Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.27 @ 23:55:02 Player: BionicBot Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (23) 115 Value Destroyed (332) 332 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 7877 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 0/1600 Matter 249/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Experimental Optical Array Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Advanced Transmission Jammer Matter Neutralizer Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine Neutrino Core > --- PROPULSION ------- Surge Thruster Improved Cesium-ion Thruster Nuclear Pulse Array Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Structural Scanner Machine Analyzer Experimental Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Transmission Jammer Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Scythe > --- INVENTORY -------- Terrain Scanner Seismic Detector Improved Cloaking Device Matter Neutralizer Missile Launcher Plasma Cutter [Rating: 105] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Surge Thruster Flight Unit Surge Thruster Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Scythe Energy Gun Medium Laser Energy Cannon Matter Neutralizer Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 5 | . . 1 1 . . . . 2 1 . . . Utility 12 | . . 1 1 2 . . 2 . 1 1 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 70 | 2 . . 6 17 . 2 6 5 9 9 4 10 Power 9 | . . . 1 2 . . . 1 1 1 1 2 Engine 5 | . . . 1 1 . . . . 1 1 . 1 Core 4 | . . . . 1 . . . 1 . . 1 1 Reactor . | . . . . . . . . . . . . . Propulsion 18 | . . . 4 4 . . 1 3 3 1 1 1 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 18 | . . . 4 4 . . 1 3 3 1 1 1 Utility 28 | . . . . 8 . 2 4 . 5 7 2 . Device 7 | . . . . 1 . 1 1 . . 3 1 . Storage 2 | . . . . 1 . . 1 . . . . . Processor 9 | . . . . 4 . 1 . . 1 3 . . Hackware 10 | . . . . 2 . . 2 . 4 1 1 . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 15 | 2 . . 1 3 . . 1 1 . . . 7 Energy Gun 2 | 2 . . . . . . . . . . . . Energy Cannon 6 | . . . . . . . . . . . . 6 Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon 5 | . . . . 2 . . 1 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . . 2 . . Parts Lost 24 | . . . . 1 1 . 1 . 8 . 2 11 Power 3 | . . . . . . . . . 2 . . 1 Propulsion 10 | . . . . . . . 1 . 5 . 2 2 Utility 11 | . . . . 1 1 . . . 1 . . 8 Weapon . | . . . . . . . . . . . . . Highest Loss Streak 11 | . . . . 1 1 . 1 . 3 . 2 11 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 14 11 30 68 82 86 88 91 85 70 85 59 Engine 2 | . . . 5 4 . . . . 2 3 4 3 Core 3 | . . . . 2 7 7 6 5 2 . 3 3 Flight 23 | . . . 15 30 30 30 26 33 28 15 21 10 Device 6 | . . . . 2 7 10 12 5 4 6 12 7 Storage 2 | . . . . . . . 5 5 5 4 4 3 Processor 16 | . . . . 15 23 28 26 23 15 13 13 11 Hackware 11 | . . . . 4 5 . 3 11 21 20 20 19 Slashing Weapon 4 | . . . . 5 7 7 6 4 5 4 4 . Peak Build Rating 105 | 2 1 1 10 38 38 43 46 62 71 83 105 87 Average Rating 52 | 1 1 1 3 27 37 40 42 53 63 67 103 75 On Entrance 35 | . 1 1 1 10 38 35 39 46 62 55 83 90 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 39 | 4 2 2 5 17 9 10 20 19 18 17 32 39 Greatest Support 45 | 3 3 3 18 22 20 20 20 31 38 38 45 29 Greatest Overweight (x) 1 | 1 . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 8 5 5 10 10 10 10 10 10 Average Capacity 8 | 5 5 5 5 5 5 5 9 10 10 10 10 9 Most Carried 10 | . 1 2 2 5 5 5 6 9 10 9 9 9 Average Carried 5 | . . 1 1 4 5 4 5 5 7 7 6 7 Final Capacity 10 | 5 5 5 5 5 5 5 10 10 10 10 10 5 Final Carried 9 | 1 . 