Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.11.24 @ 11:09:57 Player: aoemica Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (46) 230 Value Destroyed (1415) 1415 Prototype IDs (23) 460 Alien Tech Used (2) 400 Bonus (9923) 9923 TOTAL SCORE: 20528 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 37 Entered DSFs 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 728 Met Warlord at Research 2000 Win 3000 Win Speed 2304 Friendly Fire -176 Cogmind --------- Core Integrity 1600/1600 Matter 267/300 Energy 185/200 System Corruption 0% Temperature Cool (30) Movement Flying (18) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (9) --- Biomechanical Wings Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (12) ----- 2N-1CE's Frost Array Medium Storage Unit Structural Scanner Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Experimental System Shield > --- WEAPON (2) ------- Powered Hammer Lance > --- INVENTORY (10) --- Improved Fusion Compressor Field Propulsion Array Advanced Reaction Control System Hardened Medium Armor Plating Hardened Medium Armor Plating Graphene Brace Authchip [Processor] Spacefold Activator Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Biomechanical Wings Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- 2N-1CE's Frost Array Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Hardened Medium Armor Plating Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Experimental System Shield > --- WEAPON ----------- Powered Hammer Lance > --- INVENTORY -------- Improved Fusion Compressor Field Propulsion Array Advanced Reaction Control System Hardened Medium Armor Plating Graphene Brace Authchip [Processor] Spacefold Activator Long-range Missile Launcher [Rating: 162] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Propulsion Nuclear Pulse Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Advanced Signal Interpreter Device Improved Reaction Control System Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Hardened Medium Armor Plating Artifact Spacefold Activator Weapon Powered Hammer Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Res Tes Sec Acc Slots Evolved 18 | . . 2 2 2 . 2 2 . . . . 2 . 2 2 . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 7 | . . 2 1 . . . 1 . . . . 1 . 1 . . . 1 Utility 10 | . . . 1 2 . 2 1 . . . . . . 1 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 102 | . 3 2 5 5 . 18 13 2 . 7 1 3 3 3 14 14 3 6 Power 5 | . . . . 1 . 1 2 . . . . 1 . . . . . . Engine 2 | . . . . 1 . 1 . . . . . . . . . . . . Core 3 | . . . . . . . 2 . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 29 | . 1 2 2 1 . 5 4 . . 2 . 1 1 1 2 3 . 4 Treads 2 | . . 2 . . . . . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 26 | . . . 2 1 . 5 4 . . 2 . 1 1 1 2 3 . 4 Utility 54 | . . . 3 2 . 11 4 . . 4 . 1 2 2 9 11 3 2 Device 27 | . . . 1 . . 5 2 . . 3 . 1 . 1 6 7 . 1 Storage 1 | . . . . . . . . . . . . . . . 1 . . . Processor 5 | . . . . . . 2 1 . . 1 . . . . 1 . . . Hackware 9 | . . . 2 1 . 2 . . . . . . . . . 3 . 1 Protection 11 | . . . . 1 . 2 1 . . . . . 2 1 1 1 2 . Artifact 1 | . . . . . . . . . . . . . . . . . 1 . Weapon 14 | . 2 . . 1 . 1 3 2 . 1 1 . . . 3 . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 5 | . 1 . . . . . 1 1 . 1 . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . . 1 . . . . . . . Slashing Weapon 5 | . . . . 1 . . 2 1 . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . 1 1 . . 4 . . . . . 4 2 . Parts Lost 3 | . . . . . . . 2 . . . . . . 1 . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . 2 . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . 2 . . . . . . 1 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 57 66 75 78 84 95 95 94 94 93 94 94 94 87 90 90 91 91 Engine 1 | . . . . 5 7 6 3 . . . . . . . . . . . Core 4 | . . . . . . . 