Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.05 @ 15:34:19 Player: BRiNK Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (964) 964 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2982 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/550 Matter 269/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Light Armor Plating Shield Generator > --- WEAPON ----------- Pulse Rifle Assault Rifle Shock Bomb Launcher > --- INVENTORY -------- Deuterium Engine Improved Flight Unit Grenade Launcher Improved Datajack [Rating: 27] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Hackware System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 40 | 9 5 . 13 13 Power 10 | 3 2 . 3 2 Engine 10 | 3 2 . 3 2 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 3 2 . 3 5 Treads 6 | 2 . . . 4 Leg 6 | 1 2 . 3 . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 6 | 1 1 . 2 2 Device 2 | . . . 1 1 Storage 1 | 1 . . . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 11 | 2 . . 5 4 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . 2 . Ballistic Cannon . | . . . . . Launcher 5 | . . . 3 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . . 1 Parts Lost 23 | . 1 2 3 17 Power 5 | . 1 1 . 3 Propulsion 6 | . . . 1 5 Utility 6 | . . . 2 4 Weapon 6 | . . 1 . 5 Highest Loss Streak 14 | . 1 2 2 14 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 87 | . 83 95 98 75 Engine 9 | . 11 14 11 7 Treads 9 | . 22 . . 14 Leg 24 | . 5 28 43 13 Device 4 | . . . 5 6 Storage 10 | . 14 14 11 7 Protection 4 | . . 14 4 5 Energy Gun 2 | . . . . 5 Ballistic Gun 13 | . 28 23 14 5 Launcher 5 | . . . 7 7 Naked Turns . | . . . . . Heaviest Build 30 | 12 19 19 25 30 Greatest Support 80 | 40 40 20 49 80 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 7 7 5 7 8 Average Carried 4 | 4 4 5 4 3 Final Capacity 8 | 8 8 8 8 5 Final Carried 5 | 4 5 5 5 . Class Distribution -------------------- 93% | Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 867 | 204 213 . 321 129 Remotely . | . . . . . Salvage Created 1249 | . 213 . 506 530 Parts 98 | . 13 . 52 33 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 25 | . 4 . 15 6 Guns 16 | . 4 . 8 4 AOE 9 | . . . 7 2 Classes Destroyed 9 | . 2 . 4 3 Worker 5 | . 1 . 2 2 Builder 4 | . . . 2 2 Tunneler 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 2 | . . . 2 . Swarmer 7 | . . . 7 . Grunt 12 | . 4 . 5 3 Sentry 5 | . . . 3 2 Hunter 1 | . . . . 1 Best Kill Streak 7 | . 5 . 7 5 Combat Bots Only 5 | . 4 . 5 2 Max Kills in Single Turn 6 | . 1 . 6 3 Gunslinging . | . . . . . Exploded 3 | . . . 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3804 | . 464 254 495 2591 Core 702 | . 61 37 51 553 Absorbed by Shields 201 | . . . . 201 Core Remaining (%) 82 | 100 . 60 87 . Volleys Fired 65 | . 16 4 25 20 Largest 3 | . 2 2 2 3 Hottest 119 | . 40 40 56 119 Shots Fired 129 | . 32 7 44 46 Gun 107 | . 32 7 33 35 Cannon . | . . . . . Launcher 22 | . . . 11 11 Special . | . . . . . Kinetic 87 | . 32 7 33 15 Thermal 20 | . . . . 20 Explosive 8 | . . . 5 3 Electromagnetic 14 | . . . 6 8 Robot Hit Streak 13 | . 12 2 13 10 Robot Miss Streak 3 | . 2 1 3 3 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 79 | . 22 4 27 26 Core Hits 64 | . 10 2 28 24 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2331 | . 333 49 951 998 Guns 1016 | . 333 49 296 338 Cannons . | . . . . . Explosions 1315 | . . . 655 660 Melee . | . . . . . Ramming . | . . . . . Kinetic 793 | . 333 49 296 115 Thermal 267 | . . . 12 255 Explosive 886 | . . . 426 460 Electromagnetic 385 | . . . 217 168 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 63 | . . . 39 24 Projectiles . | . . . . . Explosions 63 | . . . 39 24 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 169 | . . . 114 55 Shots 8 | . . . 4 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 216 | . 21 25 9 216 Average Temperature 43 | . 4 7 4 61 Received Heat Transfer 927 | . 291 120 96 420 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . 3 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 581 | . . . 50 531 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 1 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 415 | . 112 43 415 390 Initial 174 | . . 