Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.17 @ 14:34:39 Player: alira Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (108) 540 Value Destroyed (2855) 2855 Prototype IDs (48) 960 Alien Tech Used (2) 400 Bonus (2260) 2260 TOTAL SCORE: 15315 Bonus ------- Follower Combat Kills 346 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -186 Cogmind --------- Core Integrity 0/1300 Matter 78/300 Energy 26/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Spectral Analyzer Stasis Canceller Improved Light Armor Plating Authchip [Device] Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Structural Scanner Advanced Sensor Array Experimental Signal Interpreter Improved Melee Analysis Suite Core Analyzer Centrium Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Combat Linear Gravjet Combat Linear Gravjet Spectral Analyzer Stasis Canceller Improved Light Armor Plating Authchip [Device] Transdimensional Reconstructor [Rating: 141] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Improved Fusion Compressor Reactor Vortex Chain Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Companion Sword Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon CPS Tube Impact Weapon Flail Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . 1 Utility 9 | . . . 1 . . . 4 . . . . 2 . . . . 2 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 124 | 7 8 . 20 7 6 8 11 . . . 1 13 . . 6 1 4 . 7 . 1 15 . 9 Power 13 | 1 . . 2 2 . 1 1 . . . . 2 . . 1 1 . . 1 . . . . 1 Engine 6 | 1 . . 2 2 . 1 . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . 1 . . . . 2 . . . 1 . . 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Propulsion 38 | 2 1 . 6 3 3 2 4 . . . 1 2 . . 1 . . . 2 . . 8 . 3 Treads 14 | 2 1 . 5 3 3 . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Wheel 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . . . . . . 6 . 3 Flight 12 | . . . 1 . . . 4 . . . 1 2 . . . . . . 2 . . 2 . . Utility 53 | 1 2 . 6 2 1 2 6 . . . . 9 . . 4 . 4 . 4 . 1 6 . 5 Device 20 | . 1 . 2 . 1 . 2 . . . . 3 . . 2 . 1 . 1 . 1 4 . 2 Storage 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Processor 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 Hackware 17 | . . . . . . 2 2 . . . . 6 . . . . 3 . 2 . . . . 2 Protection 10 | . . . 3 2 . . 1 . . . . . . . 2 . . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 20 | 3 5 . 6 . 2 3 . . . . . . . . . . . . . . . 1 . . Energy Gun 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . 2 . 2 . . 1 . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . 2 . 4 . 1 . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 2 1 . 1 1 . . . . 1 . . 5 . . . . . . 4 . 3 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . System Corruption 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Lost 31 | . . . 1 3 1 . . . . . 2 1 . . . . . . 2 . . 1 1 19 Power 8 | . . . 1 3 . . . . . . 1 . . . . . . . 1 . . . . 2 Propulsion 10 | . . . . . . . . . . . 1 . . . . . . . . . . . . 9 Utility 13 | . . . . . 1 . . . . . . 1 . . . . . . 1 . . 1 1 8 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 18 | . . . 1 1 1 . . . . . 2 1 . . . . . . 1 . . 1 1 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 10 | . 6 10 13 14 15 14 9 10 10 10 10 9 10 10 9 10 9 9 8 8 8 9 8 7 Power . | . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . Propulsion 2 | . 1 2 3 6 5 4 . . . . . . 1 1 1 . 1 1 . . . . 1 1 Utility 7 | . 1 5 5 5 7 9 9 10 10 10 10 9 9 9 8 7 5 6 5 7 7 6 5 4 Weapon 1 | . 3 3 4 3 2 . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . 5 . 2 1 1 . 3 . 1 . . 2 . . . . . . . . . 1 . 7 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Utility 13 | . . . . . 1 . 3 . 1 . . 2 . . . . . . . . . 1 . 5 Weapon 7 | . 5 . 2 . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 96 100 99 98 96 95 91 93 93 93 86 90 88 88 87 88 87 89 85 87 89 89 88 81 Engine 5 | . 14 14 10 9 11 10 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 5 6 6 6 . 4 5 5 5 5 5 5 5 5 5 5 5 2 Treads 13 | . 28 28 32 33 33 26 . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 3 26 25 Flight 12 | . . . . . . 1 32 33 33 33 33 27 23 23 23 23 21 21 20 21 21 18 . . Device 8 | . 11 14 11 11 10 9 6 5 6 6 6 8 6 6 8 6 5 5 5 8 10 12 9 3 Storage 8 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 3 Processor 3 | . . . . . . . 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 10 9 Hackware 14 | . . . . . . 3 24 26 26 26 26 28 29 29 28 23 29 31 31 31 31 26 21 22 Protection 5 | . . . 10 11 11 9 . . . . . 1 3 3 2 9 10 10 6 5 5 5 5 3 Energy Cannon 1 | . 5 . 1 . . 8 . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . 11 28 20 22 18 . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 Peak Build Rating 141 | 6 10 10 16 18 18 25 58 55 55 55 55 82 84 84 90 86 100 100 108 106 106 129 123 141 Average Rating 50 | 4 7 10 13 17 17 19 54 54 55 55 49 69 83 83 85 84 98 99 99 105 105 115 122 124 On Entrance 61 | . 6 10 10 16 18 14 25 55 55 55 55 49 82 84 84 86 85 100 100 105 106 106 123 117 Avg Prop Armor Cover (%) 4 | . . . . . . 2 . . . . . . . . . . . . . 8 18 5 . 20 Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 58 | 11 22 22 40 45 45 42 24 23 22 22 22 22 21 21 31 32 32 32 34 25 25 34 32 58 Greatest Support 88 | 40 40 40 60 60 60 60 25 25 25 25 25 32 32 32 32 35 32 32 37 34 34 80 80 88 Greatest Overweight (x) 9 | . . . . . . 2 . . . . . . . . . . . . . 