1 5 5 5 5 10 10 9 8 8 8 8 Treads 1 | . . 22 18 . . . . . . . . . . . . . . . Leg 2 | . 28 22 14 . . . . . . . . . . . . . . . Flight 25 | . . . 6 23 23 29 34 29 29 29 29 31 31 27 25 26 26 28 Device 12 | . . . 6 7 7 19 11 11 11 10 11 10 10 9 18 9 8 11 Processor 7 | . . . . . . 5 10 11 11 11 11 10 10 9 8 8 8 8 Hackware 12 | . . . 11 20 23 14 11 11 11 11 11 10 10 9 8 18 21 23 Protection 6 | . . . . 5 7 6 7 11 11 11 11 10 10 11 8 5 4 1 Ballistic Gun 1 | . 14 11 9 . . . . . . . . . . . . . . . Launcher 1 | . 2 11 9 7 7 1 . . . 2 . . . . . . . . Impact Weapon 3 | . . . . . . 4 5 5 5 2 5 5 5 4 4 4 4 4 Slashing Weapon 3 | . . . . 7 7 6 5 4 5 5 5 5 5 4 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 49 | 3 3 3 3 11 11 22 26 31 26 31 26 32 36 44 49 49 35 35 Greatest Support 66 | 3 3 40 3 12 12 31 37 36 36 37 35 42 45 58 56 59 59 66 Greatest Overweight (x) 1 | . . . . . 1 1 . . . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 10 10 10 Most Carried 10 | 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 10 10 10 10 Average Carried 5 | 3 4 4 4 4 5 4 4 5 5 5 5 3 4 4 6 9 10 9 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 Final Carried 10 | 2 5 5 5 5 5 5 5 5 5 5 5 3 5 5 10 10 10 10 Class Distribution -------------------- 51% | Hacker-Sprinter 17% | Hacker-Mutant 14% | Wizard-Scout 10% | Hacker-Scout 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/DSF Hacker-Sprinter | -3/Research Hacker-Scout | -2/Research Wizard-Scout | -2/Testing Wizard-Scout | -2/Section 7 Wizard-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Res Tes Sec Acc Matter Collected 1563 | 200 9 35 110 87 . 180 142 20 20 270 20 . . . 263 100 . 107 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1567 | . 26 35 54 144 . 240 288 53 . 378 . . . 25 227 26 . 71 Parts 85 | . 3 1 4 3 . 10 8 5 . 18 . . . 2 18 3 . 10 Haulers Intercepted 6 | . . 1 . 1 . 2 2 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 5 2 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Res Tes Sec Acc Combat Hostiles Destroyed 23 | . 2 . 3 . . . 4 1 . 8 . . . 1 4 . . . Melee 2 | . . . . . . . . 1 . . . . . 1 . . . . Guns 2 | . 2 . . . . . . . . . . . . . . . . . AOE 19 | . . . 3 . . . 4 . . 8 . . . . 4 . . . Classes Destroyed 13 | . 1 1 3 1 . 1 . 1 . 2 . . . 1 . 1 . 1 Worker 2 | . . . 1 . . . . . . . . . . . . . . 1 Builder 2 | . . . . . . . . . . . . . . . . . . 2 Hauler 6 | . . 1 . 1 . 2 2 . . . . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . 1 . . Watcher 9 | . . . . . . 2 3 . . . . . . . 4 . . . Swarmer 10 | . 2 . . . . . 4 . . . . . . . 4 . . . Cutter 1 | . . . . . . . . . . . . . . 1 . . . . Saboteur 2 | . . . . . . . . . . 2 . . . . . . . . Grunt 8 | . . . 2 . . . . . . 6 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 5 | . 2 1 4 1 . 1 5 1 . 3 . . . 1 5 1 . 2 Combat Bots Only 4 | . 2 . 3 . . . 4 1 . 3 . . . 1 4 . . . Max Kills in Single Turn 3 | . 1 1 1 1 . 1 2 1 . 3 . . . 1 3 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . . . 2 . . 3 . . . . 3 . . . Melee 1 | . . . . . . . . 1 . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Res Tes Sec Acc Damage Taken 2065 | . 25 19 250 32 82 20 256 63 55 113 32 . 79 600 332 107 . . Core 402 | . 6 . 27 5 21 10 8 20 43 . 15 . 79 75 93 . . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 26 | . . . . . . . . . . 26 . . . . . . . . Core Remaining (%) 96 | 100 97 100 95 . 96 98 . . . . 91 . 93 94 . . 93 100 Volleys Fired 31 | . 4 . 8 . . . 3 . . 14 . . . . 2 . . . Largest 2 | . 2 . 1 . . . 1 . . 1 . . . . 1 . . . Hottest 60 | . 60 . 30 . . . 39 . . 43 . . . . 43 . . . Shots Fired 34 | . 7 . 8 . . . 3 . . 14 . . . . 2 . . . Gun 6 | . 6 . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 28 | . 1 . 8 . . . 3 . . 14 . . . . 2 . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 3 | . 