Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.02.12 @ 21:19:27 // Winter2019/RPGLIKE Player: H3-RMN Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (941) 941 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-14) -14 TOTAL SCORE: 1742 Bonus ------- Friendly Fire -14 Cogmind --------- Core Integrity 0/600 Matter 282/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Rolling (117) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Compact Wheel Subdweller Monowheel > --- UTILITY (4) ------ Improved Terrain Scanner Scrap Shield Tractor Beam > --- WEAPON (2) ------- Ion Cannon Slug Cannon > --- INVENTORY (4) ---- Experimental Sensor Array Improved Grenade Launcher Dirty Datajack (20) Multitool Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Compact Wheel Subdweller Monowheel > --- UTILITY ---------- Improved Terrain Scanner Scrap Shield Tractor Beam > --- WEAPON ----------- Ion Cannon Slug Cannon > --- INVENTORY -------- Experimental Sensor Array Improved Grenade Launcher Dirty Datajack Multitool [Rating: 23] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Tractor Beam Device Tractor Beam Protection Scrap Shield Weapon Ion Cannon Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved 5 | 3 . 2 . Power . | . . . . Propulsion 1 | 1 . . . Utility 3 | 1 . 2 . Weapon 1 | 1 . . . Parts Attached 18 | 7 . 4 7 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads . | . . . . Leg . | . . . . Wheel 3 | 2 . . 1 Hover . | . . . . Flight . | . . . . Utility 4 | 2 . 1 1 Device 2 | 2 . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 9 | 2 . 2 5 Energy Gun . | . . . . Energy Cannon 1 | . . 1 . Ballistic Gun 5 | 2 . 1 2 Ballistic Cannon 1 | . . . 1 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 100 97 87 Engine 11 | . 14 13 11 Wheel 23 | . 28 26 21 Device 23 | . 28 26 22 Protection 8 | . . 2 11 Energy Cannon 8 | . . 1 11 Ballistic Gun 11 | . 28 24 5 Ballistic Cannon 3 | . . . 4 Naked Turns . | . . . . Heaviest Build 38 | 11 11 31 38 Greatest Support 36 | 26 26 26 36 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 2 2 2 4 Average Capacity 3 | 2 2 2 3 Most Carried 4 | . 1 2 4 Average Carried 2 | . . 1 3 Final Capacity 4 | 2 2 2 4 Final Carried 4 | . . 2 4 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 940 | 330 192 86 332 Remotely 790 | 180 192 86 332 Salvage Created 924 | 84 356 43 441 Parts 59 | 5 17 7 30 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 19 | . . . 19 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 23 | . 8 5 10 Guns 20 | . 8 5 7 Cannons 3 | . . . 3 Classes Destroyed 6 | 2 1 . 3 Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Turret 2 | . . . 2 Grunt 13 | . 8 5 . Artisan 1 | . . . 1 Subdweller 10 | . . . 10 Best Kill Streak 5 | 1 5 3 2 Combat Bots Only 5 | . 5 3 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 191 | . 68 30 93 Missed 50 | . 16 6 28 Damage Taken 1984 | . 614 293 1077 Core 1317 | . 503 189 625 Absorbed by Shields . | . . . . Redirected to Core 1040 | . 353 167 520 Core Remaining (%) 100 | 100 . . . Volleys Fired 130 | 10 32 17 71 Largest 2 | 2 2 2 2 Hottest 108 | 40 40 85 108 Shots Fired 230 | 20 64 28 118 Gun 147 | 20 64 24 39 Cannon 80 | . . 4 76 Launcher 3 | . . . 3 Special . | . . . . Kinetic 156 | 20 64 24 48 Thermal 71 | . . 4 67 Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 10 | 7 7 6 10 Robot Miss Streak 5 | 3 3 2 5 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 144 | 13 42 22 67 Core Hits 59 | 3 18 10 28 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 1 . 1 Meltdown 1 | . . . 1 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2730 | 171 561 388 1610 Guns 1653 | 171 561 339 582 Cannons 819 | . . 49 770 Explosions 258 | . . . 258 Melee . | . . . . Ramming . | . . . . Kinetic 1716 | 171 561 339 645 Thermal 756 | . . 49 707 Explosive 258 | . . . 258 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 12 | . . . 12 Projectiles 12 | . . . 12 Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 254 | . 49 254 81 Average Temperature 80 | . 