Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 18:50:40 Player: Olafz Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (4135) 4135 TOTAL SCORE: 9905 Bonus ------- Pacifist 4085 Follower Combat Kills 50 Cogmind --------- Core Integrity 1246/1300 Matter 195/300 Energy 135/135 System Corruption 1% Temperature Cool (0) Movement Flying (110) Ox1 Location -3/Testing Parts ------- > --- POWER (1) -------- Compact Particle Reactor > --- PROPULSION (4) --- Flight Unit Flight Unit Improved Flight Unit > --- UTILITY (14) ----- Small Storage Unit Advanced Visual Processing Unit Long-range Sensor Array Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Armor Integrity Analyzer ECM Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Scythe > --- INVENTORY (8) ---- Medium Storage Unit Phase Shifter Experimental Field Recycling Unit (0) Enhanced Force Lance Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Improved Flight Unit Nuclear Pulse Thruster Field Propulsion Drive Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Long-range Sensor Array Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Armor Integrity Analyzer ECM Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Scythe > --- INVENTORY -------- Backup Power III Backup Power III Flight Unit Flight Unit Small Storage Unit Medium Storage Unit Phase Shifter Experimental Field Recycling Unit Enhanced Force Lance [Rating: 80] Favorites ----------- Power Backup Power III Engine Backup Power III Reactor Compact Particle Reactor Propulsion Flight Unit Flight Unit Flight Unit Utility Hacking Suite Device Long-range Sensor Array Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Weapon Scythe Energy Gun Backup Laser III Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Slots Evolved 14 | . . 2 2 2 2 . . 2 2 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . Utility 12 | . . 2 1 1 2 . . 2 2 2 . Weapon . | . . . . . . . . . . . . Parts Attached 42 | . 2 5 4 3 1 8 2 3 4 8 2 Power 4 | . . . . . . . 1 . . 3 . Engine 2 | . . . . . . . 1 . . 1 . Core . | . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . 2 . Propulsion 15 | . . 3 2 2 1 2 1 . . 3 1 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 15 | . . 3 2 2 1 2 1 . . 3 1 Utility 22 | . 2 2 2 1 . 6 . 2 4 2 1 Device 5 | . 1 . . 1 . . . 2 1 . . Storage 4 | . . 1 1 . . . . . 1 1 . Processor 8 | . 1 1 1 . . 4 . . 1 . . Hackware 5 | . . . . . . 2 . . 1 1 1 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 1 | . . . . . . . . 1 . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . 1 . 1 . Parts Lost 15 | . . 1 2 7 . . . . 1 1 3 Power . | . . . . . . . . . . . . Propulsion 10 | . . 1 1 5 . . . . . 1 2 Utility 5 | . . . 1 2 . . . . 1 . 1 Weapon . | . . . . . . . . . . . . Highest Loss Streak 7 | . . 1 2 7 . . . . 1 1 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 60 | . 23 52 63 48 20 71 81 83 85 85 89 Engine 1 | . . . . . . 1 2 5 5 2 . Flight 17 | . . 17 26 19 6 19 24 23 21 19 19 Device 5 | . 12 11 9 6 . . . 1 7 9 9 Storage 5 | . . 2 9 7 6 6 6 5 5 4 4 Processor 20 | . 10 20 18 14 6 26 33 29 28 23 23 Hackware 6 | . . . . . . 10 13 11 12 19 22 Slashing Weapon 1 | . . . . . . . . 4 5 4 4 Peak Build Rating 80 | . 2 10 14 14 9 45 45 53 61 80 78 Average Rating 29 | . 1 7 12 12 8 33 42 47 56 72 77 On Entrance 25 | . . 2 10 11 5 9 37 45 53 58 75 Naked Turns 17 | . 17 . . . . . . . . . . Heaviest Build 23 | . 1 6 11 11 10 12 12 16 18 23 23 Greatest Support 26 | 3 3 10 13 12 5 13 19 19 19 26 24 Greatest Overweight (x) 3 | . . . . 3 3 3 . . . . 1 Average Overweight (x) . | . . . . . 1 . . . . . . Largest Inventory Capacity 10 | 5 5 8 10 10 10 10 10 10 10 10 8 Average Capacity 9 | 5 5 5 9 10 10 10 10 10 10 9 8 Most Carried 10 | . 