3 . . . . . . . . . . . . . . . . . Thermal 3 | . 3 . . . . . . . . . . . . . . . . . Explosive 28 | . 1 . 8 . . . 3 . . 14 . . . . 2 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | . 1 . 4 . . . . . . 7 . . . . . . . . Robot Miss Streak 3 | . 3 . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 50 | . 2 . 3 2 . 11 10 1 . 3 . . 2 1 5 3 1 6 Core Hits 86 | . 2 . 9 1 . 4 8 1 . 47 . . . 1 11 1 . 1 Critical Kills 2 | . . . . . . 2 . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . Critical Strikes 4 | . . . . . . 3 . . . . . . . . . . . 1 Smash 3 | . . . . . . 3 . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 159 | . . . . 3 1 25 18 4 9 9 3 . 4 14 31 14 5 19 Impact 78 | . . . . . . 15 12 2 8 8 2 . 1 12 7 2 2 7 Slashing 49 | . . . . 3 1 10 6 2 1 1 1 . 3 2 19 . . . Piercing 32 | . . . . . . . . . . . . . . . 5 12 3 12 Sneak Attacks 17 | . . . . 2 . 3 3 1 . . . . 2 . . 1 . 5 Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . 3 . . . . . 1 1 . . . 1 Damage Inflicted 7325 | . 23 2 608 145 . 624 983 74 . 3364 . . 176 35 600 174 46 471 Guns 23 | . 23 . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 4742 | . . . 608 . . . 441 . . 3364 . . . . 329 . . . Melee 2558 | . . . . 145 . 624 542 74 . . . . 176 35 271 174 46 471 Ramming 2 | . . 2 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal 23 | . 23 . . . . . . . . . . . . . . . . . Explosive 4742 | . . . 608 . . . 441 . . 3364 . . . . 329 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 1168 | . . . . . . 473 456 . . . . . 79 . . . . 160 Slashing 859 | . . . . 145 . 151 86 74 . . . . 97 35 271 . . . Piercing 531 | . . . . . . . . . . . . . . . . 174 46 311 Highest Corruption 3 | . . . . . . . . . . . . . . 3 2 2 2 . Average Corruption 1 | . . . . . . . . . . . . . . 2 1 2 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 95 | . . . . . . . . . . . . . . . 15 80 . . Effects 4 | . . . . . . . . . . . . . . . 2 2 . . Message Errors 1 | . . . . . . . . . . . . . . . . 1 . . Matter Fused 1 | . . . . . . . . . . . . . . . 1 . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 653 | . . . 11 47 . 122 163 . . 20 . . . . 12 59 . 219 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 64 | . . . 11 . . . 21 . . 20 . . . . 12 . . . Melee 589 | . . . . 47 . 122 142 . . . . . . . . 59 . 219 Knockbacks 1 | . . . . . . . 1 . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 25 | . . . . . . . 25 . . . . . . . . . . . Shots 1 | . . . . . . . 1 . . . . . . . . . . . Rammed 2 | . . 1 1 . . . . . . . . . . . . . . . Targets Rammed 3 | . . 2 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . Highest Temperature 235 | . 15 . 8 . . 10 94 27 . 36 12 . . 34 235 62 . . Average Temperature 24 | . 10 . 4 . . 7 41 10 . 10 6 . . 19 109 30 . . Received Heat Transfer 261 | . . . 135 6 . 12 18 36 . 12 . . . 33 . 9 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . . . . . . Impact Corruptions 8 | . . . . . . 1 7 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 50 | . 50 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Res Tes Sec Acc Peak Influence 592 | . 119 138 287 158 111 199 473 . . . . 37 44 176 592 536 225 287 Initial 285 | . . 50 57 130 110 58 16 . . . . 37 25 24 99 285 225 26 Average 210 | . 64 82 155 138 110 86 295 . . . . 37 26 69 372 428 46 125 Maximum Alert Level 2 | . . . 1 . . . 2 . . . . . . . 2 2 1 1 Low Security (%) 57 | 100 100 100 62 100 100 100 16 . . . . 100 100 100 23 . 92 58 Level 1 24 | . . . 37 . . . 72 . . . . . . . 17 37 7 41 Level 2 18 | . . . . . . . 10 . . . . . . . 58 62 . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . 1 1 . 1 2 3 . . . . . 1 2 1 6 . 4 Investigation 4 | . . . 1 . . . . . . . . . . . . . . 3 Extermination . | . . . . . . . . . . . . . . . . . . . Reinforcement 16 | . . 1 . . 1 1 3 . . . . . 1 2 1 5 . 