2 2 5 5 5 5 9 7 9 6 5 Class Distribution -------------------- 37% | Hacker-Scout 23% | Scout 9% | Hacker-Mutant 8% | Sprinter 7% | Mutant 6% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Ninja | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Matter Collected 780 | 82 . . 1 231 . . 150 74 120 100 . 22 Remotely . | . . . . . . . . . . . . . Salvage Created 775 | . . . 8 255 . . 150 21 115 226 . . Parts 46 | . . . 4 10 . . 9 5 10 8 . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 4 | . . . 4 . . . . . . . . . AOE 4 | . . . 4 . . . . . . . . . Classes Destroyed 6 | . . . 1 3 . . 1 . 1 . . . Worker 5 | . . . . 1 . . . . 2 2 . . Builder 2 | . . . . . . . . . 1 1 . . Recycler 4 | . . . . 2 . . 1 . . 1 . . Operator 3 | . . . . . . . 1 1 1 . . . Watcher 5 | . . . . 3 . . . . 1 1 . . Swarmer 4 | . . . 4 . . . . . . . . . Best Kill Streak 4 | . . . 4 2 . . 1 1 3 3 . . Combat Bots Only 4 | . . . 4 . . . . . . . . . Max Kills in Single Turn 2 | . . . 2 1 . . 1 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 438 | . 13 7 25 49 . 1 58 3 77 6 9 190 Missed 217 | . 5 2 16 33 . . 32 3 43 4 5 74 Damage Taken 3597 | . 103 57 94 146 16 18 194 . 852 49 100 1968 Core 2268 | . 86 35 69 88 . 18 72 . 274 21 . 1605 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 71 | . . . . . . . . . . 71 . . Core Remaining (%) 89 | 100 65 91 87 . . 84 91 100 76 98 100 . Volleys Fired 16 | . . 3 2 . . . . . . . . 11 Largest 1 | . . 1 1 . . . . . . . . 1 Hottest 105 | . . 50 30 . . . . . . . . 105 Shots Fired 16 | . . 3 2 . . . . . . . . 11 Gun 3 | . . 3 . . . . . . . . . . Cannon 11 | . . . . . . . . . . . . 11 Launcher 2 | . . . 2 . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 14 | . . 3 . . . . . . . . . 11 Explosive 2 | . . . 2 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 1 | . . 1 1 . . . . . . . . . Robot Miss Streak 2 | . . 1 2 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 37 | . . 1 1 10 . . 2 1 9 12 1 . Core Hits 20 | . . 1 4 6 . . 2 1 2 3 1 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . 1 . . Sever 1 | . . . . . . . . . . 1 . . Melee Attacks 113 | . . . . 21 . 6 19 15 25 18 5 4 Impact 4 | . . . . 4 . . . . . . . . Slashing 109 | . . . . 17 . 6 19 15 25 18 5 4 Piercing . | . . . . . . . . . . . . . Sneak Attacks 11 | . . . . 4 . . 1 . 3 3 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1986 | . 11 13 284 486 . . 110 46 475 526 35 . Guns 13 | . . 13 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 284 | . . . 284 . . . . . . . . . Melee 1677 | . . . . 486 . . 109 46 475 526 35 . Ramming 12 | . 11 . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 13 | . . 13 . . . . . . . . . . Explosive 284 | . . . 284 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 56 | . . . . 56 . . . . . . . . Slashing 1621 | . . . . 430 . . 109 46 475 526 35 . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . . . . 1 14 14 . . . . . . Average Corruption 6 | . . . . 1 7 12 . . . . . . Corruption Purged 5 | . . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 13 | . . . . 2 3 8 . . . . . . Message Errors 3 | . . . . . . 3 . . . . . . Matter Fused 4 | . . . . 1 1 2 . . . . . . Heat Flow Errors 2 | . . . . . . 2 . . . . . . Data Loss (minor) 1 | . . . . 1 . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . Misdirections 2 | . . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 372 | . . . . 88 . . . . 148 136 . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 372 | . . . . 88 . . . . 148 136 . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 5 | . 5 . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 3 | . 1 . . . . . 1 . . . 1 . Targets Rammed 3 | . 1 . . . . . 1 . . . 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 247 | . . 