Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.15 @ 22:34:31 Player: 7604 Result: Destroyed by S7 Guard with Hardcell Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (60) 300 Value Destroyed (2696) 2696 Prototype IDs (63) 1260 Alien Tech Used (10) 2000 Bonus (16567) 16567 TOTAL SCORE: 30623 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 256 Follower Combat Kills 535 Entered DSFs 500 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 996 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Met Sigix 2000 Integrated Exoskeleton 5000 Friendly Fire -20 Cogmind --------- Core Integrity 0/1700 Matter 300/300 Energy 198/200 System Corruption 2% Temperature Cool (0) Movement Walking (30) Location -2/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Improved Armor Integrity Analyzer Spacefold Activator > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Sigix Sheargun Sigix Sheargun Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Heat Sink Improved Armor Integrity Analyzer Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Sigix Sheargun Sigix Shearcannon Sigix Containment Pod [Rating: 225] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Experimental Cesium-ion Thruster Leg Aluminum Leg Flight Unit Experimental Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Layered Light Armor Plating Artifact Spacefold Activator Weapon Katana Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Arm Res Res Qua Sec Slots Evolved 16 | . . . . . 4 2 2 . 2 . . . . 2 . 2 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 . 1 . 1 . . . . . . . 1 . . Utility 10 | . . . . . 2 1 1 . 1 . . . . 2 . 2 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 229 | 6 3 8 . 4 19 7 5 7 16 4 1 21 6 21 53 9 9 12 18 Power 35 | 1 . 1 . . 2 2 2 1 . 1 . 4 . 3 10 1 . 1 6 Engine 11 | 1 . . . . 1 2 1 . . . . 1 . 1 2 . . 1 1 Core 18 | . . 1 . . 1 . 1 1 . 1 . 2 . 2 8 . . . 1 Reactor 6 | . . . . . . . . . . . . 1 . . . 1 . . 4 Propulsion 49 | 2 1 3 . . 4 1 1 3 5 . . 6 3 2 10 3 1 3 1 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 7 | 2 1 3 . . 1 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 42 | . . . . . 3 1 1 3 5 . . 6 3 2 10 3 1 3 1 Utility 97 | 1 1 3 . 2 3 3 2 3 7 3 1 5 1 16 20 5 8 4 9 Device 51 | . . 2 . 1 3 1 . 1 4 3 1 3 1 10 8 3 4 3 3 Storage 7 | 1 . . . . . . . 1 . . . . . 2 . . 1 1 1 Processor 4 | . . . . . . . . . . . . . . . 2 . . . 2 Hackware 13 | . . . . . . 2 1 . 1 . . . . 1 4 2 2 . . Protection 19 | . 1 1 . 1 . . 1 1 2 . . 2 . 3 6 . 1 . . Artifact 3 | . . . . . . . . . . . . . . . . . . . 3 Weapon 48 | 2 1 1 . 2 10 1 . . 4 . . 6 2 . 13 . . 4 2 Energy Gun 8 | 2 1 1 . . 2 . . . 1 . . 1 . . . . . . . Energy Cannon 13 | . . . . . 1 . . . . . . 2 1 . 5 . . 2 2 Ballistic Gun 3 | . . . . . 3 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . Launcher 9 | . . . . 1 2 . . . 1 . . 1 1 . 2 . . 1 . Special Weapon 4 | . . . . 1 . . . . . . . 1 . . 2 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 1 . . 2 . . 1 . . 1 . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 2 . . 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 21 | . . 1 . . 1 . . . 1 . . 5 . . 4 2 2 2 3 Corrupted Parts 2 | . . 2 . . . . . . . . . . . . . . . . . System Corruption 6 | . . 6 . . . . . . . . . . . . . . . . . Parts Lost 42 | . . 1 . 2 2 . 1 . . . . 1 2 . 28 . 1 3 1 Power 7 | . . . . . 1 . 1 . . . . . . . 5 . . . . Propulsion 11 | . . . . . 1 . . . . . . . 2 . 7 . . 1 . Utility 19 | . . 1 . . . . . . . . . 1 . . 13 . 1 2 1 Weapon 5 | . . . . 2 . . . . . . . . . . 3 . . . . Highest Loss Streak 8 | . . 1 . 2 2 . 1 . . . . 1 2 . 8 . 1 1 1 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 . . . . Average Slot Usage (%) 90 | . 99 98 100 87 77 96 91 96 99 100 100 99 100 92 90 61 89 89 72 Engine 5 | . 14 4 . . 4 12 11 6 9 6 5 3 . 1 3 4 4 3 . Core 4 | . . 9 14 14 3 1 . 6 1 3 5 7 11 8 6 . . . 1 Leg 7 | . 28 28 28 28 17 . . . . . . . . . . . . . 6 Flight 20 | . . . . . 1 28 26 29 35 35 35 35 35 30 30 19 30 30 11 Device 11 | . . . 14 12 13 15 6 6 8 10 11 10 11 14 14 19 25 20 10 Storage 6 | . 14 14 14 14 9 7 6 6 5 5 5 5 5 5 4 . 2 4 1 Hackware 10 | . . . . . . 12 19 20 17 17 17 17 17 15 15 7 14 17 6 Protection 6 | . 13 12 . 1 9 2 6 6 7 5 5 5 5 8 5 . . 4 . Energy Gun 7 | . 28 28 28 7 1 7 6 6 4 5 5 2 . . . . . . 12 Slashing Weapon 2 | . . . . . . 6 6 6 5 5 5 4 5 5 4 . . . . Peak Build Rating 225 | 6 7 22 18 20 40 46 48 54 65 72 68 89 89 99 107 102 121 125 225 Average Rating 62 | 4 6 12 17 15 25 43 42 46 61 66 67 78 82 86 86 68 113 112 177 On Entrance 54 | . 