1 Assault 1 | . . . . . . . . . . . . . . . . 1 . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Res Tes Sec Acc Distress Signals 14 | . . 2 2 . . . . . . 1 . . . 1 5 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 181 | . 6 9 12 1 3 9 21 5 9 41 3 . 1 20 22 11 1 7 Peak Tracking Total 14 | . 3 7 6 1 3 3 7 3 6 14 4 . 1 14 8 6 1 6 Tactical Retreats 27 | . 1 2 2 . . 2 3 1 1 . 1 . 1 3 5 2 . 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Res Tes Sec Acc Traps Triggered 4 | . 1 . 1 . . . . . . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . 6 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Res Tes Sec Acc Machines Disabled 7 | . . . . . . . 2 . . . . . . . . 3 2 . Max in Single Turn 2 | . . . . . . . 2 . . . . . . . . 1 1 . Garrison Access 9 | . . . 1 . . 2 1 . . . . . . . 2 1 . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Res Tes Sec Acc Machines Accessed 37 | . . 1 3 2 . 7 6 . 2 . . 1 . . 5 3 1 6 Terminals 22 | . . 1 2 2 . 5 4 . . . . 1 . . 2 2 1 2 Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . 1 . . 2 2 . . . . . . . 3 1 . 2 Total Hacks 123 | . . 4 12 5 . 22 22 . 5 . . 1 . . 11 8 12 21 Successful 72 | . . 2 6 2 . 14 10 . 5 . . 1 . . 3 5 11 13 Failed 49 | . . 1 5 3 . 8 12 . . . . . . . 8 3 1 8 Catastrophic 4 | . . . . . . 1 2 . . . . . . . 1 . . . Database Lockouts 2 | . . 1 1 . . . . . . . . . . . . . . . Manual 65 | . . 4 9 3 . 13 15 . . . . . . . 5 4 6 6 Terminals 91 | . . 4 11 5 . 18 18 . . . . 1 . . 5 7 12 10 Fabricators 6 | . . . . . . . . . . . . . . . . . . 6 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 21 | . . . 1 . . 4 4 . . . . . . . 6 1 . 5 Terminal Hacks 41 | . . 1 4 2 . 6 6 . 5 . . 1 . . 1 2 8 5 Record 4 | . . . . . . . . . 4 . . . . . . . . . Part Schematic 2 | . . . . . . . . . . . . . . . . 1 . 1 Robot Analysis 2 | . . 1 . . . . . . . . . . . . . . 1 . Prototype ID Bank 3 | . . . 1 . . . 1 . . . . . . . . . . 1 Open Door 2 | . . . . . . . . . 1 . . . . . . . . 1 Open DSF 2 | . . . . 1 . . . . . . . 1 . . . . . . Level Access Points 4 | . . . . . . 1 1 . . . . . . . . . 1 1 Branch Access Points 4 | . . . 1 . . 1 1 . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Terminal Index 3 | . . . . . . 1 1 . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . . . . . . . . 2 . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . 1 . . . . . . . . . . . Patrol Status 2 | . . . . 1 . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . 1 . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . 1 2 . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . 3 Load Schematic 2 | . . . . . . . . . . . . . . . . . . 2 Build 1 | . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . 1 . . 2 1 . . . . . . . 2 1 . 2 Seal Access 9 | . . . 1 . . 2 1 . . . . . . . 2 1 . 2 Unauthorized Hacks 19 | . . 1 1 . . 6 3 . . . . . . . . 2 3 3 Terminals 17 | . . 1 1 . . 6 3 . . . . . . . . 2 3 1 Track 1 | . . . . . . . . . . . . . . . . . 1 . Assimilate 3 | . . . . . . 1 2 . . . . . . . . . . . Botnet 11 | . . 1 1 . . 4 1 . . . . . . . . 2 1 1 Operators 2 | . . . . . . 1 . . . . . . . . . . 1 . Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 Recompile 1 | . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . . 1 . 1 . 3 6 . . . . 1 . . 4 2 1 3 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . . 5 . 1 Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . Time 23 | . . . . . . . . . . . . . . . . . . 23 Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . 10 Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Res Tes Sec Acc Total Allies 5 | . . . . . . 1 2 . 2 . . . . . . . . . Largest Group 2 | . . . . . . 1 2 . 2 . . . . . . . . . Highest-Rated Group 62 | . . . . . . 26 52 . 62 . . . . . . . . . Highest-Rated Ally 31 | . . . . . . 26 26 . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 25 | . . . . . . . . . 