Cogmind - Beta 15 --- EXPLORER MODE // 2025.06.15 @ 15:16:12 Player: EdibleCrab Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (103) 515 Value Destroyed (3494) 3494 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (142) 142 TOTAL SCORE: 8891 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 120 Cogmind --------- Core Integrity 0/1150 Matter 192/300 Energy 100/100 System Corruption 3% Temperature Warm (156) Movement Hovering (110) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (4) --- Combat Gravmag System Improved Gyrokinetic Inverter > --- UTILITY (10) ----- Advanced Gravity Neutralizer Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- Advanced Plasma Cannon > --- INVENTORY (5) ---- Advanced Particle Charger Improved Core Shielding Focal Shield Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Advanced Cryofiber Web Machine Analyzer Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Particle Charger Advanced Transmission Jammer Improved Recalibrator > --- WEAPON ----------- Tesla Rifle Variable Charge Gun Variable Charge Gun Advanced Plasma Cannon > --- INVENTORY -------- Improved Core Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Advanced Hardlight Generator [Rating: 101] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Power Shielding Weapon Variable Charge Gun Energy Gun Variable Charge Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Slots Evolved 13 | . 1 . 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 2 | . . . 2 . . . . . Utility 8 | . 1 . . 2 2 1 . 2 Weapon 2 | . . . . . . . 2 . Parts Attached 103 | 7 8 1 15 6 13 20 7 26 Power 13 | 1 1 . . . 1 3 . 7 Engine 4 | 1 . . . . . 1 . 2 Core 6 | . 1 . . . 1 2 . 2 Reactor 3 | . . . . . . . . 3 Propulsion 29 | 2 2 . 6 1 6 5 2 5 Treads 1 | . . . . . . 1 . . Leg 10 | 2 . . . . . 4 2 2 Wheel . | . . . . . . . . . Hover 9 | . . . . . 6 . . 3 Flight 9 | . 2 . 6 1 . . . . Utility 37 | 2 3 . 3 4 4 9 . 12 Device 18 | . 1 . 1 1 3 4 . 8 Storage 1 | 1 . . . . . . . . Processor 10 | 1 . . 2 3 . 3 . 1 Hackware 1 | . . . . . 1 . . . Protection 7 | . 2 . . . . 2 . 3 Artifact . | . . . . . . . . . Weapon 24 | 2 2 1 6 1 2 3 5 2 Energy Gun 6 | . 1 . . . . 2 3 . Energy Cannon 7 | . 1 . . . 2 1 1 2 Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon 2 | . . . 2 . . . . . Launcher 5 | . . . 3 1 . . 1 . Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 29 | . . . . . 3 5 . 21 Power 4 | . . . . . . . . 4 Propulsion 9 | . . . . . 1 4 . 4 Utility 11 | . . . . . . 1 . 10 Weapon 5 | . . . . . 2 . . 3 Highest Loss Streak 19 | . . . . . 1 5 . 19 To Critical Strikes . | . . . . . . . . . Average Backups 4 | 1 4 4 3 4 4 4 3 4 Power . | . . . . . 1 . 1 . Propulsion . | . 1 2 . . . . . . Utility 2 | 1 2 . . 1 1 3 1 3 Weapon . | . 1 1 1 1 1 . . . Tool/Special . | . . . . . . . . . Unused Backups 20 | . 2 3 . . 6 5 . 4 Power 4 | . . . . . 3 1 . . Propulsion 4 | . 2 1 . . . 1 . . Utility 7 | . . 1 . . 2 1 . 3 Weapon 3 | . . 1 . . . 2 . . Tool/Special 2 | . . . . . 1 . . 1 Average Slot Usage (%) 90 | . 97 76 89 99 93 94 98 84 Engine 1 | . 7 . . . . 2 5 2 Core 6 | . 5 12 10 8 7 10 5 4 Leg 8 | . 15 . . . . 8 22 17 Hover 4 | . . . . . 9 11 . . Flight 9 | . 9 25 39 33 12 . . . Device 14 | . 2 3 1 8 18 22 22 16 Processor 20 | . 9 . 2 20 28 25 22 22 Protection 6 | . 14 25 17 11 1 1 . 5 Energy Gun 6 | . 2 1 5 . . 10 13 12 Energy Cannon 3 | . 5 . . . 11 1 3 . Launcher 2 | . . . 7 16 2 . 