Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.27 @ 13:34:44 Player: Anting Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (109) 545 Value Destroyed (3117) 3117 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (45) 45 TOTAL SCORE: 8007 Bonus ------- Follower Combat Kills 699 Registered with UFD 300 Friendly Fire -954 Cogmind --------- Core Integrity 0/850 Matter 130/300 Energy 98/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Treads Hardened Medium Armor Plating Gauss Rifle Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Spiked Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Target Analyzer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Airjet Aerolev Unit Aerolev Unit Gravmag System Improved Gravmag System Cooled Aerolev Unit High-capacity Matter Pod Advanced Terrain Scanner Improved Propulsion Shielding Improved Utility Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Improved Heavy Armor Plating Reactive Plating Hacking Suite Shock Rifle Shock Rifle Pulse Rifle Hypervelocity Gauss Rifle Improved Grenade Launcher Improved Datajack Maul Botcube [Rating: 60] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Aerolev Unit Flight Unit Q-thruster Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Impact Weapon Mace Slashing Weapon Blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Slots Evolved 8 | . . . 2 . 2 . . . 4 . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . 2 . . Utility 5 | . . . 1 . 2 . . . 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 126 | 6 9 11 13 2 10 22 4 3 42 4 . Power 11 | 1 . 2 1 . 1 3 . . 3 . . Engine 10 | 1 . 2 1 . 1 2 . . 3 . . Core 1 | . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 54 | 2 3 3 7 . 2 9 1 3 21 3 . Treads 34 | 2 2 . 3 . 2 8 1 3 13 . . Leg 8 | . 1 3 4 . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 11 | . . . . . . 1 . . 8 2 . Flight 1 | . . . . . . . . . . 1 . Utility 33 | 1 2 4 3 . 5 6 . . 11 1 . Device 4 | . . . . . 1 1 . . 2 . . Storage 3 | 1 1 1 . . . . . . . . . Processor 4 | . . . 1 . 2 . . . 1 . . Hackware 1 | . . . . . 1 . . . . . . Protection 21 | . 1 3 2 . 1 5 . . 8 1 . Artifact . | . . . . . . . . . . . . Weapon 28 | 2 4 2 2 2 2 4 3 . 7 . . Energy Gun 5 | 1 . . . . . . . . 4 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 19 | 1 3 2 2 2 2 2 2 . 3 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . 1 . . . . . 1 . . . . Unidentified Prototypes 3 | . . . . . 1 1 . . 1 . . Parts Lost 45 | . 1 8 4 . 6 4 . . 19 3 . Power 7 | . . 2 1 . 1 1 . . 1 1 . Propulsion 16 | . 1 2 . . 2 1 . . 8 2 . Utility 9 | . . 2 1 . . 1 . . 5 . . Weapon 13 | . . 2 2 . 3 1 . . 5 . . Highest Loss Streak 12 | . 1 4 1 . 3 1 . . 12 3 . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 94 | . 94 96 88 100 97 99 100 100 91 42 13 Engine 9 | . 14 13 9 11 8 8 9 9 5 3 . Treads 23 | . 26 20 6 33 26 26 27 27 28 5 . Leg 3 | . 1 6 22 . . . . . . . . Storage 9 | . 14 14 11 11 9 9 9 9 5 . . Processor 12 | . . . 4 11 17 18 18 18 19 13 13 Hackware 4 | . . . . . 3 9 9 9 5 . . Protection 9 | . 9 12 11 11 9 8 9 9 6 3 . Ballistic Gun 18 | . 26 27 21 22 16 15 18 18 10 . . Peak Build Rating 60 | 6 10 12 22 21 32 34 29 34 60 37 7 Average Rating 24 | 4 9 8 16 20 28 28 28 30 50 26 7 On Entrance 17 | . 6 10 12 21 20 22 28 29 33 25 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 115 | 13 34 90 96 96 98 100 96 96 115 11 . Greatest Support 102 | 40 40 40 60 60 60 60 60 62 102 26 3 Greatest Overweight (x) 33 | . 1 8 4 1 2 2 1 1 33 . . Average Overweight (x) . | . . . 2 1 1 1 1 1 . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 5 5 Average Capacity 22 | 6 14 18 25 25 25 25 25 25 23 5 5 Most Carried 25 | 5 15 25 25 25 25 25 25 25 25 5 4 Average Carried 21 | 1 10 14 23 25 24 24 24 24 22 3 3 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 1 15 23 25 25 23 24 25 25 5 4 4 Class Distribution -------------------- 60% | Scavenger-Mutant 36% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Matter Collected 2983 | 161 483 145 437 115 317 516 64 . 745 . . Remotely . | . . . . . . . . . . . . Salvage Created 4259 | . 574 355 539 74 572 738 352 . 1055 . . Parts 228 | . 30 16 45 5 37 41 6 . 48 . . Haulers Intercepted 8 | . 2 . 3 . . 3 . . . . . Recyclers Shooed 5 | . . . 3 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 69 | . 13 7 10 4 15 11 . . 9 . . Melee 1 | . . . . . . 1 . . . . . Guns 64 | . 13 7 10 4 15 9 . . 6 . . AOE 1 | . . . . . . . . . 1 . . Classes Destroyed 17 | . 5 1 3 2 2 . . . 4 . . Worker 3 | . . . 2 . . 1 . . . . . Builder 3 | . . . . . 2 . . . 1 . . Tunneler 2 | . . . . . . . . . 2 . . Hauler 8 | . 2 . 3 . . 3 . . . . . Recycler 7 | . . 1 . . . . 5 . 1 . . Mechanic 2 | . . . . . 1 . . . 1 . . Operator 6 | . 1 . 2 . . 1 . . 2 . . Watcher 5 | . 2 . 1 . . 1 . . 1 . . Swarmer 14 | . 5 . 3 . 6 . . . . . . Grunt 37 | . 8 7 2 1 6 8 . . 5 . . Brawler 1 | . . . . 1 . . . . . . . Duelist 3 | . . . 1 . 1 . . . 1 . . Sentry 10 | . . . 4 . 2 3 . . 1 . . Demolisher 2 | . . . . 2 . . . . . . . Hunter 1 | . . . . . . . . . 1 . . Programmer 1 | . . . . . . . . . 1 . . Scrapoid 4 | . . . . . . . . . 4 . . Best Kill Streak 6 | . 3 2 3 2 6 3 2 . 5 . . Combat Bots Only 4 | . 3 2 3 2 4 2 . . 4 . . Max Kills in Single Turn 4 | . 1 1 2 1 2 1 1 . 4 . . Gunslinging 1 | . . . 1 . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . Melee 1 | . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Hostile Shots Fired 790 | . 80 63 76 8 99 61 5 . 391 4 3 Missed 205 | . 20 10 25 2 30 17 3 . 95 2 1 Damage Taken 9347 | . 708 652 665 187 1173 729 24 . 5081 97 31 Core 1415 | . 42 111 104 20 219 45 12 . 784 47 31 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 36 | . . . . . . . . . 36 . . Ignored by Resistances 90 | . . . . . . . . . 90 . . Regen/Repaired (Parts) 475 | . . . . . . . . 275 . . 200 Core Remaining (%) 64 | 100 . 38 . 69 . . . 49 . . . Volleys Fired 285 | . 49 33 64 10 43 35 3 . 48 . . Largest 2 | . 2 2 2 2 2 2 2 . 2 . . Hottest 113 | . 70 46 48 48 48 50 50 . 113 . . Shots Fired 557 | . 98 65 129 20 81 70 6 . 88 . . Gun 557 | . 98 65 129 20 81 70 6 . 88 . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 521 | . 88 65 129 20 81 70 6 . 62 . . Thermal 16 | . 10 . . . . . . . 6 . . Explosive . | . . . . . . . . . . . . Electromagnetic 20 | . . . . . . . . . 20 . . Robot Hit Streak 20 | . 6 16 12 3 11 20 7 . 12 . . Robot Miss Streak 7 | . 3 3 7 3 2 2 . . 3 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 11 | . 1 3 2 2 2 . . . 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . 1 . . Shots Hit Robots 397 | . 59 51 84 12 65 59 8 . 59 . . Core Hits 181 | . 27 20 35 7 33 30 . . 29 . . Critical Kills 10 | . 1 . . 3 2 2 . . 2 . . Critical Parts Destroyed 11 | . 1 1 2 . 2 3 1 . 1 . . Critical Strikes 27 | . 4 1 2 3 4 6 1 . 6 . . Burn 2 | . 2 . . . . . . . . . . Destroy 19 | . 2 1 2 3 4 2 1 . 4 . . Corrupt 2 | . . . . . . . . . 2 . . Smash 3 | . . . . . . 3 . . . . . Sever 1 | . . . . . . 1 . . . . . Melee Attacks 31 | . . . . . . 29 2 . . . . Impact 14 | . . . . . . 14 . . . . . Slashing 15 | . . . . . . 15 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 4 2 . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7661 | . 903 553 1290 210 1069 1249 271 . 2116 . . Guns 5905 | . 864 506 1244 188 1058 689 112 . 1244 . . Cannons . | . . . . . . . . . . . . Explosions 844 | . . . . . . . . . 844 . . Melee 516 | . . . . . . 516 . . . . . Ramming 396 | . 39 47 46 22 11 44 159 . 28 . . Kinetic 5438 | . 765 506 1244 188 1058 689 112 . 