Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.22 @ 13:20:12 Player: lsend Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (40) 8000 Robots Destroyed (53) 265 Value Destroyed (1966) 1966 Prototype IDs (91) 1820 Alien Tech Used (9) 1800 Bonus (30230) 30230 TOTAL SCORE: 48581 Bonus ------- Pacifist 200 High Alert Combat Kills 20 Follower Combat Kills 310 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Cogmind --------- Core Integrity 1422/1600 Matter 264/300 Energy 525/525 System Corruption 14% Temperature Cool (0) Movement Flying (20) Location Free Derelict Territories Parts ------- > --- POWER (2) -------- Compact Particle Reactor Zero-point Reactor > --- PROPULSION (6) --- Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (15) ----- Inertial Stasis Machine Spectral Analyzer Advanced Core Analyzer Experimental Armor Integrity Analyzer Microactuators Centrium Light Armor Plating SHELL Armor SHELL Armor Antimissile System Experimental Hacking Suite > --- WEAPON (2) ------- Plasma Lance Enhanced Force Lance > --- INVENTORY (4) ---- Quantum Reactor Peak State ------------ > --- POWER ------------ Light Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Inertial Stasis Machine Spectral Analyzer Experimental Signal Interpreter Advanced Core Analyzer Experimental Armor Integrity Analyzer SHELL Armor SHELL Armor Antimissile System Experimental Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Plasma Lance Enhanced Force Lance > --- INVENTORY -------- Cooled Impulse Thruster Cooled Impulse Thruster Microactuators [Rating: 213] Favorites ----------- Power Compact Particle Reactor Engine Makeshift Power Source Power Core Micro Fission Core Reactor Compact Particle Reactor Propulsion Cooled Impulse Thruster Treads Armored Medium Treads Leg Potential Leg Hover Unit Backup Propulsion I Flight Unit Cooled Impulse Thruster Utility Makeshift Hacking Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Spectral Analyzer Hackware Makeshift Hacking Suite Protection SHELL Armor Weapon Spear Energy Gun Backup Laser I Launcher Mini Grenade Launcher Slashing Weapon Vibroblade Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Utility 13 | . . . 1 . . . 1 1 . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . 2 . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 186 | 2 2 . 2 7 2 1 6 8 1 13 3 . . 6 8 4 3 5 1 10 . 6 1 . 4 5 10 . 8 1 1 9 1 20 10 3 . 2 11 10 Power 22 | . . . . . . . . 2 . 3 . . . . 2 1 . . 1 1 . 1 . . . 2 . . . . . 1 . 3 . . . 2 2 1 Engine 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Core 11 | . . . . . . . . 1 . 3 . . . . 2 1 . . . 1 . 1 . . . 2 . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 2 1 Propulsion 64 | 2 . . 2 5 1 . 2 5 . 2 1 . . 5 . 3 1 . . 3 . 3 . . . 2 7 . 2 . 1 1 1 7 5 . . . . 3 Treads 12 | 2 . . 2 1 . . 2 . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 51 | . . . . 4 . . . 5 . 2 1 . . 5 . 3 1 . . 3 . 3 . . . 2 2 . 2 . 1 1 1 7 5 . . . . 3 Utility 78 | . 2 . . 1 1 . 2 1 . 5 1 . . . 6 . 1 5 . 5 . 1 1 . 4 . 3 . 5 1 . 7 . 6 4 2 . . 8 6 Device 30 | . . . . 1 . . . . . 2 . . . . 3 . . 2 . 3 . . . . . . 2 . 1 1 . 3 . 3 3 1 . . 3 2 Storage 6 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . 2 . Processor 11 | . 1 . . . . . . 1 . . . . . . 2 . 1 . . 1 . 1 . . 1 . 1 . . . . . . 1 . . . . . 1 Hackware 11 | . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . 1 . . 2 . 1 . 1 . . 3 . Protection 20 | . 1 . . . . . 2 . . 3 . . . . . . . 1 . 1 . . 1 . 2 . . . 2 . . 2 . 1 1 . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 22 | . . . . 1 . 1 2 . 1 3 1 . . 1 . . 1 . . 1 . 1 . . . 1 . . 1 . . . . 4 1 1 . . 1 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . 1 . . 1 . . 2 . . . . . . 1 . . . . 1 . . . 1 . . 1 . . . . 1 . . . . . . Piercing Weapon 11 | . . . . . . . 1 . 1 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . 3 1 1 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . . . . . . . . . . . . 1 . . 1 . 1 . 1 . . 5 . . . . . 1 4 . 3 2 1 . 7 . 2 Parts Lost 74 | . . . 4 . . 3 6 3 . 3 . 1 . 6 3 1 . . 4 5 . 1 1 . . 8 8 . . . 2 . 2 5 1 . . 1 1 5 Power 14 | . . . . . . . 2 1 . . . 1 . . . . . . 2 . . . . . . 3 1 . . . 1 . 1 . . . . 1 1 . Propulsion 39 | . . . 3 . . 2 2 2 . 3 . . . 3 2 . . . 2 5 . 1 . . . 3 3 . . . 1 . 1 3 . . . . . 3 Utility 18 | . . . 1 . . 1 1 . . . . . . 2 1 1 . . . . . . 1 . . 2 3 . . . . . . 2 1 . . . . 2 Weapon 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Highest Loss Streak 7 | . . . 4 . . 2 3 3 . 2 . 1 . 3 3 1 . . 4 4 . 1 1 . . 4 7 . . . 2 . 1 4 1 . . 1 1 2 Average Slot Usage (%) 71 | . 35 57 50 52 71 56 62 49 58 79 63 73 61 49 47 64 96 100 87 77 76 79 80 82 79 65 47 47 56 68 60 63 67 72 79 78 82 79 86 80 Core 2 | . . . . . . . . 2 . 6 7 7 . . 3 8 13 13 8 4 5 8 11 11 11 9 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 4 4 5 7 7 Treads 2 | . 28 28 30 9 . . 5 . . . . . . . . . . . . . . . . . . . 15 26 9 . . . . . . . . . . . Flight 15 | . . . . 13 27 11 . 17 23 22 10 12 7 11 7 12 31 33 27 16 5 8 11 11 11 4 . . 6 10 10 12 15 15 22 21 21 21 20 20 Device 9 | . . . . 8 11 11 9 7 7 11 7 7 7 4 9 13 13 7 6 11 17 17 17 17 17 14 8 . 3 5 1 . . 7 4 5 8 8 15 15 Storage 2 | . . . . . 5 11 9 . . . . . . . . . . 4 6 5 5 5 5 5 5 5 . . . 5 5 5 5 4 4 4 4 4 4 . Processor 11 | . 3 14 11 11 11 . . 4 7 7 7 7 7 5 9 13 18 12 6 6 11 11 11 11 11 11 14 15 15 15 15 15 15 14 14 13 13 13 12 12 Hackware 7 | . . . . . . . . . . . 3 7 7 5 2 6 6 9 13 10 5 5 5 5 5 5 5 5 9 10 10 13 15 14 14 16 17 13 14 6 Protection 5 | . 3 14 8 . . . 9 7 7 14 15 15 15 7 6 2 . 3 6 5 5 5 3 5 2 3 . . 4 10 10 10 10 4 4 4 4 4 4 9 Slashing Weapon 3 | . . . . 10 11 11 9 7 7 6 . . . . . . 4 6 3 . . 2 5 5 5 1 . . 3 5 5 5 . . 4 4 4 4 2 . Piercing Weapon 4 | . . . . . . . 2 . 4 7 7 7 7 7 6 6 6 6 6 6 11 7 5 5 5 5 . . . . . . . 4 3 4 4 4 5 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | . 3 3 3 3 11 11 23 10 7 18 15 15 10 10 12 15 18 29 29 26 26 28 32 32 32 32 16 . 20 27 27 18 18 81 81 78 78 78 99 107 Greatest Support 112 | 3 3 3 3 4 30 30 30 14 7 26 21 21 16 16 14 24 24 29 29 34 26 35 35 35 35 38 17 3 20 28 28 25 28 81 83 83 83 103 103 112 Greatest Overweight (x) 4 | . . . . . . . . . . . . . 1 1 . . . . 1 1 . . . . . 1 4 . . . . . . 1 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 4 4 4 4 4 8 8 8 8 4 4 4 4 4 4 4 4 4 8 8 8 8 8 8 8 8 8 8 4 6 6 6 6 6 6 6 6 6 6 10 10 Average Capacity 5 | 4 4 4 4 4 6 8 8 4 4 4 4 4 4 4 4 4 4 7 8 8 8 8 8 8 8 8 4 4 4 6 6 6 6 6 6 6 6 6 8 4 Most Carried 10 | . 1 2 2 4 5 5 7 7 4 4 4 3 3 4 4 4 4 8 8 8 7 8 8 8 8 8 7 4 4 4 4 6 6 6 6 6 6 6 10 10 Average Carried 5 | . . 1 1 1 4 4 6 4 3 3 3 3 3 3 4 4 3 7 8 7 7 7 8 8 7 7 4 4 3 4 3 4 6 5 5 5 5 6 8 3 Final Capacity 10 | 4 4 4 4 4 8 8 8 4 4 4 4 4 4 4 4 4 4 8 8 8 8 8 8 8 8 8 4 4 6 6 6 6 6 6 6 6 6 6 10 4 Final Carried 10 | . 1 2 1 4 5 5 7 4 4 4 3 3 3 4 4 4 3 8 8 7 7 8 8 8 8 6 4 4 4 4 3 6 6 6 5 6 6 6 10 1 Class Distribution -------------------- 40% | Mutant 33% | Hacker-Sprinter 10% | Hacker-Mutant 4% | Scavenger-Sprinter 3% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Sprinter | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scout | -4/Factory Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 2179 | 220 . 20 . 75 . . 72 . 90 40 51 . . 100 139 55 30 50 . 75 . . 83 66 . 29 12 . 128 60 48 134 10 149 . 151 . 29 136 127 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2174 | . . . . 90 . 15 19 . . 111 59 . . 97 187 113 12 . . 95 . 30 . . . 130 35 . . . . . . 180 . 206 . . 532 263 Parts 100 | . . . . 2 . 5 3 . . 7 5 . . 9 5 4 . . . 8 . 1 . . . 6 3 . . . . . . 8 . 4 . . 17 13 Haulers Intercepted 12 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 2 . . 5 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . . 1 . . 7 . . . . . . . . . . . 5 . . . . . 21 . . . . . . . . Prevented 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 36 | . . . . . . 4 . . . . 4 . . 6 . 3 . . . 4 . 1 . . . 5 2 . . . . . . 2 . . . . . 5 Melee 23 | . . . . . . . . . . . . . . 2 . 3 . . . 4 . 1 . . . 5 1 . . . . . . 2 . . . . . 5 AOE 13 | . . . . . . 4 . . . . 4 . . 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Classes Destroyed 11 | . . . . 1 . 1 1 . . 1 . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 3 Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 2 . . 5 . Recycler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Swarmer 30 | . . . . . . 4 . . . . 4 . . 5 . 3 . . . 4 . 1 . . . 5 2 . . . . . . 2 . . . . . . Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . . . . 1 . 4 1 . . 2 4 . . 4 1 3 . . . 4 . 1 . . . 5 2 . . . . . . 2 . 1 . . 1 2 Combat Bots Only 5 | . . . . . . 4 . . . . 4 . . 4 . 3 . . . 4 . 1 . . . 5 2 . . . . . . 2 . . . . . 2 Max Kills in Single Turn 3 | . . . . 1 . 3 1 . . 1 2 . . 2 1 1 1 . . 1 . 1 . . . 1 1 . . . . . . 1 . 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . 2 . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . 1 . . . 1 . 1 . . . 1 1 . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 14705 | . 14 7 690 17 . 197 1138 178 25 344 66 18 . 640 123 42 . . 209 412 . 166 . . . 1160 1114 . 157 134 221 15 580 1165 563 245 375 804 633 3253 Core 2457 | . . . 121 8 . 39 227 26 25 72 18 . . 395 46 17 . . 46 66 . 13 . . . 350 397 . . 21 12 15 140 179 23 23 . . 76 102 Absorbed by Shields 313 | . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . 54 12 30 . . 192 . . . . . . Core Remaining (%) 72 | 100 . 100 . . . 58 58 . . . . . . 23 . . . . 87 . . . . . . 48 . . . . . . 49 . 84 . . 100 . 88 Volleys Fired 14 | . . . . . . 4 . . . . 4 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest 1 | . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hottest 30 | . . . . . . 30 . . . . 30 . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Fired 14 | . . . . . . 4 . . . . 4 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . . . . 4 . . . . 4 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 14 | . . . . . . 4 . . . . 4 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 5 | . . . . . . 3 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 113 | . . . . 2 . 3 . . . 4 2 . . 1 2 5 1 . . 8 . 3 . . . 9 1 . . . . . . 6 1 5 . . 16 44 Core Hits 73 | . . . . 1 . 4 2 . . 2 4 . . 5 2 4 1 . . 4 . 1 . . . 5 1 . . . . . . 3 . 2 . . 7 25 Critical Hits 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 6 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Melee Attacks 279 | . . . . 2 . . 3 . . 12 . . . 1 5 5 1 . . 15 . 23 . 2 . 17 6 . 2 3 2 . . 24 12 12 12 20 48 52 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 65 | . . . . 2 . . 2 . . 7 . . . . . . . . . . . 3 . 2 . 2 . . 2 3 2 . . 1 10 8 2 13 6 . Piercing 214 | . . . . . . . 1 . . 5 . . . 1 5 5 1 . . 15 . 20 . . . 15 6 . . . . . . 23 2 4 10 7 42 52 Sneak Attacks 22 | . . . . 2 . . . . . 2 . . . . 2 2 1 . . . . . . . . . . . . . . . . 1 1 2 . . 8 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 20 | . . . . . . . 1 . . 1 . . . . . . . . . . . 2 . . . 2 . . . . . . . 3 . . . . 2 9 Damage Inflicted 8374 | . . . 6 239 . 324 16 . . 313 219 . . 306 171 332 107 . . 240 . 85 . . . 258 37 . . . . . . 331 139 504 . . 1761 2986 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 813 | . . . . . . 324 . . . . 219 . . 270 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 7529 | . . . . 239 . . . . . 313 . . . 36 171 332 107 . . 240 . 85 . . . 258 27 . . . . . . 331 139 504 . . 1761 2986 Ramming 32 | . . . 6 . . . 16 . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 813 | . . . . . . 324 . . . . 219 . . 270 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1220 | . . . . 239 . . . . . 281 . . . . . . . . . . . 29 . . . 70 . . . . . . . . 139 246 . . 216 . Piercing 6309 | . . . . . . . . . . 32 . . . 36 171 332 107 . . 240 . 56 . . . 188 27 . . . . . . 331 . 