Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 18:54:39 Player: CanadianCogs Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (80) 400 Value Destroyed (3286) 3286 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1505) 1505 TOTAL SCORE: 9211 Bonus ------- High Alert Combat Kills 505 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 96/300 Energy 99/100 System Corruption 24% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Armored Exoskeleton Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Advanced Medium Treads VTOL Module VTOL Module Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aerolev Unit Cooled Airjet Cooled Airjet Combat Airjet > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit ECM Suite Hardened Medium Armor Plating Relay Coupler [Grunt] Relay Coupler [Grunt] > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Gravmag System Gravmag System Gravmag System VTOL Module Xenon Bombardment Thruster Improved Hacking Suite Field Recycling Unit Plasma Cannon Firepult Advanced Assault Cannon Advanced Assault Cannon Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Remote Datajack [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Medium Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . Utility 4 | . . . 2 . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . Parts Attached 120 | 7 4 4 8 . 6 5 . 14 5 49 9 9 Power 13 | 1 1 1 . . . . . 3 . 7 . . Engine 6 | 1 1 1 . . . . . 2 . 1 . . Core 7 | . . . . . . . . 1 . 6 . . Reactor . | . . . . . . . . . . . . . Propulsion 43 | 2 . 1 3 . . . . 4 3 20 8 2 Treads 9 | 2 . 1 3 . . . . . . 2 1 . Leg 4 | . . . . . . . . . . . 2 2 Wheel 2 | . . . . . . . . . . 2 . . Hover 27 | . . . . . . . . 4 3 16 4 . Flight 1 | . . . . . . . . . . . 1 . Utility 34 | 2 1 1 3 . 3 1 . 3 2 12 . 6 Device 4 | 1 . . . . 1 . . . . 2 . . Storage 5 | 1 . 1 . . 1 . . . 1 1 . . Processor 7 | . 1 . . . . . . . . . . 6 Hackware 5 | . . . . . . . . 1 . 4 . . Protection 13 | . . . 3 . 1 1 . 2 1 5 . . Artifact . | . . . . . . . . . . . . . Weapon 30 | 2 2 1 2 . 3 4 . 4 . 10 1 1 Energy Gun 4 | 2 . . . . . . . . . . 1 1 Energy Cannon 14 | . 2 . 2 . 3 2 . 3 . 2 . . Ballistic Gun 1 | . . . . . . . . . . 1 . . Ballistic Cannon 3 | . . . . . . . . . . 3 . . Launcher 6 | . . 1 . . . 2 . 1 . 2 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . Unidentified Prototypes 6 | . . 1 . . 2 . . . 1 1 1 . Parts Lost 50 | . 1 3 1 . . 1 . 7 1 28 7 1 Power 7 | . 1 . . . . 1 . 1 . 4 . . Propulsion 17 | . . 1 . . . . . 2 . 10 4 . Utility 16 | . . 1 . . . . . 3 1 8 3 . Weapon 10 | . . 1 1 . . . . 1 . 6 . 1 Highest Loss Streak 7 | . 1 2 1 . . 1 . 6 1 7 7 1 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Slot Usage (%) 85 | . 97 90 97 100 92 88 72 87 100 78 39 27 Engine 6 | . 12 14 11 11 11 . . 5 9 . . . Core 1 | . . . . . . . . 2 . 4 2 . Treads 12 | . 28 21 21 22 22 22 18 7 . 3 1 . Hover 11 | . . . . . . . . 17 36 18 11 . Device 1 | . 9 . . . . . . . . 4 5 . Storage 9 | . 14 14 11 11 11 11 9 9 9 7 2 . Processor 8 | . 4 14 11 11 11 11 9 9 9 3 . 5 Hackware 4 | . . . . . . . . 2 9 13 3 . Protection 9 | . . . 21 22 15 22 18 15 9 5 2 . Energy Gun 1 | . 18 . . . . . . . . . 1 5 Energy Cannon 14 | . 8 19 20 22 21 21 18 17 18 4 . . Naked Turns 26 | . . . . . . . . . . . 