Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.01.12 @ 14:31:01 Player: Xax Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (91) 455 Value Destroyed (3498) 3498 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (103) 103 TOTAL SCORE: 8036 Bonus ------- High Alert Combat Kills 111 Follower Combat Kills 153 Friendly Fire -161 Cogmind --------- Core Integrity 0/1000 Matter 43/550 Energy 38/100 System Corruption 13% Temperature Cool (9) Movement Core (900) Ox17 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Large Storage Unit Large Storage Unit Large Storage Unit Matter Compressor Signal Interpreter Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (22) --- Cooling System Improved Coolant Injector Large Storage Unit Improved Terrain Scanner Microactuators Peak State ------------ > --- POWER ------------ Light Fission Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Matter Compressor Triangulator Signal Interpreter Transmission Jammer Weapon Shielding Recalibrator > --- WEAPON ----------- Tesla Rifle Wave Gun > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Improved Titanium Leg Flexi-carbon Leg Cooling System Large Storage Unit Weight Redist. System Improved Terrain Scanner Matter Filter Kinecellerator Microactuators Power Shielding Improved Thermal Shield EM Shield Drone Bay Drone Bay Long-range Proton Cannon Enhanced Gauss Cannon Heavy Missile Launcher Smartbomb Launcher Axe [Rating: 76] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Mace Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Slots Evolved 11 | . 1 . 2 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 3 | . 1 . 1 . . 1 . Utility 7 | . . . 1 2 2 1 1 Weapon . | . . . . . . . . Parts Attached 141 | 7 2 4 19 17 21 26 45 Power 14 | 1 . 1 1 3 2 1 5 Engine 4 | 1 . . . 2 . . 1 Core 10 | . . 1 1 1 2 1 4 Reactor . | . . . . . . . . Propulsion 33 | 2 1 . 8 8 3 7 4 Treads . | . . . . . . . . Leg 33 | 2 1 . 8 8 3 7 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 39 | 2 1 1 4 3 4 9 15 Device 19 | . . . 1 . 2 5 11 Storage 10 | 1 1 1 3 . . 2 2 Processor 2 | . . . . 2 . . . Hackware . | . . . . . . . . Protection 8 | 1 . . . 1 2 2 2 Artifact . | . . . . . . . . Weapon 55 | 2 . 2 6 3 12 9 21 Energy Gun 13 | 2 . 1 2 . 1 . 7 Energy Cannon 4 | . . . . . . 1 3 Ballistic Gun 10 | . . 1 2 2 2 3 . Ballistic Cannon 9 | . . . . . 3 1 5 Launcher 11 | . . . . . 4 2 5 Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . 2 1 . . . Slashing Weapon 5 | . . . . . 2 2 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 2 . 2 . . Parts Lost 37 | . . 1 . 4 3 2 27 Power 5 | . . . . 1 . . 4 Propulsion 11 | . . . . 1 2 1 7 Utility 12 | . . . . . 1 1 10 Weapon 9 | . . 1 . 2 . . 6 Highest Loss Streak 10 | . . 1 . 2 2 2 10 Average Slot Usage (%) 92 | . 82 98 99 95 97 99 80 Engine 2 | . 12 8 . 5 . . . Core 6 | . . 3 10 1 7 6 7 Leg 28 | . 30 37 40 32 26 30 17 Device 10 | . . . 9 8 11 19 14 Storage 19 | . 12 23 19 16 14 17 22 Processor 5 | . . . . 15 13 6 5 Protection 3 | . 2 . . . 9 5 3 Energy Gun 7 | . 25 23 7 6 3 . 3 Ballistic Gun 3 | . . 1 9 5 3 . . Ballistic Cannon 1 | . . . . . 1 5 1 Naked Turns . | . . . . . . . . Heaviest Build 101 | 16 23 33 44 49 56 73 101 Greatest Support 95 | 20 30 30 40 50 51 94 95 Greatest Overweight (x) 25 | . 1 1 1 1 1 1 25 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 28 | 8 14 14 18 16 16 22 28 Average Capacity 17 | 7 9 13 15 16 16 19 22 Most Carried 22 | 8 10 14 16 16 16 22 22 Average Carried 15 | 3 8 12 15 15 15 17 16 Final Capacity 22 | 8 10 14 16 16 16 22 22 Final Carried 22 | 4 10 14 16 15 16 22 5 Class Distribution -------------------- 45% | Hacker-Mutant 36% | Hauler-Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Matter Collected 2478 | 236 44 50 365 255 326 292 910 Remotely . | . . . . . . . . Salvage Created 2849 | . . 