3 . Peak Build Rating 101 | 7 15 13 25 35 50 62 80 101 Average Rating 51 | 5 10 10 18 31 43 56 75 79 On Entrance 31 | . 7 13 10 25 35 50 62 80 Naked Turns . | . . . . . . . . . Heaviest Build 62 | 19 22 10 19 20 24 34 45 62 Greatest Support 70 | 20 20 8 20 20 36 69 69 70 Greatest Overweight (x) 5 | 4 5 1 . . 1 2 . 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 10 10 5 5 5 5 5 5 5 Average Capacity 5 | 9 8 5 5 5 5 5 5 5 Most Carried 10 | 4 10 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 3 4 4 4 2 4 Final Capacity 10 | 10 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 4 5 5 5 5 4 3 Class Distribution -------------------- 27% | Hacker-Scout 22% | Hacker-Skirmisher 15% | Hacker-Sprinter 14% | Hacker-Gunner 12% | Hacker-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Sprinter | -10/Mines Hacker-Sprinter | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Gunner | -5/Factory Hacker-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Matter Collected 2658 | 211 168 51 187 571 549 223 56 642 Remotely . | . . . . . . . . . Salvage Created 3251 | . 227 . 367 389 812 750 . 706 Parts 193 | . 10 . 22 43 51 35 . 32 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 66 | . 5 . 12 8 17 12 . 12 Guns 22 | . 4 . 1 . . 8 . 9 Cannons 18 | . 1 . 1 . 12 2 . 2 AOE 23 | . . . 10 8 4 1 . . Classes Destroyed 12 | . 2 . 3 5 2 . . . Worker 7 | . . . . 3 1 . . 3 Builder 6 | . . . . 3 3 . . . Tunneler 1 | . . . . 1 . . . . Hauler 1 | . . . . 1 . . . . Recycler 5 | . . . 2 2 . 1 . . Operator 2 | . . . . 2 . . . . Watcher 15 | . 1 . 1 4 5 1 . 3 Swarmer 22 | . . . 3 5 3 5 . 6 Grunt 25 | . 5 . 8 2 4 5 . 1 Sentry 6 | . . . 1 1 4 . . . Hunter 7 | . . . . . 4 1 . 2 Programmer 6 | . . . . . 2 1 . 3 Best Kill Streak 22 | . 4 . 15 22 8 8 . 3 Combat Bots Only 12 | . 3 . 12 7 3 7 . 3 Max Kills in Single Turn 5 | . 2 . 3 5 2 2 . 2 Gunslinging 1 | . . . . . . 1 . 1 Exploded 3 | . . . 3 2 1 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Hostile Shots Fired 834 | . 36 8 26 12 145 195 . 412 Missed 297 | . 12 6 10 6 75 83 . 105 Hits 537 | . 24 2 16 6 70 112 . 307 Projectile 537 | . 24 2 16 6 70 112 . 307 AOE 3 | . . . . . . 3 . . Critical Strikes 15 | . 1 1 . . 1 1 . 11 Damage Taken 5007 | . 174 16 145 62 446 857 . 3307 Core 1522 | . 28 . 49 18 58 212 . 1157 Absorbed by Shields 377 | . . . . . . . . 377 Redirected to Shielding 17 | . . 2 10 4 1 . . . Ignored by Resistances 3049 | . 113 10 88 41 291 499 . 2007 Regen/Repaired (Parts) 34 | . . . . . 22 . . 12 Core Remaining (%) 91 | 100 . 88 87 96 91 75 100 . Volleys Fired 193 | . 16 . 19 17 45 33 . 63 Largest 4 | . 2 . 2 2 2 2 . 4 Hottest 313 | . 88 . 86 72 130 160 . 313 Shots Fired 342 | . 30 . 29 27 83 63 . 110 Gun 189 | . 21 . 9 . . 56 . 103 Cannon 89 | . 9 . 4 . 62 7 . 7 Launcher 64 | . . . 16 27 21 . . . Special . | . . . . . . . . . Kinetic 24 | . 20 . 4 . . . . . Thermal 247 | . 10 . 9 . 62 63 . 103 Explosive 64 | . . . 16 27 21 . . . Electromagnetic 7 | . . . . . . . . 7 Robot Hit Streak 62 | . 17 . 8 3 21 44 . 62 Robot Miss Streak 2 | . 2 . 2 1 2 1 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 . . . . 3 . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 Shots Hit Robots 251 | . 24 . 18 6 52 60 . 91 Core Hits 178 | . 10 . 26 29 41 33 . 39 Critical Kills 3 | . 1 . . . 1 1 . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 10 | . 1 . 1 . 1 7 . . Burn 7 | . . . 1 . . 6 . . Meltdown 2 | . . . . . 1 1 . . Destroy 1 | . 