Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.21 @ 00:44:45 Player: Pitt Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (66) 330 Value Destroyed (3861) 3861 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1805) 1805 TOTAL SCORE: 10556 Bonus ------- High Alert Combat Kills 275 Follower Combat Kills 650 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -20 Cogmind --------- Core Integrity 0/1000 Matter 294/300 Energy 450/450 System Corruption 16% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Energy Well Relay Coupler [Hunter] (13) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cesium-ion Thruster Cesium-ion Thruster Powered Armor Datajack Remote Datajack Peak State ------------ > --- POWER ------------ F-cell Engine Micro Fission Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Machine Analyzer Propulsion Shielding Layered Light Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Tesla Rifle Advanced Beam Cannon > --- INVENTORY -------- Energy Well Medium Reactive Plating Powered Armor Thermal Shield Relay Coupler [Hunter] Advanced Beam Cannon Heavy Missile Launcher Datajack Remote Datajack Segregator [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Armored Treads Wheel Armored Wheel Flight Unit Surge Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Blade Saw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Fac Gar Slots Evolved 10 | . . 2 2 . . . . 4 2 . Power 1 | . . . . . . . . 1 . . Propulsion 3 | . . 1 . . . . . 2 . . Utility 4 | . . 1 1 . . . . 1 1 . Weapon 2 | . . . 1 . . . . . 1 . Parts Attached 123 | 8 9 21 . 4 36 3 7 11 6 18 Power 10 | 1 1 1 . . 2 . . 2 1 2 Engine 6 | 1 1 1 . . . . . 2 . 1 Core 4 | . . . . . 2 . . . 1 1 Reactor . | . . . . . . . . . . . Propulsion 23 | 3 . 4 . 3 9 . . 2 . 2 Treads 9 | . . . . 3 2 . . 2 . 2 Leg . | . . . . . . . . . . . Wheel 11 | 3 . 4 . . 4 . . . . . Hover . | . . . . . . . . . . . Flight 3 | . . . . . 3 . . . . . Utility 37 | 2 3 4 . . 11 2 4 4 2 5 Device 14 | 1 3 1 . . 3 1 . 3 1 1 Storage 3 | 1 . . . . . . 1 . . 1 Processor 5 | . . 1 . . . 1 2 1 . . Hackware 7 | . . 1 . . 4 . . . 1 1 Protection 8 | . . 1 . . 4 . 1 . . 2 Artifact . | . . . . . . . . . . . Weapon 53 | 2 5 12 . 1 14 1 3 3 3 9 Energy Gun 13 | 1 2 6 . . . . . . . 4 Energy Cannon 13 | . . 1 . 1 4 . 3 2 1 1 Ballistic Gun 3 | 1 1 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . . 1 . . 2 . . 1 1 1 Special Weapon 6 | . 2 2 . . 1 . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 5 | . . . . . 4 . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 7 | . . 1 . . 3 1 . . 1 1 Unidentified Prototypes 3 | . . 2 . . . . . 1 . . Corrupted Parts 1 | . . . . . 1 . . . . . System Corruption 1 | . . . . . 1 . . . . . Parts Lost 26 | . . 1 . . 2 . . . 3 20 Power 3 | . . . . . . . . . . 3 Propulsion 7 | . . . . . . . . . 1 6 Utility 9 | . . 1 . . 2 . . . 2 4 Weapon 7 | . . . . . . . . . . 7 Highest Loss Streak 14 | . . 1 . . 2 . . . 2 14 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 99 81 89 94 100 84 91 87 72 Engine 4 | . 14 11 9 9 3 . . 6 5 3 Core 5 | . . . . . 5 9 9 3 4 1 Treads 10 | . . . . 23 20 9 9 13 14 16 Wheel 16 | . 28 32 27 3 4 18 18 13 11 5 Device 8 | . 14 11 9 9 9 9 2 12 10 8 Storage 9 | . 14 11 9 9 9 9 9 6 5 4 Processor 6 | . . 3 . . . 8 15 13 9 4 Protection 7 | . . . 9 9 13 9 8 . . 6 Energy Gun 4 | . 18 11 9 9 1 . . . . 10 Energy Cannon 10 | . . 7 . 8 15 18 3 18 16 5 Ballistic Gun 1 | . 8 . . . . . . . . . Special Weapon 2 | . 1 2 9 9 1 8 . . . . Slashing Weapon 1 | . . . . . 4 . . . . . Special Melee Weapon 3 | . . . . . 3 . 9 1 1 . Peak Build Rating 60 | 9 9 18 15 24 31 35 31 48 53 60 Average Rating 26 | 5 8 15 15 22 24 34 25 40 47 40 On Entrance 23 | . 