Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.23 @ 23:27:39 Player: ChCbias Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (193) 965 Value Destroyed (6983) 6983 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2122) 2122 TOTAL SCORE: 16030 Bonus ------- High Alert Combat Kills 336 Follower Combat Kills 503 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -617 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Particle Gun Heavy Particle Gun Thermic Laser Advanced Plasma Cannon Heavy Machine Gun Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Armored Huge Wheel > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Transmission Jammer Improved Medium Armor Plating Layered Medium Armor Plating Medium Reflective Plating > --- WEAPON ----------- Heavy Particle Gun Thermic Laser Thermic Laser > --- INVENTORY -------- Light Fission Core Micro Fission Core Micro Fission Core Improved Heat Sink Advanced Heat Sink Salvage Targeting Computer Layered Medium Armor Plating Shock Absorption System Improved Hardlight Generator Riot Gun Field Laser Heavy Particle Gun Plasma Rifle Advanced Plasma Cannon Gauss Rifle Heavy Machine Gun Heavy Machine Gun Long-range Missile Launcher CR-A16's Behemoth Slayer [Rating: 82] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Powered Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 . 2 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 1 1 . . . . . . . . . 1 Utility 6 | . . 1 . 1 1 . . . . 2 . . . . 1 Weapon 1 | . . 1 . . . . . . . . . . . . . Parts Attached 137 | 6 10 13 . 15 18 1 . 6 18 20 1 . . 12 17 Power 10 | 1 . 3 . . . . . . 3 1 . . . 1 1 Engine 7 | 1 . 3 . . . . . . 2 . . . . 1 . Core 3 | . . . . . . . . . 1 1 . . . . 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 37 | 2 2 1 . 5 5 . . . 6 7 . . . 5 4 Treads 33 | 2 1 1 . 5 5 . . . 6 7 . . . 5 1 Leg 1 | . 1 . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . 2 Utility 50 | 1 5 4 . 4 9 . . 4 2 9 . . . 3 9 Device 16 | . . 2 . 1 5 . . . . 2 . . . 1 5 Storage 4 | 1 2 1 . . . . . . . . . . . . . Processor 11 | . . . . 1 3 . . 4 . 2 . . . . 1 Hackware . | . . . . . . . . . . . . . . . . Protection 19 | . 3 1 . 2 1 . . . 2 5 . . . 2 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 40 | 2 3 5 . 6 4 1 . 2 7 3 1 . . 3 3 Energy Gun 13 | 1 1 . . 3 1 . . . 3 1 . . . . 3 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 19 | 1 1 4 . 3 1 1 . 1 3 2 . . . 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . . 1 . . 1 . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . Impact Weapon 2 | . 1 . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . 2 2 . . 5 . . . . . . 1 Corrupted Parts 2 | . . . . . . . . . 2 . . . . . . System Corruption 3 | . . . . . . . . . 3 . . . . . . Parts Lost 61 | . 3 3 . 3 1 . . . 15 6 1 . . 10 19 Power 5 | . . . . . . . . . 2 . . . . 1 2 Propulsion 21 | . . 1 . . . . . . 6 1 1 . . 6 6 Utility 18 | . 2 1 . 1 1 . . . 1 2 . . . 2 8 Weapon 17 | . 1 1 . 2 . . . . 6 3 . . . 1 3 Highest Loss Streak 10 | . 1 2 . 2 1 . . . 10 2 1 . . 10 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Backups 18 | 2 9 16 20 19 19 20 20 19 18 19 19 20 20 16 15 Power 1 | . 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 Propulsion 4 | 1 3 5 7 6 5 5 5 5 3 4 4 4 4 . . Utility 5 | . 3 3 5 4 4 6 6 6 6 6 5 7 7 6 5 Weapon 6 | . 1 6 7 7 8 8 8 7 6 6 8 8 8 8 8 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 46 | . 4 12 . 7 9 . . 1 1 . 4 . . . 8 Power 7 | . . 1 . 2 1 . . . 1 . . . . . 2 Propulsion 9 | . 3 3 . . 2 . . . . . 1 . . . . Utility 12 | . 1 3 . 1 4 . . 1 . . . . . . 2 Weapon 18 | . . 5 . 4 2 . . . . . 3 . . . 4 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 96 99 100 98 98 100 100 99 90 99 100 100 87 87 83 Engine 6 | . 13 11 11 9 7 7 7 7 6 . . . . 5 4 Core 1 | . . . . . . . . . . 6 6 6 6 . . Treads 25 | . 25 21 22 26 29 30 30 30 24 25 26 26 26 19 16 Device 8 | . . 10 11 9 10 7 7 1 2 13 13 13 13 8 14 Storage 8 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 4 Processor 12 | . . . . 