Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.12 @ 20:10:16 Player: Tibo Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (47) 47 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1177 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 196/300 Energy 98/100 System Corruption 0% Temperature Cool (1) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Small Storage Unit Reaction Control System > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Cooling System Improved Terrain Scanner Small Laser Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector Propulsion Shielding > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Cooling System Improved Terrain Scanner Small Laser Light Assault Rifle Mining Laser [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 14 | 8 . 4 2 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads 2 | . . 1 1 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 . 1 1 Device 2 | 1 . . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 4 | 3 . 1 . Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 7 3 Power 2 | . . 2 . Propulsion 3 | . . 2 1 Utility 2 | . . 2 . Weapon 3 | . . 1 2 Highest Loss Streak 4 | . . 4 3 To Critical Strikes . | . . . . Average Backups 6 | 3 8 7 4 Power 1 | 1 2 1 . Propulsion 1 | 1 2 1 . Utility 1 | . 2 2 2 Weapon 2 | 1 2 2 2 Tool/Special . | . . . . Unused Backups 5 | . 1 1 3 Power 1 | . . 1 . Propulsion . | . . . . Utility 3 | . 1 . 2 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 100 89 59 Engine 11 | . 14 11 . Treads 5 | . . 10 20 Leg 21 | . 28 21 . Device 12 | . 14 7 10 Storage 12 | . 14 11 11 Protection 1 | . . 7 . Energy Gun 12 | . 14 11 9 Ballistic Gun 11 | . 14 7 8 Peak Build Rating 11 | 8 8 11 9 Average Rating 8 | 5 7 9 8 On Entrance 5 | . 8 8 5 Avg Prop Armor Cover (%) 10 | . . 10 . Naked Turns . | . . . . Heaviest Build 14 | 11 11 14 10 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 2 | . . 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 8 8 8 6 Average Carried 6 | 3 7 7 4 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 8 8 7 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 205 | 205 . . . Remotely . | . . . . Salvage Created 132 | 110 . 22 . Parts 13 | 11 . 2 . Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 2 | . . 2 . Guns 2 | . . 2 . Classes Destroyed 3 | 2 . 1 . Tunneler 3 | 3 . . . Recycler 1 | 1 . . . Swarmer 2 | . . 2 . Best Kill Streak 4 | 4 . 2 . Combat Bots Only 2 | . . 2 . Max Kills in Single Turn 1 | 1 . 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 117 | . . 103 14 Missed 33 | . . 33 . Hits 84 | . . 70 14 Projectile 84 | . . 70 14 AOE 14 | . . . 14 Damage Taken 1415 | . 28 764 623 Core 448 | . . 139 309 Absorbed by Shields . | . . . . Redirected to Shielding 52 | . . 52 . Core Remaining (%) 100 | 100 100 . . Volleys Fired 22 | 12 3 7 . Largest 2 | 2 2 2 . Hottest 85 | 60 60 85 . Shots Fired 44 | 24 6 14 . Gun 44 | 24 6 14 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 24 | 14 3 7 . Thermal 20 | 10 3 7 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 5 | 5 1 5 . Robot Miss Streak 4 | 4 3 3 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 24 | 12 2 10 . Core Hits 9 | 6 . 3 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 263 | 118 23 122 . Guns 246 | 118 14 114 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 17 | . 9 8 . Kinetic 104 | 42 14 48 . Thermal 142 | 76 . 66 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 5 | . 1 4 . Kicked 5 | . 1 4 . Crushed . | . . . . Highest Temperature 85 | 40 20 85 . Average Temperature 29 | 17 15 41 . Received Heat Transfer 180 | . . 180 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 360 | 175 . 185 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 50 | 10 30 50 . Initial 5 | . . 5 . Average 2 | 1 2 3 . Influence Increases 117 | 20 43 54 . Destroy 0b10 Robot/C 40 | . . 40 . Destroy 0b10 Robot/NC 20 | 20 . . . Destroy Leader 10 | . . 10 . Successful Hack 17 | . 13 4 . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 117 | 20 29 68 . Entered New Map 9 | . . 9 . Time Decay 68 | 20 29 19 . Lost Part 40 | . . 40 . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 6 15 2 Peak Tracking Total 12 | . 4 12 2 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 5 | . 4 1 . Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 10 2 . Successful 5 | . 3 2 . Failed 7 | . 7 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 10 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 2 . Alert Level 1 | . . 1 . Dispatch Records 3 | . 2 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 675 | 42 514 119 . Seismic 675 | 42 514 119 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 940 | 126 514 172 128 Spaces Moved 666 | 65 415 116 70 Core 8 | 6 . 2 . Treads 70 | . . . 70 Legs 588 | 59 415 114 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 123 | 113 120 122 160 Slowest Speed 190 | 120 120 190 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 57 16 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 738 | 92 426 133 87 Wait 20 | . 6 . 14 Move 663 | 64 414 115 70 Hop . | . . . . Pick Up 11 | 8 1 2 . Fast Attach 7 | 7 . . . Attach 6 | . . 3 3 Detach . | . . . . Swap 2 | 1 . 1 . Drop 2 | . 1 1 . Fire 22 | 12 3 7 . Melee . | . . . . Ram . | . . . . Kick 5 | . 1 4 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 11) 641 | -10/Materials | Entered another Materials area 641 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 793 | -9/Materials | Lost 4 parts (1p2u1w) 793 | -9/Materials | Discovered new exit (range 16) 813 | -9/Materials | Entered Mines 816 | -9/Mines | Met a Derelict bent on vengeance 833 | -9/Mines | Assembled infested the area 838 | -9/Mines | Assisted by a Guerilla fighting off Assembled 843 | -9/Mines | Lost 3 parts (1p2n) 929 | -9/Mines | Core integrity fell below 50% 939 | -9/Mines | Core integrity fell below 20% 941 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00761_ R-06 Scavenger collects Flight Unit. 00761_ R-06 Scavenger collects Lgt. Assault Rifle. 00762_ Lgt. Assault Rifle destroyed. 00762_ Propulsion Shielding destroyed. 00765_ R-06 Scavenger collects Lgt. Assault Rifle. 00773_ U-05 Engineer suffers critical hit (Burn). 00775_ U-05 Engineer destroyed. 00793_ EXIT=FOUND 00805_ Aluminum Leg destroyed. 00812_ Lgt. Ion Engine destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 00833_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00838_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00927_ Lgt. Treads destroyed. 00929_ Particle Gun destroyed. 00937_ Lgt. Assault Rifle destroyed. 00938_ The unstable cave ceiling collapses. 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