258 . . 1545 2986 Highest Corruption 14 | . . . . . . . . . . 1 1 1 1 1 . . . . . . 10 10 10 10 10 10 7 7 7 7 7 7 1 3 5 1 2 3 4 14 Average Corruption 4 | . . . . . . . . . . 1 1 1 1 1 . . . . . . 10 10 10 10 10 10 2 7 7 7 7 7 1 1 3 1 1 2 4 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 126 | . . . . . . . . . . . . . . 1 . . . . . . . 26 7 13 4 9 3 3 5 5 4 . . 3 8 . 1 8 3 23 Message Errors 29 | . . . . . . . . . . . . . . 1 . . . . . . . 3 . 4 . 1 . 1 3 1 . . . 1 2 . . 5 . 7 Matter Fused 25 | . . . . . . . . . . . . . . . . . . . . . . 7 1 2 . 2 1 . 2 3 2 . . . . . . . 1 4 Heat Flow Errors 10 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 . . . . 1 . . . 2 . . 2 . 1 Energy Discharges 8 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . 1 . . . 1 . 3 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . Data Loss (minor) 9 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 1 . . . . . 1 2 . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 Misdirections 21 | . . . . . . . . . . . . . . . . . . . . . . 8 3 6 1 3 . . . . . . . . . . . . . . Targeting Errors 16 | . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . 1 . . . 1 1 . . . 1 . 1 . 1 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 767 | . . . . 74 . 29 . . . 51 . . . 32 . 59 . . . 12 . . . . . 33 . . . . . . . . 99 110 . . 203 65 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 61 | . . . . . . 29 . . . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 706 | . . . . 74 . . . . . 51 . . . . . 59 . . . 12 . . . . . 33 . . . . . . . . 99 110 . . 203 65 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 190 | . . . 3 . . 78 4 . . . 15 . . 85 . . . . . . . . . . . . 5 . . . . . . . . . . . . . Shots 6 | . . . . . . 3 . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 5 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Targets Rammed 6 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kicked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 203 | . . . . . . . . . . 10 . . . . . . . 3 12 4 . 192 . . 152 203 . . . . 187 . 7 14 168 . . 199 . 78 Average Temperature 43 | . . . . . . . . . . 3 . . . . . . . 2 3 4 . 84 . . 119 89 . . . . 107 . 5 5 58 . . 119 . 78 Received Heat Transfer 2161 | . 9 . 255 . . 45 360 27 . 75 18 9 . 144 21 . . . 24 48 . 9 . . . 12 147 . 24 30 18 . 69 118 96 . 63 99 45 396 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 653 | . 15 20 111 125 . 97 116 64 105 275 . . . . 227 . . . . 145 90 298 . . . . 147 30 129 . . . . 653 471 194 140 379 291 168 Initial 321 | . . 5 7 1 . . 33 49 22 73 . . . . 84 . . . . . 45 63 . . . . 37 . 21 . . . . . 321 105 108 47 154 54 Average 120 | . 10 14 62 35 . 93 64 51 48 158 . . . . 127 . . . . 39 78 173 . . . . 67 17 69 . . . . 212 333 148 55 173 143 94 Maximum Alert Level 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 2 . . 1 1 . Low Security (%) 84 | 100 100 100 100 100 . 100 100 100 100 74 . . . . 89 . . . . 100 100 63 . . . . 100 100 100 . . . . 59 18 100 100 64 73 100 Level 1 13 | . . . . . . . . . . 25 . . . . 10 . . . . . . 36 . . . . . . . . . . . 15 54 . . 36 26 . Level 2 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 26 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . . . 2 . . . 2 . . 7 . . . 1 3 . . . . 3 . . . 1 . . 1 . 1 . . . . 2 2 2 4 4 3 1 Investigation 6 | . . . . . . . . . . 4 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Extermination 9 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . 1 1 2 1 Reinforcement 22 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . 3 . . . . . . . . . . . . . 1 2 2 3 2 1 . Assault 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 31 | . . . 2 . . . 4 . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 4 2 3 1 6 3 2 Communications Jammed 29 | . . . . . . . . . . . . . . . 1 . . . . 13 . . . . . 11 . . . . . . . . . . . . 2 2 Distress Signals 18 | . . . . . . . . . . . . . . . 1 . . . . 13 . . . . . . . . . . . . . . . . . . 2 2 Times Spotted 635 | . 2 5 28 5 . 7 26 10 5 36 15 10 . 27 12 5 4 . 2 20 4 12 3 1 . 27 20 6 8 6 12 9 16 45 26 22 23 75 55 46 Peak Tracking Total 18 | . 2 3 17 4 . 4 18 11 2 9 9 7 . 10 6 3 3 . 2 7 4 4 3 1 . 15 10 6 7 6 5 6 13 11 13 8 12 18 9 16 Tactical Retreats 116 | . . . 4 . . . 3 5 . 6 2 1 . 8 4 1 2 . . 3 . 2 . 1 . 5 1 1 2 . 3 1 2 13 5 4 4 16 13 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 23 | . . . . . . . 2 1 . 3 . . . . 1 . . . . 3 . 1 . . . . 3 . . . . . . 1 1 . 3 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 4 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 14 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 3 . 1 7 . . Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 136 | . . . 5 1 2 . 4 3 . 14 1 . 4 . 9 . 1 . . 1 . 6 1 1 4 . 9 . 4 1 . 4 . 5 7 1 8 16 16 8 Terminals 89 | . . . 4 . . . 2 2 . 10 . . . . 6 . . . . . . 5 . 1 . . 4 . 3 . . . . 4 6 . 7 16 11 8 Fabricators 11 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 2 . . . . . . 1 1 1 . . 3 . Repair Stations 4 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 9 | . . . 1 . . . . 1 . 3 . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 372 | . . . 13 1 6 . 8 4 . 30 1 . 29 . 17 . 1 . . 4 . 12 1 4 17 . 22 . 10 1 . 8 . 12 13 2 31 59 43 23 Successful 239 | . . . 7 1 6 . 5 1 . 15 1 . 29 . 7 . 1 . . 2 . 3 1 1 17 . 10 . 3 1 . 8 . 6 8 2 22 39 28 15 Failed 133 | . . . 6 . . . 3 3 . 15 . . . . 10 . . . . 2 . 9 . 3 . . 12 . 7 . . . . 6 5 . 9 20 15 8 Catastrophic 16 | . . . 1 . . . . 2 . 2 . . . . 2 . . . . . . 1 . . . . 2 . . . . . . . . . 2 3 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 115 | . . . 3 . 1 . 1 . . 3 . . . . 1 . . . . . . 5 . 3 . . 1 . 2 . . 1 . 2 1 . 20 42 15 14 Terminals 251 | . . . 11 . . . 5 3 . 24 . . . . 14 . . . . . . 10 . 4 . . 9 . 7 . . . . 10 11 . 30 59 31 23 Fabricators 26 | . . . . . . . . . . 1 . . . . 1 . . . . 4 . . . . . . 4 . . . . . . 