Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 15:36:10 Player: kite Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (180) 900 Value Destroyed (7125) 7125 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1958) 1958 TOTAL SCORE: 14403 Bonus ------- High Alert Combat Kills 887 Follower Combat Kills 522 Entered Garrisons 400 Aligned with FarCom 300 Friendly Fire -151 Cogmind --------- Core Integrity 240/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Aluminum Leg Aluminum Leg Aluminum Leg Wheel Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Transmission Jammer Improved Light Armor Plating > --- WEAPON (3) ------- Blade Saw Chainsword > --- INVENTORY (20) --- Light Nuclear Core Improved Deuterium Engine Potential Leg Potential Leg Structural Scanner Improved Weapon Shielding Improved Light Armor Plating Authchip [Device] Authchip [Weapon] System Restoration Module System Restoration Module Heavy Missile Launcher Heavy Mace Katana Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg VSS Leg VSS Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Melee Analysis Suite Transmission Jammer > --- WEAPON ----------- Heavy Flail Blade Saw Blade Saw > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg VSS Leg VSS Leg VSS Leg VSS Leg Potential Leg Potential Leg Structural Scanner Improved Light Armor Plating Authchip [Device] Authchip [Weapon] Heavy Mace Katana Katana Blade Saw Blade Saw Blade Saw Blade Saw Blade Saw [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Blade Saw Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . 2 . Utility 1 | . . . . . . . 1 . . . . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 118 | 6 5 3 16 3 1 1 13 3 7 19 38 3 Power 11 | 1 . 1 1 . . . 2 . 1 2 3 . Engine 6 | 1 . 1 1 . . . 1 . 1 . 1 . Core 5 | . . . . . . . 1 . . 2 2 . Reactor . | . . . . . . . . . . . . . Propulsion 45 | 2 1 . 11 1 . 1 4 1 1 7 15 1 Treads 6 | 2 1 . 3 . . . . . . . . . Leg 37 | . . . 8 1 . 1 4 1 1 7 13 1 Wheel 2 | . . . . . . . . . . . 2 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 35 | 1 2 2 1 1 1 . 6 . 3 6 12 . Device 16 | . 1 . 1 1 . . 3 . 1 1 8 . Storage 6 | 1 . 2 . . 1 . 1 . . . 1 . Processor 3 | . . . . . . . 1 . 1 1 . . Hackware 2 | . . . . . . . 1 . . . 1 . Protection 8 | . 1 . . . . . . . 1 4 2 . Artifact . | . . . . . . . . . . . . . Weapon 27 | 2 2 . 3 1 . . 1 2 2 4 8 2 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 8 | . 2 . 3 1 . . 1 . . 1 . . Ballistic Gun 2 | 2 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . 1 2 . . Slashing Weapon 12 | . . . . . . . . 1 1 1 7 2 Piercing Weapon 1 | . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . 1 . . System Corruption 4 | . . . . . . . . . . 4 . . Parts Lost 40 | . . 1 1 . . 1 1 . . 15 17 4 Power 4 | . . 1 . . . . . . . 1 1 1 Propulsion 18 | . . . . . . 1 . . . 8 8 1 Utility 8 | . . . . . . . 1 . . 4 3 . Weapon 10 | . . . 1 . . . . . . 2 5 2 Highest Loss Streak 10 | . . 1 1 . . 1 1 . . 4 10 2 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 14 | 3 7 7 17 19 19 18 15 14 13 13 17 15 Power . | . 1 . . 1 1 1 1 1 . . 1 2 Propulsion 4 | 2 2 2 5 6 6 5 5 6 6 5 3 2 Utility 5 | . 1 2 6 8 8 8 6 5 5 5 6 6 Weapon 3 | . 2 3 4 4 4 4 2 2 2 2 5 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 42 | . 8 . 13 . 2 . 3 . 2 3 4 7 Power 2 | . 1 . . . . . . . . . . 1 Propulsion 15 | . 