Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.20 @ 16:17:54 Player: HeartGrenade Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (140) 700 Value Destroyed (5691) 5691 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (2817) 2817 TOTAL SCORE: 15768 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 296 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1204 Friendly Fire -18 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 19% Temperature Warm (117) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Experimental Coolant Injector Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Cooling System Terrain Scanner Plasma Rifle Vortex Rail (40) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Medium Treads Flexi-carbon Leg Armored Huge Wheel > --- UTILITY ---------- Experimental Coolant Injector High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Target Analyzer Makeshift Armor Plating Layered Medium Armor Plating Experimental Focal Shield > --- WEAPON ----------- Plasma Rifle Neutron Cannon Chainsword > --- INVENTORY -------- Light Angular Momentum Engine Compact Wheel Armored Huge Wheel Improved Cryofiber Web Advanced Cooling System Medium Storage Unit High-capacity Matter Pod Advanced Sensor Array Terrain Scanner Improved Targeting Computer Makeshift Armor Plating System Restoration Module High-powered Tractor Beam Drone Bay Plasma Rifle Vortex Rail Vortex Rail Heavy Plasma Cannon Advanced Plasma Cannon [Rating: 108] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Vortex Chain Reactor Propulsion Medium Treads Treads Medium Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility Advanced Terrain Scan Processor Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Light Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 2 2 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 1 . 1 . . . . . . . . Utility 6 | . . . 2 . . . 1 2 1 . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . 1 . . . Parts Attached 204 | 6 4 . 8 1 . 1 29 32 29 3 14 . 7 24 11 4 31 Power 19 | 1 . . 1 . . . 3 1 2 1 . . 2 2 1 1 4 Engine 14 | 1 . . 1 . . . 3 . 1 1 . . 2 2 1 1 1 Core 2 | . . . . . . . . 1 1 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 3 Propulsion 46 | 2 . . 1 . . . 10 9 5 . 3 . 1 5 1 . 9 Treads 28 | 2 . . 1 . . . 5 6 5 . 2 . 1 1 1 . 4 Leg 13 | . . . . . . . 4 3 . . 1 . . 2 . . 3 Wheel 4 | . . . . . . . . . . . . . . 2 . . 2 Hover 1 | . . . . . . . 1 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 82 | 1 2 . 5 . . 1 7 10 10 1 7 . 2 13 8 2 13 Device 44 | . 1 . 3 . . 1 3 4 7 . 4 . 1 9 4 2 5 Storage 5 | 1 1 . . . . . 1 2 . . . . . . . . . Processor 11 | . . . 1 . . . 2 3 2 . . . . . . . 3 Hackware . | . . . . . . . . . . . . . . . . . . Protection 22 | . . . 1 . . . 1 1 1 1 3 . 1 4 4 . 5 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 57 | 2 2 . 1 1 . . 9 12 12 1 4 . 2 4 1 1 5 Energy Gun 23 | 2 . . . . . . 2 6 6 . 1 . . 2 1 1 2 Energy Cannon 9 | . 1 . 1 . . . . . . 1 1 . 1 1 . . 3 Ballistic Gun 2 | . . . . . . . 1 1 . . . . . . . . . Ballistic Cannon 3 | . 1 . . . . . 2 . . . . . . . . . . Launcher 8 | . . . . 1 . . 2 1 1 . 2 . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . 2 4 5 . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 1 . . . . . . . . . 7 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . 2 System Corruption 16 | . . . . . . . . . . . . . . . . . 16 Parts Lost 71 | . . . 2 . . 1 13 5 3 1 7 . 4 6 4 2 23 Power 9 | . . . . . . . 2 . . 1 . . 1 1 1 1 2 Propulsion 19 | . . . . . . . 4 2 . . 3 . 1 1 . . 8 Utility 27 | . . . 2 . . 1 4 1 2 . 3 . 1 3 2 . 8 Weapon 16 | . . . . . . . 3 2 1 . 1 . 