1 8 9 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 6 8 10 14 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | 1 10 10 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 9 8 10 10 10 Average Carried 10 | . 6 10 13 14 14 14 9 10 9 10 9 9 10 10 9 9 9 9 8 8 8 9 9 8 Final Capacity 15 | 8 10 10 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 1 10 10 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 9 8 8 9 10 4 Class Distribution -------------------- 22% | Mutant 21% | Commander-Mutant 21% | Hacker-Sprinter 19% | Wizard-Sprinter 5% | Wizard-Mutant 3% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Hacker-Mutant | -3/Proximity Caves Wizard-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Matter Collected 4453 | 188 241 40 729 693 307 50 180 20 . . 10 182 66 50 . 55 24 . 156 99 290 631 315 127 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4584 | . 621 36 803 759 167 . 386 228 236 . 63 242 51 . . 55 . . 180 11 219 . 400 127 Parts 230 | . 35 4 46 41 13 . 18 11 4 . 5 14 2 . . 3 . . 13 1 6 . 8 6 Haulers Intercepted 10 | . 2 . 3 3 . . 1 . . . . 1 . . . . . . . . . . . . Recyclers Shooed 4 | . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . 8 2 4 9 . 8 . . 2 . . . . 1 . 1 . Prevented 18 | . . . . . . . . . 1 . . . 9 . . . . . . . 8 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Combat Hostiles Destroyed 67 | . 16 3 17 17 2 . 1 2 . . . 2 1 . . 1 . . 2 . . . 1 2 Melee 12 | . . . . . . . 1 2 . . . 2 1 . . 1 . . 2 . . . 1 2 Guns 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . Cannons 45 | . 6 3 17 17 2 . . . . . . . . . . . . . . . . . . . Classes Destroyed 16 | . 6 . 2 3 . . 1 2 . . 1 . . . . . . . . . . . . 1 Worker 4 | . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . . . . Builder 4 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . 1 Tunneler 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 10 | . 2 . 3 3 . . 1 . . . . 1 . . . . . . . . . . . . Recycler 7 | . 1 . 2 1 2 . 1 . . . . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Operator 9 | . . . 3 3 . . 1 . . . . . . . . . . . 2 . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Watcher 3 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . Swarmer 16 | . 9 3 1 . . . 1 . . . . . . . . . . . 2 . . . . . Grunt 28 | . 7 . 11 9 . . . 1 . . . . . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Sentry 14 | . . . 5 6 2 . . . . . . . . . . . . . . . . . 1 . Programmer 4 | . . . . . . . . 1 . . . 2 . . . 1 . . . . . . . . Decomposer 4 | . . . . . . . . . . . . . . . . . . . . 1 3 . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Samaritan 8 | . . . . . . . . 3 1 . . . . . . . . . . . 1 . 3 . Best Kill Streak 6 | . 3 3 6 5 2 . 2 1 . . 1 2 1 . . 1 . . 2 . . . 1 1 Combat Bots Only 5 | . 3 3 5 3 1 . 1 1 . . . 2 1 . . 1 . . 2 . . . 1 1 Max Kills in Single Turn 2 | . 2 1 1 1 1 . 1 1 1 . 1 1 1 . . 1 . . 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 . . . 1 1 . . 1 . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Hostile Shots Fired 834 | . 78 14 81 81 8 . 7 12 . . 7 21 7 10 . 34 . . 99 3 . 56 6 310 Missed 337 | . 18 6 28 22 2 . 6 2 . . 2 9 5 6 . 19 . . 56 1 . 30 3 122 Hits 497 | . 60 8 53 59 6 . 1 10 . . 5 12 2 4 . 15 . . 43 2 . 26 3 188 Projectile 497 | . 60 8 53 59 6 . 1 10 . . 5 12 2 4 . 15 . . 43 2 . 26 3 188 Critical Strikes 32 | . 3 . . . . . . . . . . . . . . 1 . . 3 . . . . 25 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage Taken 8378 | . 591 61 594 770 84 . 36 196 . . 153 239 45 78 . 265 28 . 685 62 . 679 79 3733 Core 1869 | . 66 22 30 62 . . . 84 . . 97 77 . 18 . . . . 73 62 . 68 . 1210 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 246 | . . . . . . . . . . . . 50 11 11 . . . . 46 . . 128 . . Regen/Repaired (Parts) 657 | . . . 228 . . . 68 . . . . 19 . . . . . . 328 . . 14 . . Core Remaining (%) 81 | 100 . 64 . . . 77 . . . . 78 . . . . 90 . . . . . . 82 . Volleys Fired 208 | . 48 5 63 63 27 . . . . . . . . . . . . . . . . 2 . . Largest 2 | . 2 2 2 2 2 . . . . . . . . . . . . . . . . 1 . . Hottest 120 | . 120 66 101 66 66 . . . . . . . . . . . . . . . . . . . Shots Fired 406 | . 95 10 125 120 54 . . . . . . . . . . . . . . . . 2 . . Gun 63 | . 63 . . . . . . . . . . . . . . . . . . . . . . . Cannon 341 | . 32 10 125 120 54 . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Kinetic 329 | . 29 10 116 120 54 . . . . . . . . . . . . . . . . . . . Thermal 75 | . 66 . 9 . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 8 1 11 17 7 . . . . . . . . . . . . . . . . 9 . . Robot Miss Streak 6 | . 6 5 3 3 1 . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 320 | . 48 3 79 88 8 . 11 11 7 . 5 6 2 . . 2 . . 14 1 5 5 13 12 Core Hits 121 | . 25 3 29 25 3 . 7 5 3 . 1 3 1 . . 1 . . 3 1 2 1 4 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . 4 . 4 3 . . . . . . . . . . . . . . . . . . 2 . Burn 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . Blast 7 | . . . 4 3 . . . . . . . . . . . . . . . . . . . . Melee Attacks 245 | . . . . . 1 . 26 18 23 5 13 32 11 1 . 9 5 . 29 1 11 7 23 30 Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing 244 | . . . . . . . 26 18 23 5 13 32 11 1 . 9 5 . 29 1 11 7 23 30 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 34 | . . . . . . . 6 8 1 . 2 2 . . . . . . 1 1 5 1 4 3 Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Damage Inflicted 10181 | . 735 57 1684 1858 166 . 775 847 504 . 299 362 66 . . 105 . . 690 70 456 185 710 612 Guns 358 | . 