Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 20:09:11 Player: A Moose Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (49) 245 Value Destroyed (1537) 1537 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (548) 548 TOTAL SCORE: 5790 Bonus ------- High Alert Combat Kills 48 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 135/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Triangulator Improved Signal Interpreter Advanced Melee Analysis Suite Improved System Shield Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Wheel Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Core Analyzer Microactuators > --- WEAPON ----------- Thermic Laser Thermic Laser Advanced Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Nuclear Core Angular Momentum Engine Light Fission Core Small Storage Unit Triangulator Improved Signal Interpreter Advanced Melee Analysis Suite Force Field Improved System Shield Long-range Tractor Beam Improved Field Recycling Unit Beam Rifle Flak Gun Grenade Launcher [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Improved Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . . . . 1 Utility 4 | . . 2 . 1 1 . . Weapon 2 | . . . . 1 1 . . Parts Attached 66 | 6 3 1 3 23 1 2 27 Power 10 | 1 . . 1 1 1 . 6 Engine 8 | 1 . . 1 1 1 . 4 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 13 | 2 . . . 7 . . 4 Treads . | . . . . . . . . Leg 6 | . . . . 6 . . . Wheel 7 | 2 . . . 1 . . 4 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 3 . 2 6 . 1 7 Device 8 | . . . . 2 . 1 5 Storage 2 | 1 1 . . . . . . Processor 3 | . . . 1 . . . 2 Hackware . | . . . . . . . . Protection 7 | . 2 . 1 4 . . . Artifact . | . . . . . . . . Weapon 23 | 2 . 1 . 9 . 1 10 Energy Gun 12 | 1 . 1 . 5 . . 5 Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 1 . . . 1 . . 1 Ballistic Cannon 2 | . . . . . . . 2 Launcher 5 | . . . . 3 . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 45 | . . 1 . 21 . 1 22 Power 8 | . . . . 2 . . 6 Propulsion 10 | . . . . 6 . . 4 Utility 11 | . . . . 7 . 1 3 Weapon 16 | . . 1 . 6 . . 9 Highest Loss Streak 16 | . . 1 . 15 . 1 16 To Critical Strikes 1 | . . . . 1 . . . Average Slot Usage (%) 86 | . 95 77 99 84 38 50 74 Engine 10 | . 14 11 11 8 7 7 9 Leg 2 | . . . . 8 7 7 2 Wheel 15 | . 28 22 22 4 . . 8 Device 5 | . . . . 9 . 5 13 Storage 9 | . 14 11 11 9 7 7 5 Processor 10 | . . . 10 9 7 7 15 Protection 11 | . 10 11 21 13 . . . Energy Gun 8 | . 14 11 11 11 . . 3 Ballistic Gun 8 | . 14 11 11 6 7 7 3 Ballistic Cannon 1 | . . . . . . . 4 Slashing Weapon 1 | . . . . . . 5 4 Naked Turns . | . . . . . . . . Heaviest Build 63 | 14 36 36 41 55 25 35 63 Greatest Support 36 | 26 26 26 26 36 18 18 32 Greatest Overweight (x) 15 | . 1 1 2 15 1 1 5 Average Overweight (x) 1 | . . 1 1 2 1 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 14 Most Carried 15 | 5 10 11 15 15 6 8 15 Average Carried 11 | 2 5 10 13 12 6 5 12 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 2 10 11 15 7 6 7 5 Class Distribution -------------------- 71% | Mutant 9% | Gladiator 7% | Scavenger-Gladiator 4% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Gladiator | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Matter Collected 1024 | 218 95 48 39 95 . 4 525 Remotely 257 | . . . . . . . 257 Salvage Created 1504 | . 109 81 92 573 . . 649 Parts 79 | . 4 6 2 43 . . 24 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . 1 . . 1 . . 2 Parts Field Recycled 8 | . . . . . . . 8 Retrieved Matter 92 | . . . . . . . 92 Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 30 | . 2 3 . 14 . . 11 Guns 16 | . 2 3 . 7 . . 4 Cannons 2 | . . . . . . . 2 AOE 11 | . . . . 7 . . 4 Classes Destroyed 12 | . 2 2 1 4 . . 3 Worker 3 | . . . . . . . 3 Builder 9 | . . . . 7 . . 2 Tunneler 1 | . . . . . . . 1 Recycler 2 | . . . 1 . . . 1 Mechanic 1 | . . . . 1 . . . Watcher 3 | . 1 . . . . . 2 Swarmer 5 | . . 2 . 3 . . . Grunt 10 | . 2 . . 4 . . 4 Duelist 2 | . . . . . . . 2 Sentry 9 | . . 1 . 5 . . 3 Hunter 2 | . . . . 1 . . 1 Heavy 2 | . . . . 1 . . 1 Best Kill Streak 9 | . 3 2 1 9 . . 4 Combat Bots Only 5 | . 2 2 . 5 . . 4 Max Kills in Single Turn 4 | . 1 2 1 4 . . 3 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . . . 3 . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Hostile Shots Fired 590 | . 