1 1 1 1 5 Highest Loss Streak 11 | . . . 1 . . 1 6 4 1 1 4 . 4 3 2 1 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 96 100 96 100 100 98 90 99 99 100 99 86 98 97 92 94 87 Engine 6 | . 14 14 11 11 11 11 7 3 . 5 6 6 6 9 10 11 4 Core 1 | . . . . . . . . 3 5 . . . . . . . . Treads 19 | . 28 28 22 22 22 22 21 20 25 26 25 20 20 15 10 11 8 Leg 1 | . . . . . . . 5 2 . . . 6 5 4 . . . Wheel 1 | . . . . . . . . . . . . . . 1 5 5 4 Device 16 | . 11 14 24 22 22 20 12 19 19 13 14 13 13 11 17 17 16 Storage 7 | . 14 14 11 11 11 11 11 10 6 6 6 6 6 5 5 5 4 Processor 13 | . . . 2 . . . 12 19 20 20 20 20 20 15 11 11 11 Protection 8 | . . . 3 11 11 11 4 2 5 12 11 13 13 11 10 11 10 Energy Gun 5 | . 3 . . . . . 5 12 10 6 4 . . 5 5 6 9 Energy Cannon 4 | . 11 14 10 11 11 11 2 . . 6 5 . 6 5 5 4 . Ballistic Cannon 1 | . 12 14 11 . . . 2 . . . . . . . . . . Launcher 1 | . . . . 11 11 11 . . . . 1 . 5 . . . . Slashing Weapon 2 | . . . . . . . 3 . 2 . . . . 5 5 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 13 32 32 38 38 38 38 40 74 68 77 82 62 78 86 90 84 106 Greatest Support 114 | 40 40 40 40 40 40 40 60 84 114 114 114 86 113 83 28 28 28 Greatest Overweight (x) 5 | . . . . . . . 1 3 . . . . . 5 3 2 3 Average Overweight (x) . | . . . . . . . . . . . . . . . 2 2 2 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 15 15 15 15 15 17 20 20 20 20 20 20 20 20 19 Most Carried 20 | 3 10 11 15 15 15 15 15 20 20 20 20 20 20 20 20 18 20 Average Carried 16 | 1 6 10 11 14 15 14 14 17 19 19 19 19 19 17 19 17 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 10 11 14 15 15 15 15 20 20 20 18 20 18 19 18 16 5 Class Distribution -------------------- 50% | Mutant 14% | Scavenger-Mutant 10% | Scavenger-Assassin 9% | Skirmisher 6% | Derelict-Mutant 5% | Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Assassin | -5/Factory Scavenger-Assassin | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Matter Collected 3142 | 250 102 . 302 16 . 19 582 394 359 145 235 . 117 175 145 70 231 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6041 | . 151 . 358 48 . 100 866 689 805 108 947 . . 648 567 294 460 Parts 271 | . 4 . 14 3 . 8 57 34 35 2 36 . . 33 13 14 18 Haulers Intercepted 6 | . . . 2 . . . 3 . 1 . . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . 2 8 . 1 . 11 14 . Prevented 33 | . . . . . . . . . . 2 31 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Combat Hostiles Destroyed 113 | . 4 . 7 1 . 1 22 16 11 2 14 . . 11 6 8 10 Melee 5 | . . . . . . . 4 . . . . . . . . . 1 Guns 43 | . . . . . . . 5 14 8 2 1 . . 3 2 5 3 Cannons 39 | . 4 . 7 . . 1 6 . . . 3 . . 8 3 3 4 AOE 14 | . . . . . . . 7 1 1 . 5 . . . . . . Classes Destroyed 15 | . 1 . 4 . . 2 3 1 . . . . . . 1 . 3 Builder 8 | . . . . . . . 1 4 2 . . . . 1 . . . Tunneler 5 | . . . . . . 2 . 1 2 . . . . . . . . Hauler 6 | . . . 2 . . . 3 . 1 . . . . . . . . Watcher 8 | . . . 1 . . . 2 2 1 . . . . 2 . . . Swarmer 19 | . . . . . . . 7 4 . . . . . 3 . 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 50 | . 4 . 4 . . . 8 6 4 . 10 . . 4 3 2 5 Brawler 6 | . . . 1 . . . 1 . . . 2 . . . 1 . 1 Duelist 1 | . . . . . . 1 . . . . . . . . . . . Sentry 16 | . . . 2 1 . . 4 2 3 . 1 . . 2 1 . . Demolisher 2 | . . . . . . . . . . . . . . . . . 2 Hunter 8 | . . . . . . . 2 3 . 2 1 . . . . . . Programmer 8 | . . . . . . . . 1 4 . . . . 2 . 1 . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 9 | . 2 . 3 1 . 1 5 4 4 2 6 . . 9 4 5 2 Combat Bots Only 6 | . 2 . 3 1 . 1 5 4 2 2 6 . . 4 4 5 2 Max Kills in Single Turn 4 | . 1 . 1 1 . 1 4 1 1 1 1 . . 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 1 1 . 1 . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Damage Taken 12875 | . 