Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 00:52:58 Player: Demo Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (561) 2805 Value Destroyed (23086) 23086 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (9887) 9887 TOTAL SCORE: 43218 Bonus ------- High Alert Combat Kills 8118 Follower Combat Kills 160 Entered DSFs 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -191 Cogmind --------- Core Integrity 0/1300 Matter 228/300 Energy 99/100 System Corruption 39% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Spectral Analyzer Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Launcher Guidance Computer Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System High-capacity Storage Unit Matter Compressor (0) Nova Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Experimental Cooling System Coolant Network Huge Storage Unit Advanced Energy Well Spectral Analyzer Advanced Salvage Targeting Computer Advanced Targeting Computer Kinecellerator Improved Weapon Cycler Centrium Medium Armor Plating > --- WEAPON ----------- Wave Gun Vortex Shotgun Long-range Phase Cannon Enhanced Coil Gun Advanced KE Penetrator > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Enhanced Biometal Leg Experimental Myomer Leg High-density Centrium Wheel Experimental Power Amplifier Coolant Network High-capacity Storage Unit Compact Battery Matter Compressor Improved Matter Compressor Makeshift Ablative Armor Makeshift Ablative Armor Graphene Brace Experimental Focal Shield Heavy Beamcaster Coil Gun Advanced EMP Blaster Heavy Shock Bomb Launcher Thermoblaster Thermoblaster Improved Plasma Cutter [Rating: 150] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion High-density Centrium Wheel Treads Light Treads Leg Enhanced Biometal Leg Wheel High-density Centrium Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Advanced KE Penetrator Energy Gun Heavy Particle Gun Energy Cannon Long-range Phase Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Hardcell Cannon Launcher Advanced EMP Blaster Special Weapon Improved Plasma Cutter Slashing Weapon Chainsword Piercing Weapon Kinetic Spear Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp War Pro Fac Ext Res Slots Evolved 14 | . . 2 . 2 2 . 2 . . 2 . . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . 2 Utility 9 | . . 1 . 1 1 . 2 . . 2 . . . 2 . . Weapon 3 | . . 1 . 1 1 . . . . . . . . . . . Parts Attached 306 | 8 26 45 3 38 2 8 3 2 46 14 4 14 7 11 10 65 Power 27 | 1 6 4 . 1 . . . . 4 . 1 1 1 3 1 4 Engine 16 | 1 5 4 . 1 . . . . 4 . 1 . . . . . Core 4 | . 1 . . . . . . . . . . 1 . . 1 1 Reactor 7 | . . . . . . . . . . . . . 1 3 . 3 Propulsion 60 | 2 7 17 3 4 . 2 . . 8 2 . 1 1 . . 13 Treads 27 | 1 2 9 2 3 . 1 . . 3 . . . . . . 6 Leg 5 | . . . . . . . . . 3 . . . 1 . . 1 Wheel 28 | 1 5 8 1 1 . 1 . . 2 2 . 1 . . . 6 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 114 | 2 4 13 . 12 2 5 3 2 14 9 3 9 3 5 4 24 Device 58 | 1 . 7 . 9 2 5 . 1 7 6 2 4 1 2 2 9 Storage 17 | 1 3 3 . . . . . . 3 2 . . . 1 . 4 Processor 17 | . 1 1 . . . . 1 1 2 1 . 2 . 1 . 7 Hackware 5 | . . 1 . 2 . . 2 . . . . . . . . . Protection 17 | . . 1 . 1 . . . . 2 . 1 3 2 1 2 4 Artifact . | . . . . . . . . . . . . . . . . . Weapon 105 | 3 9 11 . 21 . 1 . . 20 3 . 3 2 3 5 24 Energy Gun 33 | 2 5 1 . 7 . . . . 6 . . 2 . 1 2 7 Energy Cannon 11 | . 2 2 . 1 . . . . 2 1 . . . . 1 2 Ballistic Gun 40 | 1 2 6 . 10 . 1 . . 12 2 . . 1 1 1 3 Ballistic Cannon 2 | . . 1 . . . . . . . . . . . . 1 . Launcher 13 | . . 1 . 3 . . . . . . . . 1 1 . 7 Special Weapon 2 | . . . . . . . . . . . . 1 . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 Piercing Weapon 3 | . . . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . 3 . 6 . . . . 12 2 . 9 1 . . 2 Corrupted Parts 5 | . . . . . . . . . 3 . . . . . 1 1 System Corruption 20 | . . . . . . . . . 5 . . . . . 10 5 Parts Lost 116 | . 9 4 . 3 . . . . 16 2 3 . 3 . 16 60 Power 13 | . 3 1 . 1 . . . . 1 . 1 . 1 . 1 4 Propulsion 25 | . 2 2 . . . . . . 4 1 . . . . 1 15 Utility 33 | . . . . 2 . . . . 5 1 . . 2 . 5 18 Weapon 45 | . 4 1 . . . . . . 6 . 2 . . . 9 23 Highest Loss Streak 25 | . 2 1 . 1 . . . . 4 1 2 . 1 . 4 25 To Critical Strikes 3 | . . . . . . . . . . . 1 . . . . 2 Average Backups 22 | 3 14 24 25 24 25 24 22 20 23 24 24 23 23 23 22 18 Power 1 | . . 2 2 1 1 1 1 1 1 1 . . . . 1 . Propulsion 4 | 2 2 5 4 4 5 3 3 3 3 6 5 5 4 3 3 1 Utility 10 | . 6 11 13 10 10 11 10 8 11 9 10 10 11 12 11 12 Weapon 4 | . 3 4 5 6 8 7 7 7 5 6 5 5 5 5 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 78 | 2 6 12 . 22 . 1 . . 10 5 . 4 2 1 1 12 Power 6 | . . 3 . . . . . . . . . 1 . . 1 1 Propulsion 14 | 1 1 . . 4 . 1 . . 2 1 . 1 1 1 . 1 Utility 42 | 1 3 5 . 11 . . . . 6 3 . 2 1 . . 10 Weapon 15 | . 2 4 . 7 . . . . 2 . . . . . . . Tool/Special 1 | . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 95 | . 97 99 100 99 87 100 99 100 97 94 99 97 87 88 89 82 Engine 5 | . 6 10 11 8 7 7 6 6 5 5 5 4 . . . . Core 1 | . 7 . . . . . . . . . . . 3 1 1 . Treads 5 | . 13 10 10 7 . . . . 1 . . . . . . 4 Wheel 11 | . 13 11 11 10 15 14 13 13 11 10 11 11 11 10 9 8 Device 14 | . 3 11 22 18 18 23 23 32 27 16 17 14 5 14 16 15 Storage 8 | . 