358 . . . . . . . . . . . . . . . . . . . . . . . Cannons 4123 | . 367 57 1675 1858 166 . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 5681 | . . . . . . . 775 847 504 . 299 362 66 . . 105 . . 690 70 456 185 710 612 Ramming 19 | . 10 . 9 . . . . . . . . . . . . . . . . . . . . . Kinetic 3869 | . 257 57 1531 1858 166 . . . . . . . . . . . . . . . . . . . Thermal 612 | . 468 . 144 . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5681 | . . . . . . . 775 847 504 . 299 362 66 . . 105 . . 690 70 456 185 710 612 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 2 2 2 . . . . . . 3 3 3 3 2 . . 2 2 2 2 1 7 Average Corruption 2 | . . . 2 2 2 . . . . . . 2 3 3 2 1 . . 1 2 2 1 1 2 Corruption Purged 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 73 | . . . 15 13 11 . . . . . . 9 8 4 1 4 . . . 2 1 . 3 2 Message Errors 19 | . . . 5 3 4 . . . . . . 3 1 2 . 1 . . . . . . . . Matter Fused 14 | . . . 4 3 . . . . . . . 1 3 1 . 1 . . . . . . 1 . Heat Flow Errors 10 | . . . 1 . 3 . . . . . . 2 1 . . 1 . . . 1 . . . 1 Energy Discharges 11 | . . . . 4 3 . . . . . . 1 1 1 . . . . . . . . 1 . Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 7 | . . . 2 1 . . . . . . . . 2 . . 1 . . . . . . . 1 Data Loss (major) 4 | . . . 1 . . . . . . . . . . . 1 . . . . . 1 . 1 . Alerts 4 | . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . Weapon Failures 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1315 | . 12 . 10 23 . . 148 90 121 . 80 95 . . . . . . 209 . 233 . 207 87 Projectiles 45 | . 12 . 10 23 . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1270 | . . . . . . . 148 90 121 . 80 95 . . . . . . 209 . 233 . 207 87 Knockbacks 27 | . . . 14 13 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 26 | . . . 13 13 . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 253 | . 190 . 85 . 197 . 1 5 . . . 200 253 . . 183 . . . 157 . . . 51 Average Temperature 54 | . 49 . 23 . 77 . 1 5 . . . 75 125 . . 123 . . . 95 . . . 20 Received Heat Transfer 1691 | . 213 . 207 318 18 . 18 90 . . 21 27 9 36 . 9 . . . 9 . 93 18 605 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Heat Transferred 1742 | . 1483 . 259 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Maximum Alert Level 1 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Low Security (%) 94 | 100 100 100 100 68 100 . 79 . . . . 100 . . . . 100 100 100 . . . . 100 Level 1 5 | . . . . 31 . . 20 . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 254 | . 110 73 178 254 125 . 232 . . . . 79 . . . . 30 . 81 . . . . 120 Initial 71 | . . 19 8 66 71 . . . . . . . . . . . 6 . . . . . . . Average 54 | . 41 23 49 155 45 . 100 . . . . 17 . . . . 5 . 8 . . . . 12 Influence Increases 3943 | . 508 73 559 522 204 . 600 65 10 . 217 276 181 . . 90 42 . 192 . . 145 70 189 Destroy 0b10 Robot/C 1700 | . 320 60 340 340 40 . 220 40 . . 120 40 40 . . 20 . . 40 . . 60 20 . Destroy 0b10 Robot/NC 235 | . 25 . 45 45 10 . 45 . 10 . 10 10 . . . . . . 20 . . . 5 10 Destroy Leader 398 | . 64 10 106 98 . . 64 10 . . 10 12 . . . 10 . . 14 . . . . . Allied During Kill 125 | . . . . 3 24 . 35 . . . 47 . 6 . . . . . . . . 10 . . Successful Hack 317 | . 52 . 17 30 35 . 88 . . . . 28 . . . . 32 . 35 . . . . . Select Force Hacks 120 | . 30 . . . 90 . . . . . . . . . . . . . . . . . . . Disable Machine 105 | . 15 . 30 . . . 45 . . . . 15 . . . . . . . . . . . . Destroy Structure 118 | . 2 3 6 6 5 . 28 . . . . 36 . . . . 10 . 8 . . . . 14 Partial Spotted 135 | . . . . . . . 45 . . . . 60 . . . . . . 30 . . . . . Lose Combat Pursuer 690 | . . . 15 . . . 30 15 . . 30 75 135 . . 60 . . 45 . . 75 45 165 Influence Decreases 3874 | . 458 100 424 496 388 . 396 217 62 . 217 236 116 105 . 80 52 . 114 60 18 86 129 120 Entered New Map 472 | . . 31 15 92 113 . . 77 11 . . . 15 21 . . 4 . . 30 4 . 59 . Time Decay 3002 | . 458 69 399 374 265 . 284 140 51 . 157 227 65 84 . 80 48 . 100 30 14 39 70 48 Lost Part 175 | . . . 10 30 10 . . . . . 20 9 . . . . . . 14 . . 10 . 72 Lost Ally 225 | . . . . . . . 112 . . . 40 . 36 . . . . . . . . 37 . . Squads Dispatched 41 | . 2 . 3 1 . . 13 . . . . 11 . . . . 4 . 3 . . . . 4 Investigation 22 | . 2 . . . . . 7 . . . . 5 . . . . 3 . 2 . . . . 3 Extermination 10 | . . . . . . . 3 . . . . 4 . . . . 1 . 1 . . . . 1 Reinforcement 6 | . . . 3 1 . . . . . . . 2 . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Distress Signals 21 | . 3 . 3 1 . . 2 . . . . 5 . . . . . . 1 . . 3 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 311 | . 24 3 30 24 2 . 13 6 . . 9 31 11 5 . 9 1 6 19 4 . 60 4 50 Peak Tracking Total 33 | . 4 3 5 4 1 . 4 4 . . 6 8 5 2 . 4 1 6 12 3 . 33 3 21 Tactical Retreats 30 | . . . 1 . . . 2 1 . . 2 8 2 3 . 2 . . 3 1 . 1 1 3 ECM-based Alert Blocks 28 | . . . . . . . . . . . . 16 . 4 . . . . 5 3 . . . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Traps Triggered 7 | . 1 . 1 1 . . 1 . . . . . . . . . 2 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Machines Disabled 10 | . 1 . 3 . . . 3 . . . . 1 . . . . . . . . . 2 . . Max in Single Turn 1 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Machines Accessed 94 | . 6 . 7 6 8 4 16 3 . . . 17 2 . 3 . 7 . 8 . . 2 . 5 Terminals 38 | . 5 . 4 6 5 . 5 . . . . 7 . . . . 3 . 3 . . . . . Fabricators 7 | . . . . . . . 3 . . . . 1 . . . . . . 2 . . . . 1 Repair Stations 9 | . . . 2 . . . 2 . . . . 3 . . . . . . 2 . . . . . Recycling Units 18 | . 1 . . . 3 . 5 . . . . 4 . . . . 3 . . . . . . 