Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 18:23:22 Player: Bifty Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (1989) 1989 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (147) 147 TOTAL SCORE: 5041 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 183 Friendly Fire -47 Cogmind --------- Core Integrity 0/700 Matter 296/300 Energy 74/100 System Corruption 3% Temperature Cool (21) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Relay Coupler [Swarmer] (31) Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Titanium-Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Improved Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Flak Gun Shotgun Thermal Ion Construct/C > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Advanced Beam Cannon Advanced Beam Cannon [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Armored Scrap Engine Device Armored Scrap Engine Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Slots Evolved 6 | . . 2 . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . 1 . . . Utility 2 | . . . . . 2 Weapon 2 | . . 1 . . 1 Parts Attached 82 | 6 10 31 13 3 19 Power 11 | 1 1 4 1 . 4 Engine 10 | 1 1 4 1 . 3 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 25 | 2 4 13 6 . . Treads 3 | . . 3 . . . Leg 14 | 2 4 8 . . . Wheel . | . . . . . . Hover 4 | . . 1 3 . . Flight 4 | . . 1 3 . . Utility 18 | 1 1 5 2 1 8 Device 9 | 1 1 . 1 1 5 Storage . | . . . . . . Processor 4 | . . 3 . . 1 Hackware . | . . . . . . Protection 5 | . . 2 1 . 2 Artifact . | . . . . . . Weapon 28 | 2 4 9 4 2 7 Energy Gun 4 | . 1 2 1 . . Energy Cannon 11 | . . . 3 2 6 Ballistic Gun 9 | 2 . 6 . . 1 Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon 3 | . 3 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Corrupted Parts 1 | . . . . . 1 System Corruption 2 | . . . . . 2 Parts Lost 29 | . 3 5 . 4 17 Power 5 | . . . . 1 4 Propulsion 9 | . 1 2 . 3 3 Utility 7 | . 1 2 . . 4 Weapon 8 | . 1 1 . . 6 Highest Loss Streak 16 | . 1 3 . 3 16 To Critical Strikes . | . . . . . . Average Slot Usage (%) 73 | . 82 81 96 60 67 Engine 11 | . 14 11 11 11 13 Treads 2 | . . 5 . 2 2 Leg 10 | . 27 20 8 . 3 Hover 4 | . . . 22 7 . Device 8 | . 12 2 3 11 12 Protection 5 | . . 9 16 . 5 Energy Gun 4 | . 4 11 . . 4 Energy Cannon 14 | . . . 27 25 18 Ballistic Gun 6 | . 10 13 2 2 3 Ballistic Cannon 1 | . . 2 1 1 1 Special Weapon 2 | . 12 3 . . . Naked Turns 12 | . . . . . 12 Heaviest Build 46 | 8 10 26 27 26 46 Greatest Support 60 | 20 20 40 30 21 60 Greatest Overweight (x) 6 | . . 5 5 6 3 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 4 5 5 5 5 Average Carried 2 | . 1 2 2 2 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 3 | . 1 2 3 1 2 Scrap Engine Consumption 56 | . . . . 27 29 Constructs Created 3 | . . . . 3 . Constructs Modified 15 | . . . . 4 11 Class Distribution -------------------- 23% | Gunner 20% | Construct 16% | Mutant 14% | Tank 8% | Scavenger-Construct 8% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Storage Gunner | -9/Recycling Construct | -7/Factory Resources | -11 -10 -9 -9 -9 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Matter Collected 1636 | 257 179 571 271 95 263 Remotely . | . . . . . . Salvage Created 2026 | 52 200 582 137 407 648 Parts 130 | 5 11 45 5 26 38 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Combat Hostiles Destroyed 49 | 1 9 17 3 8 11 Guns 28 | 1 5 16 . 1 5 Cannons 20 | . 4 1 2 7 6 Classes Destroyed 8 | 2 1 2 . . 3 Worker 1 | . . . . . 1 Tunneler 2 | 1 . . . . 1 Watcher 5 | . . 4 . . 1 Swarmer 8 | . 3 4 . 1 . Grunt 23 | 1 6 8 2 2 4 Sentry 14 | . . 5 1 5 3 Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Thug 1 | . . . . . 1 Best Kill Streak 6 | 2 3 5 2 2 6 Combat Bots Only 4 | 1 3 4 2 2 4 Max Kills in Single Turn 2 | 1 1 1 1 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Hostile Shots Fired 672 | 8 88 141 2 51 382 Missed 245 | 3 31 41 . 10 160 Damage Taken 5761 | 58 675 1259 136 578 3055 Core 1174 | 12 99 299 10 48 706 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 383 | . . . . 118 265 Core Remaining (%) 53 | 95 55 . . 