9 25 2 154 . 34 366 Missed 203 | . 2 9 1 38 . 18 135 Damage Taken 5590 | . 89 167 25 2459 . 245 2605 Core 1449 | . . 24 . 522 . 52 851 Absorbed by Shields 49 | . . . . 12 . . 37 Redirected to Shielding 53 | . 12 . . 41 . . . Core Remaining (%) 78 | 100 100 . 94 5 . 92 . Volleys Fired 96 | . 11 12 2 41 . . 30 Largest 4 | . 2 2 2 3 . . 4 Hottest 271 | . 70 70 70 225 . . 271 Shots Fired 214 | . 22 24 4 80 . . 84 Gun 157 | . 22 24 4 66 . . 41 Cannon 36 | . . . . . . . 36 Launcher 21 | . . . . 14 . . 7 Special . | . . . . . . . . Kinetic 84 | . 11 12 2 19 . . 40 Thermal 109 | . 11 12 2 47 . . 37 Explosive 21 | . . . . 14 . . 7 Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | . 6 6 10 14 . . 6 Robot Miss Streak 6 | . 1 2 . 4 . . 6 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . 1 Shots Hit Robots 143 | . 16 16 4 55 . . 52 Core Hits 114 | . 8 4 2 60 . . 40 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 14 | . 5 . . 1 . . 8 Burn 12 | . 5 . . 1 . . 6 Sever 2 | . . . . . . . 2 Melee Attacks 10 | . . . . . . . 10 Impact . | . . . . . . . . Slashing 10 | . . . . . . . 10 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4140 | . 213 210 76 1610 . . 2031 Guns 1830 | . 213 210 53 861 . . 493 Cannons 574 | . . . . . . . 574 Explosions 1267 | . . . . 749 . . 518 Melee 446 | . . . . . . . 446 Ramming 23 | . . . 23 . . . . Kinetic 973 | . 88 74 28 141 . . 642 Thermal 1431 | . 125 136 25 720 . . 425 Explosive 1206 | . . . . 688 . . 518 Electromagnetic 61 | . . . . 61 . . . Impact . | . . . . . . . . Slashing 446 | . . . . . . . 446 Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . . 4 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . . 3 Message Errors 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 101 | . . . . 5 . . 96 Projectiles 1 | . . . . . . . 1 Explosions 33 | . . . . 5 . . 28 Melee 67 | . . . . . . . 67 Knockbacks 6 | . . . . . . . 6 Impact . | . . . . . . . . Kinetic 4 | . . . . . . . 4 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 131 | . . . 11 80 . . 40 Shots 3 | . . . . 2 . . 1 Rammed 2 | . . . 2 . . . . Targets Rammed 2 | . . . 2 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 469 | . 60 90 42 469 . . 425 Average Temperature 136 | . 27 37 22 153 . . 164 Received Heat Transfer 1098 | . 51 36 9 435 . 24 543 Effects 12 | . . . . 10 . . 2 Shutdowns 1 | . . . . . . . 1 Energy Bleed 3 | . . . . 2 . . 1 Interference 6 | . . . . 6 . . . Matter Decay 1 | . . . . 1 . . . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 9 | . 3 3 . 1 . . 2 Heat Transferred 3911 | . 740 407 74 929 . . 1761 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Peak Influence 543 | . 72 114 59 543 133 93 325 Initial 133 | . . 29 44 . 133 93 43 Average 77 | . 24 56 21 284 133 92 70 Maximum Alert Level 2 | . . . . 2 . . 1 Low Security (%) 89 | 100 100 100 100 36 100 100 95 Level 1 5 | . . . . 30 . . 4 Level 2 4 | . . . . 33 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 . . 3 . . 4 Investigation . | . . . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 4 | . 1 . . 2 . . 1 Assault . | . . . . . . . . Garrison 3 | . . . . 1 . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 53 | . 5 6 2 19 . 2 19 Peak Tracking Total 6 | . 4 3 1 4 . 2 6 Tactical Retreats 1 | . . . . 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Traps Triggered 5 | . . . . . . 1 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Disabled 9 | . . . . 4 . . 5 Max in Single Turn 2 | . . . . 2 . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Accessed 8 | . 2 1 . 1 1 . 3 Terminals 7 | . 2 1 . 1 1 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 18 | . 4 1 . 3 1 . 9 Successful 9 | . 3 1 . 1 1 . 3 Failed 9 | . 1 . . 2 . . 6 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 14 | . 4 1 . 3 1 . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . . . . 4 Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 3 1 . 1 1 . 1 Prototype ID Bank 1 | . 1 . . . . . . Open DSF 1 | . . . . . 1 . . Branch Access Points 2 | . . . . 1 . . 1 Locate Traps 1 | . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . . 2 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . . 1 1 . 3 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Turns Passed 2970 | 48 248 136 1141 416 25 61 895 Spaces Moved 1617 | 41 197 89 574 150 12 30 524 Core 81 | 7 . . . 