1 . . . . . . . Melee Attacks 5 | . . . 5 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9479 | . 375 . 1078 1639 2278 1638 . 2471 Guns 3741 | . 232 . 64 . . 1217 . 2228 Cannons 1809 | . 143 . 72 . 1165 206 . 223 Explosions 3909 | . . . 942 1639 1113 215 . . Melee . | . . . . . . . . . Ramming 20 | . . . . . . . . 20 Kinetic 304 | . 232 . 72 . . . . . Thermal 5235 | . 143 . 64 114 1165 1423 . 2326 Explosive 3580 | . . . 942 1525 1113 . . . Electromagnetic 340 | . . . . . . 215 . 125 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . 1 1 1 . 3 1 . 2 Average Corruption 1 | . 1 1 1 . 1 1 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 21 | . . . . . 13 . . 8 Message Errors 4 | . . . . . 2 . . 2 Matter Fused 5 | . . . . . 4 . . 1 Heat Flow Errors 4 | . . . . . 2 . . 2 Energy Discharges 2 | . . . . . 1 . . 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . 2 . . . Data Loss (major) 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . . 2 . . . Overload Shots . | . . . . . . . . . Overflow Damage 177 | . 1 . 49 62 62 3 . . Projectiles 4 | . 1 . . . . 3 . . Explosions 173 | . . . 49 62 62 . . . Melee . | . . . . . . . . . Knockbacks 3 | . . . 2 . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic 2 | . . . 2 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 79 | . . . 23 35 . 21 . . Shots 5 | . . . 1 2 . 2 . . Rammed . | . . . . . . . . . Targets Rammed 5 | . . . . . . . . 5 Kicked 5 | . . . . . . . . 5 Crushed . | . . . . . . . . . Highest Temperature 657 | . 366 . 98 24 246 531 . 657 Average Temperature 165 | . 193 . 32 12 58 145 . 272 Received Heat Transfer 1489 | . 171 33 72 . 168 352 . 693 Effects 33 | . 2 . . . . 7 . 24 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 7 | . 1 . . . . 2 . 4 Interference 8 | . 1 . . . . 1 . 6 Matter Decay 6 | . . . . . . 1 . 5 Short Circuit 2 | . . . . . . . . 2 Damage (minor) 3 | . . . . . . 2 . 1 Damage (major) 3 | . . . . . . . . 3 Damage (core) 3 | . . . . . . 1 . 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . 1 1 . 1 Combat Hostiles 3 | . . . . . 1 1 . 1 Parts Melted 14 | . 1 . . . 5 3 . 5 Heat Transferred 8074 | . 259 . 259 50 1554 2618 . 3334 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Maximum Alert Level 2 | . . . 2 2 1 1 . . Low Security (%) 74 | 100 100 100 70 17 21 92 100 100 Level 1 21 | . . . 20 19 78 7 . . Level 2 3 | . . . 8 62 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 538 | . 97 68 407 538 371 216 61 86 Initial 167 | . . 1 10 118 167 90 61 . Average 108 | . 34 17 132 396 258 64 24 17 Influence Increases 3081 | . 130 133 532 540 745 508 . 493 Destroy 0b10 Robot/C 1400 | . 100 80 240 160 340 240 . 240 Destroy 0b10 Robot/NC 185 | . 5 . 15 80 45 10 . 30 Destroy Leader 352 | . 22 20 52 40 110 62 . 46 Allied During Kill 3 | . . 3 . . . . . . Successful Hack 134 | . 3 . 27 2 71 10 . 21 Disable Machine 116 | . . . 16 60 4 36 . . Destroy Structure 396 | . . . 107 198 85 . . 6 Partial Spotted 45 | . . . 30 . 15 . . . Lose Combat Pursuer 450 | . . 30 45 . 75 150 . 150 Influence Decreases 3056 | . 123 102 178 424 1001 589 171 468 Entered New Map 921 | . . 6 28 274 341 162 110 . Time Decay 2000 | . 123 76 150 150 630 382 61 428 Lost Part 115 | . . . . . 30 45 . 40 Lost Ally 20 | . . 20 . . . . . . Squads Dispatched 23 | . 1 . 2 . 7 4 . 9 Investigation 12 | . 1 . 1 . 4 1 . 5 Extermination 5 | . . . . . 2 1 . 2 Reinforcement 5 | . . . 1 . . 2 . 2 Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Distress Signals 2 | . . . . . 