Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.11 @ 19:48:56 Player: SirFancyPantsOfPantaloons Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (74) 370 Value Destroyed (2662) 2662 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (273) 273 TOTAL SCORE: 7225 Bonus ------- High Alert Combat Kills 105 Follower Combat Kills 168 Cogmind --------- Core Integrity 0/1000 Matter 174/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Antigrav System Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Target Analyzer Target Analyzer Propulsion Shielding System Shield Advanced Trap Extractor > --- WEAPON ----------- Tesla Rifle Tesla Rifle Tesla Rifle Gauss Cannon > --- INVENTORY -------- Angular Momentum Engine [Rating: 66] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Propulsion Medium Treads Treads Medium Treads Leg Improved Carbon-fiber Leg Hover Unit Airjet Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Reflective Plating Weapon Gauss Cannon Energy Gun Arc Projector Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power 1 | . . . 1 . . . . Propulsion 1 | . . . . . . . 1 Utility 6 | . . . . 2 2 1 1 Weapon 2 | . . . 1 . . 1 . Parts Attached 94 | 6 1 1 10 12 17 26 21 Power 10 | 1 . 1 1 2 1 3 1 Engine 10 | 1 . 1 1 2 1 3 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 16 | 2 . . 2 2 2 3 5 Treads 6 | 2 . . . . 2 . 2 Leg 5 | . . . . 2 . 1 2 Wheel . | . . . . . . . . Hover 5 | . . . 2 . . 2 1 Flight . | . . . . . . . . Utility 30 | 1 1 . 2 3 7 9 7 Device 17 | . 1 . 1 1 3 6 5 Storage 3 | 1 . . . 1 . . 1 Processor 5 | . . . 1 1 1 2 . Hackware 1 | . . . . . . . 1 Protection 4 | . . . . . 3 1 . Artifact . | . . . . . . . . Weapon 38 | 2 . . 5 5 7 11 8 Energy Gun 17 | . . . 3 3 4 2 5 Energy Cannon 3 | . . . . . . 2 1 Ballistic Gun 5 | 2 . . 1 2 . . . Ballistic Cannon 6 | . . . 1 . 2 3 . Launcher 5 | . . . . . 1 4 . Special Weapon 2 | . . . . . . . 2 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 54 | . . . . 3 2 23 26 Power 4 | . . . . . . 2 2 Propulsion 8 | . . . . 1 . 2 5 Utility 22 | . . . . . 2 8 12 Weapon 20 | . . . . 2 . 11 7 Highest Loss Streak 13 | . . . . 2 2 6 13 Average Slot Usage (%) 85 | . 92 100 96 99 96 79 60 Engine 13 | . 14 14 19 18 15 11 7 Treads 6 | . 28 28 2 . 2 7 1 Leg 3 | . . . . 2 12 . 2 Hover 3 | . . . 18 15 . . 5 Device 16 | . 6 14 5 18 17 20 11 Storage 7 | . 14 14 11 9 7 5 3 Processor 6 | . . . 5 9 7 6 7 Protection 4 | . . . . . 9 5 2 Energy Gun 7 | . . . 10 17 9 5 7 Ballistic Gun 5 | . 28 28 16 8 2 . . Ballistic Cannon 4 | . . . 5 . 7 6 2 Launcher 2 | . . . . . 2 5 . Naked Turns 6 | . . . . . . . 6 Heaviest Build 89 | 9 10 10 21 49 85 89 55 Greatest Support 56 | 40 40 40 40 36 56 56 46 Greatest Overweight (x) 16 | 2 . . 1 5 2 16 7 Average Overweight (x) 1 | . . . . 1 1 1 1 Largest Inventory Capacity 8 | 6 6 6 6 8 8 8 8 Average Capacity 7 | 5 6 6 6 6 8 7 7 Most Carried 8 | 4 6 6 6 6 8 7 7 Average Carried 4 | 2 5 5 5 4 6 3 2 Final Capacity 8 | 6 6 6 6 8 8 4 4 Final Carried 8 | 4 6 5 5 5 8 1 1 Class Distribution -------------------- 36% | Gunner 27% | Mutant 23% | Tank 6% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Tank | -7/Factory Gunner | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Matter Collected 1655 | 189 79 34 148 224 251 640 90 Remotely . | . . . . . . . . Salvage Created 2913 | . 79 . 192 607 500 1445 90 Parts 150 | . 5 . 12 34 27 70 2 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 6 | . 1 . 2 . . 2 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 56 | . 2 . 4 13 13 23 1 Melee 1 | . . . . . . 1 . Guns 23 | . 2 . 3 13 4 1 . Cannons 19 | . . . 1 . 6 12 . AOE 11 | . . . . . 3 8 . Classes Destroyed 12 | . 1 . 2 3 3 3 . Worker 8 | . . . . 1 3 4 . Builder 2 | . . . . . 