Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.05 @ 11:10:22 Player: Yosh Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (149) 745 Value Destroyed (4807) 4807 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (876) 876 TOTAL SCORE: 10708 Bonus ------- High Alert Combat Kills 656 Follower Combat Kills 37 Met Data Miner 300 Friendly Fire -117 Cogmind --------- Core Integrity 0/850 Matter 228/300 Energy 63/100 System Corruption 5% Temperature Cool (29) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ Authchip [Armor] > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Active Sensor Suite Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Makeshift Armor Plating > --- WEAPON ----------- Battle Rifle Minigun Minigun Enhanced Autogun Heavy Battle Rifle > --- INVENTORY -------- Fission Core Light Treads Light Treads Light Treads Light Treads Light Treads Armored Treads Compact Matter Pod Enhanced Optical Array Active Sensor Suite Tactical Coordination Suite Weapon Cycler Hardened Light Armor Plating Hardened Heavy Armor Plating Authchip [Processor] Authchip [Armor] Authchip [Armor] Enhanced Autogun Flak Gun Heavy Rocket Launcher Plasma Cutter Heavy Hammer [Rating: 51] Favorites ----------- Power Fission Core Engine Heavy Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Disposable Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Authchip [Armor] Protection Medium Armor Plating Weapon Minigun Energy Gun Beam Rifle Ballistic Gun Minigun Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 . . 4 . . . . Power . | . . . . . . . . . . . Propulsion 4 | . . 1 1 . . 2 . . . . Utility 1 | . . 1 . . . . . . . . Weapon 3 | . . . 1 . . 2 . . . . Parts Attached 122 | 5 7 30 10 14 2 17 14 16 1 6 Power 13 | 1 2 3 . 3 . 1 . 2 1 . Engine 11 | 1 2 3 . 3 . . . 1 1 . Core 2 | . . . . . . 1 . 1 . . Reactor . | . . . . . . . . . . . Propulsion 47 | 2 1 10 5 4 . 8 7 10 . . Treads 43 | 2 . 7 5 4 . 8 7 10 . . Leg 2 | . . 2 . . . . . . . . Wheel 2 | . 1 1 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 23 | 1 2 6 3 . 2 3 2 1 . 3 Device 1 | . 1 . . . . . . . . . Storage 3 | 1 1 1 . . . . . . . . Processor 4 | . . 1 1 . 1 1 . . . . Hackware 1 | . . . . . . . . . . 1 Protection 14 | . . 4 2 . 1 2 2 1 . 2 Artifact . | . . . . . . . . . . . Weapon 39 | 1 2 11 2 7 . 5 5 3 . 3 Energy Gun 3 | 1 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 28 | . . 8 2 5 . 4 5 1 . 3 Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . 2 . 1 . . . 1 . . Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon 3 | . . 1 . 1 . 1 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 . 2 . . . . . . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . 1 Parts Lost 34 | . 4 1 2 . . 4 5 12 . 6 Power 4 | . 2 1 . . . . . 1 . . Propulsion 17 | . 1 . 1 . . 2 1 7 . 5 Utility 2 | . . . . . . 1 . . . 1 Weapon 11 | . 1 . 1 . . 1 4 4 . . Highest Loss Streak 6 | . 2 1 1 . . 2 3 6 . 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 92 99 99 100 100 99 99 97 57 24 Engine 5 | . 8 10 9 9 9 1 . . 3 2 Core 2 | . . . . . . 4 6 5 . . Treads 34 | . 21 29 35 36 36 39 40 38 33 2 Device 1 | . 13 . . . . . . . . . Storage 8 | . 14 11 9 9 9 6 6 6 6 2 Processor 7 | . . 10 10 9 9 6 6 6 6 2 Protection 7 | . . 10 7 9 9 6 6 6 6 4 Energy Gun 2 | . 27 1 . . . . . . . . Ballistic Gun 24 | . . 20 27 26 27 32 32 31 . 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 113 | 10 30 101 105 105 105 112 110 113 99 107 Greatest Support 128 | 40 40 66 86 80 80 128 128 128 100 60 Greatest Overweight (x) 6 | 1 2 2 1 1 1 1 . 