Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.13 @ 01:16:27 Player: Allakazzaror Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (173) 865 Value Destroyed (5798) 5798 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2407) 2407 TOTAL SCORE: 12930 Bonus ------- High Alert Combat Kills 582 Follower Combat Kills 425 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/850 Matter 118/300 Energy 23/100 System Corruption 3% Temperature Cool (9) Movement Hovering (56) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Gravmag Array Gravmag Array > --- UTILITY (8) ------ Improved Trap Scanner Enhanced Optical Array Advanced Terrain Scan Processor Advanced Melee Analysis Suite Core Analyzer Relay Coupler [Duelist] (49) Relay Coupler [Proto] (11) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Actuator Array Relay Coupler [Proto] (11) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Core Analyzer Improved Light Armor Plating Improved Heavy Armor Plating Hacking Suite Relay Coupler [Proto] > --- WEAPON ----------- Remote Datajack Power Maul > --- INVENTORY -------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Advanced Heat Sink Improved Actuator Array [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Titanium Leg Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Slots Evolved 8 | . . 2 2 2 . 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . Utility 6 | . . 2 1 2 . 1 . . Weapon . | . . . . . . . . . Parts Attached 156 | 6 8 20 27 22 13 12 35 13 Power 22 | 1 1 1 4 1 7 2 4 1 Engine 10 | 1 . . 1 . 1 2 4 1 Core 12 | . 1 1 3 1 6 . . . Reactor . | . . . . . . . . . Propulsion 32 | 2 1 2 5 5 1 1 13 2 Treads 7 | 2 1 2 2 . . . . . Leg 12 | . . . 3 1 . . 8 . Wheel . | . . . . . . . . . Hover 5 | . . . . 1 . . 2 2 Flight 8 | . . . . 3 1 1 3 . Utility 76 | 1 3 13 12 14 5 8 13 7 Device 33 | . 2 4 5 5 2 5 7 3 Storage 3 | 1 . 1 1 . . . . . Processor 12 | . 1 . . 5 2 1 . 3 Hackware 7 | . . 1 1 . . 1 3 1 Protection 21 | . . 7 5 4 1 1 3 . Artifact . | . . . . . . . . . Weapon 26 | 2 3 4 6 2 . 1 5 3 Energy Gun 6 | . 2 4 . . . . . . Energy Cannon 4 | . . . 4 . . . . . Ballistic Gun 7 | 2 1 . . . . . 1 3 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . 1 . . . . . Special Weapon 2 | . . . . . . . 2 . Impact Weapon 2 | . . . . . . . 2 . Slashing Weapon 4 | . . . 1 2 . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 48 | . 3 1 6 . 6 3 19 10 Power 8 | . 1 . 1 . 2 . 2 2 Propulsion 12 | . . . 1 . 1 1 6 3 Utility 18 | . . . 2 . 2 1 9 4 Weapon 10 | . 2 1 2 . 1 1 2 1 Highest Loss Streak 12 | . 3 1 3 . 2 3 12 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 97 98 99 99 95 82 73 64 Engine 2 | . 8 . . . . 5 5 3 Core 6 | . 5 10 8 7 5 . . . Treads 12 | . 28 22 20 . . . . . Leg 6 | . . . 6 17 . . 15 . Flight 4 | . . . . 5 22 17 4 3 Device 7 | . 12 6 9 1 1 6 10 13 Storage 5 | . 2 10 9 5 . . . . Processor 11 | . 11 9 . 22 35 31 6 18 Hackware 8 | . . 1 11 15 12 13 11 10 Protection 8 | . . 15 14 7 2 1 7 . Energy Gun 7 | . 10 21 7 . . . . . Energy Cannon 2 | . . . 10 1 . . . . Ballistic Gun 2 | . 17 . . . . . . 6 Slashing Weapon 2 | . . . . 13 11 4 . . Peak Build Rating 70 | 6 11 20 41 53 51 54 70 61 Average Rating 33 | 4 8 16 31 49 49 50 51 48 On Entrance 29 | . 6 11 20 39 50 50 43 49 Naked Turns . | . . . . . . . . . Heaviest Build 71 | 11 12 33 70 71 18 18 38 27 Greatest Support 70 | 40 40 46 69 60 18 18 70 40 Greatest Overweight (x) 2 | . . . 