26 . Heaviest Build 74 | 13 18 16 30 30 58 62 62 73 69 74 73 5 Greatest Support 48 | 40 40 40 40 40 40 40 40 40 37 48 44 3 Greatest Overweight (x) 23 | . . . . . 1 1 1 23 1 5 2 1 Average Overweight (x) . | . . . . . . 1 1 1 1 1 . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 20 5 Average Capacity 15 | 7 8 7 8 8 14 20 20 20 20 20 10 5 Most Carried 20 | 5 8 8 8 8 10 13 20 20 20 20 20 5 Average Carried 13 | . 3 7 7 8 9 10 15 18 19 17 10 3 Final Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 5 5 Final Carried 20 | . 8 8 8 8 10 13 20 20 19 20 5 4 Class Distribution -------------------- 78% | Mutant 12% | Scavenger-Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Matter Collected 1573 | 86 144 102 28 . . 27 . 434 30 722 . . Remotely . | . . . . . . . . . . . . . Salvage Created 2488 | 76 292 183 163 . . 34 . 143 69 1528 . . Parts 124 | 5 11 14 14 . . 2 . 8 4 66 . . Haulers Intercepted 5 | . 1 . 1 . . . . . 1 2 . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Combat Hostiles Destroyed 57 | . 5 8 3 . . 3 . 7 . 31 . . Guns 5 | . 2 . . . . . . . . 3 . . Cannons 26 | . 3 8 . . . . . 5 . 10 . . AOE 20 | . . . 3 . . 3 . 2 . 12 . . Classes Destroyed 15 | 2 2 1 3 . . . . 1 1 5 . . Worker 4 | . . . . . . . . . . 4 . . Builder 6 | . . . 1 . . . . . . 5 . . Tunneler 2 | 1 1 . . . . . . . . . . . Hauler 5 | . 1 . 1 . . . . . 1 2 . . Recycler 4 | 1 . . . . . . . . . 3 . . Operator 1 | . . . . . . . . . 1 . . . Watcher 1 | . . . 1 . . . . . . . . . Swarmer 18 | . . 6 . . . . . 3 . 9 . . Grunt 26 | . 5 2 2 . . 3 . 3 . 11 . . Brawler 3 | . . . . . . . . . . 3 . . Duelist 1 | . . . . . . . . . . 1 . . Protector 3 | . . . . . . . . 1 . 2 . . Sentry 1 | . . . 1 . . . . . . . . . Hunter 2 | . . . . . . . . . . 2 . . Programmer 3 | . . . . . . . . . . 3 . . Best Kill Streak 8 | 2 2 4 4 . . 3 . 2 1 8 . . Combat Bots Only 6 | . 2 4 3 . . 3 . 2 . 6 . . Max Kills in Single Turn 5 | 1 1 1 2 . . 2 . 2 1 5 . . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . 1 . . 2 . 2 . 2 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Hostile Shots Fired 524 | . 36 31 16 . . 11 . 75 60 250 6 39 Missed 164 | . 13 5 6 . . 5 . 18 24 69 . 24 Damage Taken 6227 | . 297 249 155 . . 137 . 1164 554 3160 315 196 Core 1002 | . 10 36 . . . . . 167 86 475 169 59 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 194 | . . . . . . . . . 23 171 . . Regen/Repaired (Parts) 431 | . . . 107 . . . . . . 324 . . Core Remaining (%) 83 | 100 . 81 . . . 100 . . 54 . . . Volleys Fired 197 | 4 33 17 11 . . 3 . 40 14 75 . . Largest 2 | 2 2 2 2 . . 2 . 2 2 2 . . Hottest 250 | 80 136 136 136 . . 63 . 136 120 250 . . Shots Fired 321 | 8 66 26 17 . . 6 . 74 28 96 . . Gun 53 | 8 30 . . . . . . . . 15 . . Cannon 240 | . 36 26 12 . . . . 69 28 69 . . Launcher 28 | . . . 5 . . 6 . 5 . 12 . . Special . | . . . . . . . . . . . . . Kinetic 39 | . . . . . . . . . . 39 . . Thermal 254 | 8 66 26 12 . . . . 69 28 45 . . Explosive 28 | . . . 5 . . 6 . 5 . 12 . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 13 | 3 5 6 3 . . 6 . 11 5 13 . . Robot Miss Streak 6 | 2 3 2 2 . . . . 3 3 6 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 188 | 5 43 17 9 . . 5 . 32 5 72 . . Core Hits 154 | 3 12 9 10 . . 7 . 14 3 96 . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . Critical Strikes 2 | . . . . . . . . . . 