3 7 14 . 247 4 . 20 . . 160 Average Temperature 70 | . . 3 7 6 . 144 3 . 8 . . 49 Received Heat Transfer 387 | . 54 30 27 78 . 9 54 . 72 9 27 27 Effects 3 | . . . . . . 3 . . . . . . Interference 3 | . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 37 | . . 37 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Peak Influence 489 | . 45 18 178 479 197 222 264 245 489 362 383 223 Initial 248 | . . 18 7 80 167 130 108 128 119 248 203 223 Average 194 | . 15 18 113 262 180 161 190 180 245 317 254 52 Maximum Alert Level 2 | . . . . 2 . 1 1 1 2 1 1 1 Low Security (%) 50 | 100 100 100 100 27 100 89 45 63 29 . . 98 Level 1 46 | . . . . 59 . 10 54 36 63 100 100 1 Level 2 3 | . . . . 13 . . . . 6 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . 1 1 1 4 . . 1 1 . 2 . 3 Investigation 6 | . . . . 2 . . 1 1 . 2 . . Extermination 2 | . . . . 1 . . . . . . . 1 Reinforcement 6 | . 1 1 1 1 . . . . . . . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Distress Signals 15 | . 1 1 4 2 . 1 . . 3 1 . 2 Communications Jammed 8 | . . . . . . . . . . . 8 . Distress Signals 8 | . . . . . . . . . . . 8 . Times Spotted 143 | . 5 6 20 17 6 2 7 4 28 7 17 24 Peak Tracking Total 17 | . 5 5 17 7 6 2 3 2 12 3 11 14 Tactical Retreats 26 | . . . 1 6 . 1 2 1 8 2 2 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Traps Triggered 9 | . . . . 1 . . 1 . . . 4 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Disabled 1 | . . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Accessed 31 | . . . 1 7 . 5 4 4 2 4 1 3 Terminals 25 | . . . 1 5 . 5 3 4 2 2 1 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . 2 . . 1 . . 1 . 1 Total Hacks 75 | . . . 2 15 . 12 9 5 6 10 2 14 Successful 27 | . . . . 4 . 3 1 3 3 5 2 6 Failed 48 | . . . 2 11 . 9 8 2 3 5 . 8 Catastrophic 13 | . . . 1 4 . 2 3 1 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 46 | . . . 2 8 . 10 6 2 6 3 1 8 Terminals 63 | . . . 2 10 . 12 7 5 6 7 2 12 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 11 | . . . . 5 . . 2 . . 2 . 2 Terminal Hacks 16 | . . . . . . . . 2 2 4 2 6 Record 3 | . . . . . . . . . . 2 1 . Level Access Points 5 | . . . . . . . . 1 1 1 1 1 Scanalyzer Index 1 | . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . 1 Unreport Threat 4 | . . . . . . . . . 1 . . 3 Zone Layout 2 | . . . . . . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 11 | . . . . 4 . 3 1 1 1 1 . . Terminals 10 | . . . . 4 . 3 1 1 1 . . . Assimilate 2 | . . . . . . . . 1 1 . . . Botnet 8 | . . . . 4 . 3 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . . . 1 7 . 5 4 3 1 3 . 3 Full Trace Events 5 | . . . . 2 . . 1 1 . 1 . . Feedback Events 2 | . . . . 2 . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . Hackware Fried 1 | . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Total Allies 2 | . . . . . . . . 1 1 . . . Largest Group 1 | . . . . . . . . 1 1 . . . Highest-Rated Group 26 | . . . . . . . . 26 10 . . . Highest-Rated Ally 26 | . . . . . . . . 26 10 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Turns Passed 2441 | 21 57 48 65 398 42 191 235 252 367 257 165 343 Spaces Moved 6037 | 23 111 80 138 1107 109 610 566 810 970 601 373 539 Core 324 | 23 111 80 24 . . . . . . . . 86 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5713 | . . . 114 1107 109 610 566 810 970 601 373 453 Fastest Speed 20 | 50 50 50 28 27 27 27 27 24 20 29 27 34 Average Speed 29 | 78 50 50 38 27 27 27 27 24 27 31 27 40 Slowest Speed 119 | 100 50 50 50 30 27 27 27 27 34 39 39 119 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 63 | . . . 