Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.14 @ 03:31:24 Player: darlorth Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (67) 335 Value Destroyed (2159) 2159 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (619) 619 TOTAL SCORE: 7313 Bonus ------- Follower Combat Kills 319 Aligned with FarCom 300 Cogmind --------- Core Integrity 119/1000 Matter 300/300 Energy 450/450 System Corruption 10% Temperature Cool (0) Movement Core (800) Ox15 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Energy Well Improved Signal Interpreter Armor Integrity Analyzer > --- WEAPON (3) ------- Makeshift Hammer > --- INVENTORY (20) --- Light Nuclear Core Coolant Injector Compact Matter Pod (150) Improved Sensor Array Armor Integrity Analyzer Improved Transmission Jammer Utility Shielding Utility Shielding Shield Generator Hacking Suite Hacking Suite System Shield System Restoration Module Wave Gun Plasma Cannon Assault Cannon Assault Cannon Rocket Array Rocket Array Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Medium Treads Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Energy Well Improved Signal Interpreter Armor Integrity Analyzer Utility Shielding Long-range Tractor Beam > --- WEAPON ----------- Makeshift Hammer Katana Scythe > --- INVENTORY -------- Light Nuclear Core Coolant Injector Compact Matter Pod Improved Sensor Array Armor Integrity Analyzer Utility Shielding Utility Shielding Shield Generator Hacking Suite System Shield System Restoration Module Wave Gun Plasma Cannon Assault Cannon Assault Cannon Rocket Array Rocket Array Remote Datajack [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Power Amplifier Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Utility Shielding Weapon Makeshift Hammer Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Array Special Weapon Field Lobotomy Kit Impact Weapon Makeshift Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 4 | . . . . . 2 1 1 . Utility 4 | . . . . . 2 1 1 . Weapon 1 | . . . . . . . . 1 Parts Attached 62 | 5 4 . 2 3 18 17 . 13 Power 8 | 1 . . . 1 2 1 . 3 Engine 4 | 1 . . . . 1 1 . 1 Core 4 | . . . . 1 1 . . 2 Reactor . | . . . . . . . . . Propulsion 16 | 2 . . . . 6 2 . 6 Treads 3 | . . . . . 2 . . 1 Leg 11 | 2 . . . . 4 1 . 4 Wheel 1 | . . . . . . 1 . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 18 | . 4 . 1 . 4 6 . 3 Device 12 | . 4 . . . 4 3 . 1 Storage 2 | . . . 1 . . . . 1 Processor 2 | . . . . . . 2 . . Hackware . | . . . . . . . . . Protection 2 | . . . . . . 1 . 1 Artifact . | . . . . . . . . . Weapon 20 | 2 . . 1 2 6 8 . 1 Energy Gun 3 | 1 . . . . 1 . . 1 Energy Cannon 2 | . . . . . 1 1 . . Ballistic Gun 6 | 1 . . . 1 3 1 . . Ballistic Cannon 3 | . . . . . 1 2 . . Launcher 2 | . . . . . . 2 . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 2 | . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 1 . . Parts Lost 23 | . . . . . 8 1 . 14 Power 6 | . . . . . 2 . . 4 Propulsion 9 | . . . . . 3 1 . 5 Utility 5 | . . . . . 2 . . 3 Weapon 3 | . . . . . 1 . . 2 Highest Loss Streak 11 | . . . . . 3 1 . 11 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 2 4 5 5 5 8 17 20 18 Power 1 | . . 1 1 1 1 2 3 1 Propulsion . | 1 2 1 1 1 . 1 1 . Utility 4 | . 