Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.30 @ 22:33:42 Player: John1001 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (91) 455 Value Destroyed (2647) 2647 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1098) 1098 TOTAL SCORE: 8240 Bonus ------- High Alert Combat Kills 273 Follower Combat Kills 95 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -170 Cogmind --------- Core Integrity 0/700 Matter 145/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Medium Treads Medium Treads Improved Carbon-fiber Leg > --- UTILITY (7) ------ Improved Signal Interpreter Improved Terrain Scan Processor Improved Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- Impact Mace > --- INVENTORY (5) ---- Small Storage Unit Advanced ECM Suite Improved Light Armor Plating Improved Light Armor Plating Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Improved Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Heavy Flail Impact Mace > --- INVENTORY -------- Weight Redist. System Advanced ECM Suite Hacking Suite Relay Coupler [ARC] Gauss Rifle Assault Cannon Heavy Missile Launcher Datajack [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Medium Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Rocket Launcher Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Slots Evolved 6 | . . . 2 . . . 2 . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . Utility 5 | . . . 1 . . . 2 . . 2 . . Weapon . | . . . . . . . . . . . . . Parts Attached 97 | 6 4 6 24 1 . 5 7 5 16 14 4 5 Power 12 | 1 . 1 4 . . 1 . 2 2 1 . . Engine 7 | 1 . 1 3 . . 1 . 1 . . . . Core 5 | . . . 1 . . . . 1 2 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 19 | 2 . 3 7 . . 1 . . 1 2 . 3 Treads 2 | . . . . . . . . . . . . 2 Leg 7 | 2 . 3 1 . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 10 | . . . 6 . . 1 . . 1 2 . . Utility 34 | 1 3 1 6 1 . . 2 1 8 9 1 1 Device 17 | . . . 4 1 . . 1 1 4 5 1 . Storage 4 | 1 1 . 1 . . . . . . 1 . . Processor 6 | . 1 1 . . . . . . 1 3 . . Hackware 5 | . . . . . . . 1 . 3 . . 1 Protection 2 | . 1 . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 32 | 2 1 1 7 . . 3 5 2 5 2 3 1 Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon 6 | . . . 1 . . . 1 . 3 1 . . Launcher 10 | . 1 1 3 . . 1 1 1 . . 2 . Special Weapon 2 | . . . . . . . 1 1 . . . . Impact Weapon 11 | . . . 3 . . 2 2 . 1 1 1 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . Unidentified Prototypes 2 | . . . 1 . . . . . . 1 . . Parts Lost 28 | . . . 4 . . 1 2 5 7 2 7 . Power 7 | . . . 1 . . . . 2 2 1 1 . Propulsion 7 | . . . 2 . . 1 . 1 . . 3 . Utility 9 | . . . . . . . 1 . 5 1 2 . Weapon 5 | . . . 1 . . . 1 2 . . 1 . Highest Loss Streak 6 | . . . 2 . . 1 2 2 3 1 6 . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 95 100 98 88 88 88 92 91 83 97 66 49 Engine 7 | . 14 14 6 11 11 11 9 3 . . . . Core 2 | . . . 4 . . . . 4 8 6 3 . Leg 10 | . 28 28 11 . . . . . . . . 6 Flight 15 | . . . 21 33 33 33 27 24 19 23 11 . Device 7 | . . . 6 11 11 11 11 17 14 15 11 . Storage 9 | . 14 14 11 11 11 11 9 9 . 5 3 . Processor 12 | . . 14 11 11 11 11 9 9 15 22 23 23 Hackware 3 | . . . . . . . 9 9 9 7 6 7 Protection 1 | . 10 . 4 . . . . . . . . . Ballistic Gun 4 | . 14 14 1 . . . . . . . . . Ballistic Cannon 2 | . . . 9 . . . 9 . 4 2 . . Launcher 6 | . 13 14 7 11 11 4 1 . . . . . Impact Weapon 4 | . . . 2 . . 7 7 9 9 11 4 7 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 33 | 11 28 28 33 13 13 13 16 17 15 20 16 3 Greatest Support 32 | 20 20 20 32 14 14 15 21 21 16 23 17 28 Greatest Overweight (x) 1 | . 1 1 1 . . . . . . . . . Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 8 8 8 8 8 8 8 8 5 Average Capacity 10 | 6 14 15 10 8 8 8 8 8 5 7 6 5 Most Carried 15 | 4 12 15 15 8 8 8 8 8 8 8 8 5 Average Carried 9 | 2 10 14 10 7 8 7 6 7 4 7 6 3 Final Capacity 15 | 8 15 15 8 8 8 8 8 8 5 8 5 5 Final Carried 15 | 4 12 15 8 8 8 8 7 8 4 8 5 5 Class Distribution -------------------- 88% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Matter Collected 2034 | 224 106 128 851 . . 130 237 73 172 113 . . Remotely . | . . . . . . . . . . . . . Salvage Created 2122 | 21 48 49 781 . . 115 271 420 133 118 166 . Parts 131 | 1 5 6 78 . . 7 11 14 3 1 5 . Haulers Intercepted 5 | . . . 4 . . . 1 . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Combat Hostiles Destroyed 59 | . 3 4 21 . . 3 5 12 4 2 5 . Melee 7 | . . . . . . . 1 5 1 . . . Guns 1 | . 1 . . . . . . . . . . . Cannons 13 | . . . 11 . . . 1 1 . . . . AOE 27 | . 2 4 10 . . 3 2 1 . . 5 . Classes Destroyed 12 | 1 2 1 7 . . . 1 . . . . . Worker 7 | . . . 6 . . 1 . . . . . . Builder 3 | . . . 2 . . . 1 . . . . . Tunneler 3 | 1 . . 1 . . 1 . . . . . . Hauler 5 | . . . 4 . . . 1 . . . . . Recycler 3 | . . . 1 . . 1 1 . . . . . Mechanic 1 | . . . 1 . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . Watcher 8 | . 1 . 5 . . . 1 . 1 . . . Swarmer 20 | . 3 3 9 . . . . 3 2 . . . Grunt 28 | . . 1 6 . . 2 5 9 . . 5 . Duelist 2 | . . . 1 . . 1 . . . . . . Sentry 9 | . . . 5 . . . . . 2 2 . . Thug 1 | . . . 1 . . . . . . . . . Best Kill Streak 9 | 1 3 3 9 . . 6 6 7 2 1 5 . Combat Bots Only 7 | . 3 3 5 . . 3 3 7 3 1 5 . Max Kills in Single Turn 3 | 1 1 3 2 . . 1 3 1 1 1 2 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 1 3 2 . . 1 1 1 . . 2 . Melee 1 | . . . . . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Damage Taken 3311 | . 86 182 483 . . 55 287 506 532 210 781 189 Core 1348 | . 12 16 151 . . . 88 136 199 78 511 157 Absorbed by Shields 147 | . . . . . . . . 18 . . 129 . Redirected to Shielding 5 | . 5 . . . . . . . . . . . Regen/Repaired (Parts) 43 | . 23 . . . . . . . 20 . . . Core Remaining (%) 68 | 100 . 88 . . . 62 . . 23 . . . Volleys Fired 138 | 2 17 7 75 . . 11 16 2 3 . 5 . Largest 2 | 2 2 2 2 . . 1 2 1 1 . 1 . Hottest 77 | 60 50 53 77 . . 33 77 36 44 . 39 . Shots Fired 178 | 4 21 11 100 . . 11 21 2 3 . 5 . Gun 38 | 4 17 7 10 . . . . . . . . . Cannon 81 | . . . 62 . . . 16 . 3 . . . Launcher 58 | . 4 4 28 . . 11 5 1 . . 5 . Special 1 | . . . . . . . . 1 . . . . Kinetic 117 | 2 17 7 72 . . . 16 . 3 . . . Thermal . | . . . . . . . . . . . . . Explosive 58 | . 4 4 28 . . 11 5 1 . . 5 . Electromagnetic 2 | 2 . . . . . . . . . . . . Robot Hit Streak 7 | 1 5 1 6 . . 1 3 2 2 . 7 . Robot Miss Streak 9 | 1 2 4 9 . . 3 2 . 1 . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 131 | 2 8 1 41 . . 3 16 25 24 4 7 . Core Hits 118 | 1 8 9 51 . . 12 18 6 2 . 11 . Critical Kills 1 | . 1 . . . . . . . . . . . Critical Parts Destroyed 9 | . 1 . . . . . 2 3 1 2 . . Critical Strikes 12 | . 2 . 1 . . . 3 3 1 2 . . Destroy 2 | . 2 . . . . . . . . . . . Blast 2 | . . . 1 . . . 1 . . . . . Smash 8 | . . . . . . . 2 3 1 2 . . Melee Attacks 170 | . . . 9 . . 12 17 43 46 37 2 4 Impact 163 | . . . 9 . . 12 17 43 39 37 2 4 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . 1 2 1 6 . . . Combat Hostiles 4 | . . . . . . . . 1 3 . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8059 | 26 277 254 2439 . . 610 1057 1529 816 178 873 . Guns 143 | 26 73 8 36 . . . . . . . . . Cannons 950 | . . . 735 . . . 166 . 49 . . . Explosions 4153 | . 204 246 1617 . . 508 477 313 . . 788 . Melee 2809 | . . . 51 . . 102 414 1216 767 178 81 . Ramming 4 | . . . . . . . . . . . 4 . Kinetic 1067 | . 73 8 771 . . . 166 . 49 . . . Thermal 157 | . . . 157 . . . . . . . . . Explosive 3996 | . 204 246 1460 . . 508 477 313 . . 788 . Electromagnetic 26 | 26 . . . . . . . . . . . . Impact 2809 | . . . 51 . . 102 414 1216 767 178 81 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 18 | . . . 