Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.10 @ 10:33:09 Player: Vyn Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (217) 1085 Value Destroyed (11117) 11117 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (4051) 4051 TOTAL SCORE: 21853 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3018 Follower Combat Kills 609 Friendly Fire -76 Cogmind --------- Core Integrity 959/1300 Matter 246/300 Energy 122/590 System Corruption 11% Temperature Cool (36) Movement Treading (240) Ox1 Location -3/Research Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (5) --- Medium Treads Medium Treads Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY (10) ----- Advanced Heat Sink Large Storage Unit Improved Energy Well Improved Targeting Computer Improved Targeting Computer Graphene Brace > --- WEAPON (5) ------- Enhanced Nova Cannon > --- INVENTORY (15) --- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Energy Well (0) Matter Compressor (250) ECM Suite Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Energy Well Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Core Analyzer Advanced Particle Charger Improved Powered Armor Graphene Brace > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Railgun > --- INVENTORY -------- Particle Reactor Medium Treads Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Energy Well Matter Compressor Advanced Particle Charger ECM Suite Enhanced Quantum Rifle Enhanced Nova Cannon Fusion Bomb Launcher [Rating: 122] Favorites ----------- Power Enhanced Fission Core Engine Ion Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Machine Gun Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Mini Assault Cannon Launcher Precision Grenade Launcher Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Res Slots Evolved 14 | . . 2 2 2 2 2 2 . 2 Power . | . . . . . . . . . . Propulsion 3 | . . 1 . 1 1 . . . . Utility 8 | . . 1 2 . 1 2 2 . . Weapon 3 | . . . . 1 . . . . 2 Parts Attached 418 | 7 7 22 20 49 33 89 71 71 49 Power 29 | 1 . 3 3 3 1 3 4 5 6 Engine 10 | 1 . 3 2 2 1 1 . . . Core 8 | . . . 1 1 . 2 3 1 . Reactor 11 | . . . . . . . 1 4 6 Propulsion 112 | 3 . 11 5 12 10 26 18 13 14 Treads 31 | . . . . 3 1 9 4 9 5 Leg 77 | 2 . 11 5 8 9 15 14 4 9 Wheel 4 | 1 . . . 1 . 2 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 145 | 1 1 3 9 12 11 41 30 22 15 Device 94 | . . 1 3 6 7 31 21 15 10 Storage 16 | 1 . . 3 2 2 3 2 2 1 Processor 16 | . 1 . 1 2 1 1 4 5 1 Hackware . | . . . . . . . . . . Protection 19 | . . 2 2 2 1 6 3 . 3 Artifact . | . . . . . . . . . . Weapon 132 | 2 6 5 3 22 11 19 19 31 14 Energy Gun 32 | 1 . . 1 3 5 2 . 12 8 Energy Cannon 32 | . . 2 . 3 1 6 6 10 4 Ballistic Gun 38 | 1 3 3 1 6 4 6 10 3 1 Ballistic Cannon 11 | . . . 1 5 . 3 2 . . Launcher 15 | . . . . 4 1 2 1 6 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 3 | . 3 . . . . . . . . Unidentified Prototypes 15 | . . 1 . 3 2 6 3 . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . 6 Parts Lost 94 | . . 4 8 14 1 13 5 21 28 Power 5 | . . 1 . 1 . . . 2 1 Propulsion 29 | . . 1 3 7 . 3 2 6 7 Utility 37 | . . 2 4 3 1 7 3 9 8 Weapon 23 | . . . 1 3 . 3 . 4 12 Highest Loss Streak 16 | . . 2 6 5 1 6 2 6 16 To Critical Strikes 3 | . . . . . . 1 . 