Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 13:29:51 Player: ILikeVoltron Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (73) 365 Value Destroyed (1538) 1538 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3583 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 409/450 Energy 257/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Compact Matter Pod Improved Terrain Scan Processor Melee Analysis Suite > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (15) --- Light Deuterium Engine Nuclear Core Aluminum Leg Aluminum Leg High-capacity Matter Pod (200) Trap Scanner Signal Interpreter Terrain Scanner Improved Terrain Scanner Heavy Particle Cannon High-powered Shotgun Enhanced Autogun Enhanced Autogun Heavy Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scan Processor Melee Analysis Suite Reactive Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Aluminum Leg Aluminum Leg High-capacity Matter Pod Compact Matter Pod Trap Scanner Signal Interpreter Terrain Scanner Improved Terrain Scanner Heavy Particle Cannon High-powered Shotgun Enhanced Autogun Enhanced Autogun Heavy Mace [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Core Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 69 | 2 11 14 42 Power 5 | . . 2 3 Engine 4 | . . 1 3 Core 1 | . . 1 . Reactor . | . . . . Propulsion 22 | . 4 5 13 Treads 7 | . . 1 6 Leg 11 | . 2 4 5 Wheel 4 | . 2 . 2 Hover . | . . . . Flight . | . . . . Utility 19 | 2 2 3 12 Device 7 | 2 1 1 3 Storage 5 | . 1 1 3 Processor 2 | . . . 2 Hackware . | . . . . Protection 5 | . . 1 4 Artifact . | . . . . Weapon 23 | . 5 4 14 Energy Gun 4 | . 2 . 2 Energy Cannon 2 | . . 1 1 Ballistic Gun 12 | . 2 1 9 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon 1 | . . . 1 Slashing Weapon 2 | . . 1 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 1 3 Parts Lost 18 | . 2 3 13 Power 1 | . . . 1 Propulsion 9 | . 2 2 5 Utility 4 | . . 1 3 Weapon 4 | . . . 4 Highest Loss Streak 5 | . 2 1 5 To Critical Strikes . | . . . . Average Backups 13 | 6 12 14 14 Power 1 | 1 1 2 2 Propulsion 1 | 3 1 . 1 Utility 6 | . 6 7 6 Weapon 4 | 1 2 5 4 Tool/Special . | . . . . Unused Backups 22 | 1 6 6 9 Power 9 | 1 1 3 4 Propulsion 2 | . 1 . 1 Utility 8 | . 2 2 4 Weapon 3 | . 2 1 . Tool/Special . | . . . . Average Slot Usage (%) 96 | . 99 97 94 Engine 8 | . 14 4 8 Core 1 | . . 6 . Treads 10 | . . 5 17 Leg 15 | . 15 26 9 Wheel 5 | . 11 . 5 Device 11 | . 14 9 11 Storage 13 | . 14 12 12 Processor 2 | . . . 3 Protection 6 | . . 9 6 Energy Gun 2 | . 10 1 . Ballistic Gun 12 | . 14 9 14 Ballistic Cannon 2 | . . 8 . Peak Build Rating 27 | 9 10 15 27 Average Rating 16 | 7 8 14 21 On Entrance 9 | 6 9 8 13 Avg Prop Armor Cover (%) 10 | . . 9 10 Naked Turns . | . . . . Heaviest Build 47 | 13 29 38 47 Greatest Support 80 | 20 20 33 80 Greatest Overweight (x) 11 | . 9 3 11 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 25 | 8 15 15 25 Average Capacity 14 | 8 13 15 15 Most Carried 15 | 8 15 15 15 Average Carried 13 | 6 12 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 15 15 14 Class Distribution -------------------- 46% | Mutant 43% | Scavenger-Mutant 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2131 | 324 113 605 1089 Remotely 637 | . . . 637 Salvage Created 2524 | 178 198 475 1673 Parts 143 | 14 19 35 75 Haulers Intercepted 6 | . . 3 3 Recyclers Shooed 4 | . . . 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 51 | . 11 11 29 Guns 43 | . 11 8 24 Cannons 5 | . . 3 2 Classes Destroyed 11 | 3 2 4 2 Worker 3 | 2 . . 1 Builder 1 | . . . 1 Tunneler 3 | 3 . . . Hauler 6 | . . 3 3 Recycler 6 | 1 . . 5 Watcher 3 | . . 2 1 Swarmer 25 | . 9 4 12 Grunt 14 | . 2 4 8 Duelist 2 | . . 1 1 Sentry 9 | . . 2 7 Hunter 1 | . . . 1 Best Kill Streak 6 | 4 3 5 6 Combat Bots Only 5 | . 3 4 5 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 362 | . 68 88 206 Missed 92 | . 20 25 47 Hits 270 | . 48 63 159 Melee 8 | . . 1 7 Projectile 262 | . 48 62 152 Critical Strikes 12 | . 1 3 8 Actively Blocked 2 | . . 1 1 Damage Taken 3572 | . 419 786 2367 Core 731 | . 92 89 550 Absorbed by Shields . | . . . . Redirected to Shielding 95 | . . 