Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.09 @ 16:21:52 Player: Yorkinshire Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (741) 741 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1761 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 224/300 Energy 100/100 System Corruption 4% Temperature Warning (320) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Nuclear Core Disposable Heat Sink Visual Processing Unit Sensor Array Core Shielding Spread Laser Heavy Assault Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Medium Armor Plating > --- WEAPON ----------- Beam Rifle Spread Laser > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Disposable Heat Sink Visual Processing Unit Sensor Array Beam Rifle Heavy Assault Rifle Plasma Cutter [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 46 | 6 18 22 Power 5 | 1 2 2 Engine 5 | 1 2 2 Core . | . . . Reactor . | . . . Propulsion 8 | 3 2 3 Treads . | . . . Leg 8 | 3 2 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 22 | . 10 12 Device 9 | . 3 6 Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 12 | . 6 6 Artifact . | . . . Weapon 11 | 2 4 5 Energy Gun 10 | 2 4 4 Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 2 8 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 4 | . 2 2 Weapon 2 | . . 2 Highest Loss Streak 8 | . 1 8 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 97 98 Engine 12 | . 14 10 Leg 30 | . 28 32 Device 8 | . 3 14 Storage 9 | . 7 11 Protection 11 | . 15 6 Energy Gun 23 | . 27 19 Naked Turns . | . . . Heaviest Build 26 | 6 25 26 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 5 8 8 Average Capacity 7 | 5 6 8 Most Carried 8 | 3 8 8 Average Carried 6 | . 6 7 Final Capacity 8 | 5 8 8 Final Carried 8 | 3 8 8 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 682 | 260 247 175 Remotely . | . . . Salvage Created 863 | 30 440 393 Parts 46 | 2 21 23 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 21 | 1 8 12 Guns 21 | 1 8 12 Classes Destroyed 6 | 1 3 2 Builder 1 | . 1 . Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . . 3 Grunt 15 | 1 8 6 Sentry 3 | . . 3 Best Kill Streak 5 | 1 5 3 Combat Bots Only 4 | 1 4 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 179 | 7 58 114 Missed 40 | 4 11 25 Damage Taken 2006 | 32 658 1316 Core 569 | 10 149 410 Absorbed by Shields . | . . . Core Remaining (%) 66 | 96 36 . Volleys Fired 63 | 5 28 30 Largest 2 | 2 2 2 Hottest 121 | 90 121 121 Shots Fired 120 | 10 51 59 Gun 120 | 10 51 59 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 5 | . . 5 Thermal 115 | 10 51 54 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 19 | 3 8 19 Robot Miss Streak 5 | 3 2 5 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 76 | 5 34 37 Core Hits 60 | 2 24 34 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1159 | 55 533 571 Guns 1159 | 55 533 571 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 32 | . . 32 Thermal 1127 | 55 533 539 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . . 6 Message Errors 5 | . . 5 Heat Flow Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 624 | 168 579 624 Average Temperature 181 | 87 185 194 Received Heat Transfer 849 | 18 375 456 Effects 24 | . 12 12 Shutdowns 4 | . 3 1 Energy Bleed 4 | . 1 3 Interference 4 | . 4 . Matter Decay 3 | . 2 1 Short Circuit 3 | . . 3 Damage (major) 5 | . 2 3 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . 4 2 Heat Transferred 2671 | 137 1423 1111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 260 | 20 145 260 Initial 59 | . 13 59 Average 94 | 4 64 141 Maximum Alert Level 1 | . . 1 Low Security (%) 89 | 100 100 75 Level 1 10 | . . 24 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | 1 13 20 Peak Tracking Total 9 | 1 5 9 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 3 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 7 4 Successful 4 | . 3 1 Failed 7 | . 4 3 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 10 | . 6 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Record 1 | . 1 . Alert Level 1 | . . 1 Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1268 | 98 604 566 Spaces Moved 698 | 67 348 283 Core 13 | 13 . . Treads . | . . . Legs 685 | 54 348 283 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 126 | 106 134 120 Slowest Speed 190 | 120 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 7 44 40 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 962 | 81 435 446 Wait 112 | . 11 101 Move 696 | 66 347 283 Hop . | . . . Pick Up 23 | 4 15 4 Fast Attach 8 | 4 4 . Attach 9 | 1 5 3 Detach 3 | . 3 . Swap 29 | 1 9 19 Drop 19 | . 13 6 Fire 63 | 5 28 30 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 99 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 363 | -10/Materials | Core integrity fell below 50% 638 | -10/Materials | Discovered new exit (range 15) 703 | -10/Materials | Entered another Materials area 703 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 994 | -9/Materials | Build established: Scavenger-Mutant 1257 | -9/Materials | Core integrity fell below 50% 1264 | -9/Materials | Core integrity fell below 20% 1269 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- (-26). 01252_ Overheating: Imp. Ion Engine damaged (-25). 01252_ Imp. Ion Engine destroyed. 01253_ Aluminum Leg broken. 01253_ Overheating: Short circuit. 01253_ Beam Rifle destroyed. 01253_ Broken Beam Rifle destroyed. 01253_ System corrupted by crushing effect (+1). 01253_ Med. Armor Plating destroyed. 01254_ Overheating: Energy bleed (-21). 01254_ K-01 Serf collects debris. 01255_ Aluminum Leg broken. 01255_ Overheating: Short circuit. 01255_ R-06 Scavenger collects Ion Engine. 01257_ Critical hit (Burn: +37). 01259_ Overheating: Energy bleed (-21). 01259_ R-06 Scavenger collects Heat Sink. 01259_ Broken Aluminum Leg destroyed. 01264_ Knocked back. 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