2 2 2 . . 10 . Repair Stations 7 | . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . Recycling Units 17 | . . . 2 . . . . 1 . 5 . . . . 1 . . . . . . 2 . . . . 6 . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . 2 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 152 | . . . 6 1 6 . 3 1 . 9 1 . 29 . 5 . 1 . . . . 2 1 1 17 . 2 . 1 1 . 8 . 3 6 . 12 20 11 5 Record 24 | . . . . . 5 . . . . . . . 11 . . . 1 . . . . . . 1 5 . . . . . . 1 . . . . . . . . Part Schematic 13 | . . . . . . . . . . . . . 8 . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Prototype ID Bank 18 | . . . 1 . . . . 1 . 1 . . 3 . . . . . . . . . . . 4 . . . . . . 5 . . 1 . . 1 1 . Open Door 12 | . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . 2 . . . . . 5 . 1 Level Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Emergency Access Points 9 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 3 . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 13 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 2 2 . Locate Traps 24 | . . . 1 . . . . . . 4 . . . . 3 . . . . . . 1 . . . . 1 . 1 . . . . 1 . . 3 4 5 . Disarm Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 10 | . . . . . . . 1 . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . 2 1 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 20 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . 4 . . . . . . 2 2 2 . . 7 . Load Schematic 10 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 1 1 . . 4 . Build 10 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 1 1 . . 3 . Repair Station Hacks 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Refit 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 7 | . . . 1 . . . . . . 4 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 7 | . . . 1 . . . . . . 4 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . 2 . Insert Component 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 51 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . 9 19 8 10 Terminals 51 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . 9 19 8 10 Track 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 12 5 6 Assimilate 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 2 . Botnet 17 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . 3 4 1 4 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 94 | . . . 4 . . . 2 3 . 10 . . . . 8 . . . . . . 6 . 1 . . 9 . 4 . . . . 5 7 . 5 11 13 6 Full Trace Events 6 | . . . . . . . . . . 4 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . 8 . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . Parts Built 9 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 . . 3 . Matter 3162 | . . . . . . . . . . 234 . . . . . . . . . 285 . . . . . . 603 . . . . . . 285 351 351 . . 1053 . Time 846 | . . . . . . . . . . 58 . . . . . . . . . 152 . . . . . . 245 . . . . . . 50 62 93 . . 186 . Total Part Build Rating 59 | . . . . . . . . . . 14 . . . . . . . . . . . . . . . . 5 . . . . . . 5 7 7 . . 21 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . . 4 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 38 | . . . . 5 . . . . 20 3 . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . 3 2 2 . Largest Group 20 | . . . . 5 4 . . . 20 3 . . . 1 . . . 2 2 . . . . . . . . . . . . . . . . . 2 2 2 . Highest-Rated Group 518 | . . . . 81 65 . . . 518 93 . . . 94 . . . 45 45 . . . . . . . . . . . . . . . . . 54 52 70 . Highest-Rated Ally 94 | . . . . 31 31 . . . 35 31 . . . 94 . . . 31 31 . . . . . . . . . . . . . . . . . 44 26 44 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 125 | . . . . 10 . . . . 80 16 . . . 10 . . . . 9 . . . . . . . . . . . . . . . . . . . . . Total Damage 4610 | . . . . 132 . . . . 3917 237 . . . 230 . . . . 94 . . . . . . . . . . . . . . . . . . . . . Kills 24 | . . . . 5 . . . . 11 5 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . . . 1 . . . . . . 2 . . 3 . . 2 3 2 . . . 2 2 . 1 . . . 1 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 10129 | 18 34 54 162 255 100 90 197 225 141 538 183 88 62 266 344 202 154 440 129 242 39 360 115 142 69 152 416 158 257 172 119 290 81 529 257 274 338 600 830 1007 Spaces Moved 22257 | 29 59 89 309 310 223 81 320 561 289 1394 442 232 75 563 795 378 432 844 198 427 85 773 307 370 155 263 754 179 520 439 318 856 288 1314 827 628 1046 1890 2253 942 Core 1780 | 29 59 89 309 301 . . . . . . . . . 4 . . . . . . . . . . . 5 638 179 167 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 502 | . . . . . 101 81 320 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19975 | . . . . 9 122 . . 561 289 1394 442 232 75 559 795 378 432 844 198 427 85 773 307 370 155 258 116 . 353 439 318 856 288 1314 827 628 1046 1890 2253 942 Fastest Speed 20 | 50 50 50 50 40 40 45 45 34 40 34 37 37 40 40 40 34 34 31 31 28 40 37 37 37 37 37 40 50 40 37 32 27 27 26 24 24 24 24 24 20 Average Speed 33 | 50 50 50 50 49 43 45 55 37 40 35 38 38 83 40 40 37 34 31 40 35 40 38 37 37 37 40 48 50 43 37 33 30 27 31 24 24 24 24 24 23 Slowest Speed 250 | 50 50 50 50 50 90 45 90 40 40 40 40 40 120 100 40 40 34 34 114 117 40 40 37 37 37 100 250 50 50 37 37 32 27 114 108 24 24 24 24 24 Overloaded Moves 435 | . . . . . 97 81 247 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 134 | . . . . . . . . . . 14 1 . . . 1 1 . . . 3 . 8 3 . . 2 . . 12 1 . 2 3 20 10 6 14 17 15 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 23 21 39 66 60 25 55 19 95 48 63 55 68 78 24 64 64 84 44 16 89 24 64 63 62 65 17 83 17 56 56 97 61 46 90 32 89 86 61 22 Regions Visited 40 Branch Regions 24 Pre-discovered Areas 10 | . . . . 1 1 . . . . . 1 . 1 . . . 1 1 . . . . . . 3 . . . . 1 . . . . . . . . . . Known Exits Taken 31 | . 1 1 1 1 1 . 1 . . 1 1 1 1 . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 1 . 1 . . . . . . 2 . . 1 . 1 5 4 1 . . . 3 2 . 2 . . . 2 3 . 1 . . . . . . . Spaces Dug 102 | . . . . . . . 