Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.27 @ 14:55:35 Player: Arzee Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (309) 1545 Value Destroyed (9638) 9638 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1109) 1109 TOTAL SCORE: 16312 Bonus ------- High Alert Combat Kills 1109 Cogmind --------- Core Integrity 0/1000 Matter 185/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Matter Compressor (250) Advanced Sensor Array Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Light Treads Armored Treads Medium Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter Core Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Light Treads Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Matter Compressor Advanced Sensor Array Improved Signal Interpreter Salvage Targeting Computer Hacking Suite Improved System Restoration Module High-powered Tractor Beam Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Gauss Rifle Gauss Rifle Coil Gun Heavy Machine Gun Power Maul [Rating: 78] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Target Analyzer Protection Hardened Heavy Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power . | . . . . . . . . Propulsion 4 | . . 1 . 1 . 1 1 Utility 4 | . . 1 . . 1 1 1 Weapon 2 | . . . . 1 1 . . Parts Attached 164 | 6 7 8 10 35 15 61 22 Power 12 | 1 1 1 1 2 1 4 1 Engine 10 | 1 1 1 1 1 1 3 1 Core 1 | . . . . 1 . . . Reactor 1 | . . . . . . 1 . Propulsion 58 | 2 . 3 4 13 3 27 6 Treads 41 | 2 . 3 4 13 3 11 5 Leg 17 | . . . . . . 16 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 46 | 1 3 2 2 3 9 17 9 Device 15 | . . . 1 . 4 8 2 Storage 5 | 1 2 . 1 . . . 1 Processor 15 | . 1 1 . 2 4 3 4 Hackware . | . . . . . . . . Protection 11 | . . 1 . 1 1 6 2 Artifact . | . . . . . . . . Weapon 48 | 2 3 2 3 17 2 13 6 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 40 | 2 . . 3 14 2 13 6 Ballistic Cannon 2 | . . 2 . . . . . Launcher 4 | . 2 . . 2 . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . 1 . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 2 1 . 2 1 Parts Lost 73 | . 2 . . 14 5 28 24 Power 5 | . 1 . . 1 . 1 2 Propulsion 29 | . . . . 6 3 13 7 Utility 7 | . . . . . . 4 3 Weapon 32 | . 1 . . 7 2 10 12 Highest Loss Streak 17 | . 1 . . 11 1 14 17 To Critical Strikes 3 | . . . . 1 . . 2 Average Backups 19 | . 6 22 24 21 16 20 20 Power 1 | . . 2 2 . 1 1 1 Propulsion 4 | . 1 7 3 4 1 5 5 Utility 6 | . 1 3 5 5 8 8 7 Weapon 6 | . 3 8 12 10 4 5 6 Tool/Special . | . . . . . . . . Unused Backups 42 | . 3 5 10 7 . 4 13 Power 6 | . . . 3 . . 1 2 Propulsion 9 | . . 3 1 . . . 5 Utility 16 | . 2 . 2 4 . 2 6 Weapon 11 | . 1 2 4 3 . 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 96 92 99 97 94 97 79 Engine 6 | . 13 11 11 7 5 1 4 Reactor 1 | . . . . . . 4 . Treads 26 | . 28 33 32 34 29 16 25 Leg 4 | . . . . . . 15 . Device 3 | . . . 1 . 3 8 4 Storage 8 | . 14 11 11 9 7 6 4 Processor 12 | . 11 13 20 15 7 11 14 Protection 2 | . . 2 . 1 5 3 1 Ballistic Gun 21 | . 8 . 17 26 29 25 20 Ballistic Cannon 1 | . . 17 2 . . . . Launcher 1 | . 9 2 1 . . . . Impact Weapon 1 | . 9 2 . . . . . Peak Build Rating 78 | 6 8 21 25 30 42 74 78 Average Rating 38 | 4 7 18 20 25 39 61 64 On Entrance 23 | . 6 8 21 25 29 39 63 Avg Prop Armor Cover (%) 3 | . . . . . . 3 2 Naked Turns 15 | . . . . . . . 