2 . . Blast 1 | . . . . . . . . . . 1 . . Smash 1 | . . . . . . . . . . 1 . . Melee Attacks 12 | . . . . . . . . . . 12 . . Impact 12 | . . . . . . . . . . 12 . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7732 | 57 717 403 344 . . 473 . 1102 152 4484 . . Guns 451 | 57 210 . . . . . . . . 184 . . Cannons 3060 | . 507 403 135 . . . . 677 122 1216 . . Explosions 3860 | . . . 209 . . 468 . 425 . 2758 . . Melee 304 | . . . . . . . . . . 304 . . Ramming 57 | . . . . . . 5 . . 30 22 . . Kinetic 531 | . . . . . . . . . . 531 . . Thermal 4838 | 57 717 403 135 . . . . 677 122 2727 . . Explosive 2002 | . . . 209 . . 468 . 425 . 900 . . Electromagnetic . | . . . . . . . . . . . . . Impact 304 | . . . . . . . . . . 304 . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . . . 3 22 22 24 Average Corruption 16 | . . . . . . . . . 1 18 22 22 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . 8 . . Effects 67 | . . . . . . . . . 2 46 6 13 Message Errors 24 | . . . . . . . . . 1 17 3 3 Matter Fused 10 | . . . . . . . . . . 7 . 3 Heat Flow Errors 11 | . . . . . . . . . 1 7 . 3 Energy Discharges 5 | . . . . . . . . . . 3 . 2 Data Loss (minor) 9 | . . . . . . . . . . 6 2 1 Data Loss (major) 2 | . . . . . . . . . . 2 . . Misfires 2 | . . . . . . . . . . 2 . . Misdirections 4 | . . . . . . . . . . 2 1 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 289 | . . 16 . . . 15 . 1 . 257 . . Projectiles 67 | . . 16 . . . . . 1 . 50 . . Explosions 188 | . . . . . . 15 . . . 173 . . Melee 34 | . . . . . . . . . . 34 . . Knockbacks 6 | . . . . . . . . . . 6 . . Impact 2 | . . . . . . . . . . 2 . . Kinetic 4 | . . . . . . . . . . 4 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 621 | . . . . . . 29 . 26 14 552 . . Shots 31 | . . . . . . 2 . 2 . 27 . . Rammed 6 | . . . . . . 2 . . 2 2 . . Targets Rammed 6 | . . . . . . 2 . . 2 2 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 483 | 36 398 300 168 . . 39 . 483 467 414 . 157 Average Temperature 133 | 16 155 150 54 . . 30 . 127 160 135 . 74 Received Heat Transfer 1677 | . 165 51 72 . . 54 . 396 261 648 . 30 Effects 14 | . 4 . . . . . . 1 2 7 . . Shutdowns 2 | . . . . . . . . . 1 1 . . Energy Bleed 4 | . 2 . . . . . . . . 2 . . Interference 1 | . 1 . . . . . . . . . . . Matter Decay 2 | . 1 . . . . . . 1 . . . . Short Circuit 2 | . . . . . . . . . . 2 . . Damage (minor) 3 | . . . . . . . . . 1 2 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . Robots Melted 6 | . . . . . . . . . . 6 . . Combat Hostiles 6 | . . . . . . . . . . 6 . . Parts Melted 33 | . 1 3 . . . . . . 1 28 . . Heat Transferred 10367 | 125 1363 666 222 . . . . 1042 185 6764 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Peak Influence 1231 | 10 139 202 210 3 . 104 . 1231 721 881 300 197 Initial 599 | . 6 37 . 3 . . . 2 599 246 285 182 Average 374 | 3 70 54 153 3 . 91 . 502 612 662 269 187 Maximum Alert Level 4 | . . 1 1 . . . . 4 3 3 1 . Low Security (%) 42 | 100 100 99 92 100 . 100 100 6 . . . 100 Level 1 15 | . . . 7 . . . . 43 . 11 100 . Level 2 23 | . . . . . . . . 26 89 38 . . Level 3 17 | . . . . . . . . 19 10 50 . . Level 4 . | . . . . . . . . 4 . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 26 | . 3 . 2 . . . . . 4 17 . . Investigation 12 | . 2 . 2 . . . . . 