9 8 15 15 24 31 30 31 47 43 Naked Turns 20 | . . . . . . . . . . 20 Heaviest Build 53 | 13 13 20 20 24 44 44 44 46 49 53 Greatest Support 88 | 26 20 30 30 60 60 24 24 24 24 88 Greatest Overweight (x) 14 | . . . . 1 14 1 1 1 2 8 Average Overweight (x) . | . . . . . . 1 . 1 1 1 Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 8 9 10 10 9 Most Carried 10 | 8 8 8 8 8 8 8 10 10 10 10 Average Carried 8 | 4 7 7 8 7 7 8 8 9 9 8 Final Capacity 10 | 8 8 8 8 8 8 8 10 10 10 5 Final Carried 10 | 7 8 8 8 8 8 8 10 10 8 5 Class Distribution -------------------- 23% | Scavenger-Mutant 23% | Commander-Mutant 16% | Mutant 14% | Gunner 7% | Scavenger-Tank 5% | Scavenger-Skirmisher 3% | Commander-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Mutant | -8/Garrison Gunner | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -8 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Fac Gar Matter Collected 1813 | 284 86 127 . . 652 99 30 299 80 156 Remotely . | . . . . . . . . . . . Salvage Created 2634 | 55 228 323 . . 941 111 . 468 215 293 Parts 121 | 10 18 22 . . 38 5 . 11 2 15 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 4 | 1 . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Fac Gar Combat Hostiles Destroyed 53 | . 6 8 . . 21 2 . 8 5 3 Melee 4 | . . . . . 4 . . . . . Guns 14 | . 6 5 . . 2 . . . . 1 Cannons 19 | . . . . . 10 2 . 5 . 2 AOE 13 | . . 2 . . 5 . . 2 4 . Classes Destroyed 14 | 1 4 4 . . 3 . . 2 . . Worker 1 | . . 1 . . . . . . . . Builder 3 | . 2 1 . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . Recycler 2 | . . 1 . . . . . 1 . . Operator 1 | . . 1 . . . . . . . . Watcher 3 | . 1 1 . . . . . . 1 . Swarmer 13 | . 3 4 . . 5 . . . 1 . Cutter 1 | . . . . . 1 . . . . . Grunt 24 | . 3 2 . . 10 . . 5 3 1 Brawler 3 | . . . . . 2 . . . 1 . Duelist 1 | . . . . . . . . 1 . . Sentry 7 | . . 2 . . 2 2 . 1 . . Hunter 1 | . . . . . 1 . . . . . Programmer 3 | . . . . . . . . 1 . 2 Best Kill Streak 7 | 2 3 6 . . 3 1 . 7 5 1 Combat Bots Only 6 | . 3 3 . . 3 1 . 6 5 1 Max Kills in Single Turn 3 | 1 2 3 . . 2 1 . 3 3 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 3 | . . 2 . . 2 . . 2 3 . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Fac Gar Hostile Shots Fired 365 | . 9 35 . . 117 2 . 50 24 128 Missed 100 | . 3 9 . . 33 . . 16 4 35 Damage Taken 4572 | . 57 295 . . 1293 25 . 385 475 2042 Core 1227 | . 10 47 . . 135 . . 20 56 959 Absorbed by Shields 85 | . . . . . . . . 85 . . Redirected to Shielding 44 | . . . . . . . . . . 44 Ignored by Resistances 60 | . . . . . 55 5 . . . . Core Remaining (%) 91 | 100 96 88 . . . . 75 97 . . Volleys Fired 204 | 8 24 31 . . 82 3 . 22 12 22 Largest 4 | 2 2 2 . . 2 2 . 3 4 3 Hottest 243 | 70 100 113 . . 136 136 . 204 243 190 Shots Fired 355 | 16 35 50 . . 114 6 . 62 32 40 Gun 113 | 16 31 41 . . 6 . . . . 19 Cannon 218 | . . 3 . . 99 6 . 60 30 20 Launcher 10 | . . 1 . . 5 . . 2 2 . Special 14 | . 4 5 . . 4 . . . . 1 Kinetic 22 | 8 2 12 . . . . . . . . Thermal 273 | 8 21 25 . . 103 6 . 60 30 20 Explosive 10 | . . 1 . . 5 . . 2 2 . Electromagnetic 49 | . 12 12 . . 6 . . . . 19 Robot Hit Streak 19 | 4 8 15 . . 10 5 . 19 9 8 Robot Miss Streak 5 | 2 5 2 . . 4 . . 3 2 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 260 | 8 18 30 . . 93 14 . 39 27 31 Core Hits 129 | 4 12 18 . . 44 2 . 22 13 14 Critical Kills 3 | . . 1 . . . . . 1 . 1 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 18 | . 3 2 . . 11 . . 1 . 1 Burn 3 | . 2 1 . . . . . . . . Meltdown 3 | . . 1 . . . . . 1 . 1 Corrupt 1 | . 1 . . . . . . . . . Sever 11 | . . . . . 11 . . . . . Melee Attacks 84 | . . . . . 60 9 . . 5 10 Thermal 8 | . . . . . . . . . . 8 Impact . | . . . . . . . . . . . Slashing 45 | . . . . . 