Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.21 @ 20:11:50 Player: Ayera Result: Destroyed self with Light Nuclear Core chain reaction Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (967) 967 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2752 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 518/550 System Corruption 2% Temperature Cool (26) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Advanced Treads Advanced Treads > --- UTILITY (5) ------ Large Storage Unit Compact Battery Improved Weapon Shielding > --- WEAPON (2) ------- Heavy EM Shotgun Mining Claw > --- INVENTORY (10) --- Light Ion Engine Nuclear Core Light Treads Light Treads Light Treads Improved Heat Sink Hacking Suite Particle Gun Heavy Laser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Compact Battery Compact Matter Pod Improved Weapon Shielding Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Mining Claw > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Hacking Suite [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Improved Weapon Shielding Weapon Mining Claw Energy Gun Heavy EM Shotgun Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 56 | 6 16 7 27 Power 11 | 1 4 2 4 Engine 8 | 1 3 2 2 Core 3 | . 1 . 2 Reactor . | . . . . Propulsion 17 | 2 3 4 8 Treads 7 | . . . 7 Leg 10 | 2 3 4 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 2 . 9 Device 2 | . 1 . 1 Storage 5 | 1 1 . 3 Processor . | . . . . Hackware . | . . . . Protection 5 | . . . 5 Artifact . | . . . . Weapon 16 | 2 7 1 6 Energy Gun 9 | 1 3 1 4 Energy Cannon . | . . . . Ballistic Gun 6 | 1 4 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 22 | . 8 4 10 Power 2 | . 1 . 1 Propulsion 8 | . 1 2 5 Utility 4 | . 1 . 3 Weapon 8 | . 5 2 1 Highest Loss Streak 5 | . 4 3 5 Average Slot Usage (%) 75 | . 82 59 75 Engine 7 | . 12 11 2 Core 2 | . . . 4 Treads 10 | . . . 20 Leg 14 | . 27 28 2 Device 1 | . 1 . 1 Storage 15 | . 14 11 16 Protection 5 | . . . 11 Energy Gun 9 | . 16 9 6 Ballistic Gun 2 | . 8 . . Slashing Weapon 3 | . . . 7 Naked Turns 6 | . . . 6 Heaviest Build 36 | 10 27 22 36 Greatest Support 66 | 20 20 30 66 Greatest Overweight (x) 6 | 2 2 1 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 12 10 10 Average Capacity 8 | 5 8 10 7 Most Carried 9 | 3 7 9 9 Average Carried 5 | 1 4 7 5 Final Capacity 10 | 6 10 10 10 Final Carried 9 | 2 7 9 9 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 762 | 186 203 60 313 Remotely . | . . . . Salvage Created 1193 | . 345 135 713 Parts 61 | . 23 8 30 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 29 | . 11 5 13 Melee 11 | . 1 2 8 Guns 17 | . 10 3 4 Classes Destroyed 4 | . 2 . 2 Swarmer 9 | . 6 3 . Grunt 16 | . 5 2 9 Sentry 3 | . . . 3 Hunter 1 | . . . 1 Best Kill Streak 4 | . 3 2 4 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3275 | . 796 451 2028 Core 801 | . 129 109 563 Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 48 72 . Volleys Fired 104 | . 48 27 29 Largest 2 | . 2 1 1 Hottest 100 | . 100 40 56 Shots Fired 132 | . 77 26 29 Gun 132 | . 77 26 29 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 51 | . 51 . . Thermal 63 | . 26 26 11 Explosive . | . . . . Electromagnetic 18 | . . . 18 Robot Hit Streak 23 | . 10 6 23 Robot Miss Streak 4 | . 4 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 133 | . 52 18 63 Core Hits 66 | . 20 14 32 Critical Hits 5 | . . . 5 Critical Kills 1 | . . . 1 Critical Parts Destroyed 4 | . . . 4 Melee Attacks 54 | . . . 54 Impact . | . . . . Slashing 54 | . . . 54 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2349 | . 459 241 1649 Guns 1203 | . 451 195 557 Cannons . | . . . . Explosions 220 | . . . 220 Melee 846 | . . . 846 Ramming 80 | . 8 46 26 Kinetic 243 | . 243 . . Thermal 766 | . 208 195 363 Explosive . | . . . . Electromagnetic 414 | . . . 