1 . 6 Average Overweight (x) . | . . . 1 1 1 . . . . 1 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 22 25 25 25 25 25 25 25 12 Most Carried 25 | 7 15 25 25 25 25 25 25 25 22 20 Average Carried 22 | 4 13 22 24 24 24 23 24 24 21 9 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 15 25 25 25 25 24 25 20 21 3 Class Distribution -------------------- 56% | Scavenger-Gunner 36% | Mutant 3% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Recycling Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Matter Collected 5074 | 250 56 1013 583 402 338 1124 794 514 . . Remotely . | . . . . . . . . . . . Salvage Created 6095 | . 304 1520 869 499 32 1237 943 691 . . Parts 326 | . 27 95 51 28 11 41 43 30 . . Haulers Intercepted 11 | . . 6 3 1 . 1 . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . 30 26 . . Prevented 5 | . . . . . . . 2 3 . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Combat Hostiles Destroyed 116 | . 11 33 14 11 4 17 13 13 . . Melee 1 | . . . . . . . . 1 . . Guns 100 | . 11 26 14 8 4 16 13 8 . . Cannons 1 | . . . . . . . . 1 . . AOE 13 | . . 7 . 3 . . . 3 . . Classes Destroyed 16 | . 6 3 1 . 1 1 4 . . . Worker 4 | . . 1 1 . . 2 . . . . Builder 3 | . 1 1 . . . 1 . . . . Tunneler 1 | . 1 . . . . . . . . . Hauler 11 | . . 6 3 1 . 1 . . . . Operator 1 | . 1 . . . . . . . . . Drone 4 | . . . . . 4 . . . . . Watcher 11 | . 1 3 5 1 . 1 . . . . Swarmer 24 | . 8 8 4 3 . . . 1 . . Grunt 53 | . 3 15 8 4 . 14 3 6 . . Brawler 5 | . . . . . . . 3 2 . . Duelist 4 | . . . . . . . 2 2 . . Sentry 20 | . . 10 1 4 . 2 1 2 . . Hunter 3 | . . . 1 . . . 2 . . . Heavy 1 | . . . . . . 1 . . . . Behemoth 1 | . . . . . . . 1 . . . Savage 2 | . . . . . . . 2 . . . Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 10 | . 7 9 10 4 3 8 6 7 . . Combat Bots Only 7 | . 7 6 6 3 3 4 6 7 . . Max Kills in Single Turn 3 | . 1 2 3 3 2 2 2 1 . . Gunslinging 1 | . . 1 1 . . . 1 . . . Exploded 3 | . . 2 . 3 . . . 1 . . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Damage Taken 8852 | . 428 1251 727 692 . 1628 991 1799 . 1336 Core 1150 | . 42 134 82 28 . 118 96 244 . 406 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 162 | . . . . . . 162 . . . . Core Remaining (%) 82 | 100 83 66 . . 80 . . . . . Volleys Fired 360 | . 52 115 51 26 4 47 27 37 . 1 Largest 5 | . 2 2 3 3 3 5 5 5 . 3 Hottest 133 | . 112 112 71 71 69 119 133 133 . 74 Shots Fired 1037 | . 104 224 153 73 12 234 134 100 . 3 Gun 1017 | . 104 218 153 72 12 234 134 87 . 3 Cannon . | . . . . . . . . . . . Launcher 11 | . . 6 . 1 . . . 4 . . Special 9 | . . . . . . . . 9 . . Kinetic 897 | . . 202 153 72 12 234 134 87 . 3 Thermal 96 | . 71 16 . . . . . 9 . . Explosive 11 | . . 6 . 1 . . . 4 . . Electromagnetic 33 | . 33 . . . . . . . . . Robot Hit Streak 37 | . 6 16 22 12 4 37 19 15 . 2 Robot Miss Streak 8 | . 8 3 4 1 4 2 3 3 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 22 | . 1 1 6 2 . 3 6 3 . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 1 . . Shots Hit Robots 728 | . 49 167 102 53 4 174 102 76 . 1 Core Hits 303 | . 16 65 43 21 4 66 47 41 . . Critical Kills 3 | . . 2 . . . . 1 . . . Critical Parts Destroyed 6 | . . 3 2 . . 1 . . . . Critical Strikes 12 | . 2 6 2 . . 1 1 . . . Burn 3 | . 2 1 . . . . . . . . Destroy 8 | . . 5 2 . . . 1 . . . Smash 1 | . . . . . . 1 . . . . Melee Attacks 5 | . . 3 . 1 . 1 . . . . Impact 5 | . . 3 . 1 . 1 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13023 | . 