Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.19 @ 18:15:59 Player: Bob Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (41) 205 Value Destroyed (1171) 1171 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 4966 Bonus ------- High Alert Combat Kills 70 Cogmind --------- Core Integrity 550/850 Matter 300/300 Energy 10/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Flight Unit > --- UTILITY (5) ------ Improved Signal Interpreter Improved Melee Analysis Suite > --- WEAPON (3) ------- Chainsword Chainsword Heavy Pick > --- INVENTORY (5) ---- Micro Nuclear Core Light Fission Core Advanced Sensor Array Target Analyzer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Xenon Bombardment Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Advanced Weight Redist. System Improved Signal Interpreter Improved Melee Analysis Suite Improved Reaction Control System Improved Light Armor Plating > --- WEAPON ----------- Chainsword Greatsword > --- INVENTORY -------- Micro Nuclear Core Advanced Sensor Array Target Analyzer Advanced ECM Suite Chainsword [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . 1 . . Propulsion 3 | . . . . . 1 2 . Utility 3 | . . . . . 1 . 2 Weapon 1 | . . . . . 1 . . Parts Attached 52 | 6 9 . . . 14 14 9 Power 15 | 1 1 . . . 3 9 1 Engine 7 | 1 1 . . . 2 3 . Core 8 | . . . . . 1 6 1 Reactor . | . . . . . . . . Propulsion 10 | 2 2 . . . 3 3 . Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 8 | . 2 . . . 3 3 . Utility 16 | 1 3 . . . 5 1 6 Device 10 | . 1 . . . 4 1 4 Storage 2 | 1 1 . . . . . . Processor 3 | . 1 . . . 1 . 1 Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 11 | 2 3 . . . 3 1 2 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 1 3 . . . 1 . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . . 2 1 1 Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . 1 . . . . 3 . Parts Lost 15 | . . . . . 2 4 9 Power 4 | . . . . . 1 1 2 Propulsion 5 | . . . . . . 3 2 Utility 5 | . . . . . 1 . 4 Weapon 1 | . . . . . . . 1 Highest Loss Streak 4 | . . . . . 1 2 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 84 | . 83 100 100 100 93 78 71 Engine 8 | . 14 14 14 14 13 1 . Core 4 | . . . . . . 12 9 Treads 3 | . 15 . . . . . . Flight 21 | . 12 28 28 28 27 25 16 Device 11 | . . 14 14 14 17 15 11 Storage 1 | . 8 . . . . . . Processor 8 | . 3 14 14 14 9 7 13 Energy Gun 1 | . 8 . . . . . . Ballistic Gun 11 | . 19 28 28 28 16 . . Slashing Weapon 8 | . . . . . 10 15 13 Peak Build Rating 52 | 6 13 14 14 14 35 42 52 Average Rating 16 | 5 8 13 14 14 30 39 44 On Entrance 17 | . 6 13 14 14 14 33 42 Naked Turns . | . . . . . . . . Heaviest Build 25 | 10 15 10 10 10 23 25 25 Greatest Support 40 | 40 40 10 10 10 24 29 26 Greatest Overweight (x) 2 | . 2 . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 5 5 5 5 5 5 Average Capacity 6 | 7 7 5 5 5 5 5 5 Most Carried 8 | 6 8 5 5 5 5 5 5 Average Carried 5 | 5 4 4 5 5 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 6 | 6 4 5 5 5 5 5 5 Class Distribution -------------------- 71% | Mutant 23% | Sprinter 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Gladiator | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 847 | 260 119 87 . . 191 95 95 Remotely . | . . . . . . . . Salvage Created 1681 | . 323 32 . . 566 454 306 Parts 100 | . 15 . . . 39 30 16 Haulers Intercepted 6 | . 2 . . . 1 3 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 32 | . 7 . . . 14 4 7 Melee 21 | . . . . . 10 4 7 Guns 11 | . 7 . . . 4 . . Classes Destroyed 8 | . 4 . . . 2 . 2 Hauler 6 | . 2 . . . 1 3 . Watcher 3 | . 1 . . . 1 1 . Swarmer 13 | . 3 . . . 7 . 3 Grunt 6 | . 4 . . . 2 . . Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . . . 1 Sentry 9 | . . . . . 4 4 1 Programmer 2 | . . . . . . . 2 Best Kill Streak 6 | . 3 . . . 6 2 4 Combat Bots Only 4 | . 3 . . . 3 1 4 Max Kills in Single Turn 1 | . 1 . . . 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 400 | . 32 . . . 67 121 180 Missed 204 | . 9 . . . 29 76 90 Damage Taken 1921 | . 232 . . . 417 451 821 Core 446 | . 42 . . . 51 53 300 Absorbed by Shields 3 | . . . . . . . 3 Ignored by Resistances 589 | . 71 . . . 125 144 249 Regen/Repaired (Parts) 23 | . . . . . 23 . . Core Remaining (%) 91 | 100 . . . 83 90 92 . Volleys Fired 32 | . 23 2 . . 7 . . Largest 2 | . 2 2 . . 2 . . Hottest 60 | . 60 46 . . 48 . . Shots Fired 64 | . 46 4 . . 14 . . Gun 64 | . 46 4 . . 14 . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 52 | . 34 4 . . 14 . . Thermal 12 | . 12 . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | . 12 3 . . 5 . . Robot Miss Streak 4 | . 4 1 . . 3 . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 117 | . 38 3 . . 34 14 28 Core Hits 60 | . 20 4 . . 17 9 10 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . . . . . 1 2 4 Sever 6 | . . . . . 1 2 3 Impale 1 | . . . . . . . 1 Melee Attacks 74 | . . . . . 28 16 30 Impact . | . . . . . . . . Slashing 68 | . . . . . 28 16 24 Piercing 6 | . . . . . . . 6 Sneak Attacks 5 | . . . . . 1 4 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 9 | . . . . . . 2 7 Damage Inflicted 3747 | . 464 43 . . 1157 920 1163 Guns 644 | . 464 43 . . 137 . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 3103 | . . . . . 1020 920 1163 Ramming . | . . . . . . . . Kinetic 525 | . 345 43 . . 137 . . Thermal 119 | . 119 . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 2874 | . . . . . 1020 920 934 Piercing 229 | . . . . . . . 229 Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 130 | . . . . . 64 . 66 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 130 | . . . . . 64 . 66 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 154 | . 154 . . . 8 14 7 Average Temperature 30 | . 59 . . . 3 3 6 Received Heat Transfer 684 | . 159 . . . 216 114 195 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 275 | . 275 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 588 | . 211 28 . 15 588 526 549 Initial 182 | . . 28 . . 4 182 154 Average 115 | . 87 28 . 14 330 337 305 Maximum Alert Level 2 | . 1 . . . 2 2 2 Low Security (%) 73 | 100 91 100 . 100 20 8 31 Level 1 16 | . 8 . . . 28 71 42 Level 2 10 | . . . . . 50 20 25 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . . . . . 1 5 4 Investigation 2 | . . . . . . 1 1 Extermination 1 | . . . . . . . 1 Reinforcement 6 | . . . . . 1 3 2 Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . . . 1 Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 6 | . . . . . 2 1 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 103 | . 14 1 . 2 29 24 33 Peak Tracking Total 12 | . 4 1 . 2 9 10 12 Tactical Retreats 16 | . 1 . . . 6 3 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 5 | . . . . . 1 1 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Garrison Access 2 | . . . . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 14 | . 4 . . 1 3 4 2 Terminals 8 | . 4 . . . 2 1 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . . 3 1 Total Hacks 24 | . 5 . . 1 9 5 4 Successful 9 | . 1 . . 1 4 2 1 Failed 15 | . 4 . . . 5 3 3 Catastrophic 2 | . 1 . . . . 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 13 | . 5 . . . 4 2 2 Fabricators . | . . . . . . . . Repair Stations 5 | . . . . . 5 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . . . 3 2 Terminal Hacks 5 | . 1 . . 1 2 1 . Prototype ID Bank 1 | . . . . . 1 . . Open Door 1 | . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . Registered Components 1 | . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 Seal Access 2 | . . . . . . 1 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 3 . . . 2 3 1 Full Trace Events 2 | . . . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 38 | . . . . . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 4817 | 2515 547 102 88 58 499 600 408 Spaces Moved 5338 | 728 645 229 237 148 1032 1616 703 Core 14 | 14 . . . . . . . Treads 875 | 714 161 . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 4449 | . 484 229 237 148 1032 1616 703 Fastest Speed 29 | 50 37 37 37 37 32 29 32 Average Speed 54 | 157 67 37 37 37 32 31 33 Slowest Speed 180 | 160 180 37 37 37 34 34 103 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 22 | . 1 . . 2 . 13 6 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 82 81 45 60 34 46 40 22 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 7079 | 2094 712 242 236 149 1139 1678 829 Wait 1496 | 1349 14 9 . . 42 24 58 Move 5291 | 727 642 228 236 143 1031 1593 691 Hop 16 | . 1 . . 2 . 7 6 Pick Up 52 | 12 11 2 . 2 9 11 5 Fast Attach 11 | . . . . . 1 7 3 Attach 28 | 6 5 . . . 8 4 5 Detach 3 | . . . . . 2 . 1 Swap 13 | . 4 . . . 5 3 1 Drop 37 | . 12 1 . 2 6 14 2 Fire 32 | . 23 2 . . 7 . . Melee 62 | . . . . . 28 13 21 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 38 | . . . . . . 