25 . . . . . . . . . Total Damage 437 | . . . . . . . . . 437 . . . . . . . . . Kills 2 | . . . . . . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Res Tes Sec Acc Robot Analysis Total 2 | . . 1 . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 2 | . . . . . . . . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Res Tes Sec Acc Turns Passed 4106 | 3 118 82 241 100 28 661 465 105 204 622 95 11 69 116 569 292 42 283 Spaces Moved 10165 | 1 197 143 407 212 65 1334 1315 308 630 1053 209 38 82 327 1886 917 115 926 Core 746 | 1 197 141 407 . . . . . . . . . . . . . . . Treads 2 | . . 2 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 9417 | . . . . 212 65 1334 1315 308 630 1053 209 38 82 327 1886 917 115 926 Fastest Speed 18 | 50 50 50 50 34 34 28 25 27 27 24 24 20 20 18 21 21 22 18 Average Speed 27 | 50 50 51 50 34 39 32 28 27 27 26 24 20 38 20 21 21 22 18 Slowest Speed 160 | 50 50 160 50 34 117 107 29 27 27 27 24 20 92 21 21 24 22 19 Overloaded Moves 39 | . . . . . . . . . . . . . . 39 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 81 | . . . . . . 10 . 2 1 1 . . 1 16 32 9 . 9 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 41 | 2 30 22 41 5 80 35 46 56 81 87 44 2 74 11 57 70 9 29 Regions Visited 18 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . . 1 . 1 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . . 2 4 . 1 . . . . . . . Spaces Dug 118 | . 8 . 10 1 1 10 12 2 8 4 2 . 2 12 36 3 . 7 Terrain Destroyed 287 | . 8 . 66 1 1 10 20 2 8 109 2 . 2 12 36 3 . 7 Melee 72 | . . . . 1 1 10 3 2 8 4 2 . 2 12 17 3 . 7 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 215 | . 8 . 66 . . . 17 . . 105 . . . . 19 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Res Tes Sec Acc Total 11166 | 6 208 150 433 239 65 1518 1382 320 647 1365 248 40 114 337 1983 981 125 1005 Wait 687 | . . . 10 2 . 134 25 10 11 277 37 . . 8 74 35 . 64 Move 9995 | . 196 142 406 211 64 1316 1314 303 627 1050 208 37 79 296 1826 899 114 907 Hop 69 | . . . . . . 7 . 2 1 1 . . 1 13 27 8 . 9 Pick Up 45 | . 4 3 1 8 . 7 5 . . 1 . . 4 1 6 3 . 2 Fast Attach 56 | . 2 . 5 2 . 8 6 . . 6 . . 1 2 10 7 4 3 Attach 21 | . 1 2 . 3 . 4 3 . . . . 2 1 1 1 1 . 2 Detach 8 | . . . . 1 . 1 . . . 1 . . 1 1 1 1 1 . Swap 26 | . . . . . . 6 4 2 . 1 1 1 1 . 3 6 . 1 Drop 77 | 6 1 1 2 9 . 12 9 . . 6 . . 5 2 9 9 3 3 Fire 31 | . 4 . 8 . . . 3 . . 14 . . . . 2 . . . Melee 129 | . . . . 3 1 23 13 3 8 8 2 . 3 12 24 12 3 14 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 3 | . . 2 1 . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . . 18 1 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / Ext / DSF) -4/DSF -3/Research -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 11 | -10/Materials | Discovered new exit (range 16) 112 | -10/Materials | Discovered new exit (range 10) 122 | -10/Materials | Entered another Materials area 122 | -9/Materials | Evolved 2 slots: Propulsion x2 140 | -9/Materials | Central database locked down 188 | -9/Materials | Discovered new exit (range 15) 204 | -9/Materials | Entered another Materials area 204 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -8/Materials | Central database locked down 383 | -8/Materials | Identified exit to Storage 394 | -8/Materials | Discovered new exit (range 4) 445 | -8/Materials | Entered Factory 445 | -7/Factory | Evolved 2 slots: Utility x2 504 | -7/Factory | Discovered new exit (range 11) 545 | -7/Factory | Identified exit to DSF 545 | -7/Factory | Entered DSF 562 | -7/DSF | Additional patrols routed to DSF 568 | -7/DSF | Discovered new exit (range 15) 573 | -7/DSF | Entered Factory 573 | -6/Factory | Evolved 2 slots: Utility x2 594 | -6/Factory | Build established: Hacker-Mutant 619 | -6/Factory | Identified exit to Lower Caves 619 | -6/Factory | Identified exit