806 3222 1680 1032 94 2720 1714 1718 . 37 Guns 11462 | . 734 2523 1680 827 94 2675 1714 1178 . 37 Cannons . | . . . . . . . . . . . Explosions 1414 | . 72 699 . 205 . . . 438 . . Melee 45 | . . . . . . 45 . . . . Ramming 26 | . . . . . . . . 26 . . Kinetic 10555 | . . 2350 1680 827 94 2675 1714 1178 . 37 Thermal 802 | . 553 173 . . . . . 76 . . Explosive 1414 | . 72 699 . 205 . . . 438 . . Electromagnetic 181 | . 181 . . . . . . . . . Impact 45 | . . . . . . 45 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . 3 3 . 4 4 4 5 Average Corruption 3 | . . . . 1 3 . 4 4 4 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 59 | . . . . 7 13 . 12 22 4 1 Message Errors 12 | . . . . . 5 . 1 6 . . Matter Fused 22 | . . . . 2 5 . 7 6 2 . Heat Flow Errors 10 | . . . . 1 2 . 1 6 . . Energy Discharges 5 | . . . . 2 1 . 1 . 1 . Data Loss (minor) 4 | . . . . . . . 1 1 1 1 Data Loss (major) 2 | . . . . 1 . . . 1 . . Misfires 3 | . . . . . . . 1 2 . . Weapon Failures 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 151 | . 58 43 . 5 . 45 . . . . Projectiles . | . . . . . . . . . . . Explosions 106 | . 58 43 . 5 . . . . . . Melee 45 | . . . . . . 45 . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 299 | . 100 52 . 17 . . . 130 . . Shots 8 | . 1 2 . 1 . . . 4 . . Rammed 3 | . . . . . . . . 3 . . Targets Rammed 4 | . . . . . . . . 4 . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . Highest Temperature 487 | . 198 144 188 350 238 433 487 402 . 66 Average Temperature 106 | . 90 20 52 125 80 150 163 155 . 25 Received Heat Transfer 3104 | . 30 459 351 279 . 671 180 564 . 570 Effects 17 | . . . . 1 . 4 7 5 . . Shutdowns 2 | . . . . . . 1 . 1 . . Energy Bleed 4 | . . . . . . 1 1 2 . . Matter Decay 1 | . . . . . . . 1 . . . Short Circuit 2 | . . . . . . 1 . 1 . . Damage (minor) 4 | . . . . 1 . 1 1 1 . . Damage (major) 4 | . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . 1 . . . . 4 . . . . Impact Corruptions 2 | . . . . . . 2 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . Heat Transferred 2331 | . 1554 518 . . . . . 259 . . Parts Sabotaged 3 | . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Peak Influence 1336 | . 261 475 486 341 210 1336 . . . . Initial 918 | . . 16 200 119 120 918 . . . . Average 262 | . 98 176 315 222 58 1101 . . . . Maximum Alert Level 4 | . 1 2 2 1 1 4 . . . . Low Security (%) 54 | 100 93 59 . 40 94 . . . . . Level 1 30 | . 6 36 69 59 5 . . . . . Level 2 5 | . . 3 30 . . . . . . . Level 3 4 | . . . . . . 42 . . . . Level 4 5 | . . . . . . 57 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 2 2 1 1 . 10 . 1 . . Investigation 4 | . . . 1 1 . 2 . . . . Extermination . | . . . . . . . . . . . Reinforcement 6 | . 2 2 . . . 2 . . . . Assault 1 | . . . . . . . . 1 . . Garrison 6 | . . . . . . 6 . . . . Intercept . | . . . . . . . . . . . Searches Triggered 2 | . . . . . . 2 . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Distress Signals 8 | . 2 3 2 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 190 | . 19 49 24 12 20 25 15 17 . 9 Peak Tracking Total 9 | . 6 7 7 4 3 5 7 7 . 9 Tactical Retreats 3 | . . . . . . 2 1 . . . Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Traps Triggered 2 | . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Machines Disabled 6 | . 1 2 . 1 . . 1 1 . . Max in Single Turn 1 | . 1 1 . 1 . . 1 1 . . Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Machines Accessed 32 | . 2 9 2 2 5 7 . 1 4 . Terminals 16 | . 2 7 . 2 2 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 4 | . . . 