1 1 1 4 . . 18 . . . Average Corruption 4 | . . . 1 1 1 2 . . 13 . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 25 | . . . 3 2 1 1 . . 18 . . . Message Errors 4 | . . . . . . . . . 4 . . . Matter Fused 6 | . . . . 1 . 1 . . 4 . . . Heat Flow Errors 2 | . . . 1 . . . . . 1 . . . Energy Discharges 2 | . . . 1 . . . . . 1 . . . Data Loss (minor) 4 | . . . . . 1 . . . 3 . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . Alerts 2 | . . . . . . . . . 2 . . . Misdirections 3 | . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 956 | . 3 . 202 . . . 186 317 146 80 22 . Projectiles 27 | . . . 8 . . . . . 19 . . . Explosions 212 | . 3 . 173 . . . . 14 . . 22 . Melee 717 | . . . 21 . . . 186 303 127 80 . . Knockbacks 12 | . . . 1 . . . 5 4 2 . . . Impact 7 | . . . . . . . 3 3 1 . . . Kinetic 2 | . . . 1 . . . 1 . . . . . Secondary 3 | . . . . . . . 1 1 1 . . . Self-Inflicted Damage 214 | . . 61 68 . . 28 . 49 . . 8 . Shots 7 | . . 2 2 . . 1 . 1 . . 1 . Rammed 2 | . . . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 275 | 40 20 34 259 . . . 113 . 275 . 37 . Average Temperature 71 | 20 10 16 82 . . . 53 . 100 . 18 . Received Heat Transfer 1069 | . . 75 87 . . . 153 195 108 63 388 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 11 | . . . 1 . . . 2 3 2 3 . . Impact Corruptions 28 | . . . 2 . . . 6 10 7 3 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 100 | . . . 100 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Peak Influence 1370 | 5 183 270 1370 534 . 140 305 555 582 574 401 209 Initial 534 | . 3 70 29 534 . . 54 198 270 271 294 205 Average 304 | . 94 125 526 534 . 34 201 390 363 402 339 206 Maximum Alert Level 4 | . . 1 4 2 . . 1 2 2 2 2 1 Low Security (%) 39 | 100 100 81 30 . . 100 39 4 . . . . Level 1 30 | . . 18 9 . . . 60 50 64 55 82 100 Level 2 24 | . . . 32 100 . . . 44 35 44 17 . Level 3 3 | . . . 18 . . . . . . . . . Level 4 1 | . . . 9 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . . 1 4 . . . 1 . 4 3 . 1 Investigation 8 | . . 1 3 . . . . . 1 3 . . Extermination . | . . . . . . . . . . . . . Reinforcement 6 | . . . 1 . . . 1 . 3 . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Distress Signals 3 | . . . 1 . . . 1 . 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 127 | . 7 7 32 . . 3 10 15 24 14 14 1 Peak Tracking Total 12 | . 3 3 5 . . 3 4 6 12 6 8 . Tactical Retreats 13 | . . . 1 . . . . 3 3 5 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Traps Triggered 9 | . . . 1 . . . . 1 . . 6 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Machines Disabled 26 | . 1 7 13 . . . 4 1 . . . . Max in Single Turn 7 | . 1 4 7 . . . 1 1 . . . . Garrison Relay 1 | . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Machines Accessed 41 | . 4 1 9 . 4 . 6 . 8 7 . 2 Terminals 26 | . 2 . 8 . . . 5 . 5 5 . 1 Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 2 | . 1 . . . . . . . 1 . . . Recycling Units 3 | . 1 . . . . . . . 1 . . 1 Scanalyzers 2 | . . . 1 . . . . . 1 . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . Total Hacks 156 | . 10 1 26 . 49 . 21 . 28 18 . 3 Successful 105 | . 6 1 12 . 49 . 8 . 17 10 . 2 Failed 51 | . 4 . 14 . . . 13 . 11 8 . 1 Catastrophic 11 | . 1 . 1 . . . 2 . 4 2 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 30 | . 1 . 8 . 1 . 6 . 6 7 . 1 Terminals 79 | . 5 . 23 . . . 20 . 16 14 . 1 Fabricators 2 | . . . . . . . . . . 2 . . Repair Stations 5 | . 2 . . . . . . . 3 . . . Recycling Units 6 | . 3 . . . . . . . 1 . . 2 Scanalyzers 11 | . . . 3 . . . . . 8 . . . Garrison Access 3 | . . . . . . . 1 . . 2 . . Terminal Hacks 80 | . 1 1 11 . 49 . 6 . 7 5 . . Record 50 | . . . 1 . 49 . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . Prototype ID Bank 2 | . . . 1 . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 . . 1 . . Emergency Access Points 1 | . . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . 1 . . . . . Locate Traps 7 | . 1 . 3 . . . 1 . 1 1 . . Transport Status 1 | . . . . . . . . . 1 . . . Investigation Status 1 | . . . 1 . . . . . . . . . Recall Investigation 3 | . . . 2 . . . . . . 1 . . Recall Reinforcements 2 | . . . . . . . . . 2 . . . Registered Components 1 | . . . . . . . . . . 1 . . Zone Layout 5 | . . . 2 . . . 1 . 1 1 . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks 4 | . 2 . . . . . . . 2 . . . Scan Component 2 | . 1 . . . . . . . 1 . . . Repair 2 | . 1 . . . . . . . 1 . . . Recycling Unit Hacks 5 | . 2 . . . . . . . 1 . . 2 Report Inventory 3 | . 1 . . . . . . . 1 . . 1 Retrieve Matter 1 | . . . . . . . . . . . . 1 Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 8 | . . . 1 . . . . . 7 . . . Insert Component 4 | . . . 1 . . . . . 3 . . . Analyze 4 | . . . . . . . . . 4 . . . Garrison Access Hacks 3 | . . . . . . . 1 . . 2 . . Unlock Access 2 | . . . . . . . 1 . . 1 . . Coupler Status 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 3 | . 1 . . . . . 1 . . 1 . . Terminals 3 | . 1 . . . . . 1 . . 1 . . Assimilate 3 | . 1 . . . . . 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 30 | . 2 . 8 . . . 5 . 8 6 . 1 Full Trace Events 6 | . . . 2 . . . . . 1 3 . . Feedback Events 1 | . . . 1 . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . Parts Built 1 | . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . Time 204 | . . . . . . . . . . 204 . . Total Part Build Rating 8 | . . . . . . . . . . 8 . . Parts Repaired 2 | . 1 . . . . . . . 1 . . . Time 64 | . 26 . . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . . . 1 . . . . Robots Hacked 3 | . . . . . . . . . 3 . . . Non-combat 1 | . . . . . . . . . 1 . . . Combat 2 | . . . . . . . . . 2 . . . Robot Hacks Applied 4 | . . . . . . . . . 4 . . . parse_system 2 | . . . . . . . . . 2 . . . go_dormant 1 | . . . . . . . . . 1 . . . overwrite_iff 1 | . . . . . . . . . 1 . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . Machine Destruction 4 | . . . . . . . . 4 . . . . Attached 1 | . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Total Allies 6 | . . 3 . . . . 1 . 1 1 . . Largest Group 3 | . . 3 2 . . . 1 1 1 1 . . Highest-Rated Group 40 | . . 40 32 . . . 10 10 29 26 . . Highest-Rated Ally 29 | . . 16 16 . . . 10 10 29 26 . . Total Orders 1 | . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . 1 . . . . Ally Attacks 35 | . . 19 13 . . . . . 3 . . . Total Damage 402 | . . 225 138 . . . . . 39 . . . Kills 3 | . . 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Robot Analysis Total 1 | . . . . . . . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Turns Passed 4053 | 84 353 857 733 236 144 104 181 278 378 430 159 116 Spaces Moved 4520 | 58 152 429 930 318 424 107 254 302 426 814 119 187 Core 250 | 5 . . . . . . . . . . 59 186 Treads 1 | . . . . . . . . . . . . 1 Legs 765 | 53 152 429 131 . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3504 | . . . 799 318 424 107 254 302 426 814 60 . Fastest Speed 34 | 50 120 190 34 34 34 34 34 34 34 34 34 50 Average Speed 59 | 113 181 190 50 34 34 34 34 34 36 34 42 50 Slowest Speed 190 | 120 190 190 186 34 34 34 34 37 37 34 50 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 21 | . . . 12 4 . . . . 2 3 . . Cave-ins Triggered 3 | . . . . . . 1 . . 2 . . . Exploration Rate (%) 42 | 4 30 95 67 61 87 11 26 47 47 17 49 5 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 . 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . . Spaces Dug 64 | . . . 5 . . 11 6 4 11 23 . 4 Terrain Destroyed 438 | . 10 21 216 . . 95 23 7 11 23 28 4 Melee 64 | . . . 5 . . 11 6 4 11 23 . 4 Projectile 17 | . . . 