1 1 . Tunneler 1 | . . . . . . 1 . Recycler 3 | . . . . 1 . 2 . Watcher 4 | . . . 1 2 1 . . Swarmer 18 | . . . . 7 8 3 . Grunt 22 | . 2 . 3 6 3 8 . Brawler 2 | . . . 1 . . . 1 Sentry 5 | . . . . . . 5 . Hunter 4 | . . . . . 1 3 . Programmer 4 | . . . . . 1 3 . Behemoth 1 | . . . . . . 1 . Best Kill Streak 6 | . 2 . 2 4 6 5 1 Combat Bots Only 4 | . 2 . 2 4 4 4 1 Max Kills in Single Turn 3 | . 1 . 2 2 3 2 1 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . . . . . 3 1 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Damage Taken 8201 | . 179 11 108 693 787 3406 3017 Core 1973 | . 22 . 11 85 122 721 1012 Absorbed by Shields 95 | . . . . . 89 . 6 Core Remaining (%) 78 | 100 . 91 97 84 82 15 . Volleys Fired 162 | . 9 2 10 33 33 64 11 Largest 4 | . 2 2 3 3 3 4 4 Hottest 243 | . 40 40 132 132 162 216 243 Shots Fired 445 | . 18 4 30 98 97 163 35 Gun 279 | . 18 4 26 98 51 58 24 Cannon 127 | . . . 4 . 35 79 9 Launcher 37 | . . . . . 11 26 . Special 2 | . . . . . . . 2 Kinetic 183 | . 18 4 18 32 43 59 9 Thermal 89 | . . . 12 39 22 15 1 Explosive 12 | . . . . . . 12 . Electromagnetic 159 | . . . . 27 32 77 23 Robot Hit Streak 21 | . 6 7 9 6 7 21 10 Robot Miss Streak 7 | . 3 . 2 4 7 2 3 Penetration Max . | . . . . . . . . Secondary Targets 6 | . . . 1 5 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . Shots Hit Robots 267 | . 12 4 16 53 48 110 24 Core Hits 159 | . 8 1 7 26 28 82 7 Critical Hits 9 | . . . . 1 4 1 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed 8 | . . . . 1 4 1 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7069 | . 102 29 214 956 1659 3623 486 Guns 2498 | . 102 29 184 899 458 537 289 Cannons 2174 | . . . 30 . 591 1356 197 Explosions 2345 | . . . . 57 610 1678 . Melee . | . . . . . . . . Ramming 52 | . . . . . . 52 . Kinetic 2530 | . 102 29 128 305 663 1106 197 Thermal 1463 | . . . 86 420 413 544 . Explosive 898 | . . . . . . 898 . Electromagnetic 2126 | . . . . 231 583 1023 289 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . 2 9 5 Average Corruption 3 | . . . . . 1 5 4 Corruption Purged . | . . . . . . . . Effects 25 | . . . . . 10 6 9 Message Errors 7 | . . . . . 3 2 2 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 3 | . . . . . 2 1 . Energy Discharges 2 | . . . . . . 2 . Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 5 | . . . . . 2 1 2 Misfires 1 | . . . . . . . 1 Targeting Errors 3 | . . . . . 2 . 1 Weapon Failures 2 | . . . . . 1 . 1 Overload Shots . | . . . . . . . . Overflow Damage 139 | . . . . . 42 96 1 Projectiles 32 | . . . . . 10 21 1 Explosions 107 | . . . . . 32 75 . Melee . | . . . . . . . . Knockbacks 17 | . . . . . 7 9 1 Impact 1 | . . . . . . 1 . Kinetic 15 | . . . . . 7 7 1 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 165 | . . . . . 35 130 . Shots 3 | . . . . . 1 2 . Rammed 23 | . . . . . . 22 1 Targets Rammed 24 | . . . . . . 22 2 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 436 | . 30 . 294 228 416 394 436 Average Temperature 102 | . 15 . 88 87 102 99 185 Received Heat Transfer 1758 | . 96 6 51 315 81 771 438 Effects 8 | . . . . . 1 1 6 Shutdowns 4 | . . . . . . 1 3 Energy Bleed 2 | . . . . . 1 . 1 Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 Combat Hostiles 2 | . . . . . . 1 1 Parts Fried 3 | . . . . . . 3 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 2648 | . . . 222 1025 668 733 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . 2 1 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Peak Influence 559 | . 50 114 257 304 484 559 302 Initial 255 | . . 19 44 108 101 163 255 Average 231 | . 26 63 138 165 260 330 199 Maximum Alert Level 2 | . . . 1 1 2 2 1 Low Security (%) 38 | 100 100 100 65 70 23 16 26 Level 1 48 | . . . 