43 8 174 Average 186 | . 32 36 259 206 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 63 | 100 100 100 48 57 Level 1 35 | . . . 48 42 Level 2 1 | . . . 3 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 . 1 7 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 4 | . . . 1 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 6 5 20 18 Peak Tracking Total 11 | . 3 5 6 11 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 4 | . . . . 4 Max in Single Turn 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 6 | . 1 . 2 3 Terminals 5 | . 1 . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 26 | . 7 . 11 8 Successful 15 | . 5 . 5 5 Failed 11 | . 2 . 6 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 23 | . 7 . 11 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 13 | . 5 . 5 3 Record 11 | . 5 . 4 2 Unreport Threat 1 | . . . . 1 Locate Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . . 2 Unlock Access 1 | . . . . 1 Coupler Status 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . 2 2 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . . . . 2 Non-combat 1 | . . . . 1 Combat 1 | . . . . 1 Robot Hacks Applied 2 | . . . . 2 parse_system 1 | . . . . 1 no_distress 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1412 | 63 225 28 556 540 Spaces Moved 966 | 39 110 15 385 417 Core 98 | 14 . . . 84 Treads 211 | 20 84 . . 107 Legs 572 | 5 26 15 385 141 Wheels . | . . . . . Hover . | . . . . . Flight 85 | . . . . 85 Fastest Speed 40 | 50 120 120 120 40 Average Speed 116 | 115 150 120 120 103 Slowest Speed 180 | 160 160 120 120 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 28 8 29 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 51 | . . . 34 17 Melee . | . . . . . Projectile . | . . . . . AOE 51 | . . . 34 17 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1131 | 55 137 18 434 487 Wait 19 | . . . . 19 Move 962 | 38 109 14 384 417 Hop . | . . . . . Pick Up 30 | 7 5 . 9 9 Fast Attach 3 | 3 . . . . Attach 26 | 4 2 . 8 12 Detach 2 | 1 . . 1 . Swap 11 | 2 3 . 5 1 Drop 10 | . 2 . 2 6 Fire 65 | . 16 4 25 20 Melee 3 | . . . . 3 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: Gar) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 14) 289 | -10/Materials | Entered Mines 297 | -10/Mines | Discovered new exit (range 13) 300 | -10/Mines | Build established: Mutant 317 | -10/Mines | Entered Materials 317 | -9/Materials | Evolved 2 slots: Propulsion x2 847 | -9/Materials | Discovered new exit (range 13) 873 | -9/Materials | Entered another Materials area 873 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 889 | -8/Materials | Identified exit to Garrison 1038 | -8/Materials | Garrison activated, responded to threat 1304 | -8/Materials | Core integrity fell below 50% 1320 | -8/Materials | Core integrity fell below 20% 1348 | -8/Materials | Lost 14 parts (3p4n3u4w) 1413 | -8/Materials | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- 01355_ Jacked X-57 Shotgunner... >>parse_system Reading system data... 01355_ Slug penetrates X-57 Shotgunner. 01358_ Penetrated by Slug. 01358_ Imp. Flight Unit destroyed. 01364_ Slug penetrates Wall. 01376_ Sneak attack on U-05 Engineer. 01376_ Jacked U-05 Engineer... >>no_distress Distress signal routine blocked. 01378_ U-05 Engineer lays Concrete. 01381_ Acquired 3 matter. 01383_ U-05 Engineer lays Concrete. 01404_ Jacked X-57 Shotgunner... 01404_ Command string: donthurtmepls 01404_ No effect. 01407_ Penetrated by Slug. 01407_ Imp. Datajack destroyed. 01413_ System Shield destroyed. 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T !!#?????????????????????????? | | ###/########### !!#?????????????????????????? | | #???###### !!#?????????????????????????? | | """"" #?????????####?????????????????????????? | | """""""" !#??????????????????????????????????????? | | """ "" #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ###########??????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 62 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterLargeNullifier Manual? 0 Play Time 00:26:49 Cumulative 7.8 hours Start 2022.11.05 @ 14:55:23 End 2022.11.05 @ 15:34:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68ac6416-021f-40d1-a1a1-0a94337ab3a3