3 5 . . Extermination 3 | . . . . . . . . . . 3 . . Reinforcement 5 | . 1 . . . . . . . 1 3 . . Assault 3 | . . . . . . . . . . 3 . . Garrison 3 | . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Distress Signals 9 | . 1 . . . . . 1 . 3 4 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 113 | . 10 10 6 . . 3 2 12 19 44 6 1 Peak Tracking Total 14 | . 4 4 3 . . 3 2 4 14 10 6 1 Tactical Retreats 11 | . . 1 . . . . . 1 4 3 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Traps Triggered 8 | . . . . . . . . 5 . 2 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 3 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Machines Disabled 30 | . 1 . 2 . . . . 8 . 19 . . Max in Single Turn 17 | . 1 . 1 . . . . 1 . 17 . . Garrison Relay 4 | . . . . . . . . 4 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Machines Accessed 25 | . 5 . 4 . . . 1 3 3 8 . 1 Terminals 17 | . 4 . 3 . . . . 3 3 4 . . Fabricators 3 | . . . . . . . . . . 3 . . Repair Stations 2 | . . . 1 . . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 93 | . 23 . 20 . . . 1 8 12 26 . 3 Successful 46 | . 11 . 11 . . . 1 1 6 14 . 2 Failed 47 | . 12 . 9 . . . . 7 6 12 . 1 Catastrophic 6 | . . . . . . . . 2 . 4 . . Database Lockouts . | . . . . . . . . . . . . . Manual 61 | . 15 . 12 . 1 . . 8 15 10 . . Terminals 65 | . 19 . 13 . . . . 8 12 13 . . Fabricators 8 | . . . . . . . . . . 8 . . Repair Stations 12 | . . . 7 . . . . . . 5 . . Recycling Units 4 | . 4 . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . 3 Garrison Access 1 | . . . . . . . 1 . . . . . Terminal Hacks 15 | . 7 . 2 . . . . . 3 3 . . Record 1 | . . . . . . . . . . 1 . . Part Schematic 1 | . . . . . . . . . . 1 . . Robot Analysis 9 | . 5 . 2 . . . . . 2 . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . 1 . . Fabricator Hacks 4 | . . . . . . . . . . 4 . . Network Status 1 | . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . . 2 . . Repair Station Hacks 10 | . . . 6 . . . . . . 4 . . Scan Component 5 | . . . 3 . . . . . . 2 . . Repair 5 | . . . 3 . . . . . . 2 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 13 | . 3 . 3 . . . . 1 3 3 . . Terminals 11 | . 2 . 3 . . . . 1 3 2 . . Botnet 8 | . 2 . 3 . . . . . 2 1 . . Disrupt 2 | . . . . . . . . . 1 1 . . Override 1 | . . . . . . . . 1 . . . . Fabricators 1 | . . . . . . . . . . 1 . . Overload 1 | . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 5 . 4 . . . . 3 3 7 . 1 Full Trace Events 17 | . 4 . 4 . . . . 2 3 4 . . Feedback Events 2 | . . . . . . . . . 2 . . . Corruption 2 | . . . . . . . . . 2 . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 1 . 1 Parts Built 3 | . . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . . Time 72 | . . . . . . . . . . 72 . . Total Part Build Rating 11 | . . . . . . . . . . 11 . . Parts Repaired 5 | . . . 3 . . . . . . 2 . . Time 160 | . . . 84 . . . . . . 76 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Used RIF Installer 1 | . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . . . 14 . . . . Machine Destruction 14 | . . . . . . . . 14 . . . . Attached 2 | . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Robot Analysis Total 9 | . 5 . 2 . . . . . 2 . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Turns Passed 7368 | 60 648 885 427 44 470 444 113 1650 574 1688 139 226 Spaces Moved 3778 | 33 293 480 186 28 233 170 44 805 337 788 165 216 Core 279 | 16 . . . . . . . 6 . . 41 216 Treads 1882 | 17 293 480 186 28 233 170 44 273 . 158 . . Legs . | . . . . . . . . . . . . . Wheels 55 | . . . . . . . . . . 55 . . Hover 1505 | . . . . . . . . 526 337 575 67 . Flight 57 | . . . . . . . . . . . 57 . Fastest Speed 35 | 50 160 160 160 160 160 240 240 115 107 96 35 50 Average Speed 156 | 106 160 160 160 160 196 240 240 181 109 150 73 84 Slowest Speed 1200 | 160 160 160 160 160 240 240 240 1200 115 430 169 100 Overloaded Moves 110 | . . . . . . . . . . 85 25 . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 53 84 20 10 61 52 9 79 37 27 98 6 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . 1 1 . . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . . . . . Unknown Exits Taken 6 | 1 1 1 . 1 . 1 . . 1 . . . Scrap Searched 1 | . . . . . . 1 . . . . . . Spaces Dug 7 | . . . . . . . . . 3 4 . . Terrain Destroyed 210 | . . . 25 . . 53 . 54 5 73 . . Melee . | . . . . . . . . . . . . . Projectile 12 | . . . . . . . . 2 5 5 . . AOE 197 | . . . 25 . . 53 . 52 . 67 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Total 4901 | 49 406 570 300 27 247 196 51 923 518 1173 182 259 Wait 619 | . 65 64 84 . . 13 . 26 151 191 5 20 Move 3767 | 32 292 479 185 27 232 169 44 803 336 788 164 216 Hop . | . . . . . . . . . . . . . Pick Up 101 | 6 9 3 7 . 2 4 7 10 3 42 1 7 Fast Attach 27 | 1 3 4 2 . 5 . . 1 1 2 3 5 Attach 71 | 6 . . 4 . 1 1 . 9 1 39 6 4 Detach 5 | . . . 1 . . . . . . 2 1 1 Swap 23 | . 1 1 2 . . 4 . 4 3 8 . . Drop 45 | . 3 2 4 . 7 . . 2 7 12 2 6 Fire 197 | 4 33 17 11 . . 3 . 40 14 75 . . Melee 12 | . . . . . . . . . . 12 . . Ram 3 | . . . . . . . . . 2 1 . . Kick . | . . . . . . . . . . . . . Crush 3 | . . . . . . 2 . . . 1 . . Escape Stasis 28 | . . . . . . . . 28 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 15) 251 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 709 | -10/Materials | Entered Mines 741 | -10/Mines | Found a hidden stash of uninstalled traps 939 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 943 | -10/Mines | Found Prototype Device 943 | -10/Mines | Identified Exp. Sensor Array 1248 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1487 | -10/Mines | Discovered new exit (range 16) 1496 | -10/Mines | Learned location of Zion (-7) 1594 | -10/Mines | Entered Materials 1594 | -9/Materials | Evolved 2 slots: Utility x2 1595 | -9/Materials | Identified exit to Mines 1872 | -9/Materials | Repaired Hover Unit 1905 | -9/Materials | Repaired Med. Armor Plating 1932 | -9/Materials | Repaired Lgt. Treads 2021 | -9/Materials | Entered Mines 2026 | -9/Mines | Met a Derelict bent on vengeance 2043 | -9/Mines | Assembled infested the area 2058 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2058 | -9/Mines | Discovered new exit (range 5) 2065 | -9/Mines | Entered Exiles 2066 | -9/Exiles | Identified exit to Mines 2107 | -9/Exiles | Met 8R-AWN 2134 | -9/Exiles | Met EX-HEX 2182 | -9/Exiles | Met EX-BIN 2200 | -9/Exiles | Aligned with FarCom system 2201 | -9/Exiles | Given EX-Vault access code 2238 | -9/Exiles | Opened EX-Vault 2250 | -9/Exiles | Found Prototype Energy Cannon 2250 | -9/Exiles | Identified Firepult 2271 | -9/Exiles | Found Prototype