1 . . 6 . . . 6 2 . . . . 3 . 6 . 2 . 2 3 . 2 3 2 . . 10 6 5 9 10 24 . Terrain Destroyed 201 | . . . . . . 32 1 . . 6 38 . . 35 2 . . . . 3 . 6 . 2 . 2 3 . 2 3 2 . . 10 6 5 9 10 24 . Melee 96 | . . . . . . . 1 . . 6 . . . . 2 . . . . 3 . 6 . 2 . 2 3 . 2 3 2 . . 10 6 5 9 10 24 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 105 | . . . . . . 32 . . . . 38 . . 35 . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 24341 | 30 61 97 315 406 226 130 333 574 313 1412 447 231 74 591 807 426 435 1014 247 488 89 799 304 371 166 284 790 246 537 442 326 875 287 1370 853 726 1104 1987 2465 1663 Wait 1576 | . . 8 . 82 . 44 1 . 23 5 . . . 15 . 41 . 157 48 22 5 6 . . . . 12 68 10 . 5 7 1 20 5 89 3 86 154 659 Move 21970 | 28 58 88 308 309 222 80 319 561 288 1366 439 231 74 562 792 375 431 843 197 421 84 757 300 369 154 258 754 178 500 436 317 852 282 1276 806 615 1019 1858 2223 940 Hop 116 | . . . . . . . . . . 13 1 . . . 1 1 . . . 3 . 7 3 . . 2 . . 7 1 . 1 2 17 10 6 12 14 14 1 Pick Up 56 | . 1 1 1 3 1 . 2 . 1 1 . . . 1 . . . 6 . 2 . 2 . . 1 1 3 . 2 . . 1 . 6 4 1 3 . 10 2 Fast Attach 141 | 2 2 . 1 6 1 . 6 4 . 9 2 . . 6 8 4 2 2 1 6 . 4 1 . 5 1 8 . 6 1 . 8 1 15 7 3 . 11 5 3 Attach 41 | . . . 1 . 1 1 . 4 1 1 1 . . . . . 1 1 . 3 . . . . 1 4 2 . 2 . 1 . . 4 1 . . . 3 8 Detach 8 | . . . . . 1 1 . 2 . . . . . . . . . . . . . . . . 1 2 . . . . . 1 . . . . . . . . Swap 18 | . . . . 1 . . . . . 3 . . . . 1 . . 2 . 1 . 2 . . . . . . . . . 2 . 1 2 . . . 3 . Drop 85 | . . . 1 3 . . 1 3 . 5 . . . . . . . 3 1 1 . 3 . . 4 1 4 . 8 1 1 3 1 12 8 1 3 1 9 7 Fire 14 | . . . . . . 4 . . . . 4 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 237 | . . . . 2 . . 2 . . 9 . . . 1 5 5 1 . . 15 . 18 . 2 . 15 6 . 2 3 2 . . 19 10 11 10 17 40 42 Ram 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kick 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . 54 . 4 . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 19 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Discovered new exit (range 15) 52 | -10/Materials | Identified exit to Mines 53 | -10/Materials | Entered Mines 74 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 100 | -10/Mines | Discovered new exit (range 14) 106 | -10/Mines | Identified exit to Materials 107 | -10/Mines | Entered Materials 107 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 219 | -9/Materials | Discovered new exit (range 8) 261 | -9/Materials | Identified exit to Mines 261 | -9/Materials | Identified exit to Storage 269 | -9/Materials | Entered Mines 278 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 292 | -9/Mines | Lost 4 parts (3n1u) 294 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 300 | -9/Mines | Build established: Mutant 302 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 319 | -9/Mines | Learned location of Zion (-6) 438 | -9/Mines | Discovered new exit (range 11) 495 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 495 | -9/Mines | Discovered new exit (range 5) 496 | -9/Mines | Identified exit to Exiles 524 | -9/Mines | Entered Exiles 524 | -9/Exiles | Accompanied by 4 allies 535 | -9/Exiles | Met 8R-AWN 541 | -9/Exiles | Met EX-HEX 553 | -9/Exiles | Met EX-BIN 554 | -9/Exiles | Led the pair of lost Derelicts to a safe place 558 | -9/Exiles | Aligned with FarCom system 559 | -9/Exiles | Given EX-Vault access code 569 | -9/Exiles | Opened EX-Vault 575 | -9/Exiles | Found Potential Leg 580 | -9/Exiles | Found Cloak of Protection 590 | -9/Exiles | Warned to stay clear of 0b10 Research branches 603 | -9/Exiles | Met EX-DEC 619 | -9/Exiles | Discovered new exit (range 14) 624 | -9/Exiles | Identified exit to Mines 624 | -9/Exiles | Stole two prototypes: Potential Leg, Cloak of Protection 624 | -9/Exiles | Entered Mines 713 | -8/Mines | Discovered new exit (range 3) 714 | -8/Mines | Entered Materials 714 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 897 | -8/Materials | Identified exit to Factory 911 | -8/Materials | Entered Factory 911 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 913 | -7/Factory | FarCom data flow suspended 920 | -7/Factory | Lost 3 parts (1p1n1u) 1044 | -7/Factory | Lost 3 parts (1p2n) 1136 | -7/Factory | Manually triggered Chute Trap 1136 | -7/Factory | Sucked down chute 1136 | -7/Factory | Entered Waste 1137 | -7/Waste | Met a frightened Derelict 1144 | -7/Waste | Warlord forces began an assault 1169 | -7/Waste | Spotted C-40 Crusher 1217 | -7/Waste | Spotted C-40 Crusher 1225 | -7/Waste | Allies destroyed C-40 Crusher 1229 | -7/Waste | Spotted C-40 Crusher 1232 | -7/Waste | Spotted C-40 Crusher 1238 | -7/Waste | Allies destroyed C-40 Crusher 1246 | -7/Waste | Allies destroyed C-40 Crusher 1260 | -7/Waste | Spotted C-40 Crusher 1269 | -7/Waste | Allies destroyed C-40 Crusher 1272 | -7/Waste | Spotted C-40 Crusher 1273 | -7/Waste | Discovered new exit (range 10) 1276 | -7/Waste | Identified exit to Factory 1277 | -7/Waste | Entered Factory 1415 | -7/Factory | Fabricated Matter Neutralizer? 