414 Impact . | . . . . Slashing 846 | . . . 846 Piercing . | . . . . Highest Corruption 4 | . . 4 2 Average Corruption 2 | . . 4 2 Corruption Purged . | . . . . Effects 12 | . . 5 7 Message Errors 2 | . . . 2 Matter Fused 2 | . . 2 . Heat Flow Errors 3 | . . 1 2 Energy Discharges 1 | . . . 1 Data Loss (minor) 2 | . . 1 1 Targeting Errors 1 | . . . 1 Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 39 | . . . 39 Projectiles . | . . . . Explosions 10 | . . . 10 Melee 29 | . . . 29 Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 103 | . 4 8 91 Shots 2 | . . . 2 Rammed 29 | . 2 14 13 Targets Rammed 45 | . 2 24 19 Kicked 16 | . . 10 6 Crushed . | . . . . Highest Temperature 387 | . 136 238 387 Average Temperature 70 | . 40 70 97 Received Heat Transfer 1194 | . 294 144 756 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 5 | . . . 5 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 2 1 . Heat Transferred 1639 | . 569 450 620 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 218 | . 155 139 218 Initial 58 | . . 44 58 Average 69 | . 90 71 60 Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 97 Level 1 1 | . . . 2 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 1 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 15 14 22 Peak Tracking Total 5 | . 5 4 5 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2150 | 59 641 356 1094 Spaces Moved 1052 | 43 345 194 470 Core 62 | 6 . . 56 Treads 328 | . . . 328 Legs 662 | 37 345 194 86 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 134 | 112 135 127 139 Slowest Speed 350 | 150 180 150 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 59 16 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . . . 4 Melee . | . . . . Projectile . | . . . . AOE 4 | . . . 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1508 | 51 446 263 748 Wait 176 | . 31 11 134 Move 1049 | 42 344 193 470 Hop . | . . . . Pick Up 11 | 3 4 1 3 Fast Attach 34 | 5 8 2 19 Attach 7 | 1 3 2 1 Detach . | . . . . Swap 15 | . 5 3 7 Drop 13 | . 1 . 12 Fire 104 | . 48 27 29 Melee 54 | . . . 54 Ram 5 | . . . 5 Kick 40 | . 2 24 14 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 13) 545 | -10/Materials | Discovered new exit (range 16) 635 | -10/Materials | Core integrity fell below 50% 669 | -10/Materials | Lost 4 parts (1p3w) 701 | -10/Materials | Entered another Materials area 701 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 854 | -9/Materials | Lost 3 parts (2n1w) 1006 | -9/Materials | Discovered new exit (range 3) 1057 | -9/Materials | Entered another Materials area 1057 | -8/Materials | Evolved 2 slots: Utility x2 1150 | -8/Materials | Build established: Scavenger-Mutant 1228 | -8/Materials | Lost 5 parts (1p4n) 1253 | -8/Materials | Core integrity fell below 50% 1927 | -8/Materials | Core integrity fell below 20% 2036 | -8/Materials | Build established: Mutant 2151 | -8/Materials | Destroyed self with Light Nuclear Core chain reaction Last Messages --------------- 02101_ K-01 Serf collects debris. 02113_ G-47 Trooper destroyed. 02116_ K-01 Serf collects debris. 02116_ R-06 Scavenger collects Imp. Heat Sink. 02119_ System corrupted: Hvy. EM Shotgun targeting data glitched. 02119_ R-06 Scavenger collects Aluminum Leg. 02121_ G-47 Trooper IFF system glitched. 02121_ G-47 Trooper suffers critical hit. 02121_ Destroyed Aluminum Leg. 02121_ Aluminum Leg fried. 02121_ Imp. Heat Sink fried. 02121_ Particle Gun fried. 02121_ G-47 Trooper destroyed. 02132_ K-01 Serf collects debris. 02134_ Acquired Unknown Energy Gun. 02136_ K-01 Serf collects debris. 02137_ Sneak attack on K-01 Serf. 02137_ Destroyed Wheel. 02138_ Adv. Treads destroyed. 02151_ Chain reaction triggered in Lgt. Nuclear Core. 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