Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 10:56:10 Player: Spoggerific Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (153) 765 Value Destroyed (6531) 6531 Prototype IDs (62) 1240 Alien Tech Used (0) 0 Bonus (1170) 1170 TOTAL SCORE: 15606 Bonus ------- High Alert Combat Kills 270 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 9/300 Energy 100/100 System Corruption 18% Temperature Cool (9) Movement Flying (35) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Cooled Cesium-ion Thruster > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Precision Matter Filter Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Neutrino Core Enhanced Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Makeshift Hacking Suite Experimental Hacking Suite Makeshift System Shield > --- WEAPON ----------- Backup Laser VII Hypervelocity Coil Gun Enhanced Gauss Cannon > --- INVENTORY -------- Xenon Bombardment Thruster Cooled Cesium-ion Thruster Field Propulsion Drive Advanced Weight Redist. System Precision Matter Filter Advanced ECM Suite Improved Reaction Control System Advanced Reaction Control System Improved Light Armor Plating Improved Medium Armor Plating Improved Arc Projector Heavy Phase Cannon Matter Neutralizer Power Sword [Rating: 98] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Improved Signal Interpreter Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon AWS/Autocannon Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Precision Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 2 . . . . . . 1 . . . . 1 Utility 4 | . . . . . 1 . 2 . . . . . . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 122 | 5 6 3 . 3 18 16 15 4 2 . 3 11 6 3 4 1 22 Power 19 | 1 2 . . . 2 3 3 . 1 . . 2 1 1 . . 3 Engine 8 | 1 1 . . . 1 3 2 . . . . . . . . . . Core 11 | . 1 . . . 1 . 1 . 1 . . 2 1 1 . . 3 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 30 | 2 1 2 . . 6 4 5 1 . . . 2 2 . . . 5 Treads 6 | . . . . . 3 . . . . . . . . . . . 3 Leg 5 | 2 1 2 . . . . . . . . . . . . . . . Wheel 7 | . . . . . 3 3 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . 1 4 1 . . . 2 2 . . . 2 Utility 38 | . 2 . . . 6 3 6 1 1 . 2 3 2 1 2 1 8 Device 14 | . . . . . 1 1 1 1 1 . 1 2 1 . 1 . 4 Storage 3 | . 1 . . . . 1 . . . . . . . . . . 1 Processor 6 | . 1 . . . 1 . 2 . . . . . 1 1 . . . Hackware 6 | . . . . . . 1 1 . . . . 1 . . 1 1 1 Protection 9 | . . . . . 4 . 2 . . . 1 . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 35 | 2 1 1 . 3 4 6 1 2 . . 1 4 1 1 2 . 6 Energy Gun 12 | 1 . 1 . 1 1 2 1 . . . . 2 . . . . 3 Energy Cannon 3 | . . . . . . 2 . . . . . . . . . . 1 Ballistic Gun 8 | 1 1 . . 1 . 1 . 1 . . . 1 . 1 . . 1 Ballistic Cannon 5 | . . . . . 3 . . . . . . 1 . . . . 1 Launcher 5 | . . . . 1 . 1 . 1 . . . . 1 . 1 . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 1 7 1 . . . . 2 . . 1 . 2 Parts Lost 34 | . 1 2 . 3 3 3 . 1 1 . 1 2 1 5 . . 11 Power 7 | . 1 . . 1 . 1 . . . . . 1 . 1 . . 2 Propulsion 13 | . . 1 . . 1 2 . . . . 1 . 1 2 . . 5 Utility 5 | . . . . . . . . . 1 . . 1 . 1 . . 2 Weapon 9 | . . 1 . 2 2 . . 1 . . . . . 1 . . 2 Highest Loss Streak 5 | . 1 2 . 3 3 2 . 1 1 . 1 2 1 4 . . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 6 | 1 5 9 8 7 6 7 8 4 4 4 4 4 4 4 5 5 8 Power . | . . . . . . . . . . . . . . . . . . Propulsion . | 1 2 2 2 2 1 . . . . . . . . . . . 1 Utility 3 | . 2 3 2 2 2 4 4 3 3 3 2 3 4 4 4 5 5 Weapon 1 | . . 2 3 2 2 2 2 1 1 1 2 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 23 | . . 2 2 . 3 2 5 . 1 . . . . 1 3 . 4 Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . 1 Utility 9 | . . 1 1 . . . 3 . . . . . . . 2 . 2 Weapon 11 | . . 1 1 . 1 2 2 . 1 . . . . 1 1 . 1 Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 81 | . 89 97 100 92 74 76 83 94 80 72 80 72 96 87 79 80 72 Engine 3 | . 4 14 14 7 1 7 6 . . . . . . . . . . Core 5 | . 9 . . . 3 . . 7 7 7 7 8 13 11 6 6 9 Treads 3 | . . . . . 14 1 . . . . . . . . . . 12 Leg 5 | . 28 25 28 28 2 . . . . . . . . . . . . Wheel 8 | . . . . . 15 30 24 . . . . . . . . . . Flight 8 | . . . . . . . 4 30 30 30 28 22 32 27 20 20 1 Device 4 | . . . . . . . 3 7 13 15 15 9 15 13 13 9 5 Storage 5 | . 