2 . 6 . 2 . . . . 3 2 . Utility 15 | . 1 . 2 . . . 2 . 2 . 2 6 Weapon 9 | . 3 . 5 . . . 1 . . . . . Tool/Special 1 | . 1 . . . . . . . . . . . Average Slot Usage (%) 97 | . 97 99 97 100 100 99 99 100 100 97 93 90 Engine 8 | . 14 13 11 11 11 11 7 9 9 1 4 . Core 1 | . . . . . . . 1 . . 7 2 7 Treads 7 | . 28 28 12 . . . . . . . . . Leg 29 | . . . 29 44 44 43 36 36 36 34 40 22 Device 8 | . 5 14 11 11 11 11 12 18 5 . 5 7 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 7 7 Processor 2 | . . . . . . . 1 . 7 9 4 . Protection 2 | . 5 . . . . . . . 5 7 2 7 Energy Cannon 13 | . 11 28 21 22 22 22 26 20 5 1 . . Ballistic Gun 1 | . 16 . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 7 14 2 4 Slashing Weapon 5 | . . . . . . . . . 7 7 18 17 Piercing Weapon 1 | . . . . . . . . 6 7 2 . . Peak Build Rating 48 | 7 8 8 27 27 27 28 35 33 37 40 48 35 Average Rating 27 | 5 7 7 20 26 26 27 32 32 35 34 42 34 On Entrance 23 | . 6 8 8 27 26 27 28 32 32 37 34 35 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . 8 15 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 93 | 14 17 52 57 57 57 57 61 44 44 44 93 58 Greatest Support 94 | 40 40 40 80 52 52 52 55 55 57 60 94 20 Greatest Overweight (x) 5 | . . 1 1 1 1 1 1 . . 1 5 2 Average Overweight (x) . | . . . . 1 1 1 . . . . . 2 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 15 15 15 20 20 Average Capacity 16 | 7 8 15 20 20 20 20 16 15 15 15 19 20 Most Carried 20 | 8 8 9 20 20 20 20 20 15 15 15 20 16 Average Carried 15 | 3 7 7 18 20 20 19 16 15 14 14 18 15 Final Capacity 20 | 8 8 20 20 20 20 20 15 15 15 15 20 20 Final Carried 20 | 7 8 8 20 20 20 19 15 15 14 13 15 15 Class Distribution -------------------- 58% | Mutant 18% | Gladiator 10% | Scavenger-Gladiator 7% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Gladiator | -8/Materials Scavenger-Gladiator | -8/Garrison Gladiator | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Matter Collected 2037 | 210 301 40 155 40 . 20 135 . 140 260 496 240 Remotely . | . . . . . . . . . . . . . Salvage Created 6123 | 87 544 132 1533 228 . 197 517 . 410 1264 1036 175 Parts 355 | 4 44 14 88 12 . 11 38 . 19 58 62 5 Haulers Intercepted 8 | . 1 . 4 . . . 1 . 1 . 1 . Recyclers Shooed 3 | . 1 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Combat Hostiles Destroyed 129 | . 17 5 27 8 . 5 7 . 6 33 19 2 Melee 39 | . . . . . . . . . 4 21 12 2 Guns 9 | . 9 . . . . . . . . . . . Cannons 61 | . 8 5 25 8 . 4 7 . . 4 . . AOE 7 | . . . . . . . . . . . 7 . Classes Destroyed 17 | 2 5 . 1 1 . 1 2 . . 4 1 . Worker 14 | . 1 1 3 2 . 1 . . 3 . 3 . Builder 7 | . . . . . . . 1 . . . 6 . Tunneler 5 | 1 . 1 1 . . 1 . . 1 . . . Hauler 8 | . 1 . 4 . . . 1 . 1 . 1 . Recycler 7 | 1 . . 2 1 . . 1 . . . 1 1 Mechanic 1 | . . . . . . . . . . . 1 . Operator 1 | . . . . . . . 1 . . . . . Watcher 9 | . 1 . 2 . . . 2 . 1 . 3 . Swarmer 50 | . 9 5 7 6 . 3 3 . 1 9 7 . Grunt 45 | . 8 . 15 . . . . . 3 13 4 2 Brawler 1 | . . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . . . 1 . . Sentry 16 | . . . 5 . . . 2 . 2 5 2 . Specialist 1 | . . . . . . . . . . 1 . . Hunter 6 | . . . . . . 2 2 . . 1 1 . Programmer 7 | . . . . . . . . . . 2 5 . Assembled 2 | . . . . 2 . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . Best Kill Streak 7 | 2 4 3 7 6 . 3 3 . 6 6 7 3 Combat Bots Only 6 | . 4 3 4 4 . 2 3 . 