2 Scanalyzers 5 | . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . 1 Garrison Access 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 Total Hacks 308 | . 22 . 29 19 20 20 44 8 . . . 47 4 . 13 . 34 . 33 . . 5 . 10 Successful 242 | . 12 . 20 11 14 20 35 8 . . . 37 4 . 13 . 25 . 28 . . 5 . 10 Failed 65 | . 10 . 8 8 6 . 9 . . . . 10 . . . . 9 . 5 . . . . . Catastrophic 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 177 | . 20 . 13 19 17 . 30 . . 1 . 33 . . . . 28 . 13 . . . . 3 Terminals 161 | . 21 . 15 19 17 . 22 . . . . 27 . . . . 28 . 12 . . . . . Fabricators 27 | . . . . . . . 7 . . . . 6 . . . . . . 11 . . . . 3 Repair Stations 27 | . . . 8 . . . 4 . . . . 6 . . . . . . 9 . . . . . Recycling Units 20 | . 1 . . . 3 . 6 . . . . 5 . . . . 3 . . . . . . 2 Scanalyzers 20 | . . . 6 . . . 5 . . . . 2 . . . . 3 . . . . . . 4 Garrison Access 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 Terminal Hacks 98 | . 1 . 3 3 4 20 7 8 . . . 12 4 . 13 . 13 . 5 . . 5 . . Record 28 | . . . . . . 13 . 6 . . . . 3 . 5 . . . . . . 1 . . Part Schematic 10 | . . . . . . . 2 . . . . 2 . . . . 6 . . . . . . . Robot Analysis 10 | . . . . . . 6 . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 10 | . . . 1 . 1 . . . . . . . . . 4 . . . . . . 4 . . Open Door 4 | . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . Branch Access Points 6 | . . . 1 1 . . 1 . . . . 1 . . . . 1 . 1 . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Terminal Index 4 | . . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 5 | . . . . . . . . . . . . 1 . . . . 3 . 1 . . . . . Recall Extermination 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Zone Layout 5 | . . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . . . . Fabricator Hacks 16 | . . . . . . . 3 . . . . 4 . . . . . . 7 . . . . 2 Network Status 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Load Schematic 9 | . . . . . . . 2 . . . . 2 . . . . . . 4 . . . . 1 Build 5 | . . . . . . . . . . . . 2 . . . . . . 2 . . . . 1 Repair Station Hacks 23 | . . . 7 . . . 4 . . . . 4 . . . . . . 8 . . . . . Scan Component 12 | . . . 4 . . . 2 . . . . 2 . . . . . . 4 . . . . . Repair 10 | . . . 3 . . . 2 . . . . 1 . . . . . . 4 . . . . . Refit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . 5 . . . 3 . . . . 2 . . . . 3 . . . . . . 4 Insert Component 6 | . . . 1 . . . 1 . . . . 1 . . . . 2 . . . . . . 1 Analyze 5 | . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . 1 Retrieve Study 6 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . 2 Garrison Access Hacks 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 Seal Access 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 Unauthorized Hacks 85 | . 11 . 5 8 10 . 18 . . . . 14 . . . . 9 . 7 . . . . 3 Terminals 56 | . 10 . 5 8 7 . 9 . . . . 8 . . . . 6 . 3 . . . . . Assimilate 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Botnet 17 | . 4 . 2 2 2 . 2 . . . . 1 . . . . 3 . 1 . . . . . Disrupt 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Operators 3 | . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . Skim 32 | . 5 . 3 5 5 . 5 . . . . 5 . . . . 3 . 1 . . . . . Fabricators 10 | . . . . . . . 3 . . . . 2 . . . . . . 4 . . . . 1 Prioritize 4 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 Liberate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Recompile 5 | . . . . . . . 2 . . . . 1 . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 19 | . 1 . . . 3 . 6 . . . . 4 . . . . 3 . . . . . . 2 Recyclers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . Fedlink 13 | . . . . . . . 5 . . . . 4 . . . . 3 . . . . . . 1 Scraphulk 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . 1 . . 1 . . . . . . . . . . . 2 . . . . . Used 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Hacking Detections 51 | . 5 . 7 6 3 . 10 . . . . 9 . . . . 4 . 5 . . . . 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . 1 . . . 3 . . 14 . 3 . . . . 7 . . . . . . 1 Parts Built 6 | . . . . . . . . . . . . 2 . . . . . . 2 . . . . 2 Authchips 4 | . . . . . . . . . . . . 2 . . . . . . 2 . . . . . Time 377 | . . . . . . . . . . . . 140 . . . . . . 214 . . . . 23 Total Part Build Rating 43 | . . . . . . . . . . . . 13 . . . . . . 12 . . . . 18 Part Studies Acquired 6 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . 2 Parts Repaired 10 | . . . 3 . . . 2 . . . . 1 . . . . . . 4 . . . . . Time 313 | . . . 78 . . . 63 . . . . 25 . . . . . . 147 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . 1 Part Schematics Acquired 5 | . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Total Allies 43 | . . . . 10 . . 4 . . 2 . 1 2 . . . . 19 . . . 5 . . Largest Group 19 | . . . . 10 10 10 10 . . 2 2 1 2 . . . . 19 . . . 5 . . Highest-Rated Group 702 | . . . . 88 88 88 102 . . 192 192 10 62 . . . . 702 . . . 294 . . Highest-Rated Ally 96 | . . . . 16 16 16 29 . . 96 96 10 31 . . . . 50 . . . 64 . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 192 | . . . . 7 . . 115 . . . 26 . 28 . . . . 2 . . . 14 . . Total Damage 3242 | . . . . 38 . . 1428 . . . 901 . 377 . . . . 46 . . . 452 . . Kills 25 | . . . . 1 . . 14 . . . 6 . 1 . . . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Active Infowar (turns) 6046 | . . . . . . . 927 245 248 572 194 887 358 290 179 208 231 44 424 68 183 315 367 306 Sensors 5793 | . . . . . . . 