Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.01.25 @ 21:11:40 Player: lsend Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (13) 65 Value Destroyed (387) 387 Prototype IDs (80) 1600 Alien Tech Used (11) 2200 Bonus (12151) 12151 TOTAL SCORE: 26903 Bonus ------- Pacifist 470 Triggered High Security 500 High Alert Combat Kills 123 Follower Combat Kills 3042 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Win 3000 Friendly Fire -384 Cogmind --------- Core Integrity 1375/1600 Matter 415/425 Energy 1507/1510 System Corruption 1% Temperature Cool (3) Movement Flying (24) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Micro Fission Core Light Quantum Reactor > --- PROPULSION (9) --- Biomechanical Wings Field Propulsion Array Field Propulsion Array Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY (13) ----- Small Storage Unit Zionite Biocell Array Enhanced Optical Array Long-range Sensor Array Experimental Signal Interpreter Experimental Weapon Shielding Zionite Weapon Casing SHELL Armor Antimissile System Spacefold Activator > --- WEAPON (2) ------- Kinetic Spear > --- INVENTORY (7) ---- Light Quantum Reactor Light Quantum Reactor Advanced Transmission Jammer Improved Force Field Transdimensional Reconstructor Plasma Sword Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Biomechanical Wings Impulse Thruster Field Propulsion Array Electron Diverter Electron Diverter Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Small Storage Unit Zionite Biocell Array Inertial Stasis Machine Enhanced Optical Array Long-range Sensor Array Experimental Signal Interpreter Advanced Transmission Jammer Experimental Weapon Shielding SHELL Armor Improved Force Field > --- WEAPON ----------- Gravity Flail Kinetic Spear > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Long-range Sensor Array Antimissile System Transdimensional Reconstructor Integrity Redistributor Spacefold Activator [Rating: 196] Favorites ----------- Power Micro Fission Core Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Biomechanical Wings Hover Unit Cooled Linear Gravjet Flight Unit Biomechanical Wings Utility Enhanced Optical Array Device Long-range Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Experimental Weapon Shielding Artifact Spacefold Activator Weapon Kinetic Spear Energy Gun Vortex Rifle Launcher Mini Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Great Axe Piercing Weapon Kinetic Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . 2 . 2 2 . . 2 . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 . 1 . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . 1 . Utility 11 | . . 1 . 1 1 . . 1 . . . 1 . . . . . . 1 . . . . 2 . . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 134 | . 1 . 3 4 4 . 3 12 2 2 . 5 . 8 . 1 8 1 6 1 . 3 . 10 2 5 20 6 14 13 Power 7 | . . . . . 1 . . 1 1 . . . . 2 . . . . . . . . . . . . 1 . 1 . Engine 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 32 | . . . 2 1 1 . 1 5 . . . 1 . 2 . 1 1 1 2 . . . . 2 1 . 4 2 2 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Flight 31 | . . . 2 1 1 . 1 5 . . . 1 . 2 . 1 1 1 2 . . . . 2 1 . 3 2 2 3 Utility 77 | . 1 . . 2 . . 2 6 . 2 . 2 . 3 . . 4 . 4 1 . 3 . 8 1 5 12 4 8 9 Device 42 | . 1 . . 1 . . 1 1 . 1 . 1 . 2 . . 3 . 3 1 . 2 . 3 1 4 6 1 3 7 Storage 6 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 4 . Processor 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . 1 . . . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Protection 17 | . . . . 1 . . . 4 . . . 1 . . . . 1 . 1 . . 1 . 3 . . 2 1 1 1 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . 1 Weapon 18 | . . . 1 1 2 . . . 1 . . 2 . 1 . . 3 . . . . . . . . . 3 . 3 1 Energy Gun 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . Slashing Weapon 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 Piercing Weapon 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . . . 1 . 1 2 . 1 . 1 . 1 . . 5 . 1 1 . 3 . 1 1 . 2 4 7 3 Parts Lost 20 | . . . 3 . . . . 4 . . . . . 3 . . . . 1 . . . . 1 1 2 1 1 1 2 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Propulsion 9 | . . . 2 . . . . 2 . . . . . 2 . . . . 1 . . . . . 1 . . 1 . . Utility 8 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . 1 1 . 1 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . 3 . . . . 3 . . . . . 3 . . . . 1 . . . . 1 1 1 1 1 1 2 Average Slot Usage (%) 83 | . 4 11 26 16 48 61 73 67 90 99 100 94 100 94 94 96 98 100 97 91 90 90 90 89 90 87 91 80 78 75 Engine 1 | . . . . . 4 7 7 6 6 6 6 5 5 . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . 6 6 6 5 5 10 11 11 11 11 10 10 10 10 10 9 9 7 4 4 3 3 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 3 3 Flight 26 | . . . 14 3 15 15 22 17 33 33 33 29 35 30 29 31 34 35 34 30 30 30 30 27 27 27 26 25 25 24 Device 17 | . 4 11 11 9 15 15 19 17 20 20 20 17 17 17 17 17 17 17 15 15 15 14 15 17 18 15 19 19 18 12 Storage 4 | . . . . . . . . . . 4 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 5 7 Processor 8 | . . . . . . . . 8 13 13 13 11 11 11 11 11 11 11 10 10 10 10 10 9 9 8 8 8 7 7 Protection 7 | . . . . 3 7 7 7 5 . . . 4 5 5 5 5 4 5 10 10 10 11 10 9 9 9 9 8 7 9 Impact Weapon 3 | . . . . . 1 7 7 6 6 6 6 6 11 10 5 5 4 5 5 5 5 5 5 4 4 4 2 . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 5 5 4 4 4 5 4 3 3 Naked Turns 19 | . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 82 | . 