to Factory 904 | -6/Factory | Spotted B-75 Beast 982 | -6/Factory | Garrison activated, responded to threat 1234 | -6/Factory | Entered another Factory area 1234 | -5/Factory | Accompanied by 1 ally 1234 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1263 | -5/Factory | Spotted B-75 Beast 1266 | -5/Factory | Identified exit to Factory 1537 | -5/Factory | Identified exit to Upper Caves 1582 | -5/Factory | Build established: Hacker-Sprinter 1699 | -5/Factory | Entered Upper Caves 1764 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1802 | -5/Upper Caves | Discovered new exit (range 7) 1803 | -5/Upper Caves | Identified exit to Upper Caves 1804 | -5/Upper Caves | Entered another Upper Caves area 1807 | -5/Upper Caves | Discovered exit to Factory (range 10) 1889 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1927 | -5/Upper Caves | Learned location of 1 exit from Factory 1929 | -5/Upper Caves | A Commander dispatched an escort 1931 | -5/Upper Caves | Learned Research garrison access intel 2006 | -5/Upper Caves | Discovered new exit (range 5) 2007 | -5/Upper Caves | Identified exit to Warlord 2008 | -5/Upper Caves | Entered Warlord 2072 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 2164 | -5/Warlord | Warlord's base attacked by MAIN.C 2222 | -5/Warlord | Met Warlord 2237 | -5/Warlord | Found Prototype Device 2237 | -5/Warlord | Identified Exp. Phase Shifter 2240 | -5/Warlord | Found Prototype Device 2240 | -5/Warlord | Identified System Purifier 2242 | -5/Warlord | Found Prototype Processor 2242 | -5/Warlord | Identified Exp. Target Analyzer 2513 | -5/Warlord | Spotted Striker 2514 | -5/Warlord | Warlord forces counterattacked 2584 | -5/Warlord | Spotted Executioner 2628 | -5/Warlord | Discovered new exit (range 8) 2629 | -5/Warlord | Identified exit to Proximity Caves 2630 | -5/Warlord | Entered Proximity Caves 2701 | -4/Proximity Caves | Spotted B-86 Titan 2707 | -4/Proximity Caves | Learned Research stockpile data 2718 | -4/Proximity Caves | Discovered exit to Factory (range 12) 2725 | -4/Proximity Caves | Entered Factory 2725 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 2726 | -4/Factory | Identified exit to Research 2727 | -4/Factory | Identified exit to Extension 2736 | -4/Factory | Identified exit to DSF 2736 | -4/Factory | Entered DSF 2792 | -4/DSF | Additional patrols routed to DSF 2798 | -4/DSF | Discovered exit to Research (range 15) 2805 | -4/DSF | Entered Research 2805 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2807 | -3/Research | Loaded intel: 4 garrison access locations 2896 | -3/Research | Crushed by falling debris 2917 | -3/Research | Discovered new exit (range 17) 2920 | -3/Research | Identified exit to Research 2921 | -3/Research | Entered another Research area 2921 | -2/Research | Warlord forces began assault on 0b10 2921 | -2/Research | Evolved 2 slots: Utility x2 2947 | -2/Research | Identified exit to Testing 2969 | -2/Research | Spotted B-90 Cyclops 3031 | -2/Research | Research machine network offline 3185 | -2/Research | Spotted Executioner 3185 | -2/Research | Spotted Striker 3189 | -2/Research | Met up with Warlord 3200 | -2/Research | Spotted B-90 Cyclops 3378 | -2/Research | Discovered new exit (range 17) 3381 | -2/Research | Identified exit to Access 3390 | -2/Research | Discovered exit to Access (range 20) 3442 | -2/Research | Build established: Hacker-Scout 3442 | -2/Research | Borebot progress halted 3464 | -2/Research | Borebot progress halted 3490 | -2/Research | Spotted Striker 3490 | -2/Research | Entered Testing 3495 | -2/Testing | Protovariant out of control (PP-E4EOAYEC0B) 3530 | -2/Testing | Found Prototype Device 3530 | -2/Testing | Identified Exp. Hardlight Generator 3538 | -2/Testing | Found Prototype Hackware 3538 | -2/Testing | Identified