Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.15 @ 13:30:57 Player: doughoff Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (73) 365 Value Destroyed (1863) 1863 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1006) 1006 TOTAL SCORE: 8454 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 60 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 244/300 Energy 86/100 System Corruption 21% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Structural Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Terrain Scanner Experimental Thermal Shield Hacking Suite Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Axe Lance > --- INVENTORY -------- Light Angular Momentum Engine Armored Huge Wheel VTOL Module Improved Flight Unit Structural Scanner Improved Sensor Array Hacking Suite Lance [Rating: 52] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Makeshift Light Armor Plating Weapon Katana Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . 4 2 . . . . . . 2 . . . . Power 1 | . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . 2 1 . . . . . . . . . . . Utility 4 | . . . 2 . . . . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 115 | . 7 22 39 14 1 5 1 . 1 4 8 . 4 . 9 Power 14 | . . 1 4 2 . 3 . . . . 2 . 1 . 1 Engine 9 | . . 1 1 . . 3 . . . . 2 . 1 . 1 Core 5 | . . . 3 2 . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 37 | . 4 6 10 10 1 . . . . . 2 . . . 4 Treads 5 | . 1 1 3 . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . Wheel 10 | . 2 5 2 . . . . . . . . . . . 1 Hover 8 | . . . 5 3 . . . . . . . . . . . Flight 13 | . . . . 7 1 . . . . . 2 . . . 3 Utility 31 | . 1 2 15 1 . 2 . . . 4 3 . 1 . 2 Device 12 | . . . 4 . . 1 . . . 3 2 . . . 2 Storage 4 | . 1 . 2 . . 1 . . . . . . . . . Processor 5 | . . . 2 1 . . . . . 1 . . 1 . . Hackware 1 | . . . . . . . . . . . 1 . . . . Protection 9 | . . 2 7 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 33 | . 2 13 10 1 . . 1 . 1 . 1 . 2 . 2 Energy Gun 1 | . . 1 . . . . . . . . . . . . . Energy Cannon 9 | . . 4 5 . . . . . . . . . . . . Ballistic Gun 10 | . 2 6 2 . . . . . . . . . . . . Ballistic Cannon 2 | . . 2 . . . . . . . . . . . . . Launcher 3 | . . . 2 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . . 1 . . . 1 . 1 . . Piercing Weapon 4 | . . . . . . . . . 1 . . . 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost 32 | . . 2 13 1 2 . . . . . 1 . 3 . 10 Power 9 | . . 1 2 1 1 . . . . . . . 2 . 2 Propulsion 12 | . . 1 5 . . . . . . . . . . . 6 Utility 6 | . . . 3 . . . . . . . 1 . . . 2 Weapon 5 | . . . 3 . 1 . . . . . . . 1 . . Highest Loss Streak 7 | . . 2 6 1 3 . . . . . 1 . 3 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 85 93 92 94 86 88 94 100 100 100 96 93 89 93 85 Engine 10 | . 14 13 5 . . 6 15 15 15 15 13 13 6 6 5 Core 1 | . . . 2 14 9 4 . . . . . . . . . Treads 9 | . 9 14 21 . . . . . . . . . . . . Wheel 7 | . 13 14 7 . . . . . . . . . . . . Hover 2 | . . . 4 17 . . . . . . . . . . . Flight 12 | . . . . 20 35 38 38 38 38 38 33 33 33 33 29 Device 5 | . . . 3 15 15 15 15 15 15 8 13 13 13 13 11 Storage 10 | . 14 13 9 7 7 7 7 7 7 7 6 6 6 6 5 Processor 5 | . . . 7 7 7 7 7 7 7 13 13 13 19 20 18 Protection 5 | . . 8 13 . . . . . . . . . . . . Energy Gun 1 | . 15 1 . . . . . . . . . . . . . Energy Cannon 3 | . . 6 6 . . . . . . . . . . . . Ballistic Gun 6 | . 