1 1 4 5 19 19 20 26 26 31 31 33 32 32 28 28 28 28 33 33 33 35 35 47 47 47 59 75 82 82 Greatest Support 83 | 3 3 3 4 13 19 19 25 27 33 33 33 33 33 33 32 32 41 42 48 48 48 48 48 56 56 48 73 75 83 83 Greatest Overweight 59 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 59 Average Overweight . | -3 -2 -2 -2 -1 -1 . -2 -1 -8 -3 -2 . -1 -2 . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 4 4 4 4 4 4 4 4 4 4 7 7 7 7 24 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Average Capacity 6 | 4 4 4 4 4 4 4 4 4 4 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Most Carried 7 | 1 2 3 4 4 4 4 4 4 4 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Average Carried 6 | . 1 2 3 3 3 4 3 3 3 4 6 6 7 6 7 6 6 7 6 7 7 6 7 6 6 6 6 6 6 6 Final Capacity 7 | 4 4 4 4 4 4 4 4 4 4 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Final Carried 7 | 1 2 3 3 3 4 4 4 4 3 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 6 7 6 7 7 6 Class Distribution -------------------- 27% | Scout 23% | Alien-Ninja 12% | Mutant 12% | Alien-Assassin 9% | Derelict-Scout 6% | Ninja 3% | Alien-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Scout | -4/Proximity Caves Derelict-Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Scout | -3/Proximity Caves Ninja | -3/Research Ninja | -3/Quarantine Alien-Ninja | -3/Section 7 Alien-Ninja | -2/Research Alien-Assassin | -2/Testing Alien-Ninja | -1/Access Alien-Scout | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Matter Collected 1640 | 174 . . 61 . . . . 154 32 74 . 40 . 52 59 10 77 27 30 20 . . 40 . . . 243 10 407 130 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1095 | . . . . 22 . . . . . . . 174 . . . . . . 89 . . . . . . . 243 . 383 184 Parts 47 | . . . . 5 . . . . . . . 3 . . . . . . 5 . . . . . . . 4 . 15 15 Haulers Intercepted 5 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . 1 . 1 . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Classes Destroyed 8 | . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 4 Worker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Builder 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . 1 . 1 . Recycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Courier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 2 | . . . . 2 . . . . . . . 2 . . . . . . 1 . . . . . . . 2 . 1 1 Combat Bots Only 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Max Kills in Single Turn 2 | . . . . 2 . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Damage Taken 6075 | . 21 143 320 211 18 . 30 492 38 . 39 14 . 171 14 . . . 330 30 . . . 130 357 490 385 520 242 2080 Core 1442 | . 10 143 202 162 . . . 110 . . 39 . . 14 . . . . 72 . . . . 8 42 139 65 253 26 157 Absorbed by Shields 1825 | . . . . . . . . . . . . . . . 5 . . . 117 11 . . . 65 193 75 347 304 252 456 Core Remaining (%) 80 | 100 96 . 13 70 . . 100 . . . 82 . . . . . . 98 . . . . 93 . . 71 . 75 . 85 Volleys Fired 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hottest 30 | . . . 30 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Fired 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 32 | . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . 8 . 5 15 Core Hits 16 | . . . . 2 . . . . . . . 1 . . . . . . 1 . . . . . . . 2 . 4 6 Critical Hits 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 216 | . . . . . . . . 3 5 . 4 4 . 2 8 1 2 . 36 1 . . 3 . 27 16 39 3 30 32 Impact 50 | . . . . . . . . 3 4 . 3 4 . 2 5 . . . 8 . . . 1 . 4 3 13 . . . Slashing 6 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 3 Piercing 160 | . . . . . . . . . . . . . . . 3 1 2 . 28 1 . . 2 . 23 13 26 3 29 29 Sneak Attacks 15 | . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . 4 . 5 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 Damage Inflicted 2823 | . . . . 112 . . . . . . . 295 . . . . . . 169 . . . . . . . 691 . 559 997 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 112 | . . . . 112 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2711 | . . . . . . . . . . . . 295 . . . . . . 169 . . . . . . . 691 . 559 997 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 112 | . . . . 112 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 403 | . . . . . . . . . . . . 295 . . . . . . . . . . . . . . 108 . . . Slashing 120 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 120 . Piercing 2188 | . . . . . . . . . . . . . . . . . . . 169 . . . . . . . 583 . 439 997 Highest Corruption 10 | . 2 1 1 . . . . . . . . . 9 10 10 10 10 . 1 3 3 3 3 . 3 . . . . 1 Average Corruption 4 | . 1 1 1 . . . . . . . . . 9 9 10 10 10 . 1 2 3 3 3 . 1 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 39 | . . 1 . . . . . . . . . . . 18 7 6 2 . . . 1 . 1 . 1 . . . . 2 Message Errors 5 | . . . . . . . . . . . . . . 3 2 . . . . . . . . . . . . . . . Matter Fused 10 | . . . . . . . . . . . . . . 5 . 1 1 . . . 1 . 1 . 1 . . . . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . Data Loss (minor) 4 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Data Loss (major) 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Misdirections 12 | . . . . . . . . . . . . . . 8 2 1 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 330 | . . . . . . . . . . . . 51 . . . . . . . . . . . . . . 182 . 81 16 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 330 | . . . . . . . . . . . . 51 . . . . . . . . . . . . . . 182 . 81 16 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 57 | . . . . 57 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 240 | . . . . . . . . . . . . . . . 