876 . . Thermal 754 | . 99 . . . . . . . 655 . . Explosive 271 | . . . . . . . . . 271 . . Electromagnetic 286 | . . . . . . . . . 286 . . Impact 354 | . . . . . . 354 . . . . . Slashing 162 | . . . . . . 162 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . 1 1 . . . . 5 13 13 Average Corruption 2 | . . . 1 1 . . . . 2 11 13 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 42 | . . . 10 12 . . . . 1 8 11 Message Errors 9 | . . . 2 3 . . . . . 1 3 Matter Fused 9 | . . . . 3 . . . . . 1 5 Heat Flow Errors 6 | . . . 3 3 . . . . . . . Energy Discharges 4 | . . . . 1 . . . . . . 3 Parts Rejected 2 | . . . . . . . . . 1 1 . Data Loss (minor) 3 | . . . 3 . . . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . . Misfires 2 | . . . 1 1 . . . . . . . Alerts 1 | . . . . . . . . . . 1 . Misdirections 4 | . . . . . . . . . . 4 . Weapon Failures 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 223 | . . . . . 11 111 16 . 85 . . Projectiles . | . . . . . . . . . . . . Explosions 91 | . . . . . 11 . . . 80 . . Melee 132 | . . . . . . 111 16 . 5 . . Knockbacks 3 | . . . . 1 . . 2 . . . . Impact 3 | . . . . 1 . . 2 . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 225 | . . . . . 100 . . . 125 . . Shots 2 | . . . . . 1 . . . 1 . . Rammed 39 | . 7 9 . 5 1 3 11 . 3 . . Targets Rammed 55 | . 7 11 6 5 4 4 15 . 3 . . Kicked 7 | . . 1 6 . . . . . . . . Crushed 9 | . . 1 . . 3 1 4 . . . . Highest Temperature 427 | . 110 67 272 240 72 50 12 . 427 . . Average Temperature 52 | . 33 28 39 85 17 12 6 . 127 . . Received Heat Transfer 3459 | . 342 357 264 6 405 396 . . 1689 . . Effects 10 | . . . . . . . . . 10 . . Shutdowns 3 | . . . . . . . . . 3 . . Energy Bleed 1 | . . . . . . . . . 1 . . Interference 2 | . . . . . . . . . 2 . . Matter Decay 1 | . . . . . . . . . 1 . . Short Circuit 3 | . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 2 1 . 3 . . Combat Hostiles 3 | . . . . . . 1 . . 2 . . Parts Fried 7 | . . . . . . 2 . . 5 . . Impact Corruptions 5 | . . . . . . 3 1 . 1 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . Heat Transferred 866 | . 444 . . . . . . . 422 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Peak Influence 501 | . 193 50 153 79 299 501 143 . 253 91 54 Initial 139 | . . 18 . 29 . 113 139 . . 76 28 Average 83 | . 48 22 47 19 168 236 47 . 82 64 52 Maximum Alert Level 2 | . . . . . 1 2 . . 1 . . Low Security (%) 88 | 100 100 100 100 100 75 53 100 . 82 100 100 Level 1 6 | . . . . . 25 21 . . 17 . . Level 2 4 | . . . . . . 25 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 2 1 1 . . 3 . . 8 . 2 Investigation 9 | . 2 1 . . . 2 . . 3 . 1 Extermination 3 | . . . . . . . . . 2 . 1 Reinforcement 5 | . . . 1 . . 1 . . 3 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Distress Signals 9 | . 3 . 1 . 4 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 158 | . 21 7 40 4 25 22 2 . 30 6 1 Peak Tracking Total 9 | . 3 3 5 2 7 3 1 . 9 6 1 Tactical Retreats 10 | . . . . . 1 2 . . 6 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Traps Triggered 5 | . 1 2 . . . 1 . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Machines Disabled 16 | . . . 2 . 3 3 . . 8 . . Max in Single Turn 3 | . . . 1 . 2 1 . . 3 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Machines Accessed 43 | . 5 3 6 . 3 2 9 8 5 . 2 Terminals 20 | . 5 1 4 . 3 . 4 . 2 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units 9 | . . . 2 . . 2 3 . 2 . . Scanalyzers 1 | . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . Total Hacks 128 | . 19 3 17 . 8 7 23 39 8 . 4 Successful 90 | . 8 3 11 . 3 5 16 39 3 . 2 Failed 38 | . 11 . 6 . 5 2 7 . 5 . 2 Catastrophic 5 | . 1 . . . 1 . 1 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 58 | . 18 . 11 . 8 3 10 . 7 . 1 Terminals 56 | . 