Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.03 @ 21:11:27 // Halloween2020/ForbiddenLore Player: albenzo Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (75) 375 Value Destroyed (2717) 2717 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (207) 207 TOTAL SCORE: 7119 Bonus ------- High Alert Combat Kills 40 Entered Garrisons 200 Friendly Fire -33 Cogmind --------- Core Integrity 0/850 Matter 36/300 Energy 80/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Thermal Shield Improved Datajack Improved Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit Advanced Targeting Computer Target Analyzer > --- WEAPON ----------- Beamcaster Phase Cannon > --- INVENTORY -------- Light Fission Core Light Fission Core Carbon-fiber Leg Flexi-carbon Leg Medium Storage Unit Armor Integrity Analyzer Actuator Array Thermal Shield Thermal Shield System Shield Autogun Gauss Rifle Rocket Launcher Mini Grenade Launcher Improved Datajack [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Gar Slots Evolved 8 | . . . 2 2 2 . . 2 . Power . | . . . . . . . . . . Propulsion 4 | . . . 2 1 1 . . . . Utility 4 | . . . . 1 1 . . 2 . Weapon . | . . . . . . . . . . Parts Attached 126 | 6 3 1 10 21 13 16 4 29 23 Power 16 | 1 1 1 1 3 . 3 . 3 3 Engine 6 | 1 1 . . 1 . 1 . 1 1 Core 10 | . . 1 1 2 . 2 . 2 2 Reactor . | . . . . . . . . . . Propulsion 58 | 2 . . 6 11 12 8 1 13 5 Treads 4 | . . . . . 3 1 . . . Leg 38 | 2 . . 6 11 4 2 1 9 3 Wheel 5 | . . . . . . 1 . 4 . Hover 5 | . . . . . 5 . . . . Flight 6 | . . . . . . 4 . . 2 Utility 13 | 1 . . 1 3 1 . 1 5 1 Device 6 | . . . . . . . 1 4 1 Storage 5 | 1 . . 1 3 . . . . . Processor 2 | . . . . . 1 . . 1 . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 39 | 2 2 . 2 4 . 5 2 8 14 Energy Gun 10 | . 2 . 2 1 . 2 . 1 2 Energy Cannon 9 | . . . . 1 . . 2 4 2 Ballistic Gun 12 | 2 . . . 2 . 2 . 1 5 Ballistic Cannon . | . . . . . . . . . . Launcher 8 | . . . . . . 1 . 2 5 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Parts Lost 65 | . . . 2 9 4 15 1 6 28 Power 9 | . . . . 2 . 2 . 1 4 Propulsion 31 | . . . . 4 3 10 1 2 11 Utility 5 | . . . . . . . . 1 4 Weapon 20 | . . . 2 3 1 3 . 2 9 Highest Loss Streak 14 | . . . 1 4 4 8 1 2 14 Average Slot Usage (%) 88 | . 84 85 97 94 85 85 83 95 80 Engine 2 | . 14 5 . . . 1 7 2 1 Core 4 | . . 8 11 8 7 4 . 3 3 Treads 3 | . . . . . 2 12 3 . . Leg 28 | . 28 28 44 43 35 9 18 35 25 Wheel 1 | . . . . . . 3 7 2 . Flight 1 | . . . . . . 8 . . . Device 4 | . . . . . . . 5 15 9 Storage 19 | . 14 14 20 27 23 23 16 13 13 Processor 5 | . . . . . 2 7 7 8 12 Energy Gun 7 | . 25 28 21 9 . 1 1 2 2 Energy Cannon 3 | . . . . 3 . . 11 9 3 Ballistic Gun 3 | . 2 . . 1 13 10 1 . 1 Naked Turns . | . . . . . . . . . . Heaviest Build 65 | 10 15 15 19 52 51 58 65 60 54 Greatest Support 116 | 20 20 20 43 63 65 62 15 116 116 Greatest Overweight (x) 19 | . . . . 1 4 19 6 5 15 Average Overweight (x) 1 | . . . . . . 2 4 . . Largest Inventory Capacity 20 | 6 6 6 8 20 20 20 20 16 16 Average Capacity 15 | 5 6 6 7 19 20 20 16 16 16 Most Carried 20 | 6 6 6 8 20 20 14 16 16 16 Average Carried 12 | 3 5 6 7 16 17 11 14 15 12 Final Capacity 20 | 6 6 6 8 20 20 20 16 16 4 Final Carried 18 | 6 6 6 8 18 15 11 16 16 4 Class Distribution -------------------- 62% | Scavenger-Mutant 25% | Mutant 11% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Gar Matter Collected 1563 | 198 88 . 105 289 61 309 35 282 196 Remotely . | . . . . . . . . . . Salvage Created 2626 | . 146 152 599 392 61 351 44 484 397 Parts 133 | . 7 10 18 23 3 19 3 32 18 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . 18 3 . . Prevented 1 | . . . . . . 1 . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Gar Combat Hostiles Destroyed 68 | . 3 5 10 12 1 9 1 9 18 Guns 38 | . 3 5 10 10 1 6 . . 3 Cannons 8 | . . . . . . . 1 4 3 AOE 20 | . . . . . . 3 . 5 12 Classes Destroyed 11 | . 