15 Heaviest Build 141 | 11 88 97 100 103 125 141 131 Greatest Support 168 | 40 40 60 60 80 83 118 168 Greatest Overweight (x) 3 | . 2 1 1 1 2 3 1 Average Overweight (x) . | . . 1 1 1 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 23 | 6 12 25 25 25 25 25 22 Most Carried 25 | . 15 25 25 25 23 25 25 Average Carried 20 | . 6 22 24 23 18 22 20 Final Capacity 25 | 8 25 25 25 25 25 25 5 Final Carried 25 | . 15 25 25 19 19 22 4 Class Distribution -------------------- 30% | Scavenger-Gunner 29% | Mutant 19% | Scavenger-Skirmisher 15% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Matter Collected 10129 | 100 531 269 1104 1757 1392 3249 1727 Remotely 996 | . . . . . 192 246 558 Salvage Created 14374 | . 733 270 1688 2306 2049 4484 2844 Parts 801 | . 40 21 107 175 105 208 145 Haulers Intercepted 23 | . 2 . 3 5 4 5 4 Recyclers Shooed 15 | . 4 . . . . 8 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Combat Hostiles Destroyed 197 | . 18 7 26 43 23 51 29 Melee 2 | . 1 . . . . 1 . Guns 159 | . 2 . 19 38 23 50 27 Cannons 10 | . . 7 3 . . . . AOE 23 | . 14 . 4 5 . . . Classes Destroyed 18 | . 9 1 2 4 1 1 . Worker 23 | . 2 1 3 . 5 6 6 Builder 13 | . 4 . 1 1 3 4 . Tunneler 4 | . 1 1 . . . 2 . Hauler 23 | . 2 . 3 5 4 5 4 Recycler 26 | . 2 . 4 3 5 9 3 Mechanic 3 | . . . . 1 . . 2 Operator 4 | . 1 . . 2 . 1 . Watcher 16 | . 1 1 2 2 2 3 5 Swarmer 38 | . 6 . . 16 . 7 9 Saboteur 2 | . . . . . . 1 1 Grunt 84 | . 12 2 15 12 13 19 11 Brawler 5 | . . . 1 1 . 3 . Duelist 5 | . . . 1 . 1 2 1 Sentry 33 | . . 5 9 10 3 1 5 Specialist 3 | . . . . 2 . 1 . Hunter 13 | . . . . 1 2 10 . Programmer 11 | . . . . . 4 5 2 Heavy 3 | . . . . 1 . 2 . Best Kill Streak 21 | . 8 3 8 11 5 8 21 Combat Bots Only 9 | . 4 2 4 7 3 7 9 Max Kills in Single Turn 4 | . 2 2 3 4 3 2 2 Gunslinging 1 | . . . . 1 . 1 1 Exploded 4 | . 2 . 3 4 . . . Melee 1 | . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Hostile Shots Fired 1446 | . 69 31 80 332 217 385 332 Missed 426 | . 20 12 26 95 83 102 88 Hits 1020 | . 49 19 54 237 134 283 244 Melee 17 | . . . 4 1 3 9 . Projectile 1003 | . 49 19 50 236 131 274 244 AOE 1 | . . . . . . . 1 Critical Strikes 49 | . . 2 4 11 8 13 11 Part Disruptions 1 | . . . . . . 1 . Damage Taken 17559 | . 511 272 836 3527 1898 5776 4739 Core 2316 | . 46 38 81 531 176 436 1008 Absorbed by Shields . | . . . . . . . . Reduced by Siege Mode 62 | . . . . . . . 62 Ignored by Resistances 65 | . . . . . . 65 . Core Remaining (%) 62 | 100 81 . 70 3 74 48 . Volleys Fired 626 | . 52 27 77 125 93 173 79 Largest 4 | . 2 2 2 3 4 4 4 Hottest 120 | . 50 74 74 76 94 120 116 Shots Fired 1986 | . 59 54 148 370 370 675 310 Gun 1888 | . 37 . 128 368 370 675 310 Cannon 69 | . . 54 15 . . . . Launcher 29 | . 22 . 5 2 . . . Special . | . . . . . . . . Kinetic 1957 | . 37 54 143 368 370 675 310 Thermal . | . . . . . . . . Explosive 29 | . 22 . 5 2 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 38 | . 9 9 13 38 17 25 29 Robot Miss Streak 7 | . 3 6 4 7 6 6 4 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 38 | . . . 1 6 5 16 10 Max Gunslinging Chain 2 | . . . 1 1 1 1 2 Shots Hit Robots 1261 | . 47 29 104 233 223 401 224 Core Hits 571 | . 39 9 57 105 86 170 105 Critical Kills 20 | . . . . 2 1 12 5 Critical Parts Destroyed 33 | . 