Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.10 @ 17:44:10 Player: ModulinMyGlobulin Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (72) 360 Value Destroyed (2021) 2021 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 8492 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/1300 Matter 130/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core Light Particle Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Hacking Suite > --- WEAPON ----------- Molecular Scythe Heavy Pick > --- INVENTORY -------- Light Antimatter Reactor Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Improved Grenade Launcher [Rating: 100] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Leg Improved Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Pick Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Mace Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . 2 2 2 2 2 . . . . 2 2 Power 2 | . . . . 1 . . . . . . 1 . Propulsion 5 | . . . 2 . 1 . . . . . 1 1 Utility 7 | . . 2 . 1 1 2 . . . . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 79 | . 1 18 19 5 12 4 . 1 2 1 4 12 Power 15 | . . 1 1 1 5 1 . . 2 . 1 3 Engine 4 | . . 1 . 1 . . . . 1 . 1 . Core 8 | . . . 1 . 5 1 . . 1 . . . Reactor 3 | . . . . . . . . . . . . 3 Propulsion 27 | . . 5 11 . 2 1 . . . . 3 5 Treads . | . . . . . . . . . . . . . Leg 12 | . . 5 7 . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 15 | . . . 4 . 2 1 . . . . 3 5 Utility 21 | . 1 5 5 3 3 2 . . . 1 . 1 Device 3 | . . . 2 . . . . . . . . 1 Storage 5 | . 1 2 . 1 1 . . . . . . . Processor 5 | . . 1 1 2 . 1 . . . . . . Hackware 3 | . . . . . 1 1 . . . 1 . . Protection 5 | . . 2 2 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 16 | . . 7 2 1 2 . . 1 . . . 3 Energy Gun 2 | . . 2 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 6 | . . 5 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . . . 1 . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . . . . . 2 Piercing Weapon 1 | . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 27 | . . 4 2 . . . . 2 . . . 19 Power 8 | . . 1 . . . . . 1 . . . 6 Propulsion 8 | . . . . . . . . . . . . 8 Utility 7 | . . . 2 . . . . 1 . . . 4 Weapon 4 | . . 3 . . . . . . . . . 1 Highest Loss Streak 16 | . . 1 1 . . . . 1 . . . 16 Average Slot Usage (%) 91 | . 92 96 97 92 91 91 94 88 88 92 87 66 Engine 6 | . 14 10 8 7 1 . . . . . 4 1 Core 4 | . . . . 7 11 11 11 11 11 11 10 6 Leg 14 | . 28 22 35 . . . . . . . . . Flight 13 | . . . . 30 31 29 29 29 29 29 25 17 Device 5 | . . . . 15 13 11 11 11 11 11 10 5 Storage 12 | . 21 22 18 7 6 5 5 5 5 5 5 3 Processor 11 | . . 9 9 15 13 17 17 17 17 17 15 14 Hackware 3 | . . . . . 5 8 11 5 5 9 10 7 Protection 4 | . . 9 7 . . . . . . . . . Energy Gun 1 | . 14 4 . . . . . . . . . . Ballistic Gun 8 | . 14 17 17 . . . . . . . . . Slashing Weapon 1 | . . . . 6 3 . . . . . . 2 Piercing Weapon 1 | . . . . . 2 5 5 5 5 5 5 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 50 | 11 27 43 49 23 30 30 27 33 30 30 35 50 Greatest Support 70 | 20 20 26 56 24 30 33 33 33 33 33 60 70 Greatest Overweight (x) 2 | . 1 1 . . 1 . . . . . . 2 Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 14 | . 12 14 14 8 8 8 8 8 8 8 8 8 Average Capacity 10 | . 9 13 13 8 8 8 8 8 8 8 8 7 Most Carried 14 | . 10 14 14 8 8 8 8 8 7 7 8 8 Average Carried 10 | . 6 13 13 6 7 7 8 7 7 7 7 5 Final Capacity 14 | 6 12 14 8 8 8 8 8 8 8 8 8 4 Final Carried 14 | 6 10 14 5 8 8 8 8 8 7 7 8 1 Class Distribution -------------------- 33% | Mutant 19% | Scout 19% | Scavenger-Mutant 17% | Hacker-Scout 7% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Matter Collected 1727 | 200 37 433 672 . 321 . . 