1 . 3 . . . . . Scanalyzers 4 | . . 2 1 . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 104 | . 5 23 4 9 9 23 . 1 30 . Successful 72 | . 2 14 3 6 5 11 . 1 30 . Failed 32 | . 3 9 1 3 4 12 . . . . Catastrophic 7 | . 1 1 . 2 . 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 50 | . 5 16 1 6 9 13 . . . . Terminals 46 | . 5 15 . 9 5 12 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . . . . . 6 . . . . Recycling Units 5 | . . . 1 . 4 . . . . . Scanalyzers 14 | . . 8 3 . . 3 . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 44 | . 1 6 . 3 1 2 . 1 30 . Record 11 | . . . . . . . . . 11 . Part Schematic 10 | . . . . . . . . . 10 . Robot Schematic 6 | . . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 2 | . . . . 1 1 . . . . . Fabricator Index 1 | . . . . . . 1 . . . . Recycling Unit Index 1 | . . 1 . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . Transport Status 2 | . . 2 . . . . . . . . Hauler Manifests 4 | . 1 2 . 1 . . . . . . Zone Layout 2 | . . . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . . . . Scan Component 2 | . . . . . . 2 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 12 | . . 8 2 . . 2 . . . . Insert Component 6 | . . 4 1 . . 1 . . . . Analyze 6 | . . 4 1 . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 13 | . 1 . 1 3 4 4 . . . . Terminals 7 | . 1 . . 3 1 2 . . . . Track 1 | . . . . 1 . . . . . . Botnet 5 | . 1 . . 1 1 2 . . . . Operators 1 | . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . 1 . 3 . . . . . Tunnel 4 | . . . 1 . 3 . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Extract 1 | . . . . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Jam 1 | . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 2 9 . 2 3 7 . . . . Full Trace Events 3 | . . 1 . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 16 | . . 3 1 . . 2 . . 10 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 38 | . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 5 | . . 3 1 . . 1 . . . . Part Schematics Acquired 5 | . . 3 1 . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 5 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Total Allies 7 | . . . . . . . 5 1 . 1 Largest Group 3 | . . . . . . . 3 1 . 1 Highest-Rated Group 96 | . . . . . . . 65 29 . 96 Highest-Rated Ally 96 | . . . . . . . 29 29 . 96 Total Orders 1 | . . . . . . . 1 . . . ROAM 1 | . . . . . . . 1 . . . Ally Attacks 12 | . . . . . . . 7 3 . 2 Total Damage 408 | . . . . . . . 299 19 . 90 Kills 1 | . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 3 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Turns Passed 12355 | 144 1001 3539 1109 537 1117 830 2465 1434 145 34 Spaces Moved 5456 | 88 438 1380 367 161 455 317 1381 766 88 15 Core 29 | 16 . . . . . . . . . 13 Treads 5118 | 72 383 1126 367 161 455 317 1381 766 88 2 Legs 14 | . . 14 . . . . . . . . Wheels 295 | . 55 240 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 110 115 240 240 240 160 163 160 160 50 Average Speed 191 | 147 182 211 240 240 240 173 163 164 160 140 Slowest Speed 350 | 160 240 240 240 240 240 244 163 246 160 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 5 70 93 18 27 93 9 99 87 73 4 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 6 | . . . 1 1 3 . . . 1 . Known Exits Taken 3 | . . . 1 1 . 1 . . . . Unknown Exits Taken 7 | 1 1 1 . . 1 . 1 1 1 . Scrap Searched 7 | . . . . . . . 4 3 . . Spaces Dug 4 | . . 3 . 1 . . . . . . Terrain Destroyed 121 | . 18 46 . 15 . . . 