1422 | -7/Factory | Allied Derelicts emerged from ambush trap array 1800 | -7/Factory | Discovered new exit (range 13) 1807 | -7/Factory | Identified exit to Lower Caves 1815 | -7/Factory | Entered Lower Caves 1826 | -7/Lower Caves | Learned Factory garrison access intel 1831 | -7/Lower Caves | Encountered a Warlord checkpoint 1921 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1997 | -7/Lower Caves | Discovered new exit (range 4) 1998 | -7/Lower Caves | Identified exit to Lower Caves 1998 | -7/Lower Caves | Entered another Lower Caves area 2054 | -7/Lower Caves | VTOL Module stolen by Master Thief 2058 | -7/Lower Caves | Encountered a Warlord checkpoint 2084 | -7/Lower Caves | Discovered new exit (range 7) 2086 | -7/Lower Caves | Identified exit to Data Miner 2086 | -7/Lower Caves | Entered Data Miner 2086 | -7/Data Miner | Discovered new exit (range 6) 2094 | -7/Data Miner | Met Data Miner 2105 | -7/Data Miner | Learned location of Section 7 (-2) 2105 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2122 | -7/Data Miner | Received God Mode back door access code from Data Miner 2147 | -7/Data Miner | Identified exit to Proximity Caves 2148 | -7/Data Miner | Entered Proximity Caves 2173 | -6/Proximity Caves | Escorted by Enhanced Grunt 2186 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2236 | -6/Proximity Caves | Learned Factory non-interactive machine intel 2284 | -6/Proximity Caves | Spotted B-75 Beast 2290 | -6/Proximity Caves | Core integrity fell below 50% 2352 | -6/Proximity Caves | Learned Factory stockpile data 2370 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 2409 | -6/Proximity Caves | Discovered new exit (range 9) 2414 | -6/Proximity Caves | Entered Factory 2414 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2416 | -6/Factory | Loaded intel: 223 non-interactive machine locations 2417 | -6/Factory | Loaded intel: 4 garrison access locations 2472 | -6/Factory | Lost 3 parts (2n1u) 2562 | -6/Factory | Found Exp. Terrain Scan Processor 2644 | -6/Factory | Discovered new exit (range 12) 2649 | -6/Factory | Identified exit to Factory 2755 | -6/Factory | Discovered new exit (range 8) 2757 | -6/Factory | Identified exit to Lower Caves 2758 | -6/Factory | Entered Lower Caves 2758 | -6/Lower Caves | Spotted B-75 Beast 2956 | -6/Lower Caves | Discovered new exit (range 9) 2960 | -6/Lower Caves | Identified exit to Lower Caves 2960 | -6/Lower Caves | Entered another Lower Caves area 2987 | -6/Lower Caves | Encountered a Warlord checkpoint 3041 | -6/Lower Caves | Learned location of 1 exit from Factory 3111 | -6/Lower Caves | Discovered new exit (range 8) 3113 | -6/Lower Caves | Identified exit to Zion 3114 | -6/Lower Caves | Entered Zion 3122 | -6/Zion | Learned location of Extension (-6) 3130 | -6/Zion | Given the Hacking Drone Bay 3130 | -6/Zion | Found Prototype Device 3138 | -6/Zion | Discovered new exit (range 12) 3161 | -6/Zion | Identified Hacking Drone Bay 3164 | -6/Zion | Found Prototype Device 3181 | -6/Zion | Learned location of 1 exit from Factory 3184 | -6/Zion | Build established: Scavenger-Mutant 3199 | -6/Zion | Found Prototype Processor 3200 | -6/Zion | Found Prototype Processor 3202 | -6/Zion | Found Prototype Processor 3203 | -6/Zion | Found Prototype Processor 3213 | -6/Zion | Given A8's code to call for help 3232 | -6/Zion | Gained Derelict followers 3260 | -6/Zion | Learned 4 Factory zone layouts 3397 | -6/Zion | Identified exit to Proximity Caves 3499 | -6/Zion | Build established: Scavenger-Sprinter 3554 | -6/Zion | Entered Proximity Caves 3554 | -5/Proximity Caves | Accompanied by 2 allies 3559 | -5/Proximity Caves | Learned Factory garrison access intel 3619 | -5/Proximity Caves | Spotted B-75 Beast 3631 | -5/Proximity Caves | Learned Factory machine intel 3647 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3670 | -5/Proximity Caves | Discovered exit to Factory (range 11) 3683 | -5/Proximity Caves | Entered Factory 3683 | -5/Factory | Evolved 2 slots: Utility x2 3684 | -5/Factory | Identified exit to Upper Caves 3684 | -5/Factory | Lost 4 parts (2p2n) 3685 | -5/Factory | Identified exit to Factory 3687 | -5/Factory | Loaded intel: 239 machine locations 3688 | -5/Factory | Loaded intel: 3 garrison access locations 3885 | -5/Factory | Discovered exit to Factory (range 11) 3889 | -5/Factory | Identified Spectral Analyzer 3925 | -5/Factory | Sucked down chute 3925 | -5/Factory | Entered Waste 3929 | -5/Waste | Spotted C-40 Crusher 3930 | -5/Waste | Spotted C-40 Crusher 3932 | -5/Waste | Spotted C-40 Crusher 3934 | -5/Waste | Spotted C-40 Crusher 3937 | -5/Waste | Spotted C-40 Crusher 3940 | -5/Waste | EMP discharged 3940 | -5/Waste | System corruption reached 10% 3943 | -5/Waste | Lost 4 parts (4n) 3946 | -5/Waste | Discovered new exit (range 10) 3947 | -5/Waste | Spotted C-40 Crusher 3949 | -5/Waste | Identified exit to Factory 3964 | -5/Waste | Entered Factory 4010 | -5/Factory | Spotted B-75 Beast 4045 | -5/Factory | Discovered exit to Upper Caves (range 17) 4125 | -5/Factory | Discovered exit to Factory (range 4) 4216 | -5/Factory | Build established: Mutant 4324 | -5/Factory | Entered Upper Caves 4359 | -5/Upper Caves | Learned Factory machine intel 4396 | -5/Upper Caves | Encountered a Warlord checkpoint 4426 | -5/Upper Caves | Discovered new exit (range 19) 4439 | -5/Upper Caves | Identified exit to Upper Caves 4439 | -5/Upper Caves | Entered another Upper Caves area 4442 | -5/Upper Caves | Discovered exit to Factory (range 8) 4476 | -5/Upper Caves | Learned Factory terminal intel 4494 | -5/Upper Caves | Spotted B-75 Beast 4526 | -5/Upper Caves | Encountered a Warlord checkpoint 4530 | -5/Upper Caves | Learned Factory emergency access door positions 4560 | -5/Upper Caves | Discovered new exit (range 11) 4569 | -5/Upper Caves | Identified exit to Zhirov 4581 | -5/Upper Caves | Entered Zhirov 4581 | -5/Zhirov | Discovered new exit (range 3) 4588 | -5/Zhirov | Met Zhirov 4596 | -5/Zhirov | Learned location of Quarantine (-2) 4596 | -5/Zhirov | Learned location of Testing (-3) 4596 | -5/Zhirov | Learned location of Command (-1) 4599 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4605 | -5/Zhirov | Found Alien Artifact 4605 | -5/Zhirov | Identified Integrated Reactor 4605 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4617 | -5/Zhirov | Identified Exp. Targeting Computer 4625 | -5/Zhirov | Found Alien Artifact 4625 | -5/Zhirov | Identified Transdimensional Reconstructor 4625 | -5/Zhirov | Warped through subspace 4650 | -5/Zhirov | Identified exit to Proximity Caves 4650 | -5/Zhirov | Entered Proximity Caves 4670 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4733 | -4/Proximity Caves | Spotted B-86 Titan 4774 | -4/Proximity Caves | Lost 4 parts (2n2u) 4784 | -4/Proximity Caves | Core integrity fell below 50% 4795 | -4/Proximity Caves | Discovered exit to Factory (range 17) 4802 | -4/Proximity Caves | Entered Factory 4802 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4804 | -4/Factory | Loaded intel: 294 machine locations 4805 | -4/Factory | Loaded intel: 20 terminal locations 4814 | -4/Factory | Lost 3 parts (3p) 4839 | -4/Factory | Identified Phasing AFG 4839 | -4/Factory | Identified Exp. Armor Integrity Analyzer 4839 | -4/Factory | Identified Exp. Target Analyzer 4906 | -4/Factory | Fabricated Lgt. Regenerative Plating? 