2 . 1 3 4 18 5 Critical Strikes 54 | . 2 1 1 5 5 30 10 Destroy 51 | . . . 1 5 5 30 10 Blast 1 | . . 1 . . . . . Smash 2 | . 2 . . . . . . Melee Attacks 40 | . 22 . . 2 1 3 12 Impact 40 | . 22 . . 2 1 3 12 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 10 | . 9 . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 26443 | . 1859 763 1928 3832 3631 8878 5552 Guns 22992 | . 267 . 1428 3644 3582 8878 5193 Cannons 1002 | . . 763 239 . . . . Explosions 1542 | . 1044 . 261 188 49 . . Melee 907 | . 548 . . . . . 359 Ramming . | . . . . . . . . Kinetic 23994 | . 267 763 1667 3644 3582 8878 5193 Thermal 49 | . . . . . 49 . . Explosive 1493 | . 1044 . 261 188 . . . Electromagnetic . | . . . . . . . . Impact 907 | . 548 . . . . . 359 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 1 . . 2 2 2 2 Average Corruption 1 | . 1 . . 2 1 1 1 Corruption Purged 2 | . . . . . 2 . . Corruption Blocked . | . . . . . . . . Effects 56 | . 9 . . 10 18 14 5 Message Errors 18 | . 1 . . 2 6 6 3 Matter Fused 13 | . 6 . . 1 4 1 1 Heat Flow Errors 4 | . . . . 2 2 . . Energy Discharges 2 | . . . . 2 . . . Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 9 | . 1 . . 2 2 3 1 Data Loss (major) 4 | . . . . . 2 2 . Misfires 1 | . . . . . . 1 . Weapon Failures 4 | . 1 . . 1 1 1 . Overload Shots . | . . . . . . . . Overflow Damage 327 | . 263 21 . . . . 43 Projectiles 21 | . . 21 . . . . . Explosions . | . . . . . . . . Melee 306 | . 263 . . . . . 43 Knockbacks 4 | . 3 . . . . . 1 Impact 4 | . 3 . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 23 | . 23 . . . . . . Shots 2 | . 2 . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 468 | . 49 67 20 246 468 410 238 Average Temperature 88 | . 17 19 7 60 134 93 53 Received Heat Transfer 3360 | . 135 141 282 702 675 723 702 Effects 14 | . . . . . 8 6 . Shutdowns 4 | . . . . . 3 1 . Energy Bleed 3 | . . . . . 2 1 . Interference 5 | . . . . . 2 3 . Matter Decay 2 | . . . . . 1 1 . Siege Activations 2 | . . . . . . . 2 Total Turns 39 | . . . . . . . 39 Longest Duration 34 | . . . . . . . 34 Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 8 | . 6 . . . . . 2 Combat Hostiles 3 | . 1 . . . . . 2 Parts Fried 19 | . 17 . . . . . 2 Impact Corruptions 18 | . 15 . . . . . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 50 | . . . . . 50 . . Parts Sabotaged 2 | . . . . . . 2 . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Maximum Alert Level 3 | . 1 . 2 3 2 3 3 Low Security (%) 39 | 100 77 100 27 10 . 66 . Level 1 30 | . 22 . 54 45 52 8 35 Level 2 26 | . . . 18 35 47 19 51 Level 3 3 | . . . . 8 . 5 13 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 814 | . 250 93 446 768 572 814 767 Initial 398 | . . 93 9 155 345 245 398 Average 294 | . 109 27 271 424 414 235 504 Influence Increases 6478 | . 623 274 831 1355 875 1566 954 Destroy 0b10 Robot/C 3940 | . 360 140 520 860 460 1020 580 Destroy 0b10 Robot/NC 560 | . 65 15 65 70 95 150 100 Destroy Leader 1038 | . 66 62 140 234 152 246 138 Successful Hack 36 | . . . . . . 36 . Disable Machine 390 | . 30 30 75 15 135 60 45 Destroy Structure 214 | . 87 12 31 26 33 9 16 Partial Spotted 30 | . . . . 15 . 15 . Lose Combat Pursuer 270 | . 15 15 . 135 . 30 75 Influence Decreases 5722 | . 401 473 485 965 1132 1255 1011 Entered New Map 1443 | . . 