1 1 4 . . . 1 3 1 Worker 2 | . . . 1 . . . . 1 . Builder 2 | . . . . . . . . 2 . Recycler 2 | . . . 1 . . . . 1 . Operator 1 | . . . . . . . . 1 . Swarmer 24 | . . 3 . 7 . 5 . . 9 Grunt 26 | . 3 2 7 3 . . . 4 7 Duelist 1 | . . . 1 . . . . . . Sentry 6 | . . . 2 2 1 1 . . . Hunter 4 | . . . . . . . 1 3 . Programmer 3 | . . . . . . . . 2 1 Behemoth 1 | . . . . . . . . . 1 Thug 1 | . . . . . . 1 . . . Butcher 2 | . . . . . . 2 . . . Best Kill Streak 6 | . 2 3 3 5 1 4 1 6 6 Combat Bots Only 6 | . 2 3 2 5 1 4 1 4 6 Max Kills in Single Turn 4 | . 1 1 1 1 1 3 1 3 4 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . . . 3 . 2 4 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Gar Damage Taken 7353 | . 65 68 501 1085 330 1237 87 748 3232 Core 1325 | . 32 8 65 116 49 164 34 161 696 Absorbed by Shields 58 | . . . . . . . . . 58 Core Remaining (%) 81 | 100 . 84 83 78 . . 64 . . Volleys Fired 219 | . 7 9 29 63 8 29 4 21 49 Largest 2 | . 2 2 2 2 2 2 2 2 2 Hottest 180 | . 90 90 90 101 46 98 180 180 165 Shots Fired 347 | . 14 18 52 82 13 52 8 37 71 Gun 254 | . 14 18 52 71 13 50 . . 36 Cannon 64 | . . . . 11 . . 8 29 16 Launcher 29 | . . . . . . 2 . 8 19 Special . | . . . . . . . . . . Kinetic 120 | . . . . 41 13 40 . . 26 Thermal 70 | . . . . . . 7 8 29 26 Explosive 29 | . . . . . . 2 . 8 19 Electromagnetic 128 | . 14 18 52 41 . 3 . . . Robot Hit Streak 22 | . 5 2 18 10 17 10 4 10 22 Robot Miss Streak 4 | . 2 3 3 4 . 2 1 3 2 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 1 1 . . 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . Shots Hit Robots 248 | . 8 8 39 56 13 42 5 24 53 Core Hits 137 | . 3 6 17 15 3 21 1 25 46 Critical Hits 9 | . . . . 1 1 1 . 2 4 Critical Kills 4 | . . . . 1 . 1 . 1 1 Critical Parts Destroyed 4 | . . . . . . . . 1 3 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7288 | . 129 127 656 864 194 727 152 1953 2486 Guns 2812 | . 129 127 565 773 194 512 . . 512 Cannons 1212 | . . . . 91 . . 152 614 355 Explosions 3260 | . . . 91 . . 215 . 1339 1615 Melee . | . . . . . . . . . . Ramming 4 | . . . . . . . . . 4 Kinetic 1264 | . . . . 400 194 339 . . 331 Thermal 1541 | . . . 91 . . 148 152 614 536 Explosive 3169 | . . . . . . 215 . 1339 1615 Electromagnetic 1310 | . 129 127 565 464 . 25 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 Average Corruption 1 | . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . Effects 6 | . . . . . . . . 1 5 Message Errors 3 | . . . . . . . . . 3 Energy Discharges 3 | . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . Overflow Damage 126 | . . . . . . 6 . 95 25 Projectiles 60 | . . . . . . . . 60 . Explosions 66 | . . . . . . 6 . 35 25 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 355 | . . . 66 . . 88 . . 201 Shots 9 | . . . 2 . . 2 . . 5 Rammed 2 | . 1 . . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 228 | . 78 159 225 162 6 200 228 12 118 Average Temperature 65 | . 36 74 72 65 6 94 118 6 47 Received Heat Transfer 1846 | . 36 9 153 297 108 222 . 165 856 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . Combat Hostiles 2 | . . . . 2 . . . . . Parts Fried 13 | . . . 8 5 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . . . . . 1 1 1 2 Heat Transferred 1888 | . . . 150 . . 259 185 666 628 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Gar Peak Influence 453 | . 175 187 360 314 157 . . 305 453 Initial 152 | . . 67 72 152 142 . . . 73 Average 189 | . 76 171 203 181 143 . . 158 310 Maximum Alert Level 2 | . . . 1 1 . . . 1 2 Low Security (%) 59 | 100 100 100 51 52 100 . . 58 32 Level 1 32 | . . . 48 47 . . . 41 31 Level 2 7 | . . . . . . . . . 35 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . 2 . 2 . . . . 3 . Investigation 1 | . . . 1 . . . . . . Extermination 1 | . . . . . . . . 1 . Reinforcement 5 | . 2 . 1 . . . . 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Gar Distress Signals 6 | . 