Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.01 @ 00:33:09 Player: souux Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (2487) 2487 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-166) -166 TOTAL SCORE: 4571 Bonus ------- Friendly Fire -166 Cogmind --------- Core Integrity 0/550 Matter 105/300 Energy 100/100 System Corruption 23% Temperature Warning (380) Movement Core (1750) Ox34 Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (4) ------ Huge Storage Unit Reactive Plating > --- WEAPON (4) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Light Angular Momentum Engine Armored Treads Armored Treads Armored Treads Armored Wheel High-capacity Matter Pod (200) Advanced Targeting Computer Recoil Stabilizer Improved Light Armor Plating Reactive Plating Reactive Plating High-powered Tractor Beam Pulse Rifle Heavy Assault Rifle Flak Gun Rocket Launcher Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Matter Filter Hardened Medium Armor Plating > --- WEAPON ----------- Minigun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Light Angular Momentum Engine Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads Compact Wheel High-capacity Storage Unit High-capacity Matter Pod Light Armor Plating Light Armor Plating Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Reactive Plating High-powered Tractor Beam Pulse Rifle Pulse Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Flak Gun Rocket Launcher Hammer [Rating: 39] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Compact Wheel Treads Armored Treads Wheel Compact Wheel Utility Hardened Medium Armor Plating Device Matter Filter Storage High-capacity Storage Unit Protection Hardened Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 1 1 . Weapon 2 | . . 1 1 . Parts Attached 61 | 7 2 15 18 19 Power 9 | 1 . 4 1 3 Engine 9 | 1 . 4 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 2 2 4 Treads 3 | . . . . 3 Leg . | . . . . . Wheel 7 | 2 . 2 2 1 Hover . | . . . . . Flight . | . . . . . Utility 19 | 2 2 4 8 3 Device 5 | 1 . 1 3 . Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 11 | . 1 3 5 2 Artifact . | . . . . . Weapon 23 | 2 . 5 7 9 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 20 | 2 . 5 7 6 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 3 . 1 Parts Lost 25 | . . 5 4 16 Power 3 | . . 1 . 2 Propulsion 4 | . . 1 1 2 Utility 9 | . . 2 2 5 Weapon 9 | . . 1 1 7 Highest Loss Streak 12 | . . 2 3 12 To Critical Strikes . | . . . . . Average Backups 19 | 4 11 17 19 23 Power 1 | . 1 1 2 2 Propulsion 5 | 3 4 5 5 5 Utility 5 | . 3 3 5 8 Weapon 6 | . 3 7 5 7 Tool/Special . | . . . . . Unused Backups 39 | . 2 11 8 18 Power 6 | . 1 . 3 2 Propulsion 9 | . . 5 2 2 Utility 11 | . . . . 11 Weapon 13 | . 1 6 3 3 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 100 98 99 98 Engine 10 | . 14 10 9 8 Wheel 20 | . 28 22 18 17 Device 8 | . . 5 5 16 Storage 10 | . 14 11 9 9 Protection 14 | . 13 15 21 9 Ballistic Gun 33 | . 28 32 35 34 Peak Build Rating 39 | 7 8 19 36 39 Average Rating 24 | 4 7 14 30 36 On Entrance 14 | . 7 8 19 36 Naked Turns . | . . . . . Heaviest Build 118 | 15 52 65 87 118 Greatest Support 32 | 20 20 32 32 32 Greatest Overweight (x) 35 | 2 2 3 2 35 Average Overweight (x) 2 | . 1 1 2 3 Largest Inventory Capacity 25 | 8 20 20 20 25 Average Capacity 21 | 7 18 20 20 24 Most Carried 25 | 8 14 20 20 25 Average Carried 19 | 5 12 17 19 23 Final Capacity 25 | 8 20 20 20 25 Final Carried 20 | 7 14 20 20 17 Class Distribution -------------------- 81% | Tank 13% | Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 2780 | 257 276 738 673 836 Remotely 519 | 187 . 213 119 . Salvage Created 2943 | 71 276 945 757 894 Parts 182 | 2 12 64 48 56 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 66 | . 8 22 20 16 Guns 65 | . 8 22 20 15 Cannons 1 | . . . . 1 Classes Destroyed 10 | 1 3 3 2 1 Worker 2 | . . 1 . 1 Builder 2 | . . 1 1 . Recycler 2 | 1 . 1 . . Watcher 1 | . 1 . . . Swarmer 13 | . 3 6 4 . Grunt 32 | . 5 10 11 6 Brawler 1 | . . . 1 . Duelist 2 | . . . . 2 Sentry 16 | . . 