45 . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 13 | . . . . . 4 9 . . . . Combat Hostiles 8 | . . . . . 1 7 . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6609 | 98 275 815 . . 2258 101 . 1456 1040 566 Guns 1022 | 98 275 389 . . 47 . . . . 213 Cannons 2837 | . . 41 . . 1028 101 . 927 448 292 Explosions 2004 | . . 385 . . 498 . . 529 592 . Melee 685 | . . . . . 685 . . . . . Ramming 61 | . . . . . . . . . . 61 Kinetic 137 | 23 22 92 . . . . . . . . Thermal 3462 | 75 147 444 . . 1028 101 . 927 448 292 Explosive 1791 | . . 172 . . 498 . . 529 592 . Electromagnetic 473 | . 106 107 . . 47 . . . . 213 Impact . | . . . . . . . . . . . Slashing 685 | . . . . . 685 . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . . . . 2 2 2 2 9 16 Average Corruption 2 | . . . . . 1 2 2 1 9 11 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 91 | . . . . . 14 30 21 7 2 17 Message Errors 15 | . . . . . 4 2 4 1 1 3 Matter Fused 30 | . . . . . 5 11 7 2 1 4 Heat Flow Errors 8 | . . . . . 1 6 1 . . . Energy Discharges 17 | . . . . . 3 3 4 1 . 6 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . 1 4 3 1 . . Data Loss (major) 7 | . . . . . . 4 2 . . 1 Misfires 1 | . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 149 | . . 35 . . 38 . . 70 6 . Projectiles 64 | . . . . . 37 . . 27 . . Explosions 85 | . . 35 . . 1 . . 43 6 . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 60 | . . . . . 25 . . . 7 28 Shots 2 | . . . . . 1 . . . 1 . Rammed 12 | . . . . . . . . . . 12 Targets Rammed 12 | . . . . . . . . . . 12 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 559 | 45 144 57 . . 559 216 125 379 375 60 Average Temperature 88 | 20 35 16 . . 111 74 68 121 158 30 Received Heat Transfer 1251 | . 24 102 . . 477 9 . 96 153 390 Effects 16 | . . . . . 12 . . 2 2 . Shutdowns 3 | . . . . . 2 . . . 1 . Energy Bleed 4 | . . . . . 3 . . 1 . . Interference 5 | . . . . . 5 . . . . . Matter Decay 2 | . . . . . 1 . . 1 . . Short Circuit 2 | . . . . . 1 . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . 1 . . . . . 1 1 1 Combat Hostiles 3 | . . 1 . . . . . 1 1 . Parts Melted 18 | . 1 3 . . 1 . . 4 3 6 Heat Transferred 6551 | 222 592 853 . . 1850 185 . 1591 814 444 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Fac Gar Peak Influence 1747 | 15 200 369 76 53 1747 879 . 437 327 365 Initial 786 | . 9 38 61 31 34 786 . . 140 225 Average 440 | 7 31 145 63 42 873 575 . 165 185 293 Maximum Alert Level 5 | . 1 1 . . 5 3 . 2 1 1 Low Security (%) 41 | 100 99 83 100 100 15 . . 60 79 . Level 1 12 | . . 16 . . 1 9 . 24 20 100 Level 2 24 | . . . . . 27 69 . 15 . . Level 3 9 | . . . . . 18 20 . . . . Level 4 8 | . . . . . 28 . . . . . Level 5 2 | . . . . . 8 . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . 1 1 . . . . . 3 1 . Investigation 1 | . 1 . . . . . . . . . Extermination 2 | . . . . . . . . 2 . . Reinforcement 2 | . . 1 . . . . . 1 . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Fac Gar Distress Signals 3 | . 1 . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 120 | . 13 17 1 . 36 4 . 16 16 17 Peak Tracking Total 10 | . 4 4 1 . 5 1 . 4 7 10 Tactical Retreats 10 | . . 1 . . 1 . . . 2 6 Traps | -11 -10 -9 -8 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Fac Gar Traps Triggered 4 | . 1 . . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . 1 . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Fac Gar Machines Disabled 20 | . . 7 . . 8 1 . 4 . . Max in Single Turn 7 | . . 7 . . 1 1 . 2 . . Garrison Relay 8 | . . . . . 8 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Fac Gar Machines Accessed 35 | . 5 3 . 6 4 8 3 2 3 1 Terminals 24 | . 4 3 . 4 4 6 . 2 . 