1 1 . . 2 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 20 20 5 5 5 5 Average Capacity 10 | 7 5 9 19 16 5 5 5 5 Most Carried 20 | 5 5 10 19 20 5 5 5 5 Average Carried 8 | 1 3 7 13 15 4 4 4 3 Final Capacity 20 | 8 5 10 20 5 5 5 5 5 Final Carried 18 | 1 5 9 18 5 5 4 3 2 Class Distribution -------------------- 30% | Mutant 28% | Hacker-Mutant 15% | Hacker-Sprinter 12% | Scavenger-Mutant 8% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Gladiator | -7/Factory Hacker-Sprinter | -7/Garrison Hacker-Sprinter | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Matter Collected 1736 | 226 289 200 323 215 135 100 248 . Remotely . | . . . . . . . . . Salvage Created 7132 | . 791 1832 1657 735 928 93 1096 . Parts 396 | . 51 118 90 43 59 4 31 . Haulers Intercepted 11 | . 1 4 4 2 . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Combat Hostiles Destroyed 132 | . 19 32 27 9 24 1 20 . Melee 48 | . . . 3 9 24 1 11 . Guns 54 | . 19 27 8 . . . . . Cannons 13 | . . . 13 . . . . . AOE 5 | . . 5 . . . . . . Classes Destroyed 14 | . 5 4 3 2 . . . . Worker 8 | . 1 6 1 . . . . . Builder 1 | . . . . 1 . . . . Hauler 11 | . 1 4 4 2 . . . . Recycler 3 | . . 3 . . . . . . Mechanic 1 | . . . 1 . . . . . Operator 5 | . . 2 1 1 . 1 . . Watcher 12 | . 3 3 3 3 . . . . Swarmer 30 | . 6 10 4 . 10 . . . Grunt 68 | . 13 15 16 5 8 . 11 . Brawler 2 | . . 1 1 . . . . . Duelist 2 | . . . 1 . 1 . . . Sentry 21 | . . 6 4 3 1 1 6 . Hunter 2 | . . . 1 . 1 . . . Programmer 7 | . . . . 1 3 . 3 . Best Kill Streak 6 | . 5 6 5 3 6 1 3 . Combat Bots Only 6 | . 3 6 5 2 6 1 3 . Max Kills in Single Turn 4 | . 1 4 2 1 1 1 1 . Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . . 2 . . . . . . Melee 1 | . . . 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Hostile Shots Fired 1196 | . 83 80 167 37 164 72 456 137 Missed 439 | . 20 21 34 21 67 32 182 62 Damage Taken 7108 | . 526 500 1501 96 926 326 2384 849 Core 1545 | . 107 100 153 33 298 104 376 374 Absorbed by Shields 20 | . . . . . 20 . . . Ignored by Resistances 2150 | . 168 154 442 33 282 102 725 244 Regen/Repaired (Parts) 100 | . . 100 . . . . . . Core Remaining (%) 71 | 100 57 75 72 . 52 . . . Volleys Fired 203 | . 57 69 77 . . . . . Largest 2 | . 2 2 2 . . . . . Hottest 136 | . 90 90 136 . . . . . Shots Fired 399 | . 110 138 151 . . . . . Gun 314 | . 110 138 66 . . . . . Cannon 82 | . . . 82 . . . . . Launcher 3 | . . . 3 . . . . . Special . | . . . . . . . . . Kinetic 98 | . 98 . . . . . . . Thermal 82 | . . . 82 . . . . . Explosive 3 | . . . 3 . . . . . Electromagnetic 216 | . 12 138 66 . . . . . Robot Hit Streak 41 | . 27 13 41 . . . . . Robot Miss Streak 4 | . 2 4 2 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 9 | . 5 2 2 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 448 | . 90 91 127 35 43 7 55 . Core Hits 207 | . 41 58 50 17 25 3 13 . Critical Kills 4 | . . . 1 . . . 3 . Critical Parts Destroyed 11 | . . . . . . . 11 . Critical Strikes 31 | . . 3 4 4 3 2 15 . Meltdown 1 | . . . 1 . . . . . Corrupt 6 | . . 3 3 . . . . . Smash 15 | . . . . . . . 15 . Sever 9 | . . . . 4 3 2 . . Melee Attacks 201 | . . . 6 38 64 13 80 . Impact 80 | . . . . . . . 80 . Slashing 121 | . . . 6 38 64 13 . . Piercing . | . . . . . . . . . Sneak Attacks 17 | . . . . 