129 14 214 414 257 415 Time Decay 3540 | . 381 344 471 601 668 719 356 Lost Part 729 | . 20 . . 140 50 279 240 Lost Ally 10 | . . . . 10 . . . Squads Dispatched 63 | . 3 1 4 10 12 20 13 Investigation 4 | . 2 . 1 . . 1 . Extermination 12 | . . . . . 6 5 1 Reinforcement 22 | . 1 1 2 4 3 7 4 Assault 7 | . . . . . . 6 1 Garrison 18 | . . . 1 6 3 1 7 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 Haulers Reinforced 6 | . . . . . 2 2 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Distress Signals 14 | . . 1 2 5 . 4 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 288 | . 23 13 29 67 32 70 54 Peak Tracking Total 14 | . 4 4 4 7 3 5 14 Tactical Retreats 13 | . 1 1 . 5 . 2 4 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Traps Triggered 12 | . 4 2 1 1 2 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Machines Disabled 26 | . 2 2 5 1 9 4 3 Max in Single Turn 8 | . 1 1 1 1 8 1 1 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Machines Accessed 15 | . 1 2 4 2 1 4 1 Terminals 3 | . . . 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . 1 . 1 1 1 2 1 Scanalyzers 5 | . . 2 . 1 . 2 . Garrison Access . | . . . . . . . . Total Hacks 34 | . 2 3 8 5 2 13 1 Successful 16 | . . 2 2 4 . 7 1 Failed 17 | . 2 . 6 1 2 6 . Catastrophic 2 | . . . 1 . . 1 . Database Lockouts 1 | . . 1 . . . . . Manual . | . . . . . . . . Terminals 6 | . . . 6 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 13 | . 2 . 2 2 2 4 1 Scanalyzers 15 | . . 3 . 3 . 9 . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . 1 . . . . Open Door 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . . . 1 1 . . 1 Retrieve Components 3 | . . . 1 1 . . 1 Scanalyzer 12 | . . 2 . 3 . 7 . Retrieve Study 12 | . . 2 . 3 . 7 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 1 . 2 2 1 3 . Full Trace Events 2 | . . . 1 . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 12 | . . 2 . 3 . 7 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 12 | . . . . 10 . . 2 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . Machine Destruction 2 | . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 6 | . . . 5 1 . . . FOLLOW 2 | . . . 2 . . . . EXPLORE 3 | . . . 2 1 . . . RETURN 1 | . . . 1 . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Active Infowar (turns) 2582 | . . . . . 507 1366 709 Sensors 2581 | . . . . . 506 1366 709 Terrain 1 | . . . . . 1 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 3 | . . . 2 1 . . . Drone Recoveries 2 | . . . . 2 . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Turns Passed 12260 | 83 1148 958 1253 1929 2570 3502 817 Spaces Moved 4532 | 53 505 342 371 623 981 1344 313 Core 97 | 9 . . . . . . 88 Treads 3912 | 44 505 342 371 623 981 821 225 Legs 523 | . . . . . . 523 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 243 200 202 164 50 Average Speed 207 | 141 187 244 244 222 213 202 135 Slowest Speed 320 | 160 320 246 246 246 246 280 210 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 4 66 45 90 78 34 30 15 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 7 | . 2 . . 2 . 1 2 Terrain Destroyed 209 | . 106 11 29 21 35 3 4 Melee 7 | . 2 . . 2 . 1 2 Projectile 14 | . . 11 1 . . 1 1 AOE 186 | . 104 . 28 19 35 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Total 6053 | 58 614 413 584 904 1228 1761 491 Wait 358 | . 