1 3 2 3 2 6 8 9 Weapon 4 | . . . . . 3 8 7 6 Tool/Special . | . . . . . . . . . Unused Backups 22 | . 3 . 1 1 . 3 . 14 Power 1 | . . . . . . . . 1 Propulsion 2 | . 2 . . . . . . . Utility 13 | . . . 1 1 . . . 11 Weapon 5 | . 1 . . . . 3 . 1 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 91 | . 92 100 100 100 91 88 80 78 Engine 3 | . 14 14 14 1 . . 6 3 Core 5 | . . . . 12 7 6 . 2 Treads 2 | . . . . . 9 . . 2 Leg 24 | . 28 28 28 28 21 24 20 18 Wheel 1 | . . . . . . 3 6 1 Device 16 | . 20 28 16 14 23 19 6 2 Storage 9 | . . . 11 14 9 7 6 10 Processor 3 | . . . . . . 7 13 11 Protection 1 | . . . . . . 2 6 4 Energy Gun 2 | . 14 14 14 . . . . . Ballistic Gun 7 | . 14 14 14 14 9 1 . . Ballistic Cannon 2 | . . . . . 3 5 4 2 Special Weapon 1 | . . . . 7 . . . . Impact Weapon 3 | . . . . 5 4 2 . 4 Slashing Weapon 2 | . . . . . . 4 8 8 Peak Build Rating 64 | 5 7 7 16 19 35 51 46 64 Average Rating 29 | 4 6 7 7 15 28 43 46 54 On Entrance 18 | . 5 7 7 8 14 32 46 46 Avg Prop Armor Cover (%) 13 | . . . . . 10 15 18 11 Naked Turns . | . . . . . . . . . Heaviest Build 67 | 7 9 9 48 56 59 62 57 67 Greatest Support 88 | 20 20 20 20 20 54 59 28 88 Greatest Overweight (x) 18 | . . . 2 2 3 2 2 18 Average Overweight (x) 1 | . . . 1 2 1 1 1 1 Largest Inventory Capacity 20 | 5 5 5 20 20 20 20 20 20 Average Capacity 18 | 5 5 5 17 20 20 20 20 20 Most Carried 20 | 5 5 5 6 8 13 20 20 20 Average Carried 11 | 2 4 5 5 6 8 18 20 18 Final Capacity 20 | 5 5 5 20 20 20 20 20 20 Final Carried 20 | 3 5 5 6 6 12 20 20 20 Class Distribution -------------------- 57% | Mutant 13% | Scavenger-Mutant 10% | Assassin 8% | Skirmisher 7% | Commander-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 2101 | 295 138 18 . 86 472 690 10 392 Remotely 533 | . . . . . 413 . . 120 Salvage Created 2378 | 121 253 22 . 12 548 875 26 521 Parts 117 | 7 17 . . 2 29 40 1 21 Haulers Intercepted 3 | . 1 . . . 1 1 . . Recyclers Shooed 2 | . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 44 | 1 4 . . . 14 18 1 6 Melee 8 | . . . . . . 4 . 4 Guns 23 | 1 4 . . . 12 6 . . Cannons 8 | . . . . . 2 5 1 . AOE 3 | . . . . . . 3 . . Classes Destroyed 15 | 3 3 . . . 5 4 . . Worker 5 | 1 . . . . 1 1 1 1 Builder 1 | . 1 . . . . . . . Tunneler 4 | 3 . . . 1 . . . . Hauler 3 | . 1 . . . 1 1 . . Recycler 3 | . . . . . . 2 . 1 Mechanic 1 | . . . . . 1 . . . Operator 3 | . . . . . . 2 . 1 Watcher 3 | . 1 . . . 1 . . 1 Swarmer 12 | . . . . . 4 8 . . Grunt 19 | 1 4 . . . 7 5 . 2 Duelist 1 | . . . . . 1 . . . Protector 1 | . . . . . 1 . . . Sentry 4 | . . . . . 1 2 1 . Hunter 3 | . . . . . . 1 . 2 Programmer 4 | . . . . . . 2 . 2 Best Kill Streak 7 | 2 3 . . 1 7 6 2 3 Combat Bots Only 6 | 1 2 . . . 6 4 1 3 Max Kills in Single Turn 4 | 1 1 . . 1 2 4 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . 3 . . Melee 1 | . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 591 | 3 10 8 . 8 127 128 45 262 Missed 172 | 1 5 4 . 2 35 51 10 64 Hits 419 | 2 5 4 . 6 92 77 35 198 Melee 6 | . . . . . 6 . . . Projectile 413 | 2 5 4 . 6 86 77 35 198 AOE 6 | . . . . . 6 . . . Critical Strikes 16 | . . 1 . . 5 . . 10 Actively Blocked 1 | . . . . . . . . 1 Damage Taken 5010 | 17 45 65 . 50 1271 626 200 2736 Core 1098 | . . . . . 