17 78 Ignored by Resistances 21 | . . . 21 Core Remaining (%) 80 | 100 63 77 . Volleys Fired 210 | 18 29 50 113 Largest 2 | 2 2 2 2 Hottest 150 | 60 100 95 150 Shots Fired 395 | 36 57 100 202 Gun 333 | 36 56 51 190 Cannon 61 | . . 49 12 Launcher . | . . . . Special 1 | . 1 . . Kinetic 288 | 18 28 84 158 Thermal 107 | 18 29 16 44 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 19 | 11 5 19 16 Robot Miss Streak 4 | 2 4 4 3 Penetration Max 1 | . . . 1 Secondary Targets 7 | . 3 . 4 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 280 | 26 31 65 158 Core Hits 105 | 9 14 20 62 Critical Kills 1 | . . . 1 Critical Parts Destroyed 3 | . . . 3 Critical Strikes 8 | . 2 . 6 Burn 4 | . 2 . 2 Destroy 1 | . . . 1 Smash 3 | . . . 3 Melee Attacks 46 | . . 25 21 Impact 16 | . . . 16 Slashing 30 | . . 25 5 Piercing . | . . . . Sneak Attacks 6 | . . . 6 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4553 | 251 352 1077 2873 Guns 3075 | 251 352 491 1981 Cannons 740 | . . 586 154 Explosions . | . . . . Melee 738 | . . . 738 Ramming . | . . . . Kinetic 2756 | 110 113 902 1631 Thermal 1059 | 141 239 175 504 Explosive . | . . . . Electromagnetic . | . . . . Impact 550 | . . . 550 Slashing 188 | . . . 188 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 102 | . . . 102 Projectiles . | . . . . Explosions . | . . . . Melee 102 | . . . 102 Knockbacks 3 | . . 2 1 Impact . | . . . . Kinetic 3 | . . 2 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 210 | 40 144 176 210 Average Temperature 45 | 22 42 56 50 Received Heat Transfer 1071 | . 36 225 810 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 4 | . . . 4 Combat Hostiles 3 | . . . 3 Parts Fried 5 | . . . 5 Impact Corruptions 4 | . . . 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 3 . 1 Heat Transferred 2891 | 325 827 259 1480 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 66 | 100 100 100 31 Level 1 33 | . . . 68 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 391 | 15 161 79 391 Initial 37 | . . 37 26 Average 135 | 2 61 26 237 Influence Increases 1669 | 30 294 342 1003 Destroy 0b10 Robot/C 1020 | . 220 220 580 Destroy 0b10 Robot/NC 110 | 30 . 25 55 Destroy Leader 258 | . 40 60 158 Successful Hack 34 | . 4 6 24 Disable Machine 30 | . 15 15 . Destroy Structure 22 | . . 16 6 Lose Combat Pursuer 195 | . 15 . 180 Influence Decreases 1300 | 30 205 368 697 Entered New Map 89 | . . 52 37 Time Decay 1041 | 30 185 296 530 Lost Part 170 | . 20 20 130 Squads Dispatched 8 | . 1 1 6 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 4 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 82 | . 18 18 46 Peak Tracking Total 8 | . 5 4 8 Tactical Retreats 8 | . 1 . 7 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 5 4 6 Terminals 8 | . 3 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 . 2 Scanalyzers 3 | . . 2 1 Garrison Access . | . . . . Total Hacks 33 | . 9 12 12 Successful 20 | . 4 10 6 Failed 12 | . 5 1 6 Catastrophic 4 | . 1 . 3 Database Lockouts 1 | . . 1 . Manual 3 | . 1 1 1 Terminals 17 | . 7 4 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 . 3 Scanalyzers 11 | . . 8 3 Garrison Access . | . . . . Terminal Hacks 8 | . 2 4 2 Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . . 1 . Scanalyzer Index 1 | . . . 1 Alert Level 2 | . 1 1 . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 2 . 2 Report Inventory 4 | . 2 . 2 Scanalyzer 8 | . . 6 2 Retrieve Study 8 | . . 6 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 1 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 6 | . . 4 2 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1722 | 85 632 76 929 Terrain 727 | 85 187 . 455 Traps 688 | . . . 688 Seismic 766 | . 445 76 245 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3060 | 159 632 772 1497 Spaces Moved 1389 | 52 408 276 653 Core 2 | . 1 . 1 Treads 467 | . . . 467 Legs 586 | 52 190 276 68 Wheels 334 | . 217 . 117 Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 120 80 190 105 Average Speed 152 | 120 125 191 155 Slowest Speed 600 | 120 500 330 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 5 66 34 43 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 13 | . . 