2 . . 2 . . . 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 112 | . 14 4 11 24 1 18 1 13 26 Peak Tracking Total 9 | . 5 2 2 8 1 9 1 5 7 Tactical Retreats 10 | . 2 . . 2 . 5 . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Gar Traps Triggered 6 | . . . 1 . . . . 2 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Gar Machines Disabled 4 | . . . . . . . . 3 1 Max in Single Turn 2 | . . . . . . . . 2 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Gar Machines Accessed 11 | . 2 . 1 5 1 . 1 1 . Terminals 6 | . 1 . 1 3 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 2 | . 1 . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 39 | . 9 . 4 20 4 . 1 1 . Successful 26 | . 6 . 1 15 2 . 1 1 . Failed 13 | . 3 . 3 5 2 . . . . Catastrophic 3 | . . . 1 1 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 24 | . 6 . 4 11 3 . . . . Terminals 25 | . 5 . 4 12 4 . . . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . 4 . . . . . Recycling Units 8 | . 4 . . 4 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 10 | . 3 . 1 4 1 . 1 . . Record 1 | . 1 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . Open Door 1 | . . . . . . . 1 . . Branch Access Points 2 | . 1 . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . . . Scan Component 2 | . . . . 2 . . . . . Repair 2 | . . . . 2 . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . Report Inventory 1 | . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 8 | . 2 . . 5 1 . . . . Terminals 4 | . . . . 3 1 . . . . Track 4 | . . . . 3 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . . 2 . . . . . Monitor 2 | . 1 . . 1 . . . . . Recyclers 2 | . 1 . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 2 . 1 3 1 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . Time 70 | . . . . 70 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Gar Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Gar Turns Passed 4217 | 60 281 129 362 742 164 850 457 586 586 Spaces Moved 2391 | 40 158 84 187 373 82 489 323 378 277 Core 6 | 3 . . . . . 2 . . 1 Treads 245 | . . . . . 13 232 . . . Legs 1508 | 37 158 84 187 373 66 7 5 315 276 Wheels 628 | . . . . . . 247 318 63 . Hover 3 | . . . . . 3 . . . . Flight 1 | . . . . . . 1 . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 103 120 Average Speed 130 | 114 120 120 120 120 131 151 131 121 133 Slowest Speed 1000 | 120 120 120 120 150 350 1000 210 210 800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 4 25 25 20 33 3 71 36 12 49 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . 1 . 1 . . . . 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 112 | . . . 5 . . 12 3 24 68 Melee . | . . . . . . . . . . Projectile 9 | . . . . . . . 3 5 1 AOE 103 | . . . 5 . . 12 . 19 67 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Gar Total 3144 | 51 238 94 273 583 125 546 348 464 422 Wait 281 | . 57 . 37 100 15 8 12 10 42 Move 2383 | 39 157 83 186 372 81 488 322 378 277 Hop . | . . . . . . . . . . Pick Up 63 | 6 5 . 6 20 . 2 3 11 10 Fast Attach 49 | 6 2 1 1 5 8 8 3 13 2 Attach 49 | . . . 4 10 5 8 1 7 14 Detach 10 | . . . . 2 2 2 3 1 . Swap 28 | . 1 . 5 6 . . . 9 7 Drop 41 | . 8 1 5 5 6 . . 14 2 Fire 219 | . 7 9 29 63 8 29 4 21 49 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 2 | . 1 . . . . . . . 1 Crush . | . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . 13 Rewire 6 | . . . . . . 1 . . 