Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.26 @ 23:07:35 Player: Bereft Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1434) 1434 TOTAL SCORE: 4734 Bonus ------- Pacifist 834 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ None Favorites ----------- Power None Propulsion None Utility None Weapon None Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . 2 2 2 . . . . . Weapon . | . . . . . . . . . . Parts Attached . | . . . . . . . . . . Power . | . . . . . . . . . . Engine . | . . . . . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility . | . . . . . . . . . . Device . | . . . . . . . . . . Storage . | . . . . . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon . | . . . . . . . . . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost . | . . . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . Average Backups . | . . . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Unused Backups . | . . . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) . | . . . . . . . . . . Peak Build Rating . | . . . . . . . . . . Average Rating . | . . . . . . . . . . On Entrance . | . . . . . . . . . . Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns 1963 | . 22 133 598 40 142 171 226 535 96 Heaviest Build . | . . . . . . . . . . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried . | . . . . . . . . . . Average Carried . | . . . . . . . . . . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried . | . . . . . . . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Matter Collected 200 | 33 . . . . 167 . . . . Remotely . | . . . . . . . . . . Salvage Created . | . . . . . . . . . . Parts . | . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Combat Hostiles Destroyed . | . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Hostile Shots Fired 151 | . 4 29 4 . . 69 28 . 17 Missed 71 | . 2 14 1 . . 32 17 . 5 Hits 80 | . 2 15 3 . . 37 11 . 12 Projectile 80 | . 2 15 3 . . 37 11 . 12 Critical Strikes 4 | . . 2 . . . 2 . . . Damage Taken 1006 | . 16 223 47 . . 339 168 . 213 Core 1006 | . 16 223 47 . . 339 168 . 213 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 82 | 100 93 44 91 . . . . . . Volleys Fired . | . . . . . . . . . . Largest . | . . . . . . . . . . Hottest . | . . . . . . . . . . Shots Fired . | . . . . . . . . . . Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . Core Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted . | . . . . . . . . . . Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 2 . Average Corruption 1 | . . . . . . 1 2 2 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 5 | . . . . . . . 4 1 . Message Errors 2 | . . . . . . . 1 1 . Heat Flow Errors 1 | . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . 1 . . Alerts 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 197 | . . . . . . . 197 . . Average Temperature 112 | . . . . . . . 112 . . Received Heat Transfer 177 | . . 93 9 . . 30 36 . 9 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 30 | . . 30 26 11 . 15 . . . Initial 11 | . . . . 11 . . . . . Average 3 | . . 13 2 5 . 2 . . . Influence Increases 419 | . . 50 54 . . 30 210 . 75 Successful Hack 14 | . . 5 9 . . . . . . Partial Spotted 60 | . . 30 15 . . 15 . . . Lose Combat Pursuer 345 | . . 15 30 . . 15 210 . 75 Influence Decreases 374 | . . 50 28 26 . 30 80 130 30 Entered New Map 145 | . . . . 15 . . . 130 . Time Decay 219 | . . 50 28 11 . 30 80 . 20 Lost Ally 10 | . . . . . . . . . 10 Squads Dispatched 1 | . . . 1 . . . . . . Investigation 1 | . . . 1 . . . . . . Extermination . | . . . . . . . . . . Reinforcement . | . . . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Distress Signals 2 | . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 49 | . 4 11 3 . . 8 11 . 12 Peak Tracking Total 11 | . 6 11 2 . . 6 4 . 10 Tactical Retreats 12 | . . 1 2 . . 1 5 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Traps Triggered 2 | . . . . 1 . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Machines Accessed 8 | . . 2 5 1 . . . . . Terminals 7 | . . 2 4 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 14 | . . 3 10 1 . . . . . Successful 9 | . . 2 7 . . . . . . Failed 5 | . . 1 3 1 . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 5 | . . . 4 1 . . . . . Terminals 13 | . . 3 9 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 5 | . . 2 3 . . . . . . Level Access Points 1 | . . 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . Zone Layout 2 | . . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . . . 4 . . . . . . Terminals 3 | . . . 3 . . . . . . Track 3 | . . . 3 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Reject 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . . 1 4 1 . . . . . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 15 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Total Allies 4 | . . . . . . . . 4 . Largest Group 4 | . . . . . . . . 4 4 Highest-Rated Group 155 | . . . . . . . . 155 155 Highest-Rated Ally 41 | . . . . . . . . 41 41 Total Orders . | . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . 7 Total Damage 116 | . . . . . . . . . 