1 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units 2 | . 1 . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . Total Hacks 137 | . 22 7 . 16 11 44 23 4 7 3 Successful 84 | . 10 4 . 10 3 31 23 . 3 . Failed 53 | . 12 3 . 6 8 13 . 4 4 3 Catastrophic 7 | . 1 . . 1 . 3 . . 1 1 Database Lockouts . | . . . . . . . . . . . Manual 43 | . 17 6 . 4 . 14 . 2 . . Terminals 72 | . 18 7 . 10 11 19 . 4 . 3 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 4 | . . . . . . . . . 4 . Recycling Units 7 | . 4 . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . 3 . . . . 2 . Terminal Hacks 68 | . 3 2 . 6 3 31 23 . . . Record 49 | . . . . . . 26 23 . . . Robot Analysis 1 | . . . . 1 . . . . . . Open Door 2 | . . . . 1 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Terminal Index 4 | . 1 1 . 1 . 1 . . . . Alert Level 3 | . . 1 . 2 . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . Registered Prototypes 1 | . . . . 1 . . . . . . Zone Layout 3 | . 2 . . . . 1 . . . . Garrison Registry 1 | . . . . . 1 . . . . . Release Object 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . 2 . Unlock Access 2 | . . . . 1 . . . . 1 . Coupler Status 1 | . . . . . . . . . 1 . Unauthorized Hacks 11 | . 6 2 . 3 . . . . . . Terminals 8 | . 5 2 . 1 . . . . . . Track 2 | . 1 1 . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . Botnet 4 | . 3 . . 1 . . . . . . Operators 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 1 . . 2 . . . . . . Reject 2 | . 1 . . 1 . . . . . . Mask 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 27 | . 5 2 . 5 3 6 . 2 3 1 Full Trace Events 6 | . 1 . . 1 . 3 . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Fac Gar Used RIF Installer 1 | . . . . . 1 . . . . . Robots Hacked 8 | . . . . . 5 . . . 3 . Non-combat . | . . . . . . . . . . . Combat 8 | . . . . . 5 . . . 3 . Robot Hacks Applied 11 | . . . . . 7 . . . 4 . find_shortcuts 1 | . . . . . . . . . 1 . show_paths 1 | . . . . . . . . . 1 . wipe_record 1 | . . . . . 1 . . . . . go_dormant 1 | . . . . . 1 . . . . . streamctrl_high 3 | . . . . . 3 . . . . . formatsys_high 4 | . . . . . 2 . . . 2 . Relay Couplers Released 32 | . . . . . 32 . . . . . Machine Destruction 32 | . . . . . 32 . . . . . Attached 6 | . . . . . 4 . . . 1 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 7 | . . . . . 1 6 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Fac Gar Total Allies 15 | . . 1 . . 6 6 . . 2 . Largest Group 7 | . . 1 1 1 2 7 7 7 4 1 Highest-Rated Group 138 | . . 10 10 10 46 138 138 138 112 10 Highest-Rated Ally 47 | . . 10 10 10 31 34 34 34 47 10 Total Orders 2 | . . . . . . . . 2 . . TUNNEL 1 | . . . . . . . . 1 . . PICKUP 1 | . . . . . . . . 1 . . Ally Attacks 94 | . . . . . 23 5 . 42 24 . Total Damage 2481 | . . . . . 416 426 . 1201 438 . Kills 26 | . . . . . 7 5 . 11 3 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Fac Gar Robot Analysis Total 1 | . . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Fac Gar Turns Passed 11324 | 136 1278 1026 17 186 2636 1917 2326 988 392 422 Spaces Moved 5555 | 101 243 227 19 103 1333 589 2116 451 222 151 Core 60 | 8 . . . . 12 . . . . 40 Treads 878 | . . . . 82 738 . . . . 58 Legs . | . . . . . . . . . . . Wheels 4607 | 93 243 227 19 21 573 589 2116 451 222 53 Hover . | . . . . . . . . . . . Flight 10 | . . . . . 10 . . . . . Fastest Speed 50 | 50 80 80 80 80 90 105 90 105 105 50 Average Speed 114 | 80 80 80 80 153 148 105 104 105 106 148 Slowest Speed 750 | 90 80 80 80 250 750 105 105 105 120 450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 5 48 29 3 21 87 82 61 13 7 10 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . . Scrap Searched 2 | . . . . . . . 2 . . . Spaces Dug 9 | . 