Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.02 @ 21:50:24 // AFD2020/Player2 Player: Michael Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (1) 5 Value Destroyed (34) 34 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-72) -72 TOTAL SCORE: 167 Bonus ------- Friendly Fire -72 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 244/250 System Corruption 0% Temperature Cool (22) Movement Walking (150) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- EM Pulse Gun > --- INVENTORY (10) --- Wheel Large Storage Unit Large Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Small Storage Unit Large Storage Unit > --- WEAPON ----------- EM Pulse Gun > --- INVENTORY -------- Aluminum Leg Aluminum Leg [Rating: 5] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 7 | 4 3 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 3 | 1 2 Treads . | . . Leg 2 | . 2 Wheel 1 | 1 . Hover . | . . Flight . | . . Utility 2 | 1 1 Device . | . . Storage 2 | 1 1 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 1 | 1 . Energy Gun 1 | 1 . Energy Cannon . | . . Ballistic Gun . | . . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Highest Loss Streak . | . . Average Slot Usage (%) 58 | . 58 Engine 14 | . 14 Leg 3 | . 3 Wheel 12 | . 12 Storage 14 | . 14 Energy Gun 14 | . 14 Naked Turns . | . . Heaviest Build 23 | 11 23 Greatest Support 20 | 10 20 Greatest Overweight (x) 2 | 1 2 Average Overweight (x) 1 | . 1 Largest Inventory Capacity 12 | 6 12 Average Capacity 8 | 5 9 Most Carried 6 | 6 5 Average Carried 3 | 3 3 Final Capacity 10 | 6 10 Final Carried 6 | 6 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 270 | 230 40 Remotely . | . . Salvage Created 46 | . 46 Parts 1 | . 1 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 1 | . 1 Guns 1 | . 1 Classes Destroyed 1 | . 1 Grunt 1 | . 1 Best Kill Streak 1 | . 1 Combat Bots Only 1 | . 1 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 155 | . 155 Core 25 | . 25 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 10 | . 10 Largest 1 | . 1 Hottest 40 | . 40 Shots Fired 10 | . 10 Gun 10 | . 10 Cannon . | . . Launcher . | . . Special . | . . Kinetic . | . . Thermal . | . . Explosive . | . . Electromagnetic 10 | . 10 Robot Hit Streak 4 | . 4 Robot Miss Streak 1 | . 1 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 8 | . 8 Core Hits 2 | . 2 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 168 | . 168 Guns 109 | . 109 Cannons . | . . Explosions 59 | . 59 Melee . | . . Ramming . | . . Kinetic . | . . Thermal 59 | . 59 Explosive . | . . Electromagnetic 109 | . 109 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 32 | . 32 Shots 1 | . 1 Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 54 | . 54 Average Temperature 25 | . 25 Received Heat Transfer 69 | . 69 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 62 | . 62 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions 1 | . 1 Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 40 | . 40 Average Influence 3 | . 4 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation . | . . Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 8 | . 8 Peak Tracking Total 5 | . 5 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks . | . . Successful . | . . Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies 1 | . 1 Largest Group 1 | . 1 Highest-Rated Group 55 | . 55 Highest-Rated Ally 55 | . 55 Total Orders . | . . Ally Attacks 12 | . 12 Total Damage 87 | . 87 Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 227 | 51 176 Spaces Moved 193 | 46 147 Core 7 | 7 . Treads . | . . Legs 2 | . 2 Wheels 184 | 39 145 Hover . | . . Flight . | . . Fastest Speed 50 | 50 90 Average Speed 94 | 80 99 Slowest Speed 150 | 90 150 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 14 | 4 25 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 6 | . 6 Melee . | . . Projectile . | . . AOE 6 | . 6 Actions | -11 -10 --------- Run | Scr Mat Total 227 | 58 169 Wait 4 | 2 2 Move 192 | 45 147 Hop . | . . Pick Up 9 | 7 2 Fast Attach 4 | 3 1 Attach 2 | 1 1 Detach . | . . Swap 1 | . 1 Drop 5 | . 5 Fire 10 | . 10 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Core integrity fell below 50% 216 | -10/Materials | Core integrity fell below 20% 228 | -10/Materials | Core destroyed Last Messages --------------- 00053_ Dropped Lgt. Ion Engine. 00054_ Dropped Lgt. Treads. Player 2: "You go on ahead, I'm right behind you..." 00055_ Player 2 attaches Lgt. Ion Engine. 00057_ Player 2 attaches Lgt. Treads. 00060_ Player 2 attaches Sml. Laser. 00075_ Acquired Lrg. Storage Unit. 00079_ Dropped Sml. Storage Unit. 00080_ Acquired Lrg. Storage Unit. 00120_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 00211_ G-34 Mercenary misfires. 00215_ Chain reaction triggered in Ion Engine. Player 2: "WHAT THE HELL?! Why do I feel like I'm falling apart all of a sudden... Oh no, I think we're connected somehow... What evil mind did this?" 00219_ G-34 Mercenary destroyed. 00221_ Acquired 40 matter. 00223_ R-06 Scavenger collects Aluminum Leg. 00225_ U-05 Engineer lays Concrete. 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Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 6 | . 6 Parts Lost 3 | . 3 Damage Taken 512 | . 512 Core 226 | . 226 Player 2/Cogmind (%) 90 | . 90 Absorbed by Shields . | . . Damage Inflicted 87 | . 87 Player 2/Cogmind (%) 34 | . 34 Combat Hostiles Destroyed . | . . Player 2/Cogmind (%) . | . . Game ------ Seed HeatDeliveryStabilizer Manual? 0 Play Time 00:08:10 Cumulative 159.2 hours Start 2020.07.31 @ 21:27:23 End 2020.08.02 @ 21:50:24 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 59 Rogue 23 Adventurer 36 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0 Lore% 33 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e1503249-bf23-4141-9ff7-a6d35fde8bc0