Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.14 @ 06:05:39 Player: aihara Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (925) 925 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2770 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 179/300 Energy 100/125 System Corruption 5% Temperature Cool (50) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Carbon-fiber Leg > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (4) ------- Advanced Beam Cannon > --- INVENTORY (8) ---- Ion Engine Improved Heat Sink Improved Heat Sink Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Small Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Beam Cannon Minigun High-powered Shotgun Assault Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Wheel Light Armor Plating Advanced Beam Cannon Minigun [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 2 | . . 1 1 Parts Attached 42 | 7 6 13 16 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 2 4 3 Treads . | . . . . Leg 7 | . . 4 3 Wheel 4 | 2 2 . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 . 2 7 Device 4 | . . . 4 Storage 1 | 1 . . . Processor 2 | . . 2 . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 17 | 3 3 6 5 Energy Gun 2 | 1 . 1 . Energy Cannon 5 | . 1 3 1 Ballistic Gun 7 | 2 . 2 3 Ballistic Cannon 1 | . . . 1 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 3 | . . 3 . Corrupted Parts 1 | . . 1 . System Corruption 2 | . . 2 . Parts Lost 21 | . 2 1 18 Power 2 | . . . 2 Propulsion 4 | . 1 . 3 Utility 6 | . . . 6 Weapon 9 | . 1 1 7 Highest Loss Streak 11 | . 2 1 11 To Critical Strikes . | . . . . Average Backups 5 | 1 6 6 5 Power 2 | . 1 2 2 Propulsion 1 | 1 2 1 1 Utility . | . . . . Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 3 | . 2 . 1 Power . | . . . . Propulsion 3 | . 2 . 1 Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 87 | . 84 93 83 Engine 9 | . 14 11 6 Leg 14 | . . 20 16 Wheel 5 | . 27 . . Device 4 | . . . 10 Storage 10 | . 14 11 9 Processor 8 | . . 19 4 Protection 2 | . . . 5 Energy Gun 1 | . . 2 2 Energy Cannon 13 | . 1 21 12 Ballistic Gun 11 | . 26 . 12 Ballistic Cannon 1 | . . . 3 Launcher 2 | . . 6 . Peak Build Rating 23 | 6 6 18 23 Average Rating 13 | 4 5 13 18 On Entrance 7 | . 6 4 18 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 31 | 13 15 23 31 Greatest Support 39 | 26 26 20 39 Greatest Overweight (x) 5 | . 1 5 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 8 8 7 Average Carried 5 | 2 6 6 5 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 4 7 7 3 Class Distribution -------------------- 39% | Gunner 29% | Mutant 15% | Scavenger-Tank 8% | Skirmisher 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1061 | 235 127 277 422 Remotely . | . . . . Salvage Created 974 | . 152 341 481 Parts 61 | . 19 23 19 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | . 7 7 10 Melee 1 | . . . 1 Guns 11 | . 5 . 6 Cannons 7 | . . 4 3 AOE 5 | . 2 3 . Classes Destroyed 12 | . 4 4 4 Worker 1 | . 1 . . Tunneler 1 | . 1 . . Hauler 1 | . . 1 . Recycler 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 6 | . 3 3 . Grunt 10 | . 4 2 4 Brawler 1 | . . . 1 Sentry 3 | . . 2 1 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 4 | . 4 4 4 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 3 | . 3 3 1 Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 230 | . 65 15 150 Missed 49 | . 19 3 27 Hits 181 | . 46 12 123 Melee 3 | . . . 3 Projectile 178 | . 46 12 120 Critical Strikes 7 | . 1 . 6 Damage Taken 2969 | . 421 172 2376 Core 709 | . 114 30 565 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 54 92 . Volleys Fired 92 | . 33 10 49 Largest 4 | . 2 3 4 Hottest 229 | . 80 154 229 Shots Fired 195 | . 57 22 116 Gun 130 | . 53 . 77 Cannon 61 | . 2 20 39 Launcher 4 | . 2 2 . Special . | . . . . Kinetic 146 | . 53 . 93 Thermal 30 | . 2 10 18 Explosive 4 | . 2 2 . Electromagnetic 15 | . . 10 5 Robot Hit Streak 6 | . 4 6 6 Robot Miss Streak 10 | . 3 2 10 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 102 | . 28 13 61 Core Hits 62 | . 17 13 32 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2478 | . 775 404 1299 Guns 1030 | . 250 . 780 Cannons 767 | . 18 266 483 Explosions 631 | . 495 136 . Melee . | . . . . Ramming 50 | . 12 2 36 Kinetic 1224 | . 250 . 974 Thermal 682 | . 382 91 209 Explosive 267 | . 131 136 . Electromagnetic 255 | . . 175 80 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 5 Average Corruption 4 | . . 