118 87 12 881 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 153 | . . . . . . 2 4 147 Ignored by Resistances 1435 | 5 13 18 . 16 361 194 66 762 Core Remaining (%) 92 | 100 . . . 100 78 87 98 . Volleys Fired 144 | 15 16 6 . 5 47 39 7 9 Largest 3 | 2 2 2 . 2 2 2 2 3 Hottest 155 | 70 70 70 . 20 130 90 74 155 Shots Fired 286 | 30 32 12 . 7 91 78 14 22 Gun 195 | 30 32 12 . 2 76 37 . 6 Cannon 84 | . . . . . 15 39 14 16 Launcher 2 | . . . . . . 2 . . Special 5 | . . . . 5 . . . . Kinetic 230 | 15 16 6 . 2 85 76 14 16 Thermal 49 | 15 16 6 . . 6 . . 6 Explosive 2 | . . . . . . 2 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 22 | 17 21 22 . 6 18 13 8 12 Robot Miss Streak 3 | 3 1 1 . 1 3 3 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . . . . 4 2 . . Max Gunslinging Chain 1 | . . . . . 1 1 . . Shots Hit Robots 277 | 26 29 7 . 9 81 70 10 45 Core Hits 112 | 6 12 4 . 1 37 39 4 9 Critical Kills 2 | . 1 . . . 1 . . . Critical Parts Destroyed 4 | 1 . . . . . . . 3 Critical Strikes 19 | 4 3 . . . 2 . 1 9 Burn 7 | 3 2 . . . 1 . . 1 Destroy 3 | 1 1 . . . 1 . . . Blast 1 | . . . . . . . 1 . Smash 3 | . . . . . . . . 3 Sever 5 | . . . . . . . . 5 Melee Attacks 64 | . . . . 4 5 19 1 35 Impact 23 | . . . . 4 5 5 . 9 Slashing 41 | . . . . . . 14 1 26 Piercing . | . . . . . . . . . Sneak Attacks 9 | . . . . 1 2 2 . 4 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 11 | . . . . . . 1 . 10 Damage Inflicted 6669 | 290 368 91 . 229 1728 2096 326 1541 Guns 2517 | 290 368 91 . 30 1147 496 . 95 Cannons 1624 | . . . . . 377 648 326 273 Explosions 424 | . . . . . . 424 . . Melee 2089 | . . . . 199 199 518 . 1173 Ramming 15 | . . . . . 5 10 . . Kinetic 3540 | 140 190 66 . 30 1371 1144 326 273 Thermal 646 | 150 178 25 . . 153 45 . 95 Explosive 379 | . . . . . . 379 . . Electromagnetic . | . . . . . . . . . Impact 919 | . . . . 199 199 158 . 363 Slashing 1170 | . . . . . . 360 . 810 Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . . 2 . 10 Average Corruption 4 | . . . . . . 1 . 6 Corruption Purged 4 | . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . . . . . 2 . 10 Message Errors 5 | . . . . . . . . 5 Matter Fused 1 | . . . . . . 1 . . Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . Overflow Damage 648 | . . . . 42 106 156 . 344 Projectiles 24 | . . . . . 2 22 . . Explosions 3 | . . . . . . 3 . . Melee 621 | . . . . 42 104 131 . 344 Knockbacks 31 | . . . . . 12 11 1 7 Impact 3 | . . . . . . . . 3 Kinetic 27 | . . . . . 12 10 1 4 Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 15 | . . . . . . 15 . . Shots 1 | . . . . . . 1 . . Rammed 1 | . . . . . . 1 . . Targets Rammed 2 | . . . . . 1 1 . . Kicked 1 | . . . . . 1 . . . Crushed . | . . . . . . . . . Highest Temperature 327 | 36 81 40 . . 87 9 11 327 Average Temperature 46 | 14 28 17 . . 19 5 7 140 Received Heat Transfer 1406 | 12 33 80 . 36 648 135 84 378 Effects 3 | . . . . . . . . 3 Interference 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 6 | . . . . . 3 . . 3 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 9 | . . . . . 2 2 . 5 Impact Corruptions 14 | . . . . 1 4 4 . 5 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . Heat Transferred 1974 | 666 666 74 . . 296 50 . 