2 . Average Slot Usage (%) 94 | . 98 99 98 89 99 97 93 88 81 Engine 3 | . 14 11 8 3 6 1 . . . Core 1 | . . . . 1 . 3 4 . . Treads 7 | . . . . 4 14 6 11 11 3 Leg 18 | . 28 33 26 18 18 20 14 5 8 Device 16 | . . . 15 11 13 24 22 19 17 Storage 9 | . 14 11 17 7 6 8 10 10 9 Processor 9 | . 12 10 1 10 12 3 7 18 16 Protection 4 | . . 10 8 5 6 5 5 . 2 Energy Gun 5 | . 14 6 3 1 12 2 . 7 11 Energy Cannon 3 | . . 4 5 3 . 3 4 3 2 Ballistic Gun 6 | . 13 11 9 7 6 5 9 4 2 Ballistic Cannon 1 | . . . . 7 . 3 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 95 | 14 14 22 28 52 49 95 90 74 84 Greatest Support 178 | 20 20 33 30 60 89 111 111 178 105 Greatest Overweight (x) 8 | . . . 1 8 . 3 1 . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 10 14 15 15 15 15 Most Carried 15 | 8 8 8 10 15 15 15 15 15 15 Average Carried 12 | 4 7 7 8 9 13 14 14 13 12 Final Capacity 15 | 8 8 8 10 10 15 15 15 15 15 Final Carried 15 | 6 8 8 6 10 15 15 15 14 7 Class Distribution -------------------- 46% | Scavenger-Gunner 21% | Scavenger-Mutant 14% | Mutant 6% | Scavenger-Tank 5% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Armory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Res Matter Collected 9062 | 225 148 532 470 757 808 1603 1917 2176 426 Remotely 1816 | . . . . . . . 1816 . . Salvage Created 10506 | . 181 874 686 706 502 1705 2142 2830 880 Parts 472 | . 16 39 38 38 36 67 101 108 29 Haulers Intercepted 3 | . . . 2 . . 1 . . . Recyclers Shooed 12 | . . 1 1 . 3 4 3 . . Parts Field Recycled 35 | . . . . 6 . 29 . . . Retrieved Matter 553 | . . . . 72 . 481 . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Res Combat Hostiles Destroyed 196 | . 3 14 12 20 12 33 33 57 12 Melee 1 | . . . . . . . . 1 . Guns 105 | . 3 7 8 3 12 16 19 31 6 Cannons 53 | . . 7 4 11 . 13 11 5 2 AOE 30 | . . . . 5 . 3 3 18 1 Classes Destroyed 19 | . 3 4 3 1 . 2 2 4 . Worker 1 | . . . . . . 1 . . . Builder 3 | . . 1 . 1 1 . . . . Hauler 3 | . . . 2 . . 1 . . . Recycler 6 | . . 2 . . . 2 2 . . Mechanic 1 | . . . . . . . 1 . . Operator 2 | . 1 . . . . . 1 . . Watcher 5 | . 1 . 1 1 . . . 2 . Swarmer 37 | . . . 3 5 3 10 8 8 . Saboteur 1 | . . . . . . . . 1 . Grunt 67 | . 3 9 5 10 5 3 7 19 6 Brawler 10 | . . 1 . 2 1 . 2 3 1 Duelist 5 | . . . . . . . 1 2 2 Protector 1 | . . . . . . . . 1 . Sentry 29 | . . 4 2 2 2 8 4 6 1 Demolisher 1 | . . . . . . . . 1 . Specialist 5 | . . . 2 . . . . 3 . Hunter 14 | . . . . . . 8 2 4 . Programmer 25 | . . . . 1 1 4 9 8 2 Heavy 1 | . . . . . . . . 1 . Best Kill Streak 9 | . 2 5 3 7 2 5 7 9 6 Combat Bots Only 9 | . 2 5 3 7 2 5 7 9 6 Max Kills in Single Turn 4 | . 1 2 1 3 1 2 3 4 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . 3 . 2 3 4 1 Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Res Damage Taken 24187 | . 138 826 1009 2003 880 4386 3483 7163 4299 Core 2190 | . 40 83 87 237 74 361 135 832 341 Absorbed by Shields 1270 | . . . 130 . . 352 788 . . Redirected to Shielding 147 | . . 51 . 16 . 34 . . 46 Regen/Repaired (Parts) 65 | . . . . . . . 65 . . Core Remaining (%) 72 | 100 84 79 84 66 91 63 . 15 . Volleys Fired 588 | . 15 42 45 44 36 138 95 140 33 Largest 5 | . 2 2 2 3 3 3 3 3 5 Hottest 403 | . 60 91 93 156 188 203 200 250 403 Shots Fired 1412 | . 29 77 90 105 82 330 251 342 106 Gun 915 | . 