8 11 23 23 28 23 19 20 20 20 13 10 Protection 7 | . 13 10 11 8 6 . . . 3 5 6 6 6 11 10 Energy Gun 5 | . 11 10 . 11 6 . . 4 5 4 6 6 . . 2 Ballistic Gun 16 | . 15 22 33 15 14 22 15 16 13 11 12 6 . 15 12 Peak Build Rating 82 | 6 8 19 19 28 37 36 36 54 56 63 59 58 59 65 82 Average Rating 38 | 4 7 15 18 26 34 36 36 48 49 59 57 58 50 59 67 On Entrance 36 | . 6 8 19 19 28 36 36 36 52 53 57 59 58 59 65 Avg Prop Armor Cover (%) 12 | . 6 . . . . . . . . . . . . . 13 Naked Turns 57 | . . . . . . . . . . . . . . . 57 Heaviest Build 93 | 14 31 62 61 65 66 62 62 63 74 76 77 72 77 90 93 Greatest Support 116 | 40 40 40 40 60 80 80 80 80 90 90 80 80 80 90 116 Greatest Overweight (x) 7 | . 7 1 1 1 . . . . . . . . . 1 2 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 11 18 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 9 16 20 19 19 20 20 19 18 19 19 20 20 15 15 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 20 20 20 20 20 20 20 19 20 20 20 20 16 5 Class Distribution -------------------- 32% | Scavenger-Gunner 16% | Scavenger-Tank 12% | Tank 10% | Mutant 10% | Scavenger-Mutant 9% | Gunner 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 5399 | 144 574 722 249 619 302 115 15 115 546 733 159 33 . 263 810 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7653 | . 719 1398 146 1441 741 . . . 837 1066 71 . . 211 1023 Parts 394 | . 35 83 5 74 49 . . . 35 57 5 . . 12 39 Haulers Intercepted 12 | . 2 5 . 4 1 . . . . . . . . . . Recyclers Shooed 8 | . 3 5 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . . 36 . 2 6 . 8 . Prevented 6 | . . . . . . . . . 6 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 149 | . 9 27 3 33 13 . . . 19 20 1 . . 7 17 Melee 4 | . . . . . . . . . 2 . 1 . . . 1 Guns 111 | . 8 20 3 25 13 . . . 17 14 . . . 1 10 AOE 30 | . 1 7 . 8 . . . . . 6 . . . 5 3 Classes Destroyed 17 | . 7 3 . . 1 . . . 1 2 1 . . 1 1 Worker 10 | . 2 5 . 1 . . . . . . . . . . 2 Builder 2 | . . 1 . 1 . . . . . . . . . . . Hauler 12 | . 2 5 . 4 1 . . . . . . . . . . Recycler 5 | . 3 1 . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 Operator 3 | . 1 . . 1 . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . . . . 2 . Watcher 10 | . 2 4 . 2 1 . . . . 1 . . . . . Swarmer 31 | . 2 6 . 14 4 . . . 4 1 . . . . . Grunt 72 | . 7 14 3 14 3 . . . 14 5 . . . 4 8 Brawler 3 | . . . . . . . . . . 1 . . . . 2 Duelist 4 | . . 1 . . . . . . . . . . . . 3 Sentry 20 | . . 6 . 5 3 . . . . 6 . . . . . Hunter 3 | . . . . . . . . . . 2 . . . . 1 Programmer 12 | . . . . . 3 . . . 1 5 . . . . 3 Behemoth 2 | . . . . . . . . . . . 1 . . 1 . Mutant 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 18 | . 4 18 1 5 4 . . . 10 4 1 . . 5 6 Combat Bots Only 11 | . 2 11 1 4 4 . . . 10 4 1 . . 5 4 Max Kills in Single Turn 6 | . 2 3 1 4 1 . . . 1 2 1 . . 2 6 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 1 2 . 4 . . . . . 2 . . . 2 3 Melee 1 | . . . . . . . . . 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 1153 | . 46 107 30 117 113 . . . 174 224 32 . . 54 256 Missed 333 | . 14 33 6 38 33 . . . 40 68 14 . . 13 74 Hits 820 | . 32 74 24 79 80 . . . 134 156 18 . . 41 182 Melee 21 | . . . 6 . . . . . . . . . . . 15 Projectile 799 | . 32 74 18 79 80 . . . 134 156 18 . . 41 167 Critical Strikes 26 | . . 2 1 3 2 . . . 7 3 . . . 1 7 Part Disruptions 1 | . . . . . . . . . . 1 . . . . . Damage Taken 12904 | . 428 812 427 1089 932 . . . 2416 1698 395 . . 1062 3645 Core 1815 | . 67 59 102 73 91 . . . 153 60 50 . . 156 1004 Absorbed by Shields 186 | . . . . . . . . . . . . . . . 186 Ignored by Resistances 106 | . . . . . . . . . . . . . . . 106 Regen/Repaired (Parts) 1564 | . 101 205 . 365 370 . . 392 . 131 . . . . . Core Remaining (%) 75 | 100 73 . 59 86 . . . . 65 . . . . 68 . Volleys Fired 445 | . 54 94 18 77 37 . . 3 40 55 . . . 9 58 Largest 3 | . 2 3 3 3 3 . . 1 3 3 . . . 3 3 Hottest 233 | . 60 86 69 134 101 . . 23 160 113 . . . 126 233 Shots Fired 1230 | . 107 266 54 225 111 . . 3 117 157 1 1 . 20 168 Gun 1211 | . 107 258 54 223 111 . . 