Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.08 @ 18:04:00 Player: Gilly Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (833) 833 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2103 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 237/300 Energy 365/500 System Corruption 6% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ High-capacity Battery Improved Signal Interpreter > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Improved Signal Interpreter Improved Terrain Scanner High-powered Tractor Beam > --- WEAPON ----------- Heavy EM Pulse Gun Autogun > --- INVENTORY -------- High-capacity Battery EM Pulse Gun [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 45 | 6 6 8 25 Power 8 | 1 1 2 4 Engine 7 | 1 1 2 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 13 | 2 . 4 7 Treads 2 | 2 . . . Leg 5 | . . 2 3 Wheel 2 | . . 2 . Hover . | . . . . Flight 4 | . . . 4 Utility 7 | 1 2 . 4 Device 3 | . 1 . 2 Storage 3 | 1 1 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 2 3 2 10 Energy Gun 8 | 2 . 2 4 Energy Cannon . | . . . . Ballistic Gun 7 | . 1 . 6 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 19 | . 2 5 12 Power 3 | . . 1 2 Propulsion 5 | . . 2 3 Utility 2 | . . . 2 Weapon 9 | . 2 2 5 Highest Loss Streak 11 | . 1 3 11 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 96 91 81 Engine 12 | . 14 13 5 Treads 20 | . 28 23 . Leg 3 | . . 3 10 Flight 2 | . . . 13 Device 11 | . 8 14 9 Storage 13 | . 17 14 7 Processor 1 | . . . 9 Energy Gun 9 | . 18 5 6 Ballistic Gun 9 | . . 13 13 Launcher 2 | . 2 2 . Special Melee Weapon 1 | . 5 . . Naked Turns . | . . . . Heaviest Build 16 | 11 16 15 15 Greatest Support 40 | 40 40 40 30 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 5 Most Carried 8 | 6 8 8 6 Average Carried 6 | 4 7 7 2 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 6 8 5 2 Class Distribution -------------------- 81% | Mutant 10% | Scavenger-Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 872 | 202 59 241 370 Remotely 221 | . . . 221 Salvage Created 1085 | . 146 441 498 Parts 74 | . 11 30 33 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 23 | . 4 9 10 Guns 20 | . 1 9 10 AOE 3 | . 3 . . Classes Destroyed 8 | . 6 1 1 Worker 5 | . 1 2 2 Builder 1 | . 1 . . Tunneler 2 | . . 2 . Recycler 1 | . 1 . . Watcher 2 | . 1 . 1 Swarmer 3 | . 3 . . Grunt 18 | . 1 9 8 Sentry 2 | . . . 2 Best Kill Streak 7 | . 7 3 6 Combat Bots Only 5 | . 3 2 5 Max Kills in Single Turn 3 | . 3 2 1 Gunslinging 1 | . . 1 . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2176 | . 231 676 1269 Core 521 | . 29 90 402 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 . 52 . Volleys Fired 109 | . 18 46 45 Largest 2 | . 1 2 2 Hottest 80 | . 40 80 68 Shots Fired 181 | . 18 82 81 Gun 169 | . 10 78 81 Cannon . | . . . . Launcher 12 | . 8 4 . Special . | . . . . Kinetic 111 | . 1 37 73 Thermal 39 | . . 39 . Explosive 12 | . 8 4 . Electromagnetic 19 | . 9 2 8 Robot Hit Streak 16 | . 2 8 16 Robot Miss Streak 4 | . 2 2 4 Penetration Max . | . . . . Secondary Targets 5 | . . 2 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 127 | . 16 51 60 Core Hits 57 | . 12 22 23 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 2 | . . . 2 Destroy 2 | . . . 2 Melee Attacks 12 | . 12 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 6 | . 6 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1870 | . 485 541 844 Guns 1437 | . 67 526 844 Cannons . | . . . . Explosions 418 | . 418 . . Melee . | . . . . Ramming 15 | . . 15 . Kinetic 986 | . . 199 787 Thermal 299 | . . 299 . Explosive 418 | . 418 . . Electromagnetic 152 | . 67 28 57 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Message Errors 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 4 | . . 4 . Projectiles . | . . . . Explosions 4 | . . 4 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 135 | . 26 109 . Shots 6 | . 2 4 . Rammed 5 | . . 4 1 Targets Rammed 5 | . . 