927 245 248 572 194 875 358 290 179 208 231 44 424 55 28 254 367 294 Structural 48 | . . . . . . . . . . . . . . . . . . . . . . . . 48 ECM 976 | . . . . . . . . . . . . 479 74 70 . 34 . . 7 68 183 61 . . Robot Analysis Total 10 | . . . . . . 6 . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . 1 . . 2 . 1 1 . 1 . . . 3 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Turns Passed 14436 | 75 1540 220 1294 863 833 2054 933 289 248 572 642 938 358 290 179 208 232 44 505 72 183 1057 387 420 Spaces Moved 18142 | 47 829 75 576 356 402 1396 2007 700 622 1411 584 2112 801 505 225 445 601 137 907 194 480 1455 624 651 Core 36 | 10 . . . . . . . . . . . . . . . . . . . . 3 16 . 7 Treads 3296 | 37 829 75 576 356 402 1021 . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 375 | . . . . . . 375 . . . . . . . . . . . . . . . . . . Hover 1548 | . . . . . . . . . . . . . . . . . . . . . . 280 624 644 Flight 12887 | . . . . . . . 2007 700 622 1411 584 2112 801 505 225 445 601 137 907 194 477 1159 . . Fastest Speed 25 | 50 160 160 160 160 160 95 28 28 28 28 27 27 31 31 31 27 31 31 25 28 28 28 32 39 Average Speed 55 | 136 160 160 160 160 160 144 28 28 28 28 27 28 31 31 31 30 31 31 28 32 30 36 41 41 Slowest Speed 500 | 160 160 160 160 160 160 240 28 28 28 28 31 34 31 31 35 31 31 31 35 114 450 500 42 250 Overloaded Moves 29 | . . . . . . . . . . . . . . . . 7 . . 2 . . 18 2 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 60 | . . . . . . . 20 . . . . 28 . 1 . . 10 . 1 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 5 98 28 59 60 93 79 36 56 63 85 79 35 74 41 60 47 21 86 19 42 58 92 73 20 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 18 | . 4 . . . 4 1 1 . . 1 . 1 1 . 3 1 . . . . 1 . . . Known Exits Taken 19 | . . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . . . . . 7 . 3 2 2 3 . 3 . . . . . . 1 2 . . . Spaces Dug 107 | . . . . . 2 . 14 3 16 4 3 18 8 . . 6 5 . 4 . 6 1 10 7 Terrain Destroyed 120 | . 1 3 3 3 5 . 14 3 16 4 3 18 8 . . 6 5 . 4 . 6 1 10 7 Melee 106 | . . . . . 1 . 14 3 16 4 3 18 8 . . 6 5 . 4 . 6 1 10 7 Projectile 14 | . 1 3 3 3 4 . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Total 21633 | 54 953 165 824 531 537 1438 2318 765 662 1579 1047 2379 891 632 332 501 630 138 1111 200 498 1975 714 759 Wait 2687 | . 32 86 132 90 90 19 264 46 17 164 448 229 77 122 85 40 24 . 147 4 4 450 67 50 Move 18005 | 46 828 74 575 355 401 1395 1968 699 621 1410 583 2059 800 502 224 444 581 136 904 193 479 1454 623 651 Hop 54 | . . . . . . . 18 . . . . 24 . 1 . . 10 . 1 . . . . . Pick Up 94 | 1 19 . 15 5 3 5 7 . 1 . 1 6 . . 2 2 3 1 6 . . 8 1 8 Fast Attach 66 | 6 6 . 4 4 1 5 3 . . . 1 8 . . 9 1 2 . 3 . 2 9 . 2 Attach 47 | . . . 6 2 . 5 7 . . . . 5 . . 1 . 2 . 5 1 . 4 . 9 Detach 4 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 Swap 64 | 1 2 . 13 4 6 . 3 2 . . . 6 3 6 2 2 . . 5 1 . 5 . 3 Drop 113 | . 15 . 15 8 7 9 7 . 1 . 1 9 . . 9 3 3 1 4 . 2 13 . 6 Fire 208 | . 48 5 63 63 27 . . . . . . . . . . . . . . . . 2 . . Melee 242 | . . . . . 1 . 26 18 22 5 13 32 11 1 . 9 5 . 28 1 11 7 23 29 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . 15 . . . . . . . . . . . 8 . . . . . Rewire 21 | . . . . . . . . . . . . . . . . . . . . . . 21 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x2 / *Upp x2 / Arm) -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 16) 410 | -10/Materials | Discovered new exit (range 16) 705 | -10/Materials | Learned Storage emergency access door positions 761 | -10/Materials | Learned Storage stockpile data 806 | -10/Materials | Learned Recycling recycling unit intel 839 | -10/Materials | Discovered new exit (range 7) 840 | -10/Materials | Learned location of 2 exits from Subcaves 841 | -10/Materials | Discovered new exit (range 16) 865 | -10/Materials | Learned location of Mines (-10) 878 | -10/Materials | Identified exit to Materials 882 | -10/Materials | Learned location of 2 exits from Subcaves 1616 | -10/Materials | Entered Mines 1639 | -10/Mines | Met a Derelict bent on vengeance 1781 | -10/Mines | Learned 2 Materials zone layouts 1810 | -10/Mines | Discovered exit to Materials (range 15) 1836 | -10/Mines | Entered Materials 1836 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1904 | -9/Materials | Repaired Lgt. Treads 1932 | -9/Materials | Repaired Lgt. Treads 1959 | -9/Materials | Repaired Lgt. Treads 2610 | -9/Materials | Discovered new exit (range 10) 2750 | -9/Materials | Identified exit to Mines 2750 | -9/Materials | Identified exit to Storage 2790 | -9/Materials | Discovered new exit (range 15) 2831 | -9/Materials | Central database locked down 2861 | -9/Materials | Build established: Scavenger-Mutant 3130 | -9/Materials | Entered Storage 3441 | -9/Storage | Build established: Mutant 3602 | -9/Storage | Identified exit to Recycling 3788 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3825 | -9/Storage | Learned Materials garrison access intel 3867 | -9/Storage | Identified exit to Materials 3899 | -9/Storage | Learned Materials non-interactive machine intel 3921 | -9/Storage | Learned Storage stockpile data 3934 | -9/Storage | Learned location of 3 exits from Materials 3935 | -9/Storage | Learned Materials garrison access intel 3947 | -9/Storage | Learned Materials security intel 3949 | -9/Storage | Used back door to open Recycling access 3971 | -9/Storage | Learned Materials emergency access door positions 3993 | -9/Storage | Entered Recycling 3993 | -9/Recycling | Accompanied by 10 allies 