6 2 8 Specialist 2 | . . . 2 . Best Kill Streak 9 | 1 4 4 9 4 Combat Bots Only 9 | . 4 3 9 4 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 01-MTF (-8/Storage) Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 358 | . 26 95 90 147 Missed 84 | . 8 33 15 28 Hits 274 | . 18 62 75 119 Melee 2 | . . . 2 . Projectile 272 | . 18 62 73 119 Critical Strikes 11 | . 1 . 3 7 Part Disruptions 14 | . . . . 14 Damage Taken 4942 | . 234 763 1182 2763 Core 723 | . 86 73 74 490 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 43 | . . . . 43 Core Remaining (%) 82 | 100 65 81 . . Volleys Fired 204 | 2 18 56 47 81 Largest 4 | 2 2 3 4 4 Hottest 118 | 40 40 69 109 118 Shots Fired 601 | 4 36 167 163 231 Gun 590 | 4 36 167 163 220 Cannon 1 | . . . . 1 Launcher 10 | . . . . 10 Special . | . . . . . Kinetic 591 | 4 36 167 163 221 Thermal . | . . . . . Explosive 10 | . . . . 10 Electromagnetic . | . . . . . Robot Hit Streak 14 | 2 5 11 14 10 Robot Miss Streak 8 | 1 2 5 8 7 Penetration Max . | . . . . . Secondary Targets 10 | . 1 4 4 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 379 | 2 24 108 117 128 Core Hits 201 | 2 12 42 84 61 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks 4 | . . . . 4 Impact 4 | . . . . 4 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5727 | 27 305 1414 1842 2139 Guns 5664 | 27 305 1414 1842 2076 Cannons 26 | . . . . 26 Explosions 37 | . . . . 37 Melee . | . . . . . Ramming . | . . . . . Kinetic 5690 | 27 305 1414 1842 2102 Thermal . | . . . . . Explosive 37 | . . . . 37 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 23 | . 1 . 5 23 Average Corruption 5 | . 1 . 5 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 53 | . 1 . 3 49 Message Errors 11 | . . . 2 9 Matter Fused 8 | . . . . 8 Heat Flow Errors 8 | . 1 . . 7 Energy Discharges 6 | . . . 1 5 Data Loss (minor) 8 | . . . . 8 Data Loss (major) 2 | . . . . 2 Misfires 2 | . . . . 2 Alerts 2 | . . . . 2 Weapon Failures 6 | . . . . 6 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 14 | . . . . 14 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 680 | . 240 114 528 680 Average Temperature 134 | . 52 40 170 225 Received Heat Transfer 1380 | . 111 321 558 390 Effects 26 | . . . 5 21 Shutdowns 2 | . . . 1 1 Energy Bleed 2 | . . . 2 . Interference 2 | . . . 1 1 Matter Decay 5 | . . . . 5 Short Circuit 5 | . . . 1 4 Damage (minor) 2 | . . . . 2 Damage (major) 4 | . . . . 4 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . 1 1 . Low Security (%) 98 | 100 100 98 97 100 Level 1 1 | . . 1 2 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 205 | 5 116 205 200 169 Initial 79 | . 3 4 67 79 Average 70 | . 53 125 49 46 Influence Increases 1906 | 5 232 630 535 504 Destroy 0b10 Robot/C 1300 | . 160 440 400 300 Destroy 0b10 Robot/NC 35 | 5 5 15 5 5 Destroy Leader 332 | . 32 110 80 110 Successful Hack 54 | . 18 17 19 . Disable Machine 45 | . . . . 45 Destroy Structure 35 | . 2 3 1 29 Lose Combat Pursuer 105 | . 15 45 30 15 Influence Decreases 1906 | . 225 481 508 692 Entered New Map 213 | . 2 8 94 109 Time Decay 1414 | . 223 433 312 446 Lost Part 141 | . . 40 40 61 Purge Threat 138 | . . . 62 76 Squads Dispatched 6 | . 1 1 2 2 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 4 | . . 1 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 5 | . . 1 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 105 | . 11 34 29 31 Peak Tracking Total 7 | . 4 4 7 4 Tactical Retreats 6 | . 1 3 1 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 7 | . 3 . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 18 | . 4 4 5 5 Terminals 15 | . 4 4 4 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . . 1 Total Hacks 41 | . 8 8 12 13 Successful 19 | . 2 4 6 7 Failed 22 | . 6 4 6 6 Catastrophic 3 | . . 1 2 . Database Lockouts . | . . . . . Manual 31 | . 8 7 10 6 Terminals 34 | . 8 8 10 8 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access 2 | . . . . 2 Terminal Hacks 4 | . . 1 1 2 Open Door 1 | . . . . 1 Unreport Threat 2 | . . . 1 1 Locate Traps 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 10 | . 