Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.26 @ 19:05:08 Player: canerib Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (58) 290 Value Destroyed (1637) 1637 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (462) 462 TOTAL SCORE: 5829 Bonus ------- High Alert Combat Kills 169 Follower Combat Kills 293 Cogmind --------- Core Integrity 0/850 Matter 236/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (4) ------ System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Improved Gravmag System Improved Terrain Scan Processor Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads Biomechanical Wings > --- UTILITY ---------- Improved Cooling System ECM Suite Hacking Suite System Shield > --- WEAPON ----------- Particle Gun Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Slots Evolved 8 | . . 2 2 . 2 2 . Power 1 | . . . . . 1 . . Propulsion 5 | . . 1 2 . 1 1 . Utility 2 | . . 1 . . . 1 . Weapon . | . . . . . . . . Parts Attached 74 | 7 5 27 18 7 . 3 7 Power 8 | 1 . 2 4 1 . . . Engine 8 | 1 . 2 4 1 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 28 | 2 . 11 8 2 . 1 4 Treads 4 | . . . . . . . 4 Leg 13 | 2 . 11 . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 11 | . . . 8 2 . 1 . Utility 15 | 2 2 4 3 2 . 2 . Device 8 | 1 . 3 2 1 . 1 . Storage 4 | 1 2 . 1 . . . . Processor 1 | . . 1 . . . . . Hackware 2 | . . . . 1 . 1 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 23 | 2 3 10 3 2 . . 3 Energy Gun 9 | 1 . 4 1 1 . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 1 2 4 1 . . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . 1 1 . . 1 Special Weapon 3 | . 1 2 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . Parts Lost 34 | . . 14 1 3 2 2 12 Power . | . . . . . . . . Propulsion 18 | . . 6 . 2 2 1 7 Utility 10 | . . 4 1 1 . 1 3 Weapon 6 | . . 4 . . . . 2 Highest Loss Streak 6 | . . 4 1 2 1 2 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 100 96 93 97 76 58 31 Engine 9 | . 14 10 9 9 7 6 . Leg 21 | . 28 32 . . . . . Flight 9 | . . . 45 44 30 20 7 Device 15 | . 14 16 20 16 15 12 6 Storage 7 | . 14 11 3 . . . . Processor 2 | . . 3 . . . . . Hackware 2 | . . . . 8 7 12 9 Energy Gun 5 | . 7 5 7 8 7 6 1 Ballistic Gun 9 | . 19 12 7 7 . . . Special Weapon 2 | . 1 3 . . . . . Peak Build Rating 28 | 9 9 16 21 22 20 23 28 Average Rating 13 | 4 9 12 16 20 18 18 15 On Entrance 13 | . 9 9 11 18 20 16 23 Naked Turns . | . . . . . . . . Heaviest Build 33 | 14 30 33 22 15 15 13 13 Greatest Support 69 | 20 20 39 29 20 20 14 69 Greatest Overweight (x) 1 | . 1 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 5 Average Capacity 11 | 6 10 15 6 5 5 5 5 Most Carried 15 | 5 6 15 13 5 5 5 5 Average Carried 9 | 2 4 12 5 4 3 4 2 Final Capacity 15 | 8 15 15 5 5 5 5 5 Final Carried 13 | 3 6 13 5 4 5 3 3 Class Distribution -------------------- 58% | Mutant 14% | Sprinter 14% | Scavenger-Mutant 7% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Extension Resources | -11 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Matter Collected 1374 | 230 98 644 243 123 15 15 6 Remotely . | . . . . . . . . Salvage Created 1947 | 18 98 1430 214 127 . 24 36 Parts 139 | 3 4 108 11 9 . 1 3 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 4 | . 2 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Combat Hostiles Destroyed 52 | . 2 43 4 2 . . 1 Guns 51 | . 2 43 4 2 . . . AOE 1 | . . . . . . . 1 Classes Destroyed 10 | 1 1 6 . 2 . . . Tunneler 1 | 1 . . . . . . . Hauler 1 | . . 1 . . . . . Operator 1 | . . . . 1 . . . Watcher 3 | . . 2 . . . 1 . Swarmer 18 | . . 