10 . Volleys Fired 180 | 6 41 71 3 19 40 Largest 4 | 2 2 3 3 3 4 Hottest 265 | 40 200 265 204 204 255 Shots Fired 411 | 12 82 152 9 44 112 Gun 242 | 12 66 129 . 3 32 Cannon 145 | . . 15 9 41 80 Launcher . | . . . . . . Special 24 | . 16 8 . . . Kinetic 155 | 12 45 75 . 4 19 Thermal 254 | . 37 77 9 38 93 Explosive . | . . . . . . Electromagnetic 2 | . . . . 2 . Robot Hit Streak 14 | 4 10 13 6 14 11 Robot Miss Streak 10 | 1 5 10 . 3 5 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 242 | 9 50 83 5 29 66 Core Hits 113 | 3 18 36 2 11 43 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 2 1 . . Burn 2 | . . 2 . . . Meltdown 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4384 | 89 564 1252 121 636 1722 Guns 2013 | 89 420 1033 . 39 432 Cannons 2134 | . . 147 103 594 1290 Explosions . | . . . . . . Melee . | . . . . . . Ramming 21 | . . . 18 3 . Kinetic 1292 | 89 265 612 . 52 274 Thermal 3055 | . 299 640 103 565 1448 Explosive . | . . . . . . Electromagnetic 16 | . . . . 16 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . 4 7 7 3 Average Corruption 5 | . . 3 5 7 2 Corruption Purged . | . . . . . . Corruption Blocked 6 | . . . . . 6 Effects 91 | . . 8 16 55 12 Message Errors 22 | . . 2 4 15 1 Matter Fused 21 | . . 2 3 12 4 Heat Flow Errors 6 | . . . 1 4 1 Energy Discharges 10 | . . . 3 5 2 Parts Rejected 3 | . . . . 2 1 Parts Fused 1 | . . . . 1 . Data Loss (minor) 13 | . . 1 2 8 2 Data Loss (major) 3 | . . 1 2 . . Misfires 4 | . . 1 . 2 1 Alerts 6 | . . . 1 5 . Weapon Failures 2 | . . 1 . 1 . Overload Shots . | . . . . . . Overflow Damage 21 | . 4 7 . 6 4 Projectiles 21 | . 4 7 . 6 4 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . 2 1 . . Impact 1 | . . . 1 . . Kinetic 2 | . . 2 . . . Secondary . | . . . . . . Self-Inflicted Damage 10 | . . . 9 1 . Shots . | . . . . . . Rammed 3 | . . . 1 2 . Targets Rammed 3 | . . . 1 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 695 | 1 393 695 270 477 430 Average Temperature 160 | 1 162 190 119 151 121 Received Heat Transfer 1863 | 30 315 420 27 219 852 Effects 37 | . 3 25 1 6 2 Shutdowns 8 | . . 4 . 2 2 Energy Bleed 2 | . . 1 1 . . Interference 6 | . 1 2 . 3 . Matter Decay 4 | . 1 3 . . . Short Circuit 8 | . 1 6 . 1 . Damage (minor) 1 | . . 1 . . . Damage (major) 6 | . . 6 . . . Damage (core) 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 12 | . 1 2 4 . 5 Heat Transferred 5743 | . 670 1667 185 999 2222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Peak Influence 484 | 25 134 333 484 162 165 Initial 136 | . 16 14 102 136 . Average 91 | 8 57 141 250 42 54 Maximum Alert Level 2 | . . 1 2 . . Low Security (%) 85 | 100 100 64 43 100 100 Level 1 12 | . . 35 41 . . Level 2 1 | . . . 15 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 2 3 1 . 9 Investigation 1 | . 1 . . . . Extermination 3 | . . . . . 3 Reinforcement 9 | . 1 3 1 . 4 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Distress Signals 8 | . 1 4 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | 1 13 28 9 10 22 Peak Tracking Total 8 | 1 4 4 6 3 8 Tactical Retreats 4 | . . 3 . . 1 Traps | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Traps Triggered 4 | . . 2 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -9 -9 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Machines Disabled 4 | . 1 1 1 . 1 Max in Single Turn 1 | . 1 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Machines Accessed 7 | . 2 2 3 . . Terminals 4 | . 1 1 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 12 | . 5 3 4 . . Successful 9 | . 3 3 3 . . Failed 3 | . 2 . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 2 1 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 3 . 1 . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 1 2 . . Record 3 | . 2 1 . . . Open Door 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . Report Inventory 2 | . 1 . 1 . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . 3 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Total Allies 4 | . . . 1 3 . Largest Group 3 | . . . 1 3 1 Highest-Rated Group 100 | . . . 100 31 9 Highest-Rated Ally 100 | . . . 