116 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Turns Passed 1972 | 9 22 133 598 40 142 171 226 535 96 Spaces Moved 2537 | 18 44 251 283 75 278 324 384 688 192 Core 2537 | 18 44 251 283 75 278 324 384 688 192 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 4 15 31 26 3 89 12 50 83 49 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 3 | . . . . . . . . 3 . Known Exits Taken 1 | . . 1 . . . . . . . Unknown Exits Taken 6 | 1 1 . 1 . . 1 1 1 . Scrap Searched 12 | . . . . . . . 6 4 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Total 3231 | 17 43 257 738 77 280 332 417 878 192 Wait 702 | . . 7 456 2 3 9 34 191 . Move 2529 | 17 43 250 282 75 277 323 383 687 192 Hop . | . . . . . . . . . . Pick Up . | . . . . . . . . . . Fast Attach . | . . . . . . . . . . Attach . | . . . . . . . . . . Detach . | . . . . . . . . . . Swap . | . . . . . . . . . . Drop . | . . . . . . . . . . Fire . | . . . . . . . . . . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 10 | -11/Scrapyard | Entered Materials 30 | -10/Materials | Discovered new exit (range 6) 32 | -10/Materials | Entered another Materials area 32 | -9/Materials | Evolved 2 slots: Utility x2 51 | -9/Materials | Identified exit to Materials 146 | -9/Materials | Core integrity fell below 50% 165 | -9/Materials | Entered another Materials area 165 | -8/Materials | Evolved 2 slots: Utility x2 305 | -8/Materials | Build established: Mutant 760 | -8/Materials | Discovered new exit (range 4) 763 | -8/Materials | Entered Factory 763 | -7/Factory | Evolved 2 slots: Utility x2 803 | -7/Factory | Sucked down chute 803 | -7/Factory | Entered Waste 803 | -7/Waste | The area was eerily silent 934 | -7/Waste | Discovered new exit (range 12) 945 | -7/Waste | Entered Factory 1113 | -7/Factory | Discovered new exit (range 8) 1116 | -7/Factory | Entered Lower Caves 1164 | -7/Lower Caves | Core integrity fell below 50% 1339 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 1342 | -7/Lower Caves | Discovered new exit (range 11) 1342 | -7/Lower Caves | Entered Zion 1391 | -6/Zion | Discovered new exit (range 15) 1414 | -6/Zion | System corruption cleaned by Quarantine Array 1424 | -6/Zion | Learned Factory security intel 1447 | -6/Zion | Learned Factory emergency access door positions 1463 | -6/Zion | Learned location of Warlord (-4) 1516 | -6/Zion | Given the Hacking Drone Bay 1561 | -6/Zion | Met Imprinter 1570 | -6/Zion | Imprinted 1572 | -6/Zion | Declared Zion's savior 1877 | -6/Zion | Entered Proximity Caves 1877 | -5/Proximity Caves | Accompanied by 4 allies 1926 | -5/Proximity Caves | Lost 3 allies 1926 | -5/Proximity Caves | Spotted B-75 Beast 1933 | -5/Proximity Caves | Ambushed by research squad 1933 | -5/Proximity Caves | Core integrity fell below 20% 1973 | -5/Proximity Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE Slug penetrates Wall. Searching scrap... Found Mak. Light Armor Plating. Found System Shield. Found Imp. Light Armor Plating. Found 44 Matter. Acquired derelict log, extracted data. Data stored: Warlord entrances (x1). Penetrated by Slug. P-70 Sage: "UNIQUE TECHNOLOGY DETECTED, NEUTRALIZE FOR ANALYSIS." Penetrated by Slug. Searching scrap... Found Dynamic Insulation System. Found Imp. Transmission Jammer. Found Spk. Medium Treads. Found Enh. Gauss Cannon. Found 55 Matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####???????##?????????????? | | ??????????????????????## ##?#### ##????????????? | | ??????????????????????# ## ## ????????? | | ??????????????????????## @ ????????? | | ???????????????????????# ???????? | | ???????????????????????## #??????? | | ????????????????????????# ## ## #??????? | | ????????????????????????# ##?####?? #???????? | | ????????????????????????## #???#### #????????? | | ?????????????????????????# ##?# ##???????? | | ???????????????????####### ## ####????? | | ???????????????????# ????? | | ???????????????????# ##### ???? | | ??????????????????????????## ???? | | ???????????????????????????## ???? | | ????????????????????????????# ???? | | ????????????????????????????# ##### #???? | | ????????????????????????????## #????? #????? | | ?????????????????????????????# ##??????? ???????? | | ????????????????????????????## ##??????????????? | | ????????????????????????????# ##?????????????? | | ????????????????????????????# #######???????? | | ????????????????????????????# #???????? | | ???????????????????????????# #### ######### | | ???????????????????????????# #### ##??# | | ???????????????????????????# ???###???# | | ?????????????????????????? ?????????########### | | ????????????????????????? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- Lrn. Proton Cannon | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Energy Well | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Focal Shield | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Mass Driver | -6/Zion | Archive EM Shield | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive M-28 Smith | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberPropulsionSabre Manual? 0 Play Time 00:34:29 Cumulative 30.1 hours Start 2026.04.26 @ 19:14:17 End 2026.04.26 @ 23:07:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 81c716cb-f7ee-4463-aeef-46c17de7ab17