Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.08 @ 09:48:25 Player: ThatBishHoly Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (699) 699 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2009 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 94/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Large Matter Pod (110) Sensor Array Transport Network Coupler Targeting Computer ECM Suite Light Armor Plating Authchip [Processor] Beam Rifle Beam Rifle Beam Rifle Particle Cannon Mining Laser Welding Torch Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit High-capacity Battery > --- WEAPON ----------- Particle Gun Advanced Beam Cannon > --- INVENTORY -------- Large Matter Pod Sensor Array Transport Network Coupler Targeting Computer ECM Suite Light Armor Plating Medium Armor Plating Authchip [Processor] Beam Rifle Beam Rifle Beam Rifle Particle Cannon Heavy Assault Rifle Mining Laser Welding Torch [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility High-capacity Battery Storage High-capacity Battery Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 6 7 6 10 Power 7 | 1 3 1 2 Engine 6 | 1 3 . 2 Core 1 | . . 1 . Reactor . | . . . . Propulsion 9 | 2 . 3 4 Treads . | . . . . Leg 4 | . . . 4 Wheel 5 | 2 . 3 . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 . 1 Device . | . . . . Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 2 1 2 3 Energy Gun 4 | 2 . . 2 Energy Cannon 2 | . 1 . 1 Ballistic Gun 2 | . . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 . 1 Corrupted Parts 1 | . 1 . . System Corruption 3 | . 3 . . Parts Lost 17 | . 1 5 11 Power 3 | . . 1 2 Propulsion 7 | . . 2 5 Utility 1 | . . . 1 Weapon 6 | . 1 2 3 Highest Loss Streak 8 | . 1 2 8 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 91 95 77 Engine 7 | . 14 7 2 Core 2 | . . 6 1 Leg 10 | . . . 25 Wheel 18 | . 28 27 5 Storage 24 | . 26 28 21 Energy Gun 10 | . 18 4 9 Energy Cannon 5 | . 3 7 5 Ballistic Gun 5 | . . 14 4 Naked Turns . | . . . . Heaviest Build 39 | 14 34 34 39 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 8 | 1 1 3 8 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 10 15 15 Most Carried 15 | 5 10 11 15 Average Carried 8 | 1 5 8 11 Final Capacity 15 | 8 15 15 15 Final Carried 14 | . 9 9 14 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 598 | 212 124 101 161 Remotely . | . . . . Salvage Created 1054 | . 526 178 350 Parts 78 | . 33 21 24 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 26 | . 11 6 9 Melee 1 | . . . 1 Guns 21 | . 10 5 6 Cannons 3 | . . 1 2 AOE 1 | . 1 . . Classes Destroyed 8 | . 5 1 2 Builder 1 | . 1 . . Tunneler 3 | . . 3 . Hauler 2 | . 2 . . Recycler 1 | . 1 . . Watcher 1 | . . . 1 Swarmer 14 | . 6 5 3 Grunt 9 | . 5 1 3 Sentry 3 | . . . 3 Best Kill Streak 5 | . 5 5 4 Combat Bots Only 4 | . 4 3 4 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 254 | . 23 70 161 Missed 73 | . 7 21 45 Damage Taken 2053 | . 180 555 1318 Core 559 | . 16 139 404 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 . 38 . Volleys Fired 100 | . 26 31 43 Largest 2 | . 2 2 2 Hottest 133 | . 100 100 133 Shots Fired 165 | . 39 52 74 Gun 126 | . 37 38 51 Cannon 39 | . 2 14 23 Launcher . | . . . . Special . | . . . . Kinetic 59 | . . 34 25 Thermal 65 | . 2 14 49 Explosive . | . . . . Electromagnetic 41 | . 37 4 . Robot Hit Streak 8 | . 7 8 5 Robot Miss Streak 4 | . 1 3 4 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 88 | . 27 26 35 Core Hits 47 | . 20 14 13 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1348 | . 464 323 561 Guns 790 | . 342 155 293 Cannons 405 | . 18 140 247 Explosions 38 | . 38 . . Melee . | . . . . Ramming 115 | . 66 28 21 Kinetic 184 | . . 109 75 Thermal 661 | . 56 140 465 Explosive . | . . . . Electromagnetic 388 | . 