Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.01 @ 13:38:05 Player: Mallow Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (58) 290 Value Destroyed (1863) 1863 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (868) 868 TOTAL SCORE: 8101 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 490 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 51/100 System Corruption 10% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Terrain Scan Processor Improved Medium Armor Plating Hacking Suite Improved System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Great Axe Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Gravmag System Combat Airjet Gravmag Array > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Improved Light Armor Plating Centrium Medium Armor Plating Shield Generator > --- WEAPON ----------- Hypervelocity Gauss Rifle Long-range Missile Launcher Great Axe > --- INVENTORY -------- F-cell Engine Micro Fission Core Centrium Leg Nuclear Pulse Thruster Field Propulsion Drive Medium Storage Unit Advanced Terrain Scan Processor Improved Shock Absorption System Improved System Guard Great Axe [Rating: 75] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag Array Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Utility Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Hypervelocity Gauss Rifle Launcher Long-range Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . . . . 4 2 2 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 7 | . . . . . 2 1 2 2 . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 88 | 6 1 8 . 1 18 10 24 3 2 15 Power 12 | 1 . 3 . . 1 3 2 1 . 1 Engine 7 | 1 . 3 . . . 2 1 . . . Core 5 | . . . . . 1 1 1 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 20 | 2 . . . . 6 . 11 . . 1 Treads 12 | 2 . . . . 4 . 6 . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 4 | . . . . . . . 3 . . 1 Flight 4 | . . . . . 2 . 2 . . . Utility 31 | 1 1 2 . . 3 5 8 2 2 7 Device 11 | . . 1 . . . 2 5 1 . 2 Storage 2 | 1 . . . . 1 . . . . . Processor 6 | . . . . . 1 2 2 . 1 . Hackware 3 | . . . . . . . . . . 3 Protection 9 | . 1 1 . . 1 1 1 1 1 2 Artifact . | . . . . . . . . . . . Weapon 25 | 2 . 3 . 1 8 2 3 . . 6 Energy Gun 3 | 1 . 2 . . . . . . . . Energy Cannon 4 | . . . . . 2 2 . . . . Ballistic Gun 4 | 1 . . . . . . 1 . . 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 9 | . . . . . 5 . 1 . . 3 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . . . . Slashing Weapon 3 | . . 1 . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 1 1 . 1 . Parts Lost 28 | . . 4 . . 2 . 2 . . 20 Power 3 | . . 1 . . 1 . . . . 1 Propulsion 5 | . . . . . . . 1 . . 4 Utility 12 | . . 1 . . . . . . . 11 Weapon 8 | . . 2 . . 1 . 1 . . 4 Highest Loss Streak 15 | . . 3 . . 1 . 1 . . 15 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 99 100 100 73 75 82 88 90 84 Engine 6 | . 14 14 14 14 1 6 5 . . . Core 2 | . . . . . 7 . . 5 5 4 Treads 12 | . 28 28 28 28 4 . 11 . . . Hover 4 | . . . . . . . 1 17 17 14 Flight 1 | . . . . . 7 7 2 . . . Device 13 | . . 5 14 14 9 15 19 14 17 11 Storage 8 | . 14 14 14 14 9 7 6 5 5 4 Processor 7 | . . . . . 8 7 6 17 19 17 Hackware 1 | . . . . . . . . . . 7 Protection 7 | . 11 8 . . 8 7 12 8 5 5 Energy Gun 6 | . 14 19 28 16 . . . . . . Energy Cannon 2 | . . . . . 6 15 4 . . . Ballistic Gun 2 | . 14 . . . . . . 5 5 3 Launcher 2 | . . . . . 7 . 1 5 5 3 Impact Weapon 1 | . . . . 11 2 7 3 . . . Slashing Weapon 2 | . . 7 . . . . 2 5 5 4 Peak Build Rating 75 | 6 7 12 15 15 55 60 71 66 75 75 Average Rating 42 | 4 6 8 13 14 51 57 55 62 69 66 On Entrance 32 | . 6 7 11 15 14 50 59 56 66 74 Naked Turns . | . . . . . . . . . . . Heaviest Build 49 | 11 14 17 15 15 31 43 49 42 40 40 Greatest Support 112 | 40 40 40 40 40 112 50 84 41 41 41 Greatest Overweight (x) 3 | 2 . . . . . . . 1 . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 9 10 10 10 10 9 Most Carried 10 | 2 5 6 8 8 10 10 10 10 10 10 Average Carried 7 | . 2 4 6 7 9 9 8 9 9 9 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 5 Final Carried 10 | 1 5 5 8 8 9 10 9 10 10 2 Class Distribution -------------------- 27% | Mutant 16% | Assassin 16% | Scavenger-Mutant 15% | Scout 8% | Scavenger-Ninja 7% | Ninja 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Assassin | -6/Factory Scavenger-Ninja | -5/Factory Scavenger-Ninja | -5/Waste Ninja | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Matter Collected 1338 | 260 . 117 . 10 178 145 240 . 50 338 Remotely . | . . . . . . . . . . . Salvage Created 2122 | . . 229 . 68 598 124 528 . . 575 Parts 103 | . . 11 . . 32 3 26 . . 31 Haulers Intercepted 4 | . . . . . 1 . 2 . . 1 Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 37 | . . 4 . . 10 2 8 . . 13 Melee 10 | . . 2 . . . 1 5 . . 2 Guns 2 | . . 2 . . . . . . . . Cannons 6 | . . . . . 4 1 1 . . . AOE 17 | . . . . . 6 . . . . 11 Classes Destroyed 13 | . . 2 . 2 6 1 2 . . . Worker 6 | . . . . 1 2 . 1 . . 2 Builder 5 | . . . . 2 1 . 1 . . 1 Hauler 4 | . . . . . 1 . 2 . . 1 Recycler 3 | . . 1 . . 1 . . . . 1 Operator 1 | . . . . . . 1 . . . . Watcher 2 | . . . . . 1 . 1 . . . Swarmer 10 | . . . . . 1 . 5 . . 4 Cutter 3 | . . . . . 3 . . . . . Grunt 17 | . . 4 . . 4 2 . . . 7 Brawler 1 | . . . . . 1 . . . . . Duelist 1 | . . . . . 1 . . . . . Sentry 2 | . . . . . . . 1 . . 1 Programmer 3 | . . . . . . . 2 . . 1 Best Kill Streak 15 | . . 1 . 1 5 2 3 . . 15 Combat Bots Only 11 | . . 1 . . 4 1 2 . . 11 Max Kills in Single Turn 4 | . . 1 . 1 4 1 1 . . 4 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . 3 Melee 1 | . . 1 . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Hostile Shots Fired 510 | . . 63 . . 105 30 100 9 . 203 Missed 170 | . . 20 . . 44 9 29 3 . 65 Damage Taken 5551 | . 48 530 . . 1041 320 731 61 . 2820 Core 1288 | . . 92 . . 87 . 100 . . 1009 Absorbed by Shields 396 | . . . . . . . 333 22 . 41 Redirected to Shielding 46 | . . 6 . . 21 . 19 . . . Core Remaining (%) 87 | 100 . . . 63 84 100 88 . . . Volleys Fired 104 | . 9 18 . . 29 10 11 . . 27 Largest 2 | . 2 2 . . 2 2 1 . . 1 Hottest 130 | . 60 130 . . 101 130 65 . . 46 Shots Fired 131 | . 18 27 . . 29 19 11 . . 27 Gun 61 | . 18 27 . . . . 1 . . 15 Cannon 49 | . . . . . 20 19 10 . . . Launcher 21 | . . . . . 9 . . . . 12 Special . | . . . . . . . . . . . Kinetic 30 | . 9 5 . . . . 1 . . 15 Thermal 80 | . 9 22 . . 20 19 10 . . . Explosive 12 | . . . . . . . . . . 12 Electromagnetic 9 | . . . . . 9 . . . . . Robot Hit Streak 8 | . 6 7 . . 4 2 3 . . 8 Robot Miss Streak 5 | . 4 3 . . 2 2 5 . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 117 | . 10 24 . 3 17 12 22 . . 29 Core Hits 71 | . 1 6 . . 20 4 8 . . 32 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . 1 . . 2 . . 1 Critical Strikes 10 | . . . . 1 . . 3 . . 6 Destroy 4 | . . . . . . . . . . 4 Smash 3 | . . . . 1 . . 2 . . . Sever 3 | . . . . . . . 1 . . 2 Melee Attacks 85 | . . 10 . 3 8 4 36 8 . 16 Impact 38 | . . . . 3 8 4 23 . . . Slashing 47 | . . 10 . . . . 13 8 . 16 Piercing . | . . . . . . . . . . . Sneak Attacks 14 | . . 1 . 3 2 1 4 . . 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6421 | . 116 435 . 204 1233 446 1039 . . 2948 Guns 418 | . 116 238 . . . . 6 . . 58 Cannons 721 | . . . . . 324 267 130 . . . Explosions 2995 | . . . . . 668 . . . . 2327 Melee 2208 | . . 185 . 204 241 179 886 . . 513 Ramming 79 | . . 12 . . . . 17 . . 50 Kinetic 145 | . 60 21 . . . . 6 . . 58 Thermal 1134 | . 56 217 . . 464 267 130 . . . Explosive 2327 | . . . . . . . . . . 2327 Electromagnetic 528 | . . . . . 528 . . . . . Impact 1083 | . . . . 204 241 179 459 . . . Slashing 1125 | . . 185 . . . . 427 . . 513 Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . 1 . . . . 