4 12 2 5 2 3 15 4 3 13 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 26 16 24 43 89 23 23 24 32 23 14 20 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 70 | . . . . 7 . 5 16 13 14 6 2 7 Terrain Destroyed 95 | . . . 23 7 . 5 16 13 14 6 2 9 Melee 63 | . . . . 7 . 5 16 13 14 6 2 . Projectile 9 | . . . . . . . . . . . . 9 AOE 23 | . . . 23 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Total 6423 | 25 112 84 142 1155 118 621 616 836 1017 634 424 639 Wait 149 | . . . . . 12 7 7 2 22 1 21 77 Move 5915 | 22 110 79 131 1084 105 599 562 803 944 592 367 517 Hop 50 | . . . 2 11 1 5 2 3 10 4 3 9 Pick Up 25 | . . 2 . 8 . 1 . 4 5 5 . . Fast Attach 33 | 2 . . 5 9 . 2 4 1 2 4 1 3 Attach 30 | . . . 1 5 . . 2 3 5 4 3 7 Detach 27 | 1 . . 1 4 . . 2 3 1 5 . 10 Swap 7 | . . . . 3 . . . 1 2 1 . . Drop 15 | . 1 . . 10 . 1 . 1 1 . . 1 Fire 16 | . . 3 2 . . . . . . . . 11 Melee 113 | . . . . 21 . 6 19 15 25 18 5 4 Ram 1 | . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . . 18 . . . 24 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 22 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Discovered new exit (range 13) 74 | -10/Materials | Discovered new exit (range 11) 79 | -10/Materials | Entered another Materials area 79 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 119 | -9/Materials | Discovered new exit (range 15) 127 | -9/Materials | Entered another Materials area 127 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 189 | -8/Materials | Discovered new exit (range 13) 192 | -8/Materials | Entered Factory 192 | -7/Factory | Evolved 2 slots: Utility x2 343 | -7/Factory | Hacking Suite fried by hacking feedback 483 | -7/Factory | Discovered new exit (range 15) 486 | -7/Factory | Identified exit to Lower Caves 590 | -7/Factory | Sucked down chute 590 | -7/Factory | Entered Waste 598 | -7/Waste | Spotted C-40 Crusher 605 | -7/Waste | EMP discharged 605 | -7/Waste | System corruption reached 10% 608 | -7/Waste | Spotted C-40 Crusher 608 | -7/Waste | Spotted C-40 Crusher 608 | -7/Waste | Spotted C-40 Crusher 613 | -7/Waste | Spotted C-40 Crusher 613 | -7/Waste | Discovered new exit (range 13) 613 | -7/Waste | Spotted C-40 Crusher 631 | -7/Waste | Identified exit to Factory 632 | -7/Waste | Entered Factory 749 | -7/Factory | Discovered exit to Lower Caves (range 11) 770 | -7/Factory | Build established: Scout 813 | -7/Factory | Discovered new exit (range 12) 823 | -7/Factory | Identified exit to Factory 823 | -7/Factory | Entered another Factory area 823 | -6/Factory | Evolved 2 slots: Utility x2 1050 | -6/Factory | Discovered new exit (range 19) 1056 | -6/Factory | Identified exit to Factory 1058 | -6/Factory | Entered another Factory area 1058 | -5/Factory | Evolved 2 slots: Propulsion x2 1076 | -5/Factory | Identified exit to Factory 1119 | -5/Factory | Found Prototype Processor 1310 | -5/Factory | Entered another Factory area 1310 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1334 | -4/Factory | Build established: Hacker-Scout 1379 | -4/Factory | Spotted B-86 Titan 1418 | -4/Factory | Identified exit to Research 1494 | -4/Factory | Lost 3 parts (1p2n) 1549 | -4/Factory | Discovered new exit (range 3) 1549 | -4/Factory | Identified exit to Upper Caves 1677 | -4/Factory | Entered Research 1677 | -3/Research | Evolved 2 slots: Power x1, Utility x1 1677 | -3/Research | Identified Exp. Targeting Computer 1680 | -3/Research | Lost 3 parts (1p1n1u) 1873 | -3/Research | Spotted B-86 Titan 1878 | -3/Research | Identified exit to Research 1934 | -3/Research | Entered another Research area 1934 | -2/Research | Evolved 2 slots: Utility x2 1950 | -2/Research | Identified exit to Access 2099 | -2/Research | Entered Access 2099 | -1/Access | Evolved 2 slots: Utility x2 2105 | -1/Access | Identified exit to Surface 2116 | -1/Access | Spotted B-99 Colossus 2368 | -1/Access | Spotted B-99 Colossus 2391 | -1/Access | Spotted B-99 Colossus 2398 | -1/Access | Spotted B-99 Colossus 2428 | -1/Access | Core integrity fell below 50% 2441 | -1/Access | Core integrity fell below 20% 2442 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 02434_ Penetrated by Slug. 02434_ Imp. Signal Interpreter destroyed. 