157 . 367 38 . 84 1401 1052 1179 403 1183 . 530 926 1006 359 4190 Core 1653 | . 51 . 22 . . 17 199 141 78 36 28 . 63 36 . 37 945 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 49 | . . . . . . . . . . . . . . . . . 49 Regen/Repaired (Parts) 472 | . . . 89 . . . . . 230 . . . . 153 . . . Core Remaining (%) 81 | 100 . 79 . . . 90 63 79 . . . . 75 . . . . Volleys Fired 365 | . 13 . 33 5 . 12 53 50 46 12 25 . 7 31 29 15 34 Largest 2 | . 2 . 2 1 . 1 2 2 2 2 2 . 1 2 2 2 2 Hottest 188 | . 95 . 95 60 . 60 126 143 143 146 146 . 85 178 173 173 188 Shots Fired 640 | . 26 . 66 5 . 13 77 97 87 25 30 . 7 58 52 30 67 Gun 326 | . . . . . . . 22 96 84 12 6 . . 27 24 20 35 Cannon 290 | . 26 . 66 5 . 13 48 . . 13 11 . 7 31 28 10 32 Launcher 24 | . . . . . . . 7 1 3 . 13 . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 85 | . 13 . 33 . . . 24 15 . . . . . . . . . Thermal 525 | . 13 . 33 5 . 13 46 81 84 25 17 . 7 58 52 30 61 Explosive 8 | . . . . . . . 7 1 . . . . . . . . . Electromagnetic 16 | . . . . . . . . . 3 . 13 . . . . . . Entropic 6 | . . . . . . . . . . . . . . . . . 6 Robot Hit Streak 32 | . 6 . 15 4 . 4 11 17 20 16 19 . . 32 14 17 9 Robot Miss Streak 4 | . 3 . 2 1 . 4 2 4 4 1 1 . . 3 2 3 3 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . 2 . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . 1 Shots Hit Robots 491 | . 16 . 52 4 . 7 75 79 68 19 20 . . 41 42 22 46 Core Hits 251 | . 5 . 13 1 . 5 44 42 41 5 23 . . 24 15 10 23 Critical Kills 2 | . . . . . . . . . . . . . . 1 . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . 1 Critical Strikes 13 | . . . 1 . . . 2 1 2 . 1 . . 2 . 1 3 Burn 7 | . . . . . . . 1 1 1 . 1 . . 1 . 1 1 Meltdown 2 | . . . . . . . . . . . . . . 1 . . 1 Blast 2 | . . . 1 . . . 1 . . . . . . . . . . Sever 1 | . . . . . . . . . 1 . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 73 | . . . . . . . 20 9 21 . . . . 14 6 1 2 Impact . | . . . . . . . . . . . . . . . . . . Slashing 73 | . . . . . . . 20 9 21 . . . . 14 6 1 2 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 2 4 3 . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 14645 | . 283 . 909 71 . 143 2246 1876 1924 463 1347 . . 1430 1596 664 1693 Guns 5507 | . . . . . . . 310 1462 1509 220 100 . . 466 453 298 689 Cannons 5173 | . 283 . 909 71 . 143 679 . . 243 182 . . 732 755 294 882 Explosions 2517 | . . . . . . . 813 128 194 . 1065 . . 195 . . 122 Melee 1448 | . . . . . . . 444 286 221 . . . . 37 388 72 . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 1077 | . 161 . 473 . . . 330 113 . . . . . . . . . Thermal 9706 | . 122 . 436 71 . 143 659 1349 1509 463 282 . . 1393 1208 592 1479 Explosive 852 | . . . . . . . 724 128 . . . . . . . . . Electromagnetic 1348 | . . . . . . . 89 . 194 . 1065 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1448 | . . . . . . . 444 286 221 . . . . 37 388 72 . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 214 | . . . . . . . . . . . . . . . . . 214 Highest Corruption 19 | . . . 2 2 2 2 6 3 6 6 6 6 6 1 1 2 19 Average Corruption 3 | . . . 2 2 2 2 6 2 2 6 6 6 6 1 1 1 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 16 | . . . . . . . . . . . . . . . . . 16 Effects 166 | . . . 3 5 2 8 4 12 30 26 28 2 22 3 6 11 4 Message Errors 41 | . . . 1 1 1 3 . 2 4 9 3 1 9 1 3 2 1 Matter Fused 54 | . . . 1 2 . . 2 5 10 9 8 1 8 . . 6 2 Heat Flow Errors 18 | . . . . . . . 1 3 6 1 4 . 1 . 1 . 1 Energy Discharges 17 | . . . . . . . 1 1 3 4 3 . 2 2 1 . . Parts Rejected 2 | . . . . . . . . . 1 . 1 . . . . . . Data Loss (minor) 18 | . . . . . . 2 . 1 4 2 5 . 1 . 1 2 . Data Loss (major) 5 | . . . 1 . . 1 . . . . 