342 46 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 5 5 . Average Corruption 4 | . 4 5 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . 3 8 . Message Errors 3 | . 1 2 . Matter Fused 4 | . 1 3 . Heat Flow Errors 2 | . . 2 . Data Loss (minor) 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage 7 | . . 5 2 Projectiles . | . . . . Explosions . | . . . . Melee 7 | . . 5 2 Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 44 | . 31 13 . Shots . | . . . . Rammed 11 | . 9 2 . Targets Rammed 15 | . 9 2 4 Kicked 4 | . . . 4 Crushed . | . . . . Highest Temperature 404 | . 84 264 404 Average Temperature 101 | . 31 76 147 Received Heat Transfer 594 | . 36 219 339 Effects 2 | . . . 2 Shutdowns 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . 4 . . Impact Corruptions 2 | . . 1 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 1345 | . 87 296 962 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 365 | . 365 235 276 Initial 70 | . . 70 19 Average 157 | . 215 123 148 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 70 | 100 38 91 76 Level 1 29 | . 61 8 23 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 . 3 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 17 13 28 Peak Tracking Total 14 | . 4 4 14 Tactical Retreats 6 | . . 4 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . 2 1 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 3 . 2 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 8 . 2 Successful 5 | . 4 . 1 Failed 5 | . 4 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 . 1 Emergency Access Points 1 | . 1 . . Investigation Status 1 | . . . 1 Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . 4 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1469 | 34 425 446 564 Spaces Moved 1057 | 34 375 369 279 Core 17 | 16 . . 1 Treads . | . . . . Legs 212 | . . . 212 Wheels 828 | 18 375 369 66 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 95 Average Speed 106 | 67 86 96 149 Slowest Speed 450 | 100 95 125 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 3 48 73 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | . 7 . . Melee . | . . . . Projectile . | . . . . AOE 7 | . 7 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1249 | 44 435 414 356 Wait 1 | . . . 1 Move 1054 | 33 374 368 279 Hop . | . . . . Pick Up 40 | 5 15 6 14 Fast Attach 3 | 1 . . 2 Attach 17 | 5 2 5 5 Detach . | . . . . Swap 9 | . 5 1 3 Drop 10 | . 4 1 5 Fire 100 | . 26 31 43 Melee . | . . . . Ram 11 | . 9 2 . Kick 4 | . . . 4 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 35 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 8) 460 | -10/Materials | Entered Mines 815 | -10/Mines | Core integrity fell below 50% 894 | -10/Mines | Discovered new exit (range 8) 906 | -10/Mines | Entered Materials 906 | -9/Materials | Evolved 2 slots: Propulsion x2 982 | -9/Materials | Build established: Scavenger-Mutant 1022 | -9/Materials | Lost 3 parts (1p1n1w) 1442 | -9/Materials | Core integrity fell below 50% 1464 | -9/Materials | Core integrity fell below 20% 1470 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01394_ W-16 Scout sends out distress signal. 01406_ Kicked A-02 Transporter. 01423_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 01424_ Sml. Laser melted. 01424_ Heat Sink melted. 01424_ G-34 Mercenary destroyed. 01433_ Particle Gun destroyed. 01435_ Power failure, Ion Engine shutdown. 01440_ Ion Engine destroyed. 01443_ Overheating: Lrg. Storage Unit damaged (-62). 01444_ Aluminum Leg destroyed. 01445_ M-13 Machinist repairs Heat Sink. 01449_ Adv. Beam Cannon destroyed. 01457_ Aluminum Leg destroyed. 01461_ S-10 Pest destroyed. 01465_ Aluminum Leg destroyed. 01466_ Hcp. Battery destroyed. 01469_ S-10 Pest destroyed. 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