19 1 13 . 8 . 10 . 4 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 3 Recycling Units 17 | . . . 4 . . 7 3 . 3 . . Scanalyzers 1 | . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 62 | . 5 3 4 . . . 11 39 . . . Record 43 | . . . . . . . 10 33 . . . Robot Analysis 9 | . 2 . 1 . . . . 6 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 2 | . . 2 . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . Alert Level 3 | . 1 . 2 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . 1 Recycling Unit Hacks 10 | . . . 2 . . 5 3 . . . . Report Inventory 3 | . . . . . . . 3 . . . . Retrieve Components 7 | . . . 2 . . 5 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 16 | . 3 . 5 . 3 . 2 . 3 . . Terminals 14 | . 3 . 5 . 3 . 2 . 1 . . Botnet 13 | . 3 . 4 . 3 . 2 . 1 . . Operators 1 | . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . Scrapoids 2 | . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 5 . 4 . 3 3 5 . 4 . 2 Full Trace Events 6 | . 1 . 2 . . 1 . . 1 . 1 Feedback Events 1 | . . . 1 . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 Time 19 | . . . . . . . . . . . 19 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 41 | . . . 18 . . 23 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Total Allies 23 | . . . . 2 . 10 . . 10 1 . Largest Group 10 | . . . . 2 2 10 4 3 5 1 . Highest-Rated Group 173 | . . . . 42 42 173 77 61 146 31 . Highest-Rated Ally 31 | . . . . 31 31 29 29 29 31 31 . Total Orders . | . . . . . . . . . . . . Ally Attacks 192 | . . . . . 9 98 13 . 59 13 . Total Damage 2790 | . . . . . 148 1229 168 . 1059 186 . Kills 24 | . . . . . 2 14 2 . 6 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Robot Analysis Total 9 | . 2 . 1 . . . . 6 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Turns Passed 15683 | 56 1468 1400 1935 1429 592 2067 1528 3265 1546 99 298 Spaces Moved 5781 | 37 594 643 586 249 179 744 610 1356 525 160 98 Core 161 | 14 . . . . . . . . 1 48 98 Treads 4871 | 23 594 560 159 249 179 744 610 1356 397 . . Legs 510 | . . 83 427 . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 132 | . . . . . . . . . 127 5 . Flight 107 | . . . . . . . . . . 107 . Fastest Speed 50 | 50 160 160 240 240 240 240 240 208 91 50 50 Average Speed 216 | 118 168 197 287 240 242 240 240 240 159 57 50 Slowest Speed 1700 | 160 240 680 400 240 320 320 240 241 1700 85 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 53 | 4 70 100 45 42 28 68 84 89 12 95 1 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . . . 1 . . . 2 . . . Known Exits Taken 1 | . . . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . . Scrap Searched 10 | . . 3 . 1 . . . 6 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 85 | . . . . . 24 . . . 61 . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 85 | . . . . . 24 . . . 61 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Total 8362 | 49 970 718 720 1054 259 911 648 1366 1153 167 347 Wait 1913 | . 292 1 20 789 15 47 10 . 490 1 248 Move 5771 | 36 593 642 585 248 178 743 609 1355 525 159 98 Hop . | . . . . . . . . . . . . Pick Up 109 | 7 18 18 18 . 6 16 3 3 18 1 1 Fast Attach 11 | . . . 1 . . 2 . . 8 . . Attach 71 | 6 2 10 8 . 8 7 . . 26 4 . Detach 9 | . . 1 . . 1 . . . 5 2 . Swap 44 | . 7 1 4 2 2 13 4 3 8 . . Drop 63 | . 2 1 14 . 2 15 2 5 22 . . Fire 285 | . 49 33 64 10 43 35 3 . 48 . . Melee 31 | . . . . . . 29 2 . . . . Ram 2 | . . . . . . . . . 2 . . Kick 7 | . . 1 6 . . . . . . . . Crush 46 | . 7 10 . 5 4 4 15 . 1 . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 10) 644 | -10/Materials | Discovered new exit (range 15) 857 | -10/Materials | Derelicts attacked the area 1270 | -10/Materials | Discovered new exit (range 16) 1332 | -10/Materials | Discovered new exit (range 8) 1525 | -10/Materials | Entered Mines 1586 | -10/Mines | Lost 4 parts (1p1u2w) 1778 | -10/Mines | Discovered new exit (range 12) 2071 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2074 | -10/Mines | Found Prototype Device 2131 | -10/Mines | Discovered new exit (range 7) 2463 | -10/Mines | Met a Derelict shopkeep closing up shop 2562 | -10/Mines | Core integrity fell below 50% 2586 | -10/Mines | Lost 4 parts (1p2n1u) 2811 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2903 | -10/Mines | Build established: Scavenger-Mutant 2925 | -10/Mines | Entered Materials 2925 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4410 | -9/Materials | Discovered new exit (range 6) 4860 | -9/Materials | Entered Mines 4881 | -9/Mines | Learned Materials stockpile data 4998 | -9/Mines | Assembled infested the area 5003 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5979 | -9/Mines | Found DCF Scrap (13 items) 5982 | -9/Mines | Learned location of Storage (-8) 6267 | -9/Mines | Discovered new exit (range 11) 6289 | -9/Mines | Entered Materials 6289 | -8/Materials | Accompanied by 2 allies 6289 | -8/Materials | Evolved 2 slots: Utility x2 6289 | -8/Materials | Identified Exp. Sensor Array 6290 | -8/Materials | Identified exit to Storage 6294 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 6881 | -8/Materials | Entered Storage 6910 | -8/Storage | Lost 3 parts (1p1n1w) 7408 | -8/Storage | Used back door to open Recycling access 7408 | -8/Storage | Discovered new exit (range 5) 7935 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8115 | -8/Storage | Discovered new exit (range 8) 8242 | -8/Storage | Build established: Commander-Mutant 8504 | -8/Storage | Lost 4 allies 8783 | -8/Storage | Build established: Scavenger-Mutant 8948 | -8/Storage | Entered Recycling 8948 | -8/Recycling | Accompanied by 4 allies 10164 | -8/Recycling | Discovered new exit (range 5) 10229 | -8/Recycling | Scanned before Scraplab entrance 10252 | -8/Recycling | Core integrity fell below 50% 10415 | -8/Recycling | Entered Scraplab 10435 | -8/Recycling | Discovered new exit (range 3) 10476 | -8/Recycling | Entered Scraptown 10476 | -8/Scraptown | Accompanied by 3 allies 10953 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11083 | -8/Scraptown | Discovered new exit (range 5) 11270 | -8/Scraptown | Visited The Evicted 11308 | -8/Scraptown | Visited CR-KLE's Repair Center 11325 | -8/Scraptown | CR-KLE repaired 7 parts 11652 | -8/Scraptown | Visited Science Testing Area 11673 | -8/Scraptown | Visited Spacefarers 11824 | -8/Scraptown | Visited Supply Room 11844 | -8/Scraptown | Visited Cyclists 11930 | -8/Scraptown | Visited UFD Registry 11930 | -8/Scraptown | Registered with UFD as "Softrider" 11983 | -8/Scraptown | Entered Cyclist Reading Room 11992 | -8/Scraptown | Learned location of Zion (-7) 12100 | -8/Scraptown | Visited Curators Association 12160 | -8/Scraptown | Visited Analyses Database 12271 | -8/Scraptown | Visited Scrapoid Research Area 12628 | -8/Scraptown | Visited Botcube Research 12646 | -8/Scraptown | Found Botcube 12685 | -8/Scraptown | Visited DA-N13 Charitable Foundation 12719 | -8/Scraptown | Found DCF Scrap (27 items) 12885 | -8/Scraptown | Visited Scrap Suit Storage 13035 | -8/Scraptown | Visited Cartography Club 13038 | -8/Scraptown | Build established: Mutant 13261 | -8/Scraptown | Visited Junk Cannon Lab 13341 | -8/Scraptown | Visited Observation Area 13391 | -8/Scraptown | Visited Chapter 10 13724 | -8/Scraptown | Discovered new exit (range 5) 13741 | -8/Scraptown | Entered Factory 13741 | -6/Factory | Accompanied by 3 allies 13741 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 14206 | -6/Factory | Discovered new exit (range 4) 14211 | -6/Factory | Identified exit to Factory 14365 | -6/Factory | Lost 3 allies 14993 | -6/Factory | Scrapoid reinforcements arrived 15027 | -6/Factory | Murdered 4 allies 15040 | -6/Factory | Scrapoids reinforcements arrived? 