29 54 64 49 79 148 157 258 77 Cannon 461 | . . 23 26 47 1 181 93 62 28 Launcher 36 | . . . . 9 2 1 1 22 1 Special . | . . . . . . . . . . Kinetic 668 | . 14 41 45 73 20 167 196 106 6 Thermal 630 | . . 23 26 21 47 160 54 200 99 Explosive 32 | . . . . 5 2 1 1 22 1 Electromagnetic 82 | . 15 13 19 6 13 2 . 14 . Robot Hit Streak 28 | . 10 23 9 12 22 23 17 21 28 Robot Miss Streak 9 | . 3 3 2 9 6 4 3 5 2 Penetration Max 1 | . . . . . . 1 1 1 . Secondary Targets 2 | . . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . . 1 . Shots Hit Robots 987 | . 27 52 59 73 70 222 164 239 81 Core Hits 562 | . 8 25 26 67 56 112 80 152 36 Critical Kills 14 | . . . . 1 . . 9 4 . Critical Parts Destroyed 29 | . . . 1 1 . . 15 12 . Critical Strikes 58 | . . . 1 2 . 3 26 22 4 Burn 8 | . . . . . . . . 4 4 Meltdown 1 | . . . . . . . 1 . . Destroy 47 | . . . 1 2 . 1 25 18 . Blast 2 | . . . . . . 2 . . . Melee Attacks 11 | . 7 . . 4 . . . . . Impact . | . . . . . . . . . . Slashing 4 | . . . . 4 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 6 | . 6 . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 30044 | . 309 871 1145 2263 1546 5899 4540 10521 2950 Guns 16017 | . 261 549 731 593 1510 2713 2777 5221 1662 Cannons 7874 | . . 267 349 607 21 2886 1630 1262 852 Explosions 5967 | . 48 55 65 905 . 300 133 4038 423 Melee 158 | . . . . 158 . . . . . Ramming 28 | . . . . . 15 . . . 13 Kinetic 10241 | . 112 388 502 932 362 2644 3300 1883 118 Thermal 12739 | . 48 322 414 251 899 2935 1107 4367 2396 Explosive 5439 | . . . . 694 . 151 133 4038 423 Electromagnetic 1439 | . 149 161 229 228 270 169 . 233 . Impact . | . . . . . . . . . . Slashing 158 | . . . . 158 . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . 5 . 7 11 12 8 12 11 Average Corruption 7 | . . 5 . 3 7 10 4 8 9 Corruption Purged 6 | . . . . 1 . . . 5 . Corruption Blocked . | . . . . . . . . . . Effects 234 | . . . . 20 28 85 34 57 10 Message Errors 61 | . . . . 5 10 23 11 12 . Matter Fused 63 | . . . . 8 10 20 10 13 2 Heat Flow Errors 23 | . . . . 2 . 13 2 5 1 Energy Discharges 25 | . . . . 2 2 10 2 9 . Parts Rejected 1 | . . . . . . 1 . . . Data Loss (minor) 19 | . . . . 2 1 5 1 9 1 Data Loss (major) 11 | . . . . . 3 3 2 2 1 Misfires 10 | . . . . 1 2 4 1 1 1 Alerts 7 | . . . . . . 2 3 1 1 Misdirections 2 | . . . . . . 1 . . 1 Weapon Failures 12 | . . . . . . 3 2 5 2 Overload Shots . | . . . . . . . . . . Overflow Damage 216 | . . . 1 56 . 64 30 40 25 Projectiles 136 | . . . 1 1 . 64 30 24 16 Explosions 80 | . . . . 55 . . . 16 9 Melee . | . . . . . . . . . . Knockbacks 37 | . . . . 8 . 17 12 . . Impact . | . . . . . . . . . . Kinetic 33 | . . . . 6 . 16 11 . . Secondary 4 | . . . . 2 . 1 1 . . Self-Inflicted Damage 515 | . 40 24 53 87 45 36 . 207 23 Shots 17 | . 1 1 1 4 1 1 . 7 1 Rammed 3 | . . . . . 3 . . . . Targets Rammed 5 | . . . 1 . 3 . . . 1 Kicked 2 | . . . 1 . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 584 | . 30 186 55 380 225 250 305 501 584 Average Temperature 75 | . 16 65 16 103 63 82 72 74 133 Received Heat Transfer 3677 | . 54 345 187 585 132 246 414 952 762 Effects 9 | . . . . 1 . . . 4 4 Shutdowns 4 | . . . . 1 . . . 2 1 Energy Bleed 2 | . . . . . . . . 