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 190 | 20 59 15 . 89 190 182 52 60 Initial 52 | . . 15 . . . . 52 10 Average 29 | 1 21 2 . 15 47 39 27 9 Influence Increases 1865 | 40 109 . . 202 541 737 36 200 Destroy 0b10 Robot/C 1120 | 20 80 . . 140 380 360 20 120 Destroy 0b10 Robot/NC 120 | 20 15 . . 5 25 30 5 20 Destroy Leader 232 | . 14 . . 20 64 82 10 42 Allied During Kill 49 | . . . . 22 27 . . . Successful Hack 3 | . . . . . 3 . . . Disable Machine 99 | . . . . . 9 72 . 18 Destroy Structure 47 | . . . . . 3 43 1 . Lose Combat Pursuer 195 | . . . . 15 30 150 . . Influence Decreases 1865 | 40 60 49 . 202 541 613 135 225 Entered New Map 121 | . . 34 . . . . 72 15 Time Decay 1519 | 40 60 15 . 199 364 613 63 165 Lost Part 102 | . . . . . 57 . . 45 Lost Ally 123 | . . . . 3 120 . . . Squads Dispatched 14 | . . 1 . 1 3 6 . 3 Investigation 2 | . . 1 . . 1 . . . Extermination 5 | . . . . . . 4 . 1 Reinforcement 5 | . . . . . 1 2 . 2 Assault 2 | . . . . 1 1 . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 3 | . . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 121 | 1 5 20 . 11 36 32 2 14 Peak Tracking Total 20 | 1 2 20 . 4 7 5 1 5 Tactical Retreats 10 | . . . . 1 1 8 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 5 | . . . . . . 4 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 11 | . . . . . 1 8 . 2 Max in Single Turn 5 | . . . . . 1 5 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 7 | . 1 1 3 . 2 . . . Terminals 3 | . . 1 . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 54 | . 3 3 42 . 6 . . . Successful 50 | . 3 1 42 . 4 . . . Failed 4 | . . 2 . . 2 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . 1 . 1 . . . . . Terminals 9 | . . 3 . . 6 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 47 | . . 1 42 . 4 . . . Record 45 | . . 1 42 . 2 . . . Prototype ID Bank 1 | . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Process 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Monitor 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 1 1 . . 2 . . . Full Trace Events 4 | . 1 1 . . 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 4 | . 4 . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies 7 | . . . . 7 . . . . Largest Group 6 | . . . . 6 6 . . . Highest-Rated Group 99 | . . . . 99 99 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 70 | . . . . 29 41 . . . Total Damage 982 | . . . . 495 487 . . . Kills 13 | . . . . 7 6 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Field Lobotomies 3 | . . . . 3 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Active Infowar (turns) 2934 | . 168 132 825 904 273 632 . . Sensors 632 | . . . . . . 632 . . Terrain 2188 | . 79 132 825 904 248 . . . Structural 356 | . 76 132 123 . 25 . . . Seismic 92 | . 92 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 6333 | 274 175 132 825 904 1140 2073 149 661 Spaces Moved 3210 | 191 95 77 369 333 384 1327 105 329 Core 29 | 23 . . . . . . . 6 Treads 216 | . . . . . 202 . . 14 Legs 2038 | 168 95 77 369 333 182 568 . 246 Wheels 924 | . . . . . . 759 105 60 Hover 3 | . . . . . . . . 