42 . . Melee 4 | . . 3 . 1 . . . . . . Projectile . | . . . . . . . . . . . AOE 117 | . 18 43 . 14 . . . 42 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Total 6742 | 101 541 1798 493 270 477 510 1550 882 93 27 Wait 520 | . 18 183 57 56 3 111 57 28 3 4 Move 5446 | 87 437 1379 366 160 454 316 1380 765 87 15 Hop . | . . . . . . . . . . . Pick Up 112 | 9 18 42 5 3 7 9 8 11 . . Fast Attach 24 | 3 4 6 1 3 . 1 1 4 . 1 Attach 39 | 2 2 2 4 1 . 8 6 8 1 5 Detach 8 | . . 1 1 . . 1 . 2 2 1 Swap 59 | . 1 22 5 10 2 8 7 4 . . Drop 102 | . 9 45 3 10 6 8 9 12 . . Fire 360 | . 52 115 51 26 4 47 27 37 . 1 Melee 5 | . . 3 . 1 . 1 . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 4 | . . . . . . . . 4 . . Escape Stasis . | . . . . . . . . . . . Rewire 63 | . . . . . 1 . 55 7 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 145 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 16) 509 | -10/Materials | Destroyed 7 combat bots 580 | -10/Materials | Discovered new exit (range 5) 800 | -10/Materials | Discovered new exit (range 3) 1146 | -10/Materials | Entered another Materials area 1146 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1516 | -9/Materials | Discovered new exit (range 7) 2866 | -9/Materials | Discovered new exit (range 14) 3346 | -9/Materials | Discovered new exit (range 16) 4647 | -9/Materials | Discovered new exit (range 15) 4685 | -9/Materials | Entered another Materials area 4685 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4687 | -8/Materials | Discovered new exit (range 14) 5199 | -8/Materials | Discovered new exit (range 11) 5341 | -8/Materials | Identified exit to Storage 5399 | -8/Materials | Build established: Scavenger-Gunner 5794 | -8/Materials | Entered Storage 5926 | -8/Storage | Identified exit to Recycling 6312 | -8/Storage | Used back door to open Recycling access 6331 | -8/Storage | Entered Recycling 6332 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 6335 | -8/Recycling | Spotter reported a threat 6341 | -8/Recycling | Spotter reported a threat 6350 | -8/Recycling | Spotter reported a threat 6354 | -8/Recycling | Spotter reported a threat 6376 | -8/Recycling | Spotter reported a threat 6383 | -8/Recycling | Spotter reported a threat 6385 | -8/Recycling | Spotter reported a threat 6386 | -8/Recycling | Spotter reported a threat 6427 | -8/Recycling | Spotter reported a threat 6427 | -8/Recycling | Spotter reported a threat 6427 | -8/Recycling | Spotter reported a threat 6444 | -8/Recycling | Spotter reported a threat 6478 | -8/Recycling | Spotter reported a threat 6478 | -8/Recycling | Spotter reported a threat 6478 | -8/Recycling | Spotter reported a threat 6478 | -8/Recycling | Spotter reported a threat 6531 | -8/Recycling | Spotter reported a threat 6531 | -8/Recycling | Spotter reported a threat 6542 | -8/Recycling | Spotter reported a threat 6545 | -8/Recycling | Spotter reported a threat 6580 | -8/Recycling | Spotter reported a threat 6580 | -8/Recycling | Spotter reported a threat 6580 | -8/Recycling | Spotter reported a threat 6580 | -8/Recycling | Spotter reported a threat 6633 | -8/Recycling | Spotter reported a threat 6633 | -8/Recycling | Spotter reported a threat 6633 | -8/Recycling | Spotter reported a threat 6679 | -8/Recycling | Spotter reported a threat 6682 | -8/Recycling | Spotter reported a threat 6682 | -8/Recycling | Spotter reported a threat 6682 | -8/Recycling | Spotter reported a threat 6732 | -8/Recycling | Spotter reported a threat 6753 | -8/Recycling | Spotter