1 . 1 . . 1 . Misfires 4 | . . . . . . 1 . . 1 1 1 . . . . . . Alerts 6 | . . . . 2 1 1 . . 1 . 1 . . . . . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 387 | . . . . . . . 40 120 55 40 . . . 35 47 32 18 Projectiles 81 | . . . . . . . 23 . . 40 . . . . . . 18 Explosions 52 | . . . . . . . 17 . . . . . . 35 . . . Melee 254 | . . . . . . . . 120 55 . . . . . 47 32 . Knockbacks 16 | . 2 . 8 . . . 6 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 16 | . 2 . 8 . . . 6 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 205 | . . . . . . . 23 . 16 . 26 . . 140 . . . Shots 7 | . . . . . . . 1 . 1 . 3 . . 2 . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 392 | . 192 . 27 6 . 64 153 263 236 108 230 . 99 376 327 392 199 Average Temperature 80 | . 78 . 10 2 . 20 50 46 48 28 75 . 42 120 125 124 118 Received Heat Transfer 3462 | . 87 . 153 9 . 45 504 252 326 36 468 . 261 126 231 81 883 Effects 4 | . . . . . . . . . . . . . . 3 . 1 . Shutdowns 4 | . . . . . . . . . . . . . . 3 . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . 5 . . . . . . Combat Hostiles 5 | . . . . . . . . . . . 5 . . . . . . Parts Fried 9 | . . . . . . . . . . . 9 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . 1 . . . 1 2 . . . . 1 1 . 2 Combat Hostiles 7 | . . . . 1 . . . 1 2 . . . . . 1 . 2 Parts Melted 44 | . . . . 2 . . 1 12 8 2 4 . . 3 5 2 5 Heat Transferred 17016 | . 259 . 925 148 . 296 1480 2986 3111 703 481 . . 2275 1900 1150 1302 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Peak Influence 437 | . 94 20 246 123 . 61 437 255 276 . . . . 258 . . . Initial 119 | . . 20 . 42 . . 1 119 84 . . . . . . . . Average 108 | . 46 19 104 59 . 28 270 156 73 . . . . 99 . . . Maximum Alert Level 2 | . . . 1 . . . 2 1 1 . . . . 1 . . . Low Security (%) 81 | 100 100 100 85 100 . 100 16 84 95 . . . . 76 . . . Level 1 16 | . . . 14 . . . 70 15 4 . . . . 23 . . . Level 2 1 | . . . . . . . 13 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . 2 . . . 5 2 5 . . . . 2 . . . Investigation 5 | . . . 2 . . . 1 1 1 . . . . . . . . Extermination 7 | . . . . . . . . 1 4 . . . . 2 . . . Reinforcement 2 | . 1 . . . . . 1 . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Distress Signals 9 | . 1 . . . . . 3 2 2 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 212 | . 8 . 10 3 . 3 30 21 18 3 22 . 8 19 6 10 51 Peak Tracking Total 23 | . 4 . 3 3 . 3 5 4 5 2 7 . 6 5 4 5 23 Tactical Retreats 19 | . 1 . 1 . . . 2 1 2 1 3 . . 2 . 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Traps Triggered 3 | . . . . . . . . 2 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . 1 . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . 1 . 1 . . . . Triggered 34 | . . . . . . . . . . 2 2 . . . . . 30 Most Traps Carried 1 | . . . . . . . . . . . 1 1 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Machines Disabled 8 | . . . . . . . 2 . 2 . . . . 4 . . . Max in Single Turn 3 | . . . . . . . 1 . 1 . . . . 3 . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Machines Accessed 47 | . 2 . 4 . . . 6 4 10 1 . 4 . 5 . . 11 Terminals 23 | . 2 . 3 . . . 6 2 6 1 . . . 3 . . . Fabricators 2 | . . . . . . . . 1 1 . . . . . . . . Repair Stations 3 | . . . 1 . . . . . 1 . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . . 1 2 . . . . . . . . Total Hacks 128 | . 5 . 11 . . . 19 9 23 1 . 31 . 11 . . 18 Successful 88 | . 3 . 7 . . . 10 3 9 1 . 31 . 6 . . 18 Failed 39 | . 2 . 4 . . . 9 6 14 . . . . 4 . . . Catastrophic 9 | . . . . . . . . 2 6 . . . . 1 . . . Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . Manual 25 | . 1 . 4 . . . 6 . 9 . . . . 4 . . 1 Terminals 56 | . 5 . 9 . . . 