1 1 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 1 | . . . . . . . . 1 . Impact Corruptions 1 | . . . . . . 1 . . . Robots Melted 7 | . . . . . . 1 1 2 3 Combat Hostiles 6 | . . . . . . 1 . 2 3 Parts Melted 29 | . . . . . . 7 4 9 9 Heat Transferred 18579 | . 50 581 679 444 1987 4802 1258 5657 3121 Parts Sabotaged 4 | . . . . . . . 1 . 3 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 1 1 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Res Peak Influence 1688 | . 129 306 355 251 398 528 783 1688 1191 Initial 1100 | . . 1 128 93 102 140 237 383 1100 Average 382 | . 40 95 241 143 172 299 481 838 1102 Maximum Alert Level 5 | . . 1 1 1 1 2 3 5 4 Low Security (%) 33 | 100 100 85 19 84 70 16 . . . Level 1 31 | . . 14 80 15 29 58 23 6 . Level 2 20 | . . . . . . 24 67 41 . Level 3 7 | . . . . . . . 8 32 32 Level 4 5 | . . . . . . . . 13 67 Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . 5 . Max Security . | . . . . . . . . . . Squads Dispatched 46 | . 2 2 3 2 4 10 6 11 6 Investigation 4 | . 1 . . 1 1 . . 1 . Extermination 15 | . . . . 1 3 4 3 3 1 Reinforcement 11 | . 1 2 3 . . 2 1 2 . Assault 12 | . . . . . . 1 2 5 4 Garrison 4 | . . . . . . 3 . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Res Distress Signals 8 | . . 1 2 . . 2 . 3 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 300 | . 6 15 26 25 22 43 50 81 32 Peak Tracking Total 13 | . 3 5 4 7 4 5 9 11 13 Tactical Retreats 14 | . 1 2 2 2 2 1 3 1 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Res Traps Triggered 10 | . . . . 2 2 4 . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Res Machines Disabled 19 | . . 1 . . . 4 4 9 1 Max in Single Turn 3 | . . 1 . . . 1 1 3 1 Garrison Access 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Res Machines Accessed 18 | . 3 1 1 1 3 4 2 2 1 Terminals 13 | . 3 . . . 3 4 1 2 . Fabricators 2 | . . . . 1 . . . . 1 Repair Stations 1 | . . . . . . . 1 . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 41 | . 6 2 3 2 9 9 5 3 2 Successful 24 | . 6 2 1 2 5 3 4 . 1 Failed 17 | . . . 2 . 4 6 1 3 1 Catastrophic 4 | . . . . . 1 2 . 1 . Database Lockouts . | . . . . . . . . . . Manual 8 | . 1 . . . 2 5 . . . Terminals 28 | . 6 . . . 9 9 1 3 . Fabricators 4 | . . . . 2 . . . . 2 Repair Stations 4 | . . . . . . . 4 . . Recycling Units 3 | . . . 3 . . . . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 14 | . 6 . . . 5 3 . . . Record 8 | . 2 . . . 5 1 . . . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . Locate Traps 3 | . 1 . . . . 2 . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 3 | . . . . 2 . . . . 1 Network Status 1 | . . . . . . . . . 1 Load Schematic 1 | . . . . 1 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . Scan Component 2 | . . . . . . . 2 . . Repair 2 | . . . . . . . 2 . . Recycling Unit Hacks 1 | . . . 1 . . . . . . Report Inventory 1 | . . . 1 . . . . . . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . Used 1 | . 1 . . . . . . . . Hacking Detections 15 | . 1 1 1 1 3 4 1 2 1 Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built 2 | . . . . 2 . . . . . Authchips . | . . . . . . . . . . Time 62 | . . . . 62 . . . . . Total Part Build Rating 4 | . . . . 4 . . . . . Parts Repaired 2 | . . . . . . . 2 . . Time 94 | . . . . . . . 