16 . . . 1 . . . . . AOE 357 | . 10 21 195 . . 84 16 3 . . 28 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Total 5440 | 69 211 466 1073 442 423 143 299 407 578 911 218 200 Wait 338 | . 26 3 18 122 . 6 3 35 83 37 5 . Move 4464 | 57 151 428 905 309 423 106 253 300 421 807 117 187 Hop 21 | . . . 12 4 . . . . 2 3 . . Pick Up 68 | 4 11 11 14 2 . 2 2 5 4 9 1 3 Fast Attach 30 | 6 1 . 3 . . . 2 1 7 7 . 3 Attach 24 | . . 1 5 . . 1 3 3 5 1 3 2 Detach 8 | . . . 2 1 . . . . 1 2 2 . Swap 43 | . 3 5 16 1 . 4 2 1 4 6 1 . Drop 47 | . 2 11 14 3 . 1 1 1 2 9 2 1 Fire 138 | 2 17 7 75 . . 11 16 2 3 . 5 . Melee 163 | . . . 9 . . 12 17 43 46 30 2 4 Ram 2 | . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 94 | . . . . . . . . 16 . . 78 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 6 exits: [Fac] / Sto x2 / *Low x2 / Gar) -7/Garrison -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 419 | -10/Materials | Repaired Core Shielding 438 | -10/Materials | Identified exit to Mines 438 | -10/Materials | Entered Mines 617 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 678 | -10/Mines | Discovered new exit (range 11) 702 | -10/Mines | Identified exit to Materials 744 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 841 | -10/Mines | Met a Derelict shopkeep closing up shop 1055 | -10/Mines | Found a hidden stash of uninstalled traps 1238 | -10/Mines | Discovered exit to Materials (range 13) 1295 | -10/Mines | Entered Materials 1295 | -9/Materials | Accompanied by 2 allies 1295 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1835 | -9/Materials | Build established: Scavenger-Mutant 1929 | -9/Materials | Identified exit to Mines 2028 | -9/Materials | Entered Mines 2039 | -9/Mines | Learned location of Storage (-7) 2101 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2104 | -9/Mines | Found Prototype Device 2111 | -9/Mines | Discovered new exit (range 7) 2113 | -9/Mines | Identified exit to Materials 2145 | -9/Mines | Build established: Mutant 2262 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2262 | -9/Mines | Discovered new exit (range 5) 2263 | -9/Mines | Identified exit to Exiles 2264 | -9/Mines | Entered Exiles 2274 | -9/Exiles | Met 8R-AWN 2278 | -9/Exiles | Met EX-HEX 2292 | -9/Exiles | Met EX-DEC 2294 | -9/Exiles | Learned location of Zion (-7) 2308 | -9/Exiles | Visited The Gauntlet 2356 | -9/Exiles | Met EX-BIN 2406 | -9/Exiles | Discovered new exit (range 10) 2408 | -9/Exiles | Identified exit to Mines 2408 | -9/Exiles | Entered Mines 2443 | -8/Mines | Crushed by falling debris 2500 | -8/Mines | Discovered exit to Materials (range 8) 2512 | -8/Mines | Entered Materials 2512 | -8/Materials | Evolved 2 slots: Utility x2 2692 | -8/Materials | Identified exit to Garrison 2693 | -8/Materials | Entered Garrison 2693 | -8/Garrison | Accompanied by 1 ally 2704 | -8/Garrison | Triggered checkpoint 2730 | -8/Garrison | Garrison Relay disabled 2790 | -8/Garrison | Triggered checkpoint 2909 | -8/Garrison | Destroyed 7 combat bots 2944 | -8/Garrison | Triggered checkpoint 2965 | -8/Garrison | Discovered new exit (range 8) 2967 | -8/Garrison | Identified exit to Materials 2969 | -8/Garrison | Installed Relay Interface Framework 2971 | -8/Garrison | Entered Materials 3001 | -8/Materials | Crushed by falling debris 3001 | -8/Materials | System corruption reached 10% 3032 | -8/Materials | Lost 3 parts (1p2u) 3065 | -8/Materials | Core integrity fell below 50% 3072 | -8/Materials | Identified Exp. Sensor Array 3140 | -8/Materials | Repaired Imp. Terrain Scanner 3267 | -8/Materials | Crushed by falling debris 3348 | -8/Materials | Discovered new exit (range 3) 3349 | -8/Materials | Identified exit to Factory 3349 | -8/Materials | Entered Factory 3349 | -7/Factory | Evolved 2 slots: Utility x2 3350 | -7/Factory | Identified exit to Storage 3387 | -7/Factory | Identified exit to Lower Caves 3631 | -7/Factory | Discovered new exit (range 16) 3686 | -7/Factory | Fabricated Exp. Sensor Array? 