6 . . 68 Treads . | . . . . . . . . Legs 158 | . . . . 59 12 30 57 Wheels 1378 | 34 197 89 574 85 . . 399 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 105 105 115 190 190 50 Average Speed 121 | 83 102 105 106 177 190 190 128 Slowest Speed 800 | 100 105 105 130 800 190 190 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 3 41 14 103 21 . 36 17 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 205 | . . . . 120 . . 85 Melee . | . . . . . . . . Projectile 4 | . . . . . . . 4 AOE 201 | . . . . 120 . . 81 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total 2431 | 54 222 107 1099 229 15 34 671 Wait 556 | . 1 4 511 1 3 . 36 Move 1610 | 40 196 88 573 149 11 29 524 Hop . | . . . . . . . . Pick Up 63 | 8 9 2 7 11 . 3 23 Fast Attach 4 | . . . . . . . 4 Attach 53 | 6 3 1 2 17 1 2 21 Detach 5 | . 2 . . . . . 3 Swap 9 | . . . 1 6 . . 2 Drop 13 | . . . 1 4 . . 8 Fire 96 | . 11 12 2 41 . . 30 Melee 10 | . . . . . . . 10 Ram 2 | . . . 2 . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 10 | . . . . . . . 10 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 10) 269 | -10/Materials | Discovered new exit (range 13) 297 | -10/Materials | Entered another Materials area 297 | -9/Materials | Evolved 2 slots: Utility x2 308 | -9/Materials | Build established: Mutant 428 | -9/Materials | Discovered new exit (range 6) 433 | -9/Materials | Entered Mines 436 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 441 | -9/Mines | Met a Derelict bent on vengeance 491 | -9/Mines | Learned Materials emergency access door positions 1143 | -9/Mines | Learned location of Storage (-7) 1143 | -9/Mines | Discovered new exit (range 6) 1298 | -9/Mines | Learned location of 1 exit from Proximity Caves 1356 | -9/Mines | Discovered new exit (range 9) 1415 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1574 | -9/Mines | Entered Materials 1574 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1676 | -8/Materials | Lost 3 parts (2n1u) 1824 | -8/Materials | Garrison activated, responded to threat 1890 | -8/Materials | Discovered new exit (range 11) 1951 | -8/Materials | Core integrity fell below 50% 1967 | -8/Materials | Core integrity fell below 20% 1990 | -8/Materials | Entered Factory 1990 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2015 | -7/Factory | Identified exit to DSF 2015 | -7/Factory | Entered DSF 2019 | -7/DSF | Lost 15 parts (2p3n5u5w) 2031 | -7/DSF | Additional patrols routed to DSF 2045 | -7/DSF | Discovered new exit (range 16) 2076 | -7/DSF | Entered Factory 2076 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2402 | -6/Factory | Identified exit to Lower Caves 2734 | -6/Factory | Lost 3 parts (2n1w) 2807 | -6/Factory | Garrison activated, responded to threat 2909 | -6/Factory | Core integrity fell below 50% 2951 | -6/Factory | Lost 16 parts (4p2n3u7w) 2952 | -6/Factory | Core integrity fell below 20% 2971 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Field strength at 78. U-05 Engineer lays Concrete. Field strength at 72. U-05 Engineer lays Concrete. Field strength at 66. U-05 Engineer lays Concrete. Field strength at 52. Field strength at 46. U-05 Engineer builds a Wall. Field strength at 40. Field strength at 13. Field strength at 7. Field strength at 1. U-05 Engineer builds a Wall. Stasis field depleted. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. System corrupted: Heat flow error (+165). U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. 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" " #? | | ?????????????############ % " #? | | ????????????????????##? # ! # " #? | | ????????????????????! # = " #? | | ???????????????????? # # #### "###+###### | | ???????????????????? # ! | | ????????????????????"" + | | ????????????????????"" # % | | ?????????????????????" # * ## ^] | ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Item Schematics ----------------- Magnetic Acceleration Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronMultinovaTerminator Manual? 0 Play Time 00:35:52 Cumulative 56.5 hours Start 2024.04.22 @ 19:33:15 End 2024.04.22 @ 20:09:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 55 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 113e3ee4-7b5d-4b59-8b66-9c17afb765ba