10 14 14 14 9 9 5 . . . . . . . . . 3 Processor 10 | . 7 14 14 14 5 9 14 15 15 15 15 10 10 13 14 13 5 Hackware 5 | . . . . . . 3 4 6 . . . 5 6 4 4 9 16 Protection 3 | . . . . . 10 5 7 7 2 . 6 4 . . . . . Energy Gun 3 | . 14 14 14 14 2 . 1 2 . . . 4 2 . . . 2 Ballistic Gun 3 | . 14 14 14 8 . . . 4 . . . 1 6 5 2 . 1 Ballistic Cannon 4 | . . . . . 8 7 5 . . . . 2 6 6 6 6 3 Launcher 1 | . . . . 5 . . . 2 2 . . . 1 3 6 6 . Peak Build Rating 98 | 5 9 8 10 10 48 48 58 45 43 37 44 59 60 60 52 52 98 Average Rating 44 | 4 7 7 9 9 38 42 52 41 38 32 38 41 57 52 51 51 80 On Entrance 33 | . 5 7 8 10 9 48 47 40 43 37 37 33 59 60 48 52 52 Naked Turns 6 | . . . . . . . . . . . . . . . . . 6 Heaviest Build 101 | 8 18 16 16 16 86 86 101 25 25 17 19 28 36 36 25 24 93 Greatest Support 219 | 20 20 20 20 20 44 44 48 25 25 19 19 36 36 36 25 25 219 Greatest Overweight (x) 7 | 1 . 1 . . 2 7 3 . . . . 1 . . . . 1 Average Overweight (x) . | . . . . . 1 1 1 . . . . . . . . . . Largest Inventory Capacity 20 | 5 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 20 Average Capacity 8 | 5 8 10 10 10 10 10 9 5 5 5 5 5 5 5 5 5 14 Most Carried 14 | 2 9 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 14 Average Carried 7 | 1 5 9 9 9 7 7 8 4 4 4 4 4 4 4 4 5 8 Final Capacity 10 | 5 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 2 9 10 10 9 10 8 5 5 5 5 5 5 4 5 5 5 2 Class Distribution -------------------- 23% | Skirmisher 22% | Sprinter 12% | Mutant 9% | Scavenger-Mutant 8% | Hacker-Mutant 6% | Derelict-Sprinter 5% | Hacker-Tank 3% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Zion Derelict-Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 2986 | 149 196 31 . 63 372 287 190 225 71 . 98 136 445 197 50 92 384 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5036 | . 445 106 . . 506 1264 737 190 84 . 46 89 189 423 . 209 748 Parts 245 | . 27 5 . . 28 65 40 7 6 . 4 2 10 15 . 6 30 Haulers Intercepted 4 | . 2 . . . 1 . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . 5 3 . 2 . 10 7 . 5 . Prevented 7 | . . . . . . . . . . . . . 2 5 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 127 | . 11 2 . 1 11 36 18 6 4 . 1 2 4 7 . 8 16 Melee 3 | . . . . . . . . . . . . . . . . 1 2 Guns 19 | . 11 2 . . 1 . . 2 . . . . 1 . . . 2 Cannons 75 | . . . . . 8 36 18 3 1 . 1 1 1 2 . 1 3 AOE 28 | . . . . 1 2 . . 1 3 . . . 2 4 . 6 9 Classes Destroyed 14 | . 4 . . . 5 1 4 . . . . . . . . . . Worker 2 | . . . . . . 1 . . . . . . . . . . 1 Builder 1 | . . . . . . . 1 . . . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . Hauler 4 | . 2 . . . 1 . 1 . . . . . . . . . . Recycler 2 | . . . . . 1 . 1 . . . . . . . . . . Operator 5 | . . . . . 1 . 2 . . . . . . . . . 2 Watcher 11 | . 2 . . . 3 2 4 . . . . . . . . . . Swarmer 14 | . 6 . . . . . 3 . . . . . 1 . . 4 . Grunt 60 | . 5 2 . . 6 19 7 1 2 . . . 2 4 . 3 9 Brawler 5 | . . . . . 1 2 1 . 1 . . . . . . . . Duelist 6 | . . . . . 1 2 . 1 . . . . 1 . . 1 . Sentry 22 | . . . . . 3 13 2 . . . . 1 . 1 . . 2 Hunter 4 | . . . . . . . 1 1 . . . . . 2 . . . Programmer 12 | . . . . . . . 4 . 1 . 1 1 . . . . 5 Wasp 3 | . . . . . . . . 3 . . . . . . . . . Best Kill Streak 14 | . 6 2 . 1 3 14 9 3 3 . 1 1 3 5 . 4 5 Combat Bots Only 13 | . 5 2 . 1 3 13 4 3 3 . 1 1 3 5 . 4 5 Max Kills in Single Turn 5 | . 1 1 . 1 1 1 1 1 1 . 1 1 2 1 . 2 5 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 1 1 . . 1 1 . . . 2 1 . 2 5 Melee 1 | . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Hostile Shots Fired 783 | . 58 14 . 12 50 130 83 30 15 . 16 62 23 41 . 12 237 Missed 307 | . 9 2 . 5 16 49 37 14 7 . 10 25 10 24 . 7 92 Hits 476 | . 49 12 . 7 34 81 46 16 8 . 6 37 13 17 . 5 145 Melee 6 | . . . . . 5 . . . . . . . 1 . . . . Projectile 470 | . 49 12 . 7 29 81 46 16 8 . 6 37 12 17 . 5 145 AOE 11 | . . . . 10 . . . . . . . . . . . . 1 Critical Strikes 24 | . 1 . . . 3 2 3 . . . 2 1 . . . 1 11 Actively Blocked 1 | . . . . . . . . . . . 1 . . . . . . Part Disruptions 2 | . . . . . . . . . . . . 1 . . . . 1 Actively Blocked 1 | . . . . . . . . . . . . 1 . . . . . Damage Taken 8437 | . 459 148 . 329 731 1229 605 265 212 . 91 448 197 327 . 95 3301 Core 2093 | . 133 28 . 