4 5 . . . . . . . . Terrain Destroyed 58 | . 4 27 . . 14 . . . 13 . Melee . | . . . . . . . . . . . Projectile 9 | . 4 5 . . . . . . . . AOE 49 | . . 22 . . 14 . . . 13 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Fac Gar Total 10000 | 135 1279 1007 20 131 1770 1875 2230 916 348 289 Wait 3907 | 11 999 713 2 21 206 1269 94 424 102 66 Move 5545 | 100 242 226 18 102 1332 588 2115 450 221 151 Hop . | . . . . . . . . . . . Pick Up 40 | 8 3 6 . 1 10 . 5 4 . 3 Fast Attach 47 | 6 . 5 . 3 16 1 1 4 . 11 Attach 21 | 1 . 3 . 1 4 . 4 1 3 4 Detach 16 | . . 2 . . 6 . 5 . 1 2 Swap 55 | 1 9 13 . . 16 2 2 6 3 3 Drop 50 | . 2 8 . 3 21 1 4 5 1 5 Fire 204 | 8 24 31 . . 82 3 . 22 12 22 Melee 84 | . . . . . 60 9 . . 5 10 Ram 12 | . . . . . . . . . . 12 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . 16 . . . . . Rewire 1 | . . . . . . 1 . . . . Trap 1 | . . . . . 1 . . . . . Miscellaneous 1 | . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -5/Factory -5/Garrison History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 1258 | -10/Materials | Discovered new exit (range 16) 1400 | -10/Materials | Discovered new exit (range 3) 1415 | -10/Materials | Entered another Materials area 1415 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2001 | -9/Materials | Build established: Scavenger-Mutant 2439 | -9/Materials | Discovered new exit (range 3) 2441 | -9/Materials | Entered another Materials area 2441 | -8/Materials | Accompanied by 1 ally 2441 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2441 | -8/Materials | Discovered new exit (range 15) 2458 | -8/Materials | Entered Storage 2458 | -8/Storage | Accompanied by 1 ally 2642 | -8/Storage | Identified exit to Garrison 2644 | -8/Storage | Entered Garrison 2644 | -8/Garrison | Accompanied by 1 ally 2709 | -8/Garrison | Discovered new exit (range 51) 2709 | -8/Garrison | Discovered new exit (range 71) 2709 | -8/Garrison | Discovered new exit (range 48) 2752 | -8/Garrison | Triggered checkpoint 2766 | -8/Garrison | Build established: Scavenger-Tank 2796 | -8/Garrison | Triggered checkpoint 2815 | -8/Garrison | Installed Relay Interface Framework 2827 | -8/Garrison | Garrison Relay disabled 3062 | -8/Garrison | Garrison Relay disabled 3065 | -8/Garrison | Garrison Relay disabled 3086 | -8/Garrison | Garrison Relay disabled 3090 | -8/Garrison | Garrison Relay disabled 3483 | -8/Garrison | Triggered checkpoint 3554 | -8/Garrison | Triggered checkpoint 3672 | -8/Garrison | Triggered checkpoint 3734 | -8/Garrison | Triggered checkpoint 3813 | -8/Garrison | Garrison Relay disabled 4122 | -8/Garrison | Build established: Scavenger-Mutant 4136 | -8/Garrison | Garrison Relay disabled 4142 | -8/Garrison | Triggered checkpoint 4288 | -8/Garrison | Triggered checkpoint 4510 | -8/Garrison | Triggered checkpoint 4514 | -8/Garrison | Garrison Relay disabled 5068 | -8/Garrison | Triggered checkpoint 5280 | -8/Garrison | Entered Recycling 5280 | -8/Recycling | Accompanied by 1 ally 5281 | -8/Recycling | Met a Zionite searching for Scraptown 5731 | -8/Recycling | Build established: Gunner 6818 | -8/Recycling | Discovered new exit (range 16) 7087 | -8/Recycling | Scanned before Scraplab entrance 7104 | -8/Recycling | Entered Scraplab 7120 | -8/Recycling | Discovered new exit (range 3) 7197 | -8/Recycling | Entered Scraptown 7197 | -8/Scraptown | Accompanied by 7 allies 7354 | -8/Scraptown | Build established: Commander-Mutant 7643 | -8/Scraptown | Visited Assassins FH 7690 | -8/Scraptown | Visited Symbiants 7925 | -8/Scraptown | Turned away by UFD registrar 7954 | -8/Scraptown | Visited The Evicted 7997 | -8/Scraptown | Visited Shadow of the Wyrm 8015 | -8/Scraptown | Visited Cyclists 8094 | -8/Scraptown | Visited TADAMA 8126 | -8/Scraptown | Visited SPCMW 8671 | -8/Scraptown | Discovered new exit (range 5) 9040 | -8/Scraptown | System corruption cleaned by C-Scrubber 9523 | -8/Scraptown | Entered Factory 9523 | -6/Factory | Accompanied by 7 allies 9523 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 9815 | -6/Factory | Found Powered Armor 10053 | -6/Factory | Build established: Commander-Skirmisher 10206 | -6/Factory | Discovered new exit (range 15) 10451 | -6/Factory | Build established: Scavenger-Skirmisher 10511 | -6/Factory | Entered another Factory area 10511 | -5/Factory | Accompanied by 3 allies 10511 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10817 | -5/Factory | Garrison activated, responded to threat 10857 | -5/Factory | Identified exit to Garrison 10903 | -5/Factory | Entered Garrison 10903 | -5/Garrison | Accompanied by 1 ally 10960 | -5/Garrison | System corruption reached 10% 11002 | -5/Garrison | Lost 4 parts (1p1n2w) 11233 | -5/Garrison | Spotted B-75 Beast 11299 | -5/Garrison | Core integrity fell below 50% 11313 | -5/Garrison | Lost 14 parts (5n4u5w) 11314 | -5/Garrison | Core integrity fell below 20% 11325 | -5/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11293_ Destabilizing: System corrupted (+2). 11294_ Slammed into B-75 Beast. 11295_ Knocked back. 11297_ Slammed into B-75 Beast. 11298_ Knocked back. 11299_ Slammed into B-75 Beast. 11300_ Destabilizing: System corrupted (+2). 11301_ Slammed into B-75 Beast. 11301_ Knocked back. 11303_ Extracted 2 energy. 11304_ Acquired Energy Well. 11304_ Knocked back. 11305_ Acquired 4 matter. 11305_ Slammed into G-50 Soldier. 11311_ Dropped Broken Adv. Beam Cannon. 11313_ Acquired Cesium-ion Thruster. 11314_ Acquired 14 matter. 11316_ Acquired Cesium-ion Thruster. 11320_ Critical hit (Burn: +37). 11325_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????# ??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ??????????????????????????### #??????????????????? | | ????????#####?????????????# |#??????????????????? | | ????????# #?????##??????#!= #??????????????????? | | ????????# #######"###???# =#??????????????????? | | ????????# % #???###%#??????????????????? | | ????????# =] #?????#!######?????????????? | | ????????######+#####!g####### ##"T"#?????????????? | | ?????????????# #???# g! @ !%! "#?????????????? | | ?????????????# #???# ####+#########?????????????? | | ?????????????#!#???# #??????????????????????????? | | ?????????????#!#???# #??????????????????????????? | | ?????????????#!#???# #??????????????????????????? | | ?????????????#%!###" #### #?????????????????????? | | ?????????????#*%% " + #????????????????? | | ?????????????##%%""" #### #?????????????????????? | | ???????????????##### %"#?????????????????????????? | | ???????????????? " "#?????????????????????????? | | ???????????????##### ##?????????????????????????? | | ???????????????##### ######## ?????????????? | | ??????????????##*!## [% ????????????? | | ??????????????# %/! ! ????????????? | | ??????????????# ########### #???????????????? | | ??????????????## ##?????????????????????????????? | | ???????????????####??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 32 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Resistance: TH 20 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 31 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresAntigravCasing Manual? 0 Play Time 01:55:32 Cumulative 215.0 hours Start 2024.10.20 @ 20:09:47 End 2024.10.21 @ 00:44:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 333 Rogue 333 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa327781-4810-419e-add0-dd72128e334d