14 11 11 9 7 7 6 6 6 5 5 5 5 5 9 6 Processor 12 | . 10 9 . . . . 6 6 9 18 23 22 17 19 17 19 Protection 2 | . . . . 2 . 6 4 . 1 4 4 5 9 6 5 2 Energy Gun 6 | . 8 . . 9 15 15 13 13 9 7 5 9 10 4 4 5 Energy Cannon 7 | . 9 13 22 9 . . . . . 13 5 3 3 4 4 1 Ballistic Gun 13 | . 9 18 11 15 15 23 20 13 20 4 10 11 12 15 12 4 Launcher 1 | . . . . 1 . . . 6 1 . 5 2 . . 1 . Peak Build Rating 150 | 7 13 24 25 41 43 52 59 61 104 118 110 139 141 148 150 146 Average Rating 68 | 5 10 18 24 37 41 49 58 58 67 109 100 114 138 143 136 119 On Entrance 68 | . 7 13 24 25 39 43 52 57 61 97 110 99 139 135 137 132 Avg Prop Armor Cover (%) 10 | 14 12 9 9 9 . . . . 10 . . . . . 3 10 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 166 | 13 91 111 105 114 105 118 117 109 149 158 136 150 159 156 166 152 Greatest Support 48 | 10 10 40 20 22 22 24 24 24 40 40 30 40 40 40 40 48 Greatest Overweight (x) 11 | 1 9 10 10 9 4 9 4 4 11 5 4 4 3 3 6 7 Average Overweight (x) 4 | . 4 8 9 7 4 4 4 4 4 4 3 3 3 3 3 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 Most Carried 25 | 7 25 25 25 25 25 25 24 22 25 25 25 25 25 25 25 25 Average Carried 22 | 3 14 24 25 24 25 24 22 20 23 24 24 24 24 24 23 18 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 25 25 25 25 25 25 22 20 25 25 25 25 25 25 22 5 Class Distribution -------------------- 32% | Gunner 19% | Scavenger-Gunner 12% | Mutant 12% | Tank 6% | Scientist-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scientist-Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Tank | -7/DSF Tank | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Gunner | -5/Warlord Tank | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp War Pro Fac Ext Res Matter Collected 14612 | 360 589 1758 135 1843 . 652 50 200 3180 735 340 253 538 979 1010 1990 Remotely 121 | . . . . . . . . . 121 . . . . . . . Salvage Created 27422 | 194 1713 2635 102 3076 . 523 50 558 4375 2549 634 . 1668 2937 2975 3433 Parts 1260 | 13 114 167 . 154 . 21 3 6 201 108 25 . 56 114 130 148 Haulers Intercepted 20 | . 2 5 . 5 . . . . 3 1 . . . 1 . 3 Recyclers Shooed 18 | . 1 1 . . . . . . 8 1 . . . 4 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . . . . 13 . 43 . . . Prevented 34 | . . . . . . . . . . . 15 . 19 . . . Parts Restored 1 | . . . . . . . . . . 1 . . . . . . Broken 1 | . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp War Pro Fac Ext Res Combat Hostiles Destroyed 405 | . 33 54 1 53 . 9 1 2 59 34 9 . 28 39 37 46 Melee 10 | . . . . . . . . . . . . . . . . 10 Guns 210 | . 29 16 . 34 . 9 1 1 45 9 3 . 14 23 11 15 Cannons 78 | . 3 29 . 8 . . . . 1 12 3 . 3 7 7 5 AOE 77 | . 1 7 . 10 . . . 1 12 10 2 . 6 5 9 14 Classes Destroyed 24 | 3 7 3 1 1 . 2 . 1 5 . . . . . 1 . Worker 39 | 2 4 6 . 12 . . . . 8 2 . . . 2 1 2 Builder 40 | . 4 2 . 11 . . . . 5 7 . . . 1 6 4 Tunneler 11 | 4 . 2 . 2 . . . . 1 . . . . . 2 . Hauler 20 | . 2 5 . 5 . . . . 3 1 . . . 1 . 3 Recycler 14 | 1 1 1 1 1 . . . . 6 1 . . . 1 . 1 Carrier 1 | . . . . . . . . . 1 . . . . . . . Mechanic 6 | . 1 2 . . . . . . 1 1 . . . . 1 . Operator 8 | . 4 3 . 1 . . . . . . . . . . . . Watcher 16 | . 3 4 . 5 . . . . 1 . . . . 1 . 2 Swarmer 42 | . 6 3 . 11 . . . . 5 . 1 . 7 4 5 . Cutter 3 | . . . . . . . . . 3 . . . . . . . Saboteur 2 | . . . . . . . . . 1 1 . . . . . . Grunt 222 | . 27 37 . 31 . 6 . . 20 24 5 . 12 24 19 17 Brawler 8 | . . 3 . 2 . . . . 1 . . . 1 1 . . Duelist 11 | . . 2 . . . . . . 2 1 . . 1 2 1 2 Protector 5 | . . . . . . . . . 2 1 . . 1 . . 1 Sentry 34 | . . 9 . 7 . 1 . . 2 3 1 . 2 4 2 3 Demolisher 2 | . . . 1 . . . . . . . . . 1 . . . Specialist 7 | . . . . . . 1 . . 6 . . . . . . . Hunter 37 | . . . . 2 . . 1 . 12 2 2 . . 2 6 10 Programmer 24 | . . . . . . . . . 3 2 . . 3 2 1 13 Heavy 3 | . . . . . . 1 . . 2 . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . 2 . Compactor 2 | . . . . . . . . 2 . . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . Thug 2 | . . . . . . . . 1 . . . . . . 1 . Best Kill Streak 17 | 5 10 7 1 9 . 8 1 2 12 11 5 . 12 9 15 17 Combat Bots Only 12 | . 4 7 1 7 . 8 1 2 10 10 5 . 12 8 8 10 Max Kills in Single Turn 6 | 1 2 2 1 4 . 1 1 1 6 5 1 . 2 3 3 3 Gunslinging 1 | . 1 . . 1 . . . . 1 . . . 1 . . . Exploded 4 | . 1 2 . 2 . . . 1 3 4 1 . 2 2 3 2 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp War Pro Fac Ext Res Hostile Shots Fired 1908 | . 151 166 11 154 . 42 3 1 304 106 32 . 84 92 189 573 Missed 608 | . 42 51 1 43 . 17 2 1 92 36 13 . 32 32 62 184 Hits 1300 | . 109 115 10 111 . 25 1 . 212 70 19 . 52 60 127 389 Melee 17 | . . 6 . . . . . . 3 . . . . 2 . 6 Projectile 1283 | . 109 109 10 111 . 25 1 . 209 70 19 . 52 58 127 383 AOE 19 | . 1 . 10 . . . . . 3 . . . 5 . . . Critical Strikes 69 | . 1 4 . 9 . 1 . . 4 3 2 . 6 5 7 27 Actively Blocked 15 | . . . . . . . . . 3 . . . 4 4 . 4 Part Disruptions 4 | . . . . . . . . . 3 . . . . . . 1 Damage Taken 24966 | . 1272 1609 393 1507 . 370 16 45 3689 1257 418 . 1370 1341 2956 8723 Core 3011 | . 232 215 73 220 . 108 . . 330 114 42 . 85 38 240 1314 Absorbed by Shields 83 | . . . . . . . . . . 83 . . . . . . Redirected to Shielding 397 | . . . . . . . . . . . . . 311 . . 86 Ignored by Resistances 178 | . . . . 