3 116 155 1 1 . 15 167 Cannon . | . . . . . . . . . . . . . . . . Launcher 19 | . . 8 . 2 . . . . 1 2 . . . 5 1 Special . | . . . . . . . . . . . . . . . . Kinetic 809 | . 72 179 54 124 74 . . 3 82 114 1 . . 14 92 Thermal 373 | . 20 79 . 93 37 . . . 26 41 . 1 . 1 75 Explosive 19 | . . 8 . 2 . . . . 1 2 . . . 5 1 Electromagnetic 29 | . 15 . . 6 . . . . 8 . . . . . . Robot Hit Streak 36 | . 12 17 8 27 36 . . . 12 21 . . . 21 19 Robot Miss Streak 8 | . 3 6 5 3 4 . . . 6 4 . . . 8 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 21 | . 1 1 . 5 2 . . . 6 1 . . . . 5 Max Gunslinging Chain 2 | . 1 1 . 2 1 . . . 1 1 . . . . 1 Shots Hit Robots 862 | . 65 163 33 161 76 . . . 108 107 4 . . 13 132 Core Hits 456 | . 33 78 7 69 32 . . . 114 50 3 . . 11 59 Critical Kills 3 | . 1 . . . . . . . 1 . . . . . 1 Critical Parts Destroyed 3 | . 1 1 . . . . . . 1 . . . . . . Critical Strikes 24 | . 2 1 . 7 1 . . . 2 2 2 . . . 7 Burn 14 | . . . . 7 1 . . . . 2 . . . . 4 Destroy 6 | . 2 1 . . . . . . 2 . . . . . 1 Impale 4 | . . . . . . . . . . . 2 . . . 2 Melee Attacks 68 | . 3 . . . 3 . . 1 23 19 4 . . 10 5 Impact 7 | . 3 . . . 3 . . 1 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 61 | . . . . . . . . . 23 19 4 . . 10 5 Sneak Attacks 1 | . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 19213 | . 978 2973 477 3055 1382 . . . 2443 3029 127 . . 970 3779 Guns 14390 | . 817 2186 477 2716 1382 . . . 1876 2066 . . . 62 2808 Cannons . | . . . . . . . . . . . . . . . . Explosions 4021 | . 83 778 . 339 . . . . 207 963 . . . 810 841 Melee 772 | . 72 . . . . . . . 360 . 127 . . 98 115 Ramming 30 | . 6 9 . . . . . . . . . . . . 15 Kinetic 9300 | . 562 1573 477 1327 751 . . . 1355 1483 . . . 43 1729 Thermal 5732 | . 226 613 . 1310 631 . . . 443 583 . . . 19 1907 Explosive 3056 | . . 778 . 285 . . . . 207 963 . . . 810 13 Electromagnetic 323 | . 112 . . 133 . . . . 78 . . . . . . Impact 72 | . 72 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 700 | . . . . . . . . . 360 . 127 . . 98 115 Highest Corruption 16 | . . . . . 1 1 1 5 3 8 8 8 8 8 16 Average Corruption 5 | . . . . . 1 1 1 3 2 4 8 8 8 8 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 152 | . . . . . 4 4 3 2 . 27 30 19 4 30 29 Message Errors 34 | . . . . . . . . 1 . 9 8 3 . 9 4 Matter Fused 37 | . . . . . . . 1 . . 4 10 5 . 7 10 Heat Flow Errors 20 | . . . . . . 1 . 1 . 3 2 4 2 3 4 Energy Discharges 18 | . . . . . 3 2 . . . 3 2 3 1 2 2 Parts Fused 4 | . . . . . . . . . . . 1 . 1 2 . Data Loss (minor) 22 | . . . . . 1 1 1 . . 5 3 2 . 3 6 Data Loss (major) 6 | . . . . . . . . . . . 3 1 . 2 . Misfires 4 | . . . . . . . . . . 1 1 1 . 1 . Alerts 2 | . . . . . . . 1 . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . . 1 . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 417 | . 75 . . 21 . . . . 23 121 . . . 72 105 Projectiles . | . . . . . . . . . . . . . . . . Explosions 347 | . 28 . . 21 . . . . . 121 . . . 72 105 Melee 70 | . 47 . . . . . . . 23 . . . . . . Knockbacks 1 | . 1 . . . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 604 | . 54 29 . 50 . . . . . 206 . . . 70 195 Shots 9 | . 1 1 . 1 . . . . . 2 . . . 1 3 Rammed 8 | . 3 3 . . . . . . . . . . . . 2 Targets Rammed 8 | . 3 3 . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 589 | . 126 72 . 171 259 195 . 267 589 411 193 281 241 182 555 Average Temperature 97 | . 40 27 . 43 73 110 . 139 161 112 92 125 107 61 234 Received Heat Transfer 3219 | . 186 273 129 468 165 . . . 1017 282 48 . . 162 489 Effects 21 | . . . . . . . . . 6 5 . . . . 10 Shutdowns 4 | . . . . . . . . . 1 1 . . . . 2 Energy Bleed 2 | . . . . . . . . . . 1 . . . . 1 Interference 8 | . . . . . . . . . . 3 . . . . 5 Matter Decay 2 | . . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . 1 . . . . . . Damage (major) 4 | . . . . . . . . . 4 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . 1 . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . 3 Parts Melted 23 | . . . . 13 2 . . . . 3 . . . . 5 Heat Transferred 10842 | . 475 1375 . 