Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.21 @ 13:02:21 Player: TUNDRA Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (70) 350 Value Destroyed (2796) 2796 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 8126 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 247/300 Energy 12/100 System Corruption 19% Temperature Cool (24) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Enhanced Armored Leg > --- UTILITY (7) ------ Advanced Heat Sink Large Storage Unit IFF Parser Core Analyzer Graphene Brace > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Improved Matter Compressor Improved Target Analyzer Improved Recalibrator Improved Recalibrator High-powered Shock Rifle Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Armored Leg > --- UTILITY ---------- Large Storage Unit Energy Well IFF Parser Core Analyzer Graphene Brace Improved Recalibrator Improved Recalibrator > --- WEAPON ----------- Phase Cannon Gauss Rifle KE Penetrator > --- INVENTORY -------- Light Ion Engine Advanced Heat Sink Improved Matter Compressor Improved Target Analyzer Improved Recalibrator Improved Recalibrator High-powered Shock Rifle Improved Arc Projector Long-range Proton Cannon Heavy Assault Rifle Autogun [Rating: 89] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Bomb Drone Bay Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Proton Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Slots Evolved 10 | . . . . . 4 2 2 . 2 Power 2 | . . . . . 1 . . . 1 Propulsion 2 | . . . . . 2 . . . . Utility 5 | . . . . . 1 2 1 . 1 Weapon 1 | . . . . . . . 1 . . Parts Attached 96 | 6 4 9 1 2 22 4 1 16 31 Power 19 | 1 . 3 . . 5 1 . 3 6 Engine 14 | 1 . 2 . . 3 1 . 3 4 Core 5 | . . 1 . . 2 . . . 2 Reactor . | . . . . . . . . . . Propulsion 29 | 2 . 3 . 2 6 . . 9 7 Treads 16 | . . 3 . 2 . . . 8 3 Leg 4 | . . . . . . . . . 4 Wheel 8 | 2 . . . . 6 . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . 1 . Utility 21 | 1 3 . 1 . 3 3 . 2 8 Device 12 | . 1 . . . 1 2 . 1 7 Storage 5 | 1 2 . 1 . . . . 1 . Processor 1 | . . . . . . . . . 1 Hackware 1 | . . . . . 1 . . . . Protection 2 | . . . . . 1 1 . . . Artifact . | . . . . . . . . . . Weapon 27 | 2 1 3 . . 8 . 1 2 10 Energy Gun 9 | . . 1 . . 3 . . 1 4 Energy Cannon 6 | . . . . . 3 . . . 3 Ballistic Gun 10 | 2 1 2 . . 1 . 1 . 3 Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . 1 . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . . . 1 Corrupted Parts 3 | . . . . . . . . . 3 System Corruption 12 | . . . . . . . . . 12 Parts Lost 51 | . . 1 . . 16 . . 2 32 Power 11 | . . . . . 4 . . . 7 Propulsion 14 | . . 1 . . 4 . . 1 8 Utility 8 | . . . . . 1 . . . 7 Weapon 18 | . . . . . 7 . . 1 10 Highest Loss Streak 12 | . . 1 . . 11 . . 1 12 To Critical Strikes . | . . . . . . . . . . Average Backups 8 | 2 8 10 9 8 6 9 11 12 7 Power . | . 1 1 . 1 . . . . . Propulsion 1 | 1 2 . 2 1 . 1 1 2 . Utility 2 | . 4 4 2 1 1 2 2 1 3 Weapon 4 | . 1 3 4 4 5 5 8 7 4 Tool/Special . | . . . . . . . . . . Unused Backups 31 | . . 5 4 3 2 . . 11 6 Power 3 | . . . 1 . . . . 2 . Propulsion 2 | . . . . 1 . . . 1 . Utility 20 | . . 5 3 2 . . . 6 4 Weapon 6 | . . . . . 2 . . 2 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 100 100 73 90 89 91 83 Engine 6 | . 14 11 . . 9 15 13 13 6 Core 5 | . . 2 14 14 2 . . . 2 Treads 18 | . . 19 28 28 8 . . 18 19 Wheel 6 | . 28 7 . . 14 30 26 5 . Device 8 | . 13 . . . 1 21 20 20 18 Storage 19 | . 14 28 28 28 16 7 6 12 10 Processor 1 | . . . . . . . . . 4 Energy Gun 7 | . . 2 14 14 3 7 6 6 4 Energy Cannon 2 | . . . . . 9 7 6 3 2 Ballistic Gun 10 | . 28 25 14 14 2 . 2 6 5 Peak Build Rating 89 | 6 9 12 13 13 30 40 46 77 89 Average Rating 32 | 5 8 9 12 12 18 38 43 66 72 On Entrance 24 | . 6 8 12 12 13 30 40 46 75 Avg Prop Armor Cover (%) 10 | . . . . . 11 . . . 