4916 | -4/Factory | Lost 7 parts (1p3n2u1w) 5085 | -4/Factory | Discovered new exit (range 16) 5160 | -4/Factory | Identified exit to Upper Caves 5218 | -4/Factory | Manually triggered Chute Trap 5218 | -4/Factory | Sucked down chute 5218 | -4/Factory | Entered Waste 5231 | -4/Waste | Spotted C-40 Crusher 5233 | -4/Waste | Spotted C-40 Crusher 5234 | -4/Waste | Spotted C-40 Crusher 5315 | -4/Waste | Spotted C-40 Crusher 5315 | -4/Waste | Spotted C-40 Crusher 5329 | -4/Waste | Spotted C-40 Crusher 5335 | -4/Waste | Discovered new exit (range 24) 5350 | -4/Waste | Identified exit to Factory 5376 | -4/Waste | Entered Factory 5405 | -4/Factory | Discovered new exit (range 5) 5485 | -4/Factory | Identified exit to Research 5523 | -4/Factory | Discovered exit to Upper Caves (range 7) 5633 | -4/Factory | Entered Upper Caves 5634 | -4/Upper Caves | Encountered a Warlord checkpoint 5719 | -4/Upper Caves | Build established: Hacker-Mutant 5799 | -4/Upper Caves | Discovered new exit (range 18) 5805 | -4/Upper Caves | Identified exit to Upper Caves 5805 | -4/Upper Caves | Entered another Upper Caves area 5806 | -4/Upper Caves | Identified exit to Warlord 5811 | -4/Upper Caves | Discovered exit to Research (range 14) 5839 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5918 | -4/Upper Caves | Spotted B-86 Titan 5924 | -4/Upper Caves | Entered Warlord 5935 | -4/Warlord | System corruption cleaned by Quarantine Array 6011 | -4/Warlord | Visited the Vortex Lab 6032 | -4/Warlord | Warlord's base attacked by MAIN.C 6069 | -4/Warlord | Met Warlord 6076 | -4/Warlord | Opened Warlord's prototype stash 6082 | -4/Warlord | Found Prototype Device 6082 | -4/Warlord | Identified Exp. Cloaking Device 6091 | -4/Warlord | Found Prototype Reactor 6121 | -4/Warlord | Found Prototype Device 6121 | -4/Warlord | Identified Minesniffer Drone Bay 6145 | -4/Warlord | Build established: Hacker-Sprinter 6156 | -4/Warlord | Opened side exit 6211 | -4/Warlord | Discovered new exit (range 14) 6213 | -4/Warlord | Identified exit to Proximity Caves 6214 | -4/Warlord | Entered Proximity Caves 6216 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6288 | -3/Proximity Caves | Core integrity fell below 50% 6294 | -3/Proximity Caves | Discovered exit to Research (range 4) 6295 | -3/Proximity Caves | Entered Research 6295 | -3/Research | Evolved 2 slots: Utility x2 6363 | -3/Research | Spotted B-86 Titan 6393 | -3/Research | Lost 4 parts (2n2u) 6435 | -3/Research | Found Prototype Processor 6435 | -3/Research | Identified Exp. Signal Interpreter 6446 | -3/Research | Discovered new exit (range 8) 6448 | -3/Research | Identified exit to Research 6453 | -3/Research | Identified Vortex Chain Reactor 6455 | -3/Research | Fabricated Lgt. Regenerative Plating? 6462 | -3/Research | Found Antimissile System 6607 | -3/Research | Spotted B-86 Titan 6665 | -3/Research | Found Enh. Force Lance 6692 | -3/Research | Local fabrication network quarantined 6771 | -3/Research | Found Prototype Slashing Weapon 6771 | -3/Research | Identified Vibroblade 6777 | -3/Research | Identified exit to Armory 6777 | -3/Research | Identified exit to Testing 6792 | -3/Research | Build established: Hacker-Mutant 6824 | -3/Research | Entered Testing 6858 | -3/Testing | Found Prototype Protection 6858 | -3/Testing | Identified SHELL Armor 6890 | -3/Testing | Spotted Striker 6969 | -3/Testing | Fabricated Exp. ECM Suite? 6979 | -3/Testing | Spotted PL-CFHB1CLB4H 7081 | -3/Testing | Entered Research 7081 | -2/Research | Warlord forces began assault on 0b10 7081 | -2/Research | Evolved 2 slots: Utility x2 7096 | -2/Research | Met up with Warlord 7138 | -2/Research | Found Prototype Device 7162 | -2/Research | Build established: Hacker-Sprinter 7191 | -2/Research | Research machine network offline 7246 | -2/Research | Borebot progress halted 7247 | -2/Research | Fabricated Exp. ECM Suite? 7273 | -2/Research | Spotted B-90 Cyclops 7335 | -2/Research | Spotted B-90 Cyclops 7348 | -2/Research | Discovered new exit (range 9) 7354 | -2/Research | Identified exit to Quarantine 7355 | -2/Research | Entered Quarantine 7471 | -2/Quarantine | Discovered new exit (range 5) 7474 | -2/Quarantine | Identified exit to Access 7536 | -2/Quarantine | Found Alien Artifact 7550 | -2/Quarantine | Identified Core Reset Matrix 7582 | -2/Quarantine | Found Alien Artifact 7676 | -2/Quarantine | Spotted Fortress 7692 | -2/Quarantine | Discovered new exit (range 6) 7693 | -2/Quarantine | Identified exit to Section 7 7693 | -2/Quarantine | Entered Section 7 7698 | -2/Section 7 | Found Alien Artifact 7698 | -2/Section 7 | Identified Integrated Dissipator 7698 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 7716 | -2/Section 7 | Spotted S7 Guard 7720 | -2/Section 7 | Found Alien Artifact 7720 | -2/Section 7 | Identified Integrated Singularity Reactor 7720 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 7736 | -2/Section 7 | Discovered exit to Access (range 9) 7736 | -2/Section 7 | Spotted S7 Guard 7741 | -2/Section 7 | Found Alien Artifact 7741 | -2/Section 7 | Identified Integrated Heat Negator 7741 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 7792 | -2/Section 7 | Spotted B-90 Cyclops 7956 | -2/Section 7 | Found