Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.06 @ 16:23:57 Player: Floof Enjoyer Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (237) 237 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2112 Bonus ------- None Cogmind --------- Core Integrity 419/550 Matter 206/300 Energy 40/250 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (6) --- (None) > --- UTILITY (2) ------ Visual Processing Unit Improved Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heat Sink Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Visual Processing Unit Improved Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Heat Sink Light EM Pulse Cannon Light EM Pulse Cannon Light Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Visual Processing Unit Weapon Assault Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 4 | . . 2 . 2 Utility . | . . . . . Weapon . | . . . . . Parts Attached 23 | 6 8 6 1 2 Power 5 | 1 1 2 . 1 Engine 5 | 1 1 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 4 3 . . Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover 2 | . 2 . . . Flight 5 | . 2 3 . . Utility 2 | 1 1 . . . Device 1 | 1 . . . . Storage . | . . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 2 1 1 1 Energy Gun . | . . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 2 2 1 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . 1 4 . 5 Power 1 | . . . . 1 Propulsion 5 | . 1 3 . 1 Utility . | . . . . . Weapon 4 | . . 1 . 3 Highest Loss Streak 5 | . 1 3 . 5 To Critical Strikes . | . . . . . Average Backups 3 | . 4 4 3 3 Power . | . . 1 1 1 Propulsion . | . 1 . . . Utility . | . . . 1 2 Weapon 1 | . 1 2 1 . Tool/Special . | . . . . . Unused Backups 5 | . 3 1 . 1 Power . | . . . . . Propulsion 3 | . 3 . . . Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 78 | . 89 77 66 40 Engine 12 | . 14 11 11 9 Wheel 6 | . 12 . . . Hover 3 | . 5 . . . Flight 11 | . 6 23 11 6 Device 11 | . 14 11 11 1 Processor 9 | . 8 11 11 9 Ballistic Gun 23 | . 28 20 22 13 Peak Build Rating 12 | 8 10 12 9 6 Average Rating 8 | 4 8 10 6 5 On Entrance 6 | . 8 10 8 6 Avg Prop Armor Cover (%) 3 | . 3 . . . Naked Turns . | . . . . . Heaviest Build 10 | 10 10 6 5 8 Greatest Support 32 | 32 32 20 5 5 Greatest Overweight (x) 2 | 2 2 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 5 5 4 4 Average Carried 3 | . 4 4 3 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 3 5 4 4 1 Class Distribution -------------------- 53% | Mutant 36% | Scavenger-Mutant 9% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 547 | 157 270 120 . . Remotely . | . . . . . Salvage Created 540 | 84 273 123 . 60 Parts 40 | 8 19 10 . 3 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 2 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 10 | . 5 4 . 1 Guns 9 | . 5 4 . . Cannons 1 | . . . . 1 Classes Destroyed 7 | 2 2 2 . 1 Tunneler 1 | 1 . . . . Recycler 3 | 1 2 . . . Watcher 1 | . 1 . . . Swarmer 7 | . 5 2 . . Grunt 1 | . . 1 . . Duelist 1 | . . 1 . . Sentry 1 | . . . . 1 Best Kill Streak 5 | 1 5 2 . 1 Combat Bots Only 5 | . 5 2 . 1 Max Kills in Single Turn 2 | 1 2 1 . 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 127 | . 56 35 . 36 Missed 40 | . 23 8 . 9 Hits 87 | . 33 27 . 27 Melee 4 | . . 4 . . Projectile 83 | . 33 23 . 27 Critical Strikes 2 | . 1 1 . . Damage Taken 1033 | . 254 367 . 412 Core 321 | . 78 112 . 131 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 68 . 72 . Volleys Fired 64 | 4 26 21 . 13 Largest 2 | 2 2 2 . 2 Hottest 76 | 40 40 40 . 76 Shots Fired 124 | 8 52 39 . 25 Gun 121 | 8 52 39 . 22 Cannon 3 | . . . . 3 Launcher . | . . . . . Special . | . . . . . Kinetic 121 | 8 52 39 . 22 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 3 | . . . . 3 Robot Hit Streak 22 | 2 7 21 . 22 Robot Miss Streak 8 | 2 8 5 . 2 Penetration Max . | . . . . . Secondary Targets 5 | . 3 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 75 | 4 24 28 . 19 Core Hits 30 | 3 10 14 . 3 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 820 | 57 325 243 . 195 Guns 764 | 57 325 243 . 139 Cannons 56 | . . . . 56 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 764 | 57 325 243 . 139 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 56 | . . . . 56 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 49 | . . 16 . 49 Average Temperature 11 | . . 6 . 18 Received Heat Transfer 177 | . . 78 . 99 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 81 | 5 81 61 12 30 Initial 21 | . . 21 12 4 Average 26 | 1 32 41 12 5 Influence Increases 268 | 10 128 100 . 