Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.08.27 @ 23:07:25 Player: lqndo Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (134) 670 Value Destroyed (5497) 5497 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (21357) 21357 TOTAL SCORE: 34304 Bonus ------- High Alert Combat Kills 240 Follower Combat Kills 798 Prayed to X0-1V1 5000 Major X0-1V1 Interference 14500 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -381 Cogmind --------- Core Integrity 0/1500 Matter 250/300 Energy 98/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -3/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- Dirty Datajack (fused) > --- INVENTORY (6) ---- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Phase Gun Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor > --- PROPULSION ------- Cooled Aerolev Unit Combat Airjet Gravmag Array Antigrav System > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Force Field System Shield Advanced System Shield Ghost Barrier X0-1V1's Piety Tracker > --- WEAPON ----------- Phase Gun Advanced Variable Charge Gun Heavy Phase Cannon Hypervelocity Gauss Cannon Heavy Shock Bomb Launcher > --- INVENTORY -------- Compact Battery Improved Terrain Scanner Improved Launcher Guidance Computer Quantum Capacitor Advanced Field Recycling Unit High-powered Shock Rifle Thermic Laser Long-range Proton Cannon Long-range Proton Cannon Enhanced Coil Gun Heavy Shock Bomb Launcher Datajack Advanced Remote Datajack [Rating: 123] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Hybrid Fission Core Reactor Particle Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Biometal Leg Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Makeshift Thermal Plating Weapon Gauss Rifle Energy Gun High-powered Shock Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Ext Fac Was Fac Fac Arm Res DSF Slots Evolved 14 | . . . 2 2 2 . 2 . 2 . . 2 . 2 . Power 2 | . . . . . 1 . . . . . . . . 1 . Propulsion 3 | . . . . . . . . . 1 . . 2 . . . Utility 6 | . . . 1 1 . . 2 . 1 . . . . 1 . Weapon 3 | . . . 1 1 1 . . . . . . . . . . Parts Attached 169 | 7 6 9 16 7 8 11 2 6 22 1 6 11 43 1 13 Power 22 | 1 1 2 3 . 2 1 . 1 1 1 1 . 6 . 2 Engine 10 | 1 1 2 3 . 1 1 . 1 . . . . . . . Core 5 | . . . . . 1 . . . . . 1 . 2 . 1 Reactor 7 | . . . . . . . . . 1 1 . . 4 . 1 Propulsion 40 | 2 . 3 4 1 . 5 . 1 4 . . 3 15 . 2 Treads 21 | 2 . 3 4 1 . 5 . 1 1 . . . 4 . . Leg 2 | . . . . . . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . . . 3 . . 2 11 . . Flight 1 | . . . . . . . . . . . . 1 . . . Utility 52 | 2 2 3 4 4 3 3 2 1 10 . 1 2 10 . 5 Device 30 | 1 1 2 2 2 1 2 1 1 5 . . 2 8 . 2 Storage 6 | 1 1 . 1 1 . . . . 1 . . . . . 1 Processor 4 | . . 1 . . . . . . 2 . . . 1 . . Hackware 3 | . . . . . . . . . 2 . 1 . . . . Protection 9 | . . . 1 1 2 1 1 . . . . . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 55 | 2 3 1 5 2 3 2 . 3 7 . 4 6 12 1 4 Energy Gun 20 | 1 . . 1 . . 1 . 1 2 . 1 4 5 . 4 Energy Cannon 10 | . . 1 . 1 1 . . 1 3 . . 1 2 . . Ballistic Gun 10 | 1 1 . 2 . 2 1 . . 1 . . 1 . 1 . Ballistic Cannon 4 | . 2 . 1 . . . . . . . 1 . . . . Launcher 9 | . . . . 1 . . . 1 . . 2 . 5 . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . 1 1 1 . . . . . 2 . . 1 2 1 1 Corrupted Parts 10 | . . . . . . 1 . . . . . . 9 . . System Corruption 58 | . . . . . . 3 . . . . . . 55 . . Parts Lost 74 | . . 7 1 1 . 1 . 9 . 1 2 7 30 . 15 Power 10 | . . 2 . . . . . 1 . 1 . . 2 . 4 Propulsion 21 | . . 2 . . . 1 . 3 . . . 1 11 . 3 Utility 19 | . . 2 1 1 . . . 2 . . . 2 7 . 4 Weapon 24 | . . 1 . . . . . 3 . . 2 4 10 . 4 Highest Loss Streak 12 | . . 4 1 1 . 1 . 6 . 1 1 5 7 . 12 To Critical Strikes 2 | . . . . . . . . . . . . . 2 . . Average Backups 11 | 2 7 8 12 15 14 15 15 14 11 15 15 12 5 2 1 Power 1 | . 1 2 1 1 . 2 2 1 . . . . 1 . . Propulsion 1 | . . . 1 3 4 3 3 2 . 1 1 . . . . Utility 3 | . 3 4 5 5 5 5 4 4 2 5 4 4 1 1 . Weapon 4 | 1 2 2 3 4 5 5 6 5 7 9 7 5 2 . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 49 | . 4 2 7 . 1 4 . 6 7 1 . . 12 . 5 Power 4 | . . . 2 . . 1 . 1 . . . . . . . Propulsion 10 | . . . 2 . . . . 2 1 . . . . . 5 Utility 15 | . . 1 1 . 1 1 . 3 1 . . . 7 . . Weapon 17 | . 4 1 2 . . 2 . . 4 1 . . 3 . . Tool/Special 3 | . . . . . . . . . 1 . . . 2 . . Average Slot Usage (%) 84 | . 99 64 99 98 99 95 91 73 75 87 86 86 68 42 40 Engine 6 | . 13 13 10 9 10 12 6 4 . . . . . . . Core 2 | . . . . . 3 1 6 5 . . 3 5 5 2 . Reactor 1 | . . . . . . . . . . 5 5 5 2 9 5 Treads 15 | . 28 15 33 27 23 22 20 16 3 . . . 5 . . Hover 5 | . . . . . . . . . 10 17 14 16 13 9 4 Device 12 | . 14 4 21 25 11 7 11 10 14 11 5 7 10 14 11 Storage 6 | . 14 14 11 9 7 7 6 5 4 5 5 5 1 . 