19 3 13 1 . . . 6 . . . Fabricators 3 | . . . . . . . . 2 1 . . . . . . . . Repair Stations 11 | . . . 2 . . . . . 6 . . . . 3 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 2 . . . Garrison Access 7 | . . . . . . . . 4 3 . . . . . . . . Terminal Hacks 66 | . 2 . 4 . . . 7 . 1 1 . 31 . 2 . . 18 Record 29 | . . . . . . . . . 1 1 . 11 . . . . 16 Part Schematic 11 | . . . 1 . . . . . . . . 10 . . . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . 1 . . . Prototype ID Bank 10 | . 1 . 3 . . . 3 . . . . 3 . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . 2 Alert Level 1 | . . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 10 | . . . 2 . . . . . 6 . . . . 2 . . . Scan Component 5 | . . . 1 . . . . . 3 . . . . 1 . . . Repair 5 | . . . 1 . . . . . 3 . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . 2 . . . Insert Component 2 | . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 2 | . . . . . . . . 1 1 . . . . . . . . Seal Access 2 | . . . . . . . . 1 1 . . . . . . . . Unauthorized Hacks 6 | . 1 . 1 . . . 3 . 1 . . . . . . . . Terminals 5 | . 1 . 1 . . . 3 . . . . . . . . . . Botnet 5 | . 1 . 1 . . . 3 . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 . 4 . . . 6 3 6 . . . . 2 . . . Full Trace Events 5 | . . . 2 . . . 1 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . . . . . . . . 10 . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . 25 . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . 1 . . . . . . . . . Parts Repaired 5 | . . . 1 . . . . . 3 . . . . 1 . . . Time 189 | . . . 13 . . . . . 132 . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Total Allies 7 | . . . . 3 . . . . . . . . 1 . . . 3 Largest Group 3 | . . . . 3 2 2 1 . . . . . 1 . . . 3 Highest-Rated Group 147 | . . . . 40 32 32 16 . . . . . 96 . . . 147 Highest-Rated Ally 96 | . . . . 16 16 16 16 . . . . . 96 . . . 49 Total Orders 1 | . . . . . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . . . . Ally Attacks 50 | . . . . 11 . 13 4 . . . . . 9 . . . 13 Total Damage 1273 | . . . . 124 . 174 18 . . . . . 327 . . . 630 Kills 10 | . . . . 4 . 2 . . . . . . 1 . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . 3 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Robot Analysis Total 1 | . . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . . 1 3 . 1 . 1 . . Drone Launches 1 | . . . . . . . . . . . 1 . . . . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Turns Passed 14160 | 63 518 413 524 708 66 524 981 1468 1964 799 885 129 774 1277 935 849 1283 Spaces Moved 7738 | 35 281 254 226 415 42 299 432 714 1006 463 489 81 452 638 603 582 726 Core 9 | 4 . . . . . . . . . . . . . . . . 5 Treads 5573 | 31 281 254 226 415 42 299 425 658 1006 463 489 81 452 451 . . . Legs 63 | . . . . . . . 7 56 . . . . . . . . . Wheels 2093 | . . . . . . . . . . . . . . 187 603 582 721 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 120 160 160 160 160 160 160 130 130 130 50 Average Speed 153 | 147 160 160 160 160 160 160 163 163 160 160 160 160 160 160 130 130 135 Slowest Speed 400 | 160 160 160 160 160 160 160 240 400 160 160 160 160 163 245 145 130 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 51 59 18 87 10 52 35 22 31 71 70 69 69 19 73 79 79 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 6 | . . 1 . . . . . . . 1 . 1 . . . . 3 Known Exits Taken 9 | . . . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 11 | . . . . 1 . . . . . . 2 . 4 . 3 1 . Spaces Dug 55 | . . . . . . . 1 5 16 . 4 . 7 16 5 . 1 Terrain Destroyed 164 | . . . . . . . 46 10 16 5 5 . 7 46 8 2 19 Melee 36 | . . . . . . . 1 5 16 . . . . 13 . . 1 Projectile 47 | . . . . . . . . . . 