94 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Res Used RIF Installer . | . . . . . . . . . . Robots Hacked 3 | . 3 . . . . . . . . Non-combat 3 | . 3 . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 7 | . 7 . . . . . . . . parse_system 3 | . 3 . . . . . . . . no_distress 2 | . 2 . . . . . . . . find_station 1 | . 1 . . . . . . . . check_alert 1 | . 1 . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . Machine Destruction 2 | . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 7 | . . . . . 4 . . 3 . Allies Hacked 1 | . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Res Total Allies 7 | . . . . . 4 . . 3 . Largest Group 4 | . . . . . 4 2 . 3 . Highest-Rated Group 144 | . . . . . 114 73 . 144 . Highest-Rated Ally 48 | . . . . . 41 41 . 48 . Total Orders 6 | . . . . . 6 . . . . STAY 3 | . . . . . 3 . . . . FOLLOW 3 | . . . . . 3 . . . . Ally Attacks 76 | . . . . . 47 12 . 17 . Total Damage 2284 | . . . . . 1216 389 . 679 . Kills 15 | . . . . . 9 3 . 3 . Allies Corrupted 1 | . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Res Turns Passed 10951 | 54 469 746 1086 1194 1262 2470 1480 1593 597 Spaces Moved 5211 | 37 279 405 585 562 657 1256 647 547 236 Core 3 | 1 . . . 2 . . . . . Treads 1554 | . . . . 120 313 208 304 440 169 Legs 3547 | 20 279 405 585 403 344 994 343 107 67 Wheels 107 | 16 . . . 37 . 54 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 110 120 120 120 120 120 Average Speed 136 | 100 120 120 120 153 139 130 140 153 158 Slowest Speed 450 | 120 120 120 190 450 160 192 243 163 320 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 20 | 4 35 30 30 13 16 27 16 31 6 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 65 | . . . . . 23 25 10 3 4 Terrain Destroyed 428 | . 6 5 3 48 23 54 36 221 32 Melee . | . . . . . . . . . . Projectile 124 | . . . . . . 49 30 28 17 AOE 302 | . 6 5 3 48 23 5 6 191 15 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Res Total 7908 | 52 380 592 884 805 926 1826 1022 1039 382 Wait 1109 | . 59 89 213 100 115 223 150 136 24 Move 5202 | 36 278 404 584 561 656 1255 646 546 236 Hop . | . . . . . . . . . . Pick Up 242 | 8 8 15 10 24 24 56 28 46 23 Fast Attach 88 | 4 1 4 5 15 6 15 12 17 9 Attach 113 | 3 . 5 7 12 6 25 14 15 26 Detach 16 | 1 . . . 5 . 4 1 1 4 Swap 217 | . 6 13 8 22 21 49 45 39 14 Drop 234 | . 6 20 11 18 25 61 31 50 12 Fire 588 | . 15 42 45 44 36 138 95 140 33 Melee 11 | . 7 . . 4 . . . . . Ram . | . . . . . . . . . . Kick 2 | . . . 1 . . . . . 1 Crush 3 | . . . . . 3 . . . . Escape Stasis . | . . . . . . . . . . Rewire 83 | . . . . . 34 . . 49 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Res / *Arm) -4/Armory -3/Research History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 10) 524 | -10/Materials | Entered another Materials area 524 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 580 | -9/Materials | Discovered new exit (range 14) 815 | -9/Materials | Discovered new exit (range 3) 1270 | -9/Materials | Entered another Materials area 1270 | -8/Materials | Evolved 2 slots: Utility x2 1395 | -8/Materials | Build established: Scavenger-Mutant 2341 | -8/Materials | Discovered new exit (range 15) 2355 | -8/Materials | Identified exit to Factory 2356 | -8/Materials | Entered Factory 2356 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2380 | -7/Factory | Lost 6 parts (2n3u1w) 2488 | -7/Factory | Fabricated Imp. Aluminum Leg (x2) 2650 | -7/Factory | Build established: Scavenger-Gunner 2806 | -7/Factory | Destroyed 7 combat bots 2810 | -7/Factory | Lost 3 parts (3n) 3195 | -7/Factory | Lost 5 parts (2n3w) 3459 | -7/Factory | Discovered new exit (range 4) 3550 | -7/Factory | Entered another Factory area 3550 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3944 | -6/Factory | Build established: Scavenger-Skirmisher 4270 | -6/Factory | Build established: Scavenger-Mutant 4480 | -6/Factory | Discovered new exit (range 13) 4484 | -6/Factory | System corruption reached 10% 4677 | -6/Factory | P-60 Hacker assimilated allied Soldier 5a 4756 | -6/Factory | Build established: Scavenger-Gunner 4812 | -6/Factory | Entered another Factory area 4812 | -5/Factory | Accompanied by 2 allies 4812 | -5/Factory | Evolved 2 slots: Utility x2 5154 | -5/Factory | Garrison activated, responded to threat 5390 | -5/Factory | Lost 6 parts (1n3u2w) 5549 | -5/Factory | System corruption reached 10% 6437 | -5/Factory | Discovered new exit (range 8) 6804 | -5/Factory | Build established: Tank 7209 | -5/Factory | Discovered new exit (range 8) 7282 | -5/Factory | Entered another Factory area 7282 | -4/Factory | Evolved 2 slots: Utility x2 8001 | -4/Factory | Destroyed 7 combat bots 8251 | -4/Factory | Repaired Hpw. Tractor Beam 8282 | -4/Factory | First assault squad dispatched 8319 | -4/Factory | Repaired Imp. Remote Shield? 8408 | -4/Factory | Discovered new exit (range 7) 8502 | -4/Factory | Discovered new exit (range 8) 8762 | -4/Factory | Entered Armory 8842 | -4/Armory | Build established: Scavenger-Gunner 8979 | -4/Armory | Lost 3 parts (3u) 9004 | -4/Armory | Destroyed 8 combat bots 9136 | -4/Armory | System corruption reached 10% 9262 | -4/Armory | First assault squad dispatched 9284 | -4/Armory | Destroyed 7 combat bots 9351 | -4/Armory | Core integrity fell below 50% 9394 | -4/Armory | Lost 6 parts (2n2u2w) 9717 | -4/Armory | Found Fusion Bomb Launcher 10043 | -4/Armory | Found Unknown Device 10043 | -4/Armory | Identified Launcher Loader 10090 | -4/Armory | Destroyed 9 combat bots 10134 | -4/Armory | Lost 4 parts (1p1n2u) 10274 | -4/Armory | High security lockdown imminent 10326 | -4/Armory | Core integrity fell below 20% 10328 | -4/Armory | Discovered new exit (range 6) 10354 | -4/Armory | High security lockdown engaged 10355 | -4/Armory | Entered Research 10355 | -3/Research | Evolved 2 slots: Weapon x2 10432 | -3/Research | Found Imp. Powered Armor 10650 | -3/Research | First assault squad dispatched 10761 | -3/Research | Lost 10 parts (1n3u6w) 10801 | -3/Research | System corruption reached 10% 10906 | -3/Research | Garrison activated, responded to threat 10952 | -3/Research | Self-destructed Last Messages --------------- 10938_ M-36 Artificer repairs L-61 Swordsman. 10942_ M-36 Artificer repairs G-67 Veteran. 10943_ K-01 Serf collects debris. 10944_ L-61 Swordsman heat short circuits Flexi-carbon Leg. 10944_ Phase Gun destroyed. 10944_ Field Laser destroyed. 10944_ Flexi-carbon Leg destroyed. 10944_ Propulsion Shielding destroyed. 