1 Processor 3 | . . 2 . . . . . . 9 11 11 5 4 . . Hackware 3 | . . . . . . . . . 6 11 16 15 3 . . Protection 3 | . . . . . 10 11 12 10 . . . . 2 . . Energy Gun 4 | . 6 . 4 1 . 2 6 4 4 5 4 9 9 4 8 Energy Cannon 6 | . . 10 1 2 9 10 . . 15 15 7 4 3 . . Ballistic Gun 5 | . 6 . 10 9 11 9 13 9 . . . 1 . 2 2 Ballistic Cannon 2 | . 14 3 5 6 . . . . . . 1 4 . . . Launcher 1 | . . . . 7 6 1 . . . . 3 3 2 . . Impact Weapon 1 | . . . . . . 5 6 4 . . . . . . . Peak Build Rating 123 | 7 20 20 43 48 54 57 74 77 93 100 105 123 122 76 116 Average Rating 56 | 5 14 9 35 40 44 46 71 59 75 92 96 106 81 74 67 On Entrance 51 | . 7 18 17 34 48 40 57 74 15 93 88 99 97 57 76 Avg Prop Armor Cover (%) 9 | . . . . . . . . . 9 . . 1 9 . 2 Naked Turns 130 | . . . . . . . . 90 . . . . 27 . 13 Heaviest Build 93 | 14 20 24 39 46 71 79 81 85 77 93 78 91 91 65 88 Greatest Support 92 | 40 40 60 66 66 66 76 76 76 40 40 40 52 92 25 56 Greatest Overweight (x) 12 | . . 7 . . 1 1 1 1 5 2 2 12 12 2 7 Average Overweight (x) . | . . 2 . . . . . . 2 1 1 1 1 2 . Largest Inventory Capacity 16 | 8 10 10 16 16 16 16 16 16 16 16 16 16 16 6 6 Average Capacity 13 | 7 9 10 13 16 16 16 16 14 14 16 16 16 8 6 6 Most Carried 16 | 3 10 10 16 16 16 16 16 16 16 16 16 14 16 5 6 Average Carried 11 | 2 7 8 12 15 15 15 15 14 11 15 15 12 6 3 3 Final Capacity 16 | 8 10 10 16 16 16 16 16 6 16 16 16 16 6 6 6 Final Carried 16 | 3 10 10 16 16 16 16 16 6 16 16 15 11 6 3 6 Class Distribution -------------------- 27% | Mutant 21% | Tank 20% | Hacker-Tank 10% | Scavenger-Tank 6% | Hacker-Skirmisher 4% | Scavenger-Mutant 3% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Garrison Tank | -6/Factory Tank | -6/Extension Hacker-Tank | -5/Factory Hacker-Tank | -5/Waste Hacker-Skirmisher | -5/Factory Hacker-Tank | -4/Factory Scavenger-Tank | -4/Armory Scavenger-Tank | -3/Research Scavenger-Skirmisher | -3/DSF Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Ext Fac Was Fac Fac Arm Res DSF Matter Collected 6298 | 276 512 494 361 139 149 929 289 292 260 685 211 306 1395 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5289 | 33 223 327 730 308 149 1006 289 93 211 . 404 440 1001 . 75 Parts 289 | 4 15 25 32 31 8 54 6 4 9 . 21 26 49 . 5 Haulers Intercepted 3 | . 2 . . . . . . . 1 . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Ext Fac Was Fac Fac Arm Res DSF Combat Hostiles Destroyed 118 | . 5 14 17 11 1 26 5 2 2 . 9 11 14 . 1 Melee 2 | . . . 2 . . . . . . . . . . . . Guns 50 | . 5 . 10 4 . 7 5 2 1 . 1 10 4 . 1 Cannons 40 | . . 14 3 4 1 9 . . 1 . 5 1 2 . . AOE 16 | . . . . 3 . 8 . . . . 3 . 2 . . Classes Destroyed 14 | 1 3 1 1 2 . 3 . . 1 . 1 . . . 1 Builder 3 | . . . . 3 . . . . . . . . . . . Tunneler 4 | 2 . . . . . . . 1 . . 1 . . . . Hauler 3 | . 2 . . . . . . . 1 . . . . . . Recycler 3 | . . . 2 . 1 . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . 1 . . . . Swarmer 41 | . 3 7 4 3 . 10 . . . . 4 7 3 . . Grunt 31 | . 2 6 6 4 . 4 4 1 . . 3 . 1 . . Brawler 3 | . . . . . . 2 . . . . . . 1 . . Duelist 5 | . . . . . . 2 . . . . . . 3 . . Sentry 25 | . . 1 7 4 1 7 1 1 . . 1 . 2 . . Specialist 1 | . . . . . . . . . . . . . . . 1 Hunter 2 | . . . . . . . . . 2 . . . . . . Programmer 10 | . . . . . . 1 . . . . 1 4 4 . . Savage 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 9 | 1 5 9 5 7 1 9 4 1 2 . 8 4 4 . 1 Combat Bots Only 9 | . 5 9 4 7 1 9 4 1 2 . 6 4 4 . 1 Max Kills in Single Turn 4 | 1 1 1 1 3 1 3 1 1 1 . 4 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . 3 . . . . 2 . 1 . . Melee 1 | . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Ext Fac Was Fac Fac Arm Res DSF Hostile Shots Fired 1856 | . 60 115 106 50 30 262 36 312 37 1 49 143 352 . 303 Missed 597 | . 16 34 27 15 11 107 10 109 9 . 16 30 119 . 94 Hits 1259 | . 44 81 79 35 19 155 26 203 28 1 33 113 233 . 209 Melee 14 | . . . . . . 4 . . . 1 . . 9 . . Projectile 1245 | . 44 81 79 35 19 151 26 203 28 . 33 113 224 . 209 AOE 2 | . . . . . . . . . . . . . 2 . . Critical Strikes 36 | . . 3 1 . . 2 2 4 1 1 1 4 15 . 2 Part Disruptions 3 | . . . . . . . . . . . . . 2 . 1 Damage Taken 14528 | . 333 818 752 376 89 1131 243 1991 194 19 502 1108 3801 . 3171 Core 3815 | . 25 142 48 65 7 59 12 564 24 . 57 139 1168 . 1505 Absorbed by Shields 1280 | . . . . . . . . 172 208 20 . 439 391 . 50 Redirected to Shielding 53 | . . . . . . . . . . . . . . . 53 Ignored by Resistances 4891 | . 107 193 229 108 40 416 111 729 116 10 141 443 1180 . 1068 Core Remaining (%) 74 | 100 . 74 95 91 . 92 . 45 . . 93 . 3 . . Volleys Fired 322 | 6 18 39 41 19 4 49 12 11 19 2 19 32 44 . 7 Largest 5 | 2 2 1 2 3 3 4 3 4 4 3 4 5 5 . 3 Hottest 354 | 70 70 60 88 118 113 196 137 180 303 218 247 354 334 . 