12 13 5 . . . . . . . . . . . . Ballistic Cannon 2 | . . 6 . . . . . . . . . . . . . Slashing Weapon 3 | . . . 4 7 7 7 9 15 8 7 6 6 3 6 5 Piercing Weapon 1 | . . . . . . . . . 5 7 6 6 5 6 6 Naked Turns 23 | . . . . . . . . . . . . . . . 23 Heaviest Build 116 | 13 93 101 116 24 24 24 26 26 27 27 28 28 28 23 26 Greatest Support 60 | 20 20 20 60 40 28 27 27 27 27 27 28 28 28 28 28 Greatest Overweight (x) 10 | . 9 9 10 . . . . . . . . . . . 8 Average Overweight (x) 1 | . 2 5 3 . . . . . . . . . . . . Largest Inventory Capacity 25 | . 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 18 | . 17 24 23 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 25 | . 9 18 25 10 9 10 10 10 10 10 10 10 10 9 9 Average Carried 12 | . 7 13 17 9 8 9 10 10 10 10 9 10 8 9 7 Final Capacity 25 | 8 25 5 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 9 5 10 9 9 10 10 10 10 10 10 10 9 9 4 Class Distribution -------------------- 60% | Mutant 27% | Scout 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Sprinter | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 2110 | 200 62 575 701 162 . 138 71 20 2 31 45 49 24 . 30 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2596 | . 267 447 1260 314 . 138 . . . . 170 . . . . Parts 180 | . 18 44 67 25 . 15 . . . . 11 . . . . Haulers Intercepted 7 | . . . 5 . . 1 . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . 17 . . . . . 3 . . . 3 . . 4 Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 44 | . 6 14 20 4 . . . . . . . . . . . Melee 7 | . . . 7 . . . . . . . . . . . . Guns 16 | . 6 2 8 . . . . . . . . . . . . Cannons 15 | . . 12 3 . . . . . . . . . . . . AOE 5 | . . . 1 4 . . . . . . . . . . . Classes Destroyed 11 | . 2 3 4 2 . . . . . . . . . . . Worker 8 | . 1 . 2 3 . 2 . . . . . . . . . Builder 7 | . . . 2 1 . 2 . . . . 2 . . . . Tunneler 2 | . . . . 1 . . . . . . 1 . . . . Hauler 7 | . . . 5 . . 1 . . . . 1 . . . . Recycler 2 | . . . . 2 . . . . . . . . . . . Operator 3 | . . . 1 1 . . . . . . 1 . . . . Swarmer 10 | . . 3 3 4 . . . . . . . . . . . Grunt 18 | . 6 . 12 . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . Sentry 5 | . . 1 4 . . . . . . . . . . . . Subdweller 10 | . . 10 . . . . . . . . . . . . . Best Kill Streak 5 | . 4 3 5 4 . 4 . . . . 2 . . . . Combat Bots Only 5 | . 3 3 5 4 . . . . . . . . . . . Max Kills in Single Turn 3 | . 1 2 2 3 . 1 . . . . 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 3 . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 411 | . 24 49 150 43 1 . 1 2 . . 17 . 13 . 111 Missed 131 | . 7 13 32 28 . . . 2 . . 5 . 4 . 40 Damage Taken 5181 | . 205 800 1892 340 59 . 20 . . . 194 . 178 . 1493 Core 1355 | . 23 176 183 94 18 . . . . . 35 . 82 . 744 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 34 | . . . 34 . . . . . . . . . . . . Core Remaining (%) 67 | 100 . 20 66 . . . . . . 84 . . . . . Volleys Fired 204 | . 20 116 65 3 . . . . . . . . . . . Largest 2 | . 2 2 2 1 . . . . . . . . . . . Hottest 119 | . 90 119 108 30 . . . . . . . . . . . Shots Fired 320 | . 40 176 101 3 . . . . . . . . . . . Gun 164 | . 40 64 60 . . . . . . . . . . . . Cannon 147 | . . 112 35 . . . . . . . . . . . . Launcher 9 | . . . 6 3 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 185 | . 12 113 60 . . . . . . . . . . . . Thermal 126 | . 28 63 35 . . . . . . . . . . . . Explosive 9 | . . . 