28 172 253 53 73 77 . 18 136 17 50 . 53 1002 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 11 | . . . . . . . . . . . . . . . . . 11 Redirected to Shielding 123 | . . . . . . . 3 42 7 . 22 49 . . . . . Ignored by Resistances 33 | . . . . . . . 33 . . . . . . . . . . Regen/Repaired (Parts) 545 | . . . . . 17 260 . . . . . 97 . . 171 . . Core Remaining (%) 56 | 100 . . . 24 . 22 . . . . 68 . . . . 69 . Volleys Fired 192 | . 40 7 . 5 25 11 11 13 8 . 2 14 6 12 . 8 30 Largest 3 | . 2 2 . 2 3 2 3 3 3 . 2 2 3 3 . 2 3 Hottest 195 | . 70 70 . 83 138 115 195 148 148 . 115 170 153 107 . 76 187 Shots Fired 564 | . 80 14 . 10 89 106 61 25 10 . 4 26 16 34 . 10 79 Gun 245 | . 80 14 . 7 42 . 11 12 1 . . 15 8 10 . . 45 Cannon 280 | . . . . . 43 106 50 8 2 . 4 11 6 12 . 5 33 Launcher 39 | . . . . 3 4 . . 5 7 . . . 2 12 . 5 1 Special . | . . . . . . . . . . . . . . . . . . Kinetic 335 | . 40 7 . 2 50 85 43 7 1 . . 11 12 22 . 5 50 Thermal 180 | . 40 6 . 3 35 21 18 13 2 . 4 15 2 . . . 21 Explosive 25 | . . . . 3 4 . . 5 7 . . . . . . 5 1 Electromagnetic 24 | . . 1 . 2 . . . . . . . . 2 12 . . 7 Robot Hit Streak 18 | . 9 12 . 4 14 15 18 5 1 . 3 7 6 12 . 8 8 Robot Miss Streak 10 | . 4 1 . 1 4 2 10 5 8 . 1 3 3 2 . 1 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . Autonomous 154 | . . . . . 25 85 44 . . . . . . . . . . Shots Hit Robots 385 | . 48 9 . 8 53 87 47 14 1 . 3 15 9 26 . 10 55 Core Hits 214 | . 26 5 . 3 21 30 24 9 11 . 1 4 7 19 . 18 36 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . 1 Critical Strikes 29 | . 2 1 . . 7 5 6 . . . . 2 . . . . 6 Burn 7 | . 2 1 . . 2 . . . . . . 2 . . . . . Destroy 1 | . . . . . . . . . . . . . . . . . 1 Blast 20 | . . . . . 5 5 6 . . . . . . . . . 4 Sever 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 22 | . . . . . . . . . . . . . . . . 1 21 Impact . | . . . . . . . . . . . . . . . . . . Slashing 22 | . . . . . . . . . . . . . . . . 1 21 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 20423 | . 555 102 . 86 2587 6579 3462 474 603 . 98 352 274 857 . 1026 3368 Guns 2099 | . 555 102 . 64 425 . 124 103 . . . 196 88 161 . . 281 Cannons 13228 | . . . . . 1787 6579 3330 160 30 . 98 156 84 227 . 117 660 Explosions 4438 | . . . . 22 375 . . 211 573 . . . 102 469 . 862 1824 Melee 638 | . . . . . . . . . . . . . . . . 47 591 Ramming 20 | . . . . . . . 8 . . . . . . . . . 12 Kinetic 13035 | . 177 14 . 16 1849 6209 3300 58 . . . 156 154 388 . 117 597 Thermal 2973 | . 378 76 . 36 363 370 154 205 30 . 98 196 18 129 . . 920 Explosive 3240 | . . . . 22 335 . . 211 573 . . . . . . 862 1237 Electromagnetic 517 | . . 12 . 12 40 . . . . . . . 102 340 . . 11 Impact . | . . . . . . . . . . . . . . . . . . Slashing 638 | . . . . . . . . . . . . . . . . 47 591 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . 1 1 4 4 4 4 4 3 3 . . . 18 Average Corruption 4 | . . . . . 1 1 2 4 4 4 4 2 3 . . . 10 Corruption Purged 1 | . . . . . . . . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 113 | . . . . . 5 8 18 8 4 1 4 1 1 . . . 63 Message Errors 29 | . . . . . 1 3 8 . 3 . 3 . . . . . 11 Matter Fused 26 | . . . . . 1 2 3 2 1 1 . . . . . . 16 Heat Flow Errors 10 | . . . . . 1 2 2 1 . . . . . . . . 4 Energy Discharges 12 | . . . . . . 1 2 2 . . . . 1 . . . 6 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 13 | . . . . . 1 . . 3 . . . . . . . . 9 Data Loss (major) 8 | . . . . . . . 1 . . . 1 1 . . . . 5 Misfires 2 | . . . . . . . . . . . . . . . . . 2 Alerts 4 | . . . . . 1 . 2 . . . . . . . . . 1 Misdirections 8 | . . . . . . . . . . . . . . . . . 8 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 2351 | . . . . . 279 824 917 8 11 . . 12 . 15 . . 285 Projectiles 2025 | . . . . . 262 824 917 . . . . 12 . . . . 10 Explosions 283 | . . . . . 17 . . 8 11 . . . . 15 . . 232 Melee 43 | . . . . . . . . . . . . . . . . . 43 Knockbacks 39 | . . . . . 4 18 7 . . . . 1 . 1 . 2 6 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 35 | . . . . . 4 15 6 . . . . 1 . 1 . 2 6 Secondary 4 | . . . . . . 3 1 . . . . . . . . . . Self-Inflicted Damage 566 | . . . . . 131 . 4 . 83 . . . . 35 . . 313 Shots 11 | . . . . . 3 . . . 2 . . . . 2 . . 4 Rammed 3 | . . . . . . . 