191 700 592 413 243 710 Parts 165 | . . 15 56 26 28 13 27 Haulers Intercepted 3 | . . . 2 . 1 . . Recyclers Shooed 6 | . . . . . 2 . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 64 | . . 6 13 11 8 6 20 Guns 36 | . . 6 13 10 4 1 2 Cannons 11 | . . . . . 1 3 7 AOE 15 | . . . . . 3 2 10 Classes Destroyed 15 | . . 4 3 3 3 . 2 Worker 4 | . . . . . 2 . 2 Builder 7 | . . 1 2 . 1 . 3 Tunneler 2 | . . 1 . . . . 1 Hauler 3 | . . . 2 . 1 . . Recycler 1 | . . . . . 1 . . Mechanic 1 | . . . . . . . 1 Operator 1 | . . . . 1 . . . Drone 1 | . . . . . . . 1 Watcher 7 | . . . 2 . 3 . 2 Swarmer 13 | . . 4 4 . 2 . 3 Grunt 25 | . . 2 6 9 3 3 2 Brawler 1 | . . . . 1 . . . Sentry 9 | . . . 3 . 1 1 4 Hunter 9 | . . . . 1 . 2 6 Programmer 7 | . . . . . 2 . 5 Best Kill Streak 8 | . . 4 4 4 3 3 8 Combat Bots Only 4 | . . 4 4 4 2 3 4 Max Kills in Single Turn 3 | . . 1 2 1 3 2 3 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . . . . . 2 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Damage Taken 6578 | . . 274 482 576 555 416 4275 Core 1355 | . . 51 92 125 29 48 1010 Absorbed by Shields 11 | . . . . . . . 11 Core Remaining (%) 87 | 100 . 79 77 77 95 94 . Volleys Fired 257 | . . 21 61 54 39 13 69 Largest 2 | . . 2 2 2 2 2 2 Hottest 146 | . . 100 79 84 123 108 146 Shots Fired 346 | . . 41 81 62 46 20 96 Gun 242 | . . 41 81 62 26 4 28 Cannon 56 | . . . . . 11 13 32 Launcher 48 | . . . . . 9 3 36 Special . | . . . . . . . . Kinetic 146 | . . . 59 29 24 16 18 Thermal 119 | . . 41 22 33 13 . 10 Explosive 48 | . . . . . 9 3 36 Electromagnetic 33 | . . . . . . 1 32 Robot Hit Streak 47 | . . 16 26 47 13 21 38 Robot Miss Streak 4 | . . 1 2 2 4 . 2 Penetration Max 1 | . . . . 1 . . . Secondary Targets 5 | . . 2 3 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 304 | . . 35 70 58 42 19 80 Core Hits 189 | . . 11 30 25 28 12 83 Critical Hits 6 | . . . . 3 . 2 1 Critical Kills 2 | . . . . . . 2 . Critical Parts Destroyed 4 | . . . . 3 . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9321 | . . 373 1092 1238 1519 712 4387 Guns 3958 | . . 373 1092 1238 613 64 578 Cannons 1553 | . . . . . 232 311 1010 Explosions 3802 | . . . . . 674 337 2791 Melee . | . . . . . . . . Ramming 8 | . . . . . . . 8 Kinetic 2904 | . . . 751 707 507 350 589 Thermal 1749 | . . 373 341 531 338 . 166 Explosive 3802 | . . . . . 674 337 2791 Electromagnetic 858 | . . . . . . 25 833 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . 3 . 13 Average Corruption 7 | . . . . . 2 . 8 Corruption Purged . | . . . . . . . . Effects 25 | . . . . . 1 . 24 Message Errors 4 | . . . . . . . 4 Matter Fused 7 | . . . . . 1 . 6 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 2 | . . . . . . . 2 Parts Rejected 3 | . . . . . . . 3 Data Loss (minor) 2 | . . . . . . . 2 Data Loss (major) 1 | . . . . . . . 1 Targeting Errors 4 | . . . . . . . 4 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 195 | . . . . . 30 6 159 Projectiles 44 | . . . . . . . 44 Explosions 151 | . . . . . 30 6 115 Melee . | . . . . . . . . Knockbacks 6 | . . . . . 1 3 2 Impact . | . . . . . . . . Kinetic 6 | . . . . . 1 3 2 Secondary . | . . . . . . . . Self-Inflicted Damage 384 | . . . . . 51 61 272 Shots 19 | . . . . . 2 1 16 Rammed 16 | . . . . . . . 16 Targets Rammed 16 | . . . . . . . 16 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 197 | . . 