1 . . 1 Communications Jammed 10 | . . . . . . . . 10 Distress Signals 10 | . . . . . . . . 10 Times Spotted 132 | . 7 7 14 10 30 24 . 40 Peak Tracking Total 9 | . 4 4 6 4 5 6 . 9 Tactical Retreats 15 | . . 1 2 . 3 4 . 5 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Traps Triggered 8 | . 1 . 2 . 1 1 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Machines Disabled 29 | . . . 4 15 1 9 . . Max in Single Turn 8 | . . . 2 3 1 8 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Machines Accessed 26 | . 1 . 2 3 8 3 . 9 Terminals 23 | . 1 . 2 3 7 3 . 7 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 1 . . 1 Recycling Units 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 80 | . 4 . 7 9 32 8 . 20 Successful 46 | . 2 . 5 4 19 5 . 11 Failed 34 | . 2 . 2 5 13 3 . 9 Catastrophic 2 | . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 72 | . 4 . 7 9 29 8 . 15 Fabricators . | . . . . . . . . . Repair Stations 5 | . . . . . 3 . . 2 Recycling Units 3 | . . . . . . . . 3 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 38 | . 2 . 5 4 16 5 . 6 Record 2 | . . . 2 . . . . . Part Schematic 4 | . . . . . 4 . . . Robot Schematic 1 | . . . . . . 1 . . Robot Analysis 1 | . . . . . 1 . . . Prototype ID Bank 2 | . . . . . 2 . . . Open DSF 4 | . . . . . 2 . . 2 Branch Access Points 1 | . . . . . . . . 1 Emergency Access Points 3 | . . . 1 1 . . . 1 Terminal Index 1 | . . . . . 1 . . . Repair Station Index 1 | . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . Locate Traps 4 | . 1 . . 1 1 1 . . Reprogram Traps 2 | . . . . . 2 . . . Maintenance Status 2 | . . . . 2 . . . . Transport Status 1 | . . . . . . . . 1 Reinforcement Status 1 | . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . . . . . . 1 . . Registered Prototypes 1 | . . . 1 . . . . . Zone Layout 4 | . . . 1 . 1 1 . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . . . . . 3 . . 2 Scan Component 3 | . . . . . 2 . . 1 Repair 2 | . . . . . 1 . . 1 Recycling Unit Hacks 3 | . . . . . . . . 3 Recycle Component 1 | . . . . . . . . 1 Process 1 | . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 1 . 2 2 8 1 . 6 Full Trace Events 10 | . 1 . 2 . 4 . . 3 Feedback Events 2 | . . . . . 2 . . . Corruption 2 | . . . . . 2 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . 1 Time 57 | . . . . . 19 . . 38 Parts Recycled 1 | . . . . . . . . 1 Recycled Matter 121 | . . . . . . . . 121 Retrieved Matter 121 | . . . . . . . . 121 Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . 2 . . . . . Non-combat 2 | . . . 2 . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 2 | . . . 2 . . . . . parse_system 2 | . . . 2 . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Total Allies 4 | . . 4 . . . . . . Largest Group 4 | . . 4 . . . . . . Highest-Rated Group 71 | . . 71 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 20 | . . 20 . . . . . . Total Damage 240 | . . 240 . . . . . . Kills 4 | . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Active Infowar (turns) 2934 | . . . 39 202 859 618 122 1094 Optics 2630 | . . . . 52 859 618 122 979 Sensors 2618 | . . . 39 202 774 618 122 863 IFF 46 | . . . . . . 46 . . Machine Analysis 987 | . . . . . . . . 987 Jamming 325 | . . . . . . . . 325 Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Turns Passed 3734 | 64 232 228 208 202 859 618 122 1201 Spaces Moved 4565 | 42 124 618 396 485 1437 596 98 769 Core 211 | 7 . . . . 