4 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 182 | . 30 76 182 Average Temperature 45 | . 15 28 86 Received Heat Transfer 978 | . 66 312 600 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 700 | . . 700 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 280 | . 280 134 280 Initial 109 | . . 109 35 Average 62 | . 24 67 134 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 93 | 100 95 100 74 Level 1 6 | . 4 . 25 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 7 | . 2 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 10 10 22 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 2 | . 2 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 6 | . 2 . 4 Terminals 5 | . 1 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 6 . 10 Successful 14 | . 6 . 8 Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 3 . 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 3 . 8 Record 9 | . 1 . 8 Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 . 4 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 20 | . 20 . . Retrieved Matter 20 | . 20 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 4 | . 4 . . Non-combat 3 | . 3 . . Combat 1 | . 1 . . Robot Hacks Applied 6 | . 6 . . parse_system 4 | . 4 . . no_distress 2 | . 2 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2050 | 108 631 935 376 Spaces Moved 1069 | 72 349 291 357 Core 40 | 22 . . 18 Treads 607 | 50 349 208 . Legs 122 | . . 63 59 Wheels 27 | . . 20 7 Hover . | . . . . Flight 273 | . . . 273 Fastest Speed 29 | 50 160 90 29 Average Speed 119 | 126 160 146 55 Slowest Speed 250 | 160 160 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 5 | . . . 5 Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 6 35 47 34 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . . 3 . Terrain Destroyed 71 | . 60 11 . Melee . | . . . . Projectile . | . . . . AOE 71 | . 60 11 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1661 | 89 398 721 453 Wait 374 | . 2 369 3 Move 1056 | 71 348 290 347 Hop 5 | . . . 5 Pick Up 42 | 12 8 2 20 Fast Attach 3 | . 1 2 . Attach 28 | 6 2 4 16 Detach . | . . . . Swap 14 | . 3 2 9 Drop 13 | . 4 2 7 Fire 109 | . 18 46 45 Melee 12 | . 12 . . Ram 1 | . . . 1 Kick . | . . . . Crush 4 | . . 4 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 705 | -10/Materials | Discovered new exit (range 15) 740 | -10/Materials | Entered Mines 741 | -10/Mines | Met a Derelict bent on vengeance 756 | -10/Mines | Learned Materials emergency access door positions 855 | -10/Mines | Excavation squad dispatched 855 | -10/Mines | A large section of the Mines collapsed 1105 | -10/Mines | Excavation squad dispatched 1355 | -10/Mines | Excavation squad dispatched 1553 | -10/Mines | Learned Materials security intel 1605 | -10/Mines | Excavation squad dispatched 1666 | -10/Mines | Discovered new exit (range 6) 1669 | -10/Mines | Learned location of Storage (-9) 1673 | -10/Mines | Lost 3 parts (1p1n1w) 1675 | -10/Mines | Entered Materials 1675 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1861 | -9/Materials | Core integrity fell below 50% 1874 | -9/Materials | Core integrity fell below 20% 1901 | -9/Materials | Lost 11 parts (1p3n2u5w) 2051 | -9/Materials | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- W-16 Scout destroyed. K-01 Serf collects debris. Acquired 24 matter. K-01 Serf collects debris. W-16 Scout sends out distress signal. K-01 Serf collects debris. Y-45 Defender destroyed. Switching to secondary target: B-36 Bruiser. N7OTNK3FGUH8KK/F WC5JZA Acquired 12 matter. Acquired Hvy. Assault Rifle. G-34 Mercenary suffers critical hit (Destroy). Destroyed Aluminum Leg. B-36 Bruiser suffers critical hit (Destroy). Destroyed Lgt. Treads. Lgt. Nuclear Core destroyed. System corrupted by crushing effect (+5). Knocked back. G-34 Mercenary destroyed. Switching to secondary target: B-36 Bruiser. 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