5 7 1 4 . Combat Hostiles 12 | . . . . 1 7 . 4 . Follow-up Attacks 7 | . . . . 3 4 . . . Damage Inflicted 11801 | . 998 1953 2676 1545 1814 324 2491 . Guns 3260 | . 998 1419 843 . . . . . Cannons 1410 | . . . 1410 . . . . . Explosions 762 | . . 534 228 . . . . . Melee 6369 | . . . 195 1545 1814 324 2491 . Ramming . | . . . . . . . . . Kinetic 840 | . 840 . . . . . . . Thermal 2172 | . . 534 1638 . . . . . Explosive . | . . . . . . . . . Electromagnetic 2420 | . 158 1419 843 . . . . . Impact 2491 | . . . . . . . 2491 . Slashing 3878 | . . . 195 1545 1814 324 . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . 1 . . 2 . 3 3 Average Corruption 1 | . . 1 . . 1 . 1 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . 1 . . . . 5 6 Message Errors 4 | . . 1 . . . . 1 2 Matter Fused 5 | . . . . . . . 2 3 Heat Flow Errors 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 851 | . . 8 54 104 51 . 634 . Projectiles 37 | . . . 37 . . . . . Explosions 17 | . . 8 9 . . . . . Melee 797 | . . . 8 104 51 . 634 . Knockbacks 6 | . . . . . . . 6 . Impact 6 | . . . . . . . 6 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 65 | . . 53 12 . . . . . Shots 3 | . . 2 1 . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 469 | . 144 321 469 . 23 . 6 245 Average Temperature 108 | . 30 76 154 . 12 . 3 130 Received Heat Transfer 3042 | . 312 180 963 39 282 48 1095 123 Effects 10 | . . . 10 . . . . . Shutdowns 2 | . . . 2 . . . . . Energy Bleed 4 | . . . 4 . . . . . Matter Decay 1 | . . . 1 . . . . . Short Circuit 2 | . . . 2 . . . . . Damage (minor) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 12 | . 1 . 2 . . . 9 . Combat Hostiles 11 | . . . 2 . . . 9 . Parts Fried 22 | . 2 5 5 . . . 10 . Impact Corruptions 22 | . . . . . . . 22 . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 6 | . . . 5 . . . 1 . Heat Transferred 3503 | . . 650 2853 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 9 | . . 7 2 . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Peak Influence 1023 | . 419 368 543 229 775 457 1023 595 Initial 456 | . . 46 63 . 38 352 269 456 Average 291 | . 237 171 220 59 434 407 607 495 Maximum Alert Level 3 | . 2 1 2 1 3 2 3 2 Low Security (%) 43 | 100 29 70 48 99 22 . . . Level 1 29 | . 65 29 37 . 15 49 22 . Level 2 19 | . 4 . 14 . 45 50 37 100 Level 3 8 | . . . . . 16 . 40 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . 5 4 3 3 . 1 . 3 Investigation 12 | . 5 2 2 1 . . . 2 Extermination 1 | . . . . 1 . . . . Reinforcement 6 | . . 2 1 1 . 1 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Distress Signals 3 | . . 1 1 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 202 | . 22 39 39 12 27 4 40 19 Peak Tracking Total 11 | . 4 6 7 2 7 3 10 11 Tactical Retreats 18 | . . 1 6 . 1 1 5 4 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Traps Triggered 17 | . 3 2 1 . 7 . 4 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Machines Disabled 5 | . . 2 2 . . . 1 . Max in Single Turn 1 | . . 1 1 . . . 1 . Garrison Relay 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Machines Accessed 38 | . 7 8 7 6 1 4 2 3 Terminals 30 | . 7 6 6 4 1 2 2 2 Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . 1 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . 1 1 1 . 1 . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 108 | . 22 27 21 13 3 11 3 8 Successful 54 | . 