Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 21:25:44 Player: Jiber Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1802) 1802 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (406) 406 TOTAL SCORE: 4503 Bonus ------- High Alert Combat Kills 346 Follower Combat Kills 60 Cogmind --------- Core Integrity 0/550 Matter 2/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Flail > --- INVENTORY (8) ---- Light Treads Improved VTOL Module Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Flight Unit Improved VTOL Module > --- UTILITY ---------- Terrain Scan Processor Improved Propulsion Shielding Hardened Light Armor Plating > --- WEAPON ----------- Makeshift Axe > --- INVENTORY -------- Flight Unit Flight Unit Improved Light Armor Plating Autogun Improved Datajack [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Terrain Scan Processor Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Propulsion Shielding Weapon Makeshift Axe Energy Gun EM Pulse Gun Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 . 1 Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 49 | 6 4 3 8 4 24 Power 8 | 1 1 . 1 . 5 Engine 6 | 1 1 . 1 . 3 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 17 | 2 . 2 3 2 8 Treads . | . . . . . . Leg 8 | . . 2 . . 6 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 7 | . . . 3 2 2 Utility 11 | 1 1 1 1 . 7 Device 2 | 1 . 1 . . . Storage 1 | . . . . . 1 Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 6 | . . . 1 . 5 Artifact . | . . . . . . Weapon 13 | 2 2 . 3 2 4 Energy Gun 2 | 1 . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . 1 . . Ballistic Cannon . | . . . . . . Launcher 4 | . 1 . . 1 2 Special Weapon 1 | . . . . 1 . Impact Weapon 2 | . 1 . . . 1 Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 2 | . 1 . . . 1 Parts Lost 23 | . 1 3 . 1 18 Power 5 | . 1 . . . 4 Propulsion 7 | . . 1 . 1 5 Utility 5 | . . 1 . . 4 Weapon 6 | . . 1 . . 5 Highest Loss Streak 6 | . 1 2 . 1 6 To Critical Strikes 1 | . . . . . 1 Average Backups 3 | . 2 4 4 4 3 Power . | . . 1 1 1 . Propulsion . | . . . . . 1 Utility . | . . . . . . Weapon 1 | . 1 3 2 3 . Tool/Special . | . . . . . . Unused Backups 2 | . . . 1 . 1 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon . | . . . . . . Tool/Special 1 | . . . 1 . . Average Slot Usage (%) 80 | . 91 95 85 78 76 Engine 9 | . 14 14 11 11 7 Core 3 | . . . . . 5 Leg 9 | . . 14 3 . 12 Wheel 2 | . 28 14 . . . Flight 18 | . . . 28 30 17 Device 2 | . 14 10 4 . . Processor 9 | . 6 14 11 11 8 Protection 8 | . . . 6 11 10 Energy Gun 1 | . 6 1 9 . . Ballistic Gun 1 | . 4 . . . 2 Launcher 3 | . 10 12 . . 3 Special Weapon 1 | . . . . 3 . Impact Weapon 1 | . 8 14 2 . . Slashing Weapon 5 | . . . 8 11 4 Peak Build Rating 27 | 8 13 13 16 14 27 Average Rating 15 | 4 10 11 13 12 18 On Entrance 9 | . 8 13 13 12 13 Naked Turns . | . . . . . . Heaviest Build 26 | 9 15 15 14 12 26 Greatest Support 60 | 32 32 32 20 12 60 Greatest Overweight (x) 3 | . . . 3 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 8 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 4 4 5 5 5 5 Average Carried 3 | . 2 4 4 4 3 Final Capacity 8 | 5 5 5 5 5 8 Final Carried 5 | . 3 4 5 4 3 Class Distribution -------------------- 81% | Mutant 13% | Scavenger-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1174 | 253 . 92 . 86 743 Remotely . | . . . . . . Salvage Created 1767 | 185 79 134 30 199 1140 Parts 87 | 13 3 7 2 8 54 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 35 | . 2 1 1 3 28 Melee 9 | . 1 1 1 3 3 Guns 5 | . . . . . 5 AOE 20 | . . . . . 20 Classes Destroyed 12 | 2 1 . . 1 8 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Tunneler 6 | 5 . . . . 1 Hauler 1 | . . . . . 1 Recycler 6 | 1 . 1 . 2 2 Watcher 1 | . . . . . 1 Swarmer 3 | . . . . 3 . Grunt 22 | . 2 1 1 . 18 Brawler 2 | . . . . . 2 Duelist 3 | . . . . . 3 Sentry 4 | . . . . . 4 Heavy 1 | . . . . . 1 Best Kill Streak 13 | 6 2 1 1 5 13 Combat Bots Only 10 | . 2 1 1 3 10 Max Kills in Single Turn 5 | 1 1 1 1 1 5 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee 1 | . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 234 | . 