Exp. System Shield 3546 | -2/Testing | Spotted Striker 3551 | -2/Testing | Spotted Striker 3689 | -2/Testing | Spotted PP-E4EOAYEC0B 3719 | -2/Testing | Discovered exit to Access (range 4) 3740 | -2/Testing | Search patrols dispatched 3762 | -2/Testing | Spotted Fortress 3780 | -2/Testing | Discovered new exit (range 5) 3781 | -2/Testing | Identified exit to Section 7 3782 | -2/Testing | Entered Section 7 3791 | -2/Section 7 | Found Alien Artifact 3791 | -2/Section 7 | Identified Spacefold Activator 3806 | -2/Section 7 | Found Alien Artifact 3806 | -2/Section 7 | Identified Integrated Reactor 3806 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 3824 | -2/Section 7 | Entered Access 3824 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3845 | -1/Access | Build established: Wizard-Scout 3924 | -1/Access | Identified exit to Surface 4093 | -1/Access | Fabricated Weapon Mount (x2) 4107 | *** | Escaped! Last Messages --------------- Uploading Weapon Mount schematic... Loaded successfully: Weapon Mount Rating: 5 Time: 47 Initiate build sequence. >>Trojan(Prioritize) Trojan loaded successfully. Testing... Prioritization routine active. >>Build Building Weapon Mount... ETC: 23 04070_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 04093_ Fabricator completes Weapon Mount. 04106_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 04106_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##"????????"##?????????????????? | | ??????????????????##""""""""""##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## "" ##?????????????????? | | ??????????????????## "@ ##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## ##?????????????????? | | ?????????????????### ###????????????????? | | ?????????????????### ###????????????????? | | ?????????????????## ##????????????????? | | ?????????????????###"" ###????????????????? | | ?????????????????###"" ###????? ????????? | | ??????????????????##"" ##?????? ##????????? | | ??????????????????##T ##?????? ##????????? | | ??????????????????##"" ##?????? # ????????? | | ????????????? ###"" ####### # ????????? | | ?????????????#+#####"" ####### # ????????? | | ????????? k R k + ????????? | | ???????? k k # # ???? | | ?????????#####+####################+#+####### ???? | | ????????? ################### # ???? | | ?????????????????????????????????## # ???? | | ?????????????????????????????????## " # ???? | | ?????????????????????????????????##""" # ???? | | ?????????????????????????????????## """ # ???? | | ?????????????????????????????????## " # ???? | | ?????????????????????????????????## + ???? | | ??????????????????################# ! # ???? | | ????? #####????#########################+#### ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 35 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 675 Evasion (%) 77 Recoil Reduction 2 Offensive Hacking 50 Defensive Hacking 28 Authchip Count 1 Item Schematics ----------------- Exp. Q-thruster | -2/Testing | Hacked Exp. Thermal Defense Suite | -2/Testing | Archive Exp. Biometal Heavy Treads | -2/Testing | Archive Exp. Optical Array | -2/Testing | Archive Exp. Core Analyzer | -2/Testing | Archive Weapon Mount | -1/Access | Hacked Robot Schematics ------------------ Y-72 Warden | -2/Testing | Archive Fabricated ------------ Weapon Mount | x2 | -1/Access Alien Tech Used ----------------- Spacefold Activator Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed CannonHoverInverter Manual? 0 Play Time 01:12:55 Cumulative 849.4 hours Start 2022.11.24 @ 09:40:02 End 2022.11.24 @ 11:09:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 384 Rogue 383 Adventurer 1 Explorer 0 Win Type 0 Total 118 Types 31/11/17/4/2/1/48/3/1 Lore% 99 Gallery% 99 Achievement% 90 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11f14875-f7fc-4aae-8a67-00590f12a8a2