30 Destroy 0b10 Robot/C 200 | . 100 80 . 20 Destroy 0b10 Robot/NC 25 | 10 15 . . . Destroy Leader 42 | . 12 20 . 10 Destroy Structure 1 | . 1 . . . Influence Decreases 268 | 10 77 120 19 42 Entered New Map 57 | . . 30 19 8 Time Decay 141 | 10 67 50 . 14 Lost Part 70 | . 10 40 . 20 Squads Dispatched 1 | . . 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 24 | . 8 11 . 5 Peak Tracking Total 5 | . 5 5 . 5 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 1 | . . 1 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 2 | . . 2 . . Successful 1 | . . 1 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 403 | 27 208 118 7 43 Optics 300 | . 132 118 7 43 Terrain 356 | 27 208 118 1 2 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 459 | 83 208 118 7 43 Spaces Moved 332 | 52 146 107 14 13 Core 21 | 20 . . . 1 Treads . | . . . . . Legs . | . . . . . Wheels 83 | 32 51 . . . Hover 18 | . 18 . . . Flight 210 | . 77 107 14 12 Fastest Speed 31 | 50 37 31 40 40 Average Speed 68 | 109 71 49 40 48 Slowest Speed 200 | 150 200 120 40 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 12 | 3 29 21 5 3 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 452 | 70 196 142 15 29 Wait . | . . . . . Move 328 | 51 145 106 13 13 Hop . | . . . . . Pick Up 20 | 9 8 3 . . Fast Attach 6 | . 4 2 . . Attach 10 | 6 . . 1 3 Detach 1 | . . . 1 . Swap 9 | . 5 4 . . Drop 14 | . 8 6 . . Fire 64 | 4 26 21 . 13 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 14) 292 | -10/Materials | Entered another Materials area 292 | -9/Materials | Evolved 2 slots: Propulsion x2 298 | -9/Materials | Central database locked down 391 | -9/Materials | Lost 3 parts (3n) 403 | -9/Materials | Discovered new exit (range 15) 410 | -9/Materials | Entered Mines 412 | -9/Mines | Discovered new exit (range 13) 417 | -9/Mines | Entered Materials 417 | -8/Materials | Evolved 2 slots: Propulsion x2 460 | -8/Materials | Self-destructed Last Messages --------------- reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. O-16 Technician locks terminal. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. EXIT=FOUND PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE Y-45 Defender suffers critical hit (Destroy). Destroyed Imp. Ion Engine. Flight Unit+ destroyed. Lgt. Assault Rifle destroyed. Y-45 Defender destroyed. Penetrated by Slug. Lgt. Ion Engine destroyed. Lgt. Assault Rifle destroyed. Lgt. EM Pulse Cannon destroyed. Map ----- +----------------------------------------------------+ | ???????????? +?????????????????????? | | ???????????? #?????????????????????? | | ???????????? #?????????????????????? | | ??????????? #?????????????????????? | | ??????????? #?????????????????????? | | ??????????? #?????????????????????? | | ??????????? #?????????????????????? | | ??????????? #?????????????????????? | | ??????????? #?????????????????????? | | ??????????? #?????????????????????? | | ??????##### #?????????????????????? | | ??????# #?????????????????????? | | ??????# #?????????????????????? | | ??????# #?????????????????????? | | ??????####+#####????????????????????? | | ??????# #????????????????????? | | ??????# """ #????????????????????? | | ??????# """ #????????????????????? | | ??????# """ = #????????????????????? | | ??????# #????????????????????? | | ??????# """ #????????????????????? | | ??????# """ #????????????????????? | | ??????# """ #????????????????????? | | ??????# #????????????????????? | | ??????######/###????????????????????? | | ???????????#@#??????????????????????? | | ???????????# #??????????????????????? | | ???????????# #??????????????????????? | | ???????????# #??????????????????????? | | ???????????# #??????????????????????? | | ??????????? #??????????????????????? | | ??????????? #??????????????????????? | | ??????????? s#??????????????????????? | | ??????????? =#??????????????????????? | | ???????????Ys#??????????????????????? | | ??????????? !???????????????????????? | | ??????????? ???????????????????????? | | ??????????? ???????????????????????? | | ?????????? ???????????????????????? | | ??????????# ???????????????????????? | | ??????????? ???????????????????????? | | ??????????? h???????????????????????? | | ??????????? ???????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorEnergyDoublenader Manual? 0 Play Time 00:07:10 Cumulative 13.9 hours Start 2026.08.06 @ 16:17:26 End 2026.08.06 @ 16:23:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0f506ed7-05a6-4735-9374-0c8fd5e4659b