3282 1221 . . . 814 1184 . . . 37 2454 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . 1 . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . . 1 . 2 . . . . . 1 . . . . 3 Low Security (%) 66 | 100 100 76 100 55 100 . . . . 24 . . . . . Level 1 24 | . . 23 . 36 . . . . . 75 . . . . 14 Level 2 4 | . . . . 8 . . . . . . . . . . 38 Level 3 4 | . . . . . . . . . . . . . . . 46 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 992 | . 83 381 83 437 191 . . . . 334 . . . . 992 Initial 750 | . . . 43 . 191 . . . . 47 . . . . 750 Average 161 | . 16 117 9 143 66 . . . . 238 . . . . 690 Influence Increases 6544 | . 314 898 137 956 472 . . . 732 990 30 . . 130 1885 Destroy 0b10 Robot/C 3280 | . 180 540 80 680 260 . . . 560 500 20 . . 100 360 Destroy 0b10 Robot/NC 230 | . 50 80 . 45 15 . . . . 15 . . . 10 15 Destroy Leader 726 | . 48 148 10 132 84 . . . 40 174 10 . . 20 60 Allied During Kill 183 | . . . 2 2 . . . . 72 106 . . . . 1 Successful Hack 152 | . 2 29 . 43 64 . . . . 12 . . . . 2 Disable Machine 465 | . 15 15 . 30 15 . . . . 90 . . . . 300 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . 150 Destroy Structure 293 | . 4 41 . 9 4 . . . . 93 . . . . 142 Advance Influence 750 | . . . . . . . . . . . . . . . 750 Lose Combat Pursuer 315 | . 15 45 45 15 30 . . . 60 . . . . . 105 Influence Decreases 5613 | . 314 785 250 534 796 98 . . 656 782 314 . . 130 954 Entered New Map 473 | . . . 70 . 231 37 . . . 29 106 . . . . Time Decay 4043 | . 284 605 180 497 555 61 . . 446 653 208 . . 60 494 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . 200 Lost Part 570 | . 30 30 . 30 10 . . . 150 60 . . . 70 190 Lost Ally 177 | . . . . 7 . . . . 60 40 . . . . 70 Purge Threat 150 | . . 150 . . . . . . . . . . . . . Squads Dispatched 33 | . 2 4 . 5 5 . . . 1 10 . . . . 6 Investigation 4 | . . . . 1 1 . . . 1 1 . . . . . Extermination 11 | . . . . . 4 . . . . 5 . . . . 2 Reinforcement 9 | . 2 4 . 1 . . . . . 1 . . . . 1 Assault 3 | . . . . . . . . . . . . . . . 3 Garrison 6 | . . . . 3 . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . 2 Construction Impeded 2 | . . 1 . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 12 | . 1 4 . 4 1 . . . . 1 . . . . 1 Communications Jammed 64 | . . . . . . . . . . . . . . . 64 Distress Signals 64 | . . . . . . . . . . . . . . . 64 Times Spotted 253 | . 24 48 7 40 19 . . . 31 28 1 . . 10 45 Peak Tracking Total 17 | . 4 11 3 5 4 . . . 13 4 1 . . 6 17 Tactical Retreats 12 | . 1 2 2 1 1 . . . 2 . . . . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 12 | . 8 . . 1 2 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 11 | . . 10 . . 1 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 32 | . 1 1 . 2 1 . . . . 6 . . . . 21 Max in Single Turn 21 | . 1 1 . 1 1 . . . . 2 . . . . 21 Garrison Access 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 48 | . 6 10 . 10 11 1 . . 1 4 . . 4 . 1 Terminals 25 | . 3 7 . 8 6 . . . 1 . . . . . . Fabricators 3 | . . . . . 2 . . . . 1 . . . . . Repair Stations 7 | . 1 1 . 1 2 . . . . 2 . . . . . Recycling Units 3 | . 2 . . . . . . . . 1 . . . . . Scanalyzers 4 | . . 2 . 1 . . . . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . Total Hacks 156 | . 16 26 . 42 25 1 . . 3 6 . . 30 . 7 Successful 104 | . 4 15 . 27 15 1 . . 3 3 . . 30 . 6 Failed 50 | . 12 10 . 14 10 . . . . 3 . . . . 1 Catastrophic 11 | . 2 1 . 3 5 . . . . . . . . . . Database Lockouts 2 | . . 1 . 1 . . . . . . . . . . . Manual 68 | . 10 6 . 20 4 . . . . 26 . . . . 2 Terminals 72 | . 9 19 . 31 10 . . . 3 . . . . . . Fabricators 3 | . . . . . 2 . . . . 1 . . . . . Repair Stations 27 | . 2 4 . 6 12 . . . . 3 . . . . . Recycling Units 7 | . 5 . . . . . . . . 2 . . . . . Scanalyzers 15 | . . 3 . 5 . . . . . . . . . . 7 Garrison Access 1 | . . . . . 1 . . . . . . . . . . Terminal Hacks 60 | . 1 9 . 13 3 1 . . 3 . . . 30 . . Record 15 | . . 1 . . . . . . 3 . . . 11 . . Part Schematic 13 | . . . . . . . . . . . . . 13 . . Robot Schematic 3 | . . . . . . . . . . . . . 