Integrated Reactor 7956 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7999 | -2/Section 7 | Spotted S7 Guard 8003 | -2/Section 7 | Found Alien Artifact 8003 | -2/Section 7 | Identified Core Regenerator 8003 | -2/Section 7 | Used Core Regenerator, restored core integrity (+23) 8015 | -2/Section 7 | Incoming assault squad redirected 8033 | -2/Section 7 | Spotted B-90 Cyclops 8129 | -2/Section 7 | Spotted Executioner 8129 | -2/Section 7 | Spotted Executioner 8154 | -2/Section 7 | Spotted B-99 Colossus 8172 | -2/Section 7 | Found Alien Artifact 8172 | -2/Section 7 | Identified LRC Boosters 8172 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 8174 | -2/Section 7 | Found Alien Artifact 8174 | -2/Section 7 | Identified LRC Energy Well 8174 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 8176 | -2/Section 7 | Found LRC Boosters 8176 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 8188 | -2/Section 7 | Found Integrated Dissipator 8188 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 8234 | -2/Section 7 | Spotted Alpha 7 8235 | -2/Section 7 | Spotted Alpha 7 8293 | -2/Section 7 | Entered Access 8293 | -1/Access | Evolved 2 slots: Utility x2 8342 | -1/Access | Spotted B-99 Colossus 8374 | -1/Access | Identified exit to Command 8478 | -1/Access | Fabricated Exp. Hacking Suite (x1) 8768 | -1/Access | Spotted B-99 Colossus 8786 | -1/Access | Spotted B-99 Colossus 8806 | -1/Access | Found Enh. Force Lance 8906 | -1/Access | Fabricated Exp. Hacking Suite (x1) 8979 | -1/Access | Fabricated Exp. Hacking Suite (x1) 9123 | -1/Access | Entered Command 9165 | -1/Command | Spotted M Guard 9165 | -1/Command | Spotted Combat Programmer 9165 | -1/Command | Spotted M Guard 9165 | -1/Command | Spotted Combat Programmer 9206 | -1/Command | Disengaged cave seal 9206 | -1/Command | Derelicts emerged from the dark tunnel 9206 | -1/Command | Welcomed Warlord to Command 9206 | -1/Command | Identified Subatomic Replicator 9206 | -1/Command | Used Subatomic Replicator to replicate SHELL Armor 9658 | -1/Command | Disengaged cave seal 9691 | -1/Command | Spotted QZ-XI1(L) 9728 | -1/Command | Destroyed M Guard 9731 | -1/Command | Found Prototype Reactor 9731 | -1/Command | Identified Zero-point Reactor 9736 | -1/Command | Destroyed M Guard 9736 | -1/Command | All MAIN.C guards destroyed 10025 | -1/Command | Warlord commented on Warlord statues 10032 | -1/Command | Build established: Sprinter 10063 | -1/Command | Met MAIN.C 10067 | -1/Command | 0b10 Conduit disabled 10096 | -1/Command | System corruption reached 10% 10119 | -1/Command | MAIN.C activated Command garrisons 10130 | *** | Establishing Free Derelict Territories! Last Messages --------------- 10119_ ALERT: All Command garrisons activated. Warlord: Not so powerful now, are you, MAIN.C! 10120_ HV Slug penetrates MAIN.C. 10120_ HV Slug penetrates 0b10 Conduit. 10121_ IH-ASX(g) knocked back. 10122_ Plasma Lance follow-up attack on MAIN.C. 10125_ X7-H3D(p) knocked back. 10125_ IJ-X85(p) destroyed. 10125_ SD-S33(g) destroyed. 10127_ System corrupted: Enh. Force Lance targeting data glitched. 10127_ Plasma Lance follow-up attack on MAIN.C. 10127_ System corrupted: Plasma Lance targeting data glitched. 10127_ HV Slug penetrates Reinforced Barrier. 10128_ ED-MYO(p) knocked back. 10130_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 10130_ MAIN.C destroyed. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#####################???????????????? | | ?????????????"""""" """" #???????????????? | | ?????????????? "" #???????????????? | | ?????????????"""" "" ################# | | ?????????????"""""""""" / | | ????????????? " """ p![% / | | ???????????#"" """""" [%*!W/ | | ???????????#"" """""" l@lpg=h ################# | | ???????????# " """""" K%! h #???????????????? | | ???????????# " "" lll #???????????????? | | ???????????# " [! ""#???????????????? | | ???????????#"""""""""]%= """#???????????????? | | ???????????#"" !=["""" """#???????????????? | | ???????????# """""""""""#???????????????? | | ???????????# " " " " #???????????????? | | ???????????# " " " " #???????????????? | | ??????????? " " " """" " #???????????????? | | ????????? """ " " """" #???????????????? | | ????????? " " " " #???????????????? | | ?????????### """""""""" " #???????????????? | | ???????????# " """ " """"""""#???????????????? | | ???????????# """ " " " #???????????????? | | ???????????#####???###############???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 95 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 1010 ECM Strength 5 Jamming Range 16 Additional Mass Support 25 Armor Coverage 1950 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 240 Melee Speed Boost 20 Evasion (%) 65 Core Analysis 10 Armor Integrity Analysis 90 Offensive Hacking 48 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Hacking Suite | -2/Quarantine | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Matter Neutralizer | x2 | -7/Factory | Preloaded Lgt. Regenerative Plating | x1 | -4/Factory Lgt. Regenerative Plating | x1 | -3/Research Exp. ECM Suite | x1 | -3/Testing Exp. ECM Suite | x1 | -2/Research Exp. Hacking Suite | x1 | -1/Access Exp. Hacking Suite | x1 | -1/Access Exp. Hacking Suite | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Integrated Singularity Reactor Integrated Heat Negator Core Regenerator LRC Boosters LRC Energy Well Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed BombHypercooledReconstructor Manual? 0 Play Time 04:17:15 Cumulative 550.5 hours Start 2020.09.16 @ 08:14:00 End 2020.09.22 @ 13:20:12 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 433 Rogue 433 Adventurer 0 Explorer 0 Win Type 7 Total 145 Types 84/8/37/6/3/2/4/1/0 Lore% 98 Gallery% 95 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 86x75 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: cb573029-ac27-4af8-95e3-a083026adbd7