27 136 44 Received Heat Transfer 834 | . 354 159 321 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1221 | . . 74 1147 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 300 | 10 300 137 . Initial 117 | . 6 117 . Average 96 | 3 124 95 . Maximum Alert Level 1 | . 1 . . Low Security (%) 92 | 100 74 100 . Level 1 7 | . 25 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 1 . Investigation 4 | . 3 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 11 5 33 Peak Tracking Total 4 | . 4 3 3 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 6 | . 5 1 . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 15 1 . Successful 9 | . 8 1 . Failed 6 | . 6 . . Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 6 | . 6 . . Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 1 . Robot Analysis 2 | . 2 . . Prototype ID Bank 3 | . 3 . . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 1 | . 1 . . Assimilate 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 1 Highest-Rated Group 10 | . 10 10 10 Highest-Rated Ally 10 | . 10 10 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3276 | 89 302 623 2262 Spaces Moved 1954 | 53 123 303 1475 Core 2 | 2 . . . Treads . | . . . . Legs . | . . . . Wheels 1952 | 51 123 303 1475 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 105 Average Speed 105 | 89 90 93 110 Slowest Speed 130 | 100 90 105 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 4 25 48 80 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . 1 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 9 | . . . 9 Spaces Dug 5 | . . . 5 Terrain Destroyed 32 | . . . 32 Melee . | . . . . Projectile 8 | . . . 8 AOE 24 | . . . 24 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2925 | 71 250 613 1991 Wait 770 | 2 85 273 410 Move 1951 | 52 122 302 1475 Hop . | . . . . Pick Up 5 | . 1 2 2 Fast Attach 13 | 7 . 3 3 Attach . | . . . . Detach . | . . . . Swap 5 | . . 1 4 Drop 6 | . 1 3 2 Fire 130 | 10 32 17 71 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 45 | . 9 12 24 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [Mat x2] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 6 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Core integrity fell below 50% 317 | -10/Materials | Build established: Mutant 347 | -10/Materials | Central database locked down 348 | -10/Materials | Discovered new exit (range 8) 392 | -10/Materials | Entered Mines 392 | -10/Mines | Accompanied by 1 ally 394 | -10/Mines | Reached level 2 399 | -10/Mines | Met a Derelict bent on vengeance 416 | -10/Mines | Discovered new exit (range 13) 431 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 433 | -10/Mines | Found Prototype Device 844 | -10/Mines | Learned location of Storage (-7) 880 | -10/Mines | Met a Derelict shopkeep closing up shop 887 | -10/Mines | Upgraded with Utility slot (x2) 900 | -10/Mines | Discovered new exit (range 14) 992 | -10/Mines | Discovered new exit (range 10) 1015 | -10/Mines | Entered Subcaves 1015 | -10/Subcaves | Accompanied by 1 ally 1017 | -10/Subcaves | Reached level 3 1129 | -10/Subcaves | Discovered new exit (range 9) 1152 | -10/Subcaves | Discovered new exit (range 13) 1380 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1688 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1691 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1728 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1987 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1995 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2232 | -10/Subcaves | Disturbed a concealed Subdweller 2239 | -10/Subcaves | Disturbed a concealed Subdweller 2250 | -10/Subcaves | Core integrity fell below 20% 2363 | -10/Subcaves | Learned Materials stockpile data 2562 | -10/Subcaves | Build established: Scavenger-Mutant 2580 | -10/Subcaves | Discovered new exit (range 9) 2872 | -10/Subcaves | Learned location of Zion (-7) 2872 | -10/Subcaves | Met a Zionite searching for "candidates" 3277 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02484_ Found 28 Matter. 