20 . 49 4 . . . . . . . 105 . Regen/Repaired (Parts) 1030 | . 26 161 . 295 . . . . . 182 . 30 . 336 . . Core Remaining (%) 61 | 100 7 . 28 60 . 84 . . 61 . . . 75 . 75 . Volleys Fired 1044 | 20 159 161 6 131 . 22 2 16 124 59 38 . 38 93 76 99 Largest 5 | 2 2 3 3 4 . 5 5 5 5 5 5 . 5 5 5 5 Hottest 439 | 60 120 173 173 239 . 185 185 235 421 439 364 . 295 436 330 393 Shots Fired 3289 | 40 301 464 19 471 . 110 10 72 540 220 107 . 113 293 197 332 Gun 2449 | 40 278 251 7 347 . 110 10 65 525 107 62 . 79 209 110 249 Cannon 689 | . 23 200 12 105 . . . . 4 100 35 . 22 76 58 54 Launcher 151 | . . 13 . 19 . . . 7 11 13 10 . 12 8 29 29 Special . | . . . . . . . . . . . . . . . . . Kinetic 1612 | 20 85 260 7 220 . 66 6 31 379 41 31 . 56 185 107 118 Thermal 1367 | . 166 191 12 232 . 44 4 34 141 166 66 . 23 95 63 130 Explosive 59 | . . 13 . 19 . . . 7 4 . . . . . . 16 Electromagnetic 216 | 20 50 . . . . . . . 16 13 10 . 12 . 27 68 Entropic 35 | . . . . . . . . . . . . . 22 13 . . Robot Hit Streak 32 | 3 15 32 13 17 . 7 5 21 17 12 7 . 8 15 18 12 Robot Miss Streak 15 | 3 4 9 2 5 . 3 2 3 5 3 3 . 6 15 4 4 Penetration Max 2 | . . . . 1 . . . . 1 1 . . 1 2 1 2 Secondary Targets 29 | . 4 . . 4 . 1 . 1 14 . . . 2 2 . 1 Max Gunslinging Chain 2 | . 1 . . 1 . 1 . 1 1 . . . 2 1 . 1 Shots Hit Robots 1887 | 21 182 232 14 249 . 69 5 61 308 105 21 . 68 185 104 263 Core Hits 1064 | 7 80 107 2 134 . 22 4 18 197 88 17 . 51 99 90 148 Critical Kills 37 | . 1 3 1 3 . . . . 4 3 2 . 2 13 3 2 Critical Parts Destroyed 37 | . . . . 4 . . . . 4 . . . 6 14 3 6 Critical Strikes 110 | 1 2 3 2 9 . . . 1 18 5 2 . 8 27 8 24 Burn 15 | . . . . 2 . . . 1 9 2 . . . . . 1 Meltdown 11 | . . 2 1 1 . . . . . 2 . . . 4 . 1 Destroy 62 | . 1 1 1 6 . . . . 9 1 2 . 5 22 7 7 Blast 1 | . . . . . . . . . . . . . . . 1 . Corrupt 3 | 1 1 . . . . . . . . . . . . . . 1 Sever 4 | . . . . . . . . . . . . . . . . 4 Impale 10 | . . . . . . . . . . . . . . . . 10 Detonate 4 | . . . . . . . . . . . . . 3 1 . . Melee Attacks 83 | . . . . . . . . . . . . . . . . 83 Impact . | . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . . . . . . . . . 12 Piercing 71 | . . . . . . . . . . . . . . . . 71 Sneak Attacks 3 | . . . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 20 | . . . . . . . . . . . . . . . . 20 Damage Inflicted 64187 | 285 2267 5167 258 7066 . 1317 74 2047 9275 4974 1015 . 4364 7433 6947 11698 Guns 30218 | 285 1963 1688 58 4095 . 1317 74 1102 5788 1663 246 . 2034 3955 2114 3836 Cannons 11837 | . 245 2079 200 1789 . . . . 106 1665 290 . 609 1991 1344 1519 Explosions 19704 | . 57 1400 . 1182 . . . 945 3381 1646 479 . 1721 1487 3489 3917 Melee 2426 | . . . . . . . . . . . . . . . . 2426 Ramming 2 | . 2 . . . . . . . . . . . . . . . Kinetic 19018 | 97 532 1791 58 2579 . 683 36 513 4064 461 79 . 903 3188 2053 1981 Thermal 26021 | . 1333 1976 200 3305 . 634 38 589 3029 3431 457 . 1242 3373 2180 4234 Explosive 7021 | . . 1400 . 1182 . . . 945 1100 8 . . . 266 . 2120 Electromagnetic 7990 | 188 400 . . . . . . . 1082 1074 479 . 1116 . 2714 937 Impact . | . . . . . . . . . . . . . . . . . Slashing 213 | . . . . . . . . . . . . . . . . 213 Piercing 2213 | . . . . . . . . . . . . . . . . 2213 Entropic 1709 | . . . . . . . . . . . . . 1103 606 . . Highest Corruption 39 | . . 5 5 2 . . . . 7 1 . . 2 . 23 39 Average Corruption 6 | . . 5 5 1 . . . . 2 1 . . 1 . 8 17 Corruption Purged 1 | . . . . . . . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 169 | . . 34 5 23 . . . . 12 . . . 2 . 21 72 Message Errors 39 | . . 8 1 8 . . . . 4 . . . 1 . 3 14 Matter Fused 36 | . . 11 1 2 . . . . 3 . . . 1 . 9 9 Heat Flow Errors 20 | . . 7 1 3 . . . . 1 . . . . . 3 5 Energy Discharges 17 | . . 3 1 3 . . . . 2 . . . . . 2 6 Parts Rejected 2 | . . 1 . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . . 2 Data Loss (minor) 23 | . . 3 . 4 . . . . 2 . . . . . 2 12 Data Loss (major) 6 | . . . . 1 . . . . . . . . . . 1 4 Misfires 6 | . . . 1 1 . . . . . . . . . . 1 3 Alerts 3 | . . . . 1 . . . . . . . . . . . 2 Misdirections 5 | . . . . . . . . . . . . . . . . 5 Weapon Failures 10 | . . 1 . . . . . . . . . . . . . 9 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1056 | . 41 201 . 118 . . . . 169 50 6 . 55 20 82 314 Projectiles 163 | . 12 13 . 17 . . . . . 28 6 . 36 6 14 31 Explosions 705 | . 29 188 . 101 . . . . 169 22 . . 19 14 68 95 Melee 188 | . . . . . . . . . . . . . . . . 188 Knockbacks 5 | . . . . . . . . . . . . . . . 1 4 Impact . | . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . 1 4 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 506 | . 36 88 . 35 . . . 45 17 4 26 . 101 61 23 70 Shots 19 | . 1 3 . 1 . . . 2 1 1 3 . 4 1 1 1 Rammed 1 | . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 547 | . 244 250 213 454 . 547 . . 303 274 5 . 121 206 359 292 Average Temperature 65 | . 48 53 35 64 . 269 . . 63 101 4 . 44 89 95 88 Received Heat Transfer 5011 | . 606 579 . 792 . 129 . . 510 420 117 . 168 307 820 563 Effects 7 | . 2 . . 1 . 3 . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . Interference 3 | . 2 . . 1 . . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 7 | . . . . . . . . . 1 . . . . . 