Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.23 @ 10:27:28 Player: pappous Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (68) 340 Value Destroyed (2640) 2640 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (813) 813 TOTAL SCORE: 5993 Bonus ------- High Alert Combat Kills 113 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 190/300 Energy 262/265 System Corruption 0% Temperature Cool (18) Movement Treading (325) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Target Analyzer Light Armor Plating > --- WEAPON (3) ------- Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Nuclear Core Light Treads Light Treads Armored Treads Armored Treads Cryofiber Web High-capacity Storage Unit High-capacity Matter Pod (200) Structural Scanner Improved Sensor Array Relay Coupler [NC] (27) Relay Coupler [NC] (28) Relay Coupler [NC] (29) Relay Coupler [Hunter] (18) Relay Coupler [Hunter] (17) Small Laser Small Laser Beam Rifle Particle Gun Particle Gun Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Target Analyzer Light Armor Plating > --- WEAPON ----------- Particle Gun Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Armored Treads Armored Treads Cryofiber Web Large Storage Unit High-capacity Matter Pod Structural Scanner Improved Sensor Array Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Hunter] Relay Coupler [Hunter] Small Laser Small Laser Beam Rifle Particle Gun Particle Gun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun Datajack [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . 1 . 2 . . Weapon 1 | . . 1 . . . . Parts Attached 56 | 7 11 6 . 5 22 5 Power 8 | 2 1 1 . . 3 1 Engine 7 | 2 1 1 . . 2 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 13 | 2 3 1 . 2 4 1 Treads 9 | 1 2 . . 1 4 1 Leg . | . . . . . . . Wheel 4 | 1 1 1 . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 3 2 . 2 6 2 Device 7 | . . 1 . 2 4 . Storage 3 | 1 2 . . . . . Processor 2 | . 1 . . . . 1 Hackware . | . . . . . . . Protection 4 | . . 1 . . 2 1 Artifact . | . . . . . . . Weapon 19 | 2 4 2 . 1 9 1 Energy Gun 9 | 2 2 . . 1 4 . Energy Cannon . | . . . . . . . Ballistic Gun 10 | . 2 2 . . 5 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 30 | . 6 2 . 5 15 2 Power 3 | . . . . . 3 . Propulsion 9 | . 3 . . 2 4 . Utility 6 | . . 1 . 1 3 1 Weapon 12 | . 3 1 . 2 5 1 Highest Loss Streak 14 | . 3 1 . 5 14 2 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 92 | . 84 97 100 74 95 99 Engine 10 | . 14 11 11 9 8 9 Treads 14 | . 13 11 11 7 16 18 Wheel 4 | . 7 11 11 7 . . Device 10 | . . 6 11 10 16 17 Storage 10 | . 14 11 11 9 9 9 Processor 8 | . 6 11 11 9 9 9 Protection 5 | . . 3 . . 8 9 Energy Gun 12 | . 20 11 11 8 9 8 Ballistic Gun 14 | . 7 20 22 13 16 18 Naked Turns . | . . . . . . . Heaviest Build 99 | 12 88 91 91 91 97 99 Greatest Support 40 | 10 40 16 16 16 40 40 Greatest Overweight (x) 6 | 1 5 5 5 5 6 2 Average Overweight (x) 2 | . 1 5 5 5 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 22 | 6 15 25 25 25 25 25 Most Carried 25 | 4 17 25 25 25 25 25 Average Carried 17 | 2 10 18 25 24 20 24 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 4 14 25 25 24 25 24 Class Distribution -------------------- 56% | Scavenger-Gunner 34% | Mutant 5% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Min Mat Gar Mat Matter Collected 1171 | 241 344 141 . 36 360 49 Remotely . | . . . . . . . Salvage Created 2512 | . 707 589 . 172 745 299 Parts 158 | . 55 22 . 11 58 12 Haulers Intercepted 3 | . 2 1 . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 61 | . 16 8 . 5 26 6 Guns 61 | . 16 8 . 5 26 6 Classes Destroyed 8 | . 5 1 . . 