177 135 103 176 33 197 Average Temperature 49 | . . 59 35 34 62 15 58 Received Heat Transfer 1902 | . . 225 327 387 87 54 822 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 5 | . . . . . . . 5 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 5 | . . 2 1 2 . . . Heat Transferred 3501 | . . 1110 740 1147 245 . 259 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Peak Influence 604 | . . 132 333 217 604 217 578 Average Influence 159 | . . 57 130 110 345 135 196 Maximum Alert Level 2 | . . . 1 1 2 1 2 Low Security (%) 70 | 100 100 100 83 75 30 96 49 Level 1 20 | . . . 16 24 21 3 38 Level 2 9 | . . . . . 48 . 11 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . . . . 4 3 2 9 Investigation 3 | . . . . . 1 . 2 Extermination 4 | . . . . . 2 . 2 Reinforcement 8 | . . . . 4 . 2 2 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Distress Signals 2 | . . . 1 1 . . . Communications Jammed 2 | . . . . . . . 2 Distress Signals 2 | . . . . . . . 2 Times Spotted 98 | . . 10 20 19 15 8 26 Peak Tracking Total 5 | . . 4 5 5 3 3 5 Tactical Retreats 4 | . . . 1 2 1 . . Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Traps Triggered 3 | . . . . 1 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Disabled 29 | . . . 1 1 1 4 22 Max in Single Turn 5 | . . . 1 1 1 4 5 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Accessed 11 | . 2 1 2 . 3 . 3 Terminals 6 | . 1 1 1 . 2 . 1 Fabricators 2 | . . . . . 1 . 1 Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 41 | . 4 2 16 . 7 . 12 Successful 30 | . 2 1 15 . 4 . 8 Failed 11 | . 2 1 1 . 3 . 4 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 9 | . 2 2 2 . 2 . 1 Terminals 12 | . 2 2 2 . 5 . 1 Fabricators 7 | . . . . . 2 . 5 Repair Stations 6 | . . . . . . . 6 Recycling Units 2 | . 2 . . . . . . Scanalyzers 14 | . . . 14 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . . 1 1 . 2 . 1 Level Access Points 4 | . . 1 1 . 1 . 1 Alert Level 1 | . . . . . 1 . . Fabricator Hacks 5 | . . . . . 2 . 3 Load Schematic 2 | . . . . . 1 . 1 Build 3 | . . . . . 1 . 2 Repair Station Hacks 4 | . . . . . . . 4 Scan Component 3 | . . . . . . . 3 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 2 | . 2 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 14 | . . . 14 . . . . Insert Component 7 | . . . 7 . . . . Analyze 7 | . . . 7 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 1 1 1 . 3 . 3 Full Trace Events 5 | . 1 . 1 . 1 . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 3 | . . . . . . . 3 Matter 318 | . . . . . . . 318 Time 169 | . . . . . . . 169 Total Robot Build Rating 18 | . . . . . . . 18 Part Schematics Acquired 7 | . . . 7 . . . . Parts Built 2 | . . . . . 1 . 1 Matter 204 | . . . . . 102 . 102 Time 102 | . . . . . 51 . 51 Total Part Build Rating 2 | . . . . . 1 . 1 Parts Repaired 1 | . . . . . . . 1 Time 19 | . . . . . . . 19 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 7 | . . . 7 . . . . Part Schematics Acquired 7 | . . . 7 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Programmers 3 | . . . . . . . 3 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total Allies 5 | . . 2 . . . . 3 Largest Group 3 | . . 2 1 . . . 3 Highest-Rated Group 90 | . . 53 31 . . . 90 Highest-Rated Ally 31 | . . 31 31 . . . 30 Total Orders . | . . . . . . . . Ally Attacks 34 | . . 19 3 . . . 12 Total Damage 579 | . . 260 21 . . . 298 Kills 5 | . . 4 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 4 | . . . . . . . 4 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Turns Passed 5126 | 83 189 624 883 546 645 612 1544 Spaces Moved 2334 | 55 138 359 439 224 341 230 548 Core 18 | 5 . . . . . . 