Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 17:02:43 Player: Darby Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (169) 845 Value Destroyed (5268) 5268 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 12104 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/1450 Matter 280/300 Energy 98/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Huge Storage Unit Improved Sensor Array Drone Bay (0/2) Nova Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Hybrid Antimatter Reactor > --- PROPULSION ------- Light Treads Light Treads Light Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Transmission Jammer Advanced Shield Generator Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Phase Cannon Linear Accelerator > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Phase Shifter Hardened Heavy Armor Plating System Shield Dynamic Insulation System Drone Bay Drone Bay Gatling Laser Gatling Laser Improved EM Pulse Cannon Nova Cannon Heavy Assault Cannon Grenade Launcher Rocket Launcher Datajack Improved Remote Datajack Heavy Hammer [Rating: 104] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Matter Neutralizer Energy Gun Improved Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . . Propulsion 4 | . . . 2 1 1 . . . . Utility 11 | . . 2 . 1 1 1 2 2 2 Weapon . | . . . . . . . . . . Parts Attached 278 | 6 8 65 67 13 19 22 21 55 2 Power 24 | 1 1 4 4 1 4 4 2 3 . Engine 10 | 1 1 3 2 . 1 2 . . . Core 10 | . . 1 2 1 3 2 1 . . Reactor 4 | . . . . . . . 1 3 . Propulsion 52 | 2 1 6 20 1 3 3 3 13 . Treads 52 | 2 1 6 20 1 3 3 3 13 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 114 | 1 2 27 15 5 8 11 9 35 1 Device 70 | . 1 11 8 2 6 6 8 27 1 Storage 3 | 1 1 1 . . . . . . . Processor 5 | . . 1 2 . . 1 . 1 . Hackware 6 | . . . . 2 . 2 . 2 . Protection 30 | . . 14 5 1 2 2 1 5 . Artifact . | . . . . . . . . . . Weapon 88 | 2 4 28 28 6 4 4 7 4 1 Energy Gun 24 | . . 13 7 1 2 1 . . . Energy Cannon 16 | . . 2 4 1 . 1 4 3 1 Ballistic Gun 15 | 2 1 5 6 1 . . . . . Ballistic Cannon 5 | . 1 . 1 1 1 . . 1 . Launcher 7 | . . 4 3 . . . . . . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon 17 | . 1 4 7 1 1 1 2 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 3 | . . . . 1 . 1 1 . . Unidentified Prototypes 7 | . . 5 1 1 . . . . . Corrupted Parts 7 | . 1 1 4 . . 1 . . . System Corruption 22 | . 5 3 11 . . 3 . . . Parts Lost 43 | . 1 2 6 . . 2 . 32 . Power 5 | . . . 1 . . 1 . 3 . Propulsion 15 | . . . 2 . . 1 . 12 . Utility 14 | . . 1 . . . . . 13 . Weapon 9 | . 1 1 3 . . . . 4 . Highest Loss Streak 17 | . 1 1 4 . . 2 . 17 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 100 99 99 94 94 99 97 97 1 Engine 5 | . 14 10 5 . . 4 . . . Core 3 | . . . 3 7 6 5 7 3 . Treads 29 | . 28 21 35 38 40 34 31 27 . Device 11 | . 14 11 9 2 11 8 17 18 1 Storage 8 | . 14 11 9 7 6 5 5 3 . Processor 10 | . . 5 13 15 13 17 15 14 . Hackware 3 | . . . . 12 6 6 5 10 . Protection 5 | . . 16 3 . 1 1 3 1 . Energy Gun 4 | . . 12 5 . 4 2 . . . Energy Cannon 2 | . . . 2 1 . 2 6 8 . Ballistic Gun 4 | . 19 5 6 . . . . . . Ballistic Cannon 1 | . 3 . . 4 4 . . . . Impact Weapon 1 | . 2 2 1 . . 2 1 . . Peak Build Rating 104 | 6 10 25 37 42 56 68 88 104 9 Average Rating 39 | 5 8 20 29 40 54 62 74 93 3 On Entrance 31 | . 