6 14 11 21 182 Missed 69 | . 1 4 2 6 56 Hits 165 | . 5 10 9 15 126 Melee 20 | . . . . . 20 Projectile 145 | . 5 10 9 15 106 AOE 4 | . . 4 . . . Critical Strikes 8 | . . . . . 8 Actively Blocked 1 | . . . . . 1 Damage Taken 2974 | 4 70 262 103 120 2415 Core 757 | . 28 65 36 66 562 Absorbed by Shields . | . . . . . . Redirected to Shielding 117 | . . . 6 5 106 Core Remaining (%) 78 | 100 . 62 . 74 . Volleys Fired 120 | 15 . . . . 105 Largest 2 | 2 . . . . 2 Hottest 100 | 60 . . . . 100 Shots Fired 140 | 30 . . . . 110 Gun 86 | 30 . . . . 56 Cannon . | . . . . . . Launcher 44 | . . . . . 44 Special 10 | . . . . . 10 Kinetic 71 | 15 . . . . 56 Thermal 10 | . . . . . 10 Explosive 44 | . . . . . 44 Electromagnetic 15 | 15 . . . . . Robot Hit Streak 9 | 8 . . . . 9 Robot Miss Streak 4 | 3 . . . . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 123 | 17 5 3 4 8 86 Core Hits 97 | 8 1 2 1 2 83 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 2 | . . 1 . . 1 Smash 2 | . . 1 . . 1 Melee Attacks 58 | . 5 4 7 14 28 Impact 15 | . 5 4 . . 6 Slashing 41 | . . . 7 14 20 Piercing . | . . . . . . Sneak Attacks 9 | . . 1 . 2 6 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 5388 | 240 179 187 167 351 4264 Guns 809 | 202 . . . . 607 Cannons . | . . . . . . Explosions 2862 | 38 . . . . 2824 Melee 1705 | . 179 187 167 351 821 Ramming 12 | . . . . . 12 Kinetic 655 | 48 . . . . 607 Thermal 722 | 38 . . . . 684 Explosive 2140 | . . . . . 2140 Electromagnetic 154 | 154 . . . . . Impact 427 | . 179 187 . . 61 Slashing 1278 | . . . 167 351 760 Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . . 10 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 359 | . 14 . 14 96 235 Projectiles . | . . . . . . Explosions 110 | . . . . . 110 Melee 249 | . 14 . 14 96 125 Knockbacks 5 | . 4 1 . . . Impact 4 | . 3 1 . . . Kinetic . | . . . . . . Secondary 1 | . 1 . . . . Self-Inflicted Damage 25 | 5 . . . . 20 Shots 2 | 1 . . . . 1 Rammed . | . . . . . . Targets Rammed 2 | . . . . . 2 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 192 | 52 . . . . 192 Average Temperature 61 | 24 . . . . 67 Received Heat Transfer 936 | . 42 63 48 . 783 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 1 | 1 . . . . . Impact Corruptions 2 | . 1 . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 550 | 50 . . . . 500 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 3 | . . . . . 3 Low Security (%) 61 | 100 100 100 100 100 32 Level 1 3 | . . . . . 6 Level 2 . | . . . . . 1 Level 3 33 | . . . . . 59 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 896 | 15 50 58 30 60 896 Initial 21 | . . 15 21 7 3 Average 295 | 3 13 33 8 24 512 Influence Increases 1725 | 30 50 105 65 80 1395 Destroy 0b10 Robot/C 740 | . 40 60 20 60 560 Destroy 0b10 Robot/NC 80 | 30 . 5 . 10 35 Destroy Leader 174 | . 10 20 . 10 134 Allied During Kill 5 | . . 5 . . . Disable Machine 135 | . . 15 . . 120 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 171 | . . . . . 171 Partial Spotted 45 | . . . . . 45 Lose Combat Pursuer 225 | . . . 45 . 180 Influence Decreases 840 | 30 10 90 100 90 520 Entered New Map 79 | . . 25 34 13 7 Time Decay 546 | 30 10 40 66 67 333 Lost Part 215 | . . 25 . 10 180 Squads Dispatched 7 | . . . . . 7 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault 3 | . . . . . 3 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 7 | . . . 1 . 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 2 5 9 3 45 Peak Tracking Total 9 | . 2 3 7 3 9 Tactical Retreats 9 | . . . 3 . 6 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 10 | . . 1 . . 9 Max in Single Turn 8 | . . . . . 8 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 2 | . . . 1 . 1 Terminals 2 | . . . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . . . 1 . 5 Successful 2 | . . . 1 . 1 Failed 4 | . . . . . 4 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 8 | . . . 4 . 4 Terminals 6 | . . . 1 . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 1 . 1 Record 1 | . . . . . 1 Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 1 . 1 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 10 | . . 