reported a threat 6761 | -8/Recycling | Spotter reported a threat 6762 | -8/Recycling | Spotter reported a threat 6785 | -8/Recycling | Spotter reported a threat 6805 | -8/Recycling | Spotter reported a threat 6814 | -8/Recycling | Spotter reported a threat 6815 | -8/Recycling | Spotter reported a threat 6838 | -8/Recycling | Spotter reported a threat 6856 | -8/Recycling | Spotter reported a threat 6868 | -8/Recycling | Spotter reported a threat 6891 | -8/Recycling | Spotter reported a threat 6909 | -8/Recycling | Spotter reported a threat 6921 | -8/Recycling | Spotter reported a threat 6931 | -8/Recycling | Spotter reported a threat 6959 | -8/Recycling | Spotter reported a threat 7009 | -8/Recycling | Spotter reported a threat 7012 | -8/Recycling | Spotter reported a threat 7023 | -8/Recycling | Spotter reported a threat 7034 | -8/Recycling | Spotter reported a threat 7059 | -8/Recycling | Spotter reported a threat 7065 | -8/Recycling | Spotter reported a threat 7092 | -8/Recycling | Spotter reported a threat 7104 | -8/Recycling | Spotter reported a threat 7111 | -8/Recycling | Spotter reported a threat 7118 | -8/Recycling | Spotter reported a threat 7162 | -8/Recycling | Spotter reported a threat 7165 | -8/Recycling | Spotter reported a threat 7171 | -8/Recycling | Spotter reported a threat 7189 | -8/Recycling | Spotter reported a threat 7215 | -8/Recycling | Spotter reported a threat 7218 | -8/Recycling | Spotter reported a threat 7267 | -8/Recycling | Spotter reported a threat 7268 | -8/Recycling | Spotter reported a threat 7271 | -8/Recycling | Spotter reported a threat 7287 | -8/Recycling | Spotter reported a threat 7308 | -8/Recycling | Spotter reported a threat 7321 | -8/Recycling | Spotter reported a threat 7358 | -8/Recycling | Spotter reported a threat 7358 | -8/Recycling | Spotter reported a threat 7358 | -8/Recycling | Spotter reported a threat 7373 | -8/Recycling | Spotter reported a threat 7392 | -8/Recycling | Discovered new exit (range 16) 7396 | -8/Recycling | Spotter reported a threat 7396 | -8/Recycling | Spotter reported a threat 7396 | -8/Recycling | Spotter reported a threat 7447 | -8/Recycling | Spotter reported a threat 7448 | -8/Recycling | Entered Factory 7448 | -6/Factory | Evolved 4 slots: Propulsion x2, Weapon x2 7455 | -6/Factory | 2 allies followed out of Recycling 7520 | -6/Factory | Repaired Arm. Treads 7534 | -6/Factory | Garrison activated, responded to threat 7597 | -6/Factory | Garrison activated, responded to threat 7798 | -6/Factory | Search patrols dispatched 8048 | -6/Factory | Discovered new exit (range 15) 8148 | -6/Factory | Search patrols dispatched 8206 | -6/Factory | Found Prototype Device 8244 | -6/Factory | Identified exit to Lower Caves 8278 | -6/Factory | Discovered new exit (range 15) 8278 | -6/Factory | Entered Lower Caves 8347 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 8598 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9164 | -6/Lower Caves | Discovered new exit (range 14) 9979 | -6/Lower Caves | Learned Factory garrison access intel 10058 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10115 | -6/Lower Caves | Lost 3 parts (1n2w) 10205 | -6/Lower Caves | Spotted B-75 Beast 10388 | -6/Lower Caves | Destroyed B-75 Beast 10743 | -6/Lower Caves | Entered another Lower Caves area 10916 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11008 | -6/Lower Caves | Learned Factory emergency access door positions 11029 | -6/Lower Caves | Learned Factory