133 239 . . . . . . . . . . . . 240 22 Average Temperature 88 | . . . . . . . . . . . . . . . 67 119 . . . . . . . . . . . . 120 10 Received Heat Transfer 506 | . 12 . 87 54 9 . . 75 18 . . . . . 6 . . . 12 . . . . 14 4 13 45 8 16 133 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . Impact Corruptions 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Peak Influence 3702 | . . 45 92 242 137 77 143 253 . . . 154 68 211 . . . . 885 . . . . 157 342 434 1146 1171 1325 3702 Initial 713 | . . . 17 35 133 47 53 70 . . . 18 53 47 . . . . . . . . . . 87 192 243 605 537 713 Average 642 | . . 14 39 119 135 60 76 120 . . . 58 57 143 . . . . 508 . . . . 89 158 316 650 919 766 2308 Maximum Alert Level 5 | . . . . 1 . . . 1 . . . . . 1 . . . . 3 . . . . . 1 2 4 4 4 5 Low Security (%) 33 | 100 100 100 100 79 100 100 100 83 . . . 100 100 99 . . . . 12 . . . . 100 80 2 . . . . Level 1 9 | . . . . 20 . . . 16 . . . . . . . . . . 4 . . . . . 19 76 22 . . . Level 2 17 | . . . . . . . . . . . . . . . . . . . 56 . . . . . . 20 35 6 47 . Level 3 27 | . . . . . . . . . . . . . . . . . . . 26 . . . . . . . 40 79 37 18 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 14 3 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 1 . . . . . 1 2 . . . . . 2 . . . . 6 . 1 . . . 2 2 5 6 1 15 Investigation 11 | . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . . . 2 3 1 . 1 Extermination 8 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . 2 2 1 . Reinforcement 8 | . 1 . . . . . . 1 . . . . . . . . . . 2 . . . . . 1 . . 3 . . Assault 17 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . 14 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Distress Signals 16 | . . . 1 1 . . . 1 . . . . . 1 . . . . 3 . . . . 1 . . 2 1 1 4 Communications Jammed 62 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 25 25 3 . Distress Signals 62 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 25 25 3 . Times Spotted 452 | . 2 4 13 9 3 6 6 20 5 . 13 7 3 8 4 4 . . 45 1 5 . . 8 18 13 60 41 36 118 Peak Tracking Total 24 | . 1 4 7 4 4 6 4 13 3 . 8 5 3 4 4 4 . . 18 1 6 . . 6 10 6 14 13 12 24 Tactical Retreats 87 | . . . 2 3 . . 1 3 1 . 3 1 . . 1 1 . . 11 1 . . . 3 5 2 17 10 8 14 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Traps Triggered 14 | . 2 1 . . 1 . 1 1 . . . 1 . . . . . . . . . . . 2 . . . 4 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . 1 1 9 . . . . . 1 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Disabled 11 | . . . . 2 . . . . . . . . . . . 1 1 . . . . . . . 1 3 . 1 . 2 Max in Single Turn 2 | . . . . 2 . . . . . . . . . . . 1 1 . . . . . . . 1 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Accessed 44 | . . . . 5 1 . 5 4 . . . 2 . 4 . 1 7 . 3 . . 4 . 1 . 1 4 1 1 . Terminals 10 | . . . . 5 1 . 2 2 . . . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . 1 . . 1 1 1 . Repair Stations 4 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 8 | . . . . . . . 1 1 . . . 1 . 2 . . . . 1 . . . . . . . 2 . . . Scanalyzers 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 78 | . . . . 10 2 . 7 8 . . . 2 . 6 . 1 7 . 6 . . 16 . 2 . 2 6 1 2 . Successful 48 | . . . . 7 1 . . 3 . . . 1 . 4 . 1 7 . 5 . . 16 . 2 . . . . 1 . Failed 30 | . . . . 3 1 . 7 5 . . . 1 . 2 . . . . 1 . . . . . . 2 6 1 1 . Catastrophic 15 | . . . . 2 . . 2 3 . . . 1 . 1 . . . . . . . . . . . 2 3 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 198 | . . . . 5 . . . . . . . 21 . 20 . . . . 34 . . . . 10 10 9 33 12 21 23 Terminals 17 | . . . . 10 2 . 2 3 . . . . . . . . . . . . . . . . . . . . . . Fabricators 15 | . . . . . . . . . . . . 1 . 3 . . . . 5 . . . . 2 . . 1 1 2 . Repair Stations 9 | . . . . . . . 4 3 . . . . . . . . . . . . . . . . . 2 . . . . Recycling Units 10 | . . . . . . . 1 2 . . . 1 . 2 . . . . 1 . . . . . . . 3 . . . Scanalyzers 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 33 | . . . . 6 1 . . 2 . . . . . . . 1 7 . . . . 16 . . . . . . . . Record 11 | . . . . . . . . . . . . . . . . 1 5 . . . . 5 . . . . . . . . Part Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . . . 1 . . . . 4 . . . . 2 . . . . 1 . Load Schematic 5 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . Build 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . 1 . . . 1 . 2 . . . . 1 . . . . . . . . . . . Retrieve Components 5 | . . . . . . . . 1 . . . 1 . 2 . . . . 1 . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . . . . 5 1 . 5 3 . . . 2 . 3 . . . . 1 . . . . 1 . 1 4 1 1 . Full Trace Events 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 19 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . 6 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 112 | . . . . . . . . . . . . 13 . 10 . . . . 28 . . 3 . . 27 . 18 . . 13 Parts Built 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Matter 552 | . . . . . . . . . . . . . . . . . . . 318 . . . . 234 . . . . . . Time 227 | . . . . . . . . . . . . . . . . . . . 169 . . . . 58 . . . . . . Total Part Build Rating 20 | . . . . . . . . . . . . . . . . . . . 6 . . . . 14 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 3 . . . 2 . 2 . . . . 3 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 5 Hacks Repelled 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total Allies 76 | . . . . . . 1 . . . 4 . . . 9 . . . . . . . . . 1 . . . . 7 54 Largest Group 22 | . . . . . . 1 . . . 4 4 . . 7 . . . . . . . . . 1 . . . . 3 22 Highest-Rated Group 2265 | . . . . . . 