02434_ Slug penetrates Wall. 02435_ Acquired 3 matter. 02437_ Penetrated by Slug. 02437_ Slug penetrates Wall. 02438_ Penetrated by Slug. 02438_ Slug penetrates Wall. 02441_ Penetrated by Slug. 02441_ Acquired 5 matter. 02441_ Penetrated by Slug. 02441_ Adv. Hacking Suite destroyed. 02441_ Slug penetrates Wall. 02441_ Acquired 14 matter. 02442_ Penetrated by Slug. 02442_ Slug penetrates Wall. 02442_ Penetrated by Slug. 02442_ Slug penetrates Wall. 02442_ Penetrated by Slug. 02442_ Imp. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ????????????## " # " ##?????????????? | | ????????????## """ + ##?????????????? | | ????????????## """ # ##?????????????? | | ????????????## " # ##?????????????? | | ????????????## # #####??????????? | | ????????????## #################??????????? | | ????????????############ "" ##??????????? | | ????????????#########?## ## ##??????????? | | ??????????????????????## ## ##??????????? | | ???????????????????## ## ##? ?????????????? | | ???????????????????## ## ## ??????????????? | | ???????????????????## + ## ??????????????? | | ???????????????????##### ;; ???????????????? | | ???????????????????#########;#;;; ???????????????? | | ??????????????????????### " ???????????????? | | ???????????????????????## "????????????????? | | ???????????????????????## " ???????????????? | | ?????????????############ ## ???????????????? | | ?????????????############w ## ???????????????? | | ???""""""????## /!! # ##????????????????? | | ???""""""????## !! ; ##????????????????? | | ???""""""????## # ##????????????????? | | ???""""""????## ! ; ##????????????????? | | ???""""""????## # %hh ##????????????????? | | ?????????????## # ##????????????????? | | ?????????????## #@ ##????????????????? | | ?????????????## # ######????????????? | | ??????????############### BB ## ##??????T?????? | | ??????????# ! # BB ;; ###### ##????? | | ??????????# ; # ????? | | ??????????#! ; # ????? | | ??????????# ; BB + ????? | | ??????????# ! =# BB! "F "" # ????? | | ??????????# ; ! =!! """"" # ????? | | ??????????#########+#####h =! """"" # ????? | | ?????????????????# % #?????? | | ?????????????????# #?????? | | ?????????????????# %% #?????? | | ?????????????????# %""##;+######"" ""### #?????? | | ??????????#??????# " ###""T""### #?????? | | ??????????# ????# # #???""" ##?????????? | | ??????????# ??# / "" #????#####?????????? | | ??????????# # " """#?????####?????????? | | ??????????#!! + # T"#??????????????????? | | ###########!! # #!! """#??????????????????? | | " # ??# #!! ! "" #??????????????????? | | """" # ????# #? #??????????????????? | | """"" #??????# #? ! #??????????????????? | | """"" #+###### #? #######??????????????????? | | """" # #??#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 24 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Evasion (%) 66 Offensive Hacking 46 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeSpreadFilter Manual? 0 Play Time 01:07:11 Cumulative 171.8 hours Start 2024.09.27 @ 22:49:11 End 2024.09.27 @ 23:55:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0 Lore% 44 Gallery% 58 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04b8430a-e617-430a-b6e7-e7319fea6967