64 . . . . Remotely . | . . . . . . . . . . . . . Salvage Created 2747 | . 120 973 1079 52 354 . . 55 . . . 114 Parts 167 | . 12 57 62 4 16 . . 6 . . . 10 Haulers Intercepted 13 | . 1 6 3 1 2 . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 11 . . . . Prevented 4 | . . . . . . . . 4 . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 48 | . 3 15 17 . 3 . . 5 . . . 5 Melee 1 | . . . . . . . . 1 . . . . Guns 34 | . 3 14 17 . . . . . . . . . AOE 13 | . . 1 . . 3 . . 4 . . . 5 Classes Destroyed 10 | . 3 5 2 . . . . . . . . . Worker 1 | . . 1 . . . . . . . . . . Builder 2 | . . . 1 . . . . . . . . 1 Hauler 13 | . 1 6 3 1 2 . . . . . . . Recycler 2 | . . 1 . . 1 . . . . . . . Operator 1 | . . 1 . . . . . . . . . . Watcher 5 | . 1 2 2 . . . . . . . . . Swarmer 19 | . 3 3 . . 3 . . 5 . . . 5 Grunt 20 | . . 9 11 . . . . . . . . . Sentry 6 | . . 3 3 . . . . . . . . . Hunter 3 | . . . 3 . . . . . . . . . Best Kill Streak 6 | . 2 3 3 1 3 . . 5 . . . 6 Combat Bots Only 5 | . 2 3 3 . 3 . . 5 . . . 5 Max Kills in Single Turn 3 | . 1 2 2 1 3 . . 2 . . . 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 1 . . 3 . . 2 . . . 2 Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Damage Taken 5215 | . 46 747 1221 53 100 72 55 228 . . . 2693 Core 1742 | . 6 32 226 . 41 34 19 64 . . . 1320 Absorbed by Shields 12 | . . . . . . . . . . . . 12 Core Remaining (%) 91 | 100 97 92 58 100 95 . . . . 88 100 . Volleys Fired 180 | . 9 69 93 . 1 . . 2 . . . 6 Largest 2 | . 2 2 2 . 1 . . 1 . . . 1 Hottest 79 | . 70 79 51 . 36 . . 36 . . . 36 Shots Fired 346 | . 18 133 186 . 1 . . 2 . . . 6 Gun 337 | . 18 133 186 . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 9 | . . . . . 1 . . 2 . . . 6 Special . | . . . . . . . . . . . . . Kinetic 304 | . 9 109 186 . . . . . . . . . Thermal 33 | . 9 24 . . . . . . . . . . Explosive 9 | . . . . . 1 . . 2 . . . 6 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 34 | . 7 9 34 . . . . 2 . . . 3 Robot Miss Streak 4 | . 2 4 2 . 1 . . . . . . . Penetration Max 1 | . . . 1 . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . Shots Hit Robots 247 | . 11 83 135 3 8 . . 3 . . 1 3 Core Hits 118 | . 6 37 48 1 8 . . 6 . . . 12 Critical Hits 6 | . . 2 3 . 1 . . . . . . . Critical Kills 2 | . . 1 . . 1 . . . . . . . Critical Parts Destroyed 4 | . . 1 3 . . . . . . . . . Melee Attacks 133 | . . . . 17 43 23 8 4 . . 14 24 Impact . | . . . . . . . . . . . . . Slashing 56 | . . . . 17 20 . . . . . . 19 Piercing 77 | . . . . . 23 23 8 4 . . 14 5 Sneak Attacks 6 | . . . . 1 5 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 Damage Inflicted 5854 | . 143 1290 2263 197 797 . . 514 . . 49 601 Guns 3496 | . 143 1097 2256 . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 1275 | . . 193 . . 146 . . 466 . . . 470 Melee 1071 | . . . . 197 651 . . 48 . . 49 126 Ramming 12 | . . . 7 . . . . . . . . 5 Kinetic 3207 | . 65 886 2256 . . . . . . . . . Thermal 289 | . 78 211 . . . . . . . . . . Explosive 1275 | . . 193 . . 146 . . 466 . . . 470 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 488 | . . . . 197 205 . . . . . . 86 Piercing 583 | . . . . . 446 . . 48 . . 49 40 Highest Corruption 12 | . . . 1 . . . . . . . . 12 Average Corruption 1 | . . . 1 . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . Effects 12 | . . . 4 . . . . . . . . 8 Message Errors 2 | . . . 1 . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Energy Discharges 1 | . . . 1 . . . . . . . . . Parts Rejected 2 | . . . . . . . . . . . . 2 Data Loss (minor) 3 | . . . 2 . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 237 | . . 15 . 18 120 . . 68 . . . 16 Projectiles . | . . . . . . . . . . . . . Explosions 83 | . . 15 . . . . . 