6 3 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 5 13 11 . . . . . . . . . . . . Robot Miss Streak 3 | . 2 2 3 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . Shots Hit Robots 201 | . 27 38 106 11 . 9 . . . . 7 . . . 3 Core Hits 92 | . 14 18 36 14 . 4 . . . . 4 . . . 2 Critical Kills 2 | . . . 2 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 6 | . . 2 3 . . . . . . . 1 . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . Blast 2 | . . 2 . . . . . . . . . . . . . Sever 1 | . . . 1 . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . 1 . . . . Melee Attacks 136 | . . . 43 26 . 12 4 1 2 4 25 2 1 . 16 Impact . | . . . . . . . . . . . . . . . . Slashing 99 | . . . 43 26 . 12 4 1 1 1 7 2 1 . 1 Piercing 37 | . . . . . . . . . 1 3 18 . . . 15 Sneak Attacks 26 | . . . 6 8 . 6 . . . . 6 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 . . . . Damage Inflicted 6101 | . 295 890 2829 952 . 533 . . . . 493 . . . 109 Guns 1313 | . 295 260 758 . . . . . . . . . . . . Cannons 1324 | . . 630 694 . . . . . . . . . . . . Explosions 422 | . . . 153 269 . . . . . . . . . . . Melee 3042 | . . . 1224 683 . 533 . . . . 493 . . . 109 Ramming . | . . . . . . . . . . . . . . . . Kinetic 1402 | . 57 587 758 . . . . . . . . . . . . Thermal 1235 | . 238 303 694 . . . . . . . . . . . . Explosive 422 | . . . 153 269 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2568 | . . . 1224 683 . 533 . . . . 128 . . . . Piercing 474 | . . . . . . . . . . . 365 . . . 109 Highest Corruption 21 | . . . 10 . . . . . . . . . . . 21 Average Corruption 9 | . . . 9 . . . . . . . . . . . 10 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 28 | . . . 17 . . . . . . . . . . . 11 Message Errors 5 | . . . 2 . . . . . . . . . . . 3 Matter Fused 6 | . . . 2 . . . . . . . . . . . 4 Heat Flow Errors 4 | . . . 3 . . . . . . . . . . . 1 Energy Discharges 6 | . . . 4 . . . . . . . . . . . 2 Data Loss (minor) 1 | . . . 1 . . . . . . . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . . . . . . Misfires 2 | . . . 2 . . . . . . . . . . . . Misdirections 2 | . . . 1 . . . . . . . . . . . 1 Weapon Failures 1 | . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 499 | . . . 176 112 . 114 . . . . 97 . . . . Projectiles 16 | . . . 16 . . . . . . . . . . . . Explosions 61 | . . . 61 . . . . . . . . . . . . Melee 422 | . . . 99 112 . 114 . . . . 97 . . . . Knockbacks 3 | . . 3 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 3 | . . 3 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 268 | . . . 207 61 . . . . . . . . . . . Shots 7 | . . . 5 2 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 506 | . 315 316 506 408 74 55 255 359 314 175 11 73 1 . 200 Average Temperature 121 | . 121 63 165 219 35 23 114 198 128 75 3 28 1 . 87 Received Heat Transfer 1710 | . 129 492 900 12 . . 9 . . . 18 . 21 . 129 Effects 38 | . 1 . 12 15 . . 5 3 2 . . . . . . Shutdowns 11 | . . . 3 6 . . . 2 . . . . . . . Energy Bleed 7 | . 1 . 1 1 . . 2 . 2 . . . . . . Interference 10 | . . . 4 3 . . 3 . . . . . . . . Matter Decay 3 | . . . 1 2 . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . Damage (minor) 5 | . . . 1 3 . . . 1 . . . . . . . Damage (major) 1 | . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Parts Melted 2 | . . 1 1 . . . . . . . . . . . . Heat Transferred 2074 | . 668 407 999 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Peak Influence 592 | . 