6 10 21 36 42 54 54 88 1 Naked Turns 104 | . . . . . . . . 2 102 Heaviest Build 144 | 13 32 100 100 99 122 122 133 144 12 Greatest Support 165 | 40 40 43 83 100 136 136 133 165 3 Greatest Overweight (x) 3 | . . 2 2 . . . . 2 3 Average Overweight (x) . | . . . 1 . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 5 Average Capacity 21 | 7 13 18 25 25 25 25 25 24 5 Most Carried 25 | 7 15 25 25 25 25 24 25 25 5 Average Carried 20 | 3 10 17 24 24 24 22 23 22 4 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 5 Final Carried 25 | 6 15 25 24 25 25 20 25 25 5 Class Distribution -------------------- 60% | Mutant 16% | Scavenger-Skirmisher 9% | Scavenger-Mutant 4% | Scavenger-Assassin 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Assassin | -4/Factory Scavenger-Skirmisher | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Matter Collected 4228 | 384 267 1060 796 356 373 240 243 509 . Remotely 20 | . . 20 . . . . . . . Salvage Created 6589 | 256 473 1976 1338 414 520 295 172 1145 . Parts 385 | 23 43 124 82 16 27 15 7 48 . Haulers Intercepted 12 | . 2 6 4 . . . . . . Recyclers Shooed 7 | 1 . . 1 2 3 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 106 | . 6 34 26 6 6 7 3 18 . Melee 4 | . . . 1 . . 3 . . . Guns 54 | . 5 25 19 . 3 2 . . . Cannons 31 | . 1 . 1 6 3 2 3 15 . AOE 11 | . . 7 3 . . . . 1 . Classes Destroyed 16 | 3 4 4 2 2 . 1 . . . Worker 8 | 2 2 3 . . . . 1 . . Builder 8 | . 3 . 2 . 1 . . 2 . Tunneler 9 | 8 . 1 . . . . . . . Hauler 12 | . 2 6 4 . . . . . . Recycler 11 | 1 . 3 1 3 3 . . . . Mechanic 1 | . . . . 1 . . . . . Operator 4 | . . 4 . . . . . . . Watcher 10 | . 2 5 2 1 . . . . . Swarmer 26 | . . 11 4 3 4 4 . . . Grunt 44 | . 6 14 14 2 . . . 8 . Brawler 1 | . . 1 . . . . . . . Sentry 17 | . . 8 6 . 1 1 1 . . Specialist 1 | . . . . . . 1 . . . Hunter 6 | . . . 1 . . 1 . 4 . Programmer 10 | . . . . 1 1 . 2 6 . Heavy 1 | . . . 1 . . . . . . Best Kill Streak 8 | 8 3 8 6 3 5 2 2 3 . Combat Bots Only 6 | . 2 6 4 3 4 2 2 3 . Max Kills in Single Turn 4 | 1 1 3 4 1 2 1 1 1 . Gunslinging 1 | . . 1 1 . . . . . . Exploded 3 | . . 2 3 . . . . 1 . Melee 1 | . . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Hostile Shots Fired 1001 | . 36 142 158 17 59 66 19 424 80 Missed 311 | . 11 40 35 7 21 12 7 150 28 Damage Taken 12222 | . 335 1251 2125 156 445 1060 194 5078 1578 Core 3257 | . 35 204 274 15 10 27 15 1215 1462 Absorbed by Shields 378 | . . . . . . . 63 315 . Regen/Repaired (Parts) 857 | . . 179 492 . . 186 . . . Core Remaining (%) 75 | 100 86 49 50 97 98 97 98 6 . Volleys Fired 421 | 31 58 108 68 25 23 12 19 74 3 Largest 2 | 2 2 2 2 2 2 2 2 2 1 Hottest 210 | 40 120 136 119 81 160 149 210 210 113 Shots Fired 749 | 62 102 202 138 30 32 24 28 128 3 Gun 495 | 62 92 193 113 5 18 12 . . . Cannon 238 | . 2 3 23 25 14 12 28 128 3 Launcher 8 | . . 6 2 . . . . . . Special 8 | . 8 . . . . . . . . Kinetic 319 | 62 94 59 58 25 14 . . 7 . Thermal 301 | . 8 61 52 . 18 12 26 121 3 Explosive 5 | . . 3 2 . . . . . . Electromagnetic 124 | . . 79 26 5 . 12 2 . . Robot Hit Streak 25 | 9 13 11 18 7 19 12 8 25 . Robot Miss Streak 4 | 4 4 4 4 2 4 2 1 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . . 5 3 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 523 | 37 60 146 121 22 25 22 14 76 . Core Hits 311 | 16 29 75 111 10 22 13 5 30 . Critical Kills 3 | . . . 1 . . . . 2 . Critical Parts Destroyed 3 | . . . 1 . . 2 . . . Critical Strikes 24 | . 1 9 4 2 2 3 . 3 . Burn 9 | . . 8 1 . . . . . . Meltdown 2 | . . . . . . . . 2 . Destroy 1 | . . . 1 . . . . . . Blast 6 | . 1 . . 2 2 . . 1 . Corrupt 3 | . . 1 1 . . 1 . . . Smash 3 | . . . 1 . . 2 . . . Melee Attacks 44 | . 1 6 23 1 1 7 5 . . Impact 42 | . 1 6 23 . 1 6 5 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . 1 . 1 . 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12948 | 409 704 3087 2588 916 920 536 575 3213 . Guns 5664 | 409 623 2312 1660 10 367 283 . . . Cannons 5706 | . 33 42 429 906 553 174 575 2994 . Explosions 1144 | . 48 661 222 . . . . 213 . Melee 418 | . . 72 277 . . 69 . . . Ramming 16 | . . . . . . 10 . 6 . Kinetic 4046 | 409 656 541 954 798 553 . . 135 . Thermal 5856 | . . 1125 679 . 367 283 543 2859 . Explosive 719 | . . 284 222 . . . . 213 . Electromagnetic 1893 | . 48 1065 456 118 . 174 32 . . Impact 418 | . . 72 277 . . 69 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 20 | . 6 8 11 . . 3 10 20 . Average Corruption 5 | . 1 7 10 . . 3 8 3 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 142 | . 11 81 2 . . . 31 17 . Message Errors 30 | . 2 16 . . . . 8 4 . Matter Fused 41 | . 3 27 . . . . 5 6 . Heat Flow Errors 17 | . 3 8 1 . . . 3 2 . Energy Discharges 10 | . 2 7 . . . . 1 . . Parts Rejected 2 | . . 1 . . . . 1 . . Parts Fused 1 | . . 1 . . . . . . . Data Loss (minor) 16 | . 1 6 . . . . 6 3 . Data Loss (major) 4 | . . 3 . . . . 1 . . Misfires 10 | . . 6 1 . . . 3 . . Alerts 2 | . . 2 . . . . . . . Misdirections 1 | . . . . . . . . 1 . Weapon Failures 8 | . . 4 . . . . 3 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 414 | . . 24 65 73 39 69 17 127 . Projectiles 262 | . . . 6 73 39 . 17 127 . Explosions 12 | . . 12 . . . . . . . Melee 140 | . . 12 59 . . 69 . . . Knockbacks 10 | . . . 1 6 2 . . 1 . Impact . | . . . . . . . . . . Kinetic 10 | . . . 1 6 2 . . 1 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 90 | . . 87 . . . . . 3 . Shots 2 | . . 2 . . . . . . . Rammed 2 | . . . . . . 1 . 1 . Targets Rammed 3 | . . . . . . 2 . 1 . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . Highest Temperature 380 | . 229 255 270 30 351 180 179 255 380 Average Temperature 63 | . 46 53 77 7 103 61 62 65 129 Received Heat Transfer 2738 | . 189 435 882 45 24 165 12 251 735 Effects 2 | . . . 2 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Interference 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 5 | . . 3 2 . . . . . . Combat Hostiles 4 | . . 2 2 . . . . . . Parts Fried 15 | . . 7 6 . . 2 . . . Impact Corruptions 7 | . . 1 3 . . 3 . . . Robots Melted 3 | . . . . . 1 . . 2 . Combat Hostiles 2 | . . . . . . . . 2 . Parts Melted 27 | . . 10 . . 1 2 2 12 . Heat Transferred 8699 | . . 2731 1126 . 825 650 481 2886 . Parts Sabotaged 2 | . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . 4 . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Peak Influence 451 | 55 121 343 451 262 127 184 116 246 190 Initial 184 | . 35 3 120 184 . 61 4 60 51 Average 133 | 17 70 184 245 97 55 76 35 68 104 Maximum Alert Level 2 | . . 