7 Naked Turns . | . . . . . . . . . . Heaviest Build 93 | 14 37 33 35 35 52 46 51 80 93 Greatest Support 120 | 32 32 40 40 40 40 40 40 120 120 Greatest Overweight (x) 26 | . 1 1 . . 9 1 1 26 1 Average Overweight (x) . | . . . . . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 Most Carried 15 | 4 11 15 15 15 15 15 15 15 15 Average Carried 11 | 3 8 13 14 14 11 13 14 12 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 10 15 15 13 11 15 15 12 7 Class Distribution -------------------- 47% | Scavenger-Mutant 31% | Mutant 10% | Gunner 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Gunner | -6/DSF Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Matter Collected 2286 | 302 170 199 106 102 310 80 . 157 860 Remotely . | . . . . . . . . . . Salvage Created 3691 | 75 121 156 . 411 798 . . 347 1783 Parts 163 | 1 9 15 . 17 35 . . 21 65 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 11 | . . 1 . 1 1 . . . 8 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Combat Hostiles Destroyed 52 | . 2 3 . 5 15 . . 6 21 Guns 34 | . 2 3 . 5 6 . . 3 15 Cannons 9 | . . . . . 4 . . 2 3 AOE 6 | . . . . . 5 . . 1 . Classes Destroyed 12 | 1 2 1 . 1 4 . . 2 1 Worker 4 | . . . . . 3 . . . 1 Builder 3 | . . . . . 1 . . . 2 Hauler 1 | . . . . . 1 . . . . Recycler 7 | 1 . . . 4 . . . . 2 Watcher 3 | . 2 . . . 1 . . . . Swarmer 8 | . . . . 5 . . . . 3 Grunt 23 | . 2 1 . . 12 . . 2 6 Sentry 4 | . . 2 . . 1 . . . 1 Specialist 9 | . . . . . . . . 3 6 Hunter 4 | . . . . . 2 . . . 2 Programmer 2 | . . . . . . . . . 2 Heavy 2 | . . . . . . . . 1 1 Best Kill Streak 4 | 1 2 2 . 4 4 . . 2 3 Combat Bots Only 3 | . 1 2 . 3 3 . . 2 3 Max Kills in Single Turn 3 | 1 1 1 . 1 3 . . 1 2 Gunslinging 1 | . . . . . . . . . 1 Exploded 3 | . . . . . 3 . . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Hostile Shots Fired 702 | . 22 22 . 42 161 . . 45 410 Missed 184 | . 7 3 . 10 45 . . 14 105 Hits 518 | . 15 19 . 32 116 . . 31 305 Projectile 518 | . 15 19 . 32 116 . . 31 305 Critical Strikes 12 | . . . . 1 3 . . 1 7 Actively Blocked 8 | . . . . . 1 . . . 7 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 9129 | . 160 272 . 258 1991 . . 682 5766 Core 1651 | . 41 51 . 55 466 . . 32 1006 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 108 | . . . . . 108 . . . . Ignored by Resistances 100 | . . . . . . . . . 100 Core Remaining (%) 70 | 100 . . . 41 15 100 . 96 . Volleys Fired 256 | 7 25 15 . 22 67 2 . 20 98 Largest 3 | 2 2 2 . 2 2 2 . 3 3 Hottest 220 | 40 40 40 . 79 150 136 . 164 220 Shots Fired 524 | 14 50 30 . 44 114 4 . 58 210 Gun 382 | 14 50 30 . 44 41 2 . 40 161 Cannon 122 | . . . . . 63 2 . 15 42 Launcher 20 | . . . . . 10 . . 3 7 Special . | . . . . . . . . . . Kinetic 265 | 14 50 30 . 22 22 . . 20 107 Thermal 176 | . . . . 22 82 4 . 35 33 Explosive 10 | . . . . . 10 . . . . Electromagnetic 73 | . . . . . . . . 3 70 Robot Hit Streak 11 | 6 7 4 . 7 9 . . 9 11 Robot Miss Streak 5 | 2 5 2 . 2 3 2 . 3 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 3 | . . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . . . 1 Shots Hit Robots 332 | 10 27 18 . 28 68 . . 44 137 Core Hits 127 | 2 6 7 . 11 33 . . 13 55 Critical Kills 2 | . . . . . . . . . 2 Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 13 | . . 1 . 4 2 . . 1 5 Burn 8 | . . . . 4 2 . . 1 1 Meltdown 2 | . . . . . . . . . 2 Destroy 1 | . . 1 . . . . . . . Corrupt 2 | . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7172 | 131 370 209 . 430 1784 . . 922 3326 Guns 4401 | 131 370 209 . 430 414 . . 556 2291 Cannons 2072 | . . . . . 1025 . . 275 772 Explosions 689 | . . . . . 345 . . 91 253 Melee . | . . . . . . . . . . Ramming 10 | . . . . . . . . . 10 Kinetic 2950 | 131 370 209 . 224 240 . . 301 1475 Thermal 2598 | . . . . 206 1199 . . 530 663 Explosive 345 | . . . . . 345 . . . . Electromagnetic 1269 | . . . . . . . . 91 1178 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . 19 Average Corruption 8 | . . . . . . . . . 