3 . . Robot Analysis 5 | . 1 1 . 2 1 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . Open Door 1 | . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . 1 . 1 . . . . . . . . . . . Terminal Index 2 | . . 1 . 1 . . . . . . . . . . . Alert Level 3 | . . 1 . 2 . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . Locate Traps 3 | . . . . 2 1 . . . . . . . . . . Disarm Traps 3 | . . 2 . . 1 . . . . . . . . . . Hauler Manifests 2 | . . 1 . 1 . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . Repair Station Hacks 23 | . 2 4 . 5 10 . . . . 2 . . . . . Scan Component 12 | . 1 2 . 3 5 . . . . 1 . . . . . Repair 11 | . 1 2 . 2 5 . . . . 1 . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . 1 . . . . . Retrieve Components 2 | . 1 . . . . . . . . 1 . . . . . Scanalyzer 10 | . . 1 . 3 . . . . . . . . . . 6 Insert Component 4 | . . . . 1 . . . . . . . . . . 3 Analyze 4 | . . . . 1 . . . . . . . . . . 3 Retrieve Study 2 | . . 1 . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . 1 . 6 1 . . . . . . . . . . Terminals 7 | . . 1 . 6 . . . . . . . . . . . Botnet 7 | . . 1 . 6 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . Mechanics 1 | . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 40 | . 6 8 . 8 11 . . . 1 5 . . . . 1 Full Trace Events 3 | . 1 . . . 1 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 4 . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . 1 . . . 13 . . . . 13 . 2 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . 1 . 1 . . . . . . . . . . . Parts Repaired 11 | . 1 2 . 2 5 . . . . 1 . . . . . Time 334 | . 26 52 . 74 160 . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 18 | . 9 . . . . . . . . 9 . . . . . Parts Scanalyzed 4 | . . . . 1 . . . . . . . . . . 3 Part Schematics Acquired 3 | . . . . 1 . . . . . . . . . . 2 Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 12 | . . . 3 . . . . 4 . 2 . . . . 3 Largest Group 4 | . . . 3 2 . . . 4 4 2 . . . . 3 Highest-Rated Group 192 | . . . 40 32 . . . 156 156 192 . . . . 153 Highest-Rated Ally 96 | . . . 16 16 . . . 41 41 96 . . . . 51 Zionite Dispatches 1 | . . . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . . 1 Total Orders 1 | . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . 1 Ally Attacks 69 | . . . 8 13 . . . . 23 18 . . . . 7 Total Damage 1937 | . . . 69 152 . . . . 703 778 . . . . 235 Kills 18 | . . . 1 1 . . . . 9 6 . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Active Infowar (turns) 11974 | . . . . . 1604 868 340 2261 563 2303 1202 711 179 820 1123 Sensors 7944 | . . . . . 179 868 340 369 . 2303 1202 711 179 820 973 Terrain 756 | . . . . . 756 . . . . . . . . . . Machine Analysis 4880 | . . . . . 848 868 340 2261 563 . . . . . . Jamming 477 | . . . . . . . . . . . . . . . 477 Robot Analysis Total 5 | . 1 1 . 2 1 . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . . . 1 2 . 2 1 . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 7 | . . . . . . . . . . 7 . . . . . Branch Access 1 | . . . . . . . . . . 1 . . . . . Emergency Access 1 | . . . . . . . . . . 1 . . . . . Component Stockpiles 1 | . . . . . . . . . . 1 . . . . . Prototype Stockpiles 1 | . . . . . . . . . . 1 . . . . . Active Garrisons 1 | . . . . . . . . . . 1 . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 21445 | 139 1563 2631 1856 1986 2036 868 340 2261 1107 2445 1202 711 179 820 1301 Spaces Moved 10122 | 81 755 983 725 633 982 529 209 1370 518 1247 644 444 109 359 534 Core 133 | 4 3 . . . . . . . . . . . . . 126 Treads 9933 | 77 752 983 725 633 982 529 209 1370 518 1247 644 444 109 359 352 Legs . | . . . . . . . . . . . . . . . . Wheels 55 | . . . . . . . . . . . . . . . 55 Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . 1 Fastest Speed 35 | 50 160 160 240 240 162 162 162 162 158 156 160 160 160 160 35 Average Speed 178 | 154 166 219 240 242 162 162 162 162 159 158 160 160 160 178 157 Slowest Speed 400 | 160 400 240 240 243 162 162 162 162 163 160 160 160 160 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 79 66 98 52 25 60 36 90 54 29 63 64 74 48 14 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 22 | . . . 