1 2 1 . . . 1 . Low Security (%) 73 | 100 100 45 44 92 100 100 100 96 100 Level 1 22 | . . 54 34 7 . . . 3 . Level 2 4 | . . . 20 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . . 4 4 3 2 1 1 2 . Investigation 3 | . . 1 1 1 . . . . . Extermination 6 | . . . . 1 2 . 1 2 . Reinforcement 7 | . . 3 2 1 . 1 . . . Assault 1 | . . . 1 . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Distress Signals 17 | . 2 7 4 1 . . . . 3 Communications Jammed 3 | . . . . . . . . 3 . Distress Signals 3 | . . . . . . . . 3 . Times Spotted 207 | . 10 47 48 14 9 15 6 36 22 Peak Tracking Total 13 | . 3 5 5 3 4 7 2 13 12 Tactical Retreats 15 | . 1 2 5 1 . 1 . 3 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 11 | . 1 1 2 . 1 . 2 1 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 12 | . 2 4 . . 2 2 1 1 . Max in Single Turn 2 | . 2 1 . . 1 2 1 1 . Garrison Access 3 | . . . . 1 . 1 . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 45 | . 8 11 12 4 2 3 2 3 . Terminals 33 | . 7 9 9 3 . 1 2 2 . Fabricators 1 | . . . . . 1 . . . . Repair Stations 6 | . 1 2 2 . . 1 . . . Recycling Units 2 | . . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . 1 . Total Hacks 127 | . 27 31 32 11 2 12 3 9 . Successful 60 | . 15 14 11 3 2 8 1 6 . Failed 65 | . 11 17 20 8 . 4 2 3 . Catastrophic 8 | . 1 1 5 1 . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . Manual 37 | . 8 5 12 5 . 5 1 1 . Terminals 96 | . 25 24 23 8 . 7 3 6 . Fabricators 1 | . . . . . 1 . . . . Repair Stations 19 | . 2 7 7 . . 3 . . . Recycling Units 3 | . . . 2 . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 8 | . . . . 3 . 2 . 3 . Terminal Hacks 40 | . 14 8 5 2 . 5 1 5 . Record 1 | . 1 . . . . . . . . Part Schematic 4 | . 1 . 2 . . 1 . . . Robot Analysis 3 | . 1 . 1 . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . Level Access Points 4 | . . . . 1 . 1 1 1 . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 3 | . 1 1 . . . . . 1 . Terminal Index 2 | . . . 1 . . . . 1 . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 7 | . 1 3 1 1 . 1 . . . Locate Traps 6 | . 2 2 . . . 1 . 1 . Transport Status 1 | . 1 . . . . . . . . Hauler Manifests 3 | . 1 1 . . . . . 1 . Registered Components 1 | . 1 . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Network Status 1 | . . . . . 1 . . . . Repair Station Hacks 14 | . 1 6 5 . . 2 . . . Scan Component 8 | . 1 3 3 . . 1 . . . Repair 6 | . . 3 2 . . 1 . . . Recycling Unit Hacks 2 | . . . 1 . 1 . . . . Report Inventory 2 | . . . 1 . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . 1 . Seal Access 3 | . . . . 1 . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 41 | . 8 11 11 4 1 2 1 3 . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . 1 . 2 . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 6 | . . 3 2 . . 1 . . . Time 219 | . . 109 91 . . 19 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . 1 . 1 . . . Non-combat 2 | . . . . 1 . 1 . . . Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . . . . 1 . 1 . . . find_chute 2 | . . . . 1 . 1 . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 3 | . . . . . . . . . 3 EXPLORE 2 | . . . . . . . . . 2 RETURN 1 | . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Robot Analysis Total 3 | . 1 . 1 . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Turns Passed 12018 | 260 1240 2999 2480 1283 757 463 797 1580 159 Spaces Moved 5029 | 92 493 1063 762 677 378 199 412 706 247 Core 258 | 3 . . . . . . . 8 247 Treads 4771 | 89 493 1063 762 677 378 199 412 698 . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 168 166 165 162 50 50 Average Speed 181 | 156 160 208 244 168 166 165 162 169 60 Slowest Speed 325 | 160 160 320 325 168 166 166 165 305 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 6 82 96 77 20 13 6 12 19 11 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 64 | . 8 3 8 3 5 1 12 21 3 Terrain Destroyed 154 | . 9 39 31 7 6 6 15 38 3 Melee 18 | . 1 3 8 . 1 1 4 . . Projectile 70 | . 8 . 2 7 5 . 11 34 3 AOE 66 | . . 36 21 . . 5 . 4 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Total 7063 | 150 833 1646 1199 784 468 286 494 948 255 Wait 1065 | 14 255 332 226 52 20 43 30 93 . Move 5021 | 91 492 1062 761 676 377 199 411 705 247 Hop . | . . . . . . . . . . Pick Up 123 | 7 14 37 25 9 13 1 7 9 1 Fast Attach 22 | 6 . 4 7 . . 1 2 2 . Attach 66 | . 2 4 10 6 8 7 3 24 2 Detach 14 | . . . 1 2 . 1 . 8 2 Swap 190 | . 6 57 50 7 11 14 16 29 . Drop 95 | 1 5 36 28 6 15 . 1 3 . Fire 421 | 31 58 108 68 25 23 12 19 74 3 Melee 44 | . 1 6 23 1 1 7 5 . . Ram 1 | . . . . . . . . 1 . Kick . | . . . . . . . . . . Crush 1 | . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 5 exits: *Res x3 / *Arm / [Qua]) -2/Research History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 261 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 15) 458 | -10/Materials | Identified exit to Mines 458 | -10/Materials | Central database locked down 596 | -10/Materials | Discovered new exit (range 5) 1289 | -10/Materials | Discovered new exit (range 15) 1501 | -10/Materials | Entered another Materials area 1501 | -9/Materials | Evolved 2 slots: Utility x2 2167 | -9/Materials | Repaired Imp. Treads 2220 | -9/Materials | Repaired Imp. EM Shotgun 2311 | -9/Materials | Discovered new exit (range 12) 2752 | -9/Materials | Discovered new exit (range 9) 3045 | -9/Materials | Core integrity fell below 50% 3464 | -9/Materials | Discovered new exit (range 16) 4287 | -9/Materials | Discovered new exit (range 16) 4355 | -9/Materials | Repaired Seismic Detector 4500 | -9/Materials | Entered another Materials area 4500 | -8/Materials | Evolved 2 slots: Propulsion x2 5639 | -8/Materials | Discovered new exit (range 5) 5650 | -8/Materials | Identified exit to Factory 6104 | -8/Materials | Discovered new exit (range 16) 6319 | -8/Materials | Lost 4 parts (2n2w) 6427 | -8/Materials | Central database locked down 6809 | -8/Materials | Repaired Arm. Treads 6900 | -8/Materials | First assault squad dispatched 6903 | -8/Materials | Repaired Broken Arm. Treads 6932 | -8/Materials | Discovered exit to Factory (range 5) 6954 | -8/Materials | System corruption reached 10% 6980 | -8/Materials | Entered Factory 6980 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7816 | -7/Factory | Identified exit to Factory 7838 | -7/Factory | Build established: Scavenger-Mutant 8263 | -7/Factory | Entered another Factory area 8263 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8489 | -6/Factory | Discovered new exit (range 16) 