3994 | -9/Recycling | Loaded intel: 3 recycling unit locations 4097 | -9/Recycling | Build established: Commander-Mutant 4470 | -9/Recycling | Discovered new exit (range 10) 4562 | -9/Recycling | Identified exit to Scraptown 4616 | -9/Recycling | Learned location of Mines (-8) 4662 | -9/Recycling | Learned Storage security intel 4697 | -9/Recycling | Scanned before Scraplab entrance 4699 | -9/Recycling | Learned Materials emergency access door positions 4722 | -9/Recycling | Entered Scraplab 4774 | -9/Recycling | Learned Materials stockpile data 4815 | -9/Recycling | Learned location of 1 exit from Recycling 4826 | -9/Recycling | Entered Scraptown 4826 | -9/Scraptown | Accompanied by 10 allies 4826 | -9/Scraptown | System corruption cleaned by C-Scrubber 4836 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5199 | -9/Scraptown | Discovered new exit (range 5) 5432 | -9/Scraptown | Visited TADAMA 5460 | -9/Scraptown | Visited Cyclists 5528 | -9/Scraptown | Visited UFD Registry 5528 | -9/Scraptown | Registered with UFD as "Slugpod" 5541 | -9/Scraptown | Visited Bundlers 5701 | -9/Scraptown | Visited The Evicted 5712 | -9/Scraptown | Visited Cave Peace 5840 | -9/Scraptown | Visited Junk Repository 5896 | -9/Scraptown | Visited Sword Containment 5924 | -9/Scraptown | Visited Observation Area 6058 | -9/Scraptown | Visited Abandonware Association 6074 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 6108 | -9/Scraptown | Visited Science Testing Area 6128 | -9/Scraptown | Visited Research Penetration Think Tank 6162 | -9/Scraptown | Visited Infowarlord's Domain 6197 | -9/Scraptown | Visited Analyses Database 6354 | -9/Scraptown | Visited Chapter 10 6380 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6407 | -9/Scraptown | Found DCF Scrap (32 items) 6701 | -9/Scraptown | Found Exp. Signal Interpreter 6809 | -9/Scraptown | Met Optimus 6809 | -9/Scraptown | Accepted into 0bPrime 6852 | -9/Scraptown | Discovered new exit (range 5) 6880 | -9/Scraptown | Entered Factory 6880 | -6/Factory | Accompanied by 10 allies 6880 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 6928 | -6/Factory | Discovered new exit (range 14) 6932 | -6/Factory | Identified exit to Factory 7121 | -6/Factory | Loaded intel: 8 recycling unit locations 7156 | -6/Factory | Garrison activated, responded to threat 7380 | -6/Factory | Learned location of Protoforge (-3) 7410 | -6/Factory | Found Powered Armor 7450 | -6/Factory | Build established: Hacker-Sprinter 7610 | -6/Factory | Discovered new exit (range 11) 7612 | -6/Factory | Identified exit to Lower Caves 7719 | -6/Factory | Repaired Imp. Utility Shielding 7773 | -6/Factory | Repaired Lgt. Fission Core+? 7813 | -6/Factory | Entered Lower Caves 7829 | -6/Lower Caves | Entered an active Warlord outpost 7831 | -6/Lower Caves | Learned location of 1 exit from Factory 7831 | -6/Lower Caves | Learned Extension trap positions 7831 | -6/Lower Caves | Learned Armory terminal intel 7926 | -6/Lower Caves | Identified exit to Lower Caves 8102 | -6/Lower Caves | Entered another Lower Caves area 8135 | -6/Lower Caves | Discovered exit to Factory (range 11) 8347 | -6/Lower Caves | Discovered new exit (range 10) 8350 | -6/Lower Caves | Identified exit to Zion 8350 | -6/Lower Caves | Entered Zion 8390 | -6/Zion | Discovered new exit (range 13) 8505 | -6/Zion | Given A8's code to call for help 8532 | -6/Zion | Given the Hacking Drone Bay 8738 | -6/Zion | Enhanced Grunt warped into view, answering call for help 8742 | -6/Zion | Enhanced Grunt warped into view, answering call for help 8778 | -6/Zion | Identified exit to Proximity Caves 8922 | -6/Zion | Entered Proximity Caves 8922 | -5/Proximity Caves | Accompanied by 2 allies 9210 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9213 | -5/Proximity Caves | Learned location of 1 exit from Factory 9373 | -5/Proximity Caves | Learned Factory terminal intel 9562 | -5/Proximity Caves | Discovered exit to Factory (range 11) 9564 | -5/Proximity Caves | Entered Factory 9564 | -5/Factory | Evolved 2 slots: Utility x2 9565 | -5/Factory | Identified exit to Factory 9565 | -5/Factory | Identified exit to Extension 9566 | -5/Factory | Loaded intel: 28 terminal locations 9584 | -5/Factory | Loaded intel: 8 recycling unit locations 9706 | -5/Factory | Discovered new exit (range 11) 9709 | -5/Factory | Identified exit to Upper Caves 10039 | -5/Factory | Learned location of 1 exit from Proximity Caves 10065 | -5/Factory | Learned 8 Quarantine zone layouts 10136 | -5/Factory | Learned location of 3 exits from Factory 10243 | -5/Factory | Fabricated Impulse Thruster Array (x1) 10288 | -5/Factory | Build established: Wizard-Sprinter 10306 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 10453 | -5/Factory | Repaired Imp. Flight Unit 10502 | -5/Factory | Entered Upper Caves 10522 | -5/Upper Caves | Entered an active Warlord outpost 10522 | -5/Upper Caves | A Commander dispatched an escort 10525 | -5/Upper Caves | Learned location of Armory (-4) 10712 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10853 | -5/Upper Caves | Discovered new exit (range 10) 10856 | -5/Upper Caves | Learned Factory stockpile data 10856 | -5/Upper Caves | Identified exit to Upper Caves 10860 | -5/Upper Caves | Entered another Upper Caves area 10941 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10990 | -5/Upper Caves | Learned Factory terminal intel 11004 | -5/Upper Caves | Discovered new exit (range 9) 11150 | -5/Upper Caves | Identified exit to Zhirov 11150 | -5/Upper Caves | Entered Zhirov 11150 | -5/Zhirov | Discovered new exit (range 3) 11156 | -5/Zhirov | Met Zhirov 11163 | -5/Zhirov | Learned location of Quarantine (-3) 11163 | -5/Zhirov | Learned location of Testing (-2) 11163 | -5/Zhirov | Learned location of Command (-1) 11165 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11258 | -5/Zhirov | Found Alien Artifact 11258 | -5/Zhirov | Identified Integrated Dissipator 11258 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11265 | -5/Zhirov | Found Alien Artifact 11329 | -5/Zhirov | Identified exit to Proximity Caves 11329 | -5/Zhirov | Entered Proximity Caves 11342 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11537 | -4/Proximity Caves | Entered Factory 11537 | -4/Factory | Evolved 2 slots: Utility x2 11538 | -4/Factory | Identified exit to Armory 11539 | -4/Factory | Identified exit to Research 11539 | -4/Factory | Identified exit to Upper Caves 11540 | -4/Factory | Identified Transdimensional Reconstructor 11541 | -4/Factory | Loaded intel: 26 terminal locations 11612 | -4/Factory | Loaded intel: 8 recycling unit locations 11769 | -4/Factory | Sucked down chute 11769 | -4/Factory | Entered Waste 11771 | -4/Waste | Spotted C-40 Crusher 11776 | -4/Waste | Spotted C-40 Crusher 11777 | -4/Waste | Spotted C-40 Crusher 11777 | -4/Waste | Spotted C-40 Crusher 11777 | -4/Waste | Spotted C-40 Crusher 11780 | -4/Waste | Spotted C-40 Crusher 11792 | -4/Waste | Found Broken Adv. Force Booster 11801 | -4/Waste | Discovered new exit (range 12) 11808 | -4/Waste | Warlord forces began an assault 11813 | -4/Waste | Identified exit to Factory 11813 | -4/Waste | Entered Factory 11890 | -4/Factory | Fabricated Diametric Drive? 11890 | -4/Factory | Repaired Powered Armor? 11901 | -4/Factory | Repaired Broken Adv. Force Booster? 11943 | -4/Factory | Fabricated Exp. Utility Shielding? 11944 | -4/Factory | Repaired Cld. Cesium-ion Thruster? 12034 | -4/Factory | Repaired Impulse Thruster Array? 12183 | -4/Factory | Unchained authorized (QV-33N) 12311 | -4/Factory | Spotted B-86 Titan 12318 | -4/Factory | Entered Upper Caves 12322 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12353 | -4/Upper Caves | Encountered a Warlord checkpoint 12355 | -4/Upper Caves | Learned 8 Research zone layouts 12358 | -4/Upper Caves | Learned location of 1 exit from Research 12379 | -4/Upper Caves | Discovered new exit (range 11) 12388 | -4/Upper Caves | Spotted B-86 Titan 12389 | -4/Upper Caves | Identified exit to Upper Caves 12390 | -4/Upper Caves | Entered another Upper Caves area 12488 | -4/Upper Caves | Encountered a Warlord checkpoint 12544 | -4/Upper Caves | Discovered new exit (range 12) 12547 | -4/Upper Caves | Identified exit to Warlord 12573 | -4/Upper Caves | Entered Warlord 12589 | -4/Warlord | Discovered new exit (range 14) 12606 | -4/Warlord | System corruption cleaned by Quarantine Array 12693 | -4/Warlord | Found Prototype Device 12693 | -4/Warlord | Identified Exp. Focal Shield 12695 | -4/Warlord | Found Prototype Hackware 12705 | -4/Warlord | Found Spectral Analyzer 12776 | -4/Warlord | Warlord's base attacked by MAIN.C 12783 | -4/Warlord | Found Prototype Device 12783 | -4/Warlord | Identified Minesniffer Drone Bay 12801 | -4/Warlord | Rebuked by Warlord 13126 | -4/Warlord | Warlord forces counterattacked 13368 | -4/Warlord | Spotted Striker 13451 | -4/Warlord | Warlord base infiltrated, sounded retreat 13452 | -4/Warlord | Enhanced Grunt warped into view 13452 | -4/Warlord | Enhanced Grunt warped into view 13452 | -4/Warlord | Enhanced Grunt warped into view 13452 | -4/Warlord | Enhanced Demolisher warped into view 13452 | -4/Warlord | Enhanced Demolisher warped into view 13452 | -4/Warlord | Enhanced Demolisher warped into view 13454 | -4/Warlord | Attached CPS modules to Enhanced Demolisher. 13456 | -4/Warlord | Attached CPS modules to Enhanced Demolisher. 13462 | -4/Warlord | Spotted Striker 13465 | -4/Warlord | Spotted Striker 13510 | -4/Warlord | Lost 4 allies 13528 | -4/Warlord | Found Prototype Reactor 13575 | -4/Warlord | Spotted Executioner 13575 | -4/Warlord | Spotted Executioner 13575 | -4/Warlord | Spotted Striker 13597 | -4/Warlord | Lost 5 allies 13605 | -4/Warlord | Spotted Executioner 13619 | -4/Warlord | Spotted Executioner 13620 | -4/Warlord | Spotted Executioner 13621 | -4/Warlord | Spotted Executioner 13629 | -4/Warlord | Identified exit to Proximity Caves 13630 | -4/Warlord | Entered Proximity Caves 13855 | -3/Proximity Caves | Build established: Hacker-Mutant 13948 | -3/Proximity Caves | Discovered exit to Research (range 15) 13972 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14017 | -3/Proximity Caves | Entered Research 14017 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 14018 | -3/Research | Identified exit to Research 14022 | -3/Research | Identified System Mapper 14065 | -3/Research | Unchained authorized (QV-33N) 14086 | -3/Research | Fabricated Cmb. Linear Gravjet (x2) 14273 | -3/Research | Loaded intel: 5 recycling unit locations 14329 | -3/Research | Identified Vortex Chain Reactor 14338 | -3/Research | Warped through subspace 14422 | -3/Research | Core integrity fell below 50% 14434 | -3/Research | Core integrity fell below 20% 14434 | -3/Research | Released all parts (4) 14437 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 14420_ Cmb. Linear Gravjet+ destroyed. 