4 3 78 67 102 72 32 Move 4525 | 52 504 341 370 622 980 1343 313 Hop . | . . . . . . . . Pick Up 184 | . 19 25 24 25 19 57 15 Fast Attach 32 | 6 2 . 1 4 1 13 5 Attach 115 | . 1 6 4 24 17 43 20 Detach 8 | . . . . 1 1 4 2 Swap 49 | . 5 2 6 11 4 17 4 Drop 116 | . 5 9 24 23 10 36 9 Fire 626 | . 52 27 77 125 93 173 79 Melee 40 | . 22 . . 2 1 3 12 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 3) 305 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 15) 1183 | -10/Materials | Discovered new exit (range 14) 1232 | -10/Materials | Entered another Materials area 1232 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1395 | -9/Materials | Discovered new exit (range 15) 1899 | -9/Materials | Central database locked down 2091 | -9/Materials | Discovered new exit (range 10) 2113 | -9/Materials | Identified exit to Storage 2190 | -9/Materials | Entered Storage 3058 | -9/Storage | Garrison activated, responded to threat 3285 | -9/Storage | Discovered new exit (range 16) 3386 | -9/Storage | Identified exit to Materials 3443 | -9/Storage | Entered Materials 3443 | -8/Materials | Accompanied by 2 allies 3443 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4310 | -8/Materials | Build established: Scavenger-Gunner 4958 | -8/Materials | Destroyed 7 combat bots 5095 | -8/Materials | Core integrity fell below 50% 5104 | -8/Materials | Garrison activated, responded to threat 5130 | -8/Materials | Core integrity fell below 20% 5197 | -8/Materials | Lost 11 parts (1p5n5w) 5301 | -8/Materials | Discovered new exit (range 10) 5370 | -8/Materials | Identified exit to Factory 5372 | -8/Materials | Entered Factory 5372 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5437 | -7/Factory | Garrison activated, responded to threat 5668 | -7/Factory | Build established: Scavenger-Tank 6909 | -7/Factory | Discovered new exit (range 15) 6962 | -7/Factory | Identified exit to Lower Caves 7203 | -7/Factory | Allied Derelicts emerged from ambush trap array 7288 | -7/Factory | Build established: Scavenger-Gunner 7812 | -7/Factory | Discovered new exit (range 13) 7897 | -7/Factory | Build established: Scavenger-Skirmisher 7912 | -7/Factory | Identified exit to Factory 7942 | -7/Factory | Entered another Factory area 7942 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8117 | -6/Factory | Lost 4 parts (3n1w) 8411 | -6/Factory | Build established: Scavenger-Gunner 8955 | -6/Factory | Build established: Scavenger-Skirmisher 9129 | -6/Factory | Discovered new exit (range 14) 9178 | -6/Factory | Identified exit to Lower Caves 10196 | -6/Factory | Build established: Scavenger-Gunner 10461 | -6/Factory | Cargo convoy interrupted 10517 | -6/Factory | Garrison activated, responded to threat 10614 | -6/Factory | Destroyed 7 combat bots 10831 | -6/Factory | Lost 14 parts (6n1u7w) 11013 | -6/Factory | Core integrity fell below 50% 11092 | -6/Factory | First assault squad dispatched 11116 | -6/Factory | Discovered new exit (range 16) 11442 | -6/Factory | Identified exit to Factory 11444 | -6/Factory | Entered another Factory area 11444 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11739 | -5/Factory | Garrison activated, responded to threat 12035 | -5/Factory | Garrison activated, responded to threat 12044 | -5/Factory | First assault squad dispatched 12142 | -5/Factory | Garrison activated, responded to threat 12170 | -5/Factory | Released all parts (8) 12179 | -5/Factory | Core integrity fell below 50% 12182 | -5/Factory | Destroyed 9 combat bots 12198 | -5/Factory | Lost 17 parts (1p7n1u8w) 12249 | -5/Factory | Core integrity fell below 20% 12261 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 12209_ Sneak attack on A-15 Conveyor. 