34 29 68 52 73 Level 2 12 | . . . . . 7 30 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . . 1 2 1 7 9 1 Investigation 2 | . . . . . 1 . 1 Extermination 4 | . . . . . 1 3 . Reinforcement 7 | . . . 2 1 2 2 . Assault 1 | . . 1 . . . . . Garrison 7 | . . . . . 3 4 . Intercept . | . . . . . . . . Construction Impeded 3 | . . . . . 1 2 . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Distress Signals 2 | . . . 1 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 90 | . 4 4 8 17 18 30 9 Peak Tracking Total 5 | . 2 4 4 4 4 5 4 Tactical Retreats 6 | . . . 1 . 1 2 2 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Traps Triggered 7 | . . . . 1 5 . 1 Indirectly 5 | . . . . . 5 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Disabled 20 | . . . . . 9 11 . Max in Single Turn 5 | . . . . . 5 5 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Accessed 3 | . 1 . 1 1 . . . Terminals 3 | . 1 . 1 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 3 | . 1 . 1 1 . . . Successful 3 | . 1 . 1 1 . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 3 | . 1 . 1 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . 1 . 1 1 . . . Record 2 | . . . 1 1 . . . Alert Level 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . 1 1 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released 4 | . . . . . 4 . . Programmers 4 | . . . . . 4 . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 23 | . . 14 9 . . . . Total Damage 375 | . . 208 167 . . . . Kills 6 | . . 4 2 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Turns Passed 3982 | 115 207 173 186 478 953 1354 516 Spaces Moved 1990 | 63 112 90 157 216 512 555 285 Core 149 | 10 . . . . . 82 57 Treads 779 | 53 112 90 12 . 67 419 26 Legs 476 | . . . . 27 445 . 4 Wheels . | . . . . . . . . Hover 586 | . . . 145 189 . 54 198 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 56 116 150 50 50 Average Speed 161 | 152 160 160 82 160 155 195 153 Slowest Speed 850 | 160 160 160 160 360 180 850 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 16 | 8 15 24 16 20 21 18 9 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 223 | . . . . 7 61 154 1 Melee . | . . . . . . . . Projectile 8 | . . . . . 3 4 1 AOE 215 | . . . . 7 58 150 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total 2439 | 82 126 118 195 281 602 692 343 Wait 22 | 4 . 17 . . 1 . . Move 1983 | 62 111 89 156 215 511 554 285 Hop . | . . . . . . . . Pick Up 102 | 10 4 4 9 13 23 19 20 Fast Attach 3 | . . . 3 . . . . Attach 88 | 6 1 1 7 11 15 26 21 Detach 3 | . . . . . 1 1 1 Swap 3 | . . . . 1 2 . . Drop 49 | . 1 5 10 8 16 6 3 Fire 162 | . 9 2 10 33 33 64 11 Melee . | . . . . . . . . Ram 22 | . . . . . . 22 . Kick 2 | . . . . . . . 2 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 12) 116 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 323 | -10/Materials | Entered Mines 324 | -10/Mines | Met a Derelict testing a Signal Generator 324 | -10/Mines | Met a Derelict bent on vengeance 346 | -10/Mines | Found Signal Generator 489 | -10/Mines | Discovered new exit (range 5) 496 | -10/Mines | Entered Materials 496 | -9/Materials | Accompanied by 1 ally 496 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 664 | -9/Materials | Discovered new exit (range 15) 682 | -9/Materials | Entered another Materials area 682 | -8/Materials | Evolved 2 slots: Utility x2 784 | -8/Materials | Build established: Gunner 1121 | -8/Materials | Discovered new exit (range 15) 1159 | -8/Materials | Identified exit to Factory 1160 | -8/Materials | Entered Factory 1160 | -7/Factory | Evolved 2 slots: Utility x2 1542 | -7/Factory | Build established: Tank 1578 | -7/Factory | Garrison activated, responded to threat 2106 | -7/Factory | Discovered new