2 6 4 2 Max Kills in Single Turn 4 | 1 2 2 2 1 . 1 2 . 1 1 4 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 . Melee 1 | . . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Hostile Shots Fired 810 | . 73 26 69 30 . 25 31 . 53 218 247 38 Missed 226 | . 21 5 17 5 . 4 11 . 16 62 77 8 Hits 584 | . 52 21 52 25 . 21 20 . 37 156 170 30 Melee 3 | . . . . 2 . . . . . 1 . . Projectile 581 | . 52 21 52 23 . 21 20 . 37 155 170 30 Critical Strikes 17 | . . . 1 1 . 1 . . 1 6 5 2 Damage Taken 7132 | . 500 166 597 259 . 230 237 . 510 2030 2167 436 Core 1197 | . 32 51 59 68 . 20 38 . 47 422 379 81 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 59 | 100 . 66 . . . 63 . . . 7 . . Volleys Fired 268 | 7 47 18 77 20 . 16 24 20 7 23 9 . Largest 3 | 2 2 2 2 2 . 2 3 1 2 1 1 . Hottest 204 | 40 120 120 136 136 . 136 204 68 136 75 39 . Shots Fired 505 | 14 94 36 154 38 . 32 72 20 14 22 9 . Gun 68 | 14 54 . . . . . . . . . . . Cannon 428 | . 40 36 154 38 . 32 72 20 14 22 . . Launcher 9 | . . . . . . . . . . . 9 . Special . | . . . . . . . . . . . . . Kinetic 68 | 14 54 . . . . . . . . . . . Thermal 406 | . 40 36 154 38 . 32 72 20 14 . . . Explosive 9 | . . . . . . . . . . . 9 . Electromagnetic 22 | . . . . . . . . . . 22 . . Robot Hit Streak 16 | 3 9 6 16 7 . 10 6 6 1 5 4 . Robot Miss Streak 9 | 3 3 7 9 3 . 5 5 . 4 2 2 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 454 | 8 51 15 86 20 . 16 33 4 36 88 84 13 Core Hits 184 | 3 23 7 40 11 . 7 16 1 8 25 40 3 Critical Kills 6 | . . . 3 . . 1 1 . . 1 . . Critical Parts Destroyed 7 | . . . . . . . . . . 5 2 . Critical Strikes 35 | . . . 3 . . 1 1 . 2 12 16 . Meltdown 5 | . . . 3 . . 1 1 . . . . . Corrupt 1 | . . . . . . . . . . 1 . . Smash 8 | . . . . . . . . . . 6 2 . Sever 18 | . . . . . . . . . . 4 14 . Impale 3 | . . . . . . . . . 2 1 . . Melee Attacks 359 | . . . . . . . . 14 61 137 129 18 Impact 94 | . . . . . . . . . 15 66 12 1 Slashing 203 | . . . . . . . . 4 5 60 117 17 Piercing 62 | . . . . . . . . 10 41 11 . . Sneak Attacks 23 | . . . . . . . . . 7 2 13 1 Combat Hostiles 2 | . . . . . . . . . . 1 1 . Follow-up Attacks 55 | . . . . . . . . . 5 26 20 4 Damage Inflicted 13713 | 125 741 321 1843 431 . 327 697 219 1408 3465 3630 506 Guns 505 | 125 380 . . . . . . . . . . . Cannons 4479 | . 351 314 1806 411 . 327 697 104 82 387 . . Explosions 1139 | . . . . . . . . 115 . 43 981 . Melee 7516 | . . . . . . . . . 1326 3035 2649 506 Ramming 74 | . 10 7 37 20 . . . . . . . . Kinetic 505 | 125 380 . . . . . . . . . . . Thermal 4135 | . 351 314 1806 411 . 327 697 104 82 43 . . Explosive 1096 | . . . . . . . . 115 . . 981 . Electromagnetic 387 | . . . . . . . . . . 387 . . Impact 2640 | . . . . . . . . . 586 1695 359 . Slashing 4030 | . . . . . . . . . 64 1170 2290 506 Piercing 846 | . . . . . . . . . 676 170 . . Highest Corruption 7 | . . . . . . . . . . 7 6 . Average Corruption 2 | . . . . . . . . . . 3 1 . Corruption Purged 7 | . . . . . . . . . . . 7 . Corruption Blocked . | . . . . . . . . . . . . . Effects 33 | . . . . . . . . . . 23 10 . Message Errors 6 | . . . . . . . . . . 4 2 . Matter Fused 7 | . . . . . . . . . . 5 2 . Heat Flow Errors 5 | . . . . . . . . . . 3 2 . Energy Discharges 6 | . . . . . . . . . . 3 3 . Parts Rejected 1 | . . . . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . . . . 3 1 . Data Loss (major) 3 | . . . . . . . . . . 