100 15 9 Total Orders . | . . . . . . Ally Attacks 19 | . . . 14 5 . Total Damage 741 | . . . 633 108 . Kills 16 | . . . 15 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Turns Passed 6043 | 137 871 1372 639 1648 1376 Spaces Moved 3749 | 100 564 753 514 1026 792 Core 416 | 20 . 39 . 327 30 Treads 521 | . . 107 . 194 220 Legs 1872 | 80 564 586 131 . 511 Wheels 31 | . . . . . 31 Hover 900 | . . 21 374 505 . Flight 9 | . . . 9 . . Fastest Speed 50 | 50 120 120 104 52 50 Average Speed 135 | 106 120 140 115 143 149 Slowest Speed 390 | 120 120 300 390 350 259 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 6 48 53 52 94 13 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 13 | . 5 3 . . 5 Melee . | . . . . . . Projectile 13 | . 5 3 . . 5 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Total 4363 | 123 658 943 563 1167 909 Wait 100 | . 19 21 . 28 32 Move 3744 | 99 563 752 513 1025 792 Hop . | . . . . . . Pick Up 90 | 9 12 30 16 5 18 Fast Attach . | . . . . . . Attach 78 | 6 8 30 13 3 18 Detach 34 | . 5 19 3 3 4 Swap 4 | . 2 1 . . 1 Drop 53 | 3 8 19 14 6 3 Fire 180 | 6 41 71 3 19 40 Melee . | . . . . . . Ram 3 | . . . 1 2 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 77 | . . . . 76 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Min] / *Sto x2) -9/Storage -9/Recycling -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 73 | -11/Scrapyard | Discovered new exit (range 8) 138 | -11/Scrapyard | Entered Materials 739 | -10/Materials | Discovered new exit (range 16) 969 | -10/Materials | Build established: Mutant 1009 | -10/Materials | Entered another Materials area 1009 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1284 | -9/Materials | Lost 3 parts (2n1w) 1307 | -9/Materials | Discovered new exit (range 15) 1547 | -9/Materials | Discovered new exit (range 13) 1673 | -9/Materials | Core integrity fell below 50% 1722 | -9/Materials | Discovered new exit (range 16) 2206 | -9/Materials | Build established: Scavenger-Tank 2381 | -9/Materials | Entered Storage 2520 | -9/Storage | Build established: Tank 2536 | -9/Storage | Met 01-MTF 2795 | -9/Storage | Discovered new exit (range 6) 3020 | -9/Storage | Entered Recycling 3020 | -9/Recycling | Accompanied by 1 ally (01-MTF) 3025 | -9/Recycling | 01-MTF left 3027 | -9/Recycling | Found Scrap Engine 3321 | -9/Recycling | Build established: Gunner 3362 | -9/Recycling | Core integrity fell below 20% 3424 | -9/Recycling | Lost 3 parts (3n) 4306 | -9/Recycling | Build established: Construct 4568 | -9/Recycling | Discovered new exit (range 16) 4668 | -9/Recycling | Entered Factory 4668 | -7/Factory | Accompanied by 1 ally 4668 | -7/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 5223 | -7/Factory | P-60 Hacker assimilated allied TT-VRS(g) 5527 | -7/Factory | Discovered new exit (range 15) 5563 | -7/Factory | Cargo convoy interrupted 5566 | -7/Factory | Build established: Scavenger-Construct 5862 | -7/Factory | Garrison activated, responded to threat 6015 | -7/Factory | Core integrity fell below 50% 6029 | -7/Factory | Core integrity fell below 20% 6044 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- reinforcements to area. Slug penetrates Subcomponent Replicator. Critical hit (Burn: +37). Acquired 1 matter. Knocked back. M-13 Machinist repairs Y-54 Guardian. Ion Cannon destroyed. Critical hit (Burn: +37). Imp. Target Analyzer destroyed. System corrupted: Imp. Heat Sink rejected. P-60 Hacker resets Y-54 Guardian, system corruption cleaned. W-25 Informer sends out distress signal. U-05 Engineer builds a Wall. [Achievement: 5k Club] Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. 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Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club A New Friend It's Just You Made in Tau Ceti IV One Hack Too Far Risk Taker Serviceable Loadout Universal Adapter \\IAMDERELICT Challenges ------------ None Game ------ Seed ThrowingLauncherMallet Manual? 0 Play Time 01:15:13 Cumulative 1.8 hours Start 2024.04.02 @ 16:51:08 End 2024.04.02 @ 18:23:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b013c6b9-fefb-4c64-8868-6200f2b4f45a