1 . . . . 4 . 14 1 1 1 . . Known Exits Taken 12 | . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . . Scrap Searched 21 | . . . 1 . . 3 2 2 3 . 6 2 . 2 . Spaces Dug 27 | . . . . . 2 . . . 1 19 . . . 3 2 Terrain Destroyed 282 | . 3 54 . 6 2 . . . 22 77 . 1 . 47 70 Melee 26 | . . . . . 2 . . . 1 18 . . . 3 2 Projectile 4 | . . . . . . . . . . 2 . 1 . 1 . AOE 252 | . 3 54 . 6 . . . . 21 57 . . . 43 68 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 12497 | 92 938 1292 804 923 1346 539 210 1406 665 1562 807 444 113 503 853 Wait 1393 | . 75 148 60 165 259 9 1 6 40 177 144 . . 103 206 Move 10107 | 80 754 982 724 632 981 528 208 1369 517 1246 643 443 108 358 534 Hop . | . . . . . . . . . . . . . . . . Pick Up 131 | 6 16 24 . 11 19 . . 3 17 14 7 . . 5 9 Fast Attach 60 | 6 18 4 1 4 7 . . 8 2 2 . . 2 1 5 Attach 57 | . 4 4 . 4 2 . . . 14 9 1 . . 10 9 Detach 8 | . 1 . . . . . . 3 1 . . . . 1 2 Swap 118 | . 5 11 1 15 17 2 1 5 6 28 3 1 1 6 16 Drop 102 | . 5 22 . 15 21 . . 8 5 12 5 . 2 . 7 Fire 445 | . 54 94 18 77 37 . . 3 40 55 . . . 9 58 Melee 68 | . 3 . . . 3 . . 1 23 19 4 . . 10 5 Ram 2 | . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush 6 | . 3 3 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 7) 336 | -10/Materials | Build established: Mutant 912 | -10/Materials | Discovered new exit (range 5) 1162 | -10/Materials | Discovered new exit (range 6) 1213 | -10/Materials | Discovered new exit (range 11) 1371 | -10/Materials | Repaired Lgt. Treads 1703 | -10/Materials | Entered another Materials area 1703 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1716 | -9/Materials | Identified exit to Mines 1716 | -9/Materials | Identified exit to Storage 2004 | -9/Materials | Build established: Tank 2006 | -9/Materials | Destroyed 11 combat bots 2291 | -9/Materials | Central database locked down 2309 | -9/Materials | Discovered new exit (range 9) 2532 | -9/Materials | Build established: Scavenger-Tank 3665 | -9/Materials | Discovered new exit (range 9) 3734 | -9/Materials | Repaired Lgt. Treads 3761 | -9/Materials | Repaired Lgt. Treads 4334 | -9/Materials | Entered Mines 4431 | -9/Mines | Build established: Tank 4468 | -9/Mines | Learned Materials security intel 4655 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4658 | -9/Mines | Discovered new exit (range 5) 5211 | -9/Mines | Discovered new exit (range 3) 5320 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6013 | -9/Mines | Discovered new exit (range 8) 6112 | -9/Mines | Learned location of Storage (-9) 6190 | -9/Mines | Entered Materials 6190 | -8/Materials | Accompanied by 2 allies 6190 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6419 | -8/Materials | Identified exit to Factory 6682 | -8/Materials | Build established: Scavenger-Gunner 7016 | -8/Materials | Repaired Arm. Treads 7053 | -8/Materials | Repaired Broken Lgt. Treads 7120 | -8/Materials | Central database locked down 7592 | -8/Materials | Build established: Gunner 7940 | -8/Materials | Build established: Scavenger-Gunner 7973 | -8/Materials | Garrison activated, responded to threat 8176 | -8/Materials | Entered Factory 8176 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8973 | -7/Factory | Build established: Gunner 9010 | -7/Factory | Repaired Arm. Treads 9043 | -7/Factory | Repaired Hvy. Assault Rifle+ 9077 | -7/Factory | Repaired Hrd. Light Armor Plating 9110 | -7/Factory | Repaired Rocket Launcher 9136 | -7/Factory | Repaired Lgt. Treads 9312 | -7/Factory | Discovered new exit (range 15) 9537 | -7/Factory | Identified exit to Factory 10122 | -7/Factory | Discovered new exit (range 14) 10209 | -7/Factory | Identified exit to Lower Caves 10212 | -7/Factory | Entered Lower Caves 10518 | -7/Lower Caves | Build established: Scavenger-Skirmisher 10721 | -7/Lower Caves | Discovered new exit (range 8) 10729 | -7/Lower Caves | Identified exit to Lower Caves 11080 | -7/Lower Caves | Entered