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 43 | . . . . . . . . . 43 Message Errors 10 | . . . . . . . . . 10 Matter Fused 4 | . . . . . . . . . 4 Heat Flow Errors 6 | . . . . . . . . . 6 Energy Discharges 5 | . . . . . . . . . 5 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . . 7 Data Loss (major) 2 | . . . . . . . . . 2 Misfires 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 Weapon Failures 6 | . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . Overflow Damage 125 | . . . . . 69 . . 10 46 Projectiles 47 | . . . . . 20 . . . 27 Explosions 78 | . . . . . 49 . . 10 19 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 167 | . . . . . 112 . . 29 26 Shots 9 | . . . . . 5 . . 3 1 Rammed 3 | . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . 3 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 656 | . 39 6 . 192 417 24 . 36 656 Average Temperature 150 | . 17 2 . 64 136 15 . 17 212 Received Heat Transfer 2262 | . 90 120 . . 819 . . 180 1053 Effects 22 | . . . . . 4 . . . 18 Shutdowns 6 | . . . . . . . . . 6 Energy Bleed 4 | . . . . . 1 . . . 3 Interference 3 | . . . . . 3 . . . . Matter Decay 1 | . . . . . . . . . 1 Short Circuit 3 | . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 7 | . . . . . . . . . 7 Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Melted 18 | . . . . 1 4 . . 2 11 Heat Transferred 4977 | . . . . 814 2109 . . 1036 1018 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Maximum Alert Level 1 | . . . . . 1 . . . 1 Low Security (%) 90 | 100 100 100 . 100 63 100 100 100 86 Level 1 9 | . . . . . 36 . . . 13 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 275 | 5 39 45 . 70 275 127 . 135 241 Initial 108 | . . . . . . 108 . . 25 Average 55 | . 9 5 . 7 119 48 . 62 90 Influence Increases 1933 | 5 78 86 . 130 637 29 . 188 780 Destroy 0b10 Robot/C 1040 | . 40 60 . 100 300 . . 120 420 Destroy 0b10 Robot/NC 90 | 5 10 . . 20 30 . . . 25 Destroy Leader 218 | . 14 10 . 10 64 . . 20 100 Allied During Kill 4 | . . . . . 1 . . 3 . Successful Hack 47 | . 14 . . . 2 29 . . 2 Disable Machine 165 | . . . . . 60 . . . 105 Destroy Structure 129 | . . 1 . . 90 . . . 38 Lose Combat Pursuer 240 | . . 15 . . 90 . . 45 90 Influence Decreases 1797 | 5 78 86 . 130 398 268 . 140 692 Entered New Map 154 | . . . . . . 131 . . 23 Time Decay 1048 | 5 78 86 . 130 245 137 . . 367 Lost Part 475 | . . . . . 153 . . 20 302 Lost Ally 120 | . . . . . . . . 120 . Squads Dispatched 21 | . 2 . . . 6 . 1 3 9 Investigation 4 | . 1 . . . 1 . 1 . 1 Extermination 2 | . . . . . . . . . 2 Reinforcement 14 | . 1 . . . 5 . . 3 5 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Distress Signals 5 | . . . . . 4 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 103 | . 8 4 . 6 26 3 . 23 33 Peak Tracking Total 7 | . 4 2 . 3 7 1 . 6 5 Tactical Retreats 10 | . . 1 . . 4 . . 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 4 | . . 4 4 4 4 4 4 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Machines Disabled 11 | . . . . . 4 . . . 7 Max in Single Turn 3 | . . . . . 3 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Machines Accessed 17 | . 4 . 4 1 2 2 2 . 2 Terminals 9 | . 4 . . . 2 2 1 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units 2 | . . . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 82 | . 12 . 49 1 7 3 5 . 5 Successful 68 | . 8 . 49 1 4 3 1 . 2 Failed 14 | . 4 . . . 3 . 4 . 3 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 23 | . 12 . . . 7 3 1 . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 3 Recycling Units 6 | . . . . . . . 4 . 2 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 66 | . 8 . 49 1 4 3 1 . . Record 52 | . 1 . 49 . . 2 . . . Prototype ID Bank 4 | . 3 . . . 1 . . . . Open Door 1 | . . . . 1 . . . . . Open DSF 2 | . . . . . . 1 1 . . Alert Level 1 | . 1 . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . Maintenance Status 2 | . 