3 . . Weapon Failures 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1310 | . . 14 1 2 . . . . 196 569 468 60 Projectiles 17 | . . 14 1 2 . . . . . . . . Explosions 56 | . . . . . . . . . . . 56 . Melee 1237 | . . . . . . . . . 196 569 412 60 Knockbacks 7 | . . . . . . . . . 3 2 2 . Impact 7 | . . . . . . . . . 3 2 2 . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 77 | . . . . . . . . . . . 77 . Shots 2 | . . . . . . . . . . . 2 . Rammed 5 | . 1 2 2 . . . . . . . . . Targets Rammed 8 | . 1 2 4 1 . . . . . . . . Kicked 3 | . . . 2 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 354 | . 180 152 237 354 . 108 309 . 9 195 171 13 Average Temperature 68 | . 58 52 41 135 . 40 106 . 9 74 69 7 Received Heat Transfer 1893 | . 150 . 234 . . . 9 . 207 630 390 273 Effects 5 | . . . . 3 . . 2 . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . Interference 4 | . . . . 2 . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . 2 8 2 . Combat Hostiles 10 | . . . . . . . . . 2 8 . . Parts Fried 16 | . . . . . . . . . 1 12 3 . Impact Corruptions 38 | . . . . . . . . . 7 23 8 . Robots Melted 5 | . . . 3 . . 1 1 . . . . . Combat Hostiles 3 | . . . 2 . . 1 . . . . . . Parts Melted 25 | . 2 . 12 1 . 1 9 . . . . . Heat Transferred 7946 | . 740 666 3626 740 . 592 1258 126 148 50 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Maximum Alert Level 5 | . 1 . 2 . . . . 3 2 5 3 1 Low Security (%) 38 | 100 99 100 14 100 . 100 100 6 . . . . Level 1 17 | . . . 53 . . . . 57 31 4 . 100 Level 2 30 | . . . 32 . . . . 29 68 18 84 . Level 3 8 | . . . . . . . . 5 . 36 15 . Level 4 4 | . . . . . . . . . . 37 . . Level 5 . | . . . . . . . . . . 2 . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1643 | 5 201 149 591 188 . 70 135 894 491 1643 864 303 Initial 862 | . . 69 . 148 . . . 41 435 308 862 288 Average 374 | . 86 31 318 112 . 12 58 399 419 974 580 275 Influence Increases 6322 | 10 601 221 1311 155 . 155 294 853 414 1525 723 60 Destroy 0b10 Robot/C 2940 | . 340 120 760 120 . 100 140 . 240 700 380 40 Destroy 0b10 Robot/NC 285 | 10 15 10 70 15 . 10 30 5 40 . 75 5 Destroy Leader 622 | . 74 20 206 20 . 30 56 . 58 40 118 . Allied During Kill 105 | . . 11 71 . . . . . 11 12 . . Trap Triggered on 0b10 10 | . . . . . . . . . . 10 . . Successful Hack 111 | . 35 . 5 . . . 6 14 . 30 21 . Select Force Hacks 120 | . 60 . 60 . . . . . . . . . Disable Machine 390 | . 15 15 105 . . . 15 30 15 135 45 15 Anti-Garrison Action 1150 | . . . . . . . . 750 . 400 . . Destroy Structure 169 | . 2 . 4 . . . 2 54 5 48 54 . Lose Combat Pursuer 420 | . 60 45 30 . . 15 45 . 45 150 30 . Influence Decreases 6074 | 10 424 398 930 503 33 155 230 23 833 357 1731 447 Entered New Map 2151 | . . 108 . 233 33 . . 23 459 167 781 347 Time Decay 2913 | 10 414 280 540 270 . 155 220 . 334 . 630 60 Lost Part 390 | . . 10 10 . . . 10 . . 150 170 40 Lost Ally 170 | . 10 . 80 . . . . . 40 40 . . Purge Threat 450 | . . . 300 . . . . . . . 150 . Squads Dispatched 22 | . 4 . 5 . . . 1 . 2 . 10 . Investigation 10 | . 2 . 4 . . . . . 1 . 3 . Extermination 6 | . . . . . . . . . . . 6 . Reinforcement 6 | . 2 . 1 . . . 1 . 1 . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Distress Signals 16 | . 1 . 5 1 . . 3 . 4 . 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 205 | . 28 9 48 8 . 6 13 . 19 43 28 3 Peak Tracking Total 8 | . 