68 . . . . Melee 154 | . . . . 18 120 . . . . . . 16 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 149 | . . . . . 45 . . 63 . . . 41 Shots 6 | . . . . . 1 . . 2 . . . 3 Rammed 2 | . . . . . . . . . . . . 2 Targets Rammed 4 | . . . 2 . . . . . . . . 2 Kicked 2 | . . . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 268 | . 27 237 90 . 203 83 103 67 21 94 218 268 Average Temperature 52 | . 12 57 24 . 57 23 40 27 10 39 83 75 Received Heat Transfer 1047 | . . 300 468 . . . 27 . . . . 252 Effects 1 | . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . 1 1 . . . . . . . . . . Heat Transferred 790 | . 222 568 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Peak Influence 617 | . 114 221 413 236 293 283 . . . . 125 617 Initial 187 | . . 48 38 187 65 143 . . . . . 65 Average 169 | . 61 121 251 169 123 206 . . . . 64 271 Maximum Alert Level 2 | . . 1 2 1 1 1 . . . . . 2 Low Security (%) 69 | . 100 87 35 75 90 55 . . . . 100 42 Level 1 24 | . . 12 52 24 9 44 . . . . . 20 Level 2 6 | . . . 12 . . . . . . . . 36 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . . 1 3 2 2 1 . . . . . 3 Investigation 5 | . . 1 . 1 2 . . . . . . 1 Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 6 | . . . 3 1 . 1 . . . . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Distress Signals 7 | . . 1 3 . . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 147 | . 5 24 35 3 8 4 8 11 . . 2 47 Peak Tracking Total 21 | . 2 5 7 2 4 1 9 5 . . 4 21 Tactical Retreats 19 | . 1 . 4 . 3 . . 1 . . 1 9 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Traps Triggered 7 | . . . 1 1 2 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Machines Disabled 7 | . . 1 2 . . . . 2 . . . 2 Max in Single Turn 1 | . . 1 1 . . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Machines Accessed 22 | . 1 2 1 4 8 2 . . . . . 4 Terminals 16 | . 1 1 1 3 5 2 . . . . . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers 5 | . . 1 . 1 2 . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . Total Hacks 48 | . 3 6 2 12 15 5 . . . . . 5 Successful 22 | . 1 4 . 8 5 2 . . . . . 2 Failed 26 | . 2 2 2 4 10 3 . . . . . 3 Catastrophic 6 | . . 1 . . 3 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 22 | . 2 3 2 3 8 . . . . . . 4 Terminals 35 | . 3 3 2 9 9 5 . . . . . 4 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers 12 | . . 3 . 3 5 . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 7 | . 1 1 . 3 . 2 . . . . . . Prototype ID Bank 3 | . 1 . . 1 . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . Hauler Manifests 3 | . . 1 . 1 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 9 | . . 3 . 3 2 . . . . . . 1 Insert Component 6 | . . 2 . 1 2 . . . . . . 1 Analyze 3 | . . 1 . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . 2 3 . . . . . . 1 Terminals 5 | . . . . 2 2 . . . . . . 1 Track 1 | . . . . . 1 . . . . . . . Botnet 4 | . . . . 2 1 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 1 2 1 4 6 1 . . . . . 3 Full Trace Events 3 | . . 1 . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 1 . 1 2 . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Turns Passed 4989 | . 236 1268 1067 240 754 356 216 154 12 45 213 428 Spaces Moved 7062 | 1 153 655 561 617 1894 808 536 328 37 179 527 766 Core 109 | . . . . . . . . . . . . 109 Treads . | . . . . . . . . . . . . . Legs 1369 | 1 153 655 560 . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5584 | . . . 1 617 1894 808 536 328 37 179 527 657 Fastest Speed 21 | 120 120 150 26 26 23 23 24 24 24 24 21 28 Average Speed 46 | 120 133 150 119 26 23 23 24 24 24 24 26 32 Slowest Speed 150 | 120 150 150 120 26 96 24 24 24 24 24 31 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 19 | . . . . . 