6 7 17 18 16 40 44 40 54 62 67 68 89 78 99 57 101 118 106 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 46 | 12 15 20 20 20 26 20 20 24 34 27 26 36 44 36 46 30 38 43 41 Greatest Support 70 | 20 20 22 22 22 31 30 21 38 34 35 32 39 36 36 35 36 43 43 70 Greatest Overweight (x) 8 | . . . . . 1 . . . . . . 1 1 . 8 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 5 5 10 10 Average Capacity 8 | 6 8 8 8 8 8 8 8 9 10 10 10 10 10 10 9 5 5 8 6 Most Carried 10 | 2 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 5 5 10 10 Average Carried 8 | 1 6 7 7 7 7 7 7 8 9 9 10 10 9 9 9 3 4 7 6 Final Capacity 10 | 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 5 5 10 5 Final Carried 10 | 2 8 7 8 6 8 8 8 10 10 10 10 10 8 10 8 5 5 9 4 Class Distribution -------------------- 53% | Hacker-Sprinter 30% | Mutant 10% | Hacker-Mutant 3% | Alien-Sigix Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Hacker-Sprinter | -3/Research Hacker-Ninja | -2/Research Hacker-Sprinter | -2/Quarantine Alien-Sigix | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Arm Res Res Qua Sec Matter Collected 3160 | 204 86 50 . 60 299 27 22 29 122 128 78 461 142 129 684 30 121 10 478 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2462 | . 319 98 . 110 398 27 22 . 144 . . 345 . 23 391 60 51 . 474 Parts 128 | . 11 2 . 2 15 4 5 . 11 . . 13 . . 28 2 10 . 25 Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Arm Res Res Qua Sec Combat Hostiles Destroyed 37 | . 6 . . 3 8 . . . . . . 8 . . 10 . . . 2 Melee 7 | . . . . . . . . . . . . . . . 7 . . . . Guns 10 | . 5 . . 2 1 . . . . . . . . . . . . . 2 Cannons 8 | . . . . 1 4 . . . . . . . . . 3 . . . . AOE 11 | . . . . . 3 . . . . . . 8 . . . . . . . Classes Destroyed 18 | . 2 1 . 1 3 1 1 . 1 . . 3 . . 2 . . . 3 Worker 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 Builder 3 | . . . . . . 1 . . . . . . . . . 1 1 . . Hauler 2 | . . . . . 2 . . . . . . . . . . . . . . Recycler 3 | . . 1 . . 1 . . . 1 . . . . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . 1 Operator 6 | . . . . . . . 1 . 1 . . . . . 3 . 1 . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . Watcher 5 | . 2 . . . . . . . . . . . . . 2 1 . . . Swarmer 7 | . . . . . 4 . . . . . . . . . 3 . . . . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . Grunt 14 | . 6 . . 2 2 . . . . . . 3 . . 1 . . . . Brawler 2 | . . . . . . . . . . . . 2 . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 Sentry 3 | . . . . . 2 . . . . . . . . . 1 . . . . Programmer 4 | . . . . . . . . . . . . 2 . . 2 . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 7 | . 2 1 . 2 7 1 1 . 2 . . 5 . 1 4 1 1 . 2 Combat Bots Only 5 | . 2 . . 2 4 . . . . . . 5 . . 2 . . . 2 Max Kills in Single Turn 4 | . 1 1 . 1 4 1 1 . 1 . . 3 . 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . 3 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Arm Res Res Qua Sec Hostile Shots Fired 1168 | . 40 5 . 25 41 18 . 16 15 17 . 25 18 48 328 2 5 37 528 Missed 518 | . 18 . . 7 13 10 . 8 8 10 . 9 4 25 142 1 5 15 243 Damage Taken 7894 | . 244 183 . 184 376 48 66 166 110 111 . 364 184 364 2528 16 . 394 2556 Core 2328 | . 51 27 . 33 74 20 . 51 20 32 . 79 . 53 563 . . 45 1280 Absorbed by Shields 644 | . . . . . . . . . . . . 69 96 . 248 . . . 231 Redirected to Shielding 178 | . . . . . . . . 66 8 19 . 31 . . 54 . . . . Ignored by Resistances 6464 | . 76 52 . 54 107 16 18 46 30 33 . 82 78 102 779 5 . 180 4806 Regen/Repaired (Parts) 76 | . . . . . . . . . . . . 76 . . . . . . . Core Remaining (%) 83 | 100 . . . 55 86 97 . 94 . . . . 86 . 46 100 . . . Volleys Fired 131 | . 22 1 . 13 23 . . . 1 . . 18 7 . 9 . . 1 36 Largest 2 | . 2 2 . 2 2 . . . 1 . . 1 1 . 1 . . 1 2 Hottest 200 | . 100 100 . 100 119 . . . 55 . . 36 100 . 100 . . 100 200 Shots Fired 204 | . 45 2 . 17 38 . . . 1 . . 19 7 . 8 . . 1 66 Gun 145 | . 45 2 . 16 21 . . . 1 . . . . . . . . . 60 Cannon 32 | . . . . . 16 . . . . . . . 1 . 8 . . 1 6 Launcher 24 | . . . . . 1 . . . . . . 17 6 . . . . . . Special 3 | . . . . 1 . . . . . . . 2 . . . . . . . Kinetic 28 | . . . . . 28 . . . . . . . . . . . . . . Thermal 71 | . 45 1 . 13 9 . . . 1 . . 2 . . . . . . . Explosive 24 | . . . . . 1 . . . . . . 17 6 . . . . . . Electromagnetic 5 | . . 1 . 4 . . . . . . . . . . . . . . . Slashing 63 | . . . . . . . . . . . . . . . . . . . 63 Entropic 13 | . . . . . . . . . . . . . 1 . 8 . . 1 3 Robot Hit Streak 19 | . 19 8 . 15 14 . . . . . . 11 12 . 3 . . . 8 Robot Miss Streak 5 | . 1 . . 2 2 . . . . . . 1 . . 1 . . . 5 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . 1 Secondary Targets 3 | . 2 . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 188 | . 37 1 . 15 30 4 2 . 4 . . 13 7 1 36 3 2 1 32 Core Hits 112 | . 