exit (range 5) 2113 | -7/Factory | Entered another Factory area 2113 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2499 | -6/Factory | Garrison activated, responded to threat 2605 | -6/Factory | Spotted B-75 Beast 2674 | -6/Factory | Lost 3 parts (1u2w) 2771 | -6/Factory | Destroyed B-75 Beast 3087 | -6/Factory | Lost 4 parts (1n3w) 3190 | -6/Factory | Lost 6 parts (2p3u1w) 3257 | -6/Factory | Core integrity fell below 50% 3277 | -6/Factory | Lost 3 parts (2u1w) 3372 | -6/Factory | Core integrity fell below 20% 3401 | -6/Factory | Garrison activated, responded to threat 3450 | -6/Factory | Discovered new exit (range 15) 3467 | -6/Factory | Entered another Factory area 3467 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3744 | -5/Factory | Lost 3 parts (1n2u) 3752 | -5/Factory | Spotted B-75 Beast 3856 | -5/Factory | Lost 13 parts (2p2n6u3w) 3929 | -5/Factory | Core integrity fell below 50% 3977 | -5/Factory | Core integrity fell below 20% 3983 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03963_ Slug penetrates Wall. 03966_ Penetrated by Slug. 03966_ Disruptor Cannon destroyed. 03967_ Penetrated by Slug. 03968_ Kicked Y-64 Sentinel out of the way. 03968_ Penetrated by Slug. 03969_ Slammed into Y-64 Sentinel. 03970_ Penetrated by Slug. 03970_ Slug penetrates Wall. 03970_ Imp. Remote Datajack destroyed. 03971_ Imp. Carbon-fiber Leg destroyed. 03973_ Penetrated by Slug. 03974_ Imp. Remote Datajack destroyed. 03974_ Penetrated by Slug. 03976_ U-05 Engineer builds a Door. 03976_ Penetrated by Slug. 03976_ Med. Storage Unit destroyed. 03977_ Penetrated by Slug. 03977_ Adv. Weight Redist. System destroyed. 03978_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ########## #????????????????? | | ??????#########+#### #????????????????? | | ??????# # #????????????????? | | ??????# # #????????????????? | | ??????# # #????????????????? | | ??????# = # #????????????????? | | ??????# # ?????????????????? | | ??????################ ##########?????????? | | ????????????# # # #?????????? | | ????????????# # # | #?????????? | | ????????????# + / #?????????? | | ????????????# !! # Y# #?????????? | | ????????????# !]] # # #?????????? | | ????????????# !] # # #?????????? | | ????????????# # hh# #?????????? | | ????????????# # # #?????????? | | ????????????# # # #?????????? | | ????????????####### ## ##########?????????? | | ??????????????????#### #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# u #??????????????????? | | ?????????????????????; #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????#@ #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????+ ??????????????????? | | ?????????????????????# ?????????????????? | | ?????????????????????# "" ????????????????? | | ?????????????????????? """ ???????????????? | | ?????????????????????? F" ??????????????? | | ?????????????????????? "?? ?????????????? | | ?????????????????????? "??? ??????????????? | | ?????????????????????? ???? ????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????##??????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Jamming Range 8 Armor Coverage 375 Resistance: KI 30 Resistance: TH 10 Resistance: EX 25 Propulsion Shielding 33 Thermal Conversion 60 Evasion (%) 53 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Matter Filtering 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Let's See Who's Tougher No Signal Remodeling Challenges ------------ None Game ------ Seed ParticleRecoilMagmablaster Manual? 0 Play Time 01:17:51 Cumulative 6.6 hours Start 2022.01.11 @ 18:27:27 End 2022.01.11 @ 19:48:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 16 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27ee001a-48b2-42cf-b139-d0901636bf64