1 . . . . . . 18 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 1 33 54 47 23 48 28 63 56 9 36 13 33 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 5 | . . . . . . . 2 2 . 1 . . Spaces Dug 98 | . . . . 12 32 21 6 . . . 10 17 Terrain Destroyed 153 | . . 16 3 12 42 21 6 9 . . 10 34 Melee 98 | . . . . 12 32 21 6 . . . 10 17 Projectile 3 | . . . 3 . . . . . . . . . AOE 52 | . . 16 . . 10 . . 9 . . . 17 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Total 8156 | . 166 820 778 671 2122 925 606 393 38 179 573 885 Wait 577 | . . 47 72 . 145 84 63 58 . . 21 87 Move 7016 | . 152 654 560 616 1891 807 535 327 36 178 526 734 Hop 15 | . . . . . 1 . . . . . . 14 Pick Up 49 | . 4 14 9 9 5 2 . . . . 3 3 Fast Attach 20 | . 1 3 3 1 4 3 . . . 1 2 2 Attach 29 | . . 4 6 2 4 1 . 1 1 . 2 8 Detach 3 | . . . . . 1 1 . 1 . . . . Swap 30 | . . 11 10 2 4 . . . 1 . . 2 Drop 63 | . . 18 23 6 5 4 . . . . 5 2 Fire 180 | . 9 69 93 . 1 . . 2 . . . 6 Melee 128 | . . . . 17 43 23 8 4 . . 14 19 Ram 2 | . . . . . . . . . . . . 2 Kick 2 | . . . 2 . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 42 | . . . . 18 18 . . . . . . 6 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / [*Sto x2]) -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 16) 187 | -10/Materials | Discovered new exit (range 16) 237 | -10/Materials | Entered another Materials area 237 | -9/Materials | Evolved 2 slots: Utility x2 304 | -9/Materials | Build established: Mutant 373 | -9/Materials | Discovered new exit (range 15) 671 | -9/Materials | Discovered new exit (range 15) 1154 | -9/Materials | Discovered new exit (range 4) 1281 | -9/Materials | Discovered new exit (range 16) 1436 | -9/Materials | Discovered new exit (range 4) 1505 | -9/Materials | Entered another Materials area 1505 | -8/Materials | Evolved 2 slots: Propulsion x2 2018 | -8/Materials | Build established: Scavenger-Mutant 2423 | -8/Materials | Discovered new exit (range 10) 2568 | -8/Materials | Identified exit to Factory 2572 | -8/Materials | Entered Factory 2572 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2756 | -7/Factory | Discovered new exit (range 6) 2757 | -7/Factory | Identified exit to Factory 2812 | -7/Factory | Entered another Factory area 2812 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2852 | -6/Factory | Build established: Scavenger-Scout 3101 | -6/Factory | Discovered new exit (range 9) 3103 | -6/Factory | Identified exit to Factory 3110 | -6/Factory | Spotted B-75 Beast 3140 | -6/Factory | Discovered new exit (range 3) 3140 | -6/Factory | Identified exit to Lower Caves 3144 | -6/Factory | Discovered exit to Lower Caves (range 16) 3214 | -6/Factory | Build established: Scout 3566 | -6/Factory | Entered another Factory area 3566 | -5/Factory | Evolved 2 slots: Utility x2 3907 | -5/Factory | Discovered new exit (range 8) 3920 | -5/Factory | Identified exit to Upper Caves 3922 | -5/Factory | Entered Upper Caves 3964 | -5/Upper Caves | Identified exit to Upper Caves 4005 | -5/Upper Caves | Build established: Hacker-Scout 4138 | -5/Upper Caves | Entered another Upper Caves area 4186 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 4275 | -5/Upper Caves | Discovered new exit (range 10) 4289 | -5/Upper Caves | Identified exit to Warlord 4292 | -5/Upper Caves | Entered Warlord 4301 | -5/Warlord | Discovered new exit (range 12) 4303 | -5/Warlord | Identified exit to Proximity Caves 4304 | -5/Warlord | Entered Proximity Caves 4347 | -4/Proximity Caves | Discovered new exit (range 7) 4348 | -4/Proximity Caves | Identified exit to Factory 4349 | -4/Proximity Caves | Entered Factory 4349 