2 3 3 2 Terminals 10 | . 2 3 3 2 Botnet 10 | . 2 3 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 2 4 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 32 | . . . . 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 4016 | 72 488 1186 849 1421 Spaces Moved 2171 | 55 347 642 441 686 Core 15 | 14 . . . 1 Treads 2 | . . . . 2 Legs . | . . . . . Wheels 2154 | 41 347 642 441 683 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 110 130 130 Average Speed 129 | 78 104 120 130 154 Slowest Speed 1800 | 150 110 130 130 1800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 3 | . . . . 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 4 61 52 35 84 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 12 | . . . . 12 Terrain Destroyed 36 | . . . . 36 Melee . | . . . . . Projectile . | . . . . . AOE 36 | . . . . 36 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 3005 | 79 438 930 621 937 Wait 389 | 2 60 168 66 93 Move 2167 | 54 346 641 440 686 Hop . | . . . . . Pick Up 99 | 14 9 29 24 23 Fast Attach 1 | . . . . 1 Attach 33 | 7 . 7 6 13 Detach 1 | . . . . 1 Swap 44 | . 2 11 13 18 Drop 63 | . 3 18 25 17 Fire 204 | 2 18 56 47 81 Melee 4 | . . . . 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 4) 360 | -10/Materials | Discovered new exit (range 13) 554 | -10/Materials | Discovered new exit (range 6) 561 | -10/Materials | Entered another Materials area 561 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 848 | -9/Materials | Build established: Tank 1050 | -9/Materials | Discovered new exit (range 16) 1408 | -9/Materials | Discovered new exit (range 3) 1747 | -9/Materials | Entered another Materials area 1747 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1952 | -8/Materials | Lost 3 parts (2u1w) 2389 | -8/Materials | Discovered new exit (range 7) 2569 | -8/Materials | Destroyed 9 combat bots 2596 | -8/Materials | Entered Storage 2982 | -8/Storage | Repaired Arm. Wheel 3300 | -8/Storage | Met 01-MTF 3682 | -8/Storage | Discovered new exit (range 6) 3921 | -8/Storage | System corruption reached 10% 3988 | -8/Storage | Core integrity fell below 50% 3996 | -8/Storage | Core integrity fell below 20% 3999 | -8/Storage | Destroyed 01-MTF 4017 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03997_ Overheating: Broken Hvy. Ion Engine damaged (-21). 03997_ Overheating: Arm. Wheel damaged (-6). 03997_ Overheating: Huge Storage Unit damaged (-426). 03997_ Overheating: Enh. Autogun damaged (-12). 03999_ Overheating: Hrd. Medium Armor Plating damaged (-4). 03999_ 01-MTF destroyed. 04000_ Overheating: Matter decay (-1). 04001_ Overheating: Matter decay (-2). 04002_ Arm. Treads broken. 04002_ Overheating: Short circuit. 04003_ Overheating: System interference. 04003_ Hvy. Assault Rifle temporarily disabled. 04005_ Hrd. Medium Armor Plating destroyed. 04008_ Acquired 123 matter. 04011_ Overheating: Matter decay (-28). 04011_ #6>ADBO&PXZ>QJW6Y3G8=YE 04011_ Critical hit (Burn: +37). 04012_ Arm. Treads broken. 04012_ Overheating: Short circuit. 04017_ Enh. Autogun destroyed. 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G" #? #???????????? | | ??????#T #?###*%! "" #? #???????????? | | ??????## #??##!=! #? #???????????? | | ???######+#########+#### #?????????? | | #### #?????????? | | !% +?????????? | | #### #?????????? | | ???######+##+########### #?????????? | | ????# ??????????#####?????????? | | ????# """ """ ###??##?#### ############? | | ##??# """ """ ""#??# ## #? | | #T### """ """ T"#??# """ ## #? | | # ""#??# """ ## #? | | # ###??# """ ## #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 20 Evasion (%) 50 Recoil Reduction 1 Matter Filtering 30 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 57% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerSuperchargedTreads Manual? 0 Play Time 00:55:45 Cumulative 37.8 hours Start 2025.09.30 @ 23:18:31 End 2025.10.01 @ 00:33:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 50% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 795af50d-648e-4a78-be76-bbe79225db92