12214_ W-25 Informer sends out distress signal. 12228_ Destroyed VTOL Module. 12228_ S-27 Virus system corrupted by crushing effect. 12229_ S-27 Virus system terminally corrupted. 12229_ Lgt. Nuclear Core fried. 12231_ S-27 Virus knocked back. 12234_ Destroyed VTOL Module. 12234_ S-27 Virus system corrupted by crushing effect. 12235_ S-27 Virus system terminally corrupted. 12235_ Lgt. Nuclear Core fried. 12237_ Slug penetrates Wall. 12237_ Imp. Sensor Array destroyed. 12243_ Slug penetrates Wall. 12243_ Acquired 26 matter. 12248_ Penetrated by Slug. 12261_ Power Maul destroyed. 12261_ Slug penetrates TF Node. Map ----- +----------------------------------------------------+ | ????????????????????????### ###??????????????????? | | ??????????????????????????# #????????????????????? | | ???????????????????######## #????????????????????? | | ???????????????????# ] # #????????????????????? | | ???????????????????# # #####????????????????? | | ???????????????????# """ %"[ +????????????????? | | ???????????????????# """ # #????????????????? | | ???????????????????# """ # #????????????????? | | ???????????????????# # + ??????????????? | | ???????????????????######## ##### ????????????? | | ??????????????###########?# #????? ??????????? | | ??????????????# ### ###???? ?????????? | | ??????????????# !! # #????? ?????????? | | ??????????????# !! # h #?????? ?????????? | | ??????????????# ! / " #??????? ??????????? | | ??????????????# # #??????????????????? | | ??????????????# # #??????????????????? | | ??????????????# ## ##??????????????????? | | ??????????????# ## #???????????????????? | | ??????????????#####+###### #???????????????????? | | ??????????????????# #????# #???????????????????? | | ??????????????????# #??### ###?????????????????? | | ????????#####+##### #### = #?????????????????? | | ????? t s ##+####???????????? | | ????? s ????????? | | ????? @Y ????????? | | ?????? ????????? | | ?????? ##+####???????????? | | ???????#############+### #?????????????????? | | ???????????????????????####+####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 825 Resistance: TH 10 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Grenade Launcher | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Hvy. Machine Gun | -6/Factory | Hacked Imp. Titanium Leg | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Gauss Rifle | -6/Factory | Hacked Coil Gun | -6/Factory | Hacked Med. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionNovaMaterializer Manual? 0 Play Time 01:58:06 Cumulative 66.0 hours Start 2026.06.27 @ 12:54:23 End 2026.06.27 @ 14:55:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 20 Adventurer 54 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 40 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba889f9c-2556-4bb3-8de7-e312a82713bb