5 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 12) 342 | -10/Materials | Entered Mines 398 | -10/Mines | Learned 2 Materials zone layouts 405 | -10/Mines | Discovered new exit (range 8) 463 | -10/Mines | Discovered new exit (range 9) 471 | -10/Mines | Entered Materials 471 | -9/Materials | Evolved 2 slots: Propulsion x2 472 | -9/Materials | Identified exit to Materials 833 | -9/Materials | Entered another Materials area 833 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1038 | -8/Materials | Lost 4 parts (1p1n2w) 1163 | -8/Materials | Repaired Carbon-fiber Leg 1197 | -8/Materials | Repaired Imp. Aluminum Leg 1435 | -8/Materials | Discovered new exit (range 13) 1459 | -8/Materials | Build established: Scavenger-Mutant 1575 | -8/Materials | Entered Factory 1575 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1585 | -7/Factory | Lost 4 parts (1p2n1w) 1673 | -7/Factory | Discovered new exit (range 12) 1737 | -7/Factory | Lost 4 parts (3n1w) 1739 | -7/Factory | Entered Lower Caves 1836 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1996 | -7/Lower Caves | Lost 4 parts (1p3n) 2182 | -7/Lower Caves | Lost 8 parts (5n3w) 2385 | -7/Lower Caves | Ambushed by wild Derelicts 2424 | -7/Lower Caves | Encountered a Warlord checkpoint 2578 | -7/Lower Caves | Discovered new exit (range 10) 2589 | -7/Lower Caves | Entered another Lower Caves area 3034 | -7/Lower Caves | Discovered new exit (range 10) 3046 | -7/Lower Caves | Entered Factory 3046 | -6/Factory | Evolved 2 slots: Utility x2 3632 | -6/Factory | Identified exit to Garrison 3632 | -6/Factory | Entered Garrison 3668 | -6/Garrison | Triggered checkpoint 3803 | -6/Garrison | Spotted B-75 Beast 3821 | -6/Garrison | Destroyed B-75 Beast 3888 | -6/Garrison | Triggered checkpoint 3892 | -6/Garrison | Triggered checkpoint 3933 | -6/Garrison | Lost 5 parts (4n1w) 3996 | -6/Garrison | Core integrity fell below 50% 4061 | -6/Garrison | Lost 14 parts (2p4n2u6w) 4214 | -6/Garrison | Core integrity fell below 20% 4218 | -6/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04193_ Attempting to rewire W-25 Informer. 04193_ W-25 Informer is dormant, system inaccessible. 04195_ W-25 Informer springs to life. 04195_ W-25 Informer sends out distress signal. 04195_ W-25 Informer springs to life. 04203_ Slammed into Y-54 Guardian. 04204_ Flexi-carbon Leg destroyed. 04205_ Adv. Sensor Array destroyed. 04205_ Mni. Grenade Launcher destroyed. 04205_ Triggered Stasis Trap. 04205_ A bubble of rippling energy engulfs the area. 04205_ Field strength at 85. 04207_ Field strength at 51. 04207_ Arm. Leg destroyed. 04208_ Field strength at 34. 04209_ Field strength at 7. 04209_ Stasis field depleted. 04209_ Adv. Targeting Computer destroyed. 04210_ Rnf. Deuterium Engine destroyed. 04218_ Dropped Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????####]]####??????????????????? | | ?????????????????????#]]] !!!#??????????????????? | | ????????????????????## ##?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????## #??????????????????? | | ?????????????????????#!!!!!!!!#??????????????????? | | ?????????????????????####/Y####??????????????????? | | ????????????????????????#!|#?????????????????????? | | ????????????????????????#@w#?????????????????????? | | ????????????????????????#!!#?????????????????????? | | ????????????????????????#!w#?????????????????????? | | ????????????????????????#Y #?????????????????????? | | ????????????????????????# Y#?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ??????????????#####?????# #?????????????????????? | | ??????????????# ####??# #?????????????????????? | | ??????######### #??# #?????????????????????? | | ??????# # #??# #?????????????????????? | | ???#### ####### # #??# #?????????????????????? | | ?### ####??##### #??# #?????????????????????? | | ?# # ##?????# #??# #?????????????????????? | | ?# # # #?????# #??# #?????????????????????? | | ?# # # #?????# #??# #?????????????????????? | | ?## # #########++####++######????????????????? | | ??# ^ ?????????? | | ??### ^ ?????????? | | ???# ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveZioniteCleaver Manual? 0 Play Time 00:45:30 Cumulative 37.1 hours Start 2020.11.03 @ 20:14:52 End 2020.11.03 @ 21:11:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ad577d0-f285-4023-86eb-62332c2b20f2