1 . . . . . . . . . 2 Targets Rammed 3 | . . . . . . . 1 . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 347 | . 216 178 . 20 347 240 329 250 81 . 12 347 45 43 . 27 336 Average Temperature 100 | . 84 96 . 11 97 81 91 104 21 . 7 164 21 20 . 15 111 Received Heat Transfer 1875 | . 129 84 . . 288 540 123 54 36 . 36 114 9 24 . 48 390 Effects 8 | . . . . . 1 . 3 . . . . 2 . . . . 2 Energy Bleed 3 | . . . . . 1 . 1 . . . . 1 . . . . . Interference 5 | . . . . . . . 2 . . . . 1 . . . . 2 Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 Total Turns 17 | . . . . . . . . . . . . . . . . . 17 Longest Duration 17 | . . . . . . . . . . . . . . . . . 17 Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . Parts Melted 15 | . 2 2 . . 2 3 1 . . . 1 3 . . . . 1 Heat Transferred 5883 | . 1258 296 . 111 999 650 325 350 50 . 150 700 50 100 . . 844 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . 3 2 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Maximum Alert Level 3 | . . . . . . 3 1 . . . . . . . . . 3 Low Security (%) 79 | 100 100 100 . 100 100 43 57 . . . . 100 . . . . 78 Level 1 9 | . . . . . . 4 42 . . . . . . . . . 6 Level 2 10 | . . . . . . 52 . . . . . . . . . . 10 Level 3 1 | . . . . . . . . . . . . . . . . . 4 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1069 | . 94 40 . 2 167 706 361 . . . . 46 . . . . 1069 Initial 243 | . . . . . . 20 243 . . . . 31 . . . . 44 Average 126 | . 27 10 . . 53 323 201 . . . . 10 . . . . 132 Influence Increases 5305 | . 307 50 . 2 527 1143 621 140 130 . 105 190 225 205 . 190 1470 Destroy 0b10 Robot/C 2460 | . 220 40 . . 220 720 360 60 80 . 20 40 80 140 . 160 320 Destroy 0b10 Robot/NC 130 | . 20 . . . 30 15 50 . . . . . . . . . 15 Destroy Leader 640 | . 48 10 . . 68 224 110 20 20 . 10 20 10 20 . 20 60 Allied During Kill 10 | . . . . . . . . . . . . . . . . 10 . Successful Hack 219 | . 19 . . . 32 23 32 . . . . 51 . . . . 62 Disable Machine 570 | . . . . . 105 75 45 . . . . . . . . . 345 Destroy Structure 421 | . . . . 2 57 11 9 . . . . 4 . . . . 338 Partial Spotted 15 | . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 840 | . . . . . 15 75 15 60 30 . 75 75 135 45 . . 315 Influence Decreases 4236 | . 307 50 . 2 479 655 827 339 106 155 55 219 206 178 67 120 471 Entered New Map 754 | . . . . . . 28 293 123 26 155 . 19 9 8 67 . 26 Time Decay 2891 | . 213 40 . 2 393 447 534 206 70 . 45 199 187 120 . 100 335 Lost Part 281 | . 10 10 . . 30 30 . 10 10 . 10 1 10 50 . . 110 Lost Ally 20 | . . . . . . . . . . . . . . . . 20 . Purge Threat 290 | . 84 . . . 56 150 . . . . . . . . . . . Squads Dispatched 35 | . 1 . . . 2 8 7 . . . . 7 . . . . 10 Investigation 15 | . 1 . . . 1 4 2 . . . . 3 . . . . 4 Extermination 10 | . . . . . . . 4 . . . . 3 . . . . 3 Reinforcement 6 | . . . . . 1 1 1 . . . . 1 . . . . 2 Assault 1 | . . . . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . 3 Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 8 | . 1 . . . 1 . 3 . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 254 | . 18 2 . 1 17 40 29 19 6 . 7 20 18 10 . 11 56 Peak Tracking Total 20 | . 5 2 . 1 3 12 5 5 4 . 4 8 6 4 . 5 20 Tactical Retreats 28 | . . . . . 1 3 1 5 2 . 2 5 3 2 . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 10 | . 1 . . . 3 . 2 . . . . 2 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 38 | . . . . . 7 5 3 . . . . . . . . . 23 Max in Single Turn 10 | . . . . . 3 1 1 . . . . . . . . . 10 Garrison Access 3 | . . . . . . . 2 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 69 | . 9 . 1 . 8 13 10 1 1 4 . 12 1 1 1 . 7 Terminals 40 | . 8 . . . 6 9 5 . 1 . . 6 1 . . . 4 Fabricators 3 | . . . . . . . 1 . . . . 1 . . . . 1 Repair Stations 3 | . . . . . 1 1 . . . . . 1 . . . . . Recycling Units 7 | . 1 . . . . 2 1 . . . . 2 . . . . 1 Scanalyzers 3 | . . . . . 1 . 1 . . . . 1 . . . . . Garrison Access 5 | . . . . . . 1 2 . . . . 1 . . . . 1 Total Hacks 197 | . 19 . 1 . 26 30 22 1 1 32 . 34 1 1 6 . 23 Successful 125 | . 11 . 1 . 14 17 8 1 1 32 . 23 1 1 6 . 9 Failed 72 | . 8 . . . 12 13 14 . . . . 11 . . . . 14 Catastrophic 15 | . 2 . . . 2 2 3 . . . . 3 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 28 | . 