1 8 10 9 9 10 10 10 7 9 5 Average Carried 6 | . . 3 9 8 8 5 9 6 6 7 4 Final Capacity 10 | 5 5 8 10 10 10 10 10 10 10 8 8 Final Carried 10 | . 1 8 9 7 9 10 10 6 7 5 4 Class Distribution -------------------- 26% | Mutant 25% | Hacker-Sprinter 25% | Scout 11% | Hacker-Mutant 5% | Hacker-Scout 5% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Scout | -9/Materials Scout | -8/Materials Scout | -7/Factory Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Ninja | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Matter Collected 420 | . . . . . . 350 . 60 10 . . Remotely . | . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . Parts . | . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Combat Hostiles Destroyed . | . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Hostile Shots Fired 251 | . 5 18 28 78 90 . 2 . 10 6 14 Missed 111 | . 1 11 21 22 38 . 2 . 7 2 7 Damage Taken 1969 | . 34 100 111 888 360 . . . 191 115 170 Core 1123 | . 34 42 63 524 241 . . . 165 29 25 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 189 | . . . . . . 121 . 68 . . . Core Remaining (%) 80 | 100 86 89 88 25 . . 71 100 85 . . Volleys Fired . | . . . . . . . . . . . . Largest . | . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 2 | . . . . . . . . . . . 2 Core Hits 1 | . . . . . 1 . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 10 | . . . . . . . . . 5 1 4 Impact . | . . . . . . . . . . . . Slashing 10 | . . . . . . . . . 5 1 4 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 101 | . . . 1 . 21 . . . . . 79 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 79 | . . . . . . . . . . . 79 Ramming 22 | . . . 1 . 21 . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 79 | . . . . . . . . . . . 79 Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . 1 4 4 4 . . . 1 Average Corruption 3 | . . . . 1 4 4 4 . . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 7 | . . . . . 2 3 2 . . . . Message Errors 3 | . . . . . . 3 . . . . . Heat Flow Errors 2 | . . . . . 1 . 1 . . . . Energy Discharges 1 | . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 9 | . . . . . 9 . . . . . . Shots . | . . . . . . . . . . . . Rammed 5 | . . . 1 . 4 . . . . . . Targets Rammed 5 | . . . 1 . 4 . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 184 | . . 7 8 28 121 . 184 . . . . Average Temperature 59 | . . 7 8 12 65 . 152 . . . . Received Heat Transfer 822 | . . 66 63 594 72 . . . . 27 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Peak Influence 163 | . 30 77 157 163 90 31 147 109 103 100 133 Initial 71 | . . 12 32 66 45 31 7 71 53 48 56 Average 65 | . 1 28 96 111 74 22 41 92 81 60 89 Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . . . 3 3 . . . . 2 . 1 Investigation 1 | . . . . 1 . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 8 | . . . 3 2 . . . . 2 . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Distress Signals 4 | . 2 1 . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 62 | . 4 5 18 15 1 . 5 . 6 3 5 Peak Tracking Total 16 | . 5 5 16 11 1 . 3 . 5 7 3 Tactical Retreats 5 | . 1 1 1 . . . . . 1 1 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Traps Triggered 2 | . . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Machines Disabled 1 | . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Machines Accessed 13 | . . 1 . 3 . . 1 4 3 . 1 Terminals 11 | . . 1 . 3 . . 1 2 3 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 26 | . . 2 . 7 . . 3 7 5 . 2 Successful 12 | . . . . 3 . . 2 5 1 . 1 Failed 14 | . . 2 . 4 . . 1 2 4 . 1 Catastrophic 6 | . . 1 . 1 . . . 2 1 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 21 | . . 