another Lower Caves area 11256 | -7/Lower Caves | Encountered a Warlord checkpoint 11330 | -7/Lower Caves | Discovered new exit (range 5) 11336 | -7/Lower Caves | Identified exit to Zion 11384 | -7/Lower Caves | Build established: Skirmisher 11420 | -7/Lower Caves | Entered Zion 11482 | -7/Zion | System corruption cleaned by Quarantine Array 11570 | -7/Zion | Discovered new exit (range 14) 11592 | -7/Zion | Identified exit to Proximity Caves 11705 | -7/Zion | Build established: Scavenger-Skirmisher 11798 | -7/Zion | Found Prototype Processor 11798 | -7/Zion | Identified Exp. Core Analyzer 11806 | -7/Zion | Found Prototype Processor 11806 | -7/Zion | Identified Exp. Targeting Computer 11809 | -7/Zion | Found Prototype Processor 11809 | -7/Zion | Identified Exp. Armor Integrity Analyzer 11813 | -7/Zion | Found Prototype Processor 11813 | -7/Zion | Identified Exp. Target Analyzer 11901 | -7/Zion | System corruption cleaned by Quarantine Array 12243 | -7/Zion | Build established: Scavenger-Gunner 12293 | -7/Zion | Visited the Megawrench Repair Shop 12293 | -7/Zion | Learned location of Data Miner (-6) 12384 | -7/Zion | Found Prototype Special Weapon 12384 | -7/Zion | Identified RU-N14's Throwing Claymores 12437 | -7/Zion | Found CR-A16's Pointy Stick 12540 | -7/Zion | Learned Factory machine intel 12559 | -7/Zion | Given the Hacking Drone Bay 12692 | -7/Zion | Learned location of Armory (-4) 12809 | -7/Zion | Learned location of Warlord (-4) 12925 | -7/Zion | Given A8's code to call for help 13193 | -7/Zion | Met Imprinter 13222 | -7/Zion | Imprinted 13225 | -7/Zion | Declared Zion's savior 13467 | -7/Zion | Megawrench repaired 8 parts 13681 | -7/Zion | Entered Proximity Caves 13681 | -6/Proximity Caves | Accompanied by 4 allies 13777 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13835 | -6/Proximity Caves | Learned 4 Factory zone layouts 13876 | -6/Proximity Caves | Attracted the attention of an 0b10 base 13989 | -6/Proximity Caves | Destroyed 10 combat bots 14145 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 14335 | -6/Proximity Caves | Lost 10 parts (1p4n1u4w) 14534 | -6/Proximity Caves | Build established: Mutant 14788 | -6/Proximity Caves | Entered Factory 14788 | -6/Factory | Evolved 2 slots: Utility x2 14789 | -6/Factory | Identified exit to Extension 14790 | -6/Factory | Loaded intel: 283 machine locations 14811 | -6/Factory | Enhanced Grunt warped into view, answering call for help 14815 | -6/Factory | Enhanced Grunt warped into view, answering call for help 15092 | -6/Factory | Build established: Scavenger-Gunner 15120 | -6/Factory | Garrison activated, responded to threat 15282 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 15327 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 15398 | -6/Factory | Retrieved Zion intel report: Active Garrisons 15453 | -6/Factory | Repaired Med. Treads 15537 | -6/Factory | Retrieved Zion intel report: Emergency Access 15607 | -6/Factory | Discovered new exit (range 2) 15627 | -6/Factory | Identified exit to Factory 15665 | -6/Factory | Retrieved Zion intel report: Branch Access 15665 | -6/Factory | Identified exit to Lower Caves 15692 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 15732 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 16011 | -6/Factory | Terminal network hard line cut 17233 | -6/Factory | Entered Lower Caves 17432 | -6/Lower Caves | Learned 4 Factory zone layouts 18172 | -6/Lower Caves | Spotted B-75 Beast 18298 | -6/Lower Caves | Destroyed B-75 Beast 18340 | -6/Lower Caves | Discovered new exit (range 8) 18352 | -6/Lower Caves | Identified exit to Lower Caves 18435 | -6/Lower Caves | Entered another Lower Caves area 18490 | -6/Lower Caves | Discovered exit to Factory (range 9) 18570 | -6/Lower Caves | Build established: Scavenger-Mutant 18999 | -6/Lower Caves | Discovered new exit (range 3) 19003 | -6/Lower Caves | Identified exit to Data Miner 19146 | -6/Lower Caves | Entered Data Miner 19148 | -6/Data Miner | Discovered