1 1 Tunneler 1 | . 1 . . . . . Hauler 3 | . 2 1 . . . . Recycler 3 | . 1 2 . . . . Swarmer 23 | . 6 . . 2 15 . Grunt 29 | . 10 6 . 3 6 4 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . 1 . Sentry 7 | . . 2 . . 4 1 Best Kill Streak 10 | . 5 4 . 5 10 4 Combat Bots Only 10 | . 5 3 . 5 10 4 Max Kills in Single Turn 2 | . 1 2 . 1 2 1 Gunslinging 1 | . . . . . 1 . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Mat Damage Taken 4033 | . 725 544 . 211 2092 461 Core 753 | . 86 107 . 14 499 47 Absorbed by Shields . | . . . . . . . Redirected to Shielding 13 | . . . . . 13 . Core Remaining (%) 79 | 100 65 . 73 . . . Volleys Fired 185 | . 46 31 . 17 69 22 Largest 3 | . 2 3 . 3 3 3 Hottest 130 | . 80 80 . 80 130 108 Shots Fired 445 | . 91 92 . 32 165 65 Gun 445 | . 91 92 . 32 165 65 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 234 | . 19 61 . 20 85 49 Thermal 203 | . 64 31 . 12 80 16 Explosive . | . . . . . . . Electromagnetic 8 | . 8 . . . . . Robot Hit Streak 34 | . 11 16 . 34 16 11 Robot Miss Streak 4 | . 2 3 . 1 4 4 Penetration Max . | . . . . . . . Secondary Targets 12 | . 4 2 . . 5 1 Max Gunslinging Chain 1 | . 1 1 . . 1 1 Shots Hit Robots 295 | . 68 61 . 25 93 48 Core Hits 140 | . 36 27 . 14 44 19 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . . . 2 1 Critical Strikes 4 | . . . . . 2 2 Burn 1 | . . . . . . 1 Destroy 3 | . . . . . 2 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3585 | . 803 598 . 229 1319 636 Guns 3584 | . 802 598 . 229 1319 636 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 1 | . 1 . . . . . Kinetic 1728 | . 124 342 . 153 701 408 Thermal 1765 | . 587 256 . 76 618 228 Explosive . | . . . . . . . Electromagnetic 91 | . 91 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 2 | . 2 . . . . . Targets Rammed 2 | . 2 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 332 | . 233 332 . 20 218 18 Average Temperature 102 | . 84 137 . 11 128 7 Received Heat Transfer 1404 | . 339 246 . 99 468 252 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 3 . . . 1 . Heat Transferred 4186 | . 1350 575 . 175 1494 592 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Peak Influence 869 | . 225 229 88 118 869 503 Initial 423 | . . 27 88 33 79 423 Average 326 | . 92 150 88 65 531 413 Maximum Alert Level 3 | . 1 1 . . 3 2 Low Security (%) 42 | 100 84 75 100 100 12 . Level 1 14 | . 15 24 . . 9 28 Level 2 28 | . . . . . 44 71 Level 3 14 | . . . . . 32 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 3 1 . 2 . 2 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 5 | . 2 1 . 1 . 1 Assault . | . . . . . . . Garrison 2 | . . . . 1 . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Distress Signals 10 | . 4 2 . . . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 26 14 . 6 35 18 Peak Tracking Total 11 | . 6 4 . 4 11 7 Tactical Retreats 4 | . . . . . 3 1 Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Traps Triggered 6 | . 1 . . . 5 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Min Mat Gar Mat Machines Disabled 4 | . . . . . 4 . Max in Single Turn 1 | . . . . . 1 . Garrison Relay 4 | . . . . . 4 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Machines Accessed 2 | . 1 . . 1 . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 4 | . 2 . . 2 . . Successful 1 | . . . . 1 . . Failed 3 | . 2 . . 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 16 | . . . . . 16 . Machine Destruction 16 | . . . . . 16 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Min Mat Gar Mat Turns Passed 4636 | 59 1354 390 88 151 2015 579 Spaces Moved 1669 | 44 655 139 51 57 571 152 Core 1 | 1 . . . . . . Treads 941 | . 