16 1 . 7 16 1 1 . 3 . . 27 2 1 15 1 1 . 20 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 18 | . 5 . . 1 . . . . . . . . . . 8 1 2 . 1 Burn 6 | . 5 . . 1 . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . 3 . . . . Impale 4 | . . . . . . . . . . . . . . . . 1 2 . 1 Sunder 5 | . . . . . . . . . . . . . . . 5 . . . . Melee Attacks 243 | . . . . . . 20 13 . 32 4 1 . . 22 95 25 9 15 7 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 175 | . . . . . . 20 13 . 32 4 1 . . 22 83 . . . . Piercing 68 | . . . . . . . . . . . . . . . 12 25 9 15 7 Sneak Attacks 14 | . . . . . . 2 1 . 3 . . . . 1 4 1 1 . 1 Combat Hostiles 3 | . . . . . . . . . 1 . . . . . 2 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9392 | . 461 17 . 253 815 199 122 . 235 . . 1609 379 69 1926 243 125 34 2905 Guns 3140 | . 461 17 . 183 216 . . . . . . . . . . . . . 2263 Cannons 1407 | . . . . . 369 . . . . . . . 80 . 574 . . . 384 Explosions 2138 | . . . . . 230 . . . . . . 1609 299 . . . . . . Melee 2552 | . . . . . . 199 122 . 235 . . . . 69 1352 243 125 34 173 Ramming 131 | . . . . 46 . . . . . . . . . . . . . . 85 Kinetic 385 | . . . . . 385 . . . . . . . . . . . . . . Thermal 822 | . 461 . . 161 200 . . . . . . . . . . . . . . Explosive 2138 | . . . . . 230 . . . . . . 1609 299 . . . . . . Electromagnetic 63 | . . 17 . 46 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 4422 | . . . . . . 199 122 . 235 . . . . 69 1150 . . . 2647 Piercing 777 | . . . . . . . . . . . . . . . 202 243 125 34 173 Entropic 654 | . . . . . . . . . . . . . 80 . 574 . . . . Highest Corruption 7 | . 1 7 7 7 . . 1 1 . . . 5 5 . 6 . . 2 2 Average Corruption 3 | . 1 2 7 7 . . 1 1 . . . 3 5 . 3 . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 46 | . 2 5 7 4 . . 2 1 . . . 2 5 . 11 . . . 7 Message Errors 8 | . . . 1 1 . . 1 . . . . 1 1 . 1 . . . 2 Matter Fused 20 | . . 2 3 3 . . 1 . . . . . 3 . 5 . . . 3 Heat Flow Errors 2 | . . . 1 . . . . 1 . . . . . . . . . . . Energy Discharges 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . 1 . 1 . . . . Data Loss (minor) 4 | . . 3 1 . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . 1 . . . 1 Misfires 2 | . 1 . . . . . . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 827 | . . . . . . 66 . . . . . 3 . . 91 226 120 . 321 Projectiles 20 | . . . . . . . . . . . . . . . 20 . . . . Explosions 3 | . . . . . . . . . . . . 3 . . . . . . . Melee 804 | . . . . . . 66 . . . . . . . . 71 226 120 . 321 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 18 | . . . . . . . . . . . . 18 . . . . . . . Shots 1 | . . . . . . . . . . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 25 | . . . . 22 . . . . . . . . . . . . . . 3 Kicked 25 | . . . . 22 . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 337 | . 337 48 233 274 90 9 5 141 329 212 214 152 300 248 313 16 117 24 225 Average Temperature 78 | . 126 25 119 144 21 9 5 76 93 93 110 61 87 51 64 6 40 8 67 Received Heat Transfer 1323 | . 189 . . 96 111 24 . 9 36 . . 68 8 21 404 . . 9 348 Effects 12 | . 4 . . 1 . . . . 3 1 . . . 1 2 . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 5 | . . . . 1 . . . . 1 1 . . . 1 1 . . . . Interference 5 | . 2 . . . . . . . 2 . . . . . 1 . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . . . . . . . . . . . Heat Transferred 2566 | . 1739 . . 531 296 . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Arm Res Res Qua Sec Peak Influence 2661 | . 92 31 . 60 183 101 34 23 180 . . . . 203 597 588 620 1827 2661 Initial 1100 | . . 26 . . 19 17 7 8 10 . . . . . 85 136 287 303 1100 Average 326 | . 58 22 . 40 66 47 21 10 101 . . . . 52 361 451 516 1669 2000 Maximum Alert Level 5 | . . . . . . . . . . . . . . 1 2 2 2 5 5 Low Security (%) 65 | 100 100 100 . 100 100 100 100 100 100 . . . . 99 10 1 . . . Level 1 10 | . . . . . . . . . . . . . . . 50 14 . . . Level 2 14 | . . . . . . . . . . . . . . . 38 84 99 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 9 | . . . . . . . . . . . . . . . . . . 99 99 Squads Dispatched 67 | . . . . . 2 . 2 1 3 . . . . 4 13 3 1 15 23 Investigation 13 | . . . . . . . 1 . 3 . . . . 2 5 1 1 . . Extermination 4 | . . . . . . . . . . . . . . 1 2 1 . . . Reinforcement 9 | . . . . . 2 . 1 1 . . . . . 1 4 . . . . Assault 35 | . . . . . . . . . . . . . . . 2 1 . 12 20 Garrison 3 | . . . . . . . . . . . . . . . . . . 3 . Intercept 3 | . . . . . . . . . . . . . . . . . . . 3 Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Arm Res Res Qua Sec Distress Signals 10 | . . . . . 2 . . . . . . 1 . . 3 . 1 . 3 Communications Jammed 35 | . . . . . . . . . . . . . . . 21 11 3 . . Distress Signals 22 | . . . . . . . . . . . . . . . 