18 . . . . . Grunt 22 | . 2 18 1 . . . 1 Brawler 1 | . . 1 . . . . . Duelist 2 | . . 2 . . . . . Sentry 8 | . . 4 3 1 . . . Hunter 1 | . . . . 1 . . . Best Kill Streak 9 | 1 2 9 2 2 . 1 1 Combat Bots Only 6 | . 2 6 2 1 . . 1 Max Kills in Single Turn 2 | 1 1 2 1 1 . 1 1 Gunslinging 1 | . . 1 . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Hostile Shots Fired 527 | . 16 225 14 24 3 22 223 Missed 195 | . 1 60 4 10 1 8 111 Damage Taken 4322 | . 166 1983 173 273 51 107 1569 Core 1371 | . 57 322 83 48 . 27 834 Absorbed by Shields 58 | . . . . . . . 58 Core Remaining (%) 74 | 100 77 19 . 76 100 . . Volleys Fired 196 | 1 16 135 13 16 1 5 9 Largest 2 | 2 2 2 2 2 1 1 1 Hottest 100 | 60 100 100 65 65 30 40 60 Shots Fired 349 | 2 29 247 25 31 1 5 9 Gun 327 | 2 26 235 24 30 . 5 5 Cannon . | . . . . . . . . Launcher 7 | . . . 1 1 1 . 4 Special 15 | . 3 12 . . . . . Kinetic 177 | 1 25 123 13 15 . . . Thermal 162 | 1 4 124 11 15 . 5 2 Explosive 7 | . . . 1 1 1 . 4 Electromagnetic 3 | . . . . . . . 3 Robot Hit Streak 14 | 2 9 14 12 11 . 6 5 Robot Miss Streak 7 | . 6 7 1 4 . 1 2 Penetration Max . | . . . . . . . . Secondary Targets 8 | . . 8 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 208 | 2 17 141 20 19 . 4 5 Core Hits 108 | 1 5 69 10 10 . 2 11 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 4 | . . 4 . . . . . Burn 3 | . . 3 . . . . . Destroy 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3434 | 27 215 1935 329 250 . 45 633 Guns 2749 | 27 215 1906 283 250 . 45 23 Cannons . | . . . . . . . . Explosions 649 | . . . 39 . . . 610 Melee . | . . . . . . . . Ramming 12 | . . 5 7 . . . . Kinetic 1617 | 15 215 1042 181 164 . . . Thermal 1187 | 12 . 888 102 86 . 45 54 Explosive 595 | . . . 39 . . . 556 Electromagnetic 23 | . . . . . . . 23 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . 1 . . . . . Average Corruption 1 | . . 1 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . 3 . . . . . Message Errors 1 | . . 1 . . . . . Energy Discharges 1 | . . 1 . . . . . Parts Rejected 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 6 | . . . . . 6 . . Projectiles . | . . . . . . . . Explosions 6 | . . . . . 6 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 84 | . . . 3 2 21 . 58 Shots 4 | . . . . 1 1 . 2 Rammed 1 | . . . 1 . . . . Targets Rammed 3 | . . 2 1 . . . . Kicked 2 | . . 2 . . . . . Crushed . | . . . . . . . . Highest Temperature 221 | . 66 221 5 55 15 . 13 Average Temperature 42 | . 28 49 5 19 11 . 7 Received Heat Transfer 1250 | . 90 504 54 81 27 18 476 Effects 1 | . . 1 . . . . . Energy Bleed 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 4 . . . . . Heat Transferred 2969 | 25 . 2369 225 200 . 100 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Peak Influence 803 | 5 90 803 604 426 257 147 542 Initial 338 | . 3 37 338 250 144 125 51 Average 208 | . 42 205 455 285 210 69 210 Maximum Alert Level 3 | . . 3 2 2 1 . 2 Low Security (%) 58 | 100 100 61 . 12 42 100 58 Level 1 18 | . . 11 32 81 57 . 24 Level 2 21 | . . 23 67 5 . . 16 Level 3 2 | . . 4 . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 27 | . 1 11 3 4 3 1 4 Investigation 16 | . 1 8 1 1 2 . 3 Extermination . | . . . . . . . . Reinforcement 8 | . . 2 2 1 1 1 1 Assault 3 | . . 1 . 2 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Distress Signals 6 | . 1 1 1 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 144 | . 6 59 9 21 5 6 38 Peak Tracking Total 14 | . 5 7 5 10 4 5 14 Tactical Retreats 17 | . . 6 1 2 1 1 6 Traps | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Traps Triggered 7 | . . 4 . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Machines Disabled 4 | . . 3 . 1 . . . Max in Single Turn 1 | . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Machines Accessed 36 | . 3 5 3 3 4 6 12 Terminals 34 | . 3 5 3 3 4 4 12 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Total Hacks 115 | . 11 17 13 13 11 20 30 Successful 46 | . 5 8 6 7 4 8 8 Failed 69 | . 6 9 7 6 7 12 22 Catastrophic 13 | . 2 2 1 2 3 . 3 Database Lockouts . | . . . . . . . . Manual 61 | . 7 10 10 9 8 14 3 Terminals 112 | . 11 17 13 13 11 17 30 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 33 | . 3 5 3 6 2 6 8 Open Door 5 | . . . . . . . 5 Level Access Points 2 | . . . . 1 . 1 . Branch Access Points 4 | . . . 1 1 . 1 1 Emergency Access Points 1 | . 1 . . . . . . Alert Level 9 | . . 4 . 2 2 1 . Unreport Threat 5 | . . 1 . 2 . 1 1 Locate Traps 1 | . . . . . . . 1 Surveillance Status 1 | . . . . . . 1 . Transport Status 1 | . 1 . . . . . . Zone Layout 4 | . 1 . 2 . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 12 | . 2 3 3 1 2 1 . Terminals 12 | . 2 3 3 1 2 1 . Botnet 12 | . 2 3 3 1 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 32 | . 3 5 3 3 4 5 9 Full Trace Events 14 | . 1 5 1 2 2 . 3 Feedback Events 1 | . . 1 . . . . . Corruption 1 | . . 1 . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Total Allies 8 | . . . . 2 . . 6 Largest Group 2 | . . . . 2 . . 2 Highest-Rated Group 198 | . . . . 62 . . 198 Highest-Rated Ally 159 | . . . . 31 . . 159 Total Orders . | . . . . . . . . Ally Attacks 52 | . . . . 26 . . 26 Total Damage 865 | . . . . 382 . . 483 Kills 13 | . . . . 5 . . 8 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Turns Passed 3795 | 64 238 2258 334 188 163 275 275 Spaces Moved 3303 | 45 131 879 296 293 495 789 375 Core 13 | 13 . . . . . . . Treads 5 | . . . . . . . 5 Legs 1042 | 32 131 879 . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2243 | . . . 296 293 495 789 370 Fastest Speed 25 | 50 120 120 25 25 25 32 34 Average Speed 65 | 99 133 137 31 25 27 32 48 Slowest Speed 190 | 120 190 190 108 27 32 34 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 37 | . . . 5 9 6 6 11 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 4 28 62 26 67 17 21 65 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 27 | . 3 11 . 8 5 . . Terrain Destroyed 49 | . 3 11 6 8 5 . 16 Melee . | . . . . . . . . Projectile 14 | . 3 11 . . . . . AOE 35 | . . . 6 8 5 . 16 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Total 4537 | 62 158 1670 514 369 512 800 452 Wait 839 | . . 568 170 54 20 5 22 Move 3227 | 44 130 878 287 275 483 776 354 Hop 33 | . . . 4 8 5 6 10 Pick Up 84 | 10 5 42 9 6 1 3 8 Fast Attach . | . . . . . . . . Attach 49 | 7 . 18 10 4 . 3 7 Detach 1 | . . . . . 1 . . Swap 25 | . 5 9 8 3 . . . Drop 43 | . 2 18 13 3 1 2 4 Fire 196 | 1 16 135 13 16 1 5 9 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . . 2 . . . . . Crush . | . . . . . . . . Escape Stasis 38 | . . . . . . . 38 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory (discovered 8 exits: Fac x4 / Low x2 / *Ext x2) -6/Extension (discovered 1 exit: Cet) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 22) 303 | -10/Materials | Entered another Materials area 303 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 325 | -9/Materials | Build established: Mutant 685 | -9/Materials | Discovered new exit (range 12) 1243 | -9/Materials | Discovered new exit (range 8) 1861 | -9/Materials | Lost 3 parts (1n1u1w) 1936 | -9/Materials | Discovered new exit (range 8) 2126 | -9/Materials | Build established: Scavenger-Mutant 2297 | -9/Materials | Core integrity fell below 50% 2303 | -9/Materials | First assault squad dispatched 2457 | -9/Materials | Lost 4 parts (2n1u1w) 2531 | -9/Materials | Core integrity fell below 20% 2561 | -9/Materials | Entered another Materials area 2561 | -8/Materials | Evolved 2 slots: Propulsion x2 2641 | -8/Materials | Identified exit to Storage 2895 | -8/Materials | Entered Storage 2986 | -8/Storage | Identified exit to Recycling 2998 | -8/Storage | Build established: Sprinter 3001 | -8/Storage | Identified exit to Factory 3009 | -8/Storage | Met a pair of Derelict thieves 3083 | -8/Storage | Entered Factory 3083 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3191 | -7/Factory | Discovered new exit (range 9) 3246 | -7/Factory | Entered another Factory area 3246 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3274 | -6/Factory | Spotted B-75 Beast 3333 | -6/Factory | Identified exit to Factory 3444 | -6/Factory | Discovered new exit (range 12) 3459 | -6/Factory | Identified exit to Lower Caves 3459 | -6/Factory | Identified exit to Extension 3521 | -6/Factory | Entered Extension 3546 | -6/Extension | Rescued a captive Derelict 3559 | -6/Extension | Rescued a captive Derelict 3561 | -6/Extension | Rescued a captive Derelict 3604 | -6/Extension | Lost 3 allies 3612 | -6/Extension | Identified exit to Cetus 3621 | -6/Extension | Lost 4 parts (3n1w) 3658 | -6/Extension | Spotted B-75 Beast 3661 | -6/Extension | Spotted B-75 Beast 3667 | -6/Extension | Core integrity fell below 50% 3679 | -6/Extension | Rescued a captive Derelict 3686 | -6/Extension | Rescued A7 3694 | -6/Extension | Lost 6 parts (3n3u) 3725 | -6/Extension | Rescued a captive Derelict 3774 | -6/Extension | Core integrity fell below 20% 3796 | -6/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03781_ Slug penetrates Wall. 03783_ Triggered Stasis Trap. 03783_ A bubble of rippling energy engulfs the area. 03783_ Field strength at 94. 03783_ Field strength at 88. 03784_ Field strength at 82. 03785_ Field strength at 76. 03786_ Field strength at 70. 03787_ Field strength at 64. 03788_ Field strength at 58. 03789_ Field strength at 52. 03790_ Field strength at 46. 03791_ Field strength at 35. 03792_ Field strength at 29. 03793_ Field strength at 23. 03794_ Field strength at 17. 03795_ Biomechanical Wings destroyed. 03795_ Field strength at 6. 03796_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????????????????#######???????? | | ?????????????????# #???????? | | ################## "" #???????? | | """ T" #???????? | | ## T" ######## #???????? | | # #??????# #???????? | | # #??????## ##???????? | | #???????# #????????? | | #???????# #????????? | | #?####### #####????? | | ###### #????? | | #????# ######### ###g#????? | | #????#####??????### ##?#@#????? | | ##???????????????# T#?# #????? | | ?????????????????##""##?# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????? ?????? | | ????????????????????????? ?????? | | ????????????????????????? ?????? | | ?????????????????????????g?????? | | ?????????????????????????g?????? | | ????????????????????????? ?????? | | ?????????????????????????g?????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????????????????????????????>?? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Prison Break Challenges ------------ None Game ------ Seed CobblerEncryptedMultirail Manual? 0 Play Time 00:56:50 Cumulative 45.4 hours Start 2024.10.26 @ 17:58:14 End 2024.10.26 @ 19:05:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 879b1706-fe5f-44da-a7ec-5cd48f2cb12c