new exit (range 6) 19157 | -6/Data Miner | Identified exit to Proximity Caves 19183 | -6/Data Miner | Met Data Miner 19232 | -6/Data Miner | Learned location of Section 7 (-2) 19232 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19263 | -6/Data Miner | Received God Mode back door access code from Data Miner 19325 | -6/Data Miner | Entered Proximity Caves 19378 | -5/Proximity Caves | Spotted B-75 Beast 19398 | -5/Proximity Caves | Spotter reported a threat 19433 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 19443 | -5/Proximity Caves | Destroyed B-75 Beast 19472 | -5/Proximity Caves | Lost 10 parts (1p6n2u1w) 19520 | -5/Proximity Caves | Spotter reported a threat 19632 | -5/Proximity Caves | Spotter reported a threat 19691 | -5/Proximity Caves | Spotter reported a threat 19985 | -5/Proximity Caves | Spotter reported a threat 20088 | -5/Proximity Caves | Discovered exit to Factory (range 11) 20145 | -5/Proximity Caves | Entered Factory 20145 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20223 | -5/Factory | Build established: Scavenger-Tank 20445 | -5/Factory | Search patrols dispatched 20745 | -5/Factory | Search patrols dispatched 20984 | -5/Factory | Zion Hacker squad teleported in 21033 | -5/Factory | Watched by a mysterious "MATRIX" hacker 21045 | -5/Factory | First assault squad dispatched 21142 | -5/Factory | Lost 3 allies 21271 | -5/Factory | System corruption reached 10% 21346 | -5/Factory | Lost 8 parts (1p3n4u) 21382 | -5/Factory | Core integrity fell below 50% 21410 | -5/Factory | Core integrity fell below 20% 21423 | -5/Factory | Lost 8 parts (1p3n2u2w) 21446 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 21387_ Adv. Targeting Computer blown off. 21387_ E-15 Imp destroyed. 21387_ Acquired 11 matter. 21388_ K-01 Serf collects debris. 21388_ Acquired Unknown Flight Unit. 21388_ Identified Cesium-ion Thruster. 21389_ Cesium-ion Thruster destroyed. 21391_ Acquired Cesium-ion Thruster. 21391_ K-01 Serf cleans the Power Conduit. 21392_ Cesium-ion Thruster destroyed. 21394_ K-01 Serf cleans the Power Conduit. 21399_ R-10 Processor collects Mic. Fission Core. 21400_ O%NYYBO Y&5NUSCD=QNK97YLZX&SBI#VGG 21406_ Acquired 17 matter. 21415_ System corrupted: Matter fused (-5). 21430_ Slammed into A-15 Conveyor. 21431_ System corrupted: Heat flow error (+180). 21432_ Slammed into A-15 Conveyor. 21445_ K-01 Serf cleans the Fusion Modulator. 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""" """ | | ####### #?????????????# # ! | | ???????????????????????????###################### | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 675 Resistance: TH 15 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Scanalyzed Adv. ECM Suite | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Coil Gun | -7/Zion | Archive Lance | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Focal Shield | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Med. Reflective Plating | -5/Factory | Scanalyzed Hvy. Machine Gun | -5/Factory | Scanalyzed Robot Schematics ------------------ Y-45 Defender | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Y-54 Guardian | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 27% | -10/Materials Lgt. Treads | 2% | -9/Materials Lgt. Treads | 51% | -9/Materials Arm. Treads | 6% | -8/Materials Lgt. Treads | 39% | -8/Materials | Broken Arm. Treads | 61% | -7/Factory Hvy. Assault Rifle | 13% | -7/Factory Hrd. Light Armor Plating | 62% | -7/Factory Rocket Launcher | 68% | -7/Factory Lgt. Treads | 52% | -7/Factory Med. Treads | 29% | -6/Factory Studied --------- Hammer | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Professional Mechanic The Robot, The Myth, The Legend Challenges ------------ None Game ------ Seed RecyclingDirtyAirjet Manual? 0 Play Time 02:42:42 Cumulative 88.4 hours Start 2026.07.23 @ 19:59:13 End 2026.07.23 @ 23:27:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 45 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dc158b0-02cd-4667-9aaf-5a4e5493564c