10 15 8 6 2 9 2 2 Failed 54 | . 12 12 13 7 1 2 1 6 Catastrophic 13 | . 3 4 2 1 1 . . 2 Database Lockouts . | . . . . . . . . . Manual 73 | . 22 17 17 8 2 3 . 4 Terminals 80 | . 22 17 17 10 3 3 3 5 Fabricators 3 | . . . . . . . . 3 Repair Stations 6 | . . 6 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 16 | . . 4 4 2 . 6 . . Garrison Access 3 | . . . . 1 . 2 . . Terminal Hacks 30 | . 10 5 6 3 2 1 2 1 Part Schematic 2 | . . . . 1 . . . 1 Prototype ID Bank 10 | . 7 1 2 . . . . . Open Door 1 | . . . . . . . 1 . Level Access Points 1 | . 1 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . Emergency Access Points 2 | . . . . . 1 . 1 . Terminal Index 3 | . 1 1 . . . 1 . . Scanalyzer Index 1 | . . . 1 . . . . . Unreport Threat 8 | . . 3 3 2 . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 Repair Station Hacks 6 | . . 6 . . . . . . Scan Component 3 | . . 3 . . . . . . Repair 3 | . . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 14 | . . 4 2 2 . 6 . . Insert Component 7 | . . 2 1 1 . 3 . . Analyze 7 | . . 2 1 1 . 3 . . Garrison Access Hacks 3 | . . . . 1 . 2 . . Unlock Access 2 | . . . . 1 . 1 . . Coupler Status 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . Used 1 | . . . . 1 . . . . Hacking Detections 35 | . 7 8 7 5 1 3 1 3 Full Trace Events 12 | . 6 2 1 1 . . . 2 Feedback Events 1 | . . 1 . . . . . . Corruption 1 | . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 9 | . . 2 1 2 . 3 . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . 3 . . . . . . Time 102 | . . 102 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 7 | . . 2 1 1 . 3 . . Part Schematics Acquired 7 | . . 2 1 1 . 3 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Used RIF Installer 2 | . . . . . 1 . 1 . Hotswap 1 | . . . . . . . 1 . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . Machine Destruction 4 | . . . . . . . 4 . Attached 4 | . . . . . . . 3 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 5 | . . . . . 3 . 2 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Total Allies 5 | . . . . . 3 . 2 . Largest Group 3 | . . . . . 3 . 2 . Highest-Rated Group 120 | . . . . . 120 . 67 . Highest-Rated Ally 40 | . . . . . 40 . 38 . Total Orders . | . . . . . . . . . Ally Attacks 51 | . . . . . 45 . 6 . Total Damage 1183 | . . . . . 942 . 241 . Kills 11 | . . . . . 10 . 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Turns Passed 7385 | 63 891 1540 1623 876 529 304 1253 306 Spaces Moved 5313 | 42 440 708 640 809 695 611 927 441 Core 69 | 15 . . . . . . 1 53 Treads 1687 | 27 440 708 512 . . . . . Legs 982 | . . . 128 416 . . 438 . Wheels . | . . . . . . . . . Hover 261 | . . . . . . . 29 232 Flight 2314 | . . . . 393 695 611 459 156 Fastest Speed 29 | 50 160 160 130 29 29 29 32 35 Average Speed 97 | 120 160 160 182 82 29 29 84 64 Slowest Speed 240 | 160 160 160 240 200 29 32 162 116 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 3 82 76 62 23 66 9 81 12 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . 1 1 . 1 . 1 . . Unknown Exits Taken 2 | 1 . . 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 37 | . . . 28 . 2 6 1 . Terrain Destroyed 67 | . . 25 33 . 2 6 1 . Melee 9 | . . . . . 2 6 1 . Projectile . | . . . . . . . . . AOE 58 | . . 25 33 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Total 6808 | 54 527 975 929 970 935 715 1243 460 Wait 614 | . 