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4550 | -4/Factory | Discovered new exit (range 15) 4555 | -4/Factory | Identified exit to Research 4562 | -4/Factory | Entered Research 4562 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4597 | -3/Research | Found Prototype Slashing Weapon 4609 | -3/Research | Identified Molecular Scythe 4817 | -3/Research | Spotted B-86 Titan 4825 | -3/Research | Spotted B-86 Titan 4832 | -3/Research | Spotted B-86 Titan 4901 | -3/Research | Core integrity fell below 50% 4957 | -3/Research | Core integrity fell below 20% 4958 | -3/Research | System corruption reached 10% 4959 | -3/Research | Lost 16 parts (5p7n3u1w) 4990 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04928_ Nuclear Pulse Array destroyed. 04931_ K-01 Serf cleans the Terminal. 04934_ System corrupted: Component data lost. 04936_ Dropped Med. Storage Unit. 04937_ Slammed into K-01 Serf. 04937_ Destabilizing: System interference. 04937_ Adv. Signal Interpreter temporarily disabled. 04937_ Enh. Optical Array temporarily disabled. 04937_ Adv. Terrain Scan Processor temporarily disabled. 04938_ Slammed into K-01 Serf. 04957_ Scanalyzer disabled. 04963_ K-01 Serf destroyed. 04966_ System corrupted: Substantial component data lost. 04966_ Hacking Suite destroyed. 04979_ Triggered Alarm Trap. 04979_ An alarm sounds. 04979_ ALERT: Alarm triggered, dispatching investigation squad. 04983_ Slug penetrates Wall. 04983_ Penetrated by Slug. 04985_ System corrupted: Heat flow error (+174). Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????######???????????????????? | | ?????????# #???????????????????? | | ?????????# #???????????????????? | | ?????????# #???????????????????? | | ?????????+ +???????????????????? | | ?????????# #???????????????????? | | ?????????# #???????????????????? | | ?????????# #???????????????##### | | ?????????# #??????????????? ? | | ?????????# #?????????????? ? | | ???"" # ########?????? "" ? | | ?? G / ###### "" # | | ???"" # # ] "" # | | ?????????# " S # | | ?????????# ####p# "" # | | ?????????# """" #??# #?? "" # | | ?????????# """" #??# #????? ?? | | ?????????# """"" #??# #???????? | | ?????????# """" #??# #???????? | | ?????????# #??# #???????? | | ?????????# #??# #???????? | | ?????????# #??# #???????? | | ?????????# ######+#??# #???????? | | ?????????# #?????????#@#???????? | | ?????????# #?????????# #???????? | | ?????????+ +?????????# ???????? | | ?????????# #?????????###???????? | | ?????????# #???????????????????? | | ?????????# #???????????????????? | | ?????????# #???????????????????? | | ?????????# #???????????????????? | | ?????????# #???????????????????? | | ?????????# #???????????????????? | | ?????????# #???????????????????? | | ?????????# #????????#??????????? | | ?????????# #?????? #??????????? | | ?????????# #???? #??????????? | | ?????????# #?? #??????????? | | ?????????# # #??????????? | | ########## + #??????????? | | # # =!! #??????????? | | # #?? =!! #??????????? | | "" # #????=! #??????????? | | "" "" # #?????? #??????????? | | "" "" # #????????#??????????? | | "" # #???????????????????? | | S # #???????????????????? | | "" " # #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 49 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Resistance: KI 20 Propulsion Shielding 33 Evasion (%) 65 Offensive Hacking 20 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Imp. Flight Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed MasterWarpFlamer Manual? 0 Play Time 01:32:01 Cumulative 35.5 hours Start 2021.09.09 @ 19:28:28 End 2021.09.10 @ 17:44:10 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c16f21e2-3a3e-43f8-95cc-c6a234e09869