245 Shots Fired 714 | 12 36 39 81 41 12 123 36 33 39 6 39 90 111 . 16 Gun 418 | 12 32 . 59 13 8 63 36 31 7 2 7 57 75 . 16 Cannon 255 | . 4 39 22 19 4 55 . 1 30 4 26 31 20 . . Launcher 39 | . . . . 9 . 5 . 1 . . 6 2 16 . . Special 2 | . . . . . . . . . 2 . . . . . . Kinetic 271 | 6 20 30 47 29 8 53 24 20 . . 1 26 3 . 4 Thermal 263 | 6 16 9 34 3 4 39 12 11 25 2 19 34 37 . 12 Explosive 15 | . . . . 9 . 5 . 1 . . . . . . . Electromagnetic 165 | . . . . . . 26 . 1 14 4 19 30 71 . . Robot Hit Streak 46 | 4 15 29 40 10 20 40 46 20 8 3 22 20 19 . 19 Robot Miss Streak 4 | 1 3 2 2 2 . 2 4 1 1 1 2 2 4 . . Penetration Max 1 | . . . . . . . 1 1 . . . 1 . . . Secondary Targets 7 | . 3 . 1 . . . . . . . . 2 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . 1 1 . . Shots Hit Robots 517 | 9 27 32 75 28 8 90 30 31 16 4 26 54 71 . 16 Core Hits 305 | 4 12 17 26 20 4 60 25 19 6 . 17 24 67 . 4 Critical Kills 1 | . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 4 | . . . 1 . . . . . . . . 2 1 . . Critical Strikes 17 | 1 . . 1 2 . 3 . 1 . . . 3 4 . 2 Burn 5 | 1 . . . 1 . 1 . . . . . . . . 2 Destroy 5 | . . . 1 . . . . 1 . . . 2 1 . . Blast 1 | . . . . 1 . . . . . . . . . . . Corrupt 6 | . . . . . . 2 . . . . . 1 3 . . Melee Attacks 26 | . . . 16 . 1 8 . . . . . . . . 1 Impact 25 | . . . 16 . 1 8 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 14245 | 105 288 560 1606 905 193 2965 641 936 512 39 1525 1338 2165 . 467 Guns 6254 | 105 265 . 904 166 102 998 641 714 80 1 69 1018 829 . 362 Cannons 3705 | . 15 560 316 223 91 949 . 31 339 38 568 228 243 . 104 Explosions 3670 | . . . . 498 . 870 . 178 93 . 865 84 1082 . . Melee 535 | . . . 386 . . 148 . . . . . . . . 1 Ramming 81 | . 8 . . 18 . . . 13 . . 23 8 11 . . Kinetic 4054 | 53 117 420 681 351 102 758 423 478 . . . 435 12 . 224 Thermal 5009 | 52 163 140 539 38 91 689 218 252 342 34 1132 551 526 . 242 Explosive 1546 | . . . . 498 . 870 . 178 . . . . . . . Electromagnetic 3020 | . . . . . . 500 . 15 170 5 370 344 1616 . . Impact 534 | . . . 386 . . 148 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . 1 Highest Corruption 84 | . 12 12 . . . 4 . 2 4 4 5 9 84 . 6 Average Corruption 21 | . 3 8 . . . 3 . 1 3 4 4 7 48 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 176 | . 6 2 . . . 18 . 4 . 3 12 10 119 . 2 Message Errors 38 | . 2 . . . . 8 . . . . 4 1 22 . 1 Matter Fused 30 | . . . . . . 5 . 2 . . 3 3 17 . . Heat Flow Errors 9 | . . . . . . 2 . . . . . . 7 . . Energy Discharges 17 | . . 1 . . . . . 1 . . 1 1 13 . . Parts Rejected 3 | . 1 . . . . . . . . . . 2 . . . Parts Fused 3 | . . . . . . 2 . . . . . . 1 . . Data Loss (minor) 23 | . 1 1 . . . . . 1 . 1 1 2 15 . 1 Data Loss (major) 11 | . . . . . . 1 . . . 2 1 1 6 . . Misfires 6 | . . . . . . . . . . . 1 . 5 . . Alerts 5 | . 2 . . . . . . . . . 1 . 2 . . Misdirections 11 | . . . . . . . . . . . . . 11 . . Weapon Failures 20 | . . . . . . . . . . . . . 20 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 464 | . . . 193 26 . 82 . 17 2 . 80 . 64 . . Projectiles 95 | . . . . 17 . . . . 2 . 53 . 23 . . Explosions 121 | . . . . 9 . 27 . 17 . . 27 . 41 . . Melee 248 | . . . 193 . . 55 . . . . . . . . . Knockbacks 13 | . . 6 2 . . 2 . . . . . 3 . . . Impact 4 | . . . 2 . . 2 . . . . . . . . . Kinetic 9 | . . 6 . . . . . . . . . 3 . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 217 | . . . . 40 . . . 5 . . 11 4 157 . . Shots 13 | . . . . 1 . . . . . . . . 12 . . Rammed 14 | . 1 . . 2 . . . 3 1 . 2 1 4 . . Targets Rammed 14 | . 1 . . 2 . . . 3 1 . 2 1 4 . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 482 | 50 176 304 222 36 67 449 189 270 379 270 448 482 353 . 174 Average Temperature 122 | 23 54 91 75 13 29 131 84 118 116 77 199 181 125 . 60 Received Heat Transfer 3496 | . 132 183 312 168 24 402 159 460 30 . 63 25 569 . 969 Effects 33 | . . . . . . 12 . . 1 . 7 11 2 . . Shutdowns 11 | . . . . . . 1 . . . . 3 7 . . . Energy Bleed 5 | . . . . . . 1 . . 1 . . 2 1 . . Interference 10 | . . . . . . 9 . . . . . 1 . . . Matter Decay 3 | . . . . . . . . . . . 2 1 . . . Damage (minor) 4 | . . . . . . 1 . . . . 2 . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . . . . . 1 1 . . Robots Corrupted 11 | . . . 2 . . 2 . . . . . . 7 . . Combat Hostiles 10 | . . . 2 . . 2 . . . . . . 6 . . Parts Fried 23 | . . . 1 . . 4 . . 2 . . 2 14 . . Impact Corruptions 11 | . . . 9 . . 2 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 8 | . 1 . 1 . 1 1 . . . . . . 4 . . Heat Transferred 7758 | 222 481 296 1110 148 148 1147 333 383 398 37 981 692 827 . 555 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 . 