2 4 Combat Hostiles 5 | . . . . . . . . . 1 . . . . . 1 3 Robots Corrupted 19 | . . . . . . . . . . 1 1 . 5 . 11 1 Combat Hostiles 18 | . . . . . . . . . . 1 1 . 5 . 10 1 Parts Fried 46 | . . 1 . . . . . . 5 8 2 . 10 . 15 5 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 13 | . . 2 1 1 . . . . 1 2 . . . 4 . 2 Combat Hostiles 12 | . . 2 1 1 . . . . 1 2 . . . 4 . 1 Parts Melted 72 | . 6 6 2 8 . 1 . . 15 8 1 . . 14 3 8 Heat Transferred 38625 | . 2968 4107 296 5530 . 1147 74 1123 5645 4341 596 . 1142 3692 2651 5313 Parts Sabotaged 4 | . . . . . . . . . 4 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 26 | . 2 . . . . . . . 7 5 . . 4 . 6 2 Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp War Pro Fac Ext Res Maximum Alert Level 5 | . 2 4 2 4 2 2 1 . 4 5 . . . 4 4 4 Low Security (%) 8 | 100 9 6 . 1 . . . 100 28 . . . . 11 . . Level 1 19 | . 51 14 . 23 . 29 100 . 17 . . . . 7 . . Level 2 30 | . 39 30 100 44 100 70 . . 16 15 . . . 20 . 26 Level 3 25 | . . 27 . 14 . . . . 22 45 . . . 17 79 66 Level 4 14 | . . 21 . 15 . . . . 14 25 . . . 43 20 6 Level 5 . | . . . . . . . . . . 13 . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 3 | . . 1 . 1 . 1 . . . . . . . . . . Peak Influence 1833 | 15 489 1465 565 1199 531 572 300 91 1367 1833 . . . 1470 1274 1314 Initial 716 | . . 173 565 195 531 357 300 91 16 666 . . . 169 716 663 Average 671 | 3 343 743 530 633 522 495 270 57 557 1107 . . . 921 890 885 Influence Increases 14920 | 35 1172 2030 37 2004 . 215 30 22 1999 1641 230 . 798 1747 1111 1849 Destroy 0b10 Robot/C 8080 | . 660 1080 20 1060 . 180 20 . 1160 660 180 . 620 780 760 900 Destroy 0b10 Robot/NC 795 | 35 95 125 5 185 . . . . 135 65 . . 5 30 50 65 Destroy Leader 1692 | . 170 288 10 270 . 20 10 . 248 132 20 . 70 144 100 210 Allied During Kill 95 | . . . . . . . . . . . . . 73 . 22 . Trap Triggered on 0b10 20 | . . 20 . . . . . . . . . . . . . . Successful Hack 108 | . 14 30 . 30 . . . . 22 . . . . . . 12 Select Force Hacks 370 | . 130 80 . 160 . . . . . . . . . . . . Disable Machine 795 | . 30 150 . 60 . . . . 150 135 . . . 195 30 45 Anti-Garrison Action 1150 | . . . . . . . . . 200 350 . . . 400 . 200 Destroy Structure 1350 | . 13 167 2 149 . . . 22 69 284 . . . 198 134 312 Partial Spotted 45 | . 15 . . 15 . . . . . . . . . . . 15 Lose Combat Pursuer 420 | . 45 90 . 75 . 15 . . 15 15 30 . 30 . 15 90 Influence Decreases 13609 | 35 760 991 986 1338 657 154 342 259 661 1181 1123 928 529 552 1310 1803 Entered New Map 6419 | . . 239 886 307 637 154 272 169 7 695 675 928 . 100 748 602 Time Decay 5567 | 35 670 712 100 701 20 . 70 90 494 446 398 . 416 452 362 601 Lost Part 1160 | . 90 40 . 30 . . . . 160 20 30 . 30 . 160 600 Lost Ally 163 | . . . . . . . . . . 20 20 . 83 . 40 . Purge Threat 300 | . . . . 300 . . . . . . . . . . . . Squads Dispatched 109 | . 12 14 . 14 . 1 1 . 18 15 . . 2 8 11 13 Investigation 46 | . 9 9 . 10 . . 1 . 5 4 . . . 4 3 1 Extermination 9 | . . . . . . . . . 2 2 . . . . . 5 Reinforcement 31 | . 3 2 . 3 . 1 . . 8 4 . . . 1 4 5 Assault 21 | . . 3 . 1 . . . . 3 4 . . 2 2 4 2 Garrison 2 | . . . . . . . . . . 1 . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 13 | . . 1 . 2 . . . . 3 1 . . . 1 4 1 Haulers Reinforced 3 | . . . . . . . . . 1 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp War Pro Fac Ext Res Distress Signals 24 | . 5 5 . 3 . . . . 2 . . 2 1 . 4 2 Communications Jammed 28 | . . . . . . . . . . . . . . . . 28 Distress Signals 28 | . . . . . . . . . . . . . . . . 28 Times Spotted 524 | . 58 77 4 68 . 10 1 6 67 37 9 . 36 36 45 70 Peak Tracking Total 11 | . 5 7 3 6 . 4 1 4 11 7 4 . 11 5 8 11 Tactical Retreats 24 | . 3 5 1 3 . 1 . . 1 1 1 . 2 . 1 5 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp War Pro Fac Ext Res Traps Triggered 25 | . 10 2 . 1 . 2 1 . 4 3 . . . 1 1 . Indirectly 1 | . . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . 3 . . . . . . . . . . . . . . Reused 2 | . . 2 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . 2 . . . . . . . . . . . . . . Objects Rigged 2 | . 2 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp War Pro Fac Ext Res Machines Disabled 57 | . 2 10 . 4 . . . . 10 10 . 1 1 13 3 3 Max in Single Turn 7 | . 2 2 . 1 . . . . 6 2 . 1 1 7 1 1 Garrison Access 7 | . . . . 1 . . . . 1 2 . . . 2 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . 1 . . . . Machines Sabotaged 5 | . 2 1 . 2 . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp War Pro Fac Ext Res Machines Accessed 57 | . 7 10 . 13 1 . 1 . 6 4 . 2 . 7 2 4 Terminals 29 | . 5 5 . 8 1 . 1 . 3 1 . . . 2 2 1 Fabricators 3 | . . . . . . . . . . 1 . . . 2 . . Repair Stations 7 | . 1 2 . 1 . . . . 1 1 . . . 1 . . Recycling Units 5 | . 1 1 . 2 . . . . . . . . . . . 1 Scanalyzers 6 | . . 2 . 2 . . . . 1 . . . . . . 1 Garrison Access 5 | . . . . . . . . . 1 1 . . . 2 . 1 Total Hacks 189 | . 20 40 . 60 3 . 5 . 20 11 . 3 . 13 7 7 Successful 110 | . 11 28 . 48 1 . 1 . 7 4 . 3 . 3 2 2 Failed 78 | . 9 11 . 12 2 . 4 . 13 7 . . . 10 5 5 Catastrophic 15 | . 3 1 . 1 . . . . 1 1 . . . 7 . 1 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . Manual 103 | . 15 20 . 33 . . 5 . 12 4 . . . 8 5 1 Terminals 106 | . 