13 Treads . | . . . . . . . . Legs 2316 | 50 138 359 439 224 341 230 535 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 143 | 113 130 145 146 144 135 121 158 Slowest Speed 1300 | 120 150 150 150 150 150 150 1300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 4 24 55 42 15 10 5 14 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 407 | . . . . . 72 66 269 Melee . | . . . . . . . . Projectile 6 | . . . . . 3 . 3 AOE 401 | . . . . . 69 66 266 Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total 3653 | 75 149 424 606 382 475 542 1000 Wait 724 | 3 . 15 43 81 54 248 280 Move 2327 | 54 137 358 438 223 340 229 548 Hop . | . . . . . . . . Pick Up 110 | 11 7 16 25 3 14 16 18 Fast Attach 6 | . . . . 3 . 1 2 Attach 71 | 7 2 2 4 4 7 14 31 Detach 14 | . 2 . 1 . . 6 5 Swap 64 | . . 2 15 10 14 11 12 Drop 64 | . 1 10 19 4 7 4 19 Fire 257 | . . 21 61 54 39 13 69 Melee . | . . . . . . . . Ram 16 | . . . . . . . 16 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 35 | -11/Scrapyard | Identified exit to Materials 35 | -11/Scrapyard | Discovered exit to Materials (range 15) 84 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Evolved 1 slot: Propulsion x1 233 | -10/Materials | Identified exit to Mines 233 | -10/Materials | Discovered exit to Mines (range 15) 273 | -10/Materials | Entered Mines 293 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 299 | -10/Mines | Found Prototype Device 319 | -10/Mines | Learned location of Storage (-7) 320 | -10/Mines | Build established: Hacker-Mutant 373 | -10/Mines | Identified exit to Materials 897 | -10/Mines | Entered Materials 897 | -9/Materials | Accompanied by 1 ally 897 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 902 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 902 | -9/Materials | Identified Exp. Sensor Array 1018 | -9/Materials | Identified exit to Materials 1455 | -9/Materials | Identified exit to Mines 1455 | -9/Materials | Discovered exit to Mines (range 13) 1780 | -9/Materials | Entered another Materials area 1780 | -8/Materials | Evolved 2 slots: Utility x2 1894 | -8/Materials | Build established: Scavenger-Mutant 2315 | -8/Materials | Identified exit to Factory 2315 | -8/Materials | Discovered exit to Factory (range 3) 2326 | -8/Materials | Entered Factory 2326 | -7/Factory | Evolved 2 slots: Utility x2 2446 | -7/Factory | Fabricated Lrg. Storage Unit (x1) 2521 | -7/Factory | Local fabrication network quarantined 2702 | -7/Factory | Identified exit to Factory 2877 | -7/Factory | Build established: Hacker-Mutant 2971 | -7/Factory | Entered another Factory area 2971 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3496 | -6/Factory | Identified exit to Factory 3496 | -6/Factory | Discovered exit to Factory (range 16) 3526 | -6/Factory | Build established: Hauler-Mutant 3583 | -6/Factory | Entered another Factory area 3583 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3858 | -5/Factory | Repaired Carbon-fiber Leg 4100 | -5/Factory | Fabricated B-60 Warrior (x3) 4151 | -5/Factory | Fabricated Lrg. Storage Unit (x1) 4497 | -5/Factory | Lost 10 parts (1p4n3u2w) 4587 | -5/Factory | Identified exit to Factory 4651 | -5/Factory | Lost 3 parts (2p1n) 4730 | -5/Factory | Lost 4 parts (1n1u2w) 4892 | -5/Factory | System corruption reached 10% 4931 | -5/Factory | Lost 6 parts (1p1n3u1w) 4936 | -5/Factory | Core integrity fell below 50% 5088 | -5/Factory | Core integrity fell below 20% 5127 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 05052_ Drone destroyed. 