1 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Ext Fac Was Fac Fac Arm Res DSF Maximum Alert Level 3 | . 1 . . 1 . 3 1 1 . . 2 . 1 . . Low Security (%) 78 | 100 99 100 100 85 100 12 . 94 100 100 46 100 85 100 100 Level 1 9 | . . . . 14 . 3 100 5 . . 40 . 14 . . Level 2 8 | . . . . . . 62 . . . . 12 . . . . Level 3 2 | . . . . . . 22 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 834 | 5 222 193 145 230 42 834 378 371 162 . 418 167 276 20 20 Initial 378 | . . 73 . 41 42 . 378 100 162 . . 133 45 20 13 Average 128 | . 17 83 32 123 8 522 289 53 19 . 206 80 84 20 8 Influence Increases 5233 | 10 379 300 535 379 48 854 141 621 157 . 503 434 850 . 22 Destroy 0b10 Robot/C 2760 | . 100 280 340 220 20 520 100 140 40 . 180 260 540 . 20 Destroy 0b10 Robot/NC 80 | 10 10 . 10 20 5 . . 5 10 . 10 . . . . Destroy Leader 420 | . 24 20 90 50 10 30 20 . 14 . 32 40 90 . . Allied During Kill 63 | . . . . . . . . 14 5 . . 2 42 . . Successful Hack 144 | . 8 . 57 . 12 . 12 12 22 . 12 . 9 . . Disable Machine 162 | . . . . 18 . 9 9 . 18 . 72 9 27 . . Anti-Garrison Action 250 | . . . . . . 250 . . . . . . . . . Destroy Structure 302 | . . . 8 71 1 30 . 10 48 . 92 18 22 . 2 Lose Combat Pursuer 540 | . 15 . 30 . . 15 . 150 . . 105 105 120 . . Miscellaneous 512 | . 222 . . . . . . 290 . . . . . . . Influence Decreases 5231 | 10 157 522 420 384 157 21 736 474 543 . 186 642 914 25 40 Entered New Map 1391 | . . 149 . 74 68 1 456 139 224 . . 184 64 25 7 Time Decay 3311 | 10 157 323 410 300 89 . 280 252 319 . 166 340 665 . . Lost Part 391 | . . 50 10 10 . 10 . 23 . . 20 70 165 . 33 Lost Ally 138 | . . . . . . 10 . 60 . . . 48 20 . . Squads Dispatched 15 | . 1 . 1 . . . . 1 3 . 1 2 4 . 2 Investigation 3 | . 1 . . . . . . . . . 1 . 1 . . Extermination 7 | . . . . . . . . . 2 . . 2 3 . . Reinforcement 5 | . . . 1 . . . . 1 1 . . . . . 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Ext Fac Was Fac Fac Arm Res DSF Distress Signals 3 | . . . . . . . . . 2 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 245 | . 16 17 24 15 1 26 6 30 8 1 16 24 52 . 9 Peak Tracking Total 10 | . 7 4 5 5 1 7 4 10 4 1 8 6 7 . 8 Tactical Retreats 19 | . 1 . 1 . . 1 . 5 . . 3 2 6 . . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Ext Fac Was Fac Fac Arm Res DSF Traps Triggered 24 | . 3 . 1 . . 3 . 6 2 . . . 8 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Ext Fac Was Fac Fac Arm Res DSF Machines Disabled 20 | . . . . 2 . 3 1 . 2 . 8 1 3 . . Max in Single Turn 5 | . . . . 1 . 1 1 . 1 . 5 . 1 . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Garrison Relay 2 | . . . . . . 2 . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Ext Fac Was Fac Fac Arm Res DSF Machines Accessed 45 | . 3 . 7 5 4 3 5 6 4 . 2 1 4 1 . Terminals 34 | . 3 . 5 4 2 3 2 6 4 . 1 1 2 1 . Fabricators 4 | . . . . . 1 . 1 . . . 1 . 1 . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . Total Hacks 110 | . 8 . 20 17 7 4 9 10 15 . 7 7 5 1 . Successful 53 | . 6 . 12 7 4 1 4 6 5 . 3 1 3 1 . Failed 56 | . 2 . 8 9 3 3 5 4 10 . 4 6 2 . . Catastrophic 19 | . . . 3 2 1 1 2 1 4 . 1 3 1 . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . Manual 56 | . 3 . 11 10 2 . 2 3 13 . 3 7 2 . . Terminals 81 | . 8 . 12 12 3 4 4 10 15 . 3 7 2 1 . Fabricators 9 | . . . . . 3 . 1 . . . 4 . 1 . . Repair Stations 2 | . . . . . . . . . . . . . 2 . . Recycling Units 5 | . . . 3 . . . 2 . . . . . . . . Scanalyzers 10 | . . . 5 5 . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 2 . . . . . . . . Terminal Hacks 21 | . 6 . 3 1 1 1 1 6 1 . . . . 1 . Record 5 | . 3 . . 1 . . . 1 . . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . 4 . . . . . . . Open DSF 3 | . . . . . 1 . 1 . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Machine Index 1 | . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . 1 . . . . . 2 . 1 . . Network Status 1 | . . . . . . . . . . . . . 1 . . Load Schematic 2 | . . . . . 1 . . . . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . Scanalyzer 9 | . . . 5 4 . . . . . . . . . . . Insert Component 2 | . . . 1 1 . . . . . . . . . . . Analyze 2 | . . . 1 1 . . . . . . . . . . . Retrieve Study 5 | . . . 3 2 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 2 . . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks 11 | . . . 1 2 1 . 1 . 4 . 1 1 . . . Terminals 11 | . . . 1 2 1 . 1 . 4 . 1 1 . . . Botnet 11 | . . . 1 2 1 . 1 . 4 . 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 37 | . 3 . 6 5 3 3 4 4 4 . 2 1 2 . . Full Trace Events 3 | . . . . 1 . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 1 . . . 1 . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . 25 . . . . Total Part Build Rating 2 | . . . . . . . . . . . 