31 . . . 154 154 . . 332 . . . . . . . . . 29 . . . . 342 2265 Highest-Rated Ally 268 | . . . . . . 31 . . . 39 39 . . 95 . . . . . . . . . 29 . . . . 268 268 Zionite Dispatches 8 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 5 . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fire 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . DROP 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Ally Attacks 379 | . . . . . . 13 . . . . 3 . . 44 . . . . . . . . . . . . . . 14 305 Total Damage 28517 | . . . . . . 272 . . . . 28 . . 1341 . . . . . . . . . . . . . . 1007 25869 Kills 89 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . 9 74 Allies Corrupted 11 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 10 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 9 | . . . 1 . . . . . . 2 1 . . . 1 2 . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 51 | . . . . . . . . . . . . 6 . 4 . . . . 10 . . . . 2 3 3 10 3 3 7 Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Emergency Access 4 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . 1 Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Component Schematics 4 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . 1 Prototype Schematics 5 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 2 . . . Unaware Schematics 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 1 . . Unaware Analyses 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . 1 Trap Installations 5 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . 1 . . 1 Active Terminals 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 1 . . 1 Active Garrisons 4 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . 1 . Depthwide Sectors/0 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 1 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Turns Passed 8180 | 11 31 37 228 164 63 48 344 193 163 340 210 231 23 284 119 113 403 75 864 77 55 44 50 195 399 348 854 1153 417 644 Spaces Moved 19410 | 21 57 71 516 336 147 104 895 477 439 747 528 737 74 773 335 354 925 248 2187 274 219 136 176 445 604 1078 2724 632 1132 2019 Core 500 | 21 57 71 146 203 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18876 | . . . 370 133 147 104 895 477 439 747 528 737 74 773 335 354 925 248 2187 274 219 136 176 445 604 1071 2719 616 1132 2011 Fastest Speed 20 | 50 50 50 35 40 37 37 34 32 29 29 29 29 29 27 30 30 29 29 25 25 25 25 25 23 24 25 22 24 20 20 Average Speed 27 | 50 50 50 40 46 38 37 36 34 29 29 29 29 29 29 30 30 29 29 25 25 25 25 25 24 24 25 23 24 23 21 Slowest Speed 248 | 50 50 50 162 50 40 37 37 37 34 29 29 29 29 30 30 30 30 30 30 25 25 25 25 25 25 25 108 27 103 248 Overloaded Moves 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 132 | . . . . 2 1 . 4 9 1 . 2 1 . 7 1 . . 2 27 . . . . 4 5 9 21 6 7 23 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Spacefolds 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 6 . 2 Microwarps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 50 | 3 15 19 81 36 4 86 30 23 65 90 66 22 73 34 64 59 93 52 60 52 45 61 49 16 57 75 84 75 38 47 Regions Visited 30 Branch Regions 16 Pre-discovered Areas 22 | . . . . . . . . . . 3 . . . . 1 . . 1 5 . . 3 . . . 3 2 . 2 2 Known Exits Taken 21 | . . . . 1 . . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . 1 . . . . . 2 4 2 . . . 3 2 . 3 . 2 . . 1 . . . . . . . Spaces Dug 144 | . . . 9 6 . . . 3 4 . 4 1 . 2 5 . . . 27 1 . . 2 . 22 7 24 2 20 5 Terrain Destroyed 178 | . . . 9 40 . . . 3 4 . 4 1 . 2 5 . . . 27 1 . . 2 . 22 7 24 2 20 5 Melee 129 | . . . . . . . . 3 4 . 4 1 . 2 5 . . . 27 1 . . 2 . 22 7 24 2 20 5 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 49 | . . . 9 40 . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total 21788 | 21 58 71 531 340 152 112 909 490 466 869 576 749 74 817 343 358 1050 247 2422 279 218 145 177 527 816 1120 2860 1610 1229 2152 Wait 2035 | . . . 11 . . 9 . . 23 116 47 . 1 34 5 2 105 . 221 2 . . . 68 189 20 85 961 33 103 Move 19102 | 20 56 70 515 331 145 103 886 458 436 746 523 735 73 758 332 353 924 243 2135 273 218 135 175 436 593 1056 2680 609 1117 1968 Hop 125 | . . . . 2 1 . 4 9 1 . 2 1 . 7 1 . . 2 24 . . . . 4 5 8 18 6 7 23 Pick Up 38 | 1 1 1 1 2 1 . 1 1 . 4 . 2 . 2 . 1 2 . 2 . . 2 . 2 1 6 5 . . . Fast Attach 103 | . 1 . 2 2 3 . 2 9 1 1 . 3 . 4 . . 5 1 4 2 . 4 . 6 2 6 17 5 12 11 Attach 32 | . . . 1 2 1 . 1 2 1 1 . 1 . 2 . 1 2 . 1 . . . . 3 1 4 3 1 1 3 Detach 12 | . . . . . 1 . . 2 . . . . . 1 . . 1 . 1 . . . . 1 . . . 2 . 3 Swap 13 | . . . . . . . . 1 . . . 1 . 2 . . 1 . 1 . . . . 1 . 1 1 1 3 . Drop 91 | . . . . . . . . 5 . 1 . 3 . 5 . . 8 1 5 1 . 4 . 6 2 6 17 6 9 12 Fire 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 186 | . . . . . . . . 3 4 . 4 3 . 2 5 1 2 . 28 1 . . 2 . 23 13 34 3 29 29 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . 16 18 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Ext) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp / *Ext) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -3/Section 7 -2/Research (discovered 4 exits: *Acc x3 / *Tes) -2/Testing -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Discovered new exit (range 7) 43 | -10/Materials | Entered another Materials area 43 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 73 | -9/Materials | Discovered new exit (range 13) 80 | -9/Materials | Entered Mines 81 | -9/Mines | Assembled infested the area 86 | -9/Mines | Assisted by a Guerilla fighting off Assembled 95 | -9/Mines | Core integrity fell below 50% 102 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 103 | -9/Mines | Found Prototype Device 278 | -9/Mines | Core integrity fell below 20% 306 | -9/Mines | Discovered new exit (range 5) 308 | -9/Mines | Entered Materials 308 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -8/Materials | Lost 3 parts (2n1w) 318 | -8/Materials | Build established: Mutant 437 | -8/Materials | Identified exit to Factory 472 | -8/Materials | Entered Factory 472 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 535 | -7/Factory | Manually triggered Chute Trap 535 | -7/Factory | Sucked down chute 535 | -7/Factory | Entered Waste 536 | -7/Waste | Met a frightened Derelict 539 | -7/Waste | Spotted C-40 Crusher 544 | -7/Waste | Spotted C-40 Crusher 548 | -7/Waste | Spotted C-40 Crusher 562 | -7/Waste | Spotted C-40 Crusher 572 | -7/Waste | Spotted C-40 Crusher 577 | -7/Waste | Discovered new exit (range 16) 577 | -7/Waste | Spotted C-40 Crusher 583 | -7/Waste | Entered Factory 711 | -7/Factory | Identified Exp. Sensor Array 856 | -7/Factory | Discovered new exit (range 12) 927 | -7/Factory | Entered another Factory area 927 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1040 | -6/Factory | Identified exit to Lower Caves 1043 | -6/Factory | Lost 3 parts (2n1u) 1066 | -6/Factory | Spotted B-75 Beast 1120 | -6/Factory | Entered Lower Caves 1135 | -6/Lower Caves | Encountered a Warlord checkpoint 1180 | -6/Lower Caves | Spotted B-75 Beast 1278 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 1281 | -6/Lower Caves | Identified exit to Zion 1283 | -6/Lower Caves | Entered Zion 1299 | -6/Zion | Given A8's code to call for help 1312 | -6/Zion | Learned Factory emergency access door positions 1317 | -6/Zion | Given the Hacking Drone Bay 1317 | -6/Zion | Found Prototype Device 1317 | -6/Zion | Identified Hacking Drone Bay 1337 | -6/Zion | Learned location of Warlord (-5) 1394 | -6/Zion | Imprinted 1396 | -6/Zion | Declared Zion's savior 1403 | -6/Zion | Build established: Scout 1451 | -6/Zion | Learned Factory emergency access door positions 1483 | -6/Zion | Discovered new exit (range 10) 1509 | -6/Zion | Identified exit to Proximity Caves 1623 | -6/Zion | Entered Proximity Caves 1623 | -5/Proximity Caves | Accompanied by 4 allies 1709 | -5/Proximity Caves | Learned 4 Factory zone layouts 1831 | -5/Proximity Caves | Discovered new exit (range 9) 1833 | -5/Proximity Caves | Identified exit to Factory 1833 | -5/Proximity Caves | Entered Factory 1833 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1834 | -5/Factory | Identified exit to Extension 1907 | -5/Factory | Retrieved Zion intel report: Trap Installations 1978 | -5/Factory | Retrieved Zion intel report: Component Schematics 1996 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 2016 | -5/Factory | Retrieved Zion intel report: Active Garrisons 2019 | -5/Factory | Retrieved Zion intel report: Active Terminals 2041 | -5/Factory | Retrieved Zion intel report: Emergency Access 2050 | -5/Factory | Discovered new exit (range 6) 2051 | -5/Factory | Identified exit to Factory 2064 | -5/Factory | Sucked down chute 2064 | -5/Factory | Entered Waste 2067 | -5/Waste | Spotted C-40 Crusher 2072 | -5/Waste | Spotted C-40 Crusher 2072 | -5/Waste | Spotted C-40 Crusher 2076 | -5/Waste | Spotted C-40 Crusher 2079 | -5/Waste | EMP discharged 2080 | -5/Waste | Discovered new exit (range 22) 2080 | -5/Waste | Spotted C-40 Crusher 2080 | -5/Waste | Spotted C-40 Crusher 2086 | -5/Waste | Identified exit to Factory 2087 | -5/Waste | Entered Factory 2106 | -5/Factory | System corruption reached 10% 2109 | -5/Factory | Retrieved Zion intel report: Trap Installations 2110 | -5/Factory | Zion Hacker squad teleported in 2117 | -5/Factory | Discovered exit to Extension (range 22) 2123 | -5/Factory | Zion Fire squad teleported in 2145 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 2149 | -5/Factory | Enhanced Grunt warped into view, answering call for help 2149 | -5/Factory | Enhanced Grunt warped into view, answering call for help 2168 | -5/Factory | Lost 3 parts (1p2n) 2235 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 2265 | -5/Factory | Retrieved Zion intel report: Emergency Access 2312 | -5/Factory | Discovered exit to Factory (range 18) 2369 | -5/Factory | Discovered new exit (range 7) 2371 | -5/Factory | Identified exit to Upper Caves 2371 | -5/Factory | Entered Upper Caves 2484 | -5/Upper Caves | Discovered new exit (range 18) 2487 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 2487 | -5/Upper Caves | Identified exit to Warlord 2490 | -5/Upper Caves | Identified exit to Upper Caves 2490 | -5/Upper Caves | Entered another Upper Caves area 2495 | -5/Upper Caves | Discovered exit to Factory (range 8) 2509 | -5/Upper Caves | Learned Factory stockpile data 2555 | -5/Upper Caves | Learned 8 Factory zone layouts 2561 | -5/Upper Caves | Found Alien Artifact 2599 | -5/Upper Caves | Discovered exit to Warlord (range 12) 2603 | -5/Upper Caves | Entered Warlord 2623 | -5/Warlord | Discovered new exit (range 9) 2639 | -5/Warlord | System corruption cleaned by Quarantine Array 2722 | -5/Warlord | Visited the Vortex Lab 2723 | -5/Warlord | Found Prototype Energy Gun 2740 | -5/Warlord | Warlord's base attacked by MAIN.C 2751 | -5/Warlord | Rebuked by Warlord 2757 | -5/Warlord | Identified Vortex Shotgun 2781 | -5/Warlord | Found Prototype Energy Gun 2781 | -5/Warlord | Identified Vortex Rifle 2824 | -5/Warlord | Found Prototype Device 2824 | -5/Warlord | Identified System Purifier 2832 | -5/Warlord | Found Prototype Reactor 2881 | -5/Warlord | Opened side exit 3005 | -5/Warlord | Identified exit to Proximity Caves 3006 | -5/Warlord | Entered Proximity Caves 3030 | -4/Proximity Caves | Learned location of Quarantine (-3) 3036 | -4/Proximity Caves | Spotted B-86 Titan 3054 | -4/Proximity Caves | Learned 4 Research zone layouts 3070 | -4/Proximity Caves | Discovered exit to Factory (range 18) 3081 | -4/Proximity Caves | Entered Factory 3081 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3082 | -4/Factory | Identified exit to Research 3185 | -4/Factory | Local fabrication network quarantined 3300 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 3317 | -4/Factory | Discovered exit to Research (range 3) 3331 | -4/Factory | First assault squad dispatched 3353 | -4/Factory | Build established: Derelict-Scout 3442 | -4/Factory | Retrieved Zion intel report: Trap Installations 3461 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 3476 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 3480 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 3486 | -4/Factory | Retrieved Zion intel report: Component Schematics 3508 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 3599 | -4/Factory | Retrieved Zion intel report: Active Garrisons 3835 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 3899 | -4/Factory | Retrieved Zion intel report: Branch Access 3899 | -4/Factory | Identified exit to Upper Caves 3899 | -4/Factory | Identified exit to Armory 3927 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 3945 | -4/Factory | Entered Upper Caves 3974 | -4/Upper Caves | Found Alien Artifact 3974 | -4/Upper Caves | Identified Core Expander 3974 | -4/Upper Caves | Installed Core Expander, added new Propulsion slot 4021 | -4/Upper Caves | Discovered new exit (range 3) 4022 | -4/Upper Caves | Identified exit to Upper Caves 4022 | -4/Upper Caves | Entered another Upper Caves area 4064 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4076 | -4/Upper Caves | Discovered new exit (range 6) 4077 | -4/Upper Caves | Identified exit to Zhirov 4077 | -4/Upper Caves | Entered Zhirov 4077 | -4/Zhirov | Discovered new exit (range 3) 4082 | -4/Zhirov | Met Zhirov 4087 | -4/Zhirov | Learned location of Testing (-2) 4087 | -4/Zhirov | Learned location of Command (-1) 4089 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4094 | -4/Zhirov | Found Alien Artifact 4094 | -4/Zhirov | Identified Integrated Reactor 4094 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4107 | -4/Zhirov | Found Alien Artifact 4121 | -4/Zhirov | Identified exit to Proximity Caves 4121 | -4/Zhirov | Entered Proximity Caves 4151 | -3/Proximity Caves | Build established: Scout 4169 | -3/Proximity Caves | Discovered exit to Research (range 5) 4171 | -3/Proximity Caves | Entered Research 4171 | -3/Research | Evolved 2 slots: Utility x2 4199 | -3/Research | Found Antimissile System 4208 | -3/Research | Discovered new exit (range 5) 4209 | -3/Research | Identified exit to Research 4232 | -3/Research | Spotted B-86 Titan 4243 | -3/Research | Retrieved Zion intel report: Emergency Access 4256 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 4257 | -3/Research | Zion Infowar Resupply teleported in 4262 | -3/Research | Found Prototype Processor 4262 | -3/Research | Identified Exp. Signal Interpreter 4338 | -3/Research | Fabricated Imp. Force Field (x2) 4354 | -3/Research | Discovered new exit (range 13) 4366 | -3/Research | Identified exit to Quarantine 4366 | -3/Research | Entered Quarantine 4377 | -3/Quarantine | Found Alien Artifact 4473 | -3/Quarantine | Build established: Ninja 4659 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 4693 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 4723 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 4735 | -3/Quarantine | Found Alien Artifact 4735 | -3/Quarantine | Identified Core Reset Matrix 4735 | -3/Quarantine | Identified Dimensional Node Initializer 4735 | -3/Quarantine | Identified Transdimensional Reconstructor 4735 | -3/Quarantine | Identified Subatomic Replicator 4735 | -3/Quarantine | Used Core Reset Matrix 4739 | -3/Quarantine | Detected hypermatrix surge 4739 | -3/Quarantine | Sensed 12 artifacts in vicinity 4746 | -3/Quarantine | Spotted Fortress 4764 | -3/Quarantine | Discovered new exit (range 5) 4765 | -3/Quarantine | Identified exit to Section 7 4765 | -3/Quarantine | Entered Section 7 4766 | -3/Section 7 | Sensed 21 artifacts in vicinity 4778 | -3/Section 7 | Found Spacefold Activator 4800 | -3/Section 7 | Found Microwarp Drive 4938 | -3/Section 7 | Discovered exit to Research (range 17) 4944 | -3/Section 7 | Initialized slip node 4984 | -3/Section 7 | Spotted Executioner 4984 | -3/Section 7 | Spotted Executioner 4991 | -3/Section 7 | Spotted B-99 Colossus 4993 | -3/Section 7 | Retrieved Zion intel report: Unaware Analyses 5003 | -3/Section 7 | Retrieved Zion intel report: Active Terminals 5029 | -3/Section 7 | Build established: Alien-Ninja 5040 | -3/Section 7 | Found Integrity Redistributor 5040 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-85) 5042 | -3/Section 7 | Found Integrity Redistributor 5044 | -3/Section 7 | Found Integrity Redistributor 5052 | -3/Section 7 | Retrieved Zion intel