4 . 1 . 2 6 6 . . . . 6 . . . . 3 Terminals 104 | . 17 . . . 17 21 12 . 1 . . 17 1 . . . 18 Fabricators 7 | . . . . . . . 2 . . . . 3 . . . . 2 Repair Stations 14 | . . . . . 4 4 . . . . . 6 . . . . . Recycling Units 11 | . 2 . . . . 2 2 . . . . 4 . . . . 1 Scanalyzers 9 | . . . . . 5 . 2 . . . . 2 . . . . . Garrison Access 11 | . . . . . . 3 4 . . . . 2 . . . . 2 Terminal Hacks 96 | . 11 . 1 . 8 11 6 1 1 32 . 12 1 1 6 . 5 Record 21 | . 1 . . . . 1 1 . 1 11 . . 1 1 . . 4 Part Schematic 18 | . . . . . . . . . . 12 . . . . 6 . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 10 | . 3 . . . . . 1 . . 3 . 3 . . . . . Open Door 4 | . . . . . . 3 . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . . . . . . . . . . . . 2 . . . . 1 Emergency Access Points 3 | . . . . . 1 . . . . . . 2 . . . . . Terminal Index 3 | . 1 . . . 1 . 1 . . . . . . . . . . Alert Level 3 | . . . . . 1 . . . . . . 2 . . . . . Unreport Threat 3 | . 1 . . . 1 1 . . . . . . . . . . . Locate Traps 11 | . 3 . . . 2 3 2 . . . . 1 . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . 2 . . . . 2 Load Schematic 2 | . . . . . . . . . . . . 1 . . . . 1 Build 2 | . . . . . . . . . . . . 1 . . . . 1 Repair Station Hacks 12 | . . . . . 2 4 . . . . . 6 . . . . . Scan Component 6 | . . . . . 1 2 . . . . . 3 . . . . . Repair 6 | . . . . . 1 2 . . . . . 3 . . . . . Recycling Unit Hacks 4 | . . . . . . 2 . . . . . 1 . . . . 1 Process 1 | . . . . . . 1 . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . 1 . . . . 1 Scanalyzer 6 | . . . . . 4 . . . . . . 2 . . . . . Insert Component 3 | . . . . . 2 . . . . . . 1 . . . . . Analyze 3 | . . . . . 2 . . . . . . 1 . . . . . Garrison Access Hacks 3 | . . . . . . . 2 . . . . . . . . . 1 Seal Access 3 | . . . . . . . 2 . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . 1 . . . . . . . . . 1 Used 2 | . . . . . . . 1 . . . . . . . . . 1 Hacking Detections 46 | . 4 . . . 6 9 10 . . . . 10 1 . . . 6 Full Trace Events 12 | . 1 . . . . 4 1 . . . . 3 . . . . 3 Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . 152 . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . 2 . . . . 12 . 1 . . 6 . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . 76 Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . 5 Parts Repaired 6 | . . . . . 1 2 . . . . . 3 . . . . . Time 234 | . . . . . 38 70 . . . . . 126 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 3 | . . . . . . 3 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . . 3 . . . . 3 Parts Scanalyzed 3 | . . . . . 2 . . . . . . 1 . . . . . Part Schematics Acquired 3 | . . . . . 2 . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 5 | . . . . 3 . . . . . . . . . . 2 . . Largest Group 3 | . . . . 3 . . . . . . . . . . 2 2 . Highest-Rated Group 45 | . . . . 40 . . . . . . . . . . 45 45 . Highest-Rated Ally 25 | . . . . 16 . . . . . . . . . . 25 25 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . 5 . . . . . . . . . . . 2 . Total Damage 79 | . . . . 49 . . . . . . . . . . . 30 . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Active Infowar (turns) 3679 | . 372 137 538 585 342 1 515 . . . . 80 2 11 603 260 233 Traps 516 | . . . . . . 1 515 . . . . . . . . . . Seismic 1 | . . . . . 1 . . . . . . . . . . . . Decoding 1107 | . . . . . . . . . . . . . . 11 603 260 233 T.N.C. 1974 | . 372 137 538 585 342 . . . . . . . . . . . . Jamming 2 | . . . . . . . . . . . . . 2 . . . . ECM 80 | . . . . . . . . . . . . 80 . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . . 2 . . 2 . 1 1 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 5 | . . . . . . . . . . . . . . . . . 5 Traps 2 | . . . . . . . . . . . . . . . . . 2 Emergency Access 3 | . . . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 11217 | 61 665 137 538 585 1233 1272 1502 433 155 30 187 1072 390 242 603 260 1852 Spaces Moved 14915 | 45 404 88 447 419 794 911 1545 1373 444 100 620 2579 1136 672 1326 604 1408 Core 157 | 3 . . . . . . . . . . . . . . . . 154 Treads 802 | . . . . . 75 . . . . . . . . . . . 727 Legs 1426 | 42 404 88 447 419 26 . . . . . . . . . . . . Wheels 2608 | . . . . . 