2 . . . . Part Studies Acquired 5 | . . . 3 2 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . . 95 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Ext Fac Was Fac Fac Arm Res DSF Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 6 . . . . . . . . . Machine Destruction 6 | . . . . . . 6 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Ext Fac Was Fac Fac Arm Res DSF Total Allies 14 | . . . . . . . . 4 1 . . 4 5 . . Largest Group 4 | . . . . . . . . 4 1 . . 4 4 . . Highest-Rated Group 249 | . . . . . . . . 249 99 . . 120 183 . . Highest-Rated Ally 183 | . . . . . . . . 159 99 . . 30 183 . . Total Orders 3 | . . . . . 1 1 . . 1 . . . . . . EXPLORE 2 | . . . . . . 1 . . 1 . . . . . . RETURN 1 | . . . . . 1 . . . . . . . . . . Ally Attacks 81 | . . . . . . . . 26 7 . . 10 38 . . Total Damage 3045 | . . . . . . . . 794 193 . . 114 1944 . . Kills 21 | . . . . . . . . 5 1 . . 2 13 . . Allies Corrupted 3 | . . . . . . . . . . . . . 3 . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . X0-1V1 Amusement Gains 246 | . 13 30 20 5 10 . . . . . 20 10 75 . 63 Average Entertainment 25 | . 4 8 25 19 20 19 14 8 3 18 33 19 73 37 49 Good Acts 94 | . 18 8 7 1 1 10 2 2 21 . 2 1 17 . 4 Bad Acts 83 | . 23 16 2 3 3 2 1 7 6 1 4 4 10 . 1 Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Ext Fac Was Fac Fac Arm Res DSF Active Infowar (turns) 6080 | 29 432 29 1226 612 86 . . . 1624 128 468 681 634 16 115 Optics 3153 | . . . . . . . . . 1467 128 468 681 409 . . Sensors 1953 | . . 29 1226 612 86 . . . . . . . . . . A.S.S. 5 | . . . . . . . . . . . . . . . 5 Terrain 351 | . . . . . . . . . . . . . 225 16 110 Seismic 461 | 29 432 . . . . . . . . . . . . . . T.N.C. 2321 | . . . . . . . . . 1603 128 468 122 . . . Jamming 21 | . . . . . . . . . 21 . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches 6 | . . . . . 3 1 . . 2 . . . . . . Drone Recoveries 3 | . . . . . 3 . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Ext Fac Was Fac Fac Arm Res DSF Turns Passed 12018 | 144 1011 797 1314 612 411 1549 571 618 1822 128 468 681 1734 16 142 Spaces Moved 5847 | 76 580 284 655 372 180 578 218 398 860 112 287 341 830 7 69 Core 513 | 6 . 104 . . . . . 204 11 . . . 150 . 38 Treads 3188 | 70 580 180 655 372 180 578 218 194 45 . . . 116 . . Legs 18 | . . . . . . . . . . . . . . . 18 Wheels . | . . . . . . . . . . . . . . . . Hover 2126 | . . . . . . . . . 804 112 287 339 564 7 13 Flight 2 | . . . . . . . . . . . . 2 . . . Fastest Speed 48 | 50 160 160 145 145 145 145 160 50 50 101 101 107 48 216 50 Average Speed 167 | 151 160 245 147 145 192 203 230 140 186 106 120 149 152 216 134 Slowest Speed 1120 | 160 160 400 160 145 225 240 240 240 380 154 166 1005 1120 216 560 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 33 | . 2 26 . . . 2 3 . . . . . . . . Cave-ins Triggered 3 | . . 2 . . . . . . . . . . . . 1 Exploration Rate (%) 40 | 5 82 73 52 37 8 77 6 52 17 78 8 9 33 . 77 Regions Visited 15 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 . 1 . . . . . 1 . 1 1 . Unknown Exits Taken 5 | 1 . . . 1 . . 1 1 . . . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . Spaces Dug 29 | . . . 6 . 1 1 . . 11 . 2 8 . . . Terrain Destroyed 227 | . . . 6 105 1 22 . 1 22 . 43 11 15 . 1 Melee 7 | . . . 6 . 1 . . . . . . . . . . Projectile 36 | . . . . . . 4 . . 14 . 5 11 1 . 1 AOE 184 | . . . . 105 . 18 . 1 8 . 38 . 14 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Ext Fac Was Fac Fac Arm Res DSF Total 7429 | 91 630 341 894 410 235 849 263 432 1048 116 373 443 1196 9 99 Wait 782 | . 5 2 124 . 28 170 31 . 104 . 56 44 218 . . Move 5832 | 75 579 282 654 371 180 576 217 397 860 111 286 340 829 6 69 Hop . | . . . . . . . . . . . . . . . . Pick Up 98 | 3 11 5 16 5 4 9 1 . 19 1 2 2 15 . 5 Fast Attach 109 | 7 3 6 3 2 3 5 1 1 16 1 1 8 41 . 11 Attach 52 | . 2 3 3 3 2 3 1 4 9 . 4 8 6 3 1 Detach 5 | . . . . . . . . . 3 . . 1 1 . . Swap 51 | . 4 1 19 3 5 9 . 2 1 . 2 1 3 . 1 Drop 102 | . 7 2 18 5 8 17 . 1 15 1 1 6 20 . 1 Fire 322 | 6 18 39 41 19 4 49 12 11 19 2 19 32 44 . 7 Melee 26 | . . . 16 . 1 8 . . . . . . . . 1 Ram 11 | . . . . . . . . 3 1 . 2 1 4 . . Kick . | . . . . . . . . . . . . . . . . Crush 3 | . 1 . . 2 . . . . . . . . . . . Escape Stasis 18 | . . 1 . . . 2 . 13 . . . . . . 2 Rewire 18 | . . . . . . 1 . . 1 . . . 15 . 