5 3 5 4 . 3 5 . 3 8 4 5 Tactical Retreats 19 | . 3 2 1 . . 1 1 . 2 7 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Traps Triggered 9 | . . . 1 . . . . 1 2 2 2 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . Triggered 1 | . . . . . . . . . . 1 . . Most Traps Carried 4 | . . . . . . . . . . 4 3 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Machines Disabled 39 | . 1 1 8 . . . 1 9 1 14 3 1 Max in Single Turn 1 | . 1 1 1 . . . 1 1 . 1 1 1 Garrison Relay 11 | . . . . . . . . 6 . 5 . . Phase Generator 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Machines Accessed 42 | . 8 . 9 . 2 . 3 3 4 4 9 . Terminals 25 | . 6 . 5 . . . 1 3 2 4 4 . Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations 2 | . . . . . . . . . . . 2 . Recycling Units 4 | . 2 . 2 . . . . . . . . . Scanalyzers 5 | . . . 2 . . . 1 . 1 . 1 . Garrison Access 2 | . . . . . . . 1 . 1 . . . Total Hacks 97 | . 18 . 25 . 5 . 6 8 9 7 19 . Successful 47 | . 11 . 14 . 5 . 3 1 2 2 9 . Failed 49 | . 7 . 10 . . . 3 7 7 5 10 . Catastrophic 9 | . . . . . . . . 3 1 3 2 . Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 51 | . 18 . 16 . 1 . 2 . 4 . 10 . Terminals 62 | . 16 . 14 . . . 3 8 4 7 10 . Fabricators 4 | . . . . . . . . . . . 4 . Repair Stations 3 | . . . . . . . . . . . 3 . Recycling Units 4 | . 2 . 2 . . . . . . . . . Scanalyzers 15 | . . . 9 . . . 1 . 3 . 2 . Garrison Access 4 | . . . . . . . 2 . 2 . . . Terminal Hacks 19 | . 5 . 3 . 5 . 1 1 . 2 2 . Record 4 | . . . . . 4 . . . . . . . Part Schematic 4 | . 4 . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . 1 . Unreport Threat 3 | . . . 2 . . . . . . . 1 . Registered Components 2 | . 1 . 1 . . . . . . . . . Garrison Registry 2 | . . . . . . . . 1 . 1 . . Security Stations 1 | . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 11 | . . . 7 . . . 1 . 1 . 2 . Insert Component 3 | . . . 2 . . . 1 . . . . . Analyze 2 | . . . 2 . . . . . . . . . Retrieve Study 6 | . . . 3 . . . . . 1 . 2 . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . Unauthorized Hacks 13 | . 6 . 4 . . . . . . . 3 . Terminals 9 | . 4 . 2 . . . . . . . 3 . Assimilate 1 | . 1 . . . . . . . . . . . Botnet 8 | . 3 . 2 . . . . . . . 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 4 . 4 . . . 2 3 3 3 8 . Full Trace Events 7 | . . . 1 . . . . 2 . 1 3 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . 3 . 1 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . Time 51 | . . . . . . . . . . . 51 . Total Part Build Rating 1 | . . . . . . . . . . . 1 . Part Studies Acquired 5 | . . . 2 . . . . . 1 . 2 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 40 | . . . . . . . . 22 . 18 . . Machine Destruction 40 | . . . . . . . . 22 . 18 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Total Allies 10 | . 1 5 . . . . . 2 . 2 . . Largest Group 5 | . 1 5 5 . . . . 2 2 2 . . Highest-Rated Group 90 | . 10 90 90 . . . . 37 37 56 . . Highest-Rated Ally 31 | . 10 31 31 . . . . 21 21 31 . . Initial Warlord ECA Mod 19 | . . . . . . . . . 11 11 19 19 Total Orders 1 | . . . . . . . . . 1 . . . STAY 1 | . . . . . . . . . 1 . . . Ally Attacks 136 | . . 2 91 . . . . . 35 8 . . Total Damage 1576 | . . 30 988 . . . . . 422 136 . . Kills 24 | . . 1 13 . . . . . 8 2 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Active Infowar (turns) 1492 | . . . . 94 . . . . . . 