10946_ Field Laser destroyed. 10947_ Flexi-carbon Leg destroyed. 10948_ L-61 Swordsman heat damages Power Sword. 10948_ K-01 Serf collects debris. 10948_ M-36 Artificer repairs G-67 Veteran. 10949_ L-61 Swordsman heat short circuits Flexi-carbon Leg. 10950_ M-36 Artificer repairs Field Laser. 10950_ Plasma Rifle destroyed. 10950_ L-61 Swordsman overheating. 10952_ K-01 Serf collects debris. [Achievement: 10k Club] [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ? ???????????????????? | | ???????????????????????" ? ?????????????????? | | ???????????????????????" ? ?????????????????? | | ?????????????????? ???? ? ?????????????????? | | ?????????????????? ?? ? #?????????????????? | | ?????????????????"" """ ? #?????????????????? | | ?????????????? """ """ ? #?????????????????? | | ?????????????? """ """ # #?????????????????? | | ??????????????? + #?????????????????? | | ???????????????? %! #?????????????????? | | ????????????????## %* #?????????????????? | | ????????????????# gk #?????????????????? | | ?????????????????# %" #?????????????????? | | ????????????????## Y b #?????????????????? | | ????????????????? gmg% #?????????????????? | | ?????????????????# """gg #?????????????????? | | ?????????????????? l""""lg# #?????????????????? | | ?????????????????? """" @# #?????????????????? | | ?????????????????#] # #??????#??????????? | | ?????????????????# # #???? ??????????? | | ?????????????????########## ### ?????????? | | ??????????########????????# + ????????????? | | ??????????# #????????# #???????????????? | | ??????????# ########## +???????????????? | | ??????????# + ###???????????????? | | ??????????# #%#########+#####???????????????? | | ??????????# # ## #???????????????? | | ??????????# # ## #???????????????? | | ??????????#####+## ## """" #????#+#????????? | | ??????????????# ## ""F" #????# #????????? | | ??????????????# ## #????# #????????? | | ??????????????# ## #????# #????????? | | ?????????????## ## ###### #########? | | ???????#######" ## """""" + | | ??????## *= =%# ## """""" ### ########?? | | ?????##" * %%= ## """""" #?# #????????? | | ?????# "[//!%%+% ## #?# #????????? | | ?????# " ! /%#| ## #?# #????????? | | ?????###% %# #####+########### ########## | | ???????# %*# | | ???????###"##"#################################### | | ?????????# ## #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 126 Coolant Potential 65 Energy Generation 25 Energy Capacity 1350 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Armor Coverage 600 Resistance: EM 20 Power Shielding 33 Propulsion Shielding 66 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 20 Target Analysis 6 Core Analysis 9 Recoil Reduction 6 Particle Charging 25 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Aluminum Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club 20k Club A New Friend Dangerous Findings Just What I Needed More Dakka Please Omniscient Cartographer Power Corrupts Respectable Loadout Significant Disruption Challenges ------------ None Game ------ Seed BlastLinkedPurifier Manual? 0 Play Time 07:57:10 Cumulative 33.1 hours Start 2023.02.08 @ 09:26:52 End 2023.02.10 @ 10:33:09 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cbef3c8c-b829-4021-be51-dfd9175fdf15