54 100 . 50 Treads 5 | . . . . . . 5 . . Legs 898 | 35 65 . . . . 122 98 578 Wheels . | . . . . . . . . . Hover 950 | . . . . . 440 369 . 141 Flight 2501 | . 59 618 396 485 943 . . . Fastest Speed 26 | 50 112 32 26 26 26 52 105 50 Average Speed 55 | 120 132 33 26 26 38 77 108 97 Slowest Speed 435 | 250 435 112 29 26 100 190 120 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 20 | . . 1 . . 19 . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 3 32 77 25 40 37 20 3 23 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 104 | . . . 9 50 45 . . . Terrain Destroyed 457 | . . . 155 212 88 . . 2 Melee . | . . . . . . . . . Projectile 8 | . . . . . 6 . . 2 AOE 449 | . . . 155 212 82 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Total 5401 | 52 161 641 466 527 1638 688 114 1114 Wait 378 | . . 14 10 7 127 12 . 208 Move 4526 | 41 123 615 395 484 1407 595 97 769 Hop 11 | . . 1 . . 10 . . . Pick Up 66 | 4 7 2 7 6 14 10 2 14 Fast Attach 52 | 7 3 1 8 . 7 8 4 14 Attach 23 | . 2 1 5 2 6 2 2 3 Detach 9 | . 1 3 3 . 1 1 . . Swap 50 | . 3 . 4 6 5 14 2 16 Drop 82 | . 6 4 10 5 16 13 7 21 Fire 193 | . 16 . 19 17 45 33 . 63 Melee 5 | . . . 5 . . . . . Ram . | . . . . . . . . . Kick 5 | . . . . . . . . 5 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . . 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 65 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Evolved 1 slot: Utility x1 252 | -10/Materials | Identified exit to Mines 252 | -10/Materials | Discovered exit to Mines (range 13) 297 | -10/Materials | Entered Mines 321 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 345 | -10/Mines | Received a Mining Laser from a helpful Derelict 456 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 500 | -10/Mines | Identified exit to Materials 500 | -10/Mines | Discovered exit to Materials (range 12) 508 | -10/Mines | Discovered exit to Materials (range 9) 525 | -10/Mines | Entered Materials 525 | -9/Materials | Evolved 2 slots: Propulsion x2 594 | -9/Materials | Build established: Hacker-Sprinter 724 | -9/Materials | Identified exit to Materials 724 | -9/Materials | Discovered exit to Materials (range 10) 728 | -9/Materials | Destroyed 12 combat bots 733 | -9/Materials | Entered another Materials area 733 | -8/Materials | Evolved 2 slots: Utility x2 821 | -8/Materials | Destroyed 7 combat bots 932 | -8/Materials | Identified exit to Factory 932 | -8/Materials | Discovered exit to Factory (range 12) 935 | -8/Materials | Entered Factory 935 | -7/Factory | Evolved 2 slots: Utility x2 974 | -7/Factory | Identified exit to Factory 974 | -7/Factory | Discovered exit to Factory (range 12) 1039 | -7/Factory | Garrison activated, responded to threat 1212 | -7/Factory | Repaired Cesium-ion Thruster 1511 | -7/Factory | Build established: Hacker-Scout 1748 | -7/Factory | Discovered exit to Factory (range 17) 1794 | -7/Factory | Entered another Factory area 1794 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1941 | -6/Factory | Spotted B-75 Beast 2117 | -6/Factory | Lost 5 parts (4n1u) 2346 | -6/Factory | Identified exit to Factory 2346 | -6/Factory | Discovered exit to Factory (range 19) 2354 | -6/Factory | Destroyed 7 combat bots 2412 | -6/Factory | Entered another Factory area 2412 | -5/Factory | Evolved 2 slots: Weapon x2 2494 | -5/Factory | Identified exit to Factory 2494 | -5/Factory | Discovered exit to Factory (range 19) 2534 | -5/Factory | Entered