10 Average Corruption 1 | . . . . . 1 . . . . 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 8 | . . . . . 5 . . . . 3 Message Errors 4 | . . . . . 2 . . . . 2 Matter Fused 2 | . . . . . 1 . . . . 1 Heat Flow Errors 1 | . . . . . 1 . . . . . Weapon Failures 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 939 | . . . . 159 96 91 314 . . 279 Projectiles 9 | . . . . . . . 9 . . . Explosions 240 | . . . . . 20 . . . . 220 Melee 690 | . . . . 159 76 91 305 . . 59 Knockbacks 5 | . . 1 . . . 1 1 . . 2 Impact 5 | . . 1 . . . 1 1 . . 2 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 349 | . . . . . 121 . . . . 228 Shots 10 | . . . . . 6 . . . . 4 Rammed 21 | . . 7 . . . . 1 . . 13 Targets Rammed 21 | . . 7 . . . . 1 . . 13 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 409 | . 45 269 . . 75 409 . . . 86 Average Temperature 79 | . 16 73 . . 12 191 . . . 49 Received Heat Transfer 1140 | . . 303 . . 423 207 12 . . 195 Effects 3 | . . . . . . 3 . . . . Interference 2 | . . . . . . 2 . . . . Short Circuit 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 . 3 . . . Combat Hostiles 2 | . . . . . . . 2 . . . Parts Fried 10 | . . . . 4 3 . 3 . . . Impact Corruptions 16 | . . . . 3 2 2 9 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1756 | . 125 519 . . 594 370 148 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Peak Influence 567 | . . 95 . 15 388 264 438 227 193 567 Initial 189 | . . . . . 5 189 128 163 79 135 Average 183 | . . 33 . 6 124 234 272 176 162 271 Maximum Alert Level 2 | . . . . . 1 1 2 1 . 2 Low Security (%) 60 | 100 100 100 . 100 83 29 28 96 100 37 Level 1 34 | . . . . . 16 70 60 3 . 50 Level 2 5 | . . . . . . . 11 . . 12 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 1 . . . 4 2 6 1 . 7 Investigation 7 | . 1 . . . . . 1 1 . 4 Extermination 4 | . . . . . . 1 3 . . . Reinforcement 10 | . . . . . 4 1 2 . . 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . 2 Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Distress Signals 6 | . . . . . 4 . 1 . . 1 Communications Jammed 1 | . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . 1 Times Spotted 105 | . 3 5 . . 34 3 19 3 2 36 Peak Tracking Total 16 | . 1 2 . . 16 2 5 3 2 12 Tactical Retreats 10 | . . . . . 4 . 2 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Traps Triggered 6 | . 1 . . . . . 3 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Machines Disabled 20 | . . . . . 3 1 13 . . 3 Max in Single Turn 7 | . . . . . 2 1 7 . . 1 Garrison Access 3 | . . . . . . 1 1 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Machines Accessed 26 | . 3 . 1 . 1 1 4 3 . 13 Terminals 13 | . 1 . . . 1 . 2 1 . 8 Fabricators 3 | . . . . . . . 1 . . 2 Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . 1 . . Scanalyzers 2 | . . . . . . . . . . 2 Garrison Access 4 | . . . . . . 1 1 1 . 1 Total Hacks 55 | . 6 . 1 . 2 2 8 4 . 32 Successful 29 | . 2 . 1 . 1 1 3 2 . 19 Failed 26 | . 4 . . . 1 1 5 2 . 13 Catastrophic 6 | . . . . . . . 1 2 . 3 Database Lockouts . | . . . . . . . . . . . Manual 5 | . . . 1 . . . . . . 4 Terminals 29 | . 2 . . . 2 . 3 1 . 21 Fabricators 6 | . . . . . . . 1 . . 5 Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 4 . . . . . . 1 . . Scanalyzers 4 | . . . . . . . . . . 4 Garrison Access 10 | . . . . . . 2 4 2 . 2 Terminal Hacks 17 | . . . 1 . 1 . 1 1 . 13 Record 2 | . . . . . . . . . . 2 Prototype ID Bank 1 | . . . . . . . . . . 1 Open DSF 3 | . . . . . . . 1 1 . 1 Level Access Points 1 | . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . 1 Alert Level 2 | . . . . . . . . . . 2 Unreport Threat 2 | . . . . . . . . . . 2 Locate Traps 1 | . . . . . . . . . . 1 Dispatch Records 1 | . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . 1 . . 3 Load Schematic 1 | . . . . . . . . . . 1 Build 3 | . . . . . . . 1 . . 