1 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 4 exits: *Fac x3 / Fac) -6/Factory (discovered 2 exits: Low / *Ext) -6/Extension -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -5/Waste -5/Factory -4/Factory -4/Armory (discovered 2 exits: *Res x2) -3/Research -3/DSF (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Met a group of wandering Federalists 225 | -10/Materials | Discovered new exit (range 15) 264 | -10/Materials | Discovered new exit (range 3) 270 | -10/Materials | Prayed at D.C.S.S. Altar Unit 317 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 9) 537 | -10/Materials | Identified exit to Mines 537 | -10/Materials | X0-1V1 sent you into danger 663 | -10/Materials | Discovered new exit (range 3) 928 | -10/Materials | X0-1V1 sent you into danger 936 | -10/Materials | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 942 | -10/Materials | X0-1V1 activates XOMVISION 988 | -10/Materials | X0-1V1 foreshadows a heat wave 990 | -10/Materials | X0-1V1 tapped a No Entrance sign 995 | -10/Materials | Identified exit to Materials 995 | -10/Materials | X0-1V1 revealed exit location to -9/Materials 1016 | -10/Materials | X0-1V1 put everyone to sleep 1057 | -10/Materials | System corruption reached 10% 1058 | -10/Materials | X0-1V1 vaporized surrounding terrain (radius 20) 1116 | -10/Materials | X0-1V1 mutated your Weapon slot to Propulsion slot 1145 | -10/Materials | X0-1V1 caused items to flee you 1147 | -10/Materials | X0-1V1 sent hostile G-34 Mercenary (x4) 1151 | -10/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 1156 | -10/Materials | Entered Mines 1161 | -10/Mines | X0-1V1 vaporized surrounding terrain (radius 21) 1161 | -10/Mines | Discovered exit to Materials (range 20) 1169 | -10/Mines | X0-1V1 caused items to flee you 1175 | -10/Mines | Core integrity permanently improved by X0-1V1 (+350) 1186 | -10/Mines | Identified exit to Subcaves 1186 | -10/Mines | X0-1V1 revealed exit location to -10/Subcaves 1201 | -10/Mines | X0-1V1 put everyone to sleep 1217 | -10/Mines | X0-1V1 activates XOMVISION 1234 | -10/Mines | Discovered exit to Materials (range 5) 1234 | -10/Mines | X0-1V1 sent you into danger 1240 | -10/Mines | X0-1V1 upgraded hostiles (x1) 1243 | -10/Mines | X0-1V1 sent hostile G-34 Mercenary (x4) 1269 | -10/Mines | X0-1V1 vaporized surrounding terrain (radius 23) 1312 | -10/Mines | X0-1V1 sent hostile S-10 Pest (x5) 1336 | -10/Mines | Destroyed 9 combat bots 1341 | -10/Mines | Crushed by falling debris 1381 | -10/Mines | Lost 4 parts (2n1u1w) 1534 | -10/Mines | Items stopped fleeing you 1910 | -10/Mines | Crushed by falling debris 1921 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1924 | -10/Mines | Found Prototype Device 1924 | -10/Mines | Identified Exp. Sensor Array 1953 | -10/Mines | Entered Materials 1953 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2062 | -9/Materials | Build established: Scavenger-Mutant 2459 | -9/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 2530 | -9/Materials | Build established: Mutant 2678 | -9/Materials | X0-1V1 sent you to a vault 3110 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 17) 3173 | -9/Materials | Identified exit to Materials 3173 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 3235 | -9/Materials | Discovered exit to Materials (range 15) 3267 | -9/Materials | Entered another Materials area 3267 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3367 | -8/Materials | X0-1V1 sent hostile G-34 Mercenary (x4) 3397 | -8/Materials | Destroyed 7 combat bots 3435 | -8/Materials | Discovered new exit (range 4) 3718 | -8/Materials | Central database locked down 3853 | -8/Materials | Build established: Skirmisher 3861 | -8/Materials | X0-1V1 announced a LAN party 3879 | -8/Materials | Entered Factory 3879 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3938 | -7/Factory | X0-1V1 sent you to a vault 3966 | -7/Factory | X0-1V1 enhanced Transport squad support 3998 | -7/Factory | X0-1V1 sent you into danger 4248 | -7/Factory | Build established: Tank 4290 | -7/Factory | Identified exit to Garrison 4290 | -7/Factory | Entered Garrison 4337 | -7/Garrison | Triggered checkpoint 4340 | -7/Garrison | X0-1V1 vaporized surrounding terrain (radius 18) 4353 | -7/Garrison | Garrison Relay disabled 4480 | -7/Garrison | Triggered checkpoint 4487 | -7/Garrison | Triggered checkpoint 4510 | -7/Garrison | Triggered checkpoint 4513 | -7/Garrison | Destroyed 9 combat bots 4670 | -7/Garrison | Discovered new exit (range 36) 4680 | -7/Garrison | Triggered checkpoint 4707 | -7/Garrison | Identified exit to Factory 4707 | -7/Garrison | X0-1V1 revealed exit location to -7/Factory 4737 | -7/Garrison | Discovered new exit (range 13) 4779 | -7/Garrison | X0-1V1 destroyed Phase Generator 4779 | -7/Garrison | Phase Generator disabled 4980 | -7/Garrison | Triggered checkpoint 5144 | -7/Garrison | Garrison Relay disabled 5347 | -7/Garrison | Build established: Scavenger-Tank 5477 | -7/Garrison | Learned Factory security intel 5548 | -7/Garrison | X0-1V1 activates XOMVISION 5633 | -7/Garrison | Discovered new exit (range 15) 5656 | -7/Garrison | Build established: Tank 5827 | -7/Garrison | Installed Relay Interface Framework 5839 | -7/Garrison | Entered Factory 5839 | -6/Factory | Evolved 2 slots: Utility x2 5868 | -6/Factory | Identified exit to Garrison 6028 | -6/Factory | Expanded RIF knowledge: Patrol Navigation 6262 | -6/Factory | Identified exit to Lower Caves 6262 | -6/Factory | X0-1V1 revealed exit location to -6/Lower Caves 6309 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 16) 6309 | -6/Factory | Discovered new exit (range 14) 6410 | -6/Factory | Entered Extension 6570 | -6/Extension | Rescued A7 6601 | -6/Extension | Rescued a captive Derelict 6833 | -6/Extension | Spotted B-75 Beast 6833 | -6/Extension | Spotted B-75 Beast 6833 | -6/Extension | X0-1V1 sent you into danger 6874 | -6/Extension | Rescued a captive Derelict 6875 | -6/Extension | Rescued a captive Derelict 6882 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6885 | -6/Extension | Lost 6 parts (1n2u3w) 6922 | -6/Extension | Released all parts (9) 6923 | -6/Extension | Lost 4 allies 6953 | -6/Extension | Lost 3 parts (1p2n) 6975 | -6/Extension | X0-1V1 sent hostile X-62 Marksman (x3) 6996 | -6/Extension | X0-1V1 added 0b10 threat records associated with you (major) 7022 | -6/Extension | Core integrity fell below 50% 7027 | -6/Extension | Discovered new exit (range 3) 7028 | -6/Extension | Entered Factory 7028 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7147 | -5/Factory | Identified exit to Factory 7147 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 7453 | -5/Factory | Build established: Hacker-Tank 7488 | -5/Factory | Identified exit to Upper Caves 7488 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 7528 | -5/Factory | X0-1V1 sent allied Striker (x1) 7706 | -5/Factory | X0-1V1 activates XOMVISION 8333 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 8589 | -5/Factory | X0-1V1 put everyone to sleep 8698 | -5/Factory | Spotted B-75 Beast 8720 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 8750 | -5/Factory | X0-1V1 activates XOMVISION 8771 | -5/Factory | Discovered exit to Factory (range 2) 8780 | -5/Factory | X0-1V1 caused items to flee you 8782 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 8784 | -5/Factory | X0-1V1 enhanced Transport squad support 8787 | -5/Factory | X0-1V1 sent hostile Mutant (x1) 8790 | -5/Factory | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 8847 | -5/Factory | Cargo convoy interrupted 8850 | -5/Factory | Sucked down chute 8850 | -5/Factory | Entered Waste 8850 | -5/Waste | The area was eerily silent 8910 | -5/Waste | A Compactor rumbled back to life 8914 | -5/Waste | Spotted C-40 Crusher 8932 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8950 | -5/Waste | Discovered new exit (range 23) 8978 | -5/Waste | Entered Factory 8996 | -5/Factory | Found Ghost Barrier 9133 | -5/Factory | Fabricated Datajack (x2) 9274 | -5/Factory | X0-1V1 mutated your Propulsion slot to Weapon slot 9288 | -5/Factory | X0-1V1 caused items to flee you 9366 | -5/Factory | Discovered exit to Factory (range 20) 9446 | -5/Factory | Entered another Factory area 9446 | -4/Factory | Evolved 2 slots: Propulsion x2 9498 | -4/Factory | Build established: Hacker-Skirmisher 9612 | -4/Factory | X0-1V1 sent you to a vault 9619 | -4/Factory | Found Quantum Capacitor 9734 | -4/Factory | Lost 4 allies 9895 | -4/Factory | Build established: Hacker-Tank 9965 | -4/Factory | Lost 5 parts (2u3w) 10124 | -4/Factory | Discovered new exit (range 3) 10124 | -4/Factory | X0-1V1 sent you into danger 10127 | -4/Factory | Entered Armory 10164 | -4/Armory | Energy Cycler disabled 10300 | -4/Armory | X0-1V1 caused items to flee you 10363 | -4/Armory | System corruption reached 10% 10399 | -4/Armory | X0-1V1 activates XOMVISION 10500 | -4/Armory | Items stopped fleeing you 10514 | -4/Armory | Lost 4 parts (1p1n2w) 10594 | -4/Armory | Released all parts (3) 10611 | -4/Armory | Lost 6 parts (2n3u1w) 10611 | -4/Armory | X0-1V1 upgraded hostiles (x1) 10617 | -4/Armory | X0-1V1 whisked you away to safety 10628 | -4/Armory | X0-1V1 sent hostile B-60 Warrior (x1) 10640 | -4/Armory | Core integrity fell below 50% 10650 | -4/Armory | Found Gamma Bomb Array 10652 | -4/Armory | Found Gamma Bomb Array 10667 | -4/Armory | Found Gamma Bomb Array 10672 | -4/Armory | Found Gamma Bomb Array 10708 | -4/Armory | Found Corrupted Gamma Bomb Array 10709 | -4/Armory | Found Corrupted Gamma Bomb Array 10713 | -4/Armory | Core integrity fell below 