10 . . . Total Damage 152 | . . 152 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 190 | 15 64 29 . . 82 Optics 82 | . . . . . 82 Terrain 108 | 15 64 29 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1444 | 112 64 96 180 180 812 Spaces Moved 1207 | 54 39 55 234 359 466 Core 13 | 13 . . . . . Treads . | . . . . . . Legs 242 | . . 31 11 . 200 Wheels 104 | 41 39 24 . . . Hover . | . . . . . . Flight 848 | . . . 223 359 266 Fastest Speed 29 | 50 100 100 34 34 29 Average Speed 69 | 87 100 111 59 35 91 Slowest Speed 300 | 100 100 120 300 117 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . 1 2 . Potential Cave-ins 2 | . . . . . 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 12 21 24 80 43 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 11 | . . . . . 11 Terrain Destroyed 221 | 3 . . . . 218 Melee . | . . . . . . Projectile 7 | . . . . . 7 AOE 214 | 3 . . . . 211 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1590 | 91 53 82 266 394 704 Wait 67 | 11 . 14 . 14 28 Move 1196 | 53 38 54 231 354 466 Hop 3 | . . . 1 2 . Pick Up 46 | 6 5 4 6 2 23 Fast Attach 8 | . . 1 3 2 2 Attach 32 | 6 2 2 . 1 21 Detach 6 | . . . 1 . 5 Swap 27 | . 3 2 8 1 13 Drop 25 | . . 1 9 4 11 Fire 120 | 15 . . . . 105 Melee 58 | . 5 4 7 14 28 Ram . | . . . . . . Kick 2 | . . . . . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 15) 177 | -10/Materials | Entered Mines 178 | -10/Mines | Assembled infested the area 180 | -10/Mines | Received a Mining Laser from a helpful Derelict 258 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 262 | -10/Mines | Discovered new exit (range 11) 273 | -10/Mines | Entered Materials 273 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 325 | -9/Materials | Build established: Mutant 451 | -9/Materials | Discovered new exit (range 6) 453 | -9/Materials | Entered Mines 479 | -9/Mines | Learned location of 1 exit from Lower Caves 487 | -9/Mines | Discovered new exit (range 14) 566 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 598 | -9/Mines | Learned 2 Materials zone layouts 633 | -9/Mines | Entered Materials 633 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 634 | -8/Materials | Identified exit to Factory 883 | -8/Materials | Garrison activated, responded to threat 1007 | -8/Materials | Destroyed 10 combat bots 1068 | -8/Materials | Lost 3 parts (1p1u1w) 1135 | -8/Materials | Core integrity fell below 50% 1301 | -8/Materials | Core integrity fell below 20% 1309 | -8/Materials | Lost 6 parts (3n1u2w) 1430 | -8/Materials | Discovered exit to Factory (range 14) 1433 | -8/Materials | First assault squad dispatched 1442 | -8/Materials | Lost 4 parts (2p1u1w) 1445 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- rejected. 01422_ The unstable cave ceiling collapses. 01425_ U-05 Engineer lays Concrete. 01426_ The unstable cave ceiling collapses. 01426_ Acquired Grenade Launcher. 01426_ U-05 Engineer lays Concrete. 01427_ The unstable cave ceiling collapses. 01427_ U-05 Engineer builds a Wall. 01430_ EXIT=FOUND: FACTORY 01431_ U-05 Engineer lays Concrete. 01432_ U-05 Engineer builds a Wall. 01433_ The unstable cave ceiling collapses. 01433_ ALERT: Unidentified disturbance in Zone 2I, assault force dispatched. 01435_ The unstable cave ceiling collapses. 01439_ Y-45 Defender suffers critical hit (Smash). 01439_ Destroyed Lgt. Treads. 01439_ Y-45 Defender system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ?????????????????????????????###????????????????# | | ?????????????????????????????# ############## | | ?????????????????????????????# | | ?????????????????????????????# " = | | ?????????????????????????????# | | ????????????????????????? # #############" | | ?????????????????????????###### ##???????????## | | ?????????????????????????T # #???????????### | | ????????????????????????? # #?????####### | | ????????????????????????? + ####### # " | | ????????????????????????? # # " | | ????????????????????????? # T # " | | ????????????????????????? # # | | ?????????????????#??????########### ! 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