15062 | -6/Factory | Lost 5 parts (3n1u1w) 15085 | -6/Factory | Lost 5 allies 15161 | -6/Factory | Core integrity fell below 50% 15180 | -6/Factory | Core integrity fell below 20% 15200 | -6/Factory | Lost 12 parts (1p4n3u4w) 15287 | -6/Factory | Sucked down chute 15287 | -6/Factory | Entered Waste 15288 | -6/Waste | Met a frightened Derelict 15302 | -6/Waste | EMP discharged 15302 | -6/Waste | System corruption reached 10% 15313 | -6/Waste | Spotted C-40 Crusher 15314 | -6/Waste | Spotted C-40 Crusher 15315 | -6/Waste | Spotted C-40 Crusher 15318 | -6/Waste | Spotted C-40 Crusher 15334 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15356 | -6/Waste | Spotted C-40 Crusher 15356 | -6/Waste | Spotted C-40 Crusher 15363 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15379 | -6/Waste | Discovered new exit (range 13) 15386 | -6/Waste | Identified exit to Factory 15386 | -6/Waste | Entered Factory 15394 | -6/Factory | Lost 3 parts (1p2n) 15425 | -6/Factory | Repaired Hrd. Medium Armor Plating 15684 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 15406_ ALERT: Suspicious activity at Repair Station F005. Dispatching Investigation squad. 15414_ System corrupted: Matter fused (-10). 15425_ Repair station completes Hrd. Medium Armor Plating repairs. 15425_ Acquired Hrd. Medium Armor Plating. 15458_ Q%FNW0T=M3GVKLM Z XWFXIG|FB79AP 15479_ System corrupted: Energy discharge (-22). 15515_ System corrupted: Energy discharge (-40). 15522_ ALERT: Security rotation in progress. 15549_ System corrupted: Energy discharge (-24). 15564_ System corrupted: Matter fused (-6). 15594_ A# N=WG =>69I8>GQWBW9I9:XSLKVLW# 15614_ System corrupted: Matter fused (-8). 15635_ System corrupted: Matter fused (-10). 15636_ ALERT: Rogue bot located, Programmers report to Factory Zone 4N. 15672_ ALERT: All DSF locations entering lockdown mode. 15684_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????##############?????? | | ?????????????????????????# #?????? | | ?????????????????????????# """ #?????? | | ?????????????????????????# "R #?????? | | ?????????????????????????# """ #?????? | | ?????????????????????????# "" "" #?????? | | ?????????????????????????# "" #?????? | | ?????????????????????????# """ #?????? | | ?????????????????????????# """ #?????? | | ?????????????????????????# """ #?????? | | ?????????????????????????# #?????? | | ?????????????????????????# ! #?????? | | ?????????????????????????# #?????? | | ????????????#+######+######+###########?????? | | ??????????? m #?????? | | ??????????? #?????? | | ?????????? #?????? | | ?????????? #?????? | | ?????????? @ p #?????? | | ?????????????######+##############+#####????? | | ?????????????????????????????# #????? | | ?????????????????????????????# """"""" #????? | | ?????????????????????????????# """"""" #????? | | ?????????????????????????????# """"""" #????? | | ?????????????????????????????# """"""" #????? | | ?????????????????????????????# #????? | | ?????????????????????????????# ""T"" ! #????? | | ?????????????????????????????# """"" #????? | | ?????????????????????????????###########????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 58 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 5 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumHybridSubcomponent Manual? 0 Play Time 01:34:14 Cumulative 37.3 hours Start 2025.01.27 @ 11:45:40 End 2025.01.27 @ 13:34:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 31 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e9ca801-ca81-48db-9eeb-186f8c5573b3