5 5 . 7 7 8 2 13 AOE 81 | . . . . . . . 45 5 . . . . . 26 . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Total 9228 | 45 325 261 322 456 41 333 604 903 1227 496 558 82 494 809 686 642 944 Wait 643 | . 15 7 48 25 . 19 44 58 98 18 21 . 21 83 32 41 113 Move 7721 | 34 280 253 225 414 41 298 431 713 1005 462 488 80 451 637 602 581 726 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 107 | 5 8 1 5 6 . 2 14 18 14 1 7 . 4 11 4 . 7 Fast Attach 54 | 3 3 . 3 . . . 10 8 4 . 1 . 1 3 3 . 15 Attach 69 | 3 1 . 2 . . 1 11 8 6 1 7 . 4 10 4 2 9 Detach 19 | . 3 . . . . . 2 6 . . . 2 . 3 . . 3 Swap 81 | . . . 3 1 . . 8 16 19 2 6 . 2 11 4 2 7 Drop 81 | . 2 . 3 5 . 1 11 17 14 . 2 . 3 6 2 . 15 Fire 365 | . 13 . 33 5 . 12 53 50 46 12 25 . 7 31 29 15 34 Melee 73 | . . . . . . . 20 9 21 . . . . 14 6 1 2 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 13 | . . . . . . . . . . . . . . . . . 13 Trap 2 | . . . . . . . . . . . 1 . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 582 | -10/Materials | Entered Mines 752 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 758 | -10/Mines | Discovered new exit (range 9) 888 | -10/Mines | Learned 2 Materials zone layouts 901 | -10/Mines | Learned Materials terminal intel 924 | -10/Mines | Learned location of Storage (-9) 990 | -10/Mines | Discovered new exit (range 3) 995 | -10/Mines | Entered Materials 995 | -9/Materials | Evolved 2 slots: Utility x2 997 | -9/Materials | Loaded intel: 12 terminal locations 1076 | -9/Materials | Discovered new exit (range 16) 1412 | -9/Materials | Repaired Beam Cannon 1519 | -9/Materials | Entered Mines 1523 | -9/Mines | Met a Derelict bent on vengeance 1642 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2220 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2220 | -9/Mines | Discovered new exit (range 5) 2227 | -9/Mines | Entered Exiles 2227 | -9/Exiles | Accompanied by 2 allies 2266 | -9/Exiles | Met 8R-AWN 2275 | -9/Exiles | Discovered new exit (range 14) 2293 | -9/Exiles | Entered Mines 2293 | -8/Mines | Accompanied by 2 allies 2397 | -8/Mines | Discovered new exit (range 9) 2796 | -8/Mines | Build established: Scavenger-Mutant 2817 | -8/Mines | Entered Materials 2817 | -8/Materials | Accompanied by 1 ally 2817 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3033 | -8/Materials | Garrison activated, responded to threat 3291 | -8/Materials | Lost 6 parts (1p4n1u) 3789 | -8/Materials | Discovered new exit (range 8) 3798 | -8/Materials | Entered Factory 3798 | -7/Factory | Evolved 2 slots: Utility x2 3799 | -7/Factory | Identified exit to Lower Caves 4172 | -7/Factory | Fabricated Hcp. Storage Unit? 4255 | -7/Factory | Lost 4 parts (1n1u2w) 4962 | -7/Factory | Discovered new exit (range 14) 4994 | -7/Factory | Identified exit to Factory 5036 | -7/Factory | Build established: Mutant 5266 | -7/Factory | Entered another Factory area 5266 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6005 | -6/Factory | Build established: Assassin 6025 | -6/Factory | Repaired Imp. Medium Armor Plating 6084 | -6/Factory | Repaired Imp. Proton Missile Launcher 6123 | -6/Factory | Repaired Nuclear Core 6416 | -6/Factory | Build established: Skirmisher 6753 | -6/Factory | Discovered new exit (range 5) 6798 | -6/Factory | Identified exit to Factory 7217 | -6/Factory | Discovered new exit (range 7) 7228 | -6/Factory | Identified exit to Lower Caves 7230 | -6/Factory | Entered Lower Caves 7440 | -6/Lower Caves | Encountered a Warlord checkpoint 7538 | -6/Lower Caves | Build established: Mutant 8016 | -6/Lower Caves | Discovered new exit (range 7) 8024 | -6/Lower Caves | Identified exit to Lower