02580_ EXIT=FOUND 02582_ Acquired 6 matter. 02587_ Destroyed Autobeam. 02587_ Autobeam Turret suffers critical hit (Meltdown). 02588_ Acquired 4 matter. 02588_ Acquired 2 matter. 02588_ Technician 1a reports 0b10 security level has risen to 1. 02590_ Machine disabled. 02591_ Acquired 6 matter. 02596_ Autobeam Turret destroyed. 02597_ Acquired 2 matter. 02597_ Acquired 4 matter. 02604_ Scrap Shield Fragment affixed to Scrap Shield (+46). 02607_ Scrap Shield Fragment affixed to Scrap Shield (+16). 02872_ IG-ICU(z): "Hey you! It's really dangerous down here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map updated: -7/Zion. 03275_ Destroyed Flight Unit. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????#??????? | | ???????????????????????????????????????#????????#? | | ????????????????????????????????????????##???#??## | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????#??#?????# | | ??????????????????????????????????????????#?#??#?# | | ???????????????????????????????????????#???#?#?#?# | | ??????????????????????????????????????????#?#????# | | ???????????????????????????????????????????#?#???? | | ????????????????????????????????????????#????????# | | ?????????????????????????????????????????????????# | | ?????????????????????#???#???????????????????##?#? | | ????????????????????# #???????????????????#??????? | | ??????????????????#? #???#?? #??????#?#??##?? | | ????????????????????? #???? ? ##?????#?#?#???? | | ????????????????????? ???? #??????#?????#? | | ????????????##???????# #??? ###??#?#?#????? | | ????????????#????????# ?#?? ; #??##?##????# | | ???????????#??##??#### ??? ##??##?????#??# | | ??????????????????## #?? #??#????#?????? | | ???????????#??#???# ##? s ##?#???????????# | | ?????????????#????## ## ###?????????????? | | ?????????????????### ss ###???????????### | | ??????????#?#?#####?# #???#?????####### | | ?????????????#?######### ## ??###?##" | | ??????????############?##@ #####????###"" | | ???????????#??###?#####?# #######?#?## | | ?????????###?##?#?#?###?# ########?##?# | | ??????????############### ############# | | ?????????###############o ##########??# ## | | ?????????################ ####?####### ###""" | | ?????????##?#########?### ########### #?####### | | ???#????##########?###### # #####?###?## ##?#???#? | | ????????############?#### ####### ###### ###?###?# | | ?#??????#####?########## # ###### #### ##?#?#?#?? | | ????????################ ############ #######???? | | ?#?????#####?########## ############ ##???###??#? | | ?#???#??###?############ ###?###### #######?#??#? | | ##?#??#?###?########### ########%###?#?#???#?#? | | ###?????############### ####### ### ###?#???#?# | | ?##?#???#####?######## ####### ########?####??# | | ####?#??#######?###### ##### #######?#?###?#?? | | #################?### #### # ## #???###??#?? | | ### ## ########## ###" ###?##?##?#? | | ### #### #### "[ "" #########?##? | | ### """= ""###? ??###?###? | | ??### """""""" #####?########### | | ##?### ### ## "####"" ##########??## ### | | ###### ### ####### "####" ######?#??### ## | | ##?## ## # """## #####?#?#### #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 800 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Levels Raised 2 | . . 1 1 XP Earned 6560 | 3000 1260 1100 1200 XP Spent 5950 | 2300 . 1900 1750 Upgrades 10 | 6 . 2 2 Propulsion Slot 1 | 1 . . . Utility Slot 3 | 1 . 2 . Weapon Slot 1 | 1 . . . Inventory Capacity 4 | 2 . . 2 Terrain Scan Density 1 | 1 . . . Protomatter Created 278 | . 66 121 91 Integrity Restored 717 | . 198 246 273 Core 717 | . 198 246 273 Protomatter Decayed 196 | . . 55 141 Game ------ Seed VortexPointStabilizer Manual? 0 Play Time 00:22:51 Cumulative 546.0 hours Start 2024.02.12 @ 20:54:43 End 2024.02.12 @ 21:19:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 212 Rogue 191 Adventurer 3 Explorer 18 Win Type - Total 13 Types 8/2/1/1/0/1/0/0/0 Lore% 85 Gallery% 93 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 649daf96-966f-461c-a939-6804ad9a5244