8 11 3 . . Times Spotted 470 | . 7 2 . 4 20 2 2 4 15 13 . 19 9 24 121 9 9 43 167 Peak Tracking Total 58 | . 2 2 . 3 6 1 1 3 4 9 . 7 7 11 22 3 5 16 58 Tactical Retreats 57 | . . 1 . . 1 1 1 1 4 1 . . 1 5 25 1 2 3 10 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Arm Res Res Qua Sec Traps Triggered 13 | . 2 1 . . . . 2 . . . . . . . 8 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . 9 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Arm Res Res Qua Sec Machines Disabled 39 | . . . . . . . . . . . 1 3 . . 17 1 1 5 11 Max in Single Turn 2 | . . . . . . . . . . . 1 2 . . 1 1 1 1 2 Garrison Access 4 | . . . . . . . 1 . . . . . . 1 . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . 1 . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Arm Res Res Qua Sec Machines Accessed 92 | . 6 1 2 . 2 8 9 . 15 2 1 5 . 16 11 10 3 1 . Terminals 44 | . 6 . . . 2 3 5 . 11 . . . . 9 3 4 1 . . Fabricators 16 | . . . . . . 2 2 . 2 . . . . 3 5 1 1 . . Repair Stations 6 | . . . . . . 2 . . 1 . . . . . 2 1 . . . Recycling Units 7 | . . . . . . 1 . . 1 . . . . 2 1 2 . . . Scanalyzers 3 | . . . . . . . 1 . . . . . . 1 . 1 . . . Garrison Access 5 | . . . . . . . 1 . . . . . . 1 . 1 1 1 . Total Hacks 268 | . 20 1 5 . 4 18 29 . 61 2 1 15 . 48 35 20 7 2 . Successful 152 | . 12 1 5 . 2 8 10 . 40 2 1 15 . 24 21 9 1 1 . Failed 116 | . 8 . . . 2 10 19 . 21 . . . . 24 14 11 6 1 . Catastrophic 17 | . . . . . . 3 4 . 3 . . . . 3 . 3 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 134 | . 19 . 2 . 4 11 22 . 36 . . 1 . 19 13 3 2 2 . Terminals 158 | . 20 . . . 4 8 21 . 46 . . . . 34 13 10 2 . . Fabricators 48 | . . . . . . 3 5 . 10 . . . . 8 18 1 3 . . Repair Stations 8 | . . . . . . 3 . . 1 . . . . . 2 2 . . . Recycling Units 17 | . . . . . . 4 . . 4 . . . . 3 2 4 . . . Scanalyzers 5 | . . . . . . . 2 . . . . . . 2 . 1 . . . Garrison Access 8 | . . . . . . . 1 . . . . . . 1 . 2 2 2 . Terminal Hacks 77 | . 8 1 5 . 1 1 2 . 20 2 1 15 . 11 5 5 . . . Record 19 | . . . 4 . . 1 . . 1 . 1 10 . 2 . . . . . Part Schematic 6 | . 2 . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 8 | . 2 . . . . . . . 1 . . 4 . . 1 . . . . Open Door 4 | . . 1 . . . . . . . 2 . 1 . . . . . . . Open DSF 4 | . . . . . . . 1 . 2 . . . . 1 . . . . . Level Access Points 3 | . . . . . . . . . 1 . . . . 1 1 . . . . Branch Access Points 3 | . . . . . . . . . 1 . . . . . 1 1 . . . Terminal Index 6 | . 1 . . . 1 . 1 . 1 . . . . . 1 1 . . . Fabricator Index 2 | . . . . . . . . . 1 . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . . . 2 . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 3 | . . . . . . . . . 2 . . . . 1 . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . 1 1 1 . . . Hauler Manifests 2 | . 1 . . . . . . . 1 . . . . . . . . . . Registered Prototypes 2 | . 1 . . . . . . . . . . . . 1 . . . . . Zone Layout 4 | . 1 . . . . . . . 2 . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 25 | . . . . . . 1 2 . 6 . . . . 5 11 . . . . Network Status 4 | . . . . . . 1 1 . . . . . . 1 1 . . . . Load Schematic 10 | . . . . . . . . . 3 . . . . 2 5 . . . . Build 11 | . . . . . . . 1 . 3 . . . . 2 5 . . . . Repair Station Hacks 5 | . . . . . . 1 . . 1 . . . . . 2 1 . . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . . Refit 4 | . . . . . . 1 . . 1 . . . . . 2 . . . . Recycling Unit Hacks 7 | . . . . . . 1 . . 2 . . . . 2 . 2 . . . Retrieve Matter 3 | . . . . . . . . . 1 . . . . 2 . . . . . Retrieve Components 4 | . . . . . . 1 . . 1 . . . . . . 2 . . . Scanalyzer 3 | . . . . . . . 1 . . . . . . 2 . . . . . Insert Component 3 | . . . . . . . 1 . . . . . . 2 . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . 1 . . . . . Seal Access 2 | . . . . . . . 1 . . . . . . 1 . . . . . Unauthorized Hacks 32 | . 4 . . . 1 4 4 . 11 . . . . 3 2 1 1 1 . Terminals 20 | . 4 . . . 1 . 2 . 8 . . . . 2 1 1 1 . . Track 2 | . 1 . . . . . . . 1 . . . . . . . . . . Assimilate 5 | . . . . . . . . . 3 . . . . . . 1 1 . . Botnet 9 | . 3 . . . 1 . 1 . 2 . . . . 1 1 . . . . Disrupt 1 | . . . . . . . . . 1 . . . . . . . . . . Operators 3 | . . . . . . . 1 . 1 . . . . 1 . . . . . Fabricators 7 | . . . . . . 2 2 . 1 . . . . 1 1 . . . . Fabnet 7 | . . . . . . 2 2 . 1 . . . . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 2 . . 2 . . . . . . . . . . Monitor 2 | . . . . . . 1 . . 1 . . . . . . . . . . Reject 2 | . . . . . . 1 . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 6 . . . 2 7 5 . 12 . . . . 13 9 9 3 1 . Full Trace Events 12 | . . . . . . . 1 . 2 . . . . 2 5 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . 134 . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . 2 . . . . . . . 3 . . . . . . . . . 4 Parts Built 10 | . . . . . . . . . 3 . . . . 2 5 . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . . . . . Time 804 | . . . . . . . . . 244 . . . . 168 392 . . . . Total Part Build Rating 59 | . . . . . . . . . 17 . . . . 12 30 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . 2 . . . . . . 4 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Arm Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . 1 . 3 . . 3 . . . 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 9 | . . . . . . . . . . 1 . 3 . . 3 . . . 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . 1 1 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . 1 1 . . Fabnet Peak Effective % 8 | . . . . . . . 6 6 8 8 8 8 5 5 5 7 2 2 2 Autooverrided 9 | . . . . . . . . . . 1 . 3 . . 3 . . . 2 Robots Rewired 15 | . . . . . . . . . . . . 4 . . 11 . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . 3 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Arm Res Res Qua Sec Total Allies 40 | . . . . . . . . . 14 1 . 7 . . 14 1 1 . 2 Largest Group 8 | . . . . . . . . . 8 . . 6 4 . 6 1 1 . 1 Highest-Rated Group 285 | . . . . . . . . . 180 . . 256 198 . 285 10 45 . 42 Highest-Rated Ally 65 | . . . . . . . . . 31 . . 65 65 . 54 10 45 . 42 Total Orders 17 | . . . . 1 2 6 1 . 1 . . . 1 . 1 . 4 . . GUARD 1 | . . . . . . . . . . . . . 1 . . . . . . EXPLORE 15 | . . . . 1 2 6 1 . 1 . . . . . 1 . 3 . . RETURN 1 | . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 136 | . . . . . . . . . 15 1 . 38 17 . 64 . . . 1 Total Damage 4170 | . . . . . . . . . 235 18 . 1226 779 . 1912 . . . . Kills 17 | . . . . . . . . . 2 . . 6 . . 9 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . 2 . . . . Allies Melted 3 | . . . . . . . . . . . . 1 . . 1 . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Arm Res Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . 1 2 . 1 . . . . . . Drone Launches 19 | . . . . 1 3 6 1 . 2 . . . . . 2 . 4 . . Drone Recoveries 14 | . . . . 1 3 6 . . 2 . . . . . . . 2 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Arm Res Res Qua Sec Turns Passed 8233 | 68 679 534 243 148 849 445 414 44 676 180 104 397 219 623 1301 382 232 266 429 Spaces Moved 14039 | 54 476 337 227 78 539 1023 676 97 1313 692 406 740 514 1467 2453 944 650 545 808 Core 10 | 10 . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs 2079 | 44 476 337 227 78 480 . . . . . . . . . . . . . 437 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 11906 | . . . . . 59 1023 676 97 1313 692 406 740 514 1467 2453 944 650 545 327 Fastest Speed 10 | 50 120 105 105 105 39 27 27 25 19 16 19 13 15 14 10 14 11 11 10 Average Speed 30 | 107 120 105 105 105 132 27 27 26 21 18 19 16 15 17 11 17 11 11 21 Slowest Speed 185 | 120 120 120 105 105 185 29 27 27 23 19 19 95 95 21 103 19 11 11 30 Overloaded Moves 17 | . . . . . . . . . . 6 . 11 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . 1 1 10 . . 1 . 14 5 1 1 . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . 4 1 Spacefolds 18 | . . . . . . . . . . . . . . . . . . . 18 Exploration Rate (%) 51 | 3 64 55 65 29 43 55 22 78 30 77 64 87 72 30 89 20 18 70 56 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 3 | . . 1 1 . . . . . . . . . 1 . . . . . . Known Exits Taken 5 | . . . . . . . 1 . 1 . . . 1 1 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . . . 1 1 1 . . . 1 1 1 . Scrap Searched 8 | . . . . . . . . . . 3 2 . 3 . . . . . . Spaces Dug 147 | . . . . . . 15 10 . 27 4 . . . 21 30 17 6 8 9 Terrain Destroyed 281 | . . . . . 8 15 10 . 27 4 . 78 8 21 43 17 6 8 36 Melee 141 | . . . . . . 15 10 . 27 4 . . . 21 30 17 6 8 3 Projectile 38 | . . . . . 1 . . . . . . . . . 4 . . . 33 AOE 102 | . . . . . 7 . . . . . . 78 8 . 9 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Arm Res Res Qua Sec Total 17343 | 61 540 515 231 123 640 1156 888 112 1646 732 431 978 643 1780 3285 1109 786 723 964 Wait 2375 | . 29 158 4 7 41 95 188 . 275 31 19 146 117 270 558 116 113 127 81 Move 13928 | 53 475 336 226 77 538 1022 673 94 1292 691 405 736 513 1442 2442 941 647 543 782 Hop 30 | . . . . . . . 1 1 10 . . 1 . 10 5 1 1 . . Pick Up 79 | 2 8 4 1 . 5 4 2 4 9 1 2 3 . 1 9 9 1 6 8 Fast Attach 112 | 6 1 4 . . 11 3 2 3 1 . 1 13 . 8 28 6 9 4 12 Attach 65 | . . 4 . 2 3 1 2 1 4 . . . 2 3 16 3 1 13 10 Detach 57 | . . 3 . . 5 1 2 2 2 . . . . 8 13 1 2 11 7 Swap 62 | . 2 . . 2 5 3 1 3 11 4 . 8 4 10 9 . . . . Drop 110 | . 3 5 . . 9 7 4 3 9 1 3 15 . 6 21 7 3 2 12 Fire 131 | . 22 1 . 13 23 . . . 1 . . 18 7 . 9 . . 1 36 Melee 243 | . . . . . . 20 13 . 32 4 1 . . 