report: Depthwide Sectors/0 5056 | -3/Section 7 | Found LRC Energy Well 5056 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 5059 | -3/Section 7 | Found LRC Energy Well 5059 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 5060 | -3/Section 7 | Found LRC Matter Compressor 5060 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 5108 | -3/Section 7 | Found Transdimensional Reconstructor 5110 | -3/Section 7 | Found Transdimensional Reconstructor 5110 | -3/Section 7 | Warped through subspace to slip node 5113 | -3/Section 7 | Entered Research 5113 | -2/Research | Evolved 2 slots: Utility x2 5166 | -2/Research | Retrieved Zion intel report: Trap Installations 5248 | -2/Research | Retrieved Zion intel report: Active Terminals 5284 | -2/Research | Spotted B-90 Cyclops 5304 | -2/Research | Spotted B-90 Cyclops 5346 | -2/Research | Spotted B-90 Cyclops 5375 | -2/Research | Found Prototype Device 5420 | -2/Research | Retrieved Zion intel report: Unaware Schematics 5425 | -2/Research | Discovered new exit (range 19) 5448 | -2/Research | Identified exit to Access 5456 | -2/Research | Retrieved Zion intel report: Prototype Schematics 5458 | -2/Research | Retrieved Zion intel report: Component Stockpiles 5498 | -2/Research | Retrieved Zion intel report: Prototype Schematics 5569 | -2/Research | Discovered exit to Access (range 4) 5596 | -2/Research | Spotted B-90 Cyclops 5627 | -2/Research | Found Antimissile System 5685 | -2/Research | Discovered exit to Access (range 9) 5696 | -2/Research | Retrieved Zion intel report: Unaware Schematics 5841 | -2/Research | Retrieved Zion intel report: Active Garrisons 5879 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/0 5884 | -2/Research | Used Integrity Redistributor, redistributed integrity from core (-34) 5931 | -2/Research | Retrieved Zion intel report: Main Access 5942 | -2/Research | Discovered new exit (range 5) 5963 | -2/Research | Identified exit to Testing 5967 | -2/Research | Entered Testing 6008 | -2/Testing | Discovered exit to Access (range 12) 6028 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 6049 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 6058 | -2/Testing | Retrieved Zion intel report: Main Access 6079 | -2/Testing | Spotted PP-70T4GFWY0I 6194 | -2/Testing | Found Prototype Protection 6194 | -2/Testing | Identified SHELL Armor 6502 | -2/Testing | Build established: Alien-Assassin 7120 | -2/Testing | Entered Access 7120 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7178 | -1/Access | Used Subatomic Replicator to replicate Electron Diverter 7251 | -1/Access | Zion Zionite Resupply teleported in 7330 | -1/Access | Spotted B-99 Colossus 7410 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 7415 | -1/Access | Zion Light squad teleported in 7443 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/0 7468 | -1/Access | Build established: Alien-Ninja 7468 | -1/Access | Retrieved Zion intel report: Active Garrisons 7469 | -1/Access | Zion Experimental squad teleported in 7479 | -1/Access | Zion Melee Resupply teleported in 7513 | -1/Access | Zion Resource Resupply teleported in 7533 | -1/Access | Discovered new exit (range 6) 7534 | -1/Access | Identified exit to Command 7537 | -1/Access | Entered Command 7537 | -1/Command | Accompanied by 1 ally 7544 | -1/Command | Retrieved Zion intel report: Active Terminals 7551 | -1/Command | Retrieved Zion intel report: Trap Installations 7560 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/0 7573 | -1/Command | Spotted B-99 Colossus 7600 | -1/Command | Retrieved Zion intel report: Emergency Access 7628 | -1/Command | Retrieved Zion intel report: Component Schematics 7650 | -1/Command | Retrieved Zion intel report: Guard Positions 7651 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-42) 7656 | -1/Command | Disengaged cave seal 7656 | -1/Command | Zionites emerged from the dark tunnel 7670 | -1/Command | Retrieved Zion intel report: Unaware Analyses 7672 | -1/Command | Disengaged cave seal 7672 | -1/Command | Zionites emerged from the dark tunnel 7679 | -1/Command | High security lockdown imminent 7718 | -1/Command | Spotted M Guard 7718 | -1/Command | Spotted M Guard 7718 | -1/Command | Spotted Combat Programmer 7718 | -1/Command | Spotted Combat Programmer 7759 | -1/Command | High security lockdown engaged 7837 | -1/Command | Allies destroyed B-99 Colossus 7848 | -1/Command | Allies destroyed M Guard 7859 | -1/Command | Found Prototype Protection 7859 | -1/Command | Identified Zio. Weapon Casing 7876 | -1/Command | P-80 Master assimilated allied CZ-4AI(Z) 7898 | -1/Command | Allies destroyed M Guard 7968 | -1/Command | Spotted Striker 8029 | -1/Command | Spotted Investigator 8030 | -1/Command | All MAIN.C guards destroyed 8032 | -1/Command | Destroyed Investigator 8082 | -1/Command | Spotted Striker 8082 | -1/Command | Spotted Executioner 8082 | -1/Command | Spotted Striker 8177 | -1/Command | Spotted B-99 Colossus 8178 | -1/Command | Spotted Executioner 8178 | -1/Command | Spotted Executioner 8179 | -1/Command | Discovered new exit (range 2) 8179 | -1/Command | Identified exit to Surface 8181 | *** | Heading to fleet! Last Messages --------------- 08110_ G-73 Enforcer heat damages Adv. Heat Sink, Unknown Leg, Adv. Heat Sink, Unknown Energy Gun. 08112_ The unstable cave ceiling collapses. 08128_ R-10 Processor inserts Prototype Device into recycling unit. 08129_ Recycling unit begins recycling process. 