14 21 . 34 3 . 5 . 13 2 . . . 5 7 2 Fabricators 10 | . . . . . . . . . . 5 . . . 5 . . Repair Stations 21 | . 3 8 . 5 . . . . 2 2 . . . 1 . . Recycling Units 14 | . 3 2 . 8 . . . . . . . . . . . 1 Scanalyzers 28 | . . 9 . 13 . . . . 3 . . . . . . 3 Garrison Access 7 | . . . . . . . . . 2 2 . . . 2 . 1 Terminal Hacks 21 | . . 1 . 13 1 . . . 1 . . 3 . . 2 . Record 2 | . . . . . . . . . . . . 2 . . . . Robot Analysis 4 | . . . . 4 . . . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . . 1 . . . . . . . . . . 1 . Unreport Threat 2 | . . . . 2 . . . . . . . . . . . . Locate Traps 2 | . . . . 1 . . . . . . . . . . 1 . Reprogram Traps 1 | . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . . . 2 . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . Repair Station Hacks 12 | . 2 6 . 4 . . . . . . . . . . . . Scan Component 6 | . 1 3 . 2 . . . . . . . . . . . . Repair 6 | . 1 3 . 2 . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 1 . 1 . . . . . . . . . . . . Retrieve Components 3 | . 1 1 . 1 . . . . . . . . . . . . Scanalyzer 23 | . . 8 . 12 . . . . 2 . . . . . . 1 Insert Component 3 | . . 1 . 2 . . . . . . . . . . . . Analyze 4 | . . 1 . 3 . . . . . . . . . . . . Retrieve Study 16 | . . 6 . 7 . . . . 2 . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 49 | . 8 12 . 18 . . 1 . 4 2 . . . 3 . 1 Terminals 34 | . 7 11 . 12 . . 1 . 3 . . . . . . . Track 3 | . . 2 . 1 . . . . . . . . . . . . Botnet 14 | . 1 4 . 7 . . 1 . 1 . . . . . . . Detonate 1 | . 1 . . . . . . . . . . . . . . . Disrupt 7 | . 2 3 . 1 . . . . 1 . . . . . . . Operators 2 | . . . . 1 . . . . 1 . . . . . . . Sabotage 7 | . 3 2 . 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 1 . . . 1 . . Patch 2 | . . . . . . . . . . 1 . . . 1 . . Recycling Units 7 | . 1 1 . 5 . . . . . . . . . . . . Monitor 1 | . . . . 1 . . . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . Recyclers 1 | . . . . 1 . . . . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . . . . Tunnel 3 | . 1 1 . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . Extract 1 | . . . . 1 . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 1 1 . . . 2 . 1 Jam 5 | . . . . . . . . . 1 1 . . . 2 . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 5 9 . 12 . . 1 . 6 4 . . . 4 2 3 Full Trace Events 27 | . 3 7 . 8 . . 1 . 4 1 . . . 1 2 . Feedback Events 4 | . . . . 2 . . . . 1 1 . . . . . . Corruption 4 | . . . . 2 . . . . 1 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 . 3 . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . 117 . . . . . . Total Part Build Rating 14 | . . . . . . . . . . 14 . . . . . . Part Studies Acquired 14 | . . 6 . 5 . . . . 2 . . . . . . 1 Parts Repaired 6 | . 1 3 . 2 . . . . . . . . . . . . Time 192 | . 38 84 . 70 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 1 2 . 2 . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . 2 . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp War Pro Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . 2 . . . . . 3 . . . . . . Machine Destruction 5 | . . . . 2 . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . 5 1 . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp War Pro Fac Ext Res Total Allies 10 | . . . . . . . . 1 . . . 5 1 . 3 . Largest Group 5 | . . . . . . . . 1 . . . 5 5 . 3 . Highest-Rated Group 215 | . . . . . . . . 31 . . . 215 215 . 113 . Highest-Rated Ally 49 | . . . . . . . . 31 . . . 49 49 . 46 . Initial Warlord ECA Mod 9 | . . . . . . . 9 9 9 8 8 8 7 7 7 6 Total Orders 5 | . . . . . . . . . . 2 3 . . . . . EXPLORE 4 | . . . . . . . . . . 2 2 . . . . . RETURN 1 | . . . . . . . . . . . 1 . . . . . Ally Attacks 47 | . . . . . . . . 12 . . . . 26 . 9 . Total Damage 1353 | . . . . . . . . 235 . . . . 796 . 322 . Kills 6 | . . . . . . . . . . . . . 5 . 1 . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . Allies Melted 3 | . . . . . . . . . . . . 2 . . 1 . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp War Pro Fac Ext Res Active Infowar (turns) 8817 | 8 700 346 . 514 . . 152 3 516 . 710 969 1017 1121 825 1936 Optics 5672 | . . . . . . . 152 3 . . . 618 1017 1121 825 1936 Sensors 387 | . . . . . . . . . . . . . . . . 387 Structural 2203 | . . . . 514 . . . . . . 710 351 . . . 628 Seismic 1224 | 8 700 . . . . . . . 516 . . . . . . . Machine Analysis 346 | . . 346 . . . . . . . . . . . . . . Jamming 799 | . . . . . . . . . . . . . . . . 799 Robot Analysis Total 4 | . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 1 . 1 . . . Drone Launches 9 | . . . . . . . . . . 2 7 . . . . . Drone Recoveries 5 | . . . . . . . . . . . 5 . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp War Pro Fac Ext Res Turns Passed 19892 | 145 2795 3236 203 3000 49 377 153 198 1532 1112 953 1240 1017 1121 825 1936 Spaces Moved 9185 | 71 1427 1215 82 1198 34 196 102 105 635 503 459 737 576 545 320 980 Core 107 | 8 17 . . . . . . . . . . . . . . 82 Treads 18 | . . 7 . . . . . . 11 . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 9060 | 63 1410 1208 82 1198 34 196 102 105 624 503 459 737 576 545 320 898 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 145 145 135 135 140 140 140 131 148 131 130 150 150 150 50 Average Speed 158 | 85 145 194 215 193 135 147 140 140 148 158 147 148 150 150 155 131 Slowest Speed 320 | 95 250 320 220 225 135 215 140 140 290 165 148 150 150 150 210 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . 4 . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 47 | 4 100 80 23 95 1 95 3 77 19 14 38 93 80 11 46 23 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 5 | . 1 1 . 1 . . . . . . 2 . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . . . 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . 2 . . . . . . . 2 . 3 . . . Spaces Dug 137 | . . 7 . 29 . . . . 1 24 47 . . . 21 8 Terrain Destroyed 1258 | . 7 189 4 155 . . . 37 61 157 88 . 94 139 124 203 Melee 6 | . . . . . . . . . . . . . . . . 6 Projectile 448 | . . 1 4 33 . . . 2 5 80 88 . 49 87 84 15 AOE 803 | . 7 188 . 122 . . . 35 55 77 . . 45 52 40 182 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Fac Upp War Pro Fac Ext Res Total 12507 | 111 1854 1760 95 1648 36 258 109 133 1024 688 655 880 650 720 552 1334 Wait 1007 | . 163 223 3 146 . 12 . 4 84 56 136 9 6 55 67 43 Move 9170 | 70 1426 1214 81 1197 33 195 102 104 634 502 458 736 575 544 319 980 Hop . | . . . . . . . . . . . . . . . . . Pick Up 269 | 8 38 33 . 41 . 8 . 1 45 15 6 10 6 4 11 43 Fast Attach 159 | 7 21 14 . 20 2 1 . . 31 9 3 13 1 3 6 28 Attach 118 | . 5 6 . 6 . 2 2 2 23 6 4 3 4 3 14 38 Detach 23 | . . 1 . 2 . . . . 6 1 . 2 1 2 1 7 Swap 215 | 3 14 51 4 37 . 9 3 3 27 12 4 7 11 8 9 13 Drop 313 | 3 27 57 1 68 1 9 . 3 50 20 6 26 3 8 3 28 Fire 1044 | 20 159 161 6 131 . 22 2 16 124 59 38 . 38 93 76 99 Melee 54 | . . . . . . . . . . . . . . . . 54 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 . . . . . . Rewire 117 | . . . . . . . . . . . . 66 5 . 46 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . 8 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Extension -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 146 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 4) 766 | -10/Materials | Core integrity fell below 50% 790 | -10/Materials | Discovered new exit (range 16) 805 | -10/Materials | Build established: Scavenger-Mutant 886 | -10/Materials | Discovered new exit (range 6) 991 | -10/Materials | Discovered new exit (range 15) 1149 | -10/Materials | Core integrity fell below 20% 1562 | -10/Materials | Discovered new exit (range 14) 1602 | -10/Materials | Build established: Mutant 2671 | -10/Materials | Repaired Lgt. Nuclear Core 2941 | -10/Materials | Entered another Materials area 2941 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3269 | -9/Materials | Build established: Gunner 3390 | -9/Materials | Destroyed 7 combat bots 3587 | -9/Materials | Repaired Beam Cannon 3939 | -9/Materials | Discovered new exit (range 3) 4141 | -9/Materials | First assault squad dispatched 4182 | -9/Materials | Build established: Scientist-Gunner 4490 | -9/Materials | Repaired Beam Cannon+ 4524 | -9/Materials | Repaired Hvy. Assault Rifle+ 5086 | -9/Materials | Central database locked down 5176 | -9/Materials | Discovered new exit (range 15) 5304 | -9/Materials | Discovered new exit (range 14) 5662 | -9/Materials | Build established: Scientist-Skirmisher 5752 | -9/Materials | Sterilization system engaged 5752 | -9/Materials | Non-combat units ordered to evacuate 5811 | -9/Materials | Discovered new exit (range 15) 5852 | -9/Materials | Combat units ordered to evacuate 5888 | -9/Materials | Core integrity fell below 50% 5936 | -9/Materials | Discovered new exit (range 8) 6052 | -9/Materials | Ambient heat levels rising (+10) 6177 | -9/Materials | Entered Mines 6180 | -9/Mines | Met a Derelict bent on vengeance 6203 | -9/Mines | Build established: Gunner 6214 | -9/Mines | Discovered new exit (range 8) 6219 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6241 | -9/Mines | Discovered new exit (range 9) 6297 | -9/Mines | Assembled infested the area 6302 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6380 | -9/Mines | Entered Materials 6380 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6706 | -8/Materials | Build established: Skirmisher 6776 | -8/Materials | Repaired Arm. Wheel 6817 | -8/Materials | Repaired Arm. Treads 7116 | -8/Materials | Build established: Gunner 7436 | -8/Materials | Discovered new exit (range 3) 7917 | -8/Materials | Discovered new exit (range 15) 8378 | -8/Materials | Build established: Tank 8780 | -8/Materials | First assault squad dispatched 8830 | -8/Materials | Destroyed 7 combat bots 8861 | -8/Materials | Sterilization system engaged 8861 | -8/Materials | Non-combat units ordered to evacuate 8961 | -8/Materials | Combat units ordered to evacuate 9025 | -8/Materials | Discovered new exit (range 16) 9161 | -8/Materials | Ambient heat levels rising (+10) 9311 | -8/Materials | Ambient heat levels rising (+10) 9380 | -8/Materials | Entered Factory 9380 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9429 | -7/Factory | Identified exit to DSF 9429 | -7/Factory | Entered DSF 9478 | -7/DSF | Additional patrols routed to DSF 9615 | -7/DSF | Discovered new exit (range 7) 9625 | -7/DSF | Destroyed 8 combat bots 9636 | -7/DSF | Sterilization system