Device 2271 | -9/Exiles | Identified PSU Rigger 2340 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2407 | -9/Exiles | Met EX-DEC 2535 | -9/Exiles | Left Exiles lab with Firepult 2535 | -9/Exiles | Entered Mines 2938 | -8/Mines | Discovered new exit (range 14) 2979 | -8/Mines | Entered Materials 2979 | -8/Materials | Evolved 2 slots: Propulsion x2 3092 | -8/Materials | Identified exit to Garrison 3092 | -8/Materials | Entered Garrison 3151 | -8/Garrison | Warlord forces raided the area 3158 | -8/Garrison | Triggered checkpoint 3158 | -8/Garrison | Triggered checkpoint 3198 | -8/Garrison | Garrison Relay disabled 3208 | -8/Garrison | Triggered checkpoint 3236 | -8/Garrison | Triggered checkpoint 3244 | -8/Garrison | Triggered checkpoint 3494 | -8/Garrison | Discovered new exit (range 12) 3539 | -8/Garrison | Discovered new exit (range 5) 3798 | -8/Garrison | Triggered checkpoint 3865 | -8/Garrison | Lost 5 allies 3869 | -8/Garrison | Lost 6 parts (1p2n2u1w) 3959 | -8/Garrison | Garrison Relay disabled 4223 | -8/Garrison | Build established: Scavenger-Mutant 4322 | -8/Garrison | Triggered checkpoint 4354 | -8/Garrison | Triggered checkpoint 4385 | -8/Garrison | Garrison Relay disabled 4393 | -8/Garrison | Identified exit to Materials 4670 | -8/Garrison | Installed Relay Interface Framework 4705 | -8/Garrison | Garrison Relay disabled 4742 | -8/Garrison | Entered Materials 5160 | -8/Materials | Build established: Mutant 5299 | -8/Materials | Discovered new exit (range 16) 5316 | -8/Materials | Entered Factory 5316 | -7/Factory | Evolved 2 slots: Utility x2 5645 | -7/Factory | Build established: Hacker-Mutant 5730 | -7/Factory | Repaired Reactive Plating 5770 | -7/Factory | Repaired Reactive Plating 5937 | -7/Factory | Lost 4 parts (1p2n1w) 5993 | -7/Factory | Lost 4 parts (1n2u1w) 6086 | -7/Factory | Fabricated Hvy. Flak Cannon (x2) 6095 | -7/Factory | System corruption reached 10% 6197 | -7/Factory | Lost 7 parts (1p1n4u1w) 6283 | -7/Factory | Lost 5 parts (2n1u2w) 6284 | -7/Factory | Build established: Mutant 6367 | -7/Factory | Cargo convoy interrupted 6427 | -7/Factory | Garrison activated, responded to threat 6516 | -7/Factory | First assault squad dispatched 6643 | -7/Factory | Core integrity fell below 50% 6710 | -7/Factory | Lost 3 parts (1p2n) 6879 | -7/Factory | Fabricated Datajack (x1) 7004 | -7/Factory | Sucked down chute 7004 | -7/Factory | Entered Waste 7018 | -7/Waste | Spotted C-40 Crusher 7025 | -7/Waste | Spotted C-40 Crusher 7036 | -7/Waste | Spotted C-40 Crusher 7043 | -7/Waste | Spotted C-40 Crusher 7047 | -7/Waste | Spotted C-40 Crusher 7050 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7052 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7055 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7058 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7074 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7075 | -7/Waste | Core integrity fell below 20% 7085 | -7/Waste | Spotted C-40 Crusher 7105 | -7/Waste | Lost 7 parts (4n3u) 7116 | -7/Waste | Discovered new exit (range 13) 7143 | -7/Waste | Entered Factory 7369 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Scanning: Broken Med. Armored Exoskeleton... Schematic downloaded. 07212_ Acquired Mic. Nuclear Core. 07214_ System corrupted: Energy discharge (-22). 