693 911 1004 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 9922 | . . . . . . . 541 1373 444 100 620 2579 1136 672 1326 604 527 Fastest Speed 26 | 50 120 120 120 120 100 82 27 27 27 27 27 26 26 26 32 32 32 Average Speed 60 | 116 120 125 120 120 129 110 83 27 27 27 27 28 29 28 32 32 105 Slowest Speed 240 | 120 120 190 120 120 240 195 128 27 27 27 30 110 34 32 32 32 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . . . . 3 5 1 . 3 23 5 . . . 16 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 4 79 21 90 75 61 95 42 95 67 75 88 44 98 71 86 82 31 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . . . Known Exits Taken 12 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 25 | . . 1 . 1 . . . 4 1 . 2 . 4 7 3 2 . Spaces Dug 39 | . . . . . . . . 39 . . . . . . . . . Terrain Destroyed 503 | . . . . 17 65 11 8 75 60 . 1 3 18 10 . 34 201 Melee . | . . . . . . . . . . . . . . . . . . Projectile 47 | . . . . . 5 11 8 5 1 . 1 3 1 1 . 1 10 AOE 456 | . . . . 17 60 . . 70 59 . . . 17 9 . 33 191 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 16623 | 51 511 102 450 491 951 1160 1744 1408 470 103 630 2855 1176 695 1506 658 1662 Wait 1134 | . 51 . . 64 70 177 120 13 7 . . 232 26 . 165 44 165 Move 14794 | 44 403 87 446 418 793 910 1538 1363 441 99 615 2532 1125 671 1325 603 1381 Hop 48 | . . . . . . . 3 4 1 . 1 23 5 . . . 11 Pick Up 71 | 2 7 3 1 . 11 3 14 1 2 1 1 9 . 2 4 . 10 Fast Attach 99 | 5 4 1 . 1 13 16 8 5 2 . . 13 7 3 3 1 17 Attach 67 | . . 1 . 2 11 12 13 2 2 1 4 6 1 2 1 . 9 Detach 70 | . 1 . . 1 16 15 9 3 2 1 4 4 . 3 2 1 8 Swap 8 | . 2 1 . . . 1 1 . . . 1 2 . . . . . Drop 97 | . 3 2 3 . 12 15 18 4 5 1 2 10 6 2 6 . 8 Fire 192 | . 40 7 . 5 25 11 11 13 8 . 2 14 6 12 . 8 30 Melee 22 | . . . . . . . . . . . . . . . . 1 21 Ram 3 | . . . . . . . 1 . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 8 . . . . 10 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 13) 62 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 13) 249 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 15) 606 | -10/Materials | Core integrity fell below 50% 649 | -10/Materials | Discovered new exit (range 3) 727 | -10/Materials | Entered Mines 742 | -10/Mines | Met a Derelict bent on vengeance 783 | -10/Mines | Found DCF Scrap (13 items) 796 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 797 | -10/Mines | Discovered new exit (range 5) 823 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 864 | -10/Mines | Entered Exiles 884 | -10/Exiles | Discovered new exit (range 14) 902 | -10/Exiles | Met 8R-AWN 904 | -10/Exiles | Build established: Scavenger-Mutant 918 | -10/Exiles | Met EX-HEX 959 | -10/Exiles | Met EX-BIN 977 | -10/Exiles | Aligned with FarCom system 978 | -10/Exiles | Given EX-Vault access code 1014 | -10/Exiles | Opened EX-Vault 1030 | -10/Exiles | Found AWS/Autocannon 1054 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1090 | -10/Exiles | Met EX-DEC 1160 | -10/Exiles | Visited The Gauntlet 1385 | -10/Exiles | Discovered new exit (range 14) 1402 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1402 | -10/Exiles | Entered Mines 1423 | -9/Mines | Learned Materials garrison access intel 1612 | -9/Mines | Discovered new exit (range 6) 1656 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1705 | -9/Mines | Destroyed YI-UF0 1722 | -9/Mines | Lost 3 allies 1728 | -9/Mines | Lost 3 parts (1p2w) 1987 | -9/Mines | Entered Materials 1987 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1988 | -8/Materials | Loaded intel: 1 garrison access location 1996 | -8/Materials | Build established: Mutant 2071 | -8/Materials | Lost 3 parts (1n2w) 2459 | -8/Materials | Discovered new exit (range 7) 2762 | -8/Materials | Discovered new exit (range 4) 2777 | -8/Materials | Build established: Tank 2885 | -8/Materials | Repaired Imp. Light Armor Plating 3097 | -8/Materials | Discovered new exit (range 15) 3130 | -8/Materials | Build established: Skirmisher 3131 | -8/Materials | Identified exit to Storage 3220 | -8/Materials | Entered Storage 3727 | -8/Storage | Garrison activated, responded to threat 3734 | -8/Storage | Core integrity fell below 50% 3824 | -8/Storage | Destroyed 13 combat bots 3878 | -8/Storage | Repaired Arm. Wheel 3918 | -8/Storage | Repaired Hrd. Medium Armor Plating 3959 | -8/Storage | Discovered new exit (range 9) 3985 | -8/Storage | Identified exit to Factory 4492 | -8/Storage | Entered Factory 4492 | -7/Factory | Evolved 2 slots: Utility x2 5077 | -7/Factory | Build established: Scavenger-Skirmisher 5441 | -7/Factory | Build established: Skirmisher 5670 | -7/Factory | AWS/Autocannon suddenly broke down 5972 | -7/Factory | Discovered new exit (range 14) 5976 | -7/Factory | Identified exit to Lower Caves 5994 | -7/Factory | Entered Lower Caves 5995 | -7/Lower Caves | Encountered a Warlord checkpoint 6024 | -7/Lower Caves | Build established: Sprinter 6029 | -7/Lower Caves | Learned Factory terminal intel 6031 | -7/Lower Caves | Learned Factory security intel 6091 | -7/Lower Caves | Ambushed by wild Derelicts 6393 | -7/Lower Caves | Discovered new exit (range 15) 6405 | -7/Lower Caves | Identified exit to Lower Caves 6427 | -7/Lower Caves | Entered another Lower Caves area 6476 | -7/Lower Caves | Spotted B-75 Beast 6537 | -7/Lower Caves | Encountered a Warlord checkpoint 6579 | -7/Lower Caves | Discovered new exit (range 7) 6581 | -7/Lower Caves | Identified exit to Data Miner 6582 | -7/Lower Caves | Entered Data Miner 6584 | -7/Data Miner | Discovered new exit (range 6) 6589 | -7/Data Miner | Met Data Miner 6596 | -7/Data Miner | Learned location of Section 7 (-3) 6596 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6601 | -7/Data Miner | Received God Mode back door access code from Data Miner 6612 | -7/Data Miner | Identified exit to Proximity Caves 6612 | -7/Data Miner | Entered Proximity Caves 6622 | -6/Proximity Caves | Spotted B-75 Beast 6642 | -6/Proximity Caves | Learned 4 Factory zone layouts 6663 | -6/Proximity Caves | Learned Factory terminal intel 6772 | -6/Proximity Caves | Discovered new exit (range 11) 6774 | -6/Proximity Caves | Identified exit to Factory 6799 | -6/Proximity Caves | Entered Factory 6799 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6800 | -6/Factory | Identified exit to Factory 6802 | -6/Factory | Loaded intel: 26 terminal locations 6836 | -6/Factory | Identified exit to Lower Caves 6836 | -6/Factory | Identified exit to Extension 6906 | -6/Factory | Repaired Proton Missile Launcher 6945 | -6/Factory | Repaired Cesium-ion Thruster 7012 | -6/Factory | Identified exit to DSF 7272 | -6/Factory | Repaired Xenon Bombardment Thruster 7686 | -6/Factory | Discovered exit to Factory (range 5) 7871 | -6/Factory | Entered Lower Caves 7914 | -6/Lower Caves | Encountered a Warlord checkpoint 8164 | -6/Lower Caves | Lost 4 allies 8250 | -6/Lower Caves | Learned Factory terminal intel 8251 | -6/Lower Caves | Discovered new exit (range 8) 8252 | -6/Lower Caves | Identified exit to Lower Caves 8261 | -6/Lower Caves | Entered another Lower Caves area 8271 | -6/Lower Caves | Discovered exit to Factory (range 14) 8293 | -6/Lower Caves | Learned Factory terminal intel 8303 | -6/Lower Caves | Entered a destroyed Warlord outpost 8490 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 8499 | -6/Lower Caves | Discovered new exit (range 11) 8502 | -6/Lower Caves | Identified exit to Zion 8503 | -6/Lower Caves | Entered Zion 8516 | -6/Zion | Learned Factory terminal intel 8529 | -6/Zion | Discovered new exit (range 11) 8533 | -6/Zion | Identified exit to Proximity Caves 8544 | -6/Zion | Found Prototype Hackware 8567 | -6/Zion | System corruption cleaned by Quarantine Array 8691 | -6/Zion | Gained Derelict followers 8739 | -6/Zion | Given A8's code to call for help 8758 | -6/Zion | Visited the Megawrench Repair Shop 8758 | -6/Zion | Megawrench repaired 9 parts 8771 | -6/Zion | Rebuked by Imprinter 8917 | -6/Zion | Given the Hacking Drone Bay 8956 | -6/Zion | Build established: Derelict-Sprinter 9106 | -6/Zion | Entered Proximity Caves 9106 | -5/Proximity Caves | Accompanied by 2 allies 9112 | -5/Proximity Caves | Learned Factory stockpile data 9335 | -5/Proximity Caves | Discovered exit to Factory (range 9) 9366 | -5/Proximity Caves | Entered Factory 9366 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9366 | -5/Factory | Identified Exp. Hacking Suite 9368 | -5/Factory | Loaded intel: 26 terminal locations 9528 | -5/Factory | Incoming investigation squad redirected 9551 | -5/Factory | Incoming investigation squad redirected 9603 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 9604 | -5/Factory | Lost 4 parts (2p2n) 9840 | -5/Factory | Build established: Hacker-Mutant 9861 | -5/Factory | Identified exit to Upper Caves 10133 | -5/Factory | System corruption reached 10% 10786 | -5/Factory | Build established: Hacker-Tank 11154 | -5/Factory | Released all parts (12) 11159 | -5/Factory | Core integrity fell below 50% 11166 | -5/Factory | First assault squad dispatched 11192 | -5/Factory | Incoming assault squad redirected 11196 | -5/Factory | Core integrity fell below 20% 11218 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 6D, assault force dispatched. 11169_ K-01 Serf cleans the Terminal. 11171_ K-01 Serf collects debris. 11172_ K-01 Serf cleans the Neutrino Reactor. 11174_ K-01 Serf cleans the Terminal. 11174_ K-01 Serf cleans the Matter Pump. 11175_ System corrupted: Substantial component data lost. 11188_ Adv. Reaction Control System destroyed. 11189_ K-01 Serf cleans the Fusion Modulator. 11192_ ALERT: Higher priority target reported, redirecting assault. 11193_ K-01 Serf destroyed. 11195_ System corrupted: Matter fused (-7). 11195_ System corrupted: Slammed into ceiling. 11196_ U-05 Engineer destroyed. 11196_ K-01 Serf collects debris. 11203_ Imp. Reaction Control System destroyed. 11211_ System corrupted: Component data lost. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????!???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ?????????????????????#########????????????????# "" | | ?????????????????????#!!! ! #????????????????# "" | | ?????????????????????#!!! #????????????????# "" | | ?????????????????????#!!! #????????????????# | | ?????????????????????# #?????????????????? | | ?????????????????????# s !#?????????????????### | | ?????????????????????##s##+##################### | | ??????????????????????#s s s s | | ??????????????????????# b s^s | | ??????????????????????# | | ??????????????????????#gg@ ^ | | ??????????????????????#g | | ??????????????????????# | | ??????????????????????# " " | | ??????????????????????# " " | | ??????????????????????# #################### " " | | ??????????????????????# ???????????????????# " " | | ??????????????????????# ???????????????????# " " | | ??????????????????????# ???????????????????# " " | | ????????????"""T"""???# ???????????????????# " " | | ????????????"""?"""???? ???????????????????# " " | | ??????????????????????? ???????????????????# " " | | ??????????????????????? ???????????????????# ?? | | ???????????????????????????????????????????? ???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 35 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 375 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 75 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 27 Defensive Hacking 11 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Imp. Trap Scanner | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Cesium-ion Thruster | -6/Factory | Scanalyzed Battle Cannon | -6/Zion | Free Barrage Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Ripper | -6/Zion | Free Bore Cannon | -6/Zion | Free Phasing Sabre | -6/Zion | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -5/Factory Repaired ---------- Imp. Light Armor Plating | 90% | -8/Materials Arm. Wheel | 24% | -8/Storage Hrd. Medium Armor Plating | 23% | -8/Storage Proton Missile Launcher | 16% | -6/Factory Cesium-ion Thruster | 48% | -6/Factory Xenon Bombardment Thruster | 56% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Adventurer It Was An Accident, I Swear Knowing Is Half The Battle Party Time Quick And Dirty This Is Interesting... Challenges ------------ None Game ------ Seed SapperNuclearStabilizer Manual? 0 Play Time 03:36:01 Cumulative 22.7 hours Start 2025.05.08 @ 10:20:41 End 2025.05.15 @ 10:56:10 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 21 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a05c058e-7628-492b-8ccb-5f144cfea134