3 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 260 190 115 115 122 Average Speed 174 | 111 120 120 222 260 250 140 117 165 Slowest Speed 950 | 120 120 120 260 260 340 190 130 950 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 9 17 22 71 78 24 25 6 8 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 7 | . . . . . 2 4 1 . Terrain Destroyed 44 | . . . . . 2 41 1 . Melee 7 | . . . . . 2 4 1 . Projectile 2 | . . . . . . 2 . . AOE 35 | . . . . . . 35 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 3633 | 222 124 104 375 358 490 1452 114 394 Wait 17 | 4 . . . 4 8 1 . . Move 3202 | 190 94 76 368 332 383 1326 104 329 Hop . | . . . . . . . . . Pick Up 75 | 8 6 . 2 5 21 24 . 9 Fast Attach 12 | . 2 . . . . 3 . 7 Attach 40 | 5 1 . . 3 13 10 . 8 Detach 1 | . . . . . . 1 . . Swap 33 | . 1 . 3 1 9 14 2 3 Drop 35 | . 4 . 1 4 3 16 . 7 Fire 144 | 15 16 6 . 5 47 39 7 9 Melee 49 | . . . . 4 5 17 1 22 Ram 1 | . . . . . . 1 . . Kick 1 | . . . . . 1 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 23 | . . 22 1 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 86 | -11/Scrapyard | Discovered new exit (range 8) 275 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 16) 450 | -10/Materials | Entered Mines 451 | -10/Mines | Assembled infested the area 496 | -10/Mines | Met 8R-AWN 576 | -10/Mines | Discovered new exit (range 6) 582 | -10/Mines | Entered Exiles 612 | -10/Exiles | Welcomed by 8R-AWN 638 | -10/Exiles | Met EX-HEX 758 | -10/Exiles | Met EX-DEC 813 | -10/Exiles | Learned location of Zion (-7) 901 | -10/Exiles | Met EX-BIN 948 | -10/Exiles | Aligned with FarCom system 951 | -10/Exiles | Given EX-Vault access code 1109 | -10/Exiles | Opened EX-Vault 1120 | -10/Exiles | Found Prototype Special Weapon 1175 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1194 | -10/Exiles | Identified Field Lobotomy Kit 1376 | -10/Exiles | Discovered new exit (range 12) 1407 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1407 | -10/Exiles | Entered Mines 1408 | -9/Mines | Met a Derelict testing a Signal Generator 1433 | -9/Mines | Found Signal Generator 1454 | -9/Mines | Assimilated B-36 Bruiser with FLK Orb 1463 | -9/Mines | Assimilated L-31 Rogue with FLK Orb 1481 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1545 | -9/Mines | Assimilated B-36 Bruiser with FLK Orb 1623 | -9/Mines | Discovered new exit (range 5) 1714 | -9/Mines | Build established: Skirmisher 1805 | -9/Mines | Learned Materials terminal intel 1873 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2185 | -9/Mines | Discovered new exit (range 13) 2211 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2224 | -9/Mines | Build established: Commander-Assassin 2311 | -9/Mines | Entered Materials 2311 | -8/Materials | Accompanied by 6 allies 2311 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2312 | -8/Materials | Loaded intel: 11 terminal locations 2564 | -8/Materials | Lost 6 allies 2682 | -8/Materials | Lost 3 parts (1p1n1w) 2845 | -8/Materials | Build established: Scavenger-Mutant 2999 | -8/Materials | Discovered new exit (range 15) 3434 | -8/Materials | Build established: Mutant 3451 | -8/Materials | Entered Factory 3451 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3830 | -7/Factory | Build established: Assassin 4722 | -7/Factory | Build established: Mutant 4789 | -7/Factory | Found Prototype Launcher 4790 | -7/Factory | Identified Rocket Array 4793 | -7/Factory | Found Rocket Array 5518 | -7/Factory | Discovered new exit (range 5) 5523 | -7/Factory | Identified exit to Factory 5524 | -7/Factory | Entered another Factory area 5524 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5605 | -6/Factory | Discovered new exit (range 14) 5672 | -6/Factory | Identified exit to Factory 5673 | -6/Factory | Entered another Factory area 5673 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6314 | -5/Factory | Core integrity fell below 50% 6332 | -5/Factory | Core integrity fell below 20% 6332 | -5/Factory | System corruption reached 10% 6334 | -5/Factory | Self-destructed Last Messages --------------- 06273_ Penetrated by Slug. 06276_ Arm. Leg destroyed. 06276_ Flexi-carbon Leg destroyed. 06277_ Penetrated by Slug. 06278_ Acquired Antigrav System. 06280_ Penetrated by Slug. 06290_ Antigrav System destroyed. 06293_ Penetrated by Slug. 06293_ Mic. Fission Core destroyed. 06298_ Penetrated by Slug. 06305_ System corrupted: Heat flow error (+200). 06307_ Scythe destroyed. 06312_ Slug penetrates Wall. 06317_ Wall collapses. 06319_ Katana destroyed. 06320_ P-70 Sage resets P-70 Sage, system corruption cleaned. 06326_ Slug penetrates Wall. 06329_ Assembly Bed disabled. 06332_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | " # """" + #? #?????????? | | " # """" # # #?????????? | | " # # ### """ """ #?????????? | | ########### #?# """ """ #?????????? | | #??#== #?# """ """ #?????????? | | ##+#####%* #??? #?????????? | | %! ! #????? ???????????? | | ######## ########+############ ? | | ##?????# ^ # | | ?????###+#+######### #?????? | | ??????????????????# """ """ #?????? | | ??????????????????# %""%""" #?????? | | ???????????????? + "" """ ##########?????? | | """??????????????? # "" #?????########## | | """?????????????? ?# " #???? ## | | """"?????????????????# #??? ?# """ "" | | """"?????????????????# !! #?? ??# """ "" | | ###################### !!! ##+##### """ "" | | !!! ^ # | | # """ "" | | ^ ! !! + """ "" | | w %p !! ^^# """ "" | | |pph! ! # | | ####+######+###########;/############+##+# | | ?? ???????????# ## # | | """#??????????# """ @ ## !# | | """#??????????# """" ## ######### | | """#??????????# """" ## "" #???????? | | #??????????# """" ## "" "" #???????? | | """#??????????# """" ## "T """ #???????? | | """???????????# """" ## "" """ #???????? | | ??????????????? ## "" """ #???????? | | ??????????????? ## #???????? | | ####??????????????# "" "" ##?########???????? | | ??????????????????# ""S"" #?????????????????? | | ??????????????????# """" #?????????????????? | | ??????????????????##############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Power Amplification 20 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Ghost 'Em Sixth Sense Challenges ------------ None Game ------ Seed GreaterTowerDeconstructor Manual? 0 Play Time 01:10:26 Cumulative 298.6 hours Start 2026.09.14 @ 02:14:11 End 2026.09.14 @ 03:31:24 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 322 Rogue 121 Adventurer 84 Explorer 117 Win Type - Total 23 Types 21/0/2/0/0/0/0/0/0/0 Lore% 27 Gallery% 58 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a9cfd16-67bd-43e6-b47d-6a723caf94d7