3777 | -7/Factory | Identified exit to Garrison 3779 | -7/Factory | Entered Garrison 3840 | -7/Garrison | Triggered checkpoint 3862 | -7/Garrison | Triggered checkpoint 3899 | -7/Garrison | Lost 6 parts (1p3n1u1w) 3921 | -7/Garrison | Core integrity fell below 50% 3933 | -7/Garrison | Discovered new exit (range 10) 3934 | -7/Garrison | Core integrity fell below 20% 3937 | -7/Garrison | Identified exit to Factory 3938 | -7/Garrison | Entered Factory 4054 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03933_ Critical hit (Burn: +37). 03937_ EXIT=IDENTIFIED: FACTORY 03937_ Attempting to access garrison exit controls... RIF authorized. LOCATION=FACTORY GOAL=ESCAPE 03948_ Acquired Imp. Carbon-fiber Leg. 04004_ Triggered Heavy Explosive Trap. 04004_ An explosion rips through the floor. 04022_ Acquired Med. Treads. 04028_ Acquired Imp. Light Armor Plating. 04037_ Dropped Relay Coupler [ARC]. 04038_ Acquired Sml. Storage Unit. 04049_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Imp. Particle Charger (60%) 04052_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04053_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????? ???????????????????????? | | ????????????? ?????????????????????? | | ????????????? #????????????????????? | | ????????????? #????????????????????? | | ????????????? #????????????????????? | | ????????????? #????????????????????? | | ????????????? #????????????????????? | | ????????????# #????????????????????? | | ????????????# #????????????????????? | | ????????????+ +????????????????????? | | ????????????# #????????????????????? | | ??########### #????????????????????? | | ??# ## ##???????? ??????????? | | ??# """ # #?????? ??????????? | | ??# """ # ##### ?????????? | | ??# """ # T" ?????????? | | ??# + "" H ????????? | | ??# """ # ! ?????????? | | ??# Y" # @ #####???????????????? | | ??# """ # % #???????????????????? | | ??# #########???????????????????? | | ??######+###???????????????????????????? | | ???????# #?????????????????????????????? | | ???????# #?????????????????????????????? | | ######## #?????????????????????????????? | | # # #?????????????????????????????? | | # # #?????????????????????????????? | | # ] + #?????????????????????????????? | | # # #?????????????????????????????? | | #"""" # #?????????????????????????????? | | #"""" # #?????????????????????????????? | | #"""" # #?????????????????????????????? | | #"""" # #?????????????????????????????? | | #"""" # #?????????????????????????????? | | #"""" # #?????????????????????????????? | | # # #?????????????????????????????? | | # + #?????????????????????????????? | | # ! # ##########????????????????????? | | ######## ## #???????? ?????????? | | ???# # #???????? #????????? | | ???# + [ #?#?????? #????????? | | ???# # # #?????? #????????? | | ???# ###"##### #?????? #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Additional Mass Support 6 Core Shielding 20 Power Shielding 33 Evasion (%) 63 Melee Accuracy 6 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 25 Item Schematics ----------------- Weight Redist. System | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed DiametricGravmagDetector Manual? 0 Play Time 02:38:13 Cumulative 53.2 hours Start 2022.03.30 @ 19:20:40 End 2022.03.30 @ 22:33:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 17 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 38 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 98x62 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ead0810-d131-48d1-87d2-37e6410b6cb8