1 . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 3 . . . 1 . 1 . 2 Full Trace Events 4 | . 1 . . . 1 . 1 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Total Allies 2 | . . . . 2 . . . . . Largest Group 2 | . . . . 2 1 . . . . Highest-Rated Group 41 | . . . . 41 31 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 16 | . . . . . 5 2 . 7 2 Total Damage 61 | . . . . . 61 . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Active Infowar (turns) 632 | . . . . . . . . . 632 IFF 632 | . . . . . . . . . 632 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches 12 | . . . . . 3 . . 9 . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Turns Passed 6303 | 118 316 710 1098 904 786 392 61 444 1474 Spaces Moved 3189 | 85 192 433 680 515 302 359 57 149 417 Core 11 | 7 . . . . 3 . . 1 . Treads 2069 | . . 281 680 515 103 . . 120 370 Legs 47 | . . . . . . . . . 47 Wheels 1062 | 78 192 152 . . 196 359 57 28 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 100 160 160 80 95 95 95 120 Average Speed 142 | 95 110 139 160 160 140 95 95 156 162 Slowest Speed 1350 | 100 115 160 160 160 500 95 95 1350 245 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 4 31 91 91 97 25 5 1 94 7 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . Scrap Searched 4 | . . 2 . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 127 | . . . . . 101 . . 3 23 Melee . | . . . . . . . . . . Projectile 26 | . . . . . 16 . . 3 7 AOE 99 | . . . . . 85 . . . 14 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Total 4487 | 107 247 511 694 555 548 404 64 325 1032 Wait 711 | . 15 26 2 8 122 28 . 78 432 Move 3180 | 84 191 432 679 514 301 358 56 148 417 Hop . | . . . . . . . . . . Pick Up 132 | 10 9 17 4 4 20 8 4 29 27 Fast Attach 1 | . . . . . 1 . . . . Attach 72 | 6 1 1 . . 20 2 2 6 34 Detach 9 | . . . . . 2 . . . 7 Swap 51 | . 3 9 1 2 12 4 . 12 8 Drop 71 | . 3 11 7 5 3 2 2 32 6 Fire 256 | 7 25 15 . 22 67 2 . 20 98 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 16) 435 | -10/Materials | Entered Mines 456 | -10/Mines | Discovered new exit (range 11) 477 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 513 | -10/Mines | Found a hidden stash of uninstalled traps 658 | -10/Mines | Learned location of 1 exit from Materials 749 | -10/Mines | Discovered new exit (range 13) 1137 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1137 | -10/Mines | Discovered new exit (range 5) 1145 | -10/Mines | Entered Exiles 1192 | -10/Exiles | Met 8R-AWN 1220 | -10/Exiles | Met EX-HEX 1324 | -10/Exiles | Build established: Scavenger-Mutant 1333 | -10/Exiles | Met EX-DEC 1380 | -10/Exiles | Visited The Gauntlet 1565 | -10/Exiles | Learned location of Zion (-7) 1622 | -10/Exiles | Met EX-BIN 1840 | -10/Exiles | Discovered new exit (range 14) 2042 | -10/Exiles | Discovered new exit (range 14) 2243 | -10/Exiles | Entered Mines 2331 | -9/Mines | Discovered new exit (range 5) 2349 | -9/Mines | Core integrity fell below 50% 2745 | -9/Mines | Found the Drone Emporium 2753 | -9/Mines | Found Prototype Device 2786 | -9/Mines | Learned Materials terminal intel 3037 | -9/Mines | Discovered new exit (range 9) 3147 | -9/Mines | Entered Materials 3147 | -8/Materials | Accompanied by 1 ally 3147 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 3148 | -8/Materials | Identified exit to Factory 3149 | -8/Materials | Loaded intel: 12 terminal locations 3152 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3431 | -8/Materials | Lost 3 parts (1p1n1w) 3700 | -8/Materials | Core integrity fell below 50% 3737 | -8/Materials | Core integrity fell below 20% 3761 | -8/Materials | Lost 11 parts (1p3n1u6w) 3768 | -8/Materials | Identified Bomb Drone Bay 3933 | -8/Materials | Entered Factory 3933 | -7/Factory | Accompanied by 2 allies 3933 | -7/Factory | Evolved 2 slots: Utility x2 3954 | -7/Factory | Build established: Mutant 3964 | -7/Factory | Discovered new exit (range 16) 4325 | -7/Factory | Entered another Factory area 4325 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4330 | -6/Factory | Identified exit to DSF 4386 | -6/Factory | Entered DSF 4467 | -6/DSF | Additional patrols routed to DSF 4710 | -6/DSF | Lost 5 allies 4802 | -6/DSF | Discovered new exit (range 15) 4830 | -6/DSF | Entered Factory 4830 | -5/Factory | Accompanied by 2 allies 4830 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5001 | -5/Factory | Build established: Gunner 5078 | -5/Factory | Lost 5 parts (1p1n2u1w) 5198 | -5/Factory | Lost 10 parts (2p3n1u4w) 5465 | -5/Factory | Core integrity fell below 50% 5519 | -5/Factory | Garrison activated, responded to threat 5860 | -5/Factory | System corruption reached 10% 6283 | -5/Factory | Core integrity fell below 20% 6304 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- Gauss Rifle destroyed. System corrupted: Heat flow error (+107). Phase Cannon broken. Overheating: Short circuit. Power failure, Angular Momentum Engine shutdown. Overheating: Matter decay (-37). Broken Phase Cannon destroyed. X-77 Beamer misfires. Overheating: Energy Well damaged (-17). P-70 Sage resets X-77 Beamer, system corruption cleaned. Angular Momentum Engine destroyed. Energy Well destroyed. Lrn. Proton Cannon destroyed. Imp. Arc Projector destroyed. Flexi-carbon Leg destroyed. R-10 Processor collects KE Penetrator. P-70 Sage resets R-10 Processor, system corruption cleaned. System corrupted: Matter fused (-5). R-10 Processor collects Adv. Coolant Injector. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ???????????? ????????? | | ??????????????????????# ############+#######?? | | ??????????????????????# ! ?? | | ??????????????????????# | | ??????????????????????# """" """" """" """" """ | | ??????????????????????# """" """" """" """" """ | | ??????????????????????# """" """" """" """" """ | | ??????????????????????# % ^ | | ???????????? ######### """" ""%" %"" """" """ | | ??????????? % " "" "% ""%%"""" """ | | ??????????? %% " %%%% " "%"" "%" | | ?????????? % | | ?????????? x % | | ?????????? @ pp% # | | ????????????????##+###########R T | | ?????????????????????????????# % | | ?????????????????????????????# ""% %%% %# | | ?????????????????????????????# " F" """ " %% # | | ?????????????????????????????# "" " ""% %% | | ?????????????????????????????# # | | ?????????????????????????????# % # | | ?????????????????????????????# #############%# | | ?????????????????????????????# # [ %?## # # | | ?????????????????????????????# # # # # | | ?????????????????????????????# + # %# # | | ?????????????????????????????# # !# # | | ?????????????????????????????# # ### # | | ????????????????############## # # | | ????????????????# # # # | | ????????????????# """""" # # | | ????????????????# """""" + # | | ????????????????# """""" # ######### | | ????????????????# """""" + ##?????# ####+ | | ????????????????# """""" # % ##?????## # | | ????????????????# """""" # ##???????## | | ????????????????# """""" # ##????????# | | ????????????????# """""" # ########### = | | ????????????????# """""" # + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 44 Energy Capacity 1050 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Resistance: EM 25 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Heavy Suspicion I Laugh At Your Crits It's Just You Librarian Made in Tau Ceti IV Oops Overwhelming Please Form A Line Serviceable Loadout System Compromised Tourist Window Shopping Challenges ------------ None Game ------ Seed DecoderStrikeDatajack Manual? 0 Play Time 01:57:35 Cumulative 5.9 hours Start 2026.09.20 @ 15:50:19 End 2026.09.21 @ 13:02:21 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 93% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3521fb5b-9d0e-4a63-bc79-033f03264d9d