Caves 8029 | -6/Lower Caves | Entered another Lower Caves area 8143 | -6/Lower Caves | Discovered exit to Factory (range 7) 8478 | -6/Lower Caves | Learned location of 1 exit from Factory 8592 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8672 | -6/Lower Caves | Learned Factory terminal intel 8689 | -6/Lower Caves | Lost 4 parts (2n1u1w) 8897 | -6/Lower Caves | Discovered new exit (range 14) 8913 | -6/Lower Caves | Identified exit to Data Miner 8914 | -6/Lower Caves | Entered Data Miner 8915 | -6/Data Miner | Discovered new exit (range 6) 8946 | -6/Data Miner | Met Data Miner 8979 | -6/Data Miner | Learned location of Section 7 (-2) 8979 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9002 | -6/Data Miner | Received God Mode back door access code from Data Miner 9042 | -6/Data Miner | Identified exit to Proximity Caves 9043 | -6/Data Miner | Entered Proximity Caves 9447 | -5/Proximity Caves | Escorted by Enhanced Grunt 9447 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9712 | -5/Proximity Caves | Attacked by a faux Warlord 9801 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 9817 | -5/Proximity Caves | Entered Factory 9817 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 9818 | -5/Factory | Identified exit to Upper Caves 9819 | -5/Factory | Loaded intel: 26 terminal locations 10126 | -5/Factory | Build established: Scavenger-Assassin 10275 | -5/Factory | Central database locked down 10762 | -5/Factory | Lost 3 parts (1p1n1u) 10856 | -5/Factory | Repaired Med. Treads 11038 | -5/Factory | Discovered exit to Upper Caves (range 13) 11094 | -5/Factory | Entered Upper Caves 11324 | -5/Upper Caves | Learned location of 1 exit from Factory 11566 | -5/Upper Caves | Spotted B-75 Beast 11595 | -5/Upper Caves | Destroyed B-75 Beast 11735 | -5/Upper Caves | Encountered a Warlord checkpoint 11870 | -5/Upper Caves | Build established: Mutant 11921 | -5/Upper Caves | Discovered new exit (range 11) 11926 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11948 | -5/Upper Caves | Identified exit to Upper Caves 12029 | -5/Upper Caves | Entered another Upper Caves area 12187 | -5/Upper Caves | Discovered new exit (range 10) 12198 | -5/Upper Caves | Identified exit to Factory 12270 | -5/Upper Caves | Encountered a Warlord checkpoint 12877 | -5/Upper Caves | Discovered new exit (range 2) 12877 | -5/Upper Caves | Identified exit to Warlord 12878 | -5/Upper Caves | Entered Warlord 12914 | -5/Warlord | Build established: Derelict-Mutant 12923 | -5/Warlord | System corruption cleaned by Quarantine Array 13129 | -5/Warlord | Visited the Vortex Lab 13135 | -5/Warlord | Found Prototype Energy Gun 13137 | -5/Warlord | Found Prototype Energy Gun 13144 | -5/Warlord | Warlord's base attacked by MAIN.C 13257 | -5/Warlord | Learned location of Quarantine (-3) 13257 | -5/Warlord | Learned location of Command (-1) 13257 | -5/Warlord | Learned Armory trap positions 13257 | -5/Warlord | Learned 4 Armory zone layouts 13257 | -5/Warlord | Learned 4 Testing zone layouts 13388 | -5/Warlord | Met Warlord 13401 | -5/Warlord | Opened Warlord's prototype stash 13406 | -5/Warlord | Found Prototype Reactor 13406 | -5/Warlord | Identified Vortex Chain Reactor 13413 | -5/Warlord | Found Prototype Device 13414 | -5/Warlord | Identified Exp. Focal Shield 13423 | -5/Warlord | Found Prototype Processor 13494 | -5/Warlord | Warlord forces counterattacked 13586 | -5/Warlord | Spotted Striker 13586 | -5/Warlord | Spotted Striker 13586 | -5/Warlord | Spotted Striker 13712 | -5/Warlord | Build established: Mutant 13744 | -5/Warlord | Opened side exit 13819 | -5/Warlord | Warlord base