20% 10717 | -4/Armory | X0-1V1 sent allied Savage (x4) 10722 | -4/Armory | P-70 Sage assimilated allied MQ-SFM(b) 10763 | -4/Armory | System corruption reached 30% 10781 | -4/Armory | Particle Reactor reconfigured into Item Mimic 10850 | -4/Armory | Found Corrupted Gamma Bomb Array 10872 | -4/Armory | X0-1V1 activates XOMVISION 11149 | -4/Armory | Build established: Scavenger-Tank 11544 | -4/Armory | Identified exit to Research 11544 | -4/Armory | X0-1V1 revealed exit location to -3/Research 11570 | -4/Armory | X0-1V1 sent you to a vault 11586 | -4/Armory | X0-1V1 activates XOMVISION 11617 | -4/Armory | Found Prototype Launcher 11617 | -4/Armory | Identified Tactical Quantum Warhead 11642 | -4/Armory | Found Prototype Device 11746 | -4/Armory | Discovered exit to Research (range 11) 11756 | -4/Armory | X0-1V1 sent allied H-81 Overseer (x1) 11761 | -4/Armory | Found Heavy Servo Lattice 11832 | -4/Armory | Lost 7 parts (2n2u3w) 11846 | -4/Armory | X0-1V1 sent hostile H-71 Marshal (x1) 11861 | -4/Armory | Entered Research 11861 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11875 | -3/Research | Identified exit to DSF 11877 | -3/Research | Entered DSF 11890 | -3/DSF | Lost 6 parts (1p3n1u1w) 11939 | -3/DSF | Lost 3 parts (2p1n) 11943 | -3/DSF | Additional patrols routed to DSF 11953 | -3/DSF | X0-1V1 vaporized surrounding terrain (radius 16) 11982 | -3/DSF | Crushed by falling debris 11987 | -3/DSF | Released all parts (6) 11989 | -3/DSF | Identified Active Sensor Suite 11994 | -3/DSF | Core integrity fell below 50% 12010 | -3/DSF | Core integrity fell below 20% 12016 | -3/DSF | Discovered new exit (range 15) 12019 | -3/DSF | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- payload. 12006_ H-77 Assassin unfolds itself. 12006_ Slug penetrates Wall. 12010_ Acquired Mic. Fission Core. 12011_ Slug penetrates Wall. 12014_ Penetrated by Slug. 12014_ Slug penetrates Wall. 12015_ Splicing G-67 Veteran... Deactivating 2 weapon systems. 12016_ EXIT=FOUND 12016_ Penetrated by Slug. 12016_ Slug penetrates G-67 Veteran. 12016_ Penetrated by Slug. 12017_ Dropped Mic. Fission Core. 12018_ Penetrated by Slug. 12018_ Knocked back. 12018_ X0-1V1 stares into the ether. X-77 Beamer form shifts and blurs. H-77 Assassin form shifts and blurs. 12019_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | " % " " "#???##??????????????? | | " % " " #???#????????????????? | | "" """ """ ""#???#?#??????????????? | | " [[" "== !!#????????????????????? | | "% [[" "== !!#????????????????????? | | "% [[" "== !!#????????????????????? | | """^ "!!!"""""""" "#??###???#????????????? | | "!!% "=[!!"!!!""" "##]]]#? #????????????? | | "!! %#!!!%!!!"" "#]]]# ## ?????????? | | "!! % ?????????? | | "!! ?????????? | | "!! % ?????????? | | " "" " "" ##!!!#????????????????? | | " "" "= ""#% ##? ???????????????????? | | ## "!" """""""""### H ###????????????????????? | | ?###" ==" ##!! ]]#????????????????????? | | ???## ==########!! ]]#???#????????????????? | | ????# ==#??????#!! ]]#????????????????????? | | ????## ###??????### ###????????????????????? | | ????# ??##?????#** !!#????????????????????? | | ????# ? ???????# * !!#????????????????????? | | ????## ?????##??#** !!#####????????????????? | | ?????# ??#? #==?### ###]]]#??#?????????????? | | #????" ##==#===### ###]]]#]]## ""#??????? | | ????"" * g g """??????? | | ?????" h% @ <""#??????? | | ???????""##==#===# % #]]]#]]##""""????????? | | ?????????????###?# #####????????????????? | | ?????????????????#########????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 50 Energy Capacity 1990 Matter Stores 1000 Matter Capacity 1000 Sight Range 25 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: KI 20 Resistance: TH 38 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Melee Accuracy 8 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 44 Item Schematics ----------------- Imp. Ion Engine | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Datajack | -6/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Datajack | x2 | -5/Factory Repaired ---------- Nothing Studied --------- Rocket Launcher | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Ion Cannon | -8/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Close Call Insider Info Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed ConceptGunAirjet Manual? 0 Play Time 02:03:48 Cumulative 49.5 hours Start 2026.08.27 @ 21:04:24 End 2026.08.27 @ 23:07:25 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 0 Adventurer 23 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 32 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a399d97d-0917-4c5f-80e2-583fb979d557