10 3 Terrain Destroyed 24 | . . 17 7 Melee 13 | . . 10 3 Projectile 11 | . . 7 4 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1900 | 118 475 383 924 Wait 81 | 38 10 . 33 Move 1386 | 51 407 275 653 Hop . | . . . . Pick Up 45 | 5 12 9 19 Fast Attach 17 | 1 . 2 14 Attach 15 | . 3 2 10 Detach . | . . . . Swap 51 | 1 8 10 32 Drop 49 | 4 6 10 29 Fire 210 | 18 29 50 113 Melee 46 | . . 25 21 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 2) 160 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 14) 537 | -10/Materials | Discovered new exit (range 11) 760 | -10/Materials | Derelicts attacked the area 792 | -10/Materials | Entered another Materials area 792 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1199 | -9/Materials | Central database locked down 1462 | -9/Materials | Build established: Scavenger-Mutant 1549 | -9/Materials | Discovered new exit (range 5) 1564 | -9/Materials | Entered another Materials area 1564 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1728 | -8/Materials | Lost 5 parts (2n1u2w) 1743 | -8/Materials | Core integrity fell below 50% 2075 | -8/Materials | Garrison activated, responded to threat 2341 | -8/Materials | Core integrity fell below 20% 2383 | -8/Materials | Lost 5 parts (1p2n1u1w) 2581 | -8/Materials | Identified exit to Storage 2874 | -8/Materials | Build established: Scavenger-Skirmisher 3061 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02931_ Acquired 20 matter. 02943_ Dropped Ion Engine. 02944_ K-01 Serf collects debris. 02946_ Acquired 10 matter. 02949_ Dropped Lgt. Ion Engine. 02969_ Dropped Lrg. Storage Unit. 02990_ Critical hit (Burn: +37). 02992_ Y-45 Defender suffers critical hit (Smash). 02992_ Destroyed Beam Rifle. 02992_ Y-45 Defender system corrupted by crushing effect. 02993_ Y-45 Defender system terminally corrupted. 02993_ Hvy. Assault Rifle fried. 02995_ Acquired 20 matter. 02998_ Connecting with Terminal... 03059_ H-61 Shepherd calls for reinforcements. 03059_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03059_ Penetrated by Slug. 03059_ Reactive Plating blasted off. 03061_ Penetrated by Slug. 03061_ Lgt. Treads+ destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????#???#??#???????????? | | ???????????????????????#?????#?##????#??##???????? | | ????????????????????#?#???????????????#??????????? | | ??????????????????????###### #????????#????????? | | ????????????????????#?#%%@ H #??#????##????????? | | ???????????????????#??## ### #????#????????????? | | ???????????????????????#%#??????#########????????? | | ???????????????? ?????# #?####### """ ##? ?????? | | ??????????????????#????# #?# # """ ###### | | ????????????????######## ### ! # """ + ?? | | ????????????# + ###????? ? | | ????????????# ######### # #?#?#?? ?? | | ???????????????? ?####???# # ##??#??? ? | | ????????????????##+?#???##### #########?###??? ? | | ?????????????????? ??? ? ??# ###### ####? ? | | ?????????????? ?#????? ?? ### ?? | | ???????????????????? ?? + ###### [ #?#?#?##? | | ????????????? ? # ?""??"? ### ##??###??#?###?##? | | ?????????????T ?+ "???????####+################### | | ????????????????# ????"?"?# ### #? | | ???????????? ?? ?? ?# " !!! ### #? | | ????????????????#?? ?? ??# T !! ### "" ## | | ?????????????? ##?#?##??## " !! ### """ ## | | ??????????? ? ??""####?##% ###! S" ## | | ???????????? ? ?R?#??##?################# ## | | ?????????????"? ???####? ? #! ###+####### | | ????????????????????#?? ??""""" # """ # | | ?????????????"???#?? # ""?"""" # """ += | | ???????????? ??? #????+?""""?""?# """ # *! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Resistance: KI 20 Core Shielding 20 Power Shielding 33 Utility Shielding 66 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- That Tickles Challenges ------------ None Game ------ Seed HackingPortableCompanion Manual? 0 Play Time 00:38:33 Cumulative 149.2 hours Start 2025.12.30 @ 15:32:58 End 2026.01.02 @ 13:29:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 256 Rogue 252 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 40 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1930434-bc91-4720-86aa-9922d3e9f4de