infiltrated, sounded retreat 13939 | -5/Warlord | Spotted Executioner 13953 | -5/Warlord | Destroyed Executioner 13982 | -5/Warlord | Identified Exp. Target Analyzer 14034 | -5/Warlord | Identified Vortex Rail (x2) 14096 | -5/Warlord | Lost 11 parts (2p3n4u2w) 14102 | -5/Warlord | System corruption reached 10% 14146 | -5/Warlord | Spotted Executioner 14146 | -5/Warlord | Spotted Executioner 14146 | -5/Warlord | Spotted Striker 14151 | -5/Warlord | Core integrity fell below 50% 14151 | -5/Warlord | Spotted Striker 14159 | -5/Warlord | Core integrity fell below 20% 14161 | -5/Warlord | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 14154_ Penetrated by Slug. 14155_ Dropped Adv. Heat Sink. 14155_ Dropped Hpw. Tractor Beam. 14156_ Dropped Vortex Rail. 14156_ Enh. Biometal Leg destroyed. 14156_ Dropped System Restoration Module. 14157_ Com. Wheel destroyed. 14158_ Dropped Hcp. Storage Unit. 14158_ G-50 Soldier Hvy. Laser blasted off. 14158_ Dropped Rnf. Antimatter Reactor. 14158_ Knocked back. 14158_ Penetrated by Slug. 14158_ Slug penetrates Wall. 14158_ Slug penetrates B-74 Champion. 14159_ Imp. Targeting Computer destroyed. 14159_ Critical hit (Burn: +37). 14160_ Critical hit (Burn: +50). 14160_ Knocked back. 14160_ Exp. Focal Shield destroyed. 14160_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ??????????????# ?????#???????????? | | ??????????????? ???## ??????????? | | ???????????????? ?? ???????#??? | | ????????????????? ### ?????? ##? | | ?????????????????? ?????? ?? | | ??????????????????# #????? ?? | | ??????????????????# ????? #?? | | #??????????????????# ##??? #?? | | #???????????????????# #??? ##? | | #####????????????????# ##?? #? | | "############??????# ### #?? | | """"""""""""#???????# # #??? | | """"""""""""#?####?## #???? | | ### ##"=% ##??? | | + ## = #??? | | + #### #??? | | #### "#??# #??? | | """"""""""""#??## #???# ##?? | | """"""""""""#???# #?###* #?? | | "############???# #### #%= #?? | | #####??????????????# ##; g= #?? | | #????????????????## #;; #?? | | #??????????????### ##; gg ##?? | | ??????????????##"" ###; % ;#?? | | ??????????????? " " ##; *=*;#??? | | ??????????????##" !="##%;@%/K%###? | | ??????????????# "= ""### ; gg; #? | | ?????????????## "% #####;g*=# #? | | ????????????## # % "" #?#"[K %%=#? | | ????????????# "= ##?###!gEg! ## | | ????????????# * = ###"!!bE!g " | | ??????????####//= # ##"!%g! d< | | ?????????## " "### "" ! % ; d# | | ?????????# #?## #" ggg; ## | | ?????????# ##?# #" #;##? | | ?????????# ##= #?## ###?? | | ?????????###### ! #??### ##???? | | ????????????#" =##????######????? | | ??????????###" /"#???????????????? | | ??????????# " "##??????????????? | | ??????????# " #??????????????? | | ??#######?## [% ##?????????????? | | ??# ### #?????????????? | | ??# ## #?????????????? | | ### # ## #?????????????? | | #### ####!!= #?????????????? | | % [ "#######?????????? | | ! " #?????????? | | ### #### ""!#########?????????? | | ??## # # ##?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 120 Energy Generation 55 Energy Capacity 700 Matter Stores 500 Matter Capacity 500 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 450 Resistance: KI 30 Propulsion Shielding 33 Evasion (%) 44 Targeting Accuracy 11 Target Analysis 10 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Reappropriation Slippery One Challenges ------------ None Game ------ Seed ScanAutogunDetector Manual? 0 Play Time 02:55:46 Cumulative 52.0 hours Start 2022.06.16 @ 16:46:58 End 2022.06.20 @ 16:17:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 45 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6bf4f024-b951-47a5-8cd0-646c3886c63a