22 95 25 9 15 7 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 25 | . . . . 22 . . . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 44 | . . . . . . . . . . . . 1 . . 38 . . 1 4 Rewire 62 | . . . . . . . . 1 . . . 27 . . 32 . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 20 | . . . . . . . . . . . . 10 . . 10 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 2 exits: *Fac / DSF) -6/DSF -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / *Arm) -4/Armory (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 16) 559 | -10/Materials | Discovered new exit (range 7) 597 | -10/Materials | Discovered new exit (range 8) 748 | -10/Materials | Entered Mines 753 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 758 | -10/Mines | Met a Derelict bent on vengeance 955 | -10/Mines | Learned location of Storage (-9) 963 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 964 | -10/Mines | Discovered new exit (range 5) 993 | -10/Mines | Discovered new exit (range 15) 1080 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1131 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1134 | -10/Mines | Found Prototype Device 1170 | -10/Mines | Identified Exp. Sensor Array 1213 | -10/Mines | Discovered new exit (range 5) 1225 | -10/Mines | Assembled infested the area 1282 | -10/Mines | Entered Exiles 1312 | -10/Exiles | Met 8R-AWN 1331 | -10/Exiles | Met EX-HEX 1361 | -10/Exiles | Met EX-BIN 1373 | -10/Exiles | Aligned with FarCom system 1374 | -10/Exiles | Given EX-Vault access code 1410 | -10/Exiles | Opened EX-Vault 1416 | -10/Exiles | Found Supersonic Drone Bay 1438 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1465 | -10/Exiles | Met EX-DEC 1483 | -10/Exiles | Learned location of Zion (-6) 1516 | -10/Exiles | Discovered new exit (range 10) 1525 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1525 | -10/Exiles | Entered Mines 1644 | -9/Mines | Discovered new exit (range 23) 1673 | -9/Mines | Entered Materials 1673 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2355 | -8/Materials | Discovered new exit (range 23) 2522 | -8/Materials | Entered Factory 2522 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2584 | -7/Factory | Discovered new exit (range 39) 2645 | -7/Factory | Discovered new exit (range 107) 2662 | -7/Factory | Discovered new exit (range 29) 2838 | -7/Factory | Build established: Hacker-Sprinter 2967 | -7/Factory | Entered another Factory area 2967 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2988 | -6/Factory | Discovered new exit (range 85) 3065 | -6/Factory | Identified exit to DSF 3381 | -6/Factory | Entered DSF 3404 | -6/DSF | Discovered new exit (range 14) 3405 | -6/DSF | Additional patrols routed to DSF 3425 | -6/DSF | Entered Factory 3425 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3614 | -5/Factory | Identified exit to Factory 3614 | -5/Factory | Identified exit to Upper Caves 3668 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 3867 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 3974 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 4101 | -5/Factory | Entered Upper Caves 4114 | -5/Upper Caves | Learned Factory terminal intel 4273 | -5/Upper Caves | Attracted the attention of an 0b10 base 4276 | -5/Upper Caves | Discovered new exit (range 10) 4281 | -5/Upper Caves | Entered another Upper Caves area 4282 | -5/Upper Caves | Discovered exit to Factory (range 5) 4294 | -5/Upper Caves | Learned 4 Factory zone layouts 4355 | -5/Upper Caves | Found Alien Artifact 4382 | -5/Upper Caves | Discovered new exit (range 16) 4385 | -5/Upper Caves | Entered Warlord 4394 | -5/Warlord | Discovered new exit (range 15) 4463 | -5/Warlord | Met Warlord 4488 | -5/Warlord | Warlord's base attacked by MAIN.C 4492 | -5/Warlord | Found Prototype Reactor 4492 | -5/Warlord | Identified Vortex Chain Reactor 4507 | -5/Warlord | Found Prototype Hackware 4594 | -5/Warlord | Found Prototype Energy Gun 4594 | -5/Warlord | Identified Vortex Rifle 4596 | -5/Warlord | Found Prototype Energy Cannon 4596 | -5/Warlord | Identified Vortex Driver 4606 | -5/Warlord | Found Prototype Device 4606 | -5/Warlord | Identified Minesniffer Drone Bay 4690 | -5/Warlord | Warlord forces counterattacked 4714 | -5/Warlord | P-80 Master assimilated allied UT-WDH(m) 4738 | -5/Warlord | Crushed by falling debris 4782 | -5/Warlord | Entered Proximity Caves 4782 | -4/Proximity Caves | Accompanied by 4 allies 4794 | -4/Proximity Caves | Spotted B-86 Titan 4842 | -4/Proximity Caves | Learned location of Armory (-4) 4938 | -4/Proximity Caves | Discovered exit to Factory (range 8) 5001 | -4/Proximity Caves | Entered Factory 5001 | -4/Factory | Evolved 2 slots: Utility x2 5002 | -4/Factory | Identified exit to Armory 5004 | -4/Factory | Loaded intel: 26 terminal locations 5046 | -4/Factory | Identified exit to Research 5162 | -4/Factory | Spotted B-86 Titan 5197 | -4/Factory | Identified exit to DSF 5351 | -4/Factory | Identified Ghost Barrier 5351 | -4/Factory | Identified Dimensional Node Initializer 5445 | -4/Factory | Fabricated Exp. Cesium-ion Thruster? 5577 | -4/Factory | Fabricated Exp. Cesium-ion Thruster? 5624 | -4/Factory | Entered Armory 5855 | -4/Armory | Lost 4 parts (2p1n1u) 5875 | -4/Armory | Fabricated Exp. Cesium-ion Thruster? 5902 | -4/Armory | Fabricated Exp. Cesium-ion Thruster? 5970 | -4/Armory | Fabricated Exp. Cesium-ion Thruster? 5973 | -4/Armory | Fabricated Exp. Cesium-ion Thruster? 6098 | -4/Armory | Fabricated Exp. Cesium-ion Thruster? 6135 | -4/Armory | Local machine network offline 6404 | -4/Armory | Search patrols dispatched 6528 | -4/Armory | Found Prototype Launcher 6528 | -4/Armory | Identified Tesla Bomb Launcher 6562 | -4/Armory | Spotted B-86 Titan 6586 | -4/Armory | Found Prototype Processor 6586 | -4/Armory | Identified Exp. Targeting Computer 6592 | -4/Armory | Lost 5 parts (1n2u2w) 6856 | -4/Armory | Spotted Armor Guard 6856 | -4/Armory | Spotted Armor Guard 6867 | -4/Armory | Spotted Armor Guard 6867 | -4/Armory | Spotted Armor Guard 6881 | -4/Armory | Breached Obliterator storage 6893 | -4/Armory | Found PL-3XN's Ring of Power 6901 | -4/Armory | Found Disassembled Obliterator 6910 | -4/Armory | Lost 8 parts (2p2n3u1w) 6917 | -4/Armory | Core integrity fell below 50% 6925 | -4/Armory | Entered Research 6925 | -3/Research | Evolved 2 slots: Utility x2 6952 | -3/Research | Lost 4 parts (2n2u) 6959 | -3/Research | Found Gamma Bomb Array 7171 | -3/Research | Identified exit to Testing 7171 | -3/Research | Discovered new exit (range 11) 7307 | -3/Research | Entered another Research area 7307 | -2/Research | Warlord forces began assault on 0b10 7307 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7417 | -2/Research | Research machine network offline 7457 | -2/Research | Discovered new exit (range 11) 7459 | -2/Research | Found Prototype Device 7459 | -2/Research | Identified Exp. Actuator Array 7539 | -2/Research | Entered Quarantine 7540 | -2/Quarantine | Maximum security lockdown engaged 7550 | -2/Quarantine | Found Alien Artifact 7550 | -2/Quarantine | Identified Transdimensional Reconstructor 7550 | -2/Quarantine | Warped through subspace 7553 | -2/Quarantine | Found Alien Artifact 7554 | -2/Quarantine | Garrison activated, responded to threat 7586 | -2/Quarantine | Identified Core Reset Matrix 7586 | -2/Quarantine | Used Core Reset Matrix 7590 | -2/Quarantine | Detected hypermatrix surge 7590 | -2/Quarantine | Sensed 12 artifacts in vicinity 7591 | -2/Quarantine | Met incapacitated Sigix Warrior 7591 | -2/Quarantine | Lockdown squad dispatched 7602 | -2/Quarantine | Found Sigix Containment Pod 7651 | -2/Quarantine | Spotted Lightning 7651 | -2/Quarantine | Spotted Lightning 7651 | -2/Quarantine | Spotted Lightning 7679 | -2/Quarantine | Spotted Striker 7679 | -2/Quarantine | Spotted Striker 7681 | -2/Quarantine | Spotted Executioner 7686 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 7687 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 7688 | -2/Quarantine | Found Transdimensional Reconstructor 7688 | -2/Quarantine | Warped through subspace 7690 | -2/Quarantine | Warped through subspace 7702 | -2/Quarantine | Warped through subspace 7790 | -2/Quarantine | Spotted Fortress 7804 | -2/Quarantine | Discovered new exit (range 6) 7805 | -2/Quarantine | Entered Section 7 7806 | -2/Section 7 | Maximum security lockdown engaged 7806 | -2/Section 7 | Sensed 19 artifacts in vicinity 7853 | -2/Section 7 | Found Spacefold Activator 7863 | -2/Section 7 | Spotted B-90 Cyclops 7867 | -2/Section 7 | Found Integrated Dissipator 7867 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 7876 | -2/Section 7 | Spotted Alpha 7 7876 | -2/Section 7 | Spotted S7 Guard 7878 | -2/Section 7 | Spotted Alpha 7 7955 | -2/Section 7 | Spotted Executioner 7955 | -2/Section 7 | Spotted Executioner 7967 | -2/Section 7 | Integrated with Sigix Exoskeleton 7968 | -2/Section 7 | Sigix Warrior commented on Exoskeleton integration 7987 | -2/Section 7 | Destroyed Executioner 7996 | -2/Section 7 | Destroyed Executioner 8003 | -2/Section 7 | Found Prototype Processor 8003 | -2/Section 7 | Identified Exp. Core Analyzer 8017 | -2/Section 7 | Spotted Striker 8017 | -2/Section 7 | Spotted Striker 8038 | -2/Section 7 | Found Sigix Sheargun 8046 | -2/Section 7 | Spotted Striker 8046 | -2/Section 7 | Spotted Striker 8060 | -2/Section 7 | Found Sigix Shearcannon 8064 | -2/Section 7 | Core integrity fell below 50% 8082 | -2/Section 7 | Spotted Striker 8086 | -2/Section 7 | Spotted B-99 Colossus 8115 | -2/Section 7 | Found LRC Inertial Stabilizer 8115 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 8117 | -2/Section 7 | Found LRC Armor 8117 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 8138 | -2/Section 7 | Scanned by Researcher 8138 | -2/Section 7 | Spotted Investigator 8139 | -2/Section 7 | Intercept squad dispatched 8139 | -2/Section 7 | Destroyed Investigator 8143 | -2/Section 7 | Spotted Executioner 8155 | -2/Section 7 | Spotted Striker 8158 | -2/Section 7 | Spotted Tracker 8158 | -2/Section 7 | Spotted Tracker 8165 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 8178 | -2/Section 7 | Core integrity fell below 20% 8188 | -2/Section 7 | Found Transdimensional Reconstructor 8195 | -2/Section 7 | Spotted Combat Programmer 8195 | -2/Section 7 | Spotted Combat Programmer 8198 | -2/Section 7 | Warped through subspace 8221 | -2/Section 7 | Spotted Striker 8232 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 8234 | -2/Section 7 | Destroyed by S7 Guard with Hardcell Cannon Last Messages --------------- 08227_ Slug penetrates Striker. 08227_ Striker suffers critical hit (Destroy). 08228_ S7 Guard springs to life. 08228_ Quantum Shear penetrates Suspension Chamber. 08228_ Suspension Chamber breached. 08228_ Quantum Shear penetrates Suspension Chamber. 08228_ Quantum Shear penetrates Wall. 08228_ Quantum Shear penetrates Earth. 08228_ Quantum Shear penetrates Suspension Chamber. 08228_ Quantum Shear penetrates Wall. 08228_ Quantum Shear penetrates Earth. 08231_ Knocked back. 08232_ Exo-853F: "Integrity reduced to 60%, stability outside optimal range." 08232_ Quantum Shear penetrates Earth. 08232_ Quantum Shear penetrates Wall. 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""" #######" ################### " | | ?????????????""" #######";;################# #"" | | ??????????????"" ######## ;##############" """""%" | | ???????????????? ######## ;##############" "%" | | ?????????????????######## ;##############" " | | ????????????????????##### "####?#########""""" !*! | | ????????????????????????? ?????##########""""" =%] | | ????????????????????????????????#########""""" ! | | ???????????????????????????????##########""""" | | ????????????????????????????????#########" | | ???????????????????????????????##########""""" | | ????????????????????????????????#########""""" % | | ???????????????????????????????################# = | | ????????????????????????!???????################= | +----------------------------------------------------+ Best States ------------- Heat Dissipation 165 Energy Generation 63 Energy Capacity 370 Matter Stores 300 Matter Capacity 450 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 20 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 70 Resistance: TH 70 Resistance: EX 70 Resistance: EM 70 Resistance: I 70 Resistance: S 70 Resistance: P 70 Propulsion Shielding 66 Evasion (%) 80 Core Analysis 8 Armor Integrity Analysis 40 Offensive Hacking 42 Defensive Hacking 20 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Hdn. Centrium Heavy Treads | -2/Section 7 | Archive Imp. Energy Well | -2/Section 7 | Archive Adv. Gravity Neutralizer | -2/Section 7 | Archive Cld. Impulse Thruster | -2/Section 7 | Archive Robot Schematics ------------------ E-15 Imp | -2/Section 7 | Archive D-83 Annihilator | -2/Section 7 | Archive Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -4/Factory Exp. Cesium-ion Thruster | x1 | -4/Factory Exp. Cesium-ion Thruster | x1 | -4/Armory Exp. Cesium-ion Thruster | x1 | -4/Armory Exp. Cesium-ion Thruster | x1 | -4/Armory Exp. Cesium-ion Thruster | x1 | -4/Armory Exp. Cesium-ion Thruster | x1 | -4/Armory Alien Tech Used ----------------- Transdimensional Reconstructor Core Reset Matrix High-powered Transdimensional Reconstructor Integrated Dissipator Spacefold Activator Sigix Exoskeleton Sigix Sheargun LRC Inertial Stabilizer LRC Armor Sigix Shearcannon Achievements -------------- 30k Club Alien Roots False Reunion Preemptive Strike Signature Confirmed Ultimate Loadout Challenges ------------ None Game ------ Seed AssemblyScanThrower Manual? 0 Play Time 04:11:50 Cumulative 92.1 hours Start 2024.10.15 @ 15:37:45 End 2024.10.15 @ 22:34:31 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 46 Rogue 0 Adventurer 46 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 521b6b41-7aea-4dee-8175-f57f67d3ef21