terminal intel 11283 | -6/Lower Caves | Encountered a Warlord checkpoint 11854 | -6/Lower Caves | Discovered new exit (range 9) 11972 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12025 | -6/Lower Caves | Lost 6 parts (5n1w) 12031 | -6/Lower Caves | Destroyed 7 combat bots 12154 | -6/Lower Caves | Core integrity fell below 50% 12177 | -6/Lower Caves | Entered Data Miner 12178 | -6/Data Miner | Discovered new exit (range 6) 12184 | -6/Data Miner | Lost 6 parts (1p2n3w) 12209 | -6/Data Miner | Met Data Miner 12259 | -6/Data Miner | Learned location of Section 7 (-2) 12259 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12285 | -6/Data Miner | Received God Mode back door access code from Data Miner 12322 | -6/Data Miner | Entered Proximity Caves 12323 | -5/Proximity Caves | Identified exit to Factory 12334 | -5/Proximity Caves | Released all parts (7) 12338 | -5/Proximity Caves | Core integrity fell below 20% 12356 | -5/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- better use than Warlord, so if you see an opportunity, hack it and enter \\WPE7 to gain control via the back door I've installed. Now off with you. 12293_ System corrupted: Energy discharge (-104). LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Proximity Caves exit... 12323_ Lgt. Treads destroyed. 12334_ Released Mak. Armor Plating. 12334_ Released Adv. Targeting Computer. 12334_ Released Huge Storage Unit. 12334_ Released Rnf. Deuterium Engine. 12334_ Released Enh. Autogun. 12334_ Released Mak. Shrapnel Gun. 12334_ Acquired Corrupted Authchip [Armor]. 12334_ Integrated Corrupted Authchip [Armor] (+1). 12334_ Complication: Energy sink damages Corrupted Authchip [Armor] (-4). 12342_ System corrupted: Component data lost. 12349_ Critical hit (Burn: +37). 12355_ Hrd. Heavy Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######???????????????????? | | ????????????????????????# ##???#####??????????? | | ?????????????????###????# #??# ##?????????? | | ?????????????????# #???# ### #?????????? | | ?????????????????# #### ##????????? | | ?????????????????# g #????????? | | ??????????????????# gg ????????? | | ???????????????????# @ g ![ #??????????????? | | ???????????????????# g*!!!##???????????????? | | ???????????????????# gggg!!*/#????????????????? | | ???????????????????# ###!!!#????????????????? | | ???????????????????## ####?##%!#????????????????? | | ????????????????????####?????#[![ ?????????????? | | ????????????????????????????? [ ?????????? | | ????????????????????????????? ####????????? | | ???????????????????????????? ##???????????? | | ???????????????????????????? #????????????? | | ???????????????????????????##### #????????????? | | ????????????????????????????????# ##????????????? | | ?????????????????????????????????###?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 6 Authchip Count 3 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Minigun | -9/Materials | Scanalyzed Machine Analyzer | -9/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Enh. Autogun | -6/Factory | Scanalyzed Adv. Terrain Scanner | -6/Factory | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Fusion Bomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed IntegratedBurstMachine Manual? 0 Play Time 01:34:29 Cumulative 40.6 hours Start 2022.03.04 @ 21:16:21 End 2022.03.05 @ 11:10:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 40 Achievement% 36 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f380fa1-4eca-466b-9b36-e5628deeec9b