1259 139 Structural 789 | . . . . . . . . . . . 789 . Seismic 94 | . . . . 94 . . . . . . . . Jamming 609 | . . . . . . . . . . . 470 139 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Turns Passed 11860 | 117 1070 1093 1794 583 480 654 548 954 743 1493 2192 139 Spaces Moved 6697 | 51 559 504 792 269 252 316 319 742 470 910 1441 72 Core 2 | 2 . . . . . . . . . . . . Treads 1348 | 49 559 504 236 . . . . . . . . . Legs 5200 | . . . 556 269 252 316 319 742 470 910 1366 . Wheels 147 | . . . . . . . . . . . 75 72 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 187 190 187 112 112 108 105 85 110 Average Speed 141 | 155 160 201 185 188 190 187 133 112 109 112 109 110 Slowest Speed 257 | 160 160 240 240 190 190 190 187 112 112 190 257 110 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 95 91 80 38 63 58 28 91 38 72 31 17 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 8 | . 2 3 2 . 1 . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . Scrap Searched 4 | . . 3 . . . 1 . . . . . . Spaces Dug 23 | . . . . . . . . 1 3 6 13 . Terrain Destroyed 161 | . . . . . . . . 70 3 8 80 . Melee 23 | . . . . . . . . 1 3 6 13 . Projectile . | . . . . . . . . . . . . . AOE 138 | . . . . . . . . 69 . 2 67 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Total 8143 | 72 644 546 974 305 257 344 389 827 620 1187 1870 108 Wait 483 | . 12 16 34 12 . 12 15 12 65 102 193 10 Move 6687 | 50 558 503 791 268 251 315 319 741 470 909 1440 72 Hop . | . . . . . . . . . . . . . Pick Up 105 | 8 9 1 27 . 2 . 5 . 7 15 30 1 Fast Attach 44 | 6 4 . 7 . . . 1 . 3 5 17 1 Attach 44 | . . 1 4 . . 1 2 . 2 13 20 1 Detach 7 | . . . . . . . . . . . 7 . Swap 70 | . 1 3 5 4 1 . 11 5 4 10 25 1 Drop 105 | 1 12 2 25 . 3 . 12 1 11 9 29 . Fire 268 | 7 47 18 77 20 . 16 24 20 7 23 9 . Melee 271 | . . . . . . . . 14 51 92 100 14 Ram . | . . . . . . . . . . . . . Kick 3 | . . . 2 1 . . . . . . . . Crush 5 | . 1 2 2 . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . 8 . 8 Rewire 34 | . . . . . . . . 34 . . . . Trap 1 | . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac] / *Sto / *Low x2) -7/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 12) 472 | -10/Materials | Discovered new exit (range 16) 692 | -10/Materials | Discovered new exit (range 10) 875 | -10/Materials | Discovered new exit (range 8) 1043 | -10/Materials | Discovered new exit (range 7) 1188 | -10/Materials | Entered Mines 1189 | -10/Mines | Learned location of Storage (-7) 1190 | -10/Mines | Discovered new exit (range 11) 1304 | -10/Mines | Learned location of Zion (-7) 1384 | -10/Mines | Discovered new exit (range 11) 1400 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1894 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2007 | -10/Mines | Found Prototype Device 2281 | -10/Mines | Entered Materials 2281 | -9/Materials | Accompanied by 5 allies 2281 | -9/Materials | Evolved 2 slots: Propulsion x2 2286 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2457 | -9/Materials | Identified Exp. Sensor Array 2650 | -9/Materials | Discovered new exit (range 13) 2770 | -9/Materials | Discovered new exit (range 15) 2854 | -9/Materials | Build established: Scavenger-Mutant 3172 | -9/Materials | Build established: Mutant 3279 | -9/Materials | Discovered new exit (range 15) 3641 | -9/Materials | Central database locked down 4075 | -9/Materials | Entered Mines 4101 | -9/Mines | Assembled infested the area 4224 | -9/Mines | Learned location of 1 exit from Materials 4278 | -9/Mines | Discovered new exit (range 9) 4582 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4582 | -9/Mines | Discovered new exit (range 5) 4658 | -9/Mines | Entered Exiles 4704 | -9/Exiles | Met 8R-AWN 4738 | -9/Exiles | Met EX-HEX 4799 | -9/Exiles | Met EX-BIN 4820 | -9/Exiles | Aligned with FarCom system 4822 | -9/Exiles | Given EX-Vault access code 4867 | -9/Exiles | Opened EX-Vault 4881 | -9/Exiles | Found Potential Leg 4883 | -9/Exiles | Found Potential Leg 4931 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4988 | -9/Exiles | Met EX-DEC 5107 | -9/Exiles | Discovered new exit (range 14) 5138 | -9/Exiles | Left Exiles lab with Potential Leg 5138 | -9/Exiles | Entered Mines 5406 | -8/Mines | Discovered new exit (range 15) 5792 | -8/Mines | Entered Materials 5792 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5793 | -8/Materials | Identified exit to Factory 6099 | -8/Materials | Build established: Skirmisher 6324 | -8/Materials | Discovered exit to Factory (range 16) 6340 | -8/Materials | Identified exit to Garrison 6340 | -8/Materials | Entered Garrison 6340 | -8/Garrison | Discovered recently destroyed garrison 6372 | -8/Garrison | Garrison Relay disabled 6406 | -8/Garrison | Garrison Relay disabled 6748 | -8/Garrison | Discovered new exit (range 8) 6782 | -8/Garrison | Garrison Relay disabled 6864 | -8/Garrison | Build established: Mutant 6900 | -8/Garrison | Discovered new exit (range 10) 6953 | -8/Garrison | Garrison Relay disabled 7045 | -8/Garrison | Discovered new exit (range 67) 7045 | -8/Garrison | Discovered new exit (range 55) 7045 | -8/Garrison | Discovered new exit (range 17) 7130 | -8/Garrison | Garrison Relay disabled 7200 | -8/Garrison | Phase Generator disabled 7256 | -8/Garrison | Garrison Relay disabled 7294 | -8/Garrison | Entered Materials 7294 | -8/Materials | Accompanied by 2 allies 7727 | -8/Materials | Build established: Gladiator 8037 | -8/Materials | Identified exit to Garrison 8037 | -8/Materials | Entered Garrison 8091 | -8/Garrison | Rescued a captive Derelict 8092 | -8/Garrison | Rescued a captive Derelict 8129 | -8/Garrison | Garrison Relay disabled 8145 | -8/Garrison | Garrison Relay disabled 8193 | -8/Garrison | Triggered checkpoint 8269 | -8/Garrison | Lost 3 parts (1p1n1u) 8315 | -8/Garrison | Learned Factory security intel 8464 | -8/Garrison | Discovered exit to Factory (range 57) 8464 | -8/Garrison | Discovered exit to Factory (range 30) 8464 | -8/Garrison | Discovered exit to Factory (range 51) 8531 | -8/Garrison | Lost 3 parts (2n1w) 8559 | -8/Garrison | Build established: Scavenger-Gladiator 8647 | -8/Garrison | Triggered checkpoint 8675 | -8/Garrison | Core integrity fell below 50% 8840 | -8/Garrison | Lost 4 parts (2n1u1w) 8873 | -8/Garrison | Triggered checkpoint 8925 | -8/Garrison | Triggered checkpoint 9033 | -8/Garrison | Triggered checkpoint 9097 | -8/Garrison | Garrison Relay disabled 9297 | -8/Garrison | Triggered checkpoint 9311 | -8/Garrison | Core integrity fell below 20% 9317 | -8/Garrison | Garrison Relay disabled 9425 | -8/Garrison | Triggered checkpoint 9490 | -8/Garrison | Garrison Relay disabled 9530 | -8/Garrison | Entered Factory 9530 | -7/Factory | Evolved 