another Factory area 2534 | -4/Factory | Evolved 2 slots: Utility x2 2696 | -4/Factory | Repaired Particle Charger 2997 | -4/Factory | Identified exit to Upper Caves 3248 | -4/Factory | Build established: Hacker-Gunner 3384 | -4/Factory | Allied Derelicts emerged from ambush trap array 3454 | -4/Factory | Lost 3 allies 3557 | -4/Factory | Core integrity fell below 50% 3636 | -4/Factory | Core integrity fell below 20% 3670 | -4/Factory | Lost 19 parts (4p4n9u2w) 3735 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 03677_ ALERT: Cargo convoy en route, clear transfer corridor. 03677_ Acquired Cmb. Gravmag System. 03681_ Acquired Fusion Compressor. 03684_ Slug penetrates Wall. 03690_ Drone sends a signal. 03697_ Penetrated by Slug. 03699_ Slug penetrates Door. 03702_ Slug penetrates Wall. 03705_ Acquired Adv. Plasma Cannon. 03708_ VTOL Module melted. 03708_ S-27 Virus destroyed. 03709_ Slug penetrates Wall. 03718_ System corrupted: Matter fused (-7). 03719_ Slug penetrates Wall. 03720_ Triggered Alarm Trap. 03720_ An alarm sounds. 03720_ ALERT: Alarm triggered, dispatching investigation squad. 03723_ Adv. Reaction Control System destroyed. 03728_ Acquired Prototype Device. 03728_ Identified Adv. Gravity Neutralizer. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????######??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# @#??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????##### #??????????????????????? | | ???????########### p #??????????????????????? | | ???????# # # #??????????????????????? | | ???????# = + u # #??????????????????????? | | ???????# # # #??????????????????????? | | ???????# # ######??????????????????????? | | ???????#!=! # #???????????????????????????? | | ???????#!=! # #???????????????????????????? | | ???????#=! + #????????????##?????????????? | | ???????# # #??????????? ?????????????? | | ???????########### ##????????? #????????????? | | ????????????????# #???????? #????????????? | | ????????????????# ######### +????????????? | | ????????????????+ #????????????? | | ????????????????# ## #????????????? | | ????????????????# [ ## #????????????? | | ????????????????###%#### #????????????? | | ????????###########/#### #????????????? | | ????????# " #????????????? | | ????????# """ ### #????????????? | | ????????# """ #?# #????????????? | | ????????# """ #?# #????????????? | | ????????# #?# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 38 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 55 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Power Shielding 33 Evasion (%) 64 Targeting Accuracy 16 Recoil Reduction 1 Particle Charging 25 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Remote Datajack | -7/Factory | Hacked Great Axe | -7/Factory | Hacked Coolant Injector | -7/Factory | Hacked Gravmag System | -7/Factory | Hacked Robot Schematics ------------------ T-07 Excavator | -6/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Cesium-ion Thruster | 12% | -7/Factory Particle Charger | 52% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Cya! Dramatic Entrance Respectable Loadout Challenges ------------ None Game ------ Seed ShadeElectronStorm Manual? 0 Play Time 03:17:07 Cumulative 9.6 hours Start 2025.06.14 @ 21:03:13 End 2025.06.15 @ 15:16:12 Sessions 4 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 12 Rogue 6 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9792e7c0-4f36-4fb1-b98a-a8f4bc05463d