08131_ R-10 Processor inserts Adv. Heat Sink into recycling unit. 08149_ R-10 Processor inserts Faulty Energy Mantle into recycling unit. 08152_ R-10 Processor inserts Unknown Energy Gun into recycling unit. 08177_ Spacefolded through Wall. 08177_ Slug penetrates Access Shell. 08177_ Penetrated by Slug. 08177_ Slug penetrates Wall. 08177_ Penetrated by Slug. 08177_ Slug penetrates Wall. 08179_ EXIT=FOUND 08179_ EXIT=IDENTIFIED: SURFACE 08179_ Spacefolded through Access Shell. 08181_ Access Shell breached. 08181_ Slug penetrates Access Shell. 08181_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # + ## #???????????????????????? | | # # ### ##???????????????????????? | | # ! #?# #????????????????????????? | | ########?# #????????????????????????? | | #????????# #????????????????????????? | | ########## #????????????????????????? | | #????????????????????????? | | ##### ####### #?????????????????????? | | #???# #?????#++++#?????????????????????? | | #???# #?????^^^?^ ?????????????????????? | | ######+##### #?????^^^^^ ?????????????????????? | | ?# # #???????^^ ?????????????????????? | | ?# ! + #?????^^^^^^?????????????????????? | | ?# # #?????^^^^^^?????????????????????? | | ?#]] ] # #?????^^^^^^?????????????????????? | | ?#]] # #?????^^^^^ ?????????????????????? | | ##] # #?????^?^^^^?????????????????????? | | + # #?????^^^^^^?????????????????????? | | ## ! # #?????^^^?^^####?????????????????? | | ##+###+##### #?????????? B#?????????????????? | | # ##### #?????????? BB#?????????????????? | | + #????^^^^^^^^ #?????????????????? | | ####### #?????""""""^ #?????????????????? | | #?????# #????^" ^ #?????????????????? | | ! #?????# #?#??^" "" #?????????????????? | | ######?????# ####?# ?^" "@ " #?????????????????? | | ???????????# #????# ^" "^ #?????????????????? | | ???????????# #????# ^"""""" #?????????????????? | | ???????????# #????# ^^^ ^^^^ #?????????????????? | | ?????#######+###??# #?????????????????? | | ?????# #??# #???????????####### | | ?????# #??##############???????????# | | ?????# #???????????????#???????????# | | ###### #????????????????##########?# | | + """" #????????????????# #?# | | ###### """" #????????????????# ### | | ?????# """" #????????????????# # | | ?????# """" #????????????????# + | | ?????###########????????????????# # | | ???????????????????????????????# # | | " ?????????????????????????????# ######### | | " #????????????????????????????# #???????? | | #????????????????????????????# #???????? | | #????????????????????????????##########???????? | | ###??????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 57 Energy Capacity 1510 Matter Stores 589 Matter Capacity 725 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 16 Armor Coverage 900 Core Shielding 40 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Evasion (%) 66 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- Cld. Linear Gravjet | -2/Research | Z-intel Hvy. Antimatter Reactor | -2/Research | Z-intel Exp. Thermal Shield | -2/Research | Z-intel Imp. Lightning Gun | -2/Research | Z-intel Lgt. Antimatter Cannon | -2/Research | Z-intel Adv. Myomer Leg | -2/Research | Z-intel Com. Mass Driver | -2/Research | Z-intel Exp. Focal Shield | -2/Research | Z-intel Hvy. Proton Missile Launcher | -2/Research | Z-intel Prc. Matter Filter | -2/Research | Z-intel Vibroblade | -2/Research | Z-intel Exp. Biometal Medium Treads | -2/Research | Z-intel Point Singularity Launcher | -2/Research | Z-intel Cld. Plasma Rifle | -2/Research | Z-intel Exp. Flexi-carbon Leg | -2/Research | Z-intel Shock Maul | -2/Research | Z-intel Zero-point Reactor | -2/Research | Z-intel Graviton Reactor | -2/Research | Z-intel Adv. Terrain Scan Processor | -1/Command | Z-intel Tesla Rifle | -1/Command | Z-intel Gamma Bomb Array | -1/Command | Z-intel Adv. Particle Charger | -1/Command | Z-intel Adv. Cryofiber Web | -1/Command | Z-intel Force Field | -1/Command | Z-intel Recoil Nullifier | -1/Command | Z-intel Imp. Thermal Generator | -1/Command | Z-intel Adv. Melee Analysis Suite | -1/Command | Z-intel Enh. Force Lance | -1/Command | Z-intel Huge Storage Unit | -1/Command | Z-intel Adv. Heavy Treads | -1/Command | Z-intel Adv. Coolant Injector | -1/Command | Z-intel Robot Schematics ------------------ A-02 Transporter | -2/Research | Z-intel A-15 Conveyor | -2/Research | Z-intel C-65 Expert | -2/Research | Z-intel R-06 Scavenger | -2/Research | Z-intel S-43 Plague | -2/Research | Z-intel R-10 Processor | -2/Research | Z-intel T-07 Excavator | -2/Testing | Z-intel H-88 Terminator | -2/Testing | Z-intel G-67 Veteran | -2/Testing | Z-intel Fabricated ------------ Cld. Nuclear Pulse Thruster | x1 | -4/Factory Imp. Force Field | x2 | -3/Research Alien Tech Used ----------------- Core Expander Integrated Reactor Core Reset Matrix Dimensional Node Initializer Integrity Redistributor Spacefold Activator LRC Energy Well LRC Matter Compressor Transdimensional Reconstructor Microwarp Drive Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterMinesnifferCutter Manual? 0 Play Time 03:45:33 Cumulative 572.1 hours Start 2021.01.22 @ 22:23:03 End 2021.01.25 @ 21:11:40 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 447 Rogue 447 Adventurer 0 Explorer 0 Win Type 2 Total 152 Types 86/8/41/6/3/2/4/1/1 Lore% 98 Gallery% 95 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 86x75 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d7c8b772-aa81-436a-880b-28dcc017e881