302 . . . 487 152 Legs . | . . . . . . . Wheels 727 | 43 353 139 51 57 84 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 175 175 175 175 320 Average Speed 228 | 87 173 175 175 175 301 323 Slowest Speed 480 | 95 240 175 175 175 480 325 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 3 92 19 14 6 80 20 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Total 2137 | 60 782 228 50 81 737 199 Wait 134 | 7 45 39 . . 34 9 Move 1663 | 43 654 138 50 57 569 152 Hop . | . . . . . . . Pick Up 58 | 3 18 13 . 2 17 5 Fast Attach 20 | 6 3 1 . 2 8 . Attach 25 | . 5 3 . 3 11 3 Detach . | . . . . . . . Swap 11 | 1 3 2 . . 3 2 Drop 23 | . 6 1 . . 10 6 Fire 185 | . 46 31 . 17 69 22 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . 2 . . . . . Escape Stasis 16 | . . . . . 16 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 12) 621 | -10/Materials | Discovered new exit (range 12) 940 | -10/Materials | Discovered new exit (range 16) 1297 | -10/Materials | Discovered new exit (range 15) 1354 | -10/Materials | Lost 3 parts (1n2w) 1414 | -10/Materials | Entered another Materials area 1414 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1597 | -9/Materials | Discovered new exit (range 11) 1804 | -9/Materials | Entered Mines 1871 | -9/Mines | Discovered new exit (range 5) 1874 | -9/Mines | Assembled infested the area 1892 | -9/Mines | Entered Materials 1892 | -8/Materials | Evolved 2 slots: Utility x2 1968 | -8/Materials | Garrison activated, responded to threat 2032 | -8/Materials | Lost 5 parts (2n1u2w) 2043 | -8/Materials | Identified exit to Garrison 2043 | -8/Materials | Entered Garrison 2094 | -8/Garrison | Triggered checkpoint 2132 | -8/Garrison | Garrison Relay disabled 2230 | -8/Garrison | Triggered checkpoint 2272 | -8/Garrison | Core integrity fell below 50% 2313 | -8/Garrison | Destroyed 10 combat bots 2338 | -8/Garrison | Lost 14 parts (3p3n3u5w) 2362 | -8/Garrison | Core integrity fell below 20% 2432 | -8/Garrison | Triggered checkpoint 2574 | -8/Garrison | Triggered checkpoint 2649 | -8/Garrison | Discovered new exit (range 13) 2716 | -8/Garrison | Installed Relay Interface Framework 2756 | -8/Garrison | Build established: Scavenger-Gunner 2830 | -8/Garrison | Triggered checkpoint 2993 | -8/Garrison | Garrison Relay disabled 3134 | -8/Garrison | Triggered checkpoint 3376 | -8/Garrison | Triggered checkpoint 3484 | -8/Garrison | Garrison Relay disabled 3524 | -8/Garrison | Triggered checkpoint 3607 | -8/Garrison | Discovered new exit (range 12) 3844 | -8/Garrison | Triggered checkpoint 3927 | -8/Garrison | Garrison Relay disabled 4001 | -8/Garrison | Discovered new exit (range 14) 4058 | -8/Garrison | Entered Materials 4600 | -8/Materials | Garrison activated, responded to threat 4637 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04603_ G-47 Trooper suffers critical hit (Burn). 04603_ G-47 Trooper destroyed. 04606_ W-25 Informer sends out distress signal. 04606_ B-36 Bruiser destroyed. 04606_ K-01 Serf collects debris. 04607_ W-25 Informer sends out distress signal. 04611_ K-01 Serf collects debris. 04611_ R-06 Scavenger collects Rnf. Ion Engine. 04613_ K-01 Serf collects debris. 04615_ Imp. Heat Sink destroyed. 04615_ R-06 Scavenger collects Lgt. Treads. 04618_ G-47 Trooper destroyed. 04618_ Switching to secondary target: Y-45 Defender. 04618_ A-02 Transporter destroyed. 04619_ K-01 Serf collects debris. 04619_ R-06 Scavenger collects Lgt. Armor Plating. 04620_ Particle Gun destroyed. 04620_ K-01 Serf collects debris. 04621_ Y-45 Defender destroyed. 04624_ K-01 Serf collects debris. 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