2 36 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 15) 1545 | -11/Scrapyard | Assembled infested the area 2516 | -11/Scrapyard | Entered Materials 2517 | -10/Materials | Build established: Mutant 2712 | -10/Materials | Discovered new exit (range 8) 2880 | -10/Materials | Discovered new exit (range 15) 2934 | -10/Materials | Identified exit to Mines 2971 | -10/Materials | Discovered new exit (range 10) 3048 | -10/Materials | Discovered exit to Mines (range 12) 3063 | -10/Materials | Entered Mines 3092 | -10/Mines | Assembled infested the area 3128 | -10/Mines | Met 8R-AWN 3159 | -10/Mines | Discovered new exit (range 5) 3165 | -10/Mines | Identified exit to Exiles 3165 | -10/Mines | Entered Exiles 3177 | -10/Exiles | Welcomed by 8R-AWN 3183 | -10/Exiles | Met EX-HEX 3195 | -10/Exiles | Met EX-BIN 3227 | -10/Exiles | Met EX-DEC 3248 | -10/Exiles | Discovered new exit (range 14) 3252 | -10/Exiles | Identified exit to Mines 3253 | -10/Exiles | Entered Mines 3254 | -9/Mines | Discovered new exit (range 16) 3263 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3263 | -9/Mines | Discovered new exit (range 8) 3278 | -9/Mines | Learned location of Storage (-8) 3311 | -9/Mines | Identified exit to Materials 3311 | -9/Mines | Entered Materials 3311 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3456 | -8/Materials | Discovered new exit (range 16) 3679 | -8/Materials | Repaired Reaction Control System 3739 | -8/Materials | Build established: Sprinter 3810 | -8/Materials | Identified exit to Factory 3810 | -8/Materials | Entered Factory 3810 | -7/Factory | Evolved 2 slots: Propulsion x2 4128 | -7/Factory | Discovered new exit (range 15) 4139 | -7/Factory | Identified exit to Lower Caves 4199 | -7/Factory | Assembled infested ambush trap array 4287 | -7/Factory | Garrison activated, responded to threat 4341 | -7/Factory | Discovered new exit (range 15) 4359 | -7/Factory | Identified exit to Factory 4410 | -7/Factory | Entered another Factory area 4410 | -6/Factory | Evolved 2 slots: Utility x2 4653 | -6/Factory | Lost 4 parts (1p1n1u1w) 4740 | -6/Factory | Spotted B-75 Beast 4760 | -6/Factory | Search patrols dispatched 4818 | -6/Factory | Self-destructed Last Messages --------------- multiple search patrols dispatched. 04787_ U-05 Engineer works on Assembly Bed. 04792_ S-27 Virus suffers critical hit (Impale). 04792_ S-27 Virus destroyed. 04793_ Mic. Nuclear Core destroyed. 04797_ Chainsword follow-up attack on S-27 Virus. 04797_ Destroyed VTOL Module. 04797_ Chainsword follow-up attack on S-27 Virus. 04797_ S-27 Virus destroyed. 04803_ Acquired 5 matter. 04804_ Destroyed VTOL Module. 04809_ Slug penetrates Wall. 04810_ Destroyed Shock Rifle. 04810_ Chainsword follow-up attack on P-60 Hacker. 04810_ P-60 Hacker destroyed. 04813_ Slug penetrates Wall. 04815_ Imp. Cesium-ion Thruster destroyed. 04815_ R-10 Processor collects Autogun. 04817_ Slug penetrates Wall. 04817_ Adv. Weight Redist. System destroyed. Map ----- +----------------------------------------------------+ | # +?????????????????????????? | | ######## # #?????????????????????????? | | ???????# # #?????????????????????????? | | ???????# # #?????????????????????????? | | ???????# ######+##+##+#?????????????????????????? | | ???????# #????# #?????????????????????????? | | ???????# #????# #?????????????????????????? | | ???????# #????# #?????????????????????????? | | ???????# #????# #?????????????????????????? | | ???" ??# ###### #######?????????????????????????? | | ???? ## #?######????????????????????????? | | ??????/ #? = #????????????????????????? | | ??????## # #????????????????????????? | | ???????# # """ #????????????????????????? | | ??###### + """ #????????????????????????? | | ? # """ #????????????????????????? | | ? #* #########????????????????? | | ? """ #?###### """"" #???????????????? | | ?? 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"???????????? | | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 28 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 73 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilActiveMagmablaster Manual? 0 Play Time 00:44:20 Cumulative 211.4 hours Start 2024.08.19 @ 17:34:00 End 2024.08.19 @ 18:15:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 317 Rogue 241 Adventurer 76 Explorer 0 Win Type - Total 5 Types 2/1/0/2/0/0/0/0/0 Lore% 41 Gallery% 59 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8f69cdb-78ee-4ad1-ac6f-0d97ae5648af