07214_ Acquired Adv. Medium Treads. 07228_ Dropped Field Recycling Unit. 07232_ 3R MO6DLS9GMW/>V#YGRNWDJ 07234_ Acquired VTOL Module. 07252_ System corrupted: Heat flow error (+106). 07272_ System corrupted: Matter fused (-8). 07290_ System corrupted: Heat flow error (+191). 07291_ ALERT: All DSF locations entering lockdown mode. 07316_ RPGWCML | 4F PPD5 K1OTVLMFR4JSPK#LL 07323_ Wave Gun destroyed. 07330_ Acquired Imp. Melee Analysis Suite. 07336_ System corrupted: Matter fused (-5). 07337_ Acquired Imp. Melee Analysis Suite. 07358_ System corrupted: Matter fused (-6). 07366_ Neutrino Reactor explodes. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ??????????????????????????????# + """ S"" #??? | | ??????????????????????????????# # "" #??? | | ??????????????????????????????# # #??? | | ??????????????????????????????# ############## | | ??????????????????????????????# | | ??????????????????????????????#^ | | ??????????????????????????????# """ """ """ """ | | ??????????????????????????????# """ """ """ """ | | ??????????????????????????????# """ """ """ """ | | ??????????????????????????????# | | ??????????????????##+########## | | ????????????????? | | ????????????????? | | ???????????????????"""""" """"""""" | | ??????????????????????""" """"""""" | | ??????????????????????""" """"""""" | | ??????????????????""""""" Y """"""""" | | ??????????????????""""""" """"""""" | | ?????????????????"""""""" ! """"""""" | | ???????????????? ! | | ???????????????? ! | | ???????????????? | | ???????????????? | | ?????????????????####### ####### | | ???????????????????????# # | | ???????????????????????# @ """ # | | ???????????????????????# """ + | | ???????????????????????# """ # | | ???????????????????????# # | | ???????????????????????# #?""" " | | ???????????????????????########### ### #?""" " | | ????????????????????????# # #??"" " | | ????????????????????????# # #??#### | | ????????????????????????# # #?????? | | ????????????????????????# """"" # #?????? | | ????????????????????????# """"" # #?????? | | ????????????????????????? """ + #?????? | | ????????????????????????# #######?????? | | ????????????????????????# """"" #???????????? | | ????????????????????????# """"" #???????????? | | ????????????????????????# """ #???????????? | | ??????????????????????????? #???????????? | | ????????????????????????? #???????????? | | ????????????????????????##############???????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Resistance: KI 20 Evasion (%) 53 Targeting Accuracy 5 Melee Accuracy 36 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 56 Item Schematics ----------------- Datajack | -7/Factory | Hacked Med. Armored Exoskeleton | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Flak Cannon | x2 | -7/Factory | Preloaded Datajack | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear This Is Interesting... Challenges ------------ None Game ------ Seed SpikedAbsorptionShifter Manual? 0 Play Time 01:23:24 Cumulative 46.9 hours Start 2024.07.01 @ 17:26:48 End 2024.07.01 @ 18:54:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 33 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 89% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: baff0288-a61f-458e-b4fb-ad8c1a7ffc16