2 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 17 | . . 1 16 Message Errors 2 | . . . 2 Matter Fused 5 | . . . 5 Heat Flow Errors 2 | . . . 2 Energy Discharges 4 | . . 1 3 Data Loss (minor) 2 | . . . 2 Data Loss (major) 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 51 | . 45 6 . Projectiles 6 | . . 6 . Explosions 45 | . 45 . . Melee . | . . . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 5 | . 5 . . Shots . | . . . . Rammed 2 | . 2 . . Targets Rammed 19 | . 2 1 16 Kicked 17 | . . 1 16 Crushed . | . . . . Highest Temperature 343 | . 20 197 343 Average Temperature 100 | . 7 55 135 Received Heat Transfer 864 | . 102 42 720 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 829 | . 237 185 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 173 | . 173 118 140 Initial 59 | . . 59 18 Average 51 | . 68 46 51 Influence Increases 873 | . 313 215 345 Destroy 0b10 Robot/C 480 | . 140 140 200 Destroy 0b10 Robot/NC 25 | . 10 15 . Destroy Leader 124 | . 30 34 60 Successful Hack 25 | . 16 5 4 Disable Machine 45 | . 30 . 15 Destroy Structure 54 | . 27 21 6 Lose Combat Pursuer 120 | . 60 . 60 Influence Decreases 873 | . 170 314 389 Entered New Map 110 | . . 84 26 Time Decay 608 | . 150 220 238 Lost Part 155 | . 20 10 125 Squads Dispatched 5 | . 2 . 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 15 10 21 Peak Tracking Total 6 | . 4 5 6 Tactical Retreats 4 | . 2 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 2 . 1 Max in Single Turn 2 | . 2 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 4 2 2 Terminals 8 | . 4 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 8 5 4 Successful 10 | . 6 2 2 Failed 7 | . 2 3 2 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . 8 5 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 6 2 2 Prototype ID Bank 1 | . 1 . . Branch Access Points 2 | . 1 . 1 Emergency Access Points 3 | . 2 . 1 Locate Traps 1 | . 1 . . Hauler Manifests 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 2 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 682 | . . 512 170 Optics 682 | . . 512 170 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1640 | 59 334 535 712 Spaces Moved 885 | 50 244 305 286 Core 12 | 4 . 1 7 Treads . | . . . . Legs 583 | . . 304 279 Wheels 290 | 46 244 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 120 100 Average Speed 138 | 88 88 149 177 Slowest Speed 300 | 100 95 300 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 42 33 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 56 | . 30 20 6 Melee . | . . . . Projectile 6 | . . . 6 AOE 50 | . 30 20 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1127 | 61 310 360 396 Wait 34 | 1 10 10 13 Move 882 | 49 243 304 286 Hop . | . . . . Pick Up 16 | 4 6 5 1 Fast Attach 27 | 6 1 8 12 Attach 13 | . 1 7 5 Detach 7 | . 2 2 3 Swap 20 | 1 6 8 5 Drop 17 | . 6 5 6 Fire 92 | . 33 10 49 Melee . | . . . . Ram 2 | . 2 . . Kick 17 | . . 1 16 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 14) 265 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 394 | -10/Materials | Entered another Materials area 394 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 739 | -9/Materials | Build established: Gunner 874 | -9/Materials | Discovered new exit (range 8) 929 | -9/Materials | Entered another Materials area 929 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1130 | -8/Materials | Lost 3 parts (1p2u) 1472 | -8/Materials | Identified exit to Storage 1539 | -8/Materials | Core integrity fell below 50% 1591 | -8/Materials | Core integrity fell below 20% 1618 | -8/Materials | Lost 11 parts (1p2n3u5w) 1641 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01614_ Acquired Assault Rifle. 01616_ K-01 Serf collects debris. 01622_ Acquired 22 matter. 01623_ K-01 Serf collects debris. 01623_ Carbon-fiber Leg destroyed. 01624_ R-06 Scavenger collects Structural Scanner. 01627_ R-06 Scavenger collects Terrain Scanner. 01627_ Critical hit (Burn: +37). 01631_ R-06 Scavenger collects Lgt. Ion Engine. 01631_ Assault Rifle destroyed. 01633_ Critical hit (Burn: +37). 01635_ R-06 Scavenger collects Wheel. 01636_ Kicked W-25 Informer. 01637_ System corrupted: Component data lost. 01637_ K-01 Serf collects debris. 01637_ Kicked W-25 Informer. 01638_ Kicked W-25 Informer out of the way. 01639_ Weight Redist. System destroyed. 01639_ Kicked K-01 Serf. 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