8553 | -6/Factory | Identified exit to Factory 9020 | -6/Factory | Entered another Factory area 9020 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9207 | -5/Factory | Identified exit to Factory 9374 | -5/Factory | Repaired Arm. Treads 9483 | -5/Factory | Entered another Factory area 9483 | -4/Factory | Evolved 2 slots: Utility x2 9882 | -4/Factory | System corruption reached 10% 9985 | -4/Factory | Identified exit to Research 10280 | -4/Factory | Entered Research 10280 | -3/Research | Evolved 2 slots: Utility x2 10669 | -3/Research | Discovered new exit (range 13) 10692 | -3/Research | Identified exit to Armory 10736 | -3/Research | Identified exit to Research 10851 | -3/Research | Build established: Scavenger-Skirmisher 10927 | -3/Research | Lost 3 parts (2n1u) 11234 | -3/Research | Discovered new exit (range 16) 11617 | -3/Research | Lost 6 parts (4u2w) 11748 | -3/Research | Lost 3 parts (2n1w) 11833 | -3/Research | Cargo convoy interrupted 11833 | -3/Research | Spotted Executioner 11844 | -3/Research | System corruption reached 10% 11855 | -3/Research | Core integrity fell below 50% 11859 | -3/Research | Core integrity fell below 20% 11860 | -3/Research | Entered another Research area 11860 | -2/Research | Evolved 2 slots: Utility x2 11888 | -2/Research | Lost 17 parts (3p6n7u1w) 11920 | -2/Research | Spotted B-90 Cyclops 11937 | -2/Research | Spotted B-90 Cyclops 11978 | -2/Research | Core integrity fell below 50% 11987 | -2/Research | Core integrity fell below 20% 11996 | -2/Research | Spotted B-90 Cyclops 12019 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 11891_ S-43 Plague emerges from a hatch in the floor. 11891_ ALERT: All DSF locations entering lockdown mode. 11891_ Drone destroyed. 11900_ Triggered Fusion Bomb Trap. 11900_ An explosion rips through the floor. 11900_ Prototyping Station disabled. 11902_ Drone released from Drone Bay. 11906_ Triggered Fusion Bomb Trap. 11906_ An explosion rips through the floor. 11907_ Drone destroyed. 11913_ Triggered Segregator Trap. 11913_ Arcs of energy rise from the floor. 11921_ W-44 Eye sends out distress signal. 11924_ K-01 Serf cleans the Fabricator. 11936_ W-44 Eye sends out distress signal. 11944_ B-90 Cyclops activates siege mode. 11946_ Critical hit (Meltdown: +420). 11978_ Terminal disabled. 11981_ B-90 Cyclops activates siege mode. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????# """ """ ## """ """ #????? | | ?????????????????# """ """ ## """ """ #????? | | ?????????????????# """ """ ## #????? | | ???????########### ## #????? | | ???????# # ## #????? | | ???????# #####+ + ############+######????? | | ???????# ##### ########## #????????? | | ???????# / #????????? | | ???????# """" ##### #????????? | | ???????? """" #???# #????????? | | ???????? """" #???# #????????? | | ???????? 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Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed EfficiencyArmoredDeflector Manual? 0 Play Time 03:18:24 Cumulative 113.3 hours Start 2024.09.08 @ 12:50:07 End 2024.09.08 @ 17:02:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 5 Types 2/0/3/0/0/0/0/0/0 Lore% 33 Gallery% 50 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c6fcec4c-7e87-485e-9bd6-62bc9bb130b0