05075_ Slug penetrates Drone. 05077_ KFA#JKGO5NYEKMVDLC6B>HDZ3R7LWN5,KM 05081_ Drone destroyed. 05087_ Penetrated by Slug. 05094_ System corrupted: Matter fused (-8). 05095_ Slug penetrates Wall. 05097_ Penetrated by Slug. 05105_ Critical hit. 05105_ Drone Bay destroyed. 05106_ Penetrated by Slug. 05111_ System corrupted: EM Shield rejected. 05113_ Penetrated by Slug. 05117_ Slug penetrates Wall. 05119_ Penetrated by Slug. 05120_ Adv. Shield Generator destroyed. 05120_ Penetrated by Slug. 05124_ Critical hit. 05124_ Imp. Thermal Shield destroyed. 05125_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????? #??????????# | | ????????????????????????????? #??????????# | | ????????????????????????????? T ?????????? | | ????????????????????????????? ???????????##### | | ????????????????????????????? ]???????????????# | | ?????????????????????????????# #???????????????# | | ?????????????????????????????# #???????????????# | | ?????????????????????????????# +???????????????# | | ?????????????????????????????# #???????????????# | | ?????????????????????????????# #???????????????# | | ?????????????????????????????# #???????????????# | | ?????????????????????????????# #???????????????# | | ?????????????????????????????#% #???????????????# | | ?????????????????????????????# #??????????????## | | ?????????????????????????????# #??????????????# | | ?????????????????????????????# #??????????????## | | ?????????????????????????????# #?????########### | | ?????????????????????????????# #?????# # | | ?????????????????????????????# #?????# # | | ?????????????????????????????# #?????# | | ?????????????????????????????# #?????# | | ????????????????????????###### #?????# | | ?????????????????????#### +?????# | | ?????????????????????# Y #?????# # | | ?????????????????????# #?????# # | | ??????????????????#### @ !### ##?????######### | | ??????????+ < #?# #??????## # # ### | | ??????????# ######### ### ##??????# # ## | | ????????????????????????# Y ## ########+#### # # | | ????????????????????????#Y ## + % "# | | ??????????????#######???# ## !###### # | | ??????????????# ##### ########??# """ """ # | | ??????????????# #? ?????# """ """ # | | ??????????????# # ?????# """ """ + | | ??????????????# # ?????# "" "" # | | ??????????????# ######### ?????# "" "" #? | | ??????????????## ##???????# ?????# #? | | ???????????????# % #????????###/#?????###########? | | ???????????????# ???????? ?????????????????? | | ???????????????# ???? ?????????????????? | | ???????????????# ?????????????????? | | ???????????????######+######### ???????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 32 Energy Capacity 375 Matter Stores 502 Matter Capacity 550 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 6 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Propulsion Shielding 33 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 40 Melee Accuracy 5 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Mace | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Power Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrg. Storage Unit | x1 | -7/Factory B-60 Warrior | x3 | -5/Factory | Preloaded Lrg. Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed SkeletonXenonKinecellerator Manual? 0 Play Time 01:34:29 Cumulative 17.5 hours Start 2020.01.12 @ 12:55:41 End 2020.01.12 @ 14:31:01 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 7 Rogue 1 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 26 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0c6e19d-3fc1-4ba9-98fa-bfd2f6115dfa