14425_ Slug penetrates Wall. 14425_ Penetrated by Slug. 14427_ P-80 Master resets S-43 Plague, system corruption cleaned. 14427_ Dropped Med. Storage Unit. 14429_ Slug penetrates Wall. 14429_ Penetrated by Slug. 14431_ Cmb. Linear Gravjet+ destroyed. 14432_ System corrupted: Heat flow error (+114). 14434_ Adv. System Shield destroyed. 14434_ Released Adv. Hacking Suite. 14434_ Released Exp. Signal Interpreter. 14434_ Released Adv. Hacking Suite. 14434_ Released Companion Sword. Companion Sword: "I can't spot approaching enemies from down here!" 14435_ Slug penetrates Wall. 14435_ Penetrated by Slug. 14435_ Slug penetrates Wall. 14436_ Slug penetrates Door. 14436_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????? ?# #?# #?????# #??????# #????? | | ????????????? # #?# #?????# #??????# #????? | | ?????????????? # #? ?????# #??????# #????? | | ???????????????+ #? ?????#+########/###??? | | ???????????????# # ????# #??? | | ???????????????# ] # / #??? | | ???????????????# # ##### #??? | | ???????????????# # #???# ! #??? | | ???????????????# #? ????#""" #??? | | ???????????????# #? #????#""" #??? | | ???????????????#####/#? #????#"""" #### | | ???????????????????# ## #????# """ ! / | | ???????????????????# ## ###??# ### | | ??????????????######/## ???+ ###+ | | ??????????????# # g#????# # | | ??????????????# # h g#????# # | | ??????????????# # g #????#####+#/###### | | ??????????????# # #????????# ??? + | | ??????????????# [ # #????????# ???## | | ??????????????# ; +????????# ????##! | | ??????????????# # g #????????# ????## | | ??????????????# # # """ # ???## | | ??????????????# # # """ # ##### | | ??????????????# # h # """ # ######/# | | ??????????????# #hhh # # | | ??????????????###+##### @ # # | | ??????????????# sp/ ########## ] | | ??????????????# ps p# #???????## " | | ??????????????# ! !#s #??????######+### "" | | ??????????????# s #??????# # "Y | | ??????????????# #######??????# ??? # "" | | ??????????????# #????????????# ??? # "" | | ??????????????# *! #????????????# ??? # | | ??????????????# * #????????????# ??? # | | ??????????????# #????????????# ??? # | | ??????????????# #????????????# ??? # | | ??????????????# #????????????# ??? # "" | | ??????????????#########????????????# ??? # "" | | ???????????????????????????????????#####???## "" | | ???????????????????????????????????????????## | | ???????????????????????????????????????????## | | ????????????????????????????????????????##### | | ????????????????????????????????????????########## | | ????????????????????????????????????????## | | ????????????????????????????????????????## | | ????????????????????????????????????????## | | ????????????????????????????????????????## | | ????????????????????????????????????????## = | | ????????????????????????????????????????## | | ????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 400 Utility Shielding 90 Evasion (%) 76 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 3 Force Boost 40 Offensive Hacking 74 Defensive Hacking 26 Authchip Count 5 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Imp. Utility Shielding | -6/Factory | Scanalyzed Imp. Weapon Shielding | -6/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Focal Shield | -6/Zion | Archive Mass Driver | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Wave Gun | -6/Zion | Archive EM Shield | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Powered Armor | -5/Factory | Scanalyzed Cld. Cesium-ion Thruster | -5/Factory | Hacked Exp. Weapon Shielding | -5/Factory | Hacked Adv. Hacking Suite | -4/Factory | Scanalyzed Exp. Utility Shielding | -4/Factory | Hacked Nanoactuators | -4/Factory | Hacked Cld. Nuclear Pulse Thruster | -4/Factory | Hacked Adv. Transmission Jammer | -4/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Diametric Drive | -4/Factory | Hacked Cmb. Linear Gravjet | -3/Research | Scanalyzed Robot Schematics ------------------ M-28 Smith | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Impulse Thruster Array | x1 | -5/Factory | Preloaded, Authchip Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Diametric Drive | x1 | -4/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory | Authchip Cmb. Linear Gravjet | x2 | -3/Research Repaired ---------- Lgt. Treads | 1% | -9/Materials Lgt. Treads | 64% | -9/Materials Lgt. Treads | 71% | -9/Materials Imp. Utility Shielding | 50% | -6/Factory Lgt. Fission Core | 70% | -6/Factory Imp. Flight Unit | 52% | -5/Factory Powered Armor | 48% | -4/Factory Adv. Force Booster | 13% | -4/Factory | Broken Cld. Cesium-ion Thruster | 44% | -4/Factory Impulse Thruster Array | 47% | -4/Factory Studied --------- Imp. Light Cannon | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Lgt. Fission Core | -6/Factory | Hacked Cmb. Linear Gravjet | -3/Research | Hacked Imp. Fusion Compressor | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Hulk Smash Into The Breach Challenges ------------ None Game ------ Seed ProjectileTachyonFacilitator Manual? 0 Play Time 03:13:53 Cumulative 694.9 hours Start 2025.10.16 @ 20:51:00 End 2025.10.17 @ 14:34:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 680 Rogue 671 Adventurer 8 Explorer 1 Win Type - Total 17 Types 5/3/6/0/0/0/2/0/0/1 Lore% 89 Gallery% 82 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70bdb290-8106-4e05-98be-5840cba1ecd3