2 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . 1 . . Retrieve Components 3 | . 2 . . . . . . 1 . . Scanalyzer 2 | . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . 1 Garrison Access Hacks 3 | . . . . . . 1 1 . . 1 Seal Access 3 | . . . . . . 1 1 . . 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 3 . . . 1 1 2 3 . 11 Full Trace Events 5 | . 1 . . . . . . 1 . 3 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Built 5 | . . . . . . . 2 . . 3 Authchips . | . . . . . . . . . . . Time 296 | . . . . . . . 95 . . 201 Total Part Build Rating 29 | . . . . . . . 10 . . 19 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 6 | . 4 . . . . . . 2 . . Parts Scanalyzed 1 | . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Total Allies 21 | . . . . . . . 3 . 18 . Largest Group 18 | . . . . . . . 3 . 18 7 Highest-Rated Group 638 | . . . . . . . 93 . 638 248 Highest-Rated Ally 50 | . . . . . . . 31 . 50 50 Total Orders . | . . . . . . . . . . . Ally Attacks 191 | . . . . . . . 38 . 113 40 Total Damage 5301 | . . . . . . . 565 . 3908 828 Kills 18 | . . . . . . . 7 . 6 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Turns Passed 6004 | 85 404 561 748 159 602 326 1672 390 162 895 Spaces Moved 5893 | 51 230 282 467 93 586 512 1637 508 265 1262 Core 62 | 7 . . . . . . . . . 55 Treads 1662 | 44 230 282 467 93 26 . 520 . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 2195 | . . . . . . . 215 508 265 1207 Flight 1974 | . . . . . 560 512 902 . . . Fastest Speed 50 | 50 160 160 160 160 50 50 50 58 58 50 Average Speed 84 | 146 160 160 160 160 54 50 85 62 58 58 Slowest Speed 200 | 160 160 160 160 160 160 50 160 118 58 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . . . . 6 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 5 29 46 90 14 39 9 30 10 84 26 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 20 | . . . . . 4 . 7 7 . 2 Terrain Destroyed 174 | . . . . . 15 4 56 7 . 92 Melee 20 | . . . . . 4 . 7 7 . 2 Projectile 12 | . . . . . 6 4 2 . . . AOE 141 | . . . . . 5 . 47 . . 89 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Total 6631 | 59 248 341 468 99 822 555 1832 566 275 1366 Wait 305 | . 5 10 . . 145 9 84 39 . 13 Move 5872 | 50 229 281 466 92 573 511 1636 508 264 1262 Hop 6 | . . . . . 6 . . . . . Pick Up 70 | 2 4 3 1 1 21 5 17 4 3 9 Fast Attach 35 | 6 1 3 . 1 6 4 9 1 1 3 Attach 42 | . . 4 . . 8 5 13 1 1 10 Detach 10 | . . 1 . . 1 2 2 . 1 3 Swap 11 | . . 1 . . 4 1 2 1 . 2 Drop 70 | 1 . 3 1 2 21 4 21 4 5 8 Fire 104 | . 9 18 . . 29 10 11 . . 27 Melee 85 | . . 10 . 3 8 4 36 8 . 16 Ram 13 | . . . . . . . . . . 13 Kick . | . . . . . . . . . . . Crush 8 | . . 7 . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 9) 490 | -10/Materials | Entered Mines 561 | -10/Mines | Lost 3 parts (1p1u1w) 587 | -10/Mines | Learned 8 Materials zone layouts 660 | -10/Mines | Discovered new exit (range 7) 1040 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1042 | -10/Mines | Discovered new exit (range 5) 1051 | -10/Mines | Entered Exiles 1075 | -10/Exiles | Discovered new exit (range 15) 1095 | -10/Exiles | Met 8R-AWN 1128 | -10/Exiles | Met EX-HEX 1161 | -10/Exiles | Build established: Scavenger-Mutant 1218 | -10/Exiles | Met EX-BIN 1248 | -10/Exiles | Aligned with FarCom system 1250 | -10/Exiles | Given EX-Vault access code 1301 | -10/Exiles | Opened EX-Vault 1311 | -10/Exiles | Found Flying Fortress v7 1346 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1400 | -10/Exiles | Met EX-DEC 1497 | -10/Exiles | Visited The Gauntlet 1786 | -10/Exiles | Discovered new exit (range 10) 1799 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1799 | -10/Exiles | Entered Mines 1807 | -9/Mines | Met a Derelict bent on vengeance 1819 | -9/Mines | Discovered new exit (range 6) 1958 | -9/Mines | Entered Materials 1958 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1959 | -8/Materials | Identified exit to Factory 2128 | -8/Materials | Build established: Mutant 2560 | -8/Materials | Entered Factory 2560 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2760 | -7/Factory | Discovered new exit (range 15) 2886 | -7/Factory | Entered another Factory area 2886 | -6/Factory | Evolved 2 slots: Utility x2 2908 | -6/Factory | Build established: Scout 3097 | -6/Factory | Fabricated System Guard (x2) 3635 | -6/Factory | Allied Derelicts emerged from ambush trap array 3819 | -6/Factory | Build established: Assassin 4533 | -6/Factory | Discovered new exit (range 11) 4558 | -6/Factory | Identified exit to Factory 4558 | -6/Factory | Entered another Factory area 4558 | -5/Factory | Evolved 2 slots: Utility x2 4584 | -5/Factory | Identified exit to DSF 4948 | -5/Factory | Sucked down chute 4948 | -5/Factory | Entered Waste 4954 | -5/Waste | Spotted C-40 Crusher 4963 | -5/Waste | Spotted C-40 Crusher 4970 | -5/Waste | Warlord forces began an assault 4981 | -5/Waste | Allies destroyed C-40 Crusher 4992 | -5/Waste | Spotted C-40 Crusher 4994 | -5/Waste | Allies destroyed C-40 Crusher 5001 | -5/Waste | Spotted C-40 Crusher 5012 | -5/Waste | Spotted C-40 Crusher 5018 | -5/Waste | Spotted C-40 Crusher 5019 | -5/Waste | Allies destroyed C-40 Crusher 5029 | -5/Waste | Discovered new exit (range 17) 5055 | -5/Waste | Build established: Scavenger-Ninja 5105 | -5/Waste | Identified exit to Factory 5110 | -5/Waste | Entered Factory 5110 | -5/Factory | Accompanied by 7 allies 5363 | -5/Factory | Lost 3 allies 5412 | -5/Factory | Fabricated Biometal Medium Treads? 5566 | -5/Factory | Build established: Ninja 5782 | -5/Factory | Fabricated Hacking Suite (x1) 5782 | -5/Factory | Destroyed 11 combat bots 5792 | -5/Factory | Lost 3 parts (1n1u1w) 5801 | -5/Factory | Identified exit to Factory 5929 | -5/Factory | Cargo convoy interrupted 5965 | -5/Factory | Core integrity fell below 50% 5998 | -5/Factory | Core integrity fell below 20% 6004 | -5/Factory | System corruption reached 10% 6005 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Slammed into P-70 Sage. Destabilizing: Core damaged (-40). Slammed into P-70 Sage. Destabilizing: System corrupted (+1). Slammed into P-70 Sage. Adv. Terrain Scan Processor broken. Destabilizing: Short circuit. Phase Shifter destroyed. Slammed into P-70 Sage. P-70 Sage knocked back. Penetrated by Slug. Slammed into P-70 Sage. Acquired 2 matter. Slug penetrates Wall. Imp. Shock Absorption System destroyed. Slug penetrates Wall. P-70 Sage suffers critical hit (Destroy). P-70 Sage destroyed. Acquired 13 matter. Penetrated by Slug. 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""" # ""? # ##?#? | | ####?# " " " " " # ?# ""?"" # #???# | | #?#### " " " " " # # ""?"" # ##??# | | ##??## " " " " " # / ? # #??## | | ?#??## # # """ # #?### | | ?#??########################## #?""""" + #?##? | | ?##?????????##?#??##??#?##?????#?""""" ######?#? | | ??#??#?#???#?#?#?#?#??#??#?????# ???##??#### | | ##?????#?#???????#?#??##?#???#?# ? #???#???? | | ?????#????????##??????????????####????#??#??#?#? | | ??#????????????#??????#??????#?##?##????#?#????# | | ????????##??#?????#????#?????#??????#???#??????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Corruption Containment 12 Armor Coverage 375 Utility Shielding 33 Phase Shifting 5 Evasion (%) 60 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ System Guard | x2 | -6/Factory | Preloaded Biometal Medium Treads | x2 | -5/Factory | Preloaded Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalBiometalDetonator Manual? 0 Play Time 01:25:22 Cumulative 38.7 hours Start 2024.10.01 @ 12:02:12 End 2024.10.01 @ 13:38:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 33% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 44bfce48-0c9a-4e6d-9bee-54dafa935a34