2 slots: Propulsion x2 9783 | -7/Factory | Identified exit to Storage 9783 | -7/Factory | Identified exit to Lower Caves 10043 | -7/Factory | Build established: Gladiator 10897 | -7/Factory | Lost 3 parts (1n1u1w) 10900 | -7/Factory | Discovered new exit (range 10) 11150 | -7/Factory | Build established: Mutant 11401 | -7/Factory | Fabricated Hcp. Storage Unit? 11454 | -7/Factory | Core integrity fell below 50% 11492 | -7/Factory | Lost 10 parts (1p4n2u3w) 11722 | -7/Factory | Entered Storage 11861 | -7/Storage | Self-destructed Last Messages --------------- 11821_ Critical hit (Burn: +37). 11823_ Destroyed Aluminum Leg. 11824_ K-01 Serf collects debris. 11828_ G-47 Trooper destroyed. 11828_ K-01 Serf collects debris. 11831_ G-47 Trooper destroyed. 11832_ K-01 Serf collects debris. 11835_ Acquired Aluminum Leg. 11836_ K-01 Serf collects debris. 11836_ Acquired 20 matter. 11838_ K-01 Serf collects debris. 11839_ R-06 Scavenger collects Aluminum Leg. 11841_ K-01 Serf collects debris. 11841_ Sneak attack on R-06 Scavenger. 11841_ R-06 Scavenger destroyed. 11841_ K-01 Serf collects debris. 11858_ Chainsword follow-up attack on Y-54 Guardian. 11859_ Chainsword destroyed. 11860_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????????Y??????????????????? | | ????????????????????????????????? | | ????##?????#????????????????????? | | ????# ? ????????????????????? | | ???## """" ?????????????????????? | | ???? """" ?????????????????????? | | ????# """"??????????????????????? | | ????# """"??????????????????????? | | ????? ???????????????????????? | | ??#??? ???????????????????????? | | ?##Y??#/#?????????? #???????????? | | ? ??#Y######### #####???????? | | # """?# @!% %*%= sw ???? | | # """ + = s ???? | | # """ # ???? | | # """ # #####+##+#########????? | | # """ + #????? ??????????????? | | # # #?????? ?????????????? | | # # #??????? #???????????? | | # ?# #???????? #???????????? | | # ?# #?????????????????????? | | # ??# #?????????????????????? | | # ??# #?????????????????????? | | #####?# #?????????????????????? | | # # #?????????????????????? | | # # #?????????????????????? | | # + #?????????????????????? | | # """ # #?????????????????????? | | # """ # #?????????????????????? | | # """?# #?????????????????????? | | # ?# ^ #?????????????????????? | | ? ""??# #?????????????????????? | | # ""??# #?????????????????????? | | ? "???# #?????????????????????? | | ??????# #?????????????????????? | | ??????# #?????????????????????? | | ??????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Resistance: EM 15 Evasion (%) 56 Targeting Accuracy 8 Melee Accuracy 10 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hcp. Battery | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Repaired ---------- Nothing Studied --------- Beam Cannon | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked VSS Leg | -8/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupDataHammerchucker Manual? 0 Play Time 01:12:47 Cumulative 414.0 hours Start 2026.07.04 @ 14:04:35 End 2026.07.04 @ 15:36:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 376 Rogue 376 Adventurer 0 Explorer 0 Win Type - Total 11 Types 7/0/2/1/0/0/0/0/0/1 Lore% 61 Gallery% 68 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 10% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc5d4376-a0ec-4c81-951e-5fb834603996