engaged 9656 | -7/DSF | Ambient heat levels rising (+10) 9671 | -7/DSF | Ambient heat levels rising (+10) 9686 | -7/DSF | Ambient heat levels rising (+10) 9701 | -7/DSF | Ambient heat levels rising (+10) 9716 | -7/DSF | Ambient heat levels rising (+10) 9731 | -7/DSF | Ambient heat levels rising (+10) 9746 | -7/DSF | Ambient heat levels rising (+10) 9761 | -7/DSF | Ambient heat levels rising (+10) 9776 | -7/DSF | Ambient heat levels rising (+10) 9791 | -7/DSF | Ambient heat levels rising (+10) 9806 | -7/DSF | Ambient heat levels rising (+10) 9806 | -7/DSF | Entered Factory 9806 | -6/Factory | Evolved 2 slots: Utility x2 9959 | -6/Factory | Sucked down chute 9959 | -6/Factory | Entered Waste 9960 | -6/Waste | Met a frightened Derelict 10030 | -6/Waste | Spotted C-40 Crusher 10041 | -6/Waste | Spotted C-40 Crusher 10045 | -6/Waste | Spotted C-40 Crusher 10046 | -6/Waste | Destroyed C-40 Crusher 10052 | -6/Waste | Spotted C-40 Crusher 10060 | -6/Waste | Spotted C-40 Crusher 10066 | -6/Waste | Destroyed C-40 Crusher 10085 | -6/Waste | Spotted C-40 Crusher 10134 | -6/Waste | Discovered new exit (range 11) 10157 | -6/Waste | Entered Factory 10285 | -6/Factory | Build established: Gunner 11111 | -6/Factory | Discovered new exit (range 16) 11207 | -6/Factory | First assault squad dispatched 11293 | -6/Factory | Lost 4 parts (2n1u1w) 11322 | -6/Factory | Destroyed 8 combat bots 11399 | -6/Factory | Lost 3 parts (1u2w) 11449 | -6/Factory | Destroyed 8 combat bots 11461 | -6/Factory | Cargo convoy interrupted 11502 | -6/Factory | Destroyed 10 combat bots 11504 | -6/Factory | Lost 4 parts (2n1u1w) 11689 | -6/Factory | Entered another Factory area 11689 | -5/Factory | Evolved 2 slots: Utility x2 12183 | -5/Factory | Fabricated Dispersion Rifle? 12289 | -5/Factory | First assault squad dispatched 12379 | -5/Factory | Garrison activated, responded to threat 12403 | -5/Factory | Destroyed 10 combat bots 12558 | -5/Factory | Discovered new exit (range 4) 12710 | -5/Factory | Destroyed 7 combat bots 12801 | -5/Factory | Entered Upper Caves 12803 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12865 | -5/Upper Caves | Met a Warlord Commander 12866 | -5/Upper Caves | Learned location of Warlord (-5) 12867 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 12869 | -5/Upper Caves | Found Encrypted Comm Array 13350 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 13539 | -5/Upper Caves | Build established: Scavenger-Gunner 13754 | -5/Upper Caves | Entered Warlord 14067 | -5/Warlord | Met Warlord 14092 | -5/Warlord | Warlord's base attacked by MAIN.C 14209 | -5/Warlord | Found Signal Generator 14366 | -5/Warlord | Found Prototype Device 14366 | -5/Warlord | Identified Exp. Focal Shield 14374 | -5/Warlord | Found Prototype Processor 14374 | -5/Warlord | Identified Spectral Analyzer 14419 | -5/Warlord | Build established: Gunner 14442 | -5/Warlord | Warlord forces counterattacked 14528 | -5/Warlord | Found Prototype Energy Gun 14528 | -5/Warlord | Identified Vortex Shotgun 14532 | -5/Warlord | Found Vortex Shotgun 14767 | -5/Warlord | Warlord base infiltrated, sounded retreat 14840 | -5/Warlord | Found Prototype Device 14840 | -5/Warlord | Identified Exp. Shock Absorption System 14897 | -5/Warlord | Spotted Striker 14934 | -5/Warlord | Lost 3 allies 14959 | -5/Warlord | Discovered new exit (range 17) 14994 | -5/Warlord | Entered Proximity Caves 14994 | -4/Proximity Caves | Accompanied by 5 allies 15142 | -4/Proximity Caves | Derelict sapper outpost attacked 15169 | -4/Proximity Caves | Build established: Commander-Tank 15223 | -4/Proximity Caves | Learned Research emergency access door positions 15295 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15302 | -4/Proximity Caves | Lost 3 allies 15325 | -4/Proximity Caves | Destroyed 12 combat bots 15333 | -4/Proximity Caves | Encountered a Derelict sapper outpost 15581 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 15675 | -4/Proximity Caves | Build established: Tank 15921 | -4/Proximity Caves | Discovered new exit (range 3) 16011 | -4/Proximity Caves | Entered Factory 16011 | -4/Factory | Evolved 2 slots: Utility x2 16510 | -4/Factory | Destroyed 8 combat bots 16534 | -4/Factory | Garrison activated, responded to threat 16587 | -4/Factory | Build established: Scavenger-Gunner 16803 | -4/Factory | Discovered new exit (range 17) 17011 | -4/Factory | First assault squad dispatched 17132 | -4/Factory | Entered Extension 17292 | -4/Extension | Energy Cycler disabled 17292 | -4/Extension | Rescued a captive Derelict 17293 | -4/Extension | Rescued a captive Derelict 17294 | -4/Extension | Rescued a captive Derelict 17296 | -4/Extension | Rescued a captive Derelict 17466 | -4/Extension | Spotted B-86 Titan 17513 | -4/Extension | Destroyed B-86 Titan 17536 | -4/Extension | Spotted B-86 Titan 17620 | -4/Extension | Crushed by falling debris 17620 | -4/Extension | System corruption reached 10% 17623 | -4/Extension | Destroyed B-86 Titan 17632 | -4/Extension | First assault squad dispatched 17651 | -4/Extension | Lost 4 parts (1p1u2w) 17704 | -4/Extension | Discovered new exit (range 19) 17732 | -4/Extension | Disrupted transfer network 17751 | -4/Extension | Destroyed 8 combat bots 17844 | -4/Extension | Destroyed 8 combat bots 17869 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 17957 | -4/Extension | Entered Research 17957 | -3/Research | Evolved 2 slots: Propulsion x2 18591 | -3/Research | Destroyed 10 combat bots 18647 | -3/Research | System corruption reached 10% 18770 | -3/Research | Lost 25 parts (2p6n8u9w) 19086 | -3/Research | Build established: Scavenger-Mutant 19207 | -3/Research | First assault squad dispatched 19366 | -3/Research | Core integrity fell below 50% 19456 | -3/Research | Build established: Scavenger-Gunner 19593 | -3/Research | Lost 4 parts (1p1n2w) 19656 | -3/Research | Lost 3 parts (1n2w) 19695 | -3/Research | System corruption reached 30% 19767 | -3/Research | Lost 12 parts (4n5u3w) 19795 | -3/Research | Core integrity fell below 20% 19883 | -3/Research | Lost 9 parts (1p1n2u5w) 19893 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 19845_ Penetrated by Slug. 19845_ Slug penetrates Wall. 19845_ H-77 Assassin destroyed. 19847_ The unstable cave ceiling collapses. 19850_ System corrupted: Heat flow error (+258). 19852_ Penetrated by Slug. 19852_ Adv. Heat Sink destroyed. 19852_ Acquired 5 matter. 19865_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R007. 19869_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 19872_ 8LX8VCSDOYR /PFF8GCIW 19876_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R013. 19881_ Acquired Unknown Special Weapon. 19881_ Identified Adv. Remote Datajack. 19883_ Dropped Adv. Remote Datajack. 19886_ Dropped Adv. Heat Sink. 19887_ Acquired Nova Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ???????????? ???????????????????????? | | ?????????? ??????????? ??????????????????????? | | ?????????? ??????????? ??????????????????????? | | ?????????? ??????????? ??????????????????????? | | ?????????? ??????????? ??????????????????????? | | ?????????? #?????????? ??????????????????????? | | ?????????? ?????????? H ??????????????????????? | | ?????????? ?????????? ??????????????????????? | | ?????????? #?????????? ??????????????????????? | | ?????????? #?????????? ??????????????????????? | | ?????????? #??????????# #??????????????????????? | | ??+??????? #??????????# #??????????????????????? | | ?????????? +????+?????+ #??????????????????????? | | ??????????# #??????????# #??????????????????????? | | ??????????# #??????????# #??????????????????????? | | ??????????# #??????????# #??????????????????????? | | ??????????# #??????????# #??????????????????????? | | ??##+###### #??????????# +??????????????????????? | | ??# #??????????# #??????????????????????? | | ??#^ #??????????# #??????????????????????? | | ??# #??????????# #??????????????????????? | | ??# ########???# #??????????????????????? | | ??# ##### %+??????????????????????? | | ### @#??????????????????????? | | #??????????????????????? | | ###+##+#######??????????????????????? | | ######## # #???????????????????????? | | ???????# # | ! !#???????????????????????? | | ???????# # #???????????????????????? | | ??????? # #???????????????????????? | | ??????######## "" #???????????????????????? | | ?????????????# ""T""" #???????????????????????? | | ?????????????#* """"" #???????????????????????? | | ?????????????#############???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 171 Energy Generation 30 Energy Capacity 1015 Matter Stores 300 Matter Capacity 550 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 85 Jamming Range 16 Power Amplification 70 Base Temperature (-) 150 Armor Coverage 825 Resistance: KI 30 Core Shielding 30 Power Shielding 15 Weapon Shielding 90 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 14 Launcher Accuracy 40 Target Analysis 8 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 3 Energy Filtering 30 Kinecelleration 30 Salvage Targeting 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Dispersion Rifle | x2 | -5/Factory | Preloaded Repaired ---------- Lgt. Nuclear Core | 48% | -10/Materials Beam Cannon | 6% | -9/Materials Beam Cannon | 63% | -9/Materials Hvy. Assault Rifle | 73% | -9/Materials Arm. Wheel | 39% | -8/Materials Arm. Treads | 22% | -8/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Autogun | -9/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Coil Gun | -6/Factory | Hacked Thermic Laser | -6/Factory | Hacked Centrium Wheel | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- All Kinds Of Bad News Botjacking DIY Cooler Explosive Keycard Fancy Inventory Hot Goods Hot Stuff Hydra I Laugh At Your Crits I Like You, Cogmind Into The Breach Jackpot My Business Is Booming Myspace Protector Resistances Are Futile Sniper Spot Them First That Tickles Treasure Hunter Window Shopping Challenges ------------ None Game ------ Seed RefineryMicroBoomstick Manual? 0 Play Time 03:10:27 Cumulative 331.3 hours Start 2025.10.26 @ 17:10:44 End 2025.10.27 @ 00:52:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 288 Rogue 288 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 78 Gallery% 79 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 214a2ba9-91d7-4c92-8ee6-0e24a575436d