9 155 150 53 69 60 118 . Move 5302 | 41 439 707 639 808 694 610 923 441 Hop 1 | . . . . . . . 1 . Pick Up 131 | 7 11 18 22 27 12 7 24 3 Fast Attach 12 | . . . . 1 . 1 4 6 Attach 74 | 6 4 8 9 3 5 7 25 7 Detach 15 | . . . 1 . . 5 6 3 Swap 70 | . 4 12 18 18 8 4 6 . Drop 71 | . 3 6 7 27 7 8 13 . Fire 203 | . 57 69 77 . . . . . Melee 190 | . . . 6 33 58 13 80 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 113 | . . . . . 77 . 36 . Rewire 12 | . . . . . 5 . 7 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac / *Fac) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 14) 295 | -10/Materials | Discovered new exit (range 4) 306 | -10/Materials | Build established: Mutant 325 | -10/Materials | Identified exit to Materials 616 | -10/Materials | Discovered exit to Materials (range 15) 638 | -10/Materials | Lost 3 parts (1p2w) 712 | -10/Materials | Discovered new exit (range 9) 955 | -10/Materials | Entered another Materials area 955 | -9/Materials | Evolved 2 slots: Utility x2 1504 | -9/Materials | Discovered new exit (range 13) 1546 | -9/Materials | Identified exit to Materials 1724 | -9/Materials | Discovered new exit (range 16) 1812 | -9/Materials | Identified exit to Storage 1926 | -9/Materials | Discovered exit to Materials (range 6) 2144 | -9/Materials | Discovered exit to Materials (range 16) 2346 | -9/Materials | Repaired Lgt. Nuclear Core 2380 | -9/Materials | Repaired Hvy. EM Pulse Gun 2414 | -9/Materials | Repaired Med. Armor Plating 2495 | -9/Materials | Entered another Materials area 2495 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2589 | -8/Materials | Build established: Hacker-Mutant 3065 | -8/Materials | Discovered new exit (range 15) 3188 | -8/Materials | Lost 3 parts (1n2w) 3603 | -8/Materials | Discovered new exit (range 16) 3925 | -8/Materials | Discovered new exit (range 16) 4118 | -8/Materials | Entered Factory 4118 | -7/Factory | Evolved 2 slots: Utility x2 4466 | -7/Factory | Build established: Hacker-Gladiator 4980 | -7/Factory | Discovered new exit (range 14) 4993 | -7/Factory | Identified exit to Garrison 4994 | -7/Factory | Entered Garrison 5018 | -7/Garrison | Triggered checkpoint 5078 | -7/Garrison | Build established: Hacker-Sprinter 5094 | -7/Garrison | Discovered new exit (range 6) 5096 | -7/Garrison | Identified exit to Factory 5106 | -7/Garrison | Triggered checkpoint 5222 | -7/Garrison | Triggered checkpoint 5283 | -7/Garrison | Installed Relay Interface Framework 5286 | -7/Garrison | Discovered new exit (range 11) 5523 | -7/Garrison | Identified exit to Factory 5523 | -7/Garrison | Entered Factory 5523 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5786 | -6/Factory | Lost 3 parts (1n1u1w) 5792 | -6/Factory | Identified exit to Garrison 5827 | -6/Factory | Entered Garrison 5973 | -6/Garrison | Triggered checkpoint 5989 | -6/Garrison | Triggered checkpoint 5993 | -6/Garrison | Triggered checkpoint 6000 | -6/Garrison | Discovered new exit (range 13) 6207 | -6/Garrison | Lost 3 parts (1p2u) 6506 | -6/Garrison | Build established: Scavenger-Mutant 6615 | -6/Garrison | Triggered checkpoint 6672 | -6/Garrison | Garrison Relay disabled 6702 | -6/Garrison | Discovered new exit (range 8) 6736 | -6/Garrison | Found Relay Coupler [Proto] 6749 | -6/Garrison | Found Relay Coupler [Proto] 6937 | -6/Garrison | Triggered checkpoint 6975 | -6/Garrison | Triggered checkpoint 6987 | -6/Garrison | Expanded RIF knowledge: Hotswap 7034 | -6/Garrison | Lost 12 parts (1p5n4u2w) 7044 | -6/Garrison | Found Relay Coupler [Proto] 7046 | -6/Garrison | Found Relay Coupler [Proto] 7075 | -6/Garrison | Core integrity fell below 50% 7080 | -6/Garrison | Entered Factory 7295 | -6/Factory | Lost 6 parts (1p3n2u) 7335 | -6/Factory | Core integrity fell below 20% 7386 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 07332_ Penetrated by Slug. 07334_ Slug penetrates Wall. 07334_ Penetrated by Slug. 07334_ Slug penetrates Wall. 07337_ Penetrated by Slug. 07338_ Slug penetrates Wall. 07339_ Adv. Terrain Scanner destroyed. 07339_ Slug penetrates Wall. 07340_ Deuterium Engine destroyed. 07341_ Slug penetrates Wall. 07343_ Penetrated by Slug. 07343_ Slug penetrates Wall. 07345_ Imp. Terrain Scanner destroyed. 07347_ Slug penetrates Wall. 07366_ Coil Gun destroyed. 07366_ Knocked back. 07372_ System corrupted: Heat flow error (+278). 07374_ Acquired Gravmag Array. 07383_ Knocked back. 07385_ Coil Gun blasted off. Map ----- +----------------------------------------------------+ | ######## # """ """ #?????# # """ | | # """ """ !#?????# """" """" # """ | | # """ """ #?????# """" """" ##### | | """" """" # #?????# """" """" #??#? | | """" """" + """ """ ##????# """" """" ????? | | """" """" # """ """ #?????# """" """"?????? | | """" """" # """ """ #?????#???""" """??????? | | """" """" # #???#?????? ???????? | | """" """" # #??????????? ???????? | | # #???????? ?? ???????? | | ##############??????????? ????????? | | #??????????????????? ???? ????????? | | #???????????????#????????###????????? | | #??????????? ?? ????????????????????? | | ########????????????????????????????? | | #????????????????????????????? | | g #????????????????????????????? | | #????????????????????????????? | | g th #????????????????????????????? | | g #??????####+#####????????????? | | ##+############ ####??? #????????????? | | #??????# % #T #### #????????????? | | #??????# ^ ! #????????????? | | #??????# ^ #????????????? | | #??????# H #????????????? | | "" #???#+## @^ * / #????????????? | | F" #???# % [%^ #????????????? | | " ##########;##;###### #????????????? | | "" # #? #????????????? | | # #??#########????????????? | | ######## #???????????????????????? | | ??#???## #???????????????????????? | | ?##????# #???????????????????????? | | ???????# #???????????????????????? | | ???????# #???????????????????????? | | ?##????###################???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 750 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 78 Melee Accuracy 18 Core Analysis 9 Recoil Reduction 3 Offensive Hacking 30 Relay Coupler Types 2 Relay Coupler Value 60 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Hacked Imp. Reaction Control System | -6/Factory | Scanalyzed Imp. Terrain Scanner | -6/Factory | Scanalyzed Imp. Actuator Array | -6/Factory | Scanalyzed Adv. Melee Analysis Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightBladeSheargun Manual? 0 Play Time 02:05:52 Cumulative 34.5 hours Start 2025.04.12 @ 23:04:24 End 2025.04.13 @ 01:16:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 4 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 34 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a64a299-7521-46e0-b64f-5c614da0d4c1