203 . 527 592 207 190 . . . . 331 . . . . Initial 239 | . . . . 239 207 141 . . . . 150 . . . . Average 218 | . 67 . 255 307 200 164 . . . . 240 . . . . Maximum Alert Level 2 | . 1 . 2 2 1 . . . . . 1 . . . . Low Security (%) 43 | . 85 . 37 . 27 100 . . . . 35 . . . . Level 1 44 | . 14 . 38 88 72 . . . . . 64 . . . . Level 2 12 | . . . 23 11 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 2 . 2 1 . 3 . . . . 2 . . . . Investigation 3 | . 1 . . . . 1 . . . . 1 . . . . Extermination 2 | . . . . 1 . . . . . . 1 . . . . Reinforcement 4 | . 1 . 1 . . 2 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 2 | . . . 2 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 139 | . 10 17 42 16 6 2 2 1 . . 10 . 4 . 29 Peak Tracking Total 7 | . 3 3 6 7 6 2 5 1 . 1 6 . 4 . 7 Tactical Retreats 24 | . 1 . 8 2 . . 1 . . . 2 . 3 . 7 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 3 | . 1 . . 2 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 11 | . . . 5 3 . . . 1 1 . 1 . . . . Max in Single Turn 2 | . . . 1 2 . . . 1 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 19 | . 2 . 4 4 . 3 . . . . . 1 1 4 . Terminals 9 | . 2 . 3 2 . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . Scanalyzers 3 | . . . 1 1 . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 63 | . 6 . 10 11 . 5 . . . . . 1 1 29 . Successful 50 | . 4 . 5 7 . 3 . . . . . 1 1 29 . Failed 13 | . 2 . 5 4 . 2 . . . . . . . . . Catastrophic 1 | . . . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 20 | . 5 . 6 3 . 2 . . 2 . 2 . . . . Terminals 20 | . 6 . 7 5 . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . Scanalyzers 11 | . . . 3 5 . 3 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 35 | . 2 . . 2 . . . . . . . 1 1 29 . Record 11 | . . . . . . . . . . . . . . 11 . Part Schematic 12 | . . . . . . . . . . . . . . 12 . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . Open Door 2 | . . . . . . . . . . . . 1 1 . . Locate Traps 3 | . 1 . . 2 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . Scanalyzer 7 | . . . 3 2 . 2 . . . . . . . . . Insert Component 4 | . . . 2 1 . 1 . . . . . . . . . Analyze 3 | . . . 1 1 . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 2 . 2 2 . 1 . . . . . . . . . Terminals 7 | . 2 . 2 2 . 1 . . . . . . . . . Botnet 7 | . 2 . 2 2 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 10 | . 1 . 4 3 . 2 . . . . . . . . . Full Trace Events 4 | . 1 . 2 . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 1 . 1 . . . . . . . 12 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 1 . 1 . . . . . . . . . Part Schematics Acquired 3 | . . . 1 1 . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 5 | . . . . . . . . . 4 . . . . . 1 Largest Group 4 | . . . . . . . . . 4 . . . . . 1 Highest-Rated Group 156 | . . . . . . . . . 156 . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 40 . . . . . 96 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . . . . . . 3 Total Damage 284 | . . . . . . . . . . . . . . . 284 Kills 3 | . . . . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 3 . . . . 1 1 . . . 3 2 . 2 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 8349 | . 711 2968 1393 630 33 152 266 148 266 243 365 426 169 26 553 Spaces Moved 9760 | 1 309 1473 691 1240 104 388 825 518 751 448 560 898 549 92 913 Core 39 | . . . . . . . . . . . . . . . 