2 . 6 . . 3 3 5 . 2 Terminals 22 | . . 2 . 7 . . 3 3 5 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . 4 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 2 | . . . . 1 . . 1 . . . . Level Access Points 2 | . . . . 1 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 4 . . . Scan Component 2 | . . . . . . . . 2 . . . Repair 2 | . . . . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . 2 . . 1 1 1 . 1 Terminals 6 | . . . . 2 . . 1 1 1 . 1 Botnet 6 | . . . . 2 . . 1 1 1 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . . 1 . 3 . . 1 4 3 . 1 Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . Corruption 1 | . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . . Time 75 | . . . . . . . . 75 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Total Allies 20 | . . . . . . 20 . . . . . Largest Group 20 | . . . . . . 20 19 . . . . Highest-Rated Group 750 | . . . . . . 750 702 . . . . Highest-Rated Ally 50 | . . . . . . 50 50 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 36 | . . . . . . 6 30 . . . . Total Damage 727 | . . . . . . 76 651 . . . . Kills 7 | . . . . . . 1 6 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Turns Passed 1260 | 9 92 87 109 178 173 158 86 118 108 80 62 Spaces Moved 2526 | 18 175 197 305 434 124 192 241 240 277 178 145 Core 260 | 18 175 26 . 7 32 2 . . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2266 | . . 171 305 427 92 190 241 240 277 178 145 Fastest Speed 31 | 50 50 32 32 34 110 34 31 31 31 31 32 Average Speed 40 | 50 50 35 32 39 133 35 31 31 31 31 33 Slowest Speed 200 | 50 50 50 34 200 200 200 34 31 31 32 109 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 20 | . . 4 3 8 . . . . 2 2 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 23 | 3 34 33 37 20 4 86 13 10 14 6 24 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 . . 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 6 | . . . . . . . . . 5 1 . Terrain Destroyed 6 | . . . . . . . . . 5 1 . Melee 6 | . . . . . . . . . 5 1 . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Total 2727 | 17 177 207 312 433 132 283 249 283 288 196 150 Wait 130 | . . . . 4 . 75 6 36 2 7 . Move 2480 | 17 174 188 299 420 124 191 240 239 272 173 143 Hop 17 | . . 4 3 5 . . . . 2 2 1 Pick Up 25 | . 1 9 3 1 3 3 1 1 2 1 . Fast Attach 16 | . 2 4 2 . . 1 1 2 2 1 1 Attach 21 | . . 1 2 3 1 7 1 1 2 2 1 Detach 10 | . . . 2 . . 5 . 1 1 1 . Swap 5 | . . . . . . . . . . 5 . Drop 9 | . . 1 1 . . 1 . 3 . 3 . Fire . | . . . . . . . . . . . . Melee 10 | . . . . . . . . . 5 1 4 Ram 4 | . . . . . 4 . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 12) 90 | -10/Materials | Identified exit to Mines 94 | -10/Materials | Discovered new exit (range 16) 101 | -10/Materials | Identified exit to Materials 102 | -10/Materials | Entered another Materials area 102 | -9/Materials | Evolved 2 slots: Utility x2 124 | -9/Materials | Discovered new exit (range 14) 134 | -9/Materials | Identified exit to Mines 186 | -9/Materials | Discovered new exit (range 10) 189 | -9/Materials | Identified exit to Materials 189 | -9/Materials | Entered another Materials area 189 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 295 | -8/Materials | Discovered new exit (range 10) 298 | -8/Materials | Identified exit to Factory 298 | -8/Materials | Entered Factory 298 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 414 | -7/Factory | Build established: Scout 441 | -7/Factory | Identified exit to Factory 462 | -7/Factory | Core integrity fell below 50% 476 | -7/Factory | Entered another Factory area 476 | -6/Factory | Evolved 2 slots: Utility x2 499 | -6/Factory | Lost 7 parts (5n2u) 649 | -6/Factory | Sucked down chute 649 | -6/Factory | Entered Waste 650 | -6/Waste | Joined by Warlord forces that had cleared the area 727 | -6/Waste | Discovered new exit (range 11) 731 | -6/Waste | Identified exit to Factory 739 | -6/Waste | A Compactor rumbled back to life 740 | -6/Waste | Allies destroyed C-40 Crusher 807 | -6/Waste | Entered Factory 807 | -6/Factory | Accompanied by 19 allies 838 | -6/Factory | Identified exit to Factory 893 | -6/Factory | Entered another Factory area 893 | -5/Factory | Evolved 2 slots: Utility x2 977 | -5/Factory | Repaired Broken Lrn. Sensor Array 993 | -5/Factory | Repaired Broken Enh. Force Lance 1009 | -5/Factory | Discovered new exit (range 6) 1010 | -5/Factory | Identified exit to Factory 1011 | -5/Factory | Entered another Factory area 1011 | -4/Factory | Evolved 2 slots: Utility x2 1030 | -4/Factory | Spotted B-86 Titan 1113 | -4/Factory | Discovered new exit (range 11) 1119 | -4/Factory | Entered Research 1119 | -3/Research | Evolved 2 slots: Utility x2 1192 | -3/Research | Discovered new exit (range 3) 1199 | -3/Research | Entered Testing 1261 | -3/Testing | Self-destructed Last Messages --------------- EXIT=FOUND Nuclear Pulse Thruster destroyed. LOCATION=UNKNOWN GOAL=ESCAPE Acquired Hacking Suite. Reinforced Shell breached. O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Connecting with Terminal... Current location identified: Testing >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. ALERT: Hostiles spotted, dispatching reinforcements to Terminal T007. Q-thruster destroyed. W-44 Eye destroyed. P-80 Master resets P-80 Master, system corruption cleaned. Hacking Suite destroyed. Field Propulsion Drive destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ???????????????????????????????? | | ??????????#+##+##????????????????????????????????? | | ?????? ?### ???????????????????????????????? | | ?????? ???????????????????????????????? | | ??????? ???##########??????????????????? | | ??????? "" """ ???# #??????????????????? | | ???????R"" """ #### @ #??????????????????? | | ??# """" """ # !% #??????????????????? | | ### # #??????????????????? | | pp #??????????????????? | | ?????????###### # #??????????????????? | | ???????????????## ## [ #??????????????????? | | ????????????????# ## #??????????????????? | | #????????????????# ## #??????????????????? | | #????????????????# ########+##??????????????????? | | #???????????????## ##?????? ##??????????????????? | | #???????????????# ##### #??????????????????? | | #???????????????# "" #??????????????????? | | #???########????# ? "T #??????????????????? | | #?? ?????#! ##### #??????????????????? | | #?? """"?????## ###########??????????????????? | | #? """"" ????# # #??????????????????? | | #? """"" #???# + #??????????????????? | | # #???# # #??????????????????? | | # """""?????# # #??????????????????? | | / """""?????# #######+###########??????????? | | # """""?????# #???### ## """"" #??????????? | | # #???# ##### # ""T"" #??????????? | | #? #???# # #??????????? | | #? ! #???# + #??????????? | | #?? #???# ##### # #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 23 Energy Capacity 135 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 63 Melee Accuracy 18 Armor Integrity Analysis 40 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedSiegePerforator Manual? 0 Play Time 00:44:02 Cumulative 186.4 hours Start 2024.08.09 @ 17:10:05 End 2024.08.09 @ 18:50:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 314 Rogue 312 Adventurer 2 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 69 Gallery% 63 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98a3d7a6-6767-4cb7-8a67-bec3303791af