39 Treads 5 | . . . 5 . . . . . . . . . . . . Legs 31 | 1 30 . . . . . . . . . . . . . . Wheels 2235 | . 279 1473 474 . . . . . . . . . . . 9 Hover 650 | . . . 212 438 . . . . . . . . . . . Flight 6800 | . . . . 802 104 388 825 518 751 448 560 898 549 92 865 Fastest Speed 27 | 120 95 110 48 28 28 28 28 28 28 28 28 28 28 28 27 Average Speed 62 | 120 130 176 134 33 28 28 28 28 28 28 28 28 28 28 30 Slowest Speed 560 | 120 215 215 560 44 31 28 28 28 28 28 28 28 28 28 450 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 54 | 2 49 73 39 32 68 10 89 58 78 52 20 84 66 79 69 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 4 | . . 1 . . . . . . . . . 2 . 1 . Known Exits Taken 10 | . . . 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched 25 | . . 4 . . . . 7 2 1 2 . 4 2 . 3 Spaces Dug 93 | . . 27 27 12 . 2 . . . 3 14 2 1 . 5 Terrain Destroyed 189 | . . 32 72 58 . 2 . . . 3 14 2 1 . 5 Melee 43 | . . . 4 12 . 2 . . . 3 14 2 1 . 5 Projectile 39 | . . 32 7 . . . . . . . . . . . . AOE 107 | . . . 61 46 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Total 11507 | . 580 1667 991 1412 106 414 852 518 803 557 725 1068 561 91 1162 Wait 1154 | . 238 26 85 104 1 . 23 . 50 102 131 169 4 . 221 Move 9746 | . 308 1472 690 1240 103 387 824 517 750 447 559 897 548 91 913 Hop . | . . . . . . . . . . . . . . . . Pick Up 79 | . 3 12 41 13 1 4 . . . . 2 . 2 . 1 Fast Attach 14 | . 1 2 6 . . 1 1 . 1 . . . 2 . . Attach 38 | . . 4 16 4 1 . . . . . 3 . 2 . 8 Detach 5 | . . . 1 . . . . . . . 1 . . . 3 Swap 63 | . 6 16 17 10 . 4 . . . 4 5 . . . 1 Drop 75 | . 4 19 27 12 . 6 . . 1 1 3 . 2 . . Fire 204 | . 20 116 65 3 . . . . . . . . . . . Melee 129 | . . . 43 26 . 12 4 1 1 3 21 2 1 . 15 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 7) 684 | -10/Materials | Discovered new exit (range 6) 712 | -10/Materials | Entered Subcaves 748 | -10/Subcaves | Learned 2 Materials zone layouts 780 | -10/Subcaves | Learned 4 Materials zone layouts 854 | -10/Subcaves | Learned location of 1 exit from Materials 1019 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1049 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 1307 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1886 | -10/Subcaves | Core integrity fell below 50% 2033 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2101 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2510 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3163 | -10/Subcaves | Learned location of Zion (-7) 3163 | -10/Subcaves | Met a Zionite searching for "candidates" 3547 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 3565 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3667 | -10/Subcaves | Discovered new exit (range 12) 3672 | -10/Subcaves | A Subdweller sparked back to life 3672 | -10/Subcaves | A Subdweller sparked back to life 3672 | -10/Subcaves | A Subdweller sparked back to life 3680 | -10/Subcaves | Entered Materials 3680 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3681 | -8/Materials | Identified exit to Factory 4160 | -8/Materials | Garrison activated, responded to threat 4673 | -8/Materials | System corruption reached 10% 4703 | -8/Materials | Lost 4 parts (1p2n1u) 4914 | -8/Materials | Lost 6 parts (1p2n2u1w) 5073 | -8/Materials | Entered Factory 5073 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5114 | -7/Factory | Discovered new exit (range 11) 5122 | -7/Factory | Identified exit to Factory 5649 | -7/Factory | Build established: Sprinter 5701 | -7/Factory | Discovered exit to Factory (range 15) 5703 | -7/Factory | Sucked down chute 5703 | -7/Factory | Entered Waste 5705 | -7/Waste | Spotted C-40 Crusher 5706 | -7/Waste | Spotted C-40 Crusher 5719 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5724 | -7/Waste | Spotted C-40 Crusher 5726 | -7/Waste | Spotted C-40 Crusher 5727 | -7/Waste | Spotted C-40 Crusher 5728 | -7/Waste | Spotted C-40 Crusher 5729 | -7/Waste | Discovered new exit (range 16) 5735 | -7/Waste | Identified exit to Factory 5736 | -7/Waste | Entered Factory 5750 | -7/Factory | Lost 3 parts (2p1w) 5846 | -7/Factory | Discovered new exit (range 14) 5852 | -7/Factory | Identified exit to Lower Caves 5888 | -7/Factory | Entered Lower Caves 6009 | -7/Lower Caves | Learned Factory trap positions 6054 | -7/Lower Caves | Discovered new exit (range 13) 6057 | -7/Lower Caves | Identified exit to Lower Caves 6104 | -7/Lower Caves | Build established: Scout 6154 | -7/Lower Caves | Entered another Lower Caves area 6174 | -7/Lower Caves | Discovered exit to Factory (range 5) 6217 | -7/Lower Caves | Encountered a Warlord checkpoint 6249 | -7/Lower Caves | Learned Factory stockpile data 6272 | -7/Lower Caves | Discovered new exit (range 13) 6275 | -7/Lower Caves | Identified exit to Zion 6302 | -7/Lower Caves | Entered Zion 6369 | -7/Zion | Found CR-A16's Pointy Stick 6409 | -7/Zion | Given A8's code to call for help 6415 | -7/Zion | Received a visual enhancement algorithm 6428 | -7/Zion | Imprinted 6430 | -7/Zion | Declared Zion's savior 6563 | -7/Zion | Discovered new exit (range 15) 6567 | -7/Zion | Identified exit to Proximity Caves 6568 | -7/Zion | Entered Proximity Caves 6718 | -6/Proximity Caves | Spotter reported a threat 6805 | -6/Proximity Caves | Discovered exit to Factory (range 10) 6811 | -6/Proximity Caves | Entered Factory 6811 | -6/Factory | Evolved 2 slots: Utility x2 6812 | -6/Factory | Loaded intel: 99 trap records 7172 | -6/Factory | Discovered new exit (range 10) 7176 | -6/Factory | Identified exit to Lower Caves 7176 | -6/Factory | Entered Lower Caves 7294 | -6/Lower Caves | Learned 8 Factory zone layouts 7587 | -6/Lower Caves | Discovered new exit (range 10) 7590 | -6/Lower Caves | Identified exit to Lower Caves 7602 | -6/Lower Caves | Entered another Lower Caves area 7604 | -6/Lower Caves | Spotted B-75 Beast 7642 | -6/Lower Caves | Lost 3 parts (2p1w) 7643 | -6/Lower Caves | Learned 4 Factory zone layouts 7725 | -6/Lower Caves | Discovered new exit (range 15) 7729 | -6/Lower Caves | Identified exit to Data Miner 7732 | -6/Lower Caves | Learned Factory machine intel 7771 | -6/Lower Caves | Entered Data Miner 7771 | -6/Data Miner | Discovered new exit (range 6) 7773 | -6/Data Miner | Identified exit to Proximity Caves 7775 | -6/Data Miner | Met Data Miner 7785 | -6/Data Miner | Learned location of Section 7 (-3) 7785 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7790 | -6/Data Miner | Received God Mode back door access code from Data Miner 7797 | -6/Data Miner | Entered Proximity Caves 8013 | -5/Proximity Caves | Crushed by falling debris 8083 | -5/Proximity Caves | Spotted B-75 Beast 8270 | -5/Proximity Caves | System corruption reached 10% 8324 | -5/Proximity Caves | Released all parts (8) 8326 | -5/Proximity Caves | Core integrity fell below 50% 8330 | -5/Proximity Caves | Found Prototype Device 8348 | -5/Proximity Caves | Core integrity fell below 20% 8349 | -5/Proximity Caves | Lost 7 parts (2p4n1u) 8350 | -5/Proximity Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 08276_ Lgt. Deuterium Engine destroyed. 08277_ System corrupted: Heat flow error (+227). 08277_ Chain reaction triggered in Lgt. Nuclear Core. 08277_ S-27 Virus destroyed. 08287_ Autogun fries itself beyond repair. 08296_ Imp. Sensor Array destroyed. 08303_ VTOL Module fries itself beyond repair. 08311_ System corrupted: Matter fused (-6). 08312_ Arm. Huge Wheel destroyed. 08315_ Xenon Bombardment Thruster destroyed. 08318_ Lgt. Angular Momentum Engine destroyed. 08324_ Released Lance. 08324_ Released Enh. Optical Array. 08324_ Released Adv. Terrain Scan Processor. 08324_ Released Med. Storage Unit. 08324_ Released Imp. Flight Unit. 08324_ Released Imp. Signal Interpreter. 08324_ Acquired 30 matter. 08329_ 2PSZCHQ7U7H&NJ0EMCYTKCIATKWA 08330_ Acquired Prototype Device. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????########????????#######???????? | | ??????????????????#########????????#"""""#???????? | | ??????????????????### ####?????#"" ""#???????? | | ??????????????????## #?????#"" ""#???????? | | ?????????????????### #####?##" "#####????? | | ?????????????????### pp###### ####" "## #????? | | ?????????????????## ###?# " # ##???? | | ?????????????????## #### #???? | | ?????????????????## ##### #???? | | ????????????????? ### ###### ##???? | | ????????????????? ###### ###?## ##????? | | ???????????????????###### g ##??##=! ##?????? | | ??????????????????????###@ g ####?##// #?##???? | | ??????? ?? ????????### g ##??## = ## #???? | | ??? ? ????????## ##?## #???? | | ???? #?# ##??### g ##### #???? | | ????# ### ### #### ##???? | | ????? ### #????? | | ?????? ### ##????? | | ??????? ## !%] ##?????? | | ???????? ### #### *! ## #??????? | | ???##???? ?#?# ########### % "# #??????? | | #?## #### ??#?# ?#??####### % #??????? | | ## ??#?##??#????????## ##??????? | | #?#?##??#?#?##?#??# % ##?#?????? | | #??####?#??#???#??# ##???#????? | | ?# #############?##??## ##??#?????? | | #??# ## #########! #### #???? | | #?## ### %% #???? | | ####??#?# ## ## #???? | | #??##?### ### #### # ### ## ###???? | | #??#### ##### ##### # #### ##?##?????? | | #?## ## ### ##?#### ## ## #?????????? | | ### ### ## ##???## #### ## #?? ? ????? | | ## ## ########### ## ????????? | | ## ## ### # ?? ???? | | ## ## ####### ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 27 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 800 Resistance: KI 20 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Airjet | -8/Materials | Scanalyzed Imp. Flight Unit | -7/Factory | Scanalyzed Cmb. Gravmag